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	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=87.184.66.93</id>
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	<updated>2026-04-03T22:45:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Sensor_Lenses&amp;diff=25240</id>
		<title>Sensor Lenses</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Sensor_Lenses&amp;diff=25240"/>
		<updated>2025-12-25T17:04:17Z</updated>

		<summary type="html">&lt;p&gt;87.184.66.93: added Nitrice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Sensor Lenses&lt;br /&gt;
 | image       = [[File:ItemSensorLenses.png]]&lt;br /&gt;
 | createdwith = [[Tool Manufactory Mk. II]]&lt;br /&gt;
 | cost        = 5g [[Steel]], 5g [[Silicon]], 5g [[Inconel]]&lt;br /&gt;
 | stacks      = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Stationeers-sensor-lenses-slots.png|thumb|the slots inside Sensor Lenses]]&lt;br /&gt;
The Sensor Lenses is an equipable device that shows nearby ores directly in the player&#039;s HUD. This device fits in the player&#039;s [[Glasses]] slot.  It has two internal inventory slots.  The first is for a battery, and the second is for the [[Sensor Processing Unit]] which must be manufactured separately.&lt;br /&gt;
&lt;br /&gt;
To make it you must have upgraded to a [[Tool Manufactory Mk. II]].&lt;br /&gt;
&lt;br /&gt;
== Run Time ==&lt;br /&gt;
&#039;&#039;&#039;The power consumption is 195W (approx. observed).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Battery !! Run Time (hours)&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery Cell (Small)]] || 0:03:05&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery Cell (Large)]] || 0:24:37&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery Cell (Nuclear)]] || 3:16:55&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery Wireless Cell]] || 0:01:02&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery Wireless Cell (Big)]] || 0:06:09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Head-Up Display ==&lt;br /&gt;
[[File:Stationeers-sensor-lenses-view.png|thumb|what you see when Sensor Lenses are powered on]]&lt;br /&gt;
&lt;br /&gt;
When you turn on the Sensor Lenses with the ore scanner [[Sensor Processing Unit]] installed, it creates an overlay in your view showing the location of ore nodules.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable plainrowheaders&amp;quot;&lt;br /&gt;
 |+ Colors and Symbols for Minerals and Ices &lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot; | Mineral/Ice&lt;br /&gt;
 ! scope=&amp;quot;col&amp;quot; | Color/Symbol&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Iron)|Iron]] || &amp;lt;pre style=&amp;quot;color:white; background:deeppink&amp;quot;&amp;gt;Fe&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Nickel)|Nickel]] || &amp;lt;pre style=&amp;quot;color:white; background:darkorange&amp;quot;&amp;gt;Ni&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ice_(Water)|Ice]] || &amp;lt;pre style=&amp;quot;color:black; background:skyblue&amp;quot;&amp;gt;H₂O&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Nitrice|Nitrice]] || &amp;lt;pre style=&amp;quot;color:black; background:#b7f3ff&amp;quot;&amp;gt;N₂&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Lead)|Lead]] || &amp;lt;pre style=&amp;quot;color:black; background:wheat&amp;quot;&amp;gt;Pb&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Cobalt)|Cobalt]] || &amp;lt;pre style=&amp;quot;color:white; background:magenta&amp;quot;&amp;gt;Co&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Gold)|Gold]] || &amp;lt;pre style=&amp;quot;color:black; background:yellow&amp;quot;&amp;gt;Au&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Silver)|Silver]] || &amp;lt;pre style=&amp;quot;color:black; background:white&amp;quot;&amp;gt;Ag&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Coal)|Coal]] || &amp;lt;pre style=&amp;quot;color:white; background:dimgrey&amp;quot;&amp;gt;C&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Silicon)|Silicon]] || &amp;lt;pre style=&amp;quot;color:black; background:white&amp;quot;&amp;gt;Si&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Copper)|Copper]] || &amp;lt;pre style=&amp;quot;color:black; background:#FFBE00&amp;quot;&amp;gt;Cu&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ice_(Oxite)|Oxite]] || &amp;lt;pre style=&amp;quot;color:black; background:cyan&amp;quot;&amp;gt;O₂&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ice_(Volatiles)|Volatiles]] || &amp;lt;pre style=&amp;quot;color:white; background:red&amp;quot;&amp;gt;X&amp;lt;/pre&amp;gt;&lt;br /&gt;
