<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Evie.codes</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Evie.codes"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/Evie.codes"/>
	<updated>2026-04-05T08:00:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=2515</id>
		<title>Solar Logic Circuits Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=2515"/>
		<updated>2018-01-08T16:04:05Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: added math formula to accurate setup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
Due to the frequency of game updates, all solutions are subject to change and may or may not be functional.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Accurate Solar Setup ==&lt;br /&gt;
&#039;&#039;&#039;Authors:&#039;&#039;&#039; Wooodiii, Corvus_bkgk, Enfantcool, Baksch&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Accurate (average error 1.3°), Auto-reset (variant), Power conserving (variant)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 10-12&lt;br /&gt;
&#039;&#039;&#039;Math Formula:&#039;&#039;&#039; &amp;lt;code&amp;gt;f(x) = min( (x - max(x, 15) / 1.5), 100)&amp;lt;/code&amp;gt; where &#039;&#039;&#039;x&#039;&#039;&#039; is the solar angle.&lt;br /&gt;
&lt;br /&gt;
This setup is accurate, giving 495-500W throughout the day, with lower output only when the sun is lower than the panels can physically aim at. &lt;br /&gt;
&lt;br /&gt;
This setup adjusts for the fact that solar panels rotate through only 150 degrees. Instead of converting using 180/100, this setup converts by doing 150/100. It then clips the value at the edges, where the prior calculation would give elevations that are negative or greater than 100 (representing the fact that we would prefer the panel to track past 0 or 100, aiming all the way down to the horizon instead of stopping 15° short). The listed average error is nonzero only because of this completely unavoidable portion; the error is 0 throughout the 15°-165° portion of the day.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[ Sensors| Construction Kit (Sensors)]] (&amp;quot;Daylight Sensor&amp;quot;)&lt;br /&gt;
* 2 [[Kit (Logic I/O)]] (1 &amp;quot;Logic Reader&amp;quot;, 1 &amp;quot;Batch Writer&amp;quot;)&lt;br /&gt;
* 3 [[Kit (Logic Memory)]]&lt;br /&gt;
* 4 [[Kit (Logic Processor)]] (2 &amp;quot;Math Unit&amp;quot;, 2 &amp;quot;Min/Max Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* The [[Sensors#Daylight_Sensor|Daylight Sensor]] should face the sunrise.&lt;br /&gt;
* Solar panels should be rotated such that 0% vertical faces the sunrise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (A) || Daylight sensor, Solar angle || Sun&#039;s angle above the horizon&lt;br /&gt;
|-&lt;br /&gt;
| Memory (15) || 15 || True angle of solar panels at 0 elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (1.5) || 1.5 || 150/100, the conversion constant from solar angle (range:15-165, i.e. 150) to panel elevation (range:0-100)&lt;br /&gt;
|-&lt;br /&gt;
| Min/Max Unit (B) || max(A,15) || Adjustment amount: 15, unless that would take A-B negative, in which case only enough to reach 0  (low edge case). Equivalent to min(A-B,0) but doesn&#039;t require storing 0. &lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (C) || A-B || Adjusted solar angle&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (D) || C/1.5 || Conversion from solar angle to panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (100) || 100 || Maximum possible panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Min/Max Unit (E) || min(D,100) || Cap elevation to 100 for solar angles past 165° (high edge case). Equivalent to doing min(A-B,165) before step D, but 100 is easier to set in memory than 165.&lt;br /&gt;
|-&lt;br /&gt;
| Batch Writer || E -&amp;gt; Solar panels, Vertical angle || Send elevation to solar panels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Accurate Solar Control.png]]&lt;br /&gt;
&lt;br /&gt;
=== Auto-Reset Variant ===&lt;br /&gt;
For panels that automatically reset their facing upon sunset, use two more components, and adjust the final min/max unit:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || 1 while daytime, 0 while nighttime&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (F)  || 100*L || Maximum panel elevation, now 100 during day and 0 at night&lt;br /&gt;
|-&lt;br /&gt;
| (from above) Min/Max Unit (E) || min(D,&#039;&#039;&#039;F&#039;&#039;&#039;) || Adjusted panel elevation (high edge adjustment)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power-Conserving Variant ===&lt;br /&gt;
To conserve power, it&#039;s possible to avoid running the entire circuit at night. A transformer can be controlled to power the main logic network above. In this way, only the two new components need to remain powered at all times.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || As in the auto-reset variant above&lt;br /&gt;
|-&lt;br /&gt;
| Logic Writer || L -&amp;gt; Transformer, On  || Transformer powers main logic network&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Easy/Compact Solar Setup ==&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Evie&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1068.5451&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Simple, Inaccurate (Average error: 7.5°)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
This imperfect setup is a common starting point. It starts off at 375w of power in the morning, builds up to 500w at zenith (noon) then back to 375. This is due to the fact that solars rotate through only 150 degrees of elevation and that this setup&#039;s math is correct only if they rotated through all 180 degrees of solar angle.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Construction Kit (Sensors)]]&lt;br /&gt;
* 2 [[Kit (Logic I/O)]]&lt;br /&gt;
* 1 [[Kit (Logic Memory)]]&lt;br /&gt;
* 1 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:Evie&#039;s Solar Circuit Setup.jpg|none|Solar Setup Diagram]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The [[Daylight Sensor]] MUST be facing West (sunrise), but its rotation doesn&#039;t matter.&lt;br /&gt;
* Solar panels should be rotated such as that 0% VERTICAL rotation faces west/sunrise, and 100% VERTICAL faces east/sunset. &lt;br /&gt;
* The [[Area Power Control]] is necessary for the circuit to stay powered during the night. It also hides all the modules from the rest of your system.&lt;br /&gt;
* Importantly, the solar input power doesn&#039;t directly connect to any of the logic writers. This not only ensures your system doesn&#039;t lose power but also prevents short-circuiting that would burn cables.&lt;br /&gt;
* Using 1.7 instead of 1.8 reduces the average error of this design to 6.5° and increases overall power generation, particularly in the afternoon.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Pulse_Former&amp;diff=2317</id>
		<title>Logic Pulse Former</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Pulse_Former&amp;diff=2317"/>
		<updated>2018-01-02T01:14:37Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Initial Page Content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
= Pulse Former using Logic Gates =&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Evie.Codes#4611&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1068.5451&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
This circuit generates a single tick &amp;quot;pulse&amp;quot; in its output, whatever the length of the input signal. For the purpose of demonstration, a &amp;quot;switch&amp;quot; is used to provide an arbitrary length signal, and when turned on, will only pulse the LED light *once* before it turns back off again. The pulse length is 1 tick (half a second).&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
* 2 [[Kit (Logic I/O)]] (Variant: Logic Writer)&lt;br /&gt;
* 1 [[Kit (Switch)]] (Variant: Button)&lt;br /&gt;
&lt;br /&gt;
[[File:Pulse Former.png]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Can be used to trigger a single crafting operation, the beginning of a smelting operation, to activate a Furnace, an igniter, etc etc.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Pulse_Former.png&amp;diff=2316</id>
		<title>File:Pulse Former.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Pulse_Former.png&amp;diff=2316"/>
		<updated>2018-01-02T01:13:26Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A logic pulse former&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dead_Simple_Light_Switch&amp;diff=2310</id>
		<title>Dead Simple Light Switch</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dead_Simple_Light_Switch&amp;diff=2310"/>
		<updated>2018-01-01T19:32:53Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Initial Page Content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
= Dead Simple Light Switch =&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Evie.Codes#4611&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1068.5451&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
* 1 [[Kit (Logic I/O)]]&lt;br /&gt;
* 1 [[Kit (Switch)]]&lt;br /&gt;
&lt;br /&gt;
[[File:Dead Simple Light Switch.png]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* This will turn off all lights in the network, so unless you separate networks with APCs or Transformers, this turns off everything.&lt;br /&gt;
* This only toggles a single variant, meaning you can choose Wall Light or LED, but not both. If you want to turn both off, you&#039;ll need 2 batch writers.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Dead_Simple_Light_Switch.png&amp;diff=2309</id>
		<title>File:Dead Simple Light Switch.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Dead_Simple_Light_Switch.png&amp;diff=2309"/>
		<updated>2018-01-01T19:30:59Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;very simple logic light switch&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=2308</id>
		<title>Solar Logic Circuits Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=2308"/>
		<updated>2018-01-01T19:24:35Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Added screenshot for accurate solar setup, and fixed the list of items that said &amp;quot;compare units&amp;quot; (they are min/max units)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
