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	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FatalErrorCoded</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FatalErrorCoded"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/FatalErrorCoded"/>
	<updated>2026-04-03T22:24:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Kit_(Airlock)&amp;diff=10435</id>
		<title>Kit (Airlock)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Kit_(Airlock)&amp;diff=10435"/>
		<updated>2021-03-16T08:27:02Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Fixed Airlock cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atmospherics]]&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | image       = [[File:ItemKitDoor.png]]&lt;br /&gt;
 | name        = Kit (Airlock)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 5g [[Gold]], 5g [[Copper]], 15g [[Steel]]&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
 | constructs  = [[Airlock]]&lt;br /&gt;
 | hash        = 964043875&lt;br /&gt;
 | paintable   = No &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
==Purpose==&lt;br /&gt;
A Kit (Airlock) is used to build a [[Portal]] that is suitable for use in constructing an [[Guide (Airlock)|airlock chamber]]. &lt;br /&gt;
&lt;br /&gt;
A [[Kit (Blast Door)]] might serve as a suitable substitution, offering greater pressure and damage resistance, but cannot be operated manually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
==Characteristics==&lt;br /&gt;
All variants of Kit (Airlock) share the following characteristics:&lt;br /&gt;
* They are guaranteed to be airtight.&lt;br /&gt;
* They have a moderate resistance to [[Pressure]] compared to other [[Portal]]s.&lt;br /&gt;
* They have a moderate resistance to [[Damage]] compared to other Portals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
==Variants==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Variant !! Requirements || Characteristics &lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Airlock) Airlock|Airlock]] || 1 x Kit (Airlock) || Resists 1MPa differential&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==Manufacture==&lt;br /&gt;
Kit (Airlock)&#039;s are manufactured using:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Manufacturer !! Requirements &lt;br /&gt;
|-&lt;br /&gt;
| [[Hydraulic Pipe Bender]] || 500J [[Power]], 5g [[Gold]], 5g [[Copper]], 15g [[Steel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
==Recycling==&lt;br /&gt;
Kit (Airlock)&#039;s can be recycled using a [[Recycler]] in conjunction with a [[Centrifuge]] to yield 2.5g [[Gold]], 2.5g [[Copper]] and 7.5g [[Steel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
==Destruction==&lt;br /&gt;
Kit (Airlock)&#039;s can be destroyed using a [[Arc Furnace]], a [[Furnace]] or with multiple shots from a [[Weapon]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Guide (Airlock)]]&lt;br /&gt;
&lt;br /&gt;
* [[Circuitboard (Advanced Airlock)]]&lt;br /&gt;
* [[Circuitboard (Airlock)]]&lt;br /&gt;
* [[Kit (Airlock) Airlock]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=10432</id>
		<title>Starting Gear</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=10432"/>
		<updated>2021-03-13T19:01:17Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Added section on Vulcan and Venus starting gear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
[[Category:Basics]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
When starting a new game in any scenario besides Vulcan and Venus, the following items are available to the player. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Inventory == &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
The following is directly available to the player in their personal inventory: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Slot 1&#039;&#039;&#039;: [[Special:MyLanguage/Helmet|Helmet]] (no inventory)&lt;br /&gt;
* &#039;&#039;&#039;Slot 2&#039;&#039;&#039;: [[Special:MyLanguage/Glasses|Glasses]] (empty)&lt;br /&gt;
* &#039;&#039;&#039;Slot 3&#039;&#039;&#039;: [[Special:MyLanguage/EVA Suit|EVA Suit]]&lt;br /&gt;
** [[Special:MyLanguage/Gas Canister|Gas Canister]]: Air (5700 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Gas Canister|Gas Canister]]: Waste (0 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]] with full charge&lt;br /&gt;
** 3 [[Special:MyLanguage/Filter|Filters (CO2)]]&lt;br /&gt;
* &#039;&#039;&#039;Slot 4&#039;&#039;&#039;: Jetpack + Backpack&lt;br /&gt;
** [[Special:MyLanguage/Canister|Canister]]: Propellant (5712 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Pill (Medical)|Pill (Medical)]]&lt;br /&gt;
** [[Special:MyLanguage/Handheld Tablet|Handheld Tablet]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
*** Empty cartridge slot&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Tracker|Cartridge (Tracker)]]&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Network Analyzer|Cartridge (Network Analyzer)]]&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Atmos Analyzer|Cartridge (Atmos Analyzer)]]&lt;br /&gt;
** [[Special:MyLanguage/Mining Belt|Mining Belt]]&lt;br /&gt;
*** [[Special:MyLanguage/Mining Drill|Mining Drill]] &lt;br /&gt;
**** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
*** [[Special:MyLanguage/Pickaxe|Pickaxe]]&lt;br /&gt;
*** 7 empty ore slots&lt;br /&gt;
** 20 [[Special:MyLanguage/Road Flare|Road Flares]]&lt;br /&gt;
** [[Special:MyLanguage/Portable Solar Panel|Portable Solar Panel]]&lt;br /&gt;
* &#039;&#039;&#039;Slot 5&#039;&#039;&#039;: [[Special:MyLanguage/Jump_Suit_(Orange)|Orange Uniform]]&lt;br /&gt;