 |-&lt;br /&gt;
 | scope=&amp;quot;row&amp;quot; | [[Ore_(Uranium)|Uranium]] || &amp;lt;pre style=&amp;quot;color:black; background:lawngreen&amp;quot;&amp;gt;U&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
&lt;br /&gt;
As of Update 0.2.3036.15111 the sensor lenses appear to have a flaw where they still show an icon where ore that has already been mined used to be. This bug typically appears when two ore types occupy the same space. The game only recognizes one of the ores being mined and leaves the icon of the remaining ore even though the space is empty.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>87.184.66.93</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Specific_heat_capacity&amp;diff=25229</id>
		<title>Specific heat capacity</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Specific_heat_capacity&amp;diff=25229"/>
		<updated>2025-12-25T00:44:43Z</updated>

		<summary type="html">&lt;p&gt;87.184.66.93: Corrected value for N2O; Formatted as table;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Atmosphere#Specific_Heat_Capacity]]&lt;br /&gt;
&amp;lt;big&amp;gt;Specific heat capacity (SHC):&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The specific heat capacity is defined as the quantity of heat (J) absorbed per unit mass (kg) of the material when its temperature increases 1 K (or 1 °C), and its units are J/(kg K) or J/(kg °C). &lt;br /&gt;
[https://www.sciencedirect.com/topics/engineering/specific-heat-capacity#:~:text=The%20specific%20heat%20capacity%20is,J%2F(kg%20%C2%B0C). Source]&lt;br /&gt;
&lt;br /&gt;
Basically, the higher the SHC the more heat energy need to raise the temperature in the material.&lt;br /&gt;
&lt;br /&gt;
The higher this property is the better a material is as a heat buffer against temp spikes up or down.&lt;br /&gt;
&lt;br /&gt;
When combined with a high conductivity material to dissipate the heat, you can make a cooling system that works very energy efficiently and with little fluctuations in the environment you are controlling the temperature for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Gas !! Joule per mol&lt;br /&gt;
|-&lt;br /&gt;
| Volatiles (VOL) || 20.4&lt;br /&gt;
|-&lt;br /&gt;
| Nitrous Oxide (N2O) || 37.2&lt;br /&gt;
|-&lt;br /&gt;
| Nitrogen (N) || 20.6&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Dioxide (CO2) || 28.2&lt;br /&gt;
|-&lt;br /&gt;
| Oxygen (O2) || 21.1&lt;br /&gt;
|-&lt;br /&gt;
| Pollutant (POL) || 24.8&lt;br /&gt;
|-&lt;br /&gt;
| Steam (H2O) || 72&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>87.184.66.93</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Kit_(Flag_ODA)&amp;diff=25221</id>
		<title>Kit (Flag ODA)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Kit_(Flag_ODA)&amp;diff=25221"/>
		<updated>2025-12-24T16:43:27Z</updated>

		<summary type="html">&lt;p&gt;87.184.66.93: Created page with &amp;quot;A larger Flag (up to 10m)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A larger Flag (up to 10m)&lt;/div&gt;</summary>
		<author><name>87.184.66.93</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Guide_(Filtration)&amp;diff=25215</id>
		<title>Guide (Filtration)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Guide_(Filtration)&amp;diff=25215"/>
		<updated>2025-12-24T03:19:20Z</updated>

		<summary type="html">&lt;p&gt;87.184.66.93: fix steam url&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Place the appropriate [[Filter]](s) in the Filtration unit for the specific [[Gas]] you want to remove. Up to &#039;&#039;&#039;two filters&#039;&#039;&#039; can be installed in a single Filtration unit.&lt;br /&gt;
&lt;br /&gt;
* If &#039;&#039;&#039;two different filter types&#039;&#039;&#039; are installed, both gases will be filtered simultaneously.&lt;br /&gt;