Due to the frequency of game updates, all solutions are subject to change and may or may not be functional.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Accurate Solar Setup ==&lt;br /&gt;
&#039;&#039;&#039;Authors:&#039;&#039;&#039; Wooodiii, Corvus_bkgk, Enfantcool, Baksch&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Accurate (average error 1.3°), Auto-reset (variant), Power conserving (variant)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 10-12&lt;br /&gt;
&lt;br /&gt;
This setup is accurate, giving 495-500W throughout the day, with lower output only when the sun is lower than the panels can physically aim at. &lt;br /&gt;
&lt;br /&gt;
This setup adjusts for the fact that solar panels rotate through only 150 degrees. Instead of converting using 180/100, this setup converts by doing 150/100. It then clips the value at the edges, where the prior calculation would give elevations that are negative or greater than 100 (representing the fact that we would prefer the panel to track past 0 or 100, aiming all the way down to the horizon instead of stopping 15° short). The listed average error is nonzero only because of this completely unavoidable portion; the error is 0 throughout the 15°-165° portion of the day.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Construction Kit (Sensors)]] (&amp;quot;Daylight Sensor&amp;quot;)&lt;br /&gt;
* 2 [[Kit (Logic I/O)]] (1 &amp;quot;Logic Reader&amp;quot;, 1 &amp;quot;Batch Writer&amp;quot;)&lt;br /&gt;
* 3 [[Kit (Logic Memory)]]&lt;br /&gt;
* 4 [[Kit (Logic Processor)]] (2 &amp;quot;Math Unit&amp;quot;, 2 &amp;quot;Min/Max Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:Accurate Solar Control.png]]&lt;br /&gt;
&lt;br /&gt;
* The [[Daylight Sensor]] should face the sunrise.&lt;br /&gt;
* Solar panels should be rotated such that 0% vertical faces the sunrise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (A) || Daylight sensor, Angle || Sun&#039;s angle above the horizon&lt;br /&gt;
|-&lt;br /&gt;
| Memory (15) || 15 || True angle of solar panels at 0 elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (1.5) || 1.5 || 150/100, the conversion constant from solar angle (range:15-165, i.e. 150) to panel elevation (range:0-100)&lt;br /&gt;
|-&lt;br /&gt;
| Compare Unit (B) || min(A,15) || Adjustment amount&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (C) || A-B || Adjusted solar angle (low edge adjustment)&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (D) || C/1.5 || Conversion to panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (100) || 100 || Maximum panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Compare Unit (E) || min(D,100) || Adjusted panel elevation (high edge adjustment)&lt;br /&gt;
|-&lt;br /&gt;
| Batch Writer || E -&amp;gt; Solar panels, Vertical || Maximum panel elevation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Auto-Reset Variant ===&lt;br /&gt;
For panels that automatically reset their facing upon sunset, use two more components, and adjust the final compare unit:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || 1 while daytime, 0 while nighttime&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (F)  || 100*L || Maximum panel elevation, now 100 during day and 0 at night&lt;br /&gt;
|-&lt;br /&gt;
| (from above) Compare Unit (E) || min(D,&#039;&#039;&#039;F&#039;&#039;&#039;) || Adjusted panel elevation (high edge adjustment)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power-Conserving Variant ===&lt;br /&gt;
To conserve power, it&#039;s possible to avoid running the entire circuit at night. A transformer can be controlled to power the main logic network above. In this way, only the two new components need to remain powered at all times.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || As in the auto-reset variant above&lt;br /&gt;
|-&lt;br /&gt;
| Logic Writer || L -&amp;gt; Transformer, On  || Transformer powers main logic network&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Easy/Compact Solar Setup ==&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Evie&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1068.5451&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Simple, Inaccurate (Average error: 7.5°)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
This imperfect setup is a common starting point. It starts off at 375w of power in the morning, builds up to 500w at zenith (noon) then back to 375. This is due to the fact that solars rotate through only 150 degrees of elevation and that this setup&#039;s math is correct only if they rotated through all 180 degrees of solar angle.&lt;br /&gt;
&lt;br /&gt;
==== Design ====&lt;br /&gt;
* 1 [[Construction Kit (Sensors)]]&lt;br /&gt;
* 2 [[Kit (Logic I/O)]]&lt;br /&gt;
* 1 [[Kit (Logic Memory)]]&lt;br /&gt;
* 1 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:Evie&#039;s Solar Circuit Setup.jpg|none|Solar Setup Diagram]]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* The [[Daylight Sensor]] MUST be facing West (sunrise), but its rotation doesn&#039;t matter.&lt;br /&gt;
* Solar panels should be rotated such as that 0% VERTICAL rotation faces west/sunrise, and 100% VERTICAL faces east/sunset. &lt;br /&gt;
* The [[Area Power Control]] is necessary for the circuit to stay powered during the night. It also hides all the modules from the rest of your system.&lt;br /&gt;
* Importantly, the solar input power doesn&#039;t directly connect to any of the logic writers. This not only ensures your system doesn&#039;t lose power but also prevents short-circuiting that would burn cables.&lt;br /&gt;
* Using 1.7 instead of 1.8 reduces the average error of this design to 6.5° and increases overall power generation, particularly in the afternoon.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Accurate_Solar_Control.png&amp;diff=2307</id>
		<title>File:Accurate Solar Control.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Accurate_Solar_Control.png&amp;diff=2307"/>
		<updated>2018-01-01T19:22:20Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot of the more accurate solar panel control circuits&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Screwdriver&amp;diff=2215</id>
		<title>Screwdriver</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Screwdriver&amp;diff=2215"/>
		<updated>2017-12-27T19:54:04Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Added link to logic units since this is the main use of the screwdriver.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tools]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Screwdriver&lt;br /&gt;
 | image       =  [[File:{{#setmainimage:ItemScrewdriver.png}}]]&lt;br /&gt;
 | stacks      = No&lt;br /&gt;
 | createdwith = [[Fabricator]], [[Tool Manufacturer]]&lt;br /&gt;
 | cost        = 3g [[Iron Ingot|Iron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Screwdriver]] is one of the [[Starting Gear| tools you start with]].&lt;br /&gt;
&lt;br /&gt;
== Use == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Use left-click while in active hands to use.&lt;br /&gt;
&lt;br /&gt;
The [[Screwdriver]] is mainly used to change the settings found on screws in all logic units such as [[Kit (Logic Processor)|Logic Processors]], [[Kit (Logic I/O)|Logic I/O]] and [[Kit (Logic Memory)|Logic Memory]].&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_I/O&amp;diff=2214</id>
		<title>Logic I/O</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_I/O&amp;diff=2214"/>
		<updated>2017-12-27T19:51:26Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Initial Description of all devices&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:LogicInputOutput.png|Header for Logic I/O Page]]&lt;br /&gt;
&lt;br /&gt;
The Logic Input/Output Unit is used to &#039;&#039;&#039;Read&#039;&#039;&#039; (input) data from any machine with a data port connected through the data network, or &#039;&#039;&#039;Write&#039;&#039;&#039; (output) data to any machine with a data port connected to trough the data network. The Input and Output networks can be completely separated. Power can come from either networks. &lt;br /&gt;
&lt;br /&gt;
== Logic Reader ==&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Left: Data Input&lt;br /&gt;
* Top: Power Input (5w)&lt;br /&gt;
* Right: Data Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (Option) ===&lt;br /&gt;
&lt;br /&gt;
* Left: Input Selector. Click with [[Screwdriver]] to select from which machine to read from. Only machines with a data port connected trought the cables connected to the left port can be read from.&lt;br /&gt;
* Right: Variable Selector: Click to select what &amp;quot;variable&amp;quot; to output into the network on the right. Different machines will have different available variables to read from. &lt;br /&gt;
&lt;br /&gt;
== Logic Writer ==&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Left: Data Input&lt;br /&gt;
* Top: Power Input (5w)&lt;br /&gt;
* Right: Data Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (Option) ===&lt;br /&gt;
&lt;br /&gt;
* Bottom Left: Variable Input Selector: Click with [[Screwdriver]] to select the value to input. This can be directly from a machine, another logic circuit, a computer, etc.&lt;br /&gt;
* Top Right: Machine Write Selector. Click to select what machine to write to. Only machines with a data port connected trought the cables connected to the right port can be written to.&lt;br /&gt;
* Bottom Right: Variable Selector: Click to select what variable to write to the machine. The value written will be what is captured by the Variable Input Selector.&lt;br /&gt;
&lt;br /&gt;
== Batch Writer ==&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Left: Data Input&lt;br /&gt;
* Top: Power Input (5w)&lt;br /&gt;
* Right: Data Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (Option) ===&lt;br /&gt;
&lt;br /&gt;
* Bottom Left: Variable Input Selector: Click with [[Screwdriver]] to select the value to input. This can be directly from a machine, another logic circuit, a computer, etc.&lt;br /&gt;
