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	<title>Stationeers Community Wiki - User contributions [en]</title>
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	<updated>2026-04-05T11:26:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://stationeers-wiki.com/index.php?title=AIMEe&amp;diff=10448</id>
		<title>AIMEe</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=AIMEe&amp;diff=10448"/>
		<updated>2021-03-22T23:14:07Z</updated>

		<summary type="html">&lt;p&gt;2001:470:1F1D:8BF:399D:84CC:4452:5EC9: Storms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:MIPS Programming]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Robot&lt;br /&gt;
 | image       = [[File:{{#setmainimage:Robot.png}}]]&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
 | createdwith = [[Electronics Printer]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 5g [[Gold]], 5g [[Copper]], 22g [[Steel]], 15g [[Electrum]], 7g [[Invar]], 8g [[Constantan]], 10g [[Astroloy]]&lt;br /&gt;
}}&lt;br /&gt;
AIMEe or Automated Independent Mechanical Entity is a small mining robot that can be automated to search, mine and retrieve ores. AIMEe does get damaged by storms and can not be repaired with [[Duct Tape]].&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Robot&lt;br /&gt;
 | image            = [[File:Robot.png]]&lt;br /&gt;
 | power_usage      = Unknown&lt;br /&gt;
 | placed_with_item =&lt;br /&gt;
 | placed_on_grid   =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetX || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TargetY || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TargetZ || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mode || || 0-6&lt;br /&gt;
|-&lt;br /&gt;
| On || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* robot. RobotMode.None = 0 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Do nothing&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Follow = 1 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Follow nearest player&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.MoveToTarget = 2 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Move to Target in straight line&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Roam = 3 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Wander around looking for ores in 15 coords radius&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Unload = 4 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Unload in chute input or chute bin within 3 meters \ 1.5 large grid&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.PathToTarget = 5 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Path(find) to Target&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.StorageFull = 6 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Automatic assigned state that will show when storage slots are full (not stacks)&amp;lt;/i&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| PressureExternal || || Read external pressure in Pascal&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureExternal || || Read external temperature in Kelvin&lt;br /&gt;
|-&lt;br /&gt;
| PositionX || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| PositionY || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| PositionZ || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| VelocityMagnitude || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeX || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeY || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeZ || || &lt;br /&gt;
|-&lt;br /&gt;
| Mode || || 0-6&lt;br /&gt;
|-&lt;br /&gt;
| Power || || &lt;br /&gt;
|-&lt;br /&gt;
| Error || || &lt;br /&gt;
|-&lt;br /&gt;
| On || || &lt;br /&gt;
|-&lt;br /&gt;
| MineablesInQueue || || &lt;br /&gt;
|-&lt;br /&gt;
| MineablesInVicinity || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Battery || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || IC10 || &lt;br /&gt;
|-&lt;br /&gt;
| 2-9 || Storage || Internal storage slots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|- &lt;br /&gt;
|+ Battery Slot 0&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| ChargeRatio || Integer || Ratio of charge 0-1.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || Integer || Charge in joules.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|- &lt;br /&gt;
|+ IC10 Slot 1&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
|+ Inventory Slot 2-9&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>2001:470:1F1D:8BF:399D:84CC:4452:5EC9</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Storm&amp;diff=10447</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Storm&amp;diff=10447"/>
		<updated>2021-03-22T23:12:45Z</updated>

		<summary type="html">&lt;p&gt;2001:470:1F1D:8BF:399D:84CC:4452:5EC9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A storm is an extreme weather condition found on some worlds, including [[Special:MyLanguage/Worlds#Mars|Mars]].&lt;br /&gt;
&lt;br /&gt;
In addition to severely reducing visibility, storms can blow away loose items, damage equipment, and blow away players, especially if they are not touching a floor.&lt;br /&gt;
&lt;br /&gt;
Items and structures that are known to be damaged by storms include:&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/Solar Panel|Solar Panels]]&lt;br /&gt;
* Any loose items&lt;br /&gt;
* The starting [[Special:MyLanguage/Lander|Lander]]&lt;br /&gt;
* [[AIMEe]]&lt;br /&gt;
&lt;br /&gt;
Damaged items and structures can be repaired using [[Special:MyLanguage/Duct Tape|Duct Tape]] (Except AIMEe).&lt;br /&gt;
&lt;br /&gt;
Players can get advance warning of a storm by using a [[Special:MyLanguage/Weather Station|Weather Station]].&lt;/div&gt;</summary>
		<author><name>2001:470:1F1D:8BF:399D:84CC:4452:5EC9</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Storm&amp;diff=10446</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Storm&amp;diff=10446"/>
		<updated>2021-03-22T23:10:49Z</updated>