* Installing &#039;&#039;&#039;two identical filters&#039;&#039;&#039; does &#039;&#039;&#039;not&#039;&#039;&#039; increase filtration speed; it only provides redundancy if one filter becomes exhausted.&lt;br /&gt;
&lt;br /&gt;
Running the Filtration unit when there is no matching gas present in the input mixture (or when no input gas is supplied at all) will &#039;&#039;&#039;not&#039;&#039;&#039; consume filter capacity, but it &#039;&#039;&#039;will&#039;&#039;&#039; consume power. If the unit is operated with &#039;&#039;&#039;exhausted filters&#039;&#039;&#039;, it behaves as if no filters are installed and simply transfers all input gas directly to the waste output.&lt;br /&gt;
&lt;br /&gt;
== Output Pressure Behavior and Safety ==&lt;br /&gt;
&lt;br /&gt;
The Filtration unit unrealistically contains an &#039;&#039;&#039;infinitely powerful pump&#039;&#039;&#039; integrated into its output ports. As long as the unit is powered on and there is gas to be filtered, it will push filtered gas into the output pipe network &#039;&#039;&#039;regardless of existing pressure&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As a result, the output pipe network will eventually &#039;&#039;&#039;rupture at approximately 60 MPa&#039;&#039;&#039; unless pressure is actively managed. Common mitigation strategies include:&lt;br /&gt;
&lt;br /&gt;
* Installing a &#039;&#039;&#039;pop-off system&#039;&#039;&#039; (for example, a back-pressure regulator combined with a passive vent)&lt;br /&gt;
* Monitoring pressure with a [[Pipe_Analyzer]] and disabling the unit via logic when a pressure threshold is exceeded&lt;br /&gt;
* Using the &#039;&#039;&#039;onboard IC10&#039;&#039;&#039; with a data connection to the output (pipe analyzer or tank) to disable the unit once a set pressure limit is reached&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important:&#039;&#039;&#039; Onboard IC10 chips do &#039;&#039;&#039;not&#039;&#039;&#039; execute while the Filtration unit is turned off. This means an &#039;&#039;&#039;on-board&#039;&#039;&#039; IC10 can automatically turn the unit &#039;&#039;&#039;off&#039;&#039;&#039; when output pressure is too high, but it &#039;&#039;&#039;cannot&#039;&#039;&#039; turn the unit back &#039;&#039;&#039;on&#039;&#039;&#039; once pressure drops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Filtration Throughput (Patch 0.2.4218.19726) ==&lt;br /&gt;
&lt;br /&gt;
As of patch [https://steamcommunity.com/app/544550/eventcomments/3812910660676171439 0.2.4218.19726], filtration throughput is based on the pressure difference between the input and the &#039;&#039;&#039;higher-pressure&#039;&#039;&#039; of the two outputs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Case 1: Output Pressure ≥ Input Pressure ===&lt;br /&gt;
&lt;br /&gt;
If the higher-pressure output is equal to or greater than the input pressure, the Filtration unit processes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;10 MPa·L per tick&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The processed gas is split between the filtered and waste outputs based on the &#039;&#039;&#039;partial pressure&#039;&#039;&#039; of the filtered gas in the input.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Input: 10 MPa, 20% nitrogen&lt;br /&gt;
* Highest output pressure ≥ 10 MPa&lt;br /&gt;
&lt;br /&gt;
Per tick:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2 MPa·L&#039;&#039;&#039; → filtered output (200 kPa in a single 10 L pipe segment)&lt;br /&gt;
* &#039;&#039;&#039;8 MPa·L&#039;&#039;&#039; → waste output&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Case 2: Output Pressure &amp;lt; Input Pressure ===&lt;br /&gt;
&lt;br /&gt;
If the highest-pressure output is lower than the input pressure, throughput increases according to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Processed per tick = 10 MPa·L + (PressureDifferential × 3.16885) MPa·L&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;PressureDifferential&#039;&#039;&#039; = Input Pressure − Highest Output Pressure (in MPa)&lt;br /&gt;
&lt;br /&gt;
The processed gas is again split based on the partial pressure of the filtered gas in the input.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Input: 10 MPa, 20% nitrogen&lt;br /&gt;