* Top Right: Machine Type Selector. Click to select what machine type to write to. All machines of that type will recieve the exact same data. For example selecting &#039;&#039;Solar Panel&#039;&#039; will write to all solar panels on the network.&lt;br /&gt;
* Bottom Right: Variable Selector: Click to select what variable to write to the machines. The value written will be what is captured by the Variable Input Selector.&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:LogicInputOutput.png&amp;diff=2213</id>
		<title>File:LogicInputOutput.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:LogicInputOutput.png&amp;diff=2213"/>
		<updated>2017-12-27T19:40:12Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Logic Input Output Units&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Processor&amp;diff=2212</id>
		<title>Logic Processor</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Processor&amp;diff=2212"/>
		<updated>2017-12-27T19:26:23Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Added remaining Logic Processor Units&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Logic Processor is a multi-purpose Logic Circuit unit that has variants, all related to some mathematical operation.&lt;br /&gt;
&lt;br /&gt;
== Math Unit ==&lt;br /&gt;
&lt;br /&gt;
[[File:MathUnit.png|Logic Processor Variation: Math Unit]]&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Left: Input 1 Selector. Click with screwdriver to select the &amp;quot;left&amp;quot; operand&lt;br /&gt;
* Right: Input 2 Selector. Click with screwdriver to select the &amp;quot;right&amp;quot; operand&lt;br /&gt;
* Bottom: Operation Selector. Click with screwdriver to select what operation to run on the 2 inputs.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
* Add: Adds the two inputs together. (output = i1 + i2)&lt;br /&gt;
* Subtract: Substract the right operand from the left one. (output: i1 - i2)&lt;br /&gt;
* Multiply: Multiplies the two inputs (output = i1 x i2)&lt;br /&gt;
* Divide: Divides the left operand by the right operand (output = i1 / i2)&lt;br /&gt;
* Mod: Runs the modulo function such that output = i1 % i2, where the output is the remainder of the division of the left operand by the right operand.&lt;br /&gt;
&lt;br /&gt;
== Unary Math Unit ==&lt;br /&gt;
&lt;br /&gt;
[[File:MathUnary.png|Logic Processor Variation: Unary Math Unit]]&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input&lt;br /&gt;
* Right: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Left: Input Selector. Click with the Screwdriver to select the input data.&lt;br /&gt;
* Right: Operation Selector. Click with Screwdriver to select what operation to run on the Input.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
* Ceil: Rounds the input &#039;&#039;&#039;Up&#039;&#039;&#039; to the closest whole integer.&lt;br /&gt;
* Floor: Rounds the input &#039;&#039;&#039;Down&#039;&#039;&#039; to the closest whole integer.&lt;br /&gt;
* Abs: Ensures the input is Positive and not Negative (converts -1 to 1, -123.456 to 123.456, etc). Has not effect on positive numbers.&lt;br /&gt;
* Log: &#039;&#039;&#039;Can someone that understands Math edit this with an explanation please?&#039;&#039;&#039;&lt;br /&gt;
* Exp: &#039;&#039;&#039;Can someone that understands Math edit this with an explanation please?&#039;&#039;&#039;&lt;br /&gt;
* Round: Rounds the input to the closest whole integer.&lt;br /&gt;
&lt;br /&gt;
== Min/Max Unit ==&lt;br /&gt;
&lt;br /&gt;
[[File:MinMaxUnit.png|Logic Processor Variation: Min/Max Unit]]&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Bottom Left: Input 1 Selector. Click with screwdriver to select the &amp;quot;left&amp;quot; operand&lt;br /&gt;
* Bottom Right: Input 2 Selector. Click with screwdriver to select the &amp;quot;right&amp;quot; operand&lt;br /&gt;
* Bottom Center: Operation Selector. Click with screwdriver to select what operation to run on the 2 inputs.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
* Less: &#039;&#039;&#039;Can someone that understands Math edit this with an explanation please?&#039;&#039;&#039;&lt;br /&gt;
* Greater: &#039;&#039;&#039;Can someone that understands Math edit this with an explanation please?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Logic Select Unit == &lt;br /&gt;
&lt;br /&gt;
[[File:SelectUnit.png|Logic Processor Variant: Select Unit]]&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power and Selector Input&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Top: Selector Input. Use Screwdriver to select what input is used to flip the selection. This should usually be a unit that outputs a true/false value (0 for false, 1 for true), such as a Logic Compare unit.&lt;br /&gt;
* Bottom Left: Input 1 Selector. Use Screwdriver to select what value to use when the Selector Input value is 0 (false).&lt;br /&gt;
* Bottom Right: Input 2 Selector. Use Screwdriver to select what value to use when the Selector Input value is 1 (true).&lt;br /&gt;
&lt;br /&gt;
== Compare Unit ==&lt;br /&gt;
&lt;br /&gt;
[[File:CompareUnit.png|Logic Processor Variant: Compare Unit]]&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Bottom Left: Input 1 Selector. Click with screwdriver to select the &amp;quot;left&amp;quot; operand&lt;br /&gt;
* Bottom Right: Input 2 Selector. Click with screwdriver to select the &amp;quot;right&amp;quot; operand&lt;br /&gt;
* Bottom Center: Operation Selector. Click with screwdriver to select what operation to run on the 2 inputs.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This is a floating point comparison and is very precise!&lt;br /&gt;
&lt;br /&gt;
* Equals: Outputs 1 (true) if Input 1 is exactly equal to Input 2, otherwise outputs 0 (false).&lt;br /&gt;
* NotEquals: Outputs 1 (true) if Input 1 has a different value than Input 2, otherwise outputs 0 (false).&lt;br /&gt;
* Greater: Outputs 1 (true) if Input 1 is greater than Input 2, otherwise outputs 0 (false).&lt;br /&gt;
* Lesser: Outputs 1 (true) if Input 1 is smaller/lesser than Input 2, otherwise outputs 0 (false).&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:CompareUnit.png&amp;diff=2211</id>
		<title>File:CompareUnit.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:CompareUnit.png&amp;diff=2211"/>
		<updated>2017-12-27T19:25:55Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Logic Compare Unit&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:SelectUnit.png&amp;diff=2210</id>
		<title>File:SelectUnit.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:SelectUnit.png&amp;diff=2210"/>
		<updated>2017-12-27T19:25:10Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Logic Select Unit&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:MinMaxUnit.png&amp;diff=2209</id>
		<title>File:MinMaxUnit.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:MinMaxUnit.png&amp;diff=2209"/>
		<updated>2017-12-27T19:12:52Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Min/Max Unit&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Processor&amp;diff=2208</id>
		<title>Logic Processor</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Processor&amp;diff=2208"/>
		<updated>2017-12-27T19:09:39Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Added Math Unit and Unary Math Unit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Logic Processor is a multi-purpose Logic Circuit unit that has variants, all related to some mathematical operation.&lt;br /&gt;
&lt;br /&gt;
== Math Unit ==&lt;br /&gt;
&lt;br /&gt;
[[File:MathUnit.png|Logic Processor Variation: Math Unit]]&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input 1&lt;br /&gt;
* Right: Input 2&lt;br /&gt;
* Bottom: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Left: Input 1 Selector. Click with screwdriver to select the &amp;quot;left&amp;quot; operand&lt;br /&gt;
* Right: Input 2 Selector. Click with screwdriver to select the &amp;quot;right&amp;quot; operand&lt;br /&gt;
* Bottom: Operation Selector. Click with screwdriver to select what operation to run on the 2 inputs.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
* Add: Adds the two inputs together. (output = i1 + i2)&lt;br /&gt;
* Subtract: Substract the right operand from the left one. (output: i1 - i2)&lt;br /&gt;
* Multiply: Multiplies the two inputs (output = i1 x i2)&lt;br /&gt;
* Divide: Divides the left operand by the right operand (output = i1 / i2)&lt;br /&gt;
* Mod: Runs the modulo function such that output = i1 % i2, where the output is the remainder of the division of the left operand by the right operand.&lt;br /&gt;
&lt;br /&gt;
== Unary Math Unit ==&lt;br /&gt;
&lt;br /&gt;
[[File:MathUnary.png|Logic Processor Variation: Unary Math Unit]]&lt;br /&gt;
&lt;br /&gt;
=== Connectors ===&lt;br /&gt;
&lt;br /&gt;
* Top: Power&lt;br /&gt;
* Left: Input&lt;br /&gt;
* Right: Output&lt;br /&gt;
&lt;br /&gt;
=== Screws (options) ===&lt;br /&gt;
&lt;br /&gt;
* Left: Input Selector. Click with the Screwdriver to select the input data.&lt;br /&gt;
* Right: Operation Selector. Click with Screwdriver to select what operation to run on the Input.&lt;br /&gt;
&lt;br /&gt;
=== Available Operations ===&lt;br /&gt;
&lt;br /&gt;
* Ceil: Rounds the input &#039;&#039;&#039;Up&#039;&#039;&#039; to the closest whole integer.&lt;br /&gt;
* Floor: Rounds the input &#039;&#039;&#039;Down&#039;&#039;&#039; to the closest whole integer.&lt;br /&gt;
* Abs: Ensures the input is Positive and not Negative (converts -1 to 1, -123.456 to 123.456, etc). Has not effect on positive numbers.&lt;br /&gt;
* Log: &#039;&#039;&#039;Can someone that understands Math edit this with an explanation please?&#039;&#039;&#039;&lt;br /&gt;
* Exp: &#039;&#039;&#039;Can someone that understands Math edit this with an explanation please?&#039;&#039;&#039;&lt;br /&gt;
* Round: Rounds the input to the closest whole integer.&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:MathUnary.png&amp;diff=2207</id>
		<title>File:MathUnary.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:MathUnary.png&amp;diff=2207"/>
		<updated>2017-12-27T19:05:06Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unary Mathematical Unit&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:MathUnit.png&amp;diff=2206</id>
