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	<updated>2026-04-04T11:05:33Z</updated>
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	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Sensors&amp;diff=6203</id>
		<title>Sensors</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Sensors&amp;diff=6203"/>
		<updated>2018-08-24T01:14:27Z</updated>

		<summary type="html">&lt;p&gt;79.254.183.2: Removed power usage from daylight sensor as it doesn&amp;#039;t need power&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Sensors)&lt;br /&gt;
 | image       =  {{{image|[[File:ItemSensorKit.png]]}}}&lt;br /&gt;
 | stacks      = 5x&lt;br /&gt;
 | constructs  = Daylight, Motion or Gas Sensor&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]], [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 3g [[Iron]], 1g [[Gold]], 1g [[Copper]] &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Hydraulic Pipe Bender has an altered recipe 1g iron instead of 3g&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Daylight Sensor&lt;br /&gt;
 | image            = [[File:ItemKitSensor.png]]&lt;br /&gt;
 | placed_with_item = [[Kit (Sensors)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Sensors)]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Gas Sensor&lt;br /&gt;
 | image            = [[File:ItemGasSensor.png]]&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Sensors)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Sensors)]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Motion Sensor&lt;br /&gt;
 | image            = [[File:ItemMotionSensor.png]]&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Sensors)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Sensors)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Sensors]] are used to detect different conditions of the world. They can be read by the [[Logic]] [[Computer]]s as well as used when correctly configured by some devices, such as a [[Console]] with a [[Circuitboard (Airlock Control)]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Daylight_sensor.jpg|In-game view of daylight sensor&lt;br /&gt;
File:Gas_sensor.jpg|In-game view of gas sensor&lt;br /&gt;
File:Motion_sensor.jpg|In-game view of motion sensor&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Daylight Sensor === &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The daylight sensor reports whether the sun hits the large grid the sensor is in, as well as the solar angle (relative to the normal axis of the sensor; the direction perpendicular to the sensor&#039;s face). Looking at the sensor will provide a tool-tip readout of this information. The sensor turns green when sunny.&lt;br /&gt;
&lt;br /&gt;
The daylight sensor now has a mode property which can be set with logic writer and memory chip, 0 = default (same as vertical), 1 = horizontal, 2 = vertical. Other values will throw an index-out-of-range error in console if you mouse-over the sensor.&lt;br /&gt;
&lt;br /&gt;
The orientation of the daylight sensor is important, it will read different angle values depending on the orientation. Placing a sensor on a wall towards sunrise (East) will always result in a linear increasing 0-180 angle output thru the day, and decreasing 180-0 angle thru the night. This can be utilized as a daytime sensor, for alarm or clock functions.&lt;br /&gt;
&lt;br /&gt;
Placing a sensor (default/vertical mode) on the &#039;floor&#039; (any direction) will report the angular difference from zenith (straight up) towards the sun. 90 subtracted by this value will convert this into an angle of horizon/altitude.&lt;br /&gt;
&lt;br /&gt;
Placing a sensor (horizontal mode 1) on the &#039;floor&#039; will report the angular difference from a fixed horizon point, depending on orientation, towards the actual azimuth of the sun. This value will decrease thru the day. But a properly tracking panel requires increasing values (opposite direction of rotation). You must take some multiple of 90 degrees, depending on solar panel orientation, and subtract this horizontal angle to get a proper azimuth angle towards the sun, for feeding to solar panel tracking.&lt;br /&gt;
&lt;br /&gt;
Alternatively, placing a (horizontal) sensor on the ceiling (aka upside-down) will result in the correct rotation of values. Rotate the sensor power wire 90 degrees clockwise from the direction of the solar panel&#039;s power port. (N-&amp;gt; E, E-&amp;gt;S, S-&amp;gt;W, W-&amp;gt;N)&lt;br /&gt;
&lt;br /&gt;
The sensor always reports an angle to a logic reader at all times, but the tooltip will not display the angle if the sensor does not have sunlight.&lt;br /&gt;
&lt;br /&gt;
See https://stationeers-wiki.com/Solar_Logic_Circuits_Guide for more solar panel logic discussion.&lt;br /&gt;
&lt;br /&gt;
Examples (on the moon/space):&lt;br /&gt;
* If the daylight sensor is fixed on the floor, it will report 90 degrees at sunrise, up to 0 degrees at noon, back to 90 degrees at sunset, to 180 degrees at midnight, and back to 90 at sunrise.&lt;br /&gt;
* If fixed on a ceiling the cycle will be opposite, i.e.: 90 -&amp;gt; 180 -&amp;gt; 90 -&amp;gt; 0 -&amp;gt; 90.&lt;br /&gt;
* If fixed to an east facing wall, the cycle from sunrise is: 0 -&amp;gt; 90 -&amp;gt; 180 -&amp;gt; 90 -&amp;gt; 0.&lt;br /&gt;
* If fixed to a west facing wall, the cycle is opposite, i.e.: 180 -&amp;gt; 90 -&amp;gt; 0 -&amp;gt; 90 -&amp;gt; 180.&lt;br /&gt;
* If fixed to a north or south facing wall it will stay at 90 degrees all the time.&lt;br /&gt;
&lt;br /&gt;
=== Motion Sensor ===&lt;br /&gt;
The motion sensor activates when a player enters the large grid square where the sensor is, and it will deactivate when no more players are in the area.&lt;br /&gt;
=== Gas Sensor ===&lt;br /&gt;
The gas sensor will report information about the gas in the current atmosphere, such as pressure, contents and temperature.&lt;br /&gt;
&lt;br /&gt;
Note: Temperature is given in Kelvin, while your suit gives a readout in Celsius.&lt;br /&gt;
&lt;br /&gt;
Celsius + 273.15 = Kelvin&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>79.254.183.2</name></author>
	</entry>
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