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	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=75.34.67.103</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=75.34.67.103"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/75.34.67.103"/>
	<updated>2026-04-04T09:26:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Robot&amp;diff=11543</id>
		<title>Robot</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Robot&amp;diff=11543"/>
		<updated>2022-05-02T07:55:12Z</updated>

		<summary type="html">&lt;p&gt;75.34.67.103: Added the disambiguation warning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguation}}&lt;br /&gt;
Do you mean:&lt;br /&gt;
* [[HEM Droid]]&lt;br /&gt;
* [[AIMEe]] (Automated Independent Mechanical Entity \ Mining robot)&lt;/div&gt;</summary>
		<author><name>75.34.67.103</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Air&amp;diff=11542</id>
		<title>Air</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Air&amp;diff=11542"/>
		<updated>2022-05-02T07:50:26Z</updated>

		<summary type="html">&lt;p&gt;75.34.67.103: Expanded on the use for air and warned about a common mistake when using it as oxygen in an EVA suit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Air is defined in game as a nitrox mixture of 75% [[nitrogen]] to 25% [[oxygen]]. It is primarily used to create breathable, pressurized rooms that eliminate the need for EVA suits for humans. It is, however, ill-fitted for use in an EVA suit&#039;s oxygen supply, as the nitrogen will not be filtered out of the helmet, which, over time, lowers oxygen concentration in the helmet to unbreathable concentrations. When filling tanks in a nitrox environment, it is advised to use nitrogen filters alongside carbon dioxide filters in the EVA suit to keep the oxygen concentration high in the helmet.&lt;/div&gt;</summary>
		<author><name>75.34.67.103</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=HEM_Droid&amp;diff=11541</id>
		<title>HEM Droid</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=HEM_Droid&amp;diff=11541"/>
		<updated>2022-05-02T07:29:28Z</updated>

		<summary type="html">&lt;p&gt;75.34.67.103: Made some grammar adjustments and expanded a bit on a few key points. Added a notes section regarding current playerbase consensus on the difficulty of the droid.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The H.E.M Droid is a DLC alternative playable species. They are robots, and as such they do not require [[oxygen]], [[water]] or food; they run solely on battery power.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
H.E.M. Droids do not have a uniform slot. Instead, they have a battery slot which must contain a charged battery at all times or the droid will start taking damage. It is mechanically similar to running out of oxygen for a human or volatiles for a Zrilian.&lt;br /&gt;
&lt;br /&gt;
Due to batteries losing efficiency and charge faster in cold environments, H.E.M. droids require much more power in them. Because of this, EVA suits are still recommended, and filling them with a high specific heat gas (like [[pollutants]]) is advisable. H.E.M. droids have built in night vision that is functionally equivalent to [[Night Vision Goggles]], although it comes with a higher power consumption. Night vision&#039;s effects can be rather hard on the eyes and can make it extremely difficult to tell colors apart. This can lead to many mishaps; construction, for example, becomes hindered, as it uses red, green and yellow to communicate connection status and build possibility. Because of this, the [[headlamp]] is still the recommended light source for personal hands-free use, and night vision should be considered an emergency alternative.&lt;br /&gt;
&lt;br /&gt;
H.E.M. droids boast a modest high-temperature and pressure resistance on par with MKII equipment. This makes them very well suited for survival on planets like [[Worlds#Vulcan|Vulcan]] or [[Worlds#Venus]], whose atmospheres are in the hundreds of degrees. It is advised to pay extra attention to temperatures and pressures when inside an airtight structure while on these worlds and adjust accordingly to ensure longevity of both the droid and it&#039;s equipment.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
Droids start out with the [[Basic Jetpack]] ([[Hardsuit Jetpack]] on Venus or Vulcan) along with a large [[battery cell]] in their battery slot and a headlamp with a small battery cell. Droids do not start with an EVA suit per default settings.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Many consider the droid to be an &amp;quot;easy mode&amp;quot; of sorts because of the removal of most survival elements. A droid can, if set up correctly, live off of solar power indefinitely, without ever needing to build beyond that. This offers the player a much simpler experience, allowing them to accustom themselves to Stationeer&#039;s various mechanics without the constant stress of resource management.&lt;/div&gt;</summary>
		<author><name>75.34.67.103</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Zrilian&amp;diff=11530</id>
		<title>Zrilian</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Zrilian&amp;diff=11530"/>
		<updated>2022-05-01T10:09:24Z</updated>

