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	<updated>2026-04-04T11:22:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Hardsuit_Backpack&amp;diff=9138</id>
		<title>Hardsuit Backpack</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Hardsuit_Backpack&amp;diff=9138"/>
		<updated>2020-02-01T15:03:10Z</updated>

		<summary type="html">&lt;p&gt;111.92.27.45: Added a tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Hardsuit Jetpack&lt;br /&gt;
 | image       = [[File:ItemHardsuitJetpack.png]]&lt;br /&gt;
 | createdwith = [[Tool Manufactory]]&lt;br /&gt;
 | cost        = 2g [[Gold]], 2g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Similar to the [[Spacepack]], but lacks the jetpack and has larger inventory space. The [[Hardsuit jetpack]] is superior in every way.&lt;br /&gt;
It contains 12 slots.&lt;br /&gt;
&lt;br /&gt;
Tip: In this game you can insert a Storage item (Backpack, Jetpack, Mining Belts, etc.) in a storage slot. &lt;br /&gt;
     (eg: Backpack stored inside of another backpack, In this way you can create unlimited storage in one Backpack)&lt;/div&gt;</summary>
		<author><name>111.92.27.45</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Processor&amp;diff=9137</id>
		<title>Logic Processor</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Processor&amp;diff=9137"/>
		<updated>2020-02-01T14:52:45Z</updated>

		<summary type="html">&lt;p&gt;111.92.27.45: Provided the details of newly added operation in Kit (Logic Processor) (Math)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Circuits]]&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Math Unit&lt;br /&gt;
 | image            = [[File:MathUnit.png|Logic Processor Variation: Math Unit]]&lt;br /&gt;
 | power_usage      = 25W&lt;br /&gt;
 | placed_with_item = [[Kit (Logic Processor)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Compare Unit&lt;br /&gt;
 | image            = [[File:CompareUnit.png|Logic Processor Variant: Compare Unit]]&lt;br /&gt;
 | power_usage      = 25W&lt;br /&gt;
 | placed_with_item = [[Kit (Logic Processor)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Select Unit&lt;br /&gt;
 | image            = [[File:SelectUnit.png|Logic Processor Variant: Select Unit]]&lt;br /&gt;
 | power_usage      = 25W&lt;br /&gt;
 | placed_with_item = [[Kit (Logic Processor)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Min/Max Unit&lt;br /&gt;
 | image            = [[File:MinMaxUnit.png|Logic Processor Variation: Min/Max Unit]]&lt;br /&gt;
 | power_usage      = 25W&lt;br /&gt;
 | placed_with_item = [[Kit (Logic Processor)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Unary Math Unit&lt;br /&gt;
 | image            = [[File:MathUnary.png|Logic Processor Variation: Unary Math Unit]]&lt;br /&gt;
&lt;br /&gt;
 | power_usage      = 25W&lt;br /&gt;
 | placed_with_item = [[Kit (Logic Processor)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Logic Processor is a multi-purpose Logic Circuit unit that has variants, all related to some mathematical operation.&lt;br /&gt;
&lt;br /&gt;
== Math Unit ==&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Left: Input 1 Selector. Click with screwdriver to select the &amp;quot;left&amp;quot; operand&lt;br /&gt;
* Right: Input 2 Selector. Click with screwdriver to select the &amp;quot;right&amp;quot; operand&lt;br /&gt;
* Bottom: Operation Selector. Click with screwdriver to select what operation to run on the 2 inputs.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
* Add: Adds the two inputs together. (output = i1 + i2)&lt;br /&gt;
* Subtract: Substract the right operand from the left one. (output: i1 - i2)&lt;br /&gt;
* Multiply: Multiplies the two inputs (output = i1 x i2)&lt;br /&gt;
* Divide: Divides the left operand by the right operand (output = i1 / i2)&lt;br /&gt;
* Mod: Runs the modulo function such that output = i1 % i2, where the output is the remainder of the division of the left operand by the right operand.&lt;br /&gt;
* Atan2: Arc Tangent of y/x. (Inverse Tan of [ i2 / i1 ] ).&lt;br /&gt;
&lt;br /&gt;
== Compare Unit ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Bottom Left: Input 1 Selector. Click with screwdriver to select the &amp;quot;left&amp;quot; operand&lt;br /&gt;
* Bottom Right: Input 2 Selector. Click with screwdriver to select the &amp;quot;right&amp;quot; operand&lt;br /&gt;
* Bottom Center: Operation Selector. Click with screwdriver to select what operation to run on the 2 inputs.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This is a floating point comparison and is very precise!&lt;br /&gt;
&lt;br /&gt;
* Equals: Outputs 1 (true) if Input 1 is exactly equal to Input 2, otherwise outputs 0 (false).&lt;br /&gt;
* NotEquals: Outputs 1 (true) if Input 1 has a different value than Input 2, otherwise outputs 0 (false).&lt;br /&gt;
* Greater: Outputs 1 (true) if Input 1 is greater than Input 2, otherwise outputs 0 (false).&lt;br /&gt;
* Lesser: Outputs 1 (true) if Input 1 is smaller/lesser than Input 2, otherwise outputs 0 (false).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Select Unit == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power and Selector Input&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Top: Selector Input. Use Screwdriver to select what input is used to flip the selection. This should usually be a unit that outputs a true/false value (0 for false, 1 for true), such as a Logic Compare unit.&lt;br /&gt;
* Bottom Left: Input 1 Selector. Use Screwdriver to select what value to use when the Selector Input value is 0 (false).&lt;br /&gt;
* Bottom Right: Input 2 Selector. Use Screwdriver to select what value to use when the Selector Input value is 1 (true).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Min/Max Unit ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Bottom Left: Input 1 Selector. Click with screwdriver to select the &amp;quot;left&amp;quot; operand&lt;br /&gt;
* Bottom Right: Input 2 Selector. Click with screwdriver to select the &amp;quot;right&amp;quot; operand&lt;br /&gt;
* Bottom Center: Operation Selector. Click with screwdriver to select what operation to run on the 2 inputs.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
* Less: &#039;&#039;&#039;Outputs Input 1 if Input 1 is less than Input 2, otherwise outputs Input 2&#039;&#039;&#039;&lt;br /&gt;
* Greater: &#039;&#039;&#039;Outputs Input 1 if Input 1 is greater than Input 2, otherwise outputs Input 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unary Math Unit ==&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input&lt;br /&gt;
* Right: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Left: Input Selector. Click with the Screwdriver to select the input data.&lt;br /&gt;
* Right: Operation Selector. Click with Screwdriver to select what operation to run on the Input.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
* Ceil: Rounds the input &#039;&#039;&#039;Up&#039;&#039;&#039; to the closest whole integer.&lt;br /&gt;
* Floor: Rounds the input &#039;&#039;&#039;Down&#039;&#039;&#039; to the closest whole integer.&lt;br /&gt;
* Abs: Ensures the input is Positive and not Negative (converts -1 to 1, -123.456 to 123.456, etc). Has no effect on positive numbers.&lt;br /&gt;
* Log: The natural logarithm of the input. The natural logarithm of x is the power to which e (Euler&#039;s number) would have to be raised to equal x. &lt;br /&gt;
* Exp: The natural exponential function of the input. e raised to the power of the input. &lt;br /&gt;
* Round: Rounds the input to the closest whole integer.&lt;/div&gt;</summary>
		<author><name>111.92.27.45</name></author>
	</entry>
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