		<title>File:MathUnit.png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:MathUnit.png&amp;diff=2206"/>
		<updated>2017-12-27T18:57:26Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Math Unit created with a [[Kit (Logic Processor)]]&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=2205</id>
		<title>Solar Logic Circuits Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=2205"/>
		<updated>2017-12-27T18:39:25Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Updated for single-memory, single-math setup.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disclaimer == &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Due to the frequency of game updates, all solutions are subject to change and may or may not be functional.&lt;br /&gt;
&lt;br /&gt;
= Evie&#039;s Solar Circuit Setup V2 (v0.1.1068.5451) = &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
This is a setup created with the help of the http://discord.gg/stationeers Official Stationeers Discord server. Note that this setup is *lossy*, meaning it&#039;s not perfect. It starts off at 375w of power in the morning, builds up to 500w at zenith (noon) then back to 375. This is due purely to the fact that solars aren&#039;t perfectly vertical at 0/100 percent. However, this is the most COMPACT setup you can achieve (least amount of circuits). The 3 circuits consume 15w at the time of writing.&lt;br /&gt;
&lt;br /&gt;
== Requirements == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt; &lt;br /&gt;
* 1 [[Construction Kit (Sensors)]]&lt;br /&gt;
* 2 [[Kit (Logic I/O)]]&lt;br /&gt;
* 1 [[Kit (Logic Memory)]]&lt;br /&gt;
* 1 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
[[File:Evie&#039;s Solar Circuit Setup.jpg|none|Solar Setup Diagram]]&lt;br /&gt;
&lt;br /&gt;
== Notes == &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
* The [[Daylight Sensor]] MUST be facing West (sunrise), but its rotation doesn&#039;t matter.&lt;br /&gt;
* Solar panels should be rotated such as that 0% VERTICAL rotation faces west/sunrise, and 100% VERTICAL faces east/sunset. &lt;br /&gt;
* The [[Area Power Control]] is necessary for the circuit to stay powered during the night. &lt;br /&gt;
* Importantly, the solar input power doesn&#039;t directly connect to any of the logic writers. This not only ensures your system doesn&#039;t lose power but also prevents short-circuiting that would burn cables.&lt;br /&gt;
* The use of the [[Area Power Control]] hides all the modules from the rest of your system.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Evie%27s_Solar_Circuit_Setup.jpg&amp;diff=2204</id>
		<title>File:Evie&#039;s Solar Circuit Setup.jpg</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Evie%27s_Solar_Circuit_Setup.jpg&amp;diff=2204"/>
		<updated>2017-12-27T18:36:05Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Evie.codes uploaded a new version of File:Evie&amp;#039;s Solar Circuit Setup.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The most basic way to control your solar angle automatically!&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=1266</id>
		<title>Starting Gear</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=1266"/>
		<updated>2017-12-21T12:51:30Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: a mining pick is not a crowbar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Basics]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
When starting a new game in any scenario, the following items are available to the player. &lt;br /&gt;
&lt;br /&gt;
== Player Inventory == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The following is directly available to the player in their personal inventory: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Slot 1&#039;&#039;&#039;: Helmet (no inventory)&lt;br /&gt;
* &#039;&#039;&#039;Slot 2&#039;&#039;&#039;: Space Suit&lt;br /&gt;
** [[Canister]]: Air (5700 kPa)&lt;br /&gt;
** [[Canister]]: Waste (0 kPa)&lt;br /&gt;
** [[Battery (Large)]] with full charge&lt;br /&gt;
** [[Filter (CO2)]]&lt;br /&gt;
** 2 Empty Filter Slots&lt;br /&gt;
* &#039;&#039;&#039;Slot 3&#039;&#039;&#039;: Jetpack + Backpack&lt;br /&gt;
** [[Canister]]: Propellant (5712 kPa)&lt;br /&gt;
** [[Pill (Medical)]]&lt;br /&gt;
** [[Handheld Tablet]] (Full charge Battery (Small), empty cartridge slot)&lt;br /&gt;
** [[Cartridge (Tracker)]]&lt;br /&gt;
** [[Cartridge (eReader)]]&lt;br /&gt;
** [[Cartridge (Network Analyzer)]]&lt;br /&gt;
** [[Cartridge (Atmos Analyzer)]]&lt;br /&gt;
** [[Mining Belt]] : [[Drill]] (Full charge Battery (Small)), [[Mining Pick]], 7 empty ore slots.&lt;br /&gt;
** 1 Empty Backpack Slot&lt;br /&gt;
* &#039;&#039;&#039;Slot 5&#039;&#039;&#039;: [[Orange Uniform]]&lt;br /&gt;
** 2 Empty Slots&lt;br /&gt;
* &#039;&#039;&#039;Slot 6&#039;&#039;&#039;: [[Toolbelt]]&lt;br /&gt;
** [[Wrench]]&lt;br /&gt;
** [[Crowbar]]&lt;br /&gt;
** [[Drill]] (Full charge Battery Small)&lt;br /&gt;
** [[Cable Cutters|Wire Cutters]]&lt;br /&gt;
** [[Welder]] (Canister: Fuel (5720 kPa))&lt;br /&gt;
** [[Screwdriver]]&lt;br /&gt;
** [[Angle Grinder|Grinder]] (Full charge Battery Small)&lt;br /&gt;
** [[Cable Coil]] (Stack of 50)&lt;br /&gt;
* &#039;&#039;&#039;Left Hand&#039;&#039;&#039;: Empty&lt;br /&gt;
* &#039;&#039;&#039;Right Hand&#039;&#039;&#039;: [[Duct Tape]] (100%)&lt;br /&gt;
&lt;br /&gt;
== Supply Containers == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
This game would be impossible without the support of our main sponsor: whoever the hell dropped us in space or on a planet with nothing but flares and containers. Thanks, invisible benefactor cursing me to a certain eventual death!&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 1 === &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
* [[Kit (Arc Furnace)]]&lt;br /&gt;
* [[Kit (Autolathe)]]&lt;br /&gt;
* [[Iron Frames]] (30)&lt;br /&gt;
* [[Iron Sheets]] (50)&lt;br /&gt;
* [[Power Controller]] (2)&lt;br /&gt;
* [[Kit (Solid Generator)]]&lt;br /&gt;
* [[Kit (Iron Wall)]] (30)&lt;br /&gt;
* [[Kit (Solar Panel)]] (2)&lt;br /&gt;
* [[Glass Sheets]] (50)&lt;br /&gt;
* [[Battery Cell (Large)]] (Empty)&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 2 === &amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
* [[Active Vent]]&lt;br /&gt;
* [[Construction Kit (Consoles)]]&lt;br /&gt;
* [[Kit (Airlock)]] (2)&lt;br /&gt;
* [[Circuitboard (Airlock Control)]]&lt;br /&gt;
* [[Pipe Valve]] (2)&lt;br /&gt;
* [[Construction Kit (Sensors)]]&lt;br /&gt;
* [[Data Disk]]&lt;br /&gt;
* [[Filter (Water)]]&lt;br /&gt;
* [[Battery Charger]]&lt;br /&gt;
* [[Construction Kit (Pipe)]] (20)&lt;br /&gt;
&lt;br /&gt;
=== Consumable Supplies === &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
* [[Road Flare]] (3 stacks of 20)&lt;br /&gt;
* [[Spray Paint]] (5 cans: Blue, Green, Yellow, Red, White)&lt;br /&gt;
* [[Labeller]]&lt;br /&gt;
* [[Tracking Beacon]] (Full charge Battery Small)&lt;br /&gt;
&lt;br /&gt;
=== Organics Supplies === &amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
* [[Fertilized Egg]] (3)&lt;br /&gt;
* [[Cereal Bar]] (3 at 100%)&lt;br /&gt;
* [[Wheat]] (5)&lt;br /&gt;
* [[Corn]] (5)&lt;br /&gt;
* [[Fern]] (5)&lt;br /&gt;
* [[Soybean]] (5)&lt;br /&gt;
&lt;br /&gt;
=== Free-floating objects === &amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
The following are individually strewn about within the crates&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
* [[Portable Air Conditioner]]&lt;br /&gt;
* [[Portable Air Scrubber]]&lt;br /&gt;
* [[Portable Tank]] (7576 kPa of Oxygen)&lt;br /&gt;
* [[Road Flare]] (7, all lit).&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Ingot_(Copper)&amp;diff=487</id>
		<title>Ingot (Copper)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Ingot_(Copper)&amp;diff=487"/>
		<updated>2017-12-19T15:10:50Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&#039;medium-8 column&#039;&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;&lt;br /&gt;
      Product of smelting [[Copper Ore]] in an [[Arc Furnace]] or [[Furnace]].&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Created With:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;[[Arc Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;[[Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&#039;medium-4 column&#039;&amp;gt;&lt;br /&gt;
    [[File:Copper_ingot.jpg|left|thumb|Bar of Copper.]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&#039;row&#039;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&#039;medium-12 column&#039; style=&#039;padding: 0 20px;&#039;&amp;gt;&lt;br /&gt;
      &amp;lt;h3 class=&#039;&#039;&amp;gt;Crafted with Copper&amp;lt;/h3&amp;gt;&lt;br /&gt;
      &amp;lt;hr /&amp;gt;&lt;br /&gt;
      &amp;lt;ul class=&#039;inline-list disc&#039;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;[[Cable Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;[[Heavy Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;/ul&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Ingot_(Copper)&amp;diff=486</id>
		<title>Ingot (Copper)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Ingot_(Copper)&amp;diff=486"/>
		<updated>2017-12-19T15:10:37Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &amp;quot;cooper&amp;quot; can&amp;#039;t currently be smelted. Unless you throw him in the furnace but he&amp;#039;s very adamant we shouldn&amp;#039;t do that.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&#039;medium-8 column&#039;&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;&lt;br /&gt;
      Product of smelting [[Copper_Ore]] in an [[Arc Furnace]] or [[Furnace]].&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Created With:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;[[Arc Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;[[Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&#039;medium-4 column&#039;&amp;gt;&lt;br /&gt;
    [[File:Copper_ingot.jpg|left|thumb|Bar of Copper.]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&#039;row&#039;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&#039;medium-12 column&#039; style=&#039;padding: 0 20px;&#039;&amp;gt;&lt;br /&gt;
      &amp;lt;h3 class=&#039;&#039;&amp;gt;Crafted with Copper&amp;lt;/h3&amp;gt;&lt;br /&gt;
      &amp;lt;hr /&amp;gt;&lt;br /&gt;
      &amp;lt;ul class=&#039;inline-list disc&#039;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;[[Cable Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;[[Heavy Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;/ul&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=476</id>
		<title>Solar Logic Circuits Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=476"/>
		<updated>2017-12-19T13:38:40Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a setup created with the help of the http://discord.gg/stationeers discord server. More specifically to figure out the sensor needed to be facing west. &lt;br /&gt;
&lt;br /&gt;
Note that this setup is *lossy*, meaning it&#039;s not perfect. It starts off at 375w of power in the morning, builds up to 500w at zenith (noon) then back to 375. This is due purely to the fact that solars aren&#039;t perfectly vertical at 0/100 percent. Also, multiplying a 180 degree angle by 0.55 gives you 0 to 99 values, which is also imperfect. However, this is the most COMPACT setup you can achieve without other external tools and with such little hardware.&lt;br /&gt;
&lt;br /&gt;
This setup currently draws 55w base power for one solar, and an additional 5w for each solar you add. &lt;br /&gt;
&lt;br /&gt;
Also note that this is subject to change with each new version of Stationeers, so I can&#039;t guarantee it&#039;ll even work tomorrow :-/&lt;br /&gt;
&lt;br /&gt;
This setup requires: &lt;br /&gt;
* 1 logic I/O (plus one for each of your solars, so minimum 2)&lt;br /&gt;
* 2 Memory Chips&lt;br /&gt;
* 2 Logic Processors (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:Evie&#039;s Solar Circuit Setup.jpg|none|Solar Setup Diagram]]&lt;br /&gt;
&lt;br /&gt;
* The Light Sensor MUST be facing West (sunrise), but it&#039;s rotation doesn&#039;t matter.&lt;br /&gt;
* Solar panels should be rotated such as that 0% VERTICAL rotation faces west/sunrise, and 100% VERTICAL faces east/sunset. &lt;br /&gt;
* The APC is used for power during the night (yeah it sucks that these things use power tbh), and as you can see the solar input power doesn&#039;t directly connect to any of the logic writers. Only the data out from the logic writers goes back into the system. This not only ensures you system doesn&#039;t lose power, and doesn&#039;t have any loops (which would burn the wires), it also hides all these chips from the rest of your system.&lt;br /&gt;
&lt;br /&gt;
== Addendum ==&lt;br /&gt;
&lt;br /&gt;
* You could reduce the base draw of this system by using a single memory chip set to 0.55 and a single math processor. This requires you to build a [[Kit (Computer)]] as well as a [[Motherboard (Logic)]]. This would be done by connecting the computer&#039;s data port to this system, then using it to write the output value of the first math operation, to a memory chip. Then you can remove the computer, and set it up so that the math only multiplies the 0.55 static value with the input angle given by the logic reader coming from the light sensor. Whether it&#039;s worth creating a computer + logic motherboard for that, is up to you to decide.&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=475</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=475"/>
		<updated>2017-12-19T13:33:05Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Added link to solar circuit guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;small-12 column main-banner text-center&amp;quot;&amp;gt;&lt;br /&gt;
				[[Image:Stationeers-big-logo.png|center|link=https://stationeers.com/]]&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;small-12 column&amp;quot;&amp;gt;&lt;br /&gt;
	 &amp;lt;p&amp;gt;Welcome to [[Stationeers]] Unofficial Wiki. Created by RocketWerkz Ltd., directed by Dean &#039;rocket2guns&#039; Hall! To obtain your copy https://stationeers.com or purchase into early access on [http://store.steampowered.com/app/544550/Stationeers/ Steam]. Join us on [https://discord.gg/FTMEwc Discord] or [https://www.reddit.com/r/Stationeers/ Reddit].&lt;br /&gt;
	&amp;lt;/p&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-tasks fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; Basics&amp;lt;/h4&amp;gt;&lt;br /&gt;
			&amp;lt;ul&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Starting Gear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Constructing and Deconstructing Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-book fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Guides&amp;lt;/h4&amp;gt;&lt;br /&gt;
					&amp;lt;ul&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1230373894 Hardly&#039;s List of Lamentable Mistakes] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1231660909 Super Simple Steel Smelting] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1232888907 Super Simple Autocycling Airlock] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1230358763 Building your first base] by Sunspots (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1232718432 HELP! My welder fuel is gone!] by Moomanji (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1231053369  Manual No More! Quick Guide to Auto-Solar Power] by {LEO} SuPeR GunshotXxX (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[[Dedicated_Server_Guide|Dedicated server guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[[Solar_Logic_Circuits_Guide|Solar Panel Control using Logic Gates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cubes fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Ores&amp;lt;/h3&amp;gt;&lt;br /&gt;
			&amp;lt;ul&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Coal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Copper_Ore|Copper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Gold_Ore|Gold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Ice (Oxite)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Ice (Volatiles)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Ice (Water)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Iron_Ore|Iron]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Lead_Ore|Lead]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Nickel_Ore|Nickel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Silicon_Ore|Silicon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Silver_Ore|Silver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Uranium_Ore|Uranium]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-filter fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Metals&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Constantan_Ingot|Constantan  Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Copper_Ingot|Copper Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Gold_Ingot|Gold Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Lead_Ingot|Lead Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Nickel_Ingot|Nickel Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Plastic_Ingot|Plastic Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Silver_Ingot|Silver Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Solder_Ingot|Solder Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Uranium_Ingot|Uranium Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-spinner fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gases&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Air]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Fuel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Hydrogen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Nitrogen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Oxygen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Pollutant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-thermometer fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Atmospherics&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Gas Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Pipes]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-wrench fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Tools&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Angle Grinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Cable Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Crowbar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Duct Tape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Handheld]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Labeller ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Lightsword]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Mining Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Screwdriver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Welder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Wrench]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-microchip fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Electronics&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Battery Charger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Cable Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Circuits]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Console]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Sensors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Motherboards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Power Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;large-8 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Machines&amp;lt;/h3&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Arc Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Autolathe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Centrifuge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Computer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Cryotube]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Electronics Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Fabricator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Gyroscope]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Hydraulic Pipe Bender]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Microwave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Pipe Radiator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Reagent Processor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Sleeper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Solar Panels]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Solid Fuel Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Wall Cooler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Wall Heater]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-building fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Buildables&amp;lt;/h3&amp;gt;&lt;br /&gt;