** [[Special:MyLanguage/Tomato Soup|Tomato Soup]]&lt;br /&gt;
** [[Special:MyLanguage/Water Bottle|Water Bottle]]&lt;br /&gt;
** [[Special:MyLanguage/Credit Card|Credit Card]] with €0&lt;br /&gt;
* &#039;&#039;&#039;Slot 6&#039;&#039;&#039;: [[Special:MyLanguage/Toolbelt|Toolbelt]]&lt;br /&gt;
** [[Special:MyLanguage/Wrench|Wrench]]&lt;br /&gt;
** [[Special:MyLanguage/Crowbar|Crowbar]]&lt;br /&gt;
** [[Special:MyLanguage/Hand Drill|Hand Drill]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
** [[Special:MyLanguage/Cable Cutters|Wire Cutters]]&lt;br /&gt;
** [[Special:MyLanguage/Welder|Welder]]&lt;br /&gt;
*** [[Special:MyLanguage/Gas Canister|Gas Canister]] with 5712 kPa of fuel&lt;br /&gt;
** [[Special:MyLanguage/Screwdriver|Screwdriver]]&lt;br /&gt;
** [[Special:MyLanguage/Angle Grinder|Grinder]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
** [[Special:MyLanguage/Cable Coil|Cable Coil]] x50&lt;br /&gt;
* &#039;&#039;&#039;Left Hand&#039;&#039;&#039;: Empty&lt;br /&gt;
* &#039;&#039;&#039;Right Hand&#039;&#039;&#039;: [[Special:MyLanguage/Duct Tape|Duct Tape]] (100%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lander == &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
This game would be impossible without the support of our main sponsor: whoever the hell dropped us in space or on a planet with nothing but flares and containers. Thanks, invisible benefactor cursing me to a certain eventual death!&lt;br /&gt;
&lt;br /&gt;
Besides spawning with a bunch of crates attached, the [[Special:MyLanguage/Lander|Lander]] also spawns with a [[Special:MyLanguage/Portable Tank|Portable Tank]] with 7576 kPa of Oxygen attached&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 1 === &amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Kit (Arc Furnace)|Kit (Arc Furnace)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Autolathe)|Kit (Autolathe)]]&lt;br /&gt;
* [[Special:MyLanguage/Iron Frames|Iron Frames]] (30)&lt;br /&gt;
* [[Special:MyLanguage/Iron Sheets|Iron Sheets]] (50)&lt;br /&gt;
* [[Special:MyLanguage/Plastic Sheets|Plastic Sheets]] (50)&lt;br /&gt;
* [[Special:MyLanguage/Power Controller|Power Controller]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Kit (Solid Generator)|Kit (Solid Generator)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit_(Iron_Walls)|Kit (Iron Wall)]] (30)&lt;br /&gt;
* [[Special:MyLanguage/Solar Panel|Kit (Solar Panel)]] (1)&lt;br /&gt;
* [[Special:MyLanguage/Glass Sheets|Glass Sheets]] (50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 2 === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Active Vent|Kit (Active Vent)]]&lt;br /&gt;
* [[Special:MyLanguage/Console|Kit (Consoles)]]&lt;br /&gt;
* [[Special:MyLanguage/Door|Kit (Door)]] (2) (They are airtight.)&lt;br /&gt;
* [[Special:MyLanguage/Circuitboard (Airlock)|Circuitboard (Airlock)]]&lt;br /&gt;
* [[Special:MyLanguage/Pipe Valve|Pipe Valve]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]] (Full charge)&lt;br /&gt;
* [[Special:MyLanguage/Data Disk|Data Disk]]&lt;br /&gt;
* [[Special:MyLanguage/Sensors|Kit (Sensors)]]&lt;br /&gt;
* [[Special:MyLanguage/Battery Charger|Battery Charger]]&lt;br /&gt;
* [[Special:MyLanguage/Pipe|Construction Kit (Pipe)]] (20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Consumable Supplies === &amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Road Flare|Road Flare]] (20)&lt;br /&gt;
* [[Special:MyLanguage/Circuitboard (Advanced Airlock)|Circuitboard (Advanced Airlock)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Small Flag)|Kit (Small Flag)]] (10)&lt;br /&gt;
* [[Special:MyLanguage/Spray Paint|Spray Paint]] (5 cans: Blue, Green, Yellow, Red, White)&lt;br /&gt;
* [[Special:MyLanguage/Labeller|Labeller]]&lt;br /&gt;
* [[Special:MyLanguage/Tracking Beacon|Tracking Beacon]]&lt;br /&gt;
** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Organic Supplies 1 === &amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Egg Carton|Egg Carton]]&lt;br /&gt;
** [[Special:MyLanguage/Fertilized Egg|Fertilized Egg]] (6)&lt;br /&gt;
* [[Special:MyLanguage/Potato|Potato]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Wheat|Wheat]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Corn|Corn]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Fern|Fern]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Tomato|Tomato]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Pumpkin|Pumpkin]] (1)&lt;br /&gt;
* [[Special:MyLanguage/Soybean|Soybean]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Soybean|Mushroom]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Soybean|Rice]] (3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Residential Supplies === &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Water Bottle|Water Bottle]] (3, fully filled)&lt;br /&gt;