* Highest output pressure: 2 MPa&lt;br /&gt;
&lt;br /&gt;
Calculation:&lt;br /&gt;
&lt;br /&gt;
* 10 + (10 − 2) × 3.16885 = &#039;&#039;&#039;35.351 MPa·L per tick&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Distribution:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;7.07 MPa·L&#039;&#039;&#039; (20%) → filtered output (707 kPa in a single 10 L pipe)&lt;br /&gt;
* &#039;&#039;&#039;28.28 MPa·L&#039;&#039;&#039; (80%) → waste output&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Practical Throughput Scenarios ==&lt;br /&gt;
&lt;br /&gt;
If the &#039;&#039;&#039;waste output&#039;&#039;&#039; is connected back to the input, and the &#039;&#039;&#039;filtered output&#039;&#039;&#039; is a single pipe segment followed by a pump, the filtered gas output rate becomes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;10 kPa per tick × gas percentage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 20% nitrogen → &#039;&#039;&#039;200 kPa per tick&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If &#039;&#039;&#039;both outputs&#039;&#039;&#039; are single pipe segments connected to volume pumps (maintained at approximately 0 pressure), the filtered output gain per tick becomes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gas percentage × (1 MPa + 31.69% of input pressure)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Input: 10 MPa, 20% nitrogen&lt;br /&gt;
* Filtered output gain: 0.2 × (1 + 3.169) = &#039;&#039;&#039;834 kPa per tick&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Optimization Summary ==&lt;br /&gt;
&lt;br /&gt;
To maximize Filtration unit throughput:&lt;br /&gt;
&lt;br /&gt;
* Pressurize the &#039;&#039;&#039;input gas mixture&#039;&#039;&#039;&lt;br /&gt;
* Continuously pump down &#039;&#039;&#039;both output pipe networks&#039;&#039;&#039;&lt;br /&gt;
* Maintain a large &#039;&#039;&#039;pressure differential&#039;&#039;&#039; between input and outputs&lt;br /&gt;
&lt;br /&gt;
This significantly increases filtration speed but requires additional &#039;&#039;&#039;power consumption&#039;&#039;&#039; and careful &#039;&#039;&#039;pressure management&#039;&#039;&#039; to prevent pipe rupture.&lt;br /&gt;
&lt;br /&gt;
Separating input and output pipe networks also ensures that the filtered gas maintains consistent proportions relative to other gases, resulting in more stable and predictable output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
* [[Air_Filtration_System]]&lt;/div&gt;</summary>
		<author><name>87.184.66.93</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Guide_(Filtration)&amp;diff=25214</id>
		<title>Guide (Filtration)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Guide_(Filtration)&amp;diff=25214"/>
		<updated>2025-12-24T03:17:26Z</updated>

		<summary type="html">&lt;p&gt;87.184.66.93: refactor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Place the appropriate [[Filter]](s) in the Filtration unit for the specific [[Gas]] you want to remove. Up to &#039;&#039;&#039;two filters&#039;&#039;&#039; can be installed in a single Filtration unit.&lt;br /&gt;
&lt;br /&gt;
* If &#039;&#039;&#039;two different filter types&#039;&#039;&#039; are installed, both gases will be filtered simultaneously.&lt;br /&gt;
* Installing &#039;&#039;&#039;two identical filters&#039;&#039;&#039; does &#039;&#039;&#039;not&#039;&#039;&#039; increase filtration speed; it only provides redundancy if one filter becomes exhausted.&lt;br /&gt;
&lt;br /&gt;
Running the Filtration unit when there is no matching gas present in the input mixture (or when no input gas is supplied at all) will &#039;&#039;&#039;not&#039;&#039;&#039; consume filter capacity, but it &#039;&#039;&#039;will&#039;&#039;&#039; consume power. If the unit is operated with &#039;&#039;&#039;exhausted filters&#039;&#039;&#039;, it behaves as if no filters are installed and simply transfers all input gas directly to the waste output.&lt;br /&gt;
&lt;br /&gt;
== Output Pressure Behavior and Safety ==&lt;br /&gt;
&lt;br /&gt;
The Filtration unit unrealistically contains an &#039;&#039;&#039;infinitely powerful pump&#039;&#039;&#039; integrated into its output ports. As long as the unit is powered on and there is gas to be filtered, it will push filtered gas into the output pipe network &#039;&#039;&#039;regardless of existing pressure&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