			&amp;lt;ul&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Locker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Airlocks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Iron Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Iron Frames]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Composite Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Steel Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Stairs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Floor Grating]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;/ul&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=474</id>
		<title>Solar Logic Circuits Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=474"/>
		<updated>2017-12-19T13:29:48Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: A guide to controlling your solars... with logic!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a setup created with the help of the http://discord.gg/stationeers discord server. More specifically to figure out the sensor needed to be facing west. &lt;br /&gt;
&lt;br /&gt;
Note that this setup is *lossy*, meaning it&#039;s not perfect. It starts off at 375w of power in the morning, builds up to 500w at zenith (noon) then back to 375. This is due purely to the fact that solars aren&#039;t perfectly vertical at 0/100 percent. Also, multiplying a 180 degree angle by 0.55 gives you 0 to 99 values, which is also imperfect. However, this is the most COMPACT setup you can achieve without other external tools and with such little hardware.&lt;br /&gt;
&lt;br /&gt;
This setup currently draws 55w base power for one solar, and an additional 5w for each solar you add. &lt;br /&gt;
&lt;br /&gt;
Also note that this is subject to change with each new version of Stationeers, so I can&#039;t guarantee it&#039;ll even work tomorrow :-/&lt;br /&gt;
&lt;br /&gt;
This setup requires: &lt;br /&gt;
* 1 logic I/O (plus one for each of your solars, so minimum 2)&lt;br /&gt;
* 2 Memory Chips&lt;br /&gt;
* 2 Logic Processors (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:Evie&#039;s Solar Circuit Setup.jpg|none|Solar Setup Diagram]]&lt;br /&gt;
&lt;br /&gt;
* The Light Sensor MUST be facing West (sunrise), but it&#039;s rotation doesn&#039;t matter.&lt;br /&gt;
* Solar panels should be rotated such as that 0% VERTICAL rotation faces west/sunrise, and 100% VERTICAL faces east/sunset. &lt;br /&gt;
* The APC is used for power during the night (yeah it sucks that these things use power tbh), and as you can see the solar input power doesn&#039;t directly connect to any of the logic writers. Only the data out from the logic writers goes back into the system. This not only ensures you system doesn&#039;t lose power, and doesn&#039;t have any loops (which would burn the wires), it also hides all these chips from the rest of your system.&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Evie%27s_Solar_Circuit_Setup.jpg&amp;diff=473</id>
		<title>File:Evie&#039;s Solar Circuit Setup.jpg</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Evie%27s_Solar_Circuit_Setup.jpg&amp;diff=473"/>
		<updated>2017-12-19T13:27:14Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The most basic way to control your solar angle automatically!&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=356</id>
		<title>Starting Gear</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=356"/>
		<updated>2017-12-17T21:34:09Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Added all supply cargo boxes and individual floating items.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When starting a new game in any scenario, the following items are available to the player. &lt;br /&gt;
&lt;br /&gt;
== Player Inventory ==&lt;br /&gt;
&lt;br /&gt;
The following is directly available to the player in their personal inventory: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slot 1&#039;&#039;&#039;: Helmet (no inventory)&lt;br /&gt;
* &#039;&#039;&#039;Slot 2&#039;&#039;&#039;: Space Suit&lt;br /&gt;
** [[Canister]]: Air (5700 kPa)&lt;br /&gt;
** [[Canister]]: Waste (0 kPa)&lt;br /&gt;
** [[Battery (Large)]] with full charge&lt;br /&gt;
** [[Filter (CO2)]]&lt;br /&gt;
** 2 Empty Filter Slots&lt;br /&gt;
* &#039;&#039;&#039;Slot 3&#039;&#039;&#039;: Jetpack + Backpack&lt;br /&gt;
** [[Canister]]: Propellant (5712 kPa)&lt;br /&gt;
** [[Pill (Medical)]]&lt;br /&gt;
** [[Handheld Tablet]] (Full charge Battery (Small), empty cartridge slot)&lt;br /&gt;
** [[Cartridge (Tracker)]]&lt;br /&gt;
** [[Cartridge (eReader)]]&lt;br /&gt;
** [[Cartridge (Network Analyzer)]]&lt;br /&gt;
** [[Cartridge (Atmos Analyzer)]]&lt;br /&gt;
** [[Mining Belt]] : [[Drill]] (Full charge Battery (Small)), Crowbar, 7 empty ore slots.&lt;br /&gt;
** 1 Empty Backpack Slot&lt;br /&gt;
* &#039;&#039;&#039;Slot 5&#039;&#039;&#039;: [[Orange Uniform]]&lt;br /&gt;
** 2 Empty Slots&lt;br /&gt;
* &#039;&#039;&#039;Slot 6&#039;&#039;&#039;: [[Toolbelt]]&lt;br /&gt;
** [[Wrench]]&lt;br /&gt;
** [[Crowbar]]&lt;br /&gt;
** [[Drill]] (Full charge Battery Small)&lt;br /&gt;
** [[Wire Cutters]]&lt;br /&gt;
** [[Welder]] (Canister: Fuel (5720 kPa))&lt;br /&gt;
** [[Screwdriver]]&lt;br /&gt;
** [[Grinder]] (Full charge Battery Small)&lt;br /&gt;
** [[Cable Coil]] (Stack of 50)&lt;br /&gt;
* &#039;&#039;&#039;Left Hand&#039;&#039;&#039;: Empty&lt;br /&gt;
* &#039;&#039;&#039;Right Hand&#039;&#039;&#039;: [[Duct Tape]] (100%)&lt;br /&gt;
&lt;br /&gt;
== Supply Containers ==&lt;br /&gt;
&lt;br /&gt;
This game would be impossible without the support of our main sponsor: whoever the hell dropped us in space or on a planet with nothing but flares and containers. Thanks, invisible benefactor cursing me to a certain eventual death!&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 1 ===&lt;br /&gt;
&lt;br /&gt;
* [[Kit (Arc Furnace)]]&lt;br /&gt;
* [[Kit (Autolathe)]]&lt;br /&gt;
* [[Iron Frames]] (30)&lt;br /&gt;
* [[Iron Sheets]] (50)&lt;br /&gt;
* [[Power Controller]] (2)&lt;br /&gt;
* [[Kit (Solid Generator]]&lt;br /&gt;
* [[Kit (Iron Wall)]] (30)&lt;br /&gt;
* [[Kit (Solar Panel)]] (2)&lt;br /&gt;
* [[Glass Sheets]] (50)&lt;br /&gt;
* [[Battery Cell (Large)]] (Empty)&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Active Vent]]&lt;br /&gt;
* [[Construction Kit (Consoles)]]&lt;br /&gt;
* [[Kit (Airlock)]] (2)&lt;br /&gt;
* [[Circuitboard (Airlock Control)]]&lt;br /&gt;
* [[Pipe Valve]] (2)&lt;br /&gt;
* [[Construction Kit (Sensors)]]&lt;br /&gt;
* [[Data Disk]]&lt;br /&gt;
* [[Filter (Water)]]&lt;br /&gt;
* [[Battery Charger]]&lt;br /&gt;
* [[Construction Kit (Pipe)]] (20)&lt;br /&gt;
&lt;br /&gt;
=== Consumable Supplies ===&lt;br /&gt;
&lt;br /&gt;
* [[Road Flare]] (3 stacks of 20)&lt;br /&gt;
* [[Spray Paint]] (5 cans: Blue, Green, Yellow, Red, White)&lt;br /&gt;
* [[Labeller]]&lt;br /&gt;
* [[Tracking Beacon]] (Full charge Battery Small)&lt;br /&gt;
&lt;br /&gt;
=== Organics Supplies ===&lt;br /&gt;
&lt;br /&gt;
* [[Fertilized Egg]] (3)&lt;br /&gt;
* [[Cereal Bar]] (3 at 100%)&lt;br /&gt;
* [[Wheat]] (5)&lt;br /&gt;
* [[Corn]] (5)&lt;br /&gt;
* [[Fern]] (5)&lt;br /&gt;
* [[Soybean]] (5)&lt;br /&gt;
&lt;br /&gt;
=== Free-floating objects ===&lt;br /&gt;
&lt;br /&gt;
The following are individually strewn about within the crates&lt;br /&gt;
&lt;br /&gt;
* [[Portable Air Conditioner]]&lt;br /&gt;
* [[Portable Air Scrubber]]&lt;br /&gt;
* [[Portable Tank]] (7576 kPa of Oxygen)&lt;br /&gt;
* [[Road Flare]] (7, all lit).&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=355</id>
		<title>Starting Gear</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=355"/>
		<updated>2017-12-17T21:17:47Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Curse you, unforgivably nonstandard markdown-like markup!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When starting a new game in any scenario, the following items are available to the player. &lt;br /&gt;
&lt;br /&gt;
== Player Inventory ==&lt;br /&gt;
&lt;br /&gt;
The following is directly available to the player in their personal inventory: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slot 1&#039;&#039;&#039;: Helmet (no inventory)&lt;br /&gt;
* &#039;&#039;&#039;Slot 2&#039;&#039;&#039;: Space Suit&lt;br /&gt;
** Canister: Air (5700 kPa)&lt;br /&gt;
** Canister: Waste (0 kPa)&lt;br /&gt;
** Battery (Large) with full charge&lt;br /&gt;
** Filter (CO2)&lt;br /&gt;
** 2 Empty Filter Slots&lt;br /&gt;
* &#039;&#039;&#039;Slot 3&#039;&#039;&#039;: Jetpack + Backpack&lt;br /&gt;
** Canister: Propellant (5712 kPa)&lt;br /&gt;
** Pill (Medical)&lt;br /&gt;
** Handheld Tablet (Full charge Battery (Small), empty cartridge slot)&lt;br /&gt;
** Cartridge (Tracker)&lt;br /&gt;
** Cartridge (eReader)&lt;br /&gt;
** Cartridge (Network Analyzer)&lt;br /&gt;
** Cartridge (Atmos Analyzer)&lt;br /&gt;
** Mining Belt : Drill (Full charge Battery (Small)), Crowbar, 7 empty ore slots.&lt;br /&gt;
** 1 Empty Backpack Slot&lt;br /&gt;
* &#039;&#039;&#039;Slot 5&#039;&#039;&#039;: Orange Uniform&lt;br /&gt;
** 2 Empty Slots&lt;br /&gt;
* &#039;&#039;&#039;Slot 6&#039;&#039;&#039;: Toolbelt&lt;br /&gt;
** Wrench&lt;br /&gt;
** Crowbar&lt;br /&gt;
** Drill (Full charge Battery Small)&lt;br /&gt;
** Wire Cutters&lt;br /&gt;
** Welder (Canister: Fuel (5720 kPa))&lt;br /&gt;
** Screwdriver&lt;br /&gt;
** Grinder  (Full charge Battery Small)&lt;br /&gt;
** Cable Coil (Stack of 50)&lt;br /&gt;
* &#039;&#039;&#039;Left Hand&#039;&#039;&#039;: Empty&lt;br /&gt;
* &#039;&#039;&#039;Right Hand&#039;&#039;&#039;: Duct Tape (100%)&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=354</id>
		<title>Starting Gear</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=354"/>