		<summary type="html">&lt;p&gt;75.34.67.103: Fixed the broken nos link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Zrilian is a DLC alternative playable species that is similar in appearance to a goblin, with unique coloration, pointy ears, and very vibrant gem colored eyes. &lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
Zrilians are similar to regular humans; they need to eat food, drink [[water]], breathe, and take damage from the same sources. Their [[pressure]] and temperature tolerances are also the same. Their differences lie in the way they breathe: they breathe in [[volatiles]] and exhale [[Nitrous Oxide|nitrous oxide]].&lt;br /&gt;
&lt;br /&gt;
Because Volatiles and [[Oxygen]] have a tendency to combust (this mixture is known commonly as [[Fuel]]), they have trouble living among humans and plants. Both humans and plants cannot breathe volatiles, as a Zrilian cannot breathe oxygen. It is advised to create separate living spaces for Zrilians and Humans, and Zrilian farmers need to take caution into properly filtering oxygen out of their plots. [[Guide_(Airlock)_Atmosphere_to_Atmosphere|Atmosphere-to-Atmosphere Airlocks]] should be used to travel between these spaces, reinforced with [[Steel Frames|steel frames]] and [[Blast Doors|blast doors]] in case of combustion.&lt;br /&gt;
&lt;br /&gt;
Because Zrilians exhale nitrous oxide, it is advised to never empty a Zrilian waste tank in a human environment, as there is potential to stun every human in every connected room.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
Same as a human but with a [[canister]] full of volatiles instead of oxygen to breath, and nitrous oxide [[Filter|filters]] for instead of [[Carbon Dioxide|CO2]].&lt;/div&gt;</summary>
		<author><name>75.34.67.103</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Zrilian&amp;diff=11529</id>
		<title>Zrilian</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Zrilian&amp;diff=11529"/>
		<updated>2022-05-01T10:06:50Z</updated>

		<summary type="html">&lt;p&gt;75.34.67.103: Made some grammar adjustments, added warnings about nitrous oxide and recommended reinforced a-to-a airlocks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Zrilian is a DLC alternative playable species that is similar in appearance to a goblin, with unique coloration, pointy ears, and very vibrant gem colored eyes. &lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
Zrilians are similar to regular humans; they need to eat food, drink [[water]], breathe, and take damage from the same sources. Their [[pressure]] and temperature tolerances are also the same. Their differences lie in the way they breathe: they breathe in [[volatiles]] and exhale [[nitrous oxide]].&lt;br /&gt;
&lt;br /&gt;
Because Volatiles and [[Oxygen]] have a tendency to combust (this mixture is known commonly as [[Fuel]]), they have trouble living among humans and plants. Both humans and plants cannot breathe volatiles, as a Zrilian cannot breathe oxygen. It is advised to create separate living spaces for Zrilians and Humans, and Zrilian farmers need to take caution into properly filtering oxygen out of their plots. [[Guide_(Airlock)_Atmosphere_to_Atmosphere|Atmosphere-to-Atmosphere Airlocks]] should be used to travel between these spaces, reinforced with [[Steel Frames|steel frames]] and [[Blast Doors|blast doors]] in case of combustion.&lt;br /&gt;
&lt;br /&gt;
Because Zrilians exhale nitrous oxide, it is advised to never empty a Zrilian waste tank in a human environment, as there is potential to stun every human in every connected room.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
Same as a human but with a [[canister]] full of volatiles instead of oxygen to breath, and nitrous oxide [[Filter|filters]] for instead of [[Carbon Dioxide|CO2]].&lt;/div&gt;</summary>
		<author><name>75.34.67.103</name></author>
	</entry>
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