As a result, the output pipe network will eventually &#039;&#039;&#039;rupture at approximately 60 MPa&#039;&#039;&#039; unless pressure is actively managed. Common mitigation strategies include:&lt;br /&gt;
&lt;br /&gt;
* Installing a &#039;&#039;&#039;pop-off system&#039;&#039;&#039; (for example, a back-pressure regulator combined with a passive vent)&lt;br /&gt;
* Monitoring pressure with a [[Pipe_Analyzer]] and disabling the unit via logic when a pressure threshold is exceeded&lt;br /&gt;
* Using the &#039;&#039;&#039;onboard IC10&#039;&#039;&#039; with a data connection to the output (pipe analyzer or tank) to disable the unit once a set pressure limit is reached&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important:&#039;&#039;&#039; Onboard IC10 chips do &#039;&#039;&#039;not&#039;&#039;&#039; execute while the Filtration unit is turned off. This means an &#039;&#039;&#039;on-board&#039;&#039;&#039; IC10 can automatically turn the unit &#039;&#039;&#039;off&#039;&#039;&#039; when output pressure is too high, but it &#039;&#039;&#039;cannot&#039;&#039;&#039; turn the unit back &#039;&#039;&#039;on&#039;&#039;&#039; once pressure drops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Filtration Throughput (Patch 0.2.4218.19726) ==&lt;br /&gt;
&lt;br /&gt;
As of patch [[https://steamcommunity.com/app/544550/eventcomments/3812910660676171439](https://steamcommunity.com/app/544550/eventcomments/3812910660676171439) 0.2.4218.19726], filtration throughput is based on the pressure difference between the input and the &#039;&#039;&#039;higher-pressure&#039;&#039;&#039; of the two outputs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Case 1: Output Pressure ≥ Input Pressure ===&lt;br /&gt;
&lt;br /&gt;
If the higher-pressure output is equal to or greater than the input pressure, the Filtration unit processes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;10 MPa·L per tick&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The processed gas is split between the filtered and waste outputs based on the &#039;&#039;&#039;partial pressure&#039;&#039;&#039; of the filtered gas in the input.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Input: 10 MPa, 20% nitrogen&lt;br /&gt;
* Highest output pressure ≥ 10 MPa&lt;br /&gt;
&lt;br /&gt;
Per tick:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2 MPa·L&#039;&#039;&#039; → filtered output (200 kPa in a single 10 L pipe segment)&lt;br /&gt;
* &#039;&#039;&#039;8 MPa·L&#039;&#039;&#039; → waste output&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Case 2: Output Pressure &amp;lt; Input Pressure ===&lt;br /&gt;
&lt;br /&gt;
If the highest-pressure output is lower than the input pressure, throughput increases according to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Processed per tick = 10 MPa·L + (PressureDifferential × 3.16885) MPa·L&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;PressureDifferential&#039;&#039;&#039; = Input Pressure − Highest Output Pressure (in MPa)&lt;br /&gt;
&lt;br /&gt;
The processed gas is again split based on the partial pressure of the filtered gas in the input.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Input: 10 MPa, 20% nitrogen&lt;br /&gt;
* Highest output pressure: 2 MPa&lt;br /&gt;
&lt;br /&gt;
Calculation:&lt;br /&gt;
&lt;br /&gt;
* 10 + (10 − 2) × 3.16885 = &#039;&#039;&#039;35.351 MPa·L per tick&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Distribution:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;7.07 MPa·L&#039;&#039;&#039; (20%) → filtered output (707 kPa in a single 10 L pipe)&lt;br /&gt;
* &#039;&#039;&#039;28.28 MPa·L&#039;&#039;&#039; (80%) → waste output&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Practical Throughput Scenarios ==&lt;br /&gt;
&lt;br /&gt;