		<updated>2017-12-17T21:16:24Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Initial State: Player Inventory only&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When starting a new game in any scenario, the following items are available to the player. &lt;br /&gt;
&lt;br /&gt;
== Player Inventory ==&lt;br /&gt;
&lt;br /&gt;
The following is directly available to the player in their personal inventory: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slot 1&#039;&#039;&#039;: Helmet (no inventory)&lt;br /&gt;
* &#039;&#039;&#039;Slot 2&#039;&#039;&#039;: Space Suit&lt;br /&gt;
  * Canister: Air (5700 kPa)&lt;br /&gt;
  * Canister: Waste (0 kPa)&lt;br /&gt;
  * Battery (Large) with full charge&lt;br /&gt;
  * Filter (CO2)&lt;br /&gt;
  * 2 Empty Filter Slots&lt;br /&gt;
* &#039;&#039;&#039;Slot 3&#039;&#039;&#039;: Jetpack + Backpack&lt;br /&gt;
  * Canister: Propellant (5712 kPa)&lt;br /&gt;
  * Pill (Medical)&lt;br /&gt;
  * Handheld Tablet (Full charge Battery (Small), empty cartridge slot)&lt;br /&gt;
  * Cartridge (Tracker)&lt;br /&gt;
  * Cartridge (eReader)&lt;br /&gt;
  * Cartridge (Network Analyzer)&lt;br /&gt;
  * Cartridge (Atmos Analyzer)&lt;br /&gt;
  * Mining Belt : Drill (Full charge Battery (Small)), Crowbar, 7 empty ore slots.&lt;br /&gt;
  * 1 Empty Backpack Slot&lt;br /&gt;
* &#039;&#039;&#039;Slot 5&#039;&#039;&#039;: Orange Uniform&lt;br /&gt;
  * 2 Empty Slots&lt;br /&gt;
* &#039;&#039;&#039;Slot 6&#039;&#039;&#039;: Toolbelt&lt;br /&gt;
  * Wrench&lt;br /&gt;
  * Crowbar&lt;br /&gt;
  * Drill (Full charge Battery Small)&lt;br /&gt;
  * Wire Cutters&lt;br /&gt;
  * Welder (Canister: Fuel (5720 kPa))&lt;br /&gt;
  * Screwdriver&lt;br /&gt;
  * Grinder  (Full charge Battery Small)&lt;br /&gt;
  * Cable Coil (Stack of 50)&lt;br /&gt;
* &#039;&#039;&#039;Left Hand&#039;&#039;&#039;: Empty&lt;br /&gt;
* &#039;&#039;&#039;Right Hand&#039;&#039;&#039;: Duct Tape (100%)&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=353</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=353"/>
		<updated>2017-12-17T21:01:29Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Added the Starting Gear to the basics section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;small-12 column main-banner text-center&amp;quot;&amp;gt;&lt;br /&gt;
				[[Image:Stationeers-big-logo.png|center|link=https://stationeers.com/]]&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;small-12 column&amp;quot;&amp;gt;&lt;br /&gt;
	 &amp;lt;p&amp;gt;Welcome to [[Stationeers]] Unofficial Wiki. Created by RocketWerkz Ltd. Visit https://stationeers.com or purchase into early access on [http://store.steampowered.com/app/544550/Stationeers/ Steam]. Join us on [https://discord.gg/FTMEwc Discord] or [https://www.reddit.com/r/Stationeers/ Reddit].&lt;br /&gt;
	&amp;lt;/p&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cubes fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Ores&amp;lt;/h3&amp;gt;&lt;br /&gt;
			&amp;lt;ul&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Coal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Copper_Ore|Copper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Gold_Ore|Gold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Ice (Oxite)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Ice (Volatiles)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Ice (Water)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Iron_Ore|Iron]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Lead_Ore|Lead]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Nickel_Ore|Nickel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Silicon_Ore|Silicon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Silver_Ore|Silver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Uranium_Ore|Uranium]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-filter fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Metals&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Constantan_Ingot|Constantan  Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Copper_Ingot|Copper Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Gold_Ingot|Gold Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Lead_Ingot|Lead Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Nickel_Ingot|Nickel Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Plastic_Ingot|Plastic Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Silver_Ingot|Silver Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Solder_Ingot|Solder Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Uranium_Ingot|Uranium Ingot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-spinner fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gases&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Air]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Fuel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Hydrogen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Nitrogen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Oxygen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Pollutant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-thermometer fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Atmospherics&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Gas Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Pipes]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-wrench fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Tools&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Angle Grinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Cablecutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Crowbar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Duct Tape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Handheld]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Labeller ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Lightsword]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Mining Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Screwdriver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Welder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Wrench]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-microchip fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Electronics&amp;lt;/h3&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Battery Charger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Cable Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Circuits]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Console]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Sensors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Motherboards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Power Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;large-8 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Machines&amp;lt;/h3&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Arc Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Autolathe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Centrifuge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Computer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Cryotube]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Electronics Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Fabricator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Gyroscope]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
			&amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;ul&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Hydraulic Pipe Bender]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Microwave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Pipe Radiator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Reagent Processor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Sleeper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Solar Panels]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Solid Fuel Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Wall Cooler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;li&amp;gt;[[Wall Heater]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;/ul&amp;gt;&lt;br /&gt;
			&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-building fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Buildables&amp;lt;/h3&amp;gt;&lt;br /&gt;
			&amp;lt;ul&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Locker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Airlocks]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Iron Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Iron Frames]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Composite Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Steel Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Stairs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Floor Grating]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;/ul&amp;gt;&lt;br /&gt;
	&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-tasks fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; Basics&amp;lt;/h4&amp;gt;&lt;br /&gt;
			&amp;lt;ul&amp;gt;&lt;br /&gt;
				&amp;lt;li&amp;gt;[[Starting Gear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-book fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Guides&amp;lt;/h4&amp;gt;&lt;br /&gt;
					&amp;lt;ul&amp;gt;&lt;br /&gt;
						&amp;lt;li&amp;gt;[[Dedicated_Server_Guide|Dedicated server guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
					&amp;lt;/ul&amp;gt;&lt;br /&gt;
		&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Autolathe&amp;diff=352</id>
		<title>Autolathe</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Autolathe&amp;diff=352"/>
		<updated>2017-12-17T20:59:26Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Fixed Iron Wall link, added missing Stacker.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | name        = Kit (Autolathe)&lt;br /&gt;
 | image       = &lt;br /&gt;
 | createdwith = [[Autolathe]], [[Fabricator]]&lt;br /&gt;
 | cost        = 10g [[Copper]], 2g [[Gold]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name = Autolathe&lt;br /&gt;
 | image =  [[File:Autolathe.jpg]]&lt;br /&gt;
 | placement = Small Grid&lt;br /&gt;
 | powerusage = 5W + Recipe Usage&lt;br /&gt;
}}&lt;br /&gt;
Used to craft a variety of items. Takes ingots in the left and spits product out of the right. Power button toggles machine power state. Lever will eject materials inside if machine is powered. Arrow buttons select recipe, push the square button in between to craft.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning: Machine will continue to craft until button is pushed again, turns off or loses power.&#039;&#039;&#039;&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&#039;&#039;&#039;Used to create:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cable Coil]]&lt;br /&gt;
* [[Chutes|Construction Kit (Chutes)]]&lt;br /&gt;
* [[Pipe|Construction Kit (Pipe)]]&lt;br /&gt;
* [[Construction Kit (Walls)]]&lt;br /&gt;
* [[Floor Grating]]&lt;br /&gt;
* [[Glass Sheets]]&lt;br /&gt;
* [[Iron Frames]]&lt;br /&gt;
* [[Iron Sheets]]&lt;br /&gt;
* [[Arc Furnace|Kit (Arc Furnace)]]&lt;br /&gt;
* [[Autolathe|Kit (Autolathe)]]&lt;br /&gt;
* [[Door|Kit (Door)]]&lt;br /&gt;
* [[Electronics Printer|Kit (Electronics Printer)]]&lt;br /&gt;
* [[Furnace|Kit (Furnace)]]&lt;br /&gt;
* [[Hydraulic Pipe Bender|Kit (Hydraulic Pipe Bender)]]&lt;br /&gt;
* [[Iron Walls|Kit (Iron Wall)]]&lt;br /&gt;
* [[Locker|Kit (Locker)]]&lt;br /&gt;
* [[Stacker|Kit (Stacker)]]&lt;br /&gt;
* [[Stairs|Kit (Stairs)]]&lt;br /&gt;
* [[Tool Manufactory|Kit (Tool Manufactory)]]&lt;br /&gt;
* [[Steel Frames]]&lt;br /&gt;
* [[Steel Sheets]]&lt;br /&gt;
* [[Wall Light]]&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Autolathe&amp;diff=351</id>
		<title>Autolathe</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Autolathe&amp;diff=351"/>
		<updated>2017-12-17T20:53:46Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | name        = Kit (Autolathe)&lt;br /&gt;
 | image       = &lt;br /&gt;
 | createdwith = [[Autolathe]], [[Fabricator]]&lt;br /&gt;
 | cost        = 10g [[Copper]], 2g [[Gold]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name = Autolathe&lt;br /&gt;
 | image =  [[File:Autolathe.jpg]]&lt;br /&gt;
 | placement = Small Grid&lt;br /&gt;
 | powerusage = 5W + Recipe Usage&lt;br /&gt;
}}&lt;br /&gt;
Used to craft a variety of items. Takes ingots in the left and spits product out of the right. Power button toggles machine power state. Lever will eject materials inside if machine is powered. Arrow buttons select recipe, push the square button in between to craft.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning: Machine will continue to craft until button is pushed again, turns off or loses power.&#039;&#039;&#039;&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&#039;&#039;&#039;Used to create:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cable Coil]]&lt;br /&gt;
* [[Chutes|Construction Kit (Chutes)]]&lt;br /&gt;
* [[Pipe|Construction Kit (Pipe)]]&lt;br /&gt;
* [[Construction Kit (Walls)]]&lt;br /&gt;
* [[Floor Grating]]&lt;br /&gt;
* [[Glass Sheets]]&lt;br /&gt;
* [[Iron Frames]]&lt;br /&gt;
* [[Iron Sheets]]&lt;br /&gt;
* [[Arc Furnace|Kit (Arc Furnace)]]&lt;br /&gt;
* [[Autolathe|Kit (Autolathe)]]&lt;br /&gt;
* [[Door|Kit (Door)]]&lt;br /&gt;
* [[Electronics Printer|Kit (Electronics Printer)]]&lt;br /&gt;
* [[Furnace|Kit (Furnace)]]&lt;br /&gt;
* [[Hydraulic Pipe Bender|Kit (Hydraulic Pipe Bender)]]&lt;br /&gt;
* [[Iron Walls|Kit (Iron Walls)]]&lt;br /&gt;
* [[Locker|Kit (Locker)]]&lt;br /&gt;
* [[Stairs|Kit (Stairs)]]&lt;br /&gt;
* [[Tool Manufactory|Kit (Tool Manufactory)]]&lt;br /&gt;
* [[Steel Frames]]&lt;br /&gt;
* [[Steel Sheets]]&lt;br /&gt;
* [[Wall Light]]&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Construction_Kit_(Walls)&amp;diff=350</id>
		<title>Construction Kit (Walls)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Construction_Kit_(Walls)&amp;diff=350"/>
		<updated>2017-12-17T20:47:37Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Construction Kit (Walls)&amp;#039;&amp;#039;&amp;#039; is used to build 3 different type of walls in the game: Composite Walls, Railings and Composite Windows.  File:Construction Ki...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Construction Kit (Walls)&#039;&#039;&#039; is used to build 3 different type of walls in the game: [[Composite Wall]]s, [[Railing]]s and [[Composite Window]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:Construction Kit (Walls).png|frameless|A railing, Window, and Wall, all finished.]]&lt;br /&gt;
&lt;br /&gt;
All variants of the walls can be painted to various colors with [[Spray Paint]].&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;4g [[Iron]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1g [[Copper]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This block can be made in: [[Autolathe]], [[Fabricator]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Railing ===&lt;br /&gt;
&lt;br /&gt;
With the &#039;&#039;&#039;Construction Kit (Walls)&#039;&#039;&#039; in hand, right click to activate build mode. Use the &#039;&#039;&#039;Scroll Wheel&#039;&#039;&#039; on your mouse to select &#039;&#039;&#039;Railing&#039;&#039;&#039;. Use the rotation keys to place the railing in the appropriate location. Railings are single-step constructs.&lt;br /&gt;
&lt;br /&gt;
=== Composite Window ===&lt;br /&gt;
&lt;br /&gt;
With the &#039;&#039;&#039;Construction Kit (Walls)&#039;&#039;&#039; in hand, right click to activate build mode. Use the &#039;&#039;&#039;Scroll Wheel&#039;&#039;&#039; on your mouse to select &#039;&#039;&#039;Composite Window&#039;&#039;&#039;. Use the rotation keys to place the window in the appropriate location. Composite Windows have 3 build steps. To complete the window, first right-click on it with an [[Iron Sheet]] to add the white facade. Then, finish the window with a [[Glass Sheet]]. Composite Windows will only finish one &amp;quot;side&amp;quot; of that window. To get proper finishing on both sides, you would need two of each of the three materials (one set for each side).&lt;br /&gt;
&lt;br /&gt;
=== Composite Wall ===&lt;br /&gt;
&lt;br /&gt;
With the &#039;&#039;&#039;Construction Kit (Walls)&#039;&#039;&#039; in hand, right click to activate build mode. Use the &#039;&#039;&#039;Scroll Wheel&#039;&#039;&#039; on your mouse to select &#039;&#039;&#039;Composite Wall&#039;&#039;&#039;. Use the rotation keys to place the wall in the appropriate location. Composite Walls have 2 build steps. To complete the wall, right-click on it with a [[Steel Sheet]] to add the white facade. Composite Walls will only finish one &amp;quot;side&amp;quot; of that wall. To get proper finishing on both sides, you would need two of each of the two materials (one set for each side).&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Composite_Walls&amp;diff=349</id>
		<title>Composite Walls</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Composite_Walls&amp;diff=349"/>
		<updated>2017-12-17T20:45:25Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Construction Kit (Walls)&amp;#039;&amp;#039;&amp;#039; is used to build 3 different type of walls in the game: Composite Walls, Railings and Composite Windows.  File:Construction Ki...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Construction Kit (Walls)&#039;&#039;&#039; is used to build 3 different type of walls in the game: [[Composite Wall]]s, [[Railing]]s and [[Composite Window]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:Construction Kit (Walls).png|frameless|A railing, Window, and Wall, all finished.]]&lt;br /&gt;
&lt;br /&gt;
All variants of the walls can be painted to various colors with [[Spray Paint]].&lt;br /&gt;
&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;4g [[Iron]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;1g [[Copper]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This block can be made in: [[Autolathe]], [[Fabricator]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Railing ===&lt;br /&gt;
&lt;br /&gt;
With the &#039;&#039;&#039;Construction Kit (Walls)&#039;&#039;&#039; in hand, right click to activate build mode. Use the &#039;&#039;&#039;Scroll Wheel&#039;&#039;&#039; on your mouse to select &#039;&#039;&#039;Railing&#039;&#039;&#039;. Use the rotation keys to place the railing in the appropriate location. Railings are single-step constructs.&lt;br /&gt;
&lt;br /&gt;
=== Composite Window ===&lt;br /&gt;
&lt;br /&gt;
With the &#039;&#039;&#039;Construction Kit (Walls)&#039;&#039;&#039; in hand, right click to activate build mode. Use the &#039;&#039;&#039;Scroll Wheel&#039;&#039;&#039; on your mouse to select &#039;&#039;&#039;Composite Window&#039;&#039;&#039;. Use the rotation keys to place the window in the appropriate location. Composite Windows have 3 build steps. To complete the window, first right-click on it with an [[Iron Sheet]] to add the white facade. Then, finish the window with a [[Glass Sheet]]. Composite Windows will only finish one &amp;quot;side&amp;quot; of that window. To get proper finishing on both sides, you would need two of each of the three materials (one set for each side).&lt;br /&gt;
&lt;br /&gt;
=== Composite Wall ===&lt;br /&gt;
&lt;br /&gt;
With the &#039;&#039;&#039;Construction Kit (Walls)&#039;&#039;&#039; in hand, right click to activate build mode. Use the &#039;&#039;&#039;Scroll Wheel&#039;&#039;&#039; on your mouse to select &#039;&#039;&#039;Composite Wall&#039;&#039;&#039;. Use the rotation keys to place the wall in the appropriate location. Composite Walls have 2 build steps. To complete the wall, right-click on it with a [[Steel Sheet]] to add the white facade. Composite Walls will only finish one &amp;quot;side&amp;quot; of that wall. To get proper finishing on both sides, you would need two of each of the two materials (one set for each side).&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Construction_Kit_(Walls).png&amp;diff=348</id>
		<title>File:Construction Kit (Walls).png</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Construction_Kit_(Walls).png&amp;diff=348"/>
		<updated>2017-12-17T20:45:02Z</updated>

		<summary type="html">&lt;p&gt;Evie.codes: All three finished products of the Construction Kit (Walls)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All three finished products of the Construction Kit (Walls)&lt;/div&gt;</summary>
		<author><name>Evie.codes</name></author>
	</entry>
</feed>