		<summary type="html">&lt;p&gt;2001:470:1F1D:8BF:399D:84CC:4452:5EC9: Added AIMEe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A storm is an extreme weather condition found on some worlds, including [[Special:MyLanguage/Worlds#Mars|Mars]].&lt;br /&gt;
&lt;br /&gt;
In addition to severely reducing visibility, storms can blow away loose items, damage equipment, and blow away players, especially if they are not touching a floor.&lt;br /&gt;
&lt;br /&gt;
Items and structures that are known to be damaged by storms include:&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/Solar Panel|Solar Panels]]&lt;br /&gt;
* Any loose items&lt;br /&gt;
* The starting [[Special:MyLanguage/Lander|Lander]]&lt;br /&gt;
* [[AIMEe]]&lt;br /&gt;
&lt;br /&gt;
Damaged items and structures can be repaired using [[Special:MyLanguage/Duct Tape|Duct Tape]].&lt;br /&gt;
&lt;br /&gt;
Players can get advance warning of a storm by using a [[Special:MyLanguage/Weather Station|Weather Station]].&lt;/div&gt;</summary>
		<author><name>2001:470:1F1D:8BF:399D:84CC:4452:5EC9</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=AIMEe&amp;diff=10445</id>
		<title>AIMEe</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=AIMEe&amp;diff=10445"/>
		<updated>2021-03-22T20:49:55Z</updated>

		<summary type="html">&lt;p&gt;2001:470:1F1D:8BF:399D:84CC:4452:5EC9: Added MineablesInQueue and MineablesInVicinity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:MIPS Programming]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Robot&lt;br /&gt;
 | image       = [[File:{{#setmainimage:Robot.png}}]]&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
 | createdwith = [[Electronics Printer]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 5g [[Gold]], 5g [[Copper]], 22g [[Steel]], 15g [[Electrum]], 7g [[Invar]], 8g [[Constantan]], 10g [[Astroloy]]&lt;br /&gt;
}}&lt;br /&gt;
AIMEe or Automated Independent Mechanical Entity is a small mining robot that can be automated to search, mine and retrieve ores.&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Robot&lt;br /&gt;
 | image            = [[File:Robot.png]]&lt;br /&gt;
 | power_usage      = Unknown&lt;br /&gt;
 | placed_with_item =&lt;br /&gt;
 | placed_on_grid   =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetX || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TargetY || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TargetZ || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mode || || 0-6&lt;br /&gt;
|-&lt;br /&gt;
| On || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* robot. RobotMode.None = 0 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Do nothing&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Follow = 1 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Follow nearest player&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.MoveToTarget = 2 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Move to Target in straight line&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Roam = 3 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Wander around looking for ores in 15 coords radius&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Unload = 4 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Unload in chute input or chute bin within 3 meters \ 1.5 large grid&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.PathToTarget = 5 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Path(find) to Target&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.StorageFull = 6 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Automatic assigned state that will show when storage slots are full (not stacks)&amp;lt;/i&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| PressureExternal || || Read external pressure in Pascal&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureExternal || || Read external temperature in Kelvin&lt;br /&gt;
|-&lt;br /&gt;
| PositionX || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| PositionY || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| PositionZ || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| VelocityMagnitude || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeX || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeY || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeZ || || &lt;br /&gt;
|-&lt;br /&gt;
| Mode || || 0-6&lt;br /&gt;
|-&lt;br /&gt;
| Power || || &lt;br /&gt;
|-&lt;br /&gt;
| Error || || &lt;br /&gt;
|-&lt;br /&gt;
| On || || &lt;br /&gt;
|-&lt;br /&gt;
| MineablesInQueue || || &lt;br /&gt;
|-&lt;br /&gt;
| MineablesInVicinity || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Battery || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || IC10 || &lt;br /&gt;
|-&lt;br /&gt;
| 2-9 || Storage || Internal storage slots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|- &lt;br /&gt;
|+ Battery Slot 0&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| ChargeRatio || Integer || Ratio of charge 0-1.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || Integer || Charge in joules.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|- &lt;br /&gt;
|+ IC10 Slot 1&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
|+ Inventory Slot 2-9&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>2001:470:1F1D:8BF:399D:84CC:4452:5EC9</name></author>
	</entry>
</feed>