If the &#039;&#039;&#039;waste output&#039;&#039;&#039; is connected back to the input, and the &#039;&#039;&#039;filtered output&#039;&#039;&#039; is a single pipe segment followed by a pump, the filtered gas output rate becomes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;10 kPa per tick × gas percentage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 20% nitrogen → &#039;&#039;&#039;200 kPa per tick&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If &#039;&#039;&#039;both outputs&#039;&#039;&#039; are single pipe segments connected to volume pumps (maintained at approximately 0 pressure), the filtered output gain per tick becomes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gas percentage × (1 MPa + 31.69% of input pressure)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Input: 10 MPa, 20% nitrogen&lt;br /&gt;
* Filtered output gain: 0.2 × (1 + 3.169) = &#039;&#039;&#039;834 kPa per tick&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Optimization Summary ==&lt;br /&gt;
&lt;br /&gt;
To maximize Filtration unit throughput:&lt;br /&gt;
&lt;br /&gt;
* Pressurize the &#039;&#039;&#039;input gas mixture&#039;&#039;&#039;&lt;br /&gt;
* Continuously pump down &#039;&#039;&#039;both output pipe networks&#039;&#039;&#039;&lt;br /&gt;
* Maintain a large &#039;&#039;&#039;pressure differential&#039;&#039;&#039; between input and outputs&lt;br /&gt;
&lt;br /&gt;
This significantly increases filtration speed but requires additional &#039;&#039;&#039;power consumption&#039;&#039;&#039; and careful &#039;&#039;&#039;pressure management&#039;&#039;&#039; to prevent pipe rupture.&lt;br /&gt;
&lt;br /&gt;
Separating input and output pipe networks also ensures that the filtered gas maintains consistent proportions relative to other gases, resulting in more stable and predictable output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
* [[Air_Filtration_System]]&lt;/div&gt;</summary>
		<author><name>87.184.66.93</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Pressure_Fed_Liquid_Engine&amp;diff=25178</id>
		<title>Pressure Fed Liquid Engine</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Pressure_Fed_Liquid_Engine&amp;diff=25178"/>
		<updated>2025-12-21T14:35:01Z</updated>

		<summary type="html">&lt;p&gt;87.184.66.93: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:auto; overflow:auto; border-radius:10px; background-color:white;&amp;quot;&amp;gt;&amp;lt;p style=&amp;quot;margin:5px 0px 5px 10px;&amp;quot;&amp;gt;&amp;lt;i&amp;gt;&amp;quot;Highly efficient and powerful, the Pressure Fed Liquid Engine is a challenging engine to run in a stable configuration. Liquid is pulled from the input into the engine based on the input gas pressure. Some gas is also moved in this process so Stationeers will need to devise a system to maintain a high gas pressure in the liquid input pipe. The second liquid pipe connection is an optional heat-exchanger connection which exchanges heat between the pipes contents and the engine bell, the Setting variable drives the effectiveness of the heat-exchanger.&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;- Stationpedia&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>87.184.66.93</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Pressure_Fed_Liquid_Engine&amp;diff=25177</id>
		<title>Pressure Fed Liquid Engine</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Pressure_Fed_Liquid_Engine&amp;diff=25177"/>
		<updated>2025-12-21T14:31:13Z</updated>

		<summary type="html">&lt;p&gt;87.184.66.93: Created page with &amp;quot;Highly efficient and powerful, the Pressure Fed Liquid Engine is a challenging engine to run in a stable configuration. Liquid is pulled from the input into the engine based o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Highly efficient and powerful, the Pressure Fed Liquid Engine is a challenging engine&lt;br /&gt;
to run in a stable configuration. Liquid is pulled from the input into the engine based&lt;br /&gt;
on the input gas pressure. Some gas is also moved in this process so Stationeers will&lt;br /&gt;
need to devise a system to maintain a high gas pressure in the liquid input pipe. The&lt;br /&gt;
second liquid pipe connection is an optional heat-exchanger connection which&lt;br /&gt;
exchanges heat between the pipes contents and the engine bell, the Setting variable&lt;br /&gt;
drives the effectiveness of the heat-exchanger.&lt;/div&gt;</summary>
		<author><name>87.184.66.93</name></author>
	</entry>
</feed>