* [[Special:MyLanguage/Tomato Soup|Tomato Soup]]&lt;br /&gt;
* [[Special:MyLanguage/Corn Soup|Corn Soup]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Tables)|Kit (Tables)]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Kit (Locker)|Kit (Locker)]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Microwave|Microwave]]&lt;br /&gt;
* [[Special:MyLanguage/Ground Penetrating Radar|Ground Penetrating Radar]]&lt;br /&gt;
* [[Special:MyLanguage/Cartridge#Ore Scanner|Cartridge (Ore Scanner)]]&lt;br /&gt;
** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Portable Appliance Kits === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Portable Air Conditioner|Kit (Portable Air Conditioner)]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Air Scrubber|Kit (Portable Scrubber)]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Hydroponics|Kit (Portable Hydroponics)]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Generator|Kit (Portable Generator)]]&lt;br /&gt;
* [[Special:MyLanguage/Liquid Canister|Liquid Canister]]: Water (3807 kPa)&lt;br /&gt;
* [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] (2) with full charge&lt;br /&gt;
* [[Special:MyLanguage/Duct Tape|Duct Tape]] (2, 100%)&lt;br /&gt;
* [[Special:MyLanguage/Wrench|Wrench]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Vulcan, Venus = &amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
Since [[Special:MyLanguage/Worlds#Vulcan|Vulcan]] and [[Special:MyLanguage/Worlds#Venus|Venus]] are much hotter and mostly without any ices, the starting gear on those worlds is different, including a Communications Crate but not starting you with any seeds&lt;br /&gt;
&lt;br /&gt;
The player starts out with a [[Special:MyLanguage/Hardsuit|Hardsuit]], [[Special:MyLanguage/Hardsuit Helmet|Hardsuit Helmet]] and [[Special:MyLanguage/Hardsuit Jetpack|Hardsuit Jetpack]], with the [[#Player Inventory|same gear as above]], except with all tools and the starting duct tape being upgraded to Mk II.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lander == &amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
On Vulcan and Venus, the Lander spawns with [[#Construction Supplies 1|Construction Supplies 1]] and [[#Construction Supplies 2|Construction Supplies 2]], but also spawns with 3 other, different crates.&lt;br /&gt;
&lt;br /&gt;
On Venus, besides spawning with a [[Special:MyLanguage/Portable Tank|Portable Tank]] with 7576 kPa of Oxygen, it also spawns with a [[Special:MyLanguage/Portable Tank|Portable Tank]] with 7576 kPa of Water attached as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Organic Supplies === &amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Tomato Soup|Tomato Soup]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Corn Soup|Corn Soup]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Pumpkin Soup|Pumpkin Soup]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Cereal Bar|Cereal Bar]] (2 on Vulcan, 1 on Venus)&lt;br /&gt;
* [[Special:MyLanguage/Water Bottle|Water Bottle]] (2 on Vulcan, 3 on Venus)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Misc Crate === &amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Portable Air Conditioner|Kit (Portable Air Conditioner)]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Air Scrubber|Kit (Portable Scrubber)]]&lt;br /&gt;
* [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] (2) with full charge&lt;br /&gt;
* [[Special:MyLanguage/Credit Card|Credit Card]] with €600&lt;br /&gt;
* [[Special:MyLanguage/Fire Extinguisher|Fire Extinguisher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Communications Crate === &amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Computer|Kit (Computer)]]&lt;br /&gt;
* [[Special:MyLanguage/Motherboard (Communications)|Motherboard (Communications)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Landing Pad) Landing Pad|Kit (Landing Pad)]]&lt;br /&gt;
* [[Special:MyLanguage/Satellite Dish|Kit (Satellite Dish)]]&lt;br /&gt;
* [[Special:MyLanguage/Vending Machine|Kit (Vending Machine)]]&lt;br /&gt;
* [[Special:MyLanguage/Steel Sheets|Steel Sheets]] (2)&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Weather_Station&amp;diff=10425</id>
		<title>Weather Station</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Weather_Station&amp;diff=10425"/>
		<updated>2021-03-13T03:38:19Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Removed &amp;quot;non-writable&amp;quot; from Mode (it doesn&amp;#039;t do anything, but still shows up as writable in game)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Weather Station)&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 8g [[Iron]], 3g [[Gold]], 5g [[Copper]], 3g [[Steel]]&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Weather Station&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Weather Station)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Weather Station)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Weather Station&#039;&#039;&#039; waits for and warns about weather events such as [[Special:MyLanguage/Storm|Storms]].&lt;br /&gt;
&lt;br /&gt;
When turned on, the light on the Weather Station starts glowing green when there is no event incoming. If there is an event incoming, it lights up yellow, or red if an event is already occuring.&lt;br /&gt;
&lt;br /&gt;
It will not do anything when placed indoors, but will not flash an error, instead lighting up green in all cases.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
=== Mode Values ===&lt;br /&gt;
These lists the values and meanings for the &amp;quot;Mode&amp;quot; property of the Weather Station.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Value !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| 0 || No Storm&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Storm Incoming&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Currently in Storm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || Does not function&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Locks the Weather Station, when set to 1. Unlocks it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Currently unused.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the Weather Station on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the Weather Station is receiving power and is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Currently unused.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || Returns the setting of the current mode of the Weather Station. (See [[#Mode_Values|Mode Values]])&lt;br /&gt;
|-&lt;br /&gt;
| NextWeatherEventTime || Float || Returns the time in seconds until a storm that is incoming starts, otherwise returns 0&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the Weather Station is currently flashing an error. (0 for no, 1 for yes, currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Returns whether the Weather Station is locked. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the Weather Station is set to on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power needed for the Weather Station.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Kit_(Weather_Station)&amp;diff=10424</id>
		<title>Kit (Weather Station)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Kit_(Weather_Station)&amp;diff=10424"/>
		<updated>2021-03-13T03:34:19Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Redirect to Weather Station page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Weather Station]]&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Weather_Station&amp;diff=10423</id>
		<title>Weather Station</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Weather_Station&amp;diff=10423"/>
		<updated>2021-03-13T03:33:08Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Created page with &amp;quot;&amp;lt;languages/&amp;gt; &amp;lt;translate&amp;gt; &amp;lt;!--T:1--&amp;gt; {{Itembox  | name        = Kit (Weather Station)  | createdwith = Electronics Printer, Fabricator  | cost        = 8g Iron, 3g...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Weather Station)&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 8g [[Iron]], 3g [[Gold]], 5g [[Copper]], 3g [[Steel]]&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Weather Station&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Weather Station)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Weather Station)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Weather Station&#039;&#039;&#039; waits for and warns about weather events such as [[Special:MyLanguage/Storm|Storms]].&lt;br /&gt;
&lt;br /&gt;
When turned on, the light on the Weather Station starts glowing green when there is no event incoming. If there is an event incoming, it lights up yellow, or red if an event is already occuring.&lt;br /&gt;
&lt;br /&gt;
It will not do anything when placed indoors, but will not flash an error, instead lighting up green in all cases.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
=== Mode Values ===&lt;br /&gt;
These lists the values and meanings for the &amp;quot;Mode&amp;quot; property of the Weather Station.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Value !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| 0 || No Storm&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Storm Incoming&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Currently in Storm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || Does not function (non-writable)&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Locks the Weather Station, when set to 1. Unlocks it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Currently unused.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the Weather Station on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the Weather Station is receiving power and is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Currently unused.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || Returns the setting of the current mode of the Weather Station. (See [[#Mode_Values|Mode Values]])&lt;br /&gt;
|-&lt;br /&gt;
| NextWeatherEventTime || Float || Returns the time in seconds until a storm that is incoming starts, otherwise returns 0&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the Weather Station is currently flashing an error. (0 for no, 1 for yes, currently unused)&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Returns whether the Weather Station is locked. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the Weather Station is set to on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power needed for the Weather Station.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Storm&amp;diff=10422</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Storm&amp;diff=10422"/>
		<updated>2021-03-13T02:19:12Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Fixed links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A storm is an extreme weather condition found on some worlds, including [[Special:MyLanguage/Worlds#Mars|Mars]].&lt;br /&gt;
&lt;br /&gt;
In addition to severely reducing visibility, storms can blow away loose items, damage equipment, and blow away players, especially if they are not touching a floor.&lt;br /&gt;
&lt;br /&gt;
Items and structures that are known to be damaged by storms include:&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/Solar Panel|Solar Panels]]&lt;br /&gt;
* Any loose items&lt;br /&gt;
* The starting [[Special:MyLanguage/Lander|Lander]]&lt;br /&gt;
&lt;br /&gt;
Damaged items and structures can be repaired using [[Special:MyLanguage/Duct Tape|Duct Tape]].&lt;br /&gt;
&lt;br /&gt;
Players can get advance warning of a storm by using a [[Special:MyLanguage/Weather Station|Weather Station]].&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=10413</id>
		<title>Starting Gear</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=10413"/>
		<updated>2021-03-11T19:09:26Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Edited lander starting gear to reflect current starting gear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
[[Category:Basics]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
When starting a new game in any scenario besides Vulcan, the following items are available to the player. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Inventory == &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
The following is directly available to the player in their personal inventory: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Slot 1&#039;&#039;&#039;: [[Special:MyLanguage/Helmet|Helmet]] (no inventory)&lt;br /&gt;
* &#039;&#039;&#039;Slot 2&#039;&#039;&#039;: [[Special:MyLanguage/Glasses|Glasses]] (empty)&lt;br /&gt;
* &#039;&#039;&#039;Slot 3&#039;&#039;&#039;: [[Special:MyLanguage/EVA Suit|EVA Suit]]&lt;br /&gt;
** [[Special:MyLanguage/Gas Canister|Gas Canister]]: Air (5700 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Gas Canister|Gas Canister]]: Waste (0 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]] with full charge&lt;br /&gt;
** 3 [[Special:MyLanguage/Filter|Filters (CO2)]]&lt;br /&gt;
* &#039;&#039;&#039;Slot 4&#039;&#039;&#039;: Jetpack + Backpack&lt;br /&gt;
** [[Special:MyLanguage/Canister|Canister]]: Propellant (5712 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Pill (Medical)|Pill (Medical)]]&lt;br /&gt;
** [[Special:MyLanguage/Handheld Tablet|Handheld Tablet]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
*** Empty cartridge slot&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Tracker|Cartridge (Tracker)]]&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Network Analyzer|Cartridge (Network Analyzer)]]&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Atmos Analyzer|Cartridge (Atmos Analyzer)]]&lt;br /&gt;
** [[Special:MyLanguage/Mining Belt|Mining Belt]]&lt;br /&gt;
*** [[Special:MyLanguage/Mining Drill|Mining Drill]] &lt;br /&gt;
**** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
*** [[Special:MyLanguage/Pickaxe|Pickaxe]]&lt;br /&gt;
*** 7 empty ore slots&lt;br /&gt;
** 20 [[Special:MyLanguage/Road Flare|Road Flares]]&lt;br /&gt;
** [[Special:MyLanguage/Portable Solar Panel|Portable Solar Panel]]&lt;br /&gt;
* &#039;&#039;&#039;Slot 5&#039;&#039;&#039;: [[Special:MyLanguage/Jump_Suit_(Orange)|Orange Uniform]]&lt;br /&gt;
** [[Special:MyLanguage/Tomato Soup|Tomato Soup]]&lt;br /&gt;
** [[Special:MyLanguage/Water Bottle|Water Bottle]]&lt;br /&gt;
** [[Special:MyLanguage/Credit Card|Credit Card]] with €0&lt;br /&gt;
* &#039;&#039;&#039;Slot 6&#039;&#039;&#039;: [[Special:MyLanguage/Toolbelt|Toolbelt]]&lt;br /&gt;
** [[Special:MyLanguage/Wrench|Wrench]]&lt;br /&gt;
** [[Special:MyLanguage/Crowbar|Crowbar]]&lt;br /&gt;
** [[Special:MyLanguage/Hand Drill|Hand Drill]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
** [[Special:MyLanguage/Cable Cutters|Wire Cutters]]&lt;br /&gt;
** [[Special:MyLanguage/Welder|Welder]]&lt;br /&gt;
*** [[Special:MyLanguage/Gas Canister|Gas Canister]] with 5712 kPa of fuel&lt;br /&gt;
** [[Special:MyLanguage/Screwdriver|Screwdriver]]&lt;br /&gt;
** [[Special:MyLanguage/Angle Grinder|Grinder]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
** [[Special:MyLanguage/Cable Coil|Cable Coil]] x50&lt;br /&gt;
* &#039;&#039;&#039;Left Hand&#039;&#039;&#039;: Empty&lt;br /&gt;
* &#039;&#039;&#039;Right Hand&#039;&#039;&#039;: [[Special:MyLanguage/Duct Tape|Duct Tape]] (100%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lander == &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
This game would be impossible without the support of our main sponsor: whoever the hell dropped us in space or on a planet with nothing but flares and containers. Thanks, invisible benefactor cursing me to a certain eventual death!&lt;br /&gt;
&lt;br /&gt;
Besides spawning with a bunch of crates attached, the [[Special:MyLanguage/Lander|Lander]] also spawns with a [[Special:MyLanguage/Portable Tank|Portable Tank]] with 7576 kPa of Oxygen attached&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 1 === &amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Kit (Arc Furnace)|Kit (Arc Furnace)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Autolathe)|Kit (Autolathe)]]&lt;br /&gt;
* [[Special:MyLanguage/Iron Frames|Iron Frames]] (30)&lt;br /&gt;
* [[Special:MyLanguage/Iron Sheets|Iron Sheets]] (50)&lt;br /&gt;
* [[Special:MyLanguage/Plastic Sheets|Plastic Sheets]] (50)&lt;br /&gt;
* [[Special:MyLanguage/Power Controller|Power Controller]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Kit (Solid Generator)|Kit (Solid Generator)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit_(Iron_Walls)|Kit (Iron Wall)]] (30)&lt;br /&gt;
* [[Special:MyLanguage/Solar Panel|Kit (Solar Panel)]] (1)&lt;br /&gt;
* [[Special:MyLanguage/Glass Sheets|Glass Sheets]] (50)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 2 === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Active Vent|Kit (Active Vent)]]&lt;br /&gt;
* [[Special:MyLanguage/Console|Kit (Consoles)]]&lt;br /&gt;
* [[Special:MyLanguage/Door|Kit (Door)]] (2) (They are airtight.)&lt;br /&gt;
* [[Special:MyLanguage/Circuitboard (Airlock)|Circuitboard (Airlock)]]&lt;br /&gt;
* [[Special:MyLanguage/Pipe Valve|Pipe Valve]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]] (Full charge)&lt;br /&gt;
* [[Special:MyLanguage/Data Disk|Data Disk]]&lt;br /&gt;
* [[Special:MyLanguage/Sensors|Kit (Sensors)]]&lt;br /&gt;
* [[Special:MyLanguage/Battery Charger|Battery Charger]]&lt;br /&gt;
* [[Special:MyLanguage/Pipe|Construction Kit (Pipe)]] (20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Consumable Supplies === &amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Road Flare|Road Flare]] (20)&lt;br /&gt;
* [[Special:MyLanguage/Circuitboard (Advanced Airlock)|Circuitboard (Advanced Airlock)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Small Flag)|Kit (Small Flag)]] (10)&lt;br /&gt;
* [[Special:MyLanguage/Spray Paint|Spray Paint]] (5 cans: Blue, Green, Yellow, Red, White)&lt;br /&gt;
* [[Special:MyLanguage/Labeller|Labeller]]&lt;br /&gt;
* [[Special:MyLanguage/Tracking Beacon|Tracking Beacon]]&lt;br /&gt;
** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Organic Supplies 1 === &amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Egg Carton|Egg Carton]]&lt;br /&gt;
** [[Special:MyLanguage/Fertilized Egg|Fertilized Egg]] (6)&lt;br /&gt;
* [[Special:MyLanguage/Potato|Potato]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Wheat|Wheat]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Corn|Corn]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Fern|Fern]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Tomato|Tomato]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Pumpkin|Pumpkin]] (1)&lt;br /&gt;
* [[Special:MyLanguage/Soybean|Soybean]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Soybean|Mushroom]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Soybean|Rice]] (3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Residential Supplies === &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Water Bottle|Water Bottle]] (3, fully filled)&lt;br /&gt;
* [[Special:MyLanguage/Tomato Soup|Tomato Soup]]&lt;br /&gt;
* [[Special:MyLanguage/Corn Soup|Corn Soup]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Tables)|Kit (Tables)]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Kit (Locker)|Kit (Locker)]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Microwave|Microwave]]&lt;br /&gt;
* [[Special:MyLanguage/Ground Penetrating Radar|Ground Penetrating Radar]]&lt;br /&gt;
* [[Special:MyLanguage/Cartridge#Ore Scanner|Cartridge (Ore Scanner)]]&lt;br /&gt;
** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Portable Appliance Kits === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Portable Air Conditioner|Kit (Portable Air Conditioner)]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Air Scrubber|Kit (Portable Scrubber)]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Hydroponics|Kit (Portable Hydroponics)]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Generator|Kit (Portable Generator)]]&lt;br /&gt;
* [[Special:MyLanguage/Liquid Canister|Liquid Canister]]: Water (3807 kPa)&lt;br /&gt;
* [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] (2) with full charge&lt;br /&gt;
* [[Special:MyLanguage/Duct Tape|Duct Tape]] (2, 100%)&lt;br /&gt;
* [[Special:MyLanguage/Wrench|Wrench]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=10412</id>
		<title>Starting Gear</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Starting_Gear&amp;diff=10412"/>
		<updated>2021-03-11T18:01:53Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Edited player inventory starting gear to reflect current starting gear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
[[Category:Basics]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
When starting a new game in any scenario besides Vulcan, the following items are available to the player. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Inventory == &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
The following is directly available to the player in their personal inventory: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Slot 1&#039;&#039;&#039;: [[Special:MyLanguage/Helmet|Helmet]] (no inventory)&lt;br /&gt;
* &#039;&#039;&#039;Slot 2&#039;&#039;&#039;: [[Special:MyLanguage/Glasses|Glasses]] (empty)&lt;br /&gt;
* &#039;&#039;&#039;Slot 3&#039;&#039;&#039;: [[Special:MyLanguage/EVA Suit|EVA Suit]]&lt;br /&gt;
** [[Special:MyLanguage/Gas Canister|Gas Canister]]: Air (5700 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Gas Canister|Gas Canister]]: Waste (0 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]] with full charge&lt;br /&gt;
** 3 [[Special:MyLanguage/Filter|Filters (CO2)]]&lt;br /&gt;
* &#039;&#039;&#039;Slot 4&#039;&#039;&#039;: Jetpack + Backpack&lt;br /&gt;
** [[Special:MyLanguage/Canister|Canister]]: Propellant (5712 kPa)&lt;br /&gt;
** [[Special:MyLanguage/Pill (Medical)|Pill (Medical)]]&lt;br /&gt;
** [[Special:MyLanguage/Handheld Tablet|Handheld Tablet]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
*** Empty cartridge slot&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Tracker|Cartridge (Tracker)]]&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Network Analyzer|Cartridge (Network Analyzer)]]&lt;br /&gt;
** [[Special:MyLanguage/Cartridge#Atmos Analyzer|Cartridge (Atmos Analyzer)]]&lt;br /&gt;
** [[Special:MyLanguage/Mining Belt|Mining Belt]]&lt;br /&gt;
*** [[Special:MyLanguage/Mining Drill|Mining Drill]] &lt;br /&gt;
**** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
*** [[Special:MyLanguage/Pickaxe|Pickaxe]]&lt;br /&gt;
*** 7 empty ore slots&lt;br /&gt;
** 20 [[Special:MyLanguage/Road Flare|Road Flares]]&lt;br /&gt;
** [[Special:MyLanguage/Portable Solar Panel|Portable Solar Panel]]&lt;br /&gt;
* &#039;&#039;&#039;Slot 5&#039;&#039;&#039;: [[Special:MyLanguage/Jump_Suit_(Orange)|Orange Uniform]]&lt;br /&gt;
** [[Special:MyLanguage/Tomato Soup|Tomato Soup]]&lt;br /&gt;
** [[Special:MyLanguage/Water Bottle|Water Bottle]]&lt;br /&gt;
** [[Special:MyLanguage/Credit Card|Credit Card]] with €0&lt;br /&gt;
* &#039;&#039;&#039;Slot 6&#039;&#039;&#039;: [[Special:MyLanguage/Toolbelt|Toolbelt]]&lt;br /&gt;
** [[Special:MyLanguage/Wrench|Wrench]]&lt;br /&gt;
** [[Special:MyLanguage/Crowbar|Crowbar]]&lt;br /&gt;
** [[Special:MyLanguage/Hand Drill|Hand Drill]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
** [[Special:MyLanguage/Cable Cutters|Wire Cutters]]&lt;br /&gt;
** [[Special:MyLanguage/Welder|Welder]]&lt;br /&gt;
*** [[Special:MyLanguage/Gas Canister|Gas Canister]] with 5712 kPa of fuel&lt;br /&gt;
** [[Special:MyLanguage/Screwdriver|Screwdriver]]&lt;br /&gt;
** [[Special:MyLanguage/Angle Grinder|Grinder]]&lt;br /&gt;
*** [[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]] with full charge&lt;br /&gt;
** [[Special:MyLanguage/Cable Coil|Cable Coil]] x50&lt;br /&gt;
* &#039;&#039;&#039;Left Hand&#039;&#039;&#039;: Empty&lt;br /&gt;
* &#039;&#039;&#039;Right Hand&#039;&#039;&#039;: [[Special:MyLanguage/Duct Tape|Duct Tape]] (100%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Supply Containers == &amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
This game would be impossible without the support of our main sponsor: whoever the hell dropped us in space or on a planet with nothing but flares and containers. Thanks, invisible benefactor cursing me to a certain eventual death!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 1 === &amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Kit (Arc Furnace)|Kit (Arc Furnace)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Autolathe)|Kit (Autolathe)]]&lt;br /&gt;
* [[Special:MyLanguage/Iron Frames|Iron Frames]] (30)&lt;br /&gt;
* [[Special:MyLanguage/Iron Sheets|Iron Sheets]] (50)&lt;br /&gt;
* [[Special:MyLanguage/Plastic Sheets|Plastic Sheets]] (50)&lt;br /&gt;
* [[Special:MyLanguage/Power Controller|Power Controller]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Kit (Solid Generator)|Kit (Solid Generator)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit_(Iron_Walls)|Kit (Iron Wall)]] (30)&lt;br /&gt;
* [[Special:MyLanguage/Solar Panel|Kit (Solar Panel)]] (1)&lt;br /&gt;
* [[Special:MyLanguage/Glass Sheets|Glass Sheets]] (50)&lt;br /&gt;
&lt;br /&gt;
=== Construction Supplies 2 === &amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Active Vent|Kit (Active Vent)]]&lt;br /&gt;
* [[Special:MyLanguage/Console|Kit (Consoles)]]&lt;br /&gt;
* [[Special:MyLanguage/Door|Kit (Door)]] (2) (They are airtight.)&lt;br /&gt;
* [[Special:MyLanguage/Circuitboard (Airlock)|Circuitboard (Airlock)]]&lt;br /&gt;
* [[Special:MyLanguage/Pipe Valve|Pipe Valve]] (2)&lt;br /&gt;
* [[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]] (Full charge)&lt;br /&gt;
* [[Special:MyLanguage/Data Disk|Data Disk]]&lt;br /&gt;
* [[Special:MyLanguage/Sensors|Kit (Sensors)]]&lt;br /&gt;
* [[Special:MyLanguage/Battery Charger|Battery Charger]]&lt;br /&gt;
* [[Special:MyLanguage/Pipe|Construction Kit (Pipe)]] (20)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Consumable Supplies === &amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Road Flare|Road Flare]] (20)&lt;br /&gt;
* [[Special:MyLanguage/Circuitboard (Advanced Airlock Control)|Circuitboard (Advanced Airlock Control)]]&lt;br /&gt;
* [[Special:MyLanguage/Kit (Small Flag)|Kit (Small Flag)]] (10)&lt;br /&gt;
* [[Special:MyLanguage/Spray Paint|Spray Paint]] (5 cans: Blue, Green, Yellow, Red, White)&lt;br /&gt;
* [[Special:MyLanguage/Labeller|Labeller]]&lt;br /&gt;
* [[Special:MyLanguage/Tracking Beacon|Tracking Beacon]] (Full charge Battery Small)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Organics Supplies 1 === &amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Fertilized Egg|Fertilized Egg]] (3)&lt;br /&gt;
* [[Special:MyLanguage/Potato|Potato]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Wheat|Wheat]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Corn|Corn]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Fern|Fern]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Tomato|Tomato]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Pumpkin|Pumpkin]] (1)&lt;br /&gt;
* [[Special:MyLanguage/Cereal Bar|Cereal Bar]] (2 at 100%)&lt;br /&gt;
* [[Special:MyLanguage/Soybean|Soybean]] (5)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Organics Supplies 2 === &amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Flower|Flower (Blue)]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Flower|Flower (Green)]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Flower|Flower (Orange)]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Flower|Flower (Red)]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Flower|Flower (Yellow)]] (5)&lt;br /&gt;
* [[Special:MyLanguage/Cereal Bar|Cereal Bar]] (5 at 100%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Free-floating objects === &amp;lt;!--T:35--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
The following are individually strewn about within the crates&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
* [[Special:MyLanguage/Portable Air Conditioner|Portable Air Conditioner]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Air Scrubber|Portable Air Scrubber]]&lt;br /&gt;
* [[Special:MyLanguage/Portable Tank|Portable Tank]] (7576 kPa of Oxygen)&lt;br /&gt;
* [[Special:MyLanguage/Road Flare|Road Flare]] (7, all lit).&lt;br /&gt;
* [[Special:MyLanguage/Portable Hydroponics|Portable Hydroponics]], equipped with a [[Special:MyLanguage/Gas Canister|Gas Canister]] containing Water (231 kPa)&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=8987</id>
		<title>Solar Logic Circuits Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=8987"/>
		<updated>2019-12-22T23:32:58Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Fixed the previous edit, I confused myself&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
Due to the frequency of game updates, all solutions are subject to change and may or may not be functional.&lt;br /&gt;
&lt;br /&gt;
== Ecliptic Solar Tracking ==&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Eearslya, Neouni, 𝕽𝖘𝖆𝟗𝟕 and everyone of the #logic-circuit-discussion&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1510.7155 and up&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 2 [[Sensors|Kit (Sensors)]]&lt;br /&gt;
* 4 [[Kit (Logic I/O)]]&lt;br /&gt;
* 2 [[Kit (Logic Memory)]]&lt;br /&gt;
* 2 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
This setup takes advantage of the new Horizontal Mode of the [[Sensors#Daylight_Sensor|Daylight Sensor]], and as such, is a very compact setup. It provides 99% efficiency during the day, only dropping below when the sun is beyond the solar panel&#039;s vertical range (less than 15 degrees above the horizon).&lt;br /&gt;
&lt;br /&gt;
To set the second sensor into Horizontal mode, you will need to use a [[Kit (Logic I/O)|Logic Writer]] and a [[Kit (Logic Memory)|Logic Memory]]. Set the Memory to 1, and set the Writer to write to the Daylight Sensor&#039;s Mode variable. Once the mode is written to the sensor, you can deconstruct and re-use the I/O and Memory units. They do not need to be left in place to keep the mode set.&lt;br /&gt;
&lt;br /&gt;
[[File:Tilted Solar Tracking.png|full|Diagram]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* Sensor 1: MUST be facing upwards, Mode 0 (Default)&lt;br /&gt;
* Sensor 2:  MUST be facing up-side-down, rotated so the power input is facing north, Mode 1 (Horizontal)&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t forget to write the mode to Sensor 2&#039;&#039;&#039; &#039;&#039;once written it will remember it&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Rotations ====&lt;br /&gt;
We use specific rotations for the daylight sensor and solar panels in this setup to save a Logic Math and a Logic Memory. Refer to this table below to see how your daylight sensor and panels should be rotated. (Note: Sunrise is in the East.)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! If the solar panel&#039;s power connector points: !! West !! North !! East !! South &lt;br /&gt;
|-&lt;br /&gt;
| Then rotate Sensor 2&#039;s power input: || North || East || South || West &lt;br /&gt;
|}&lt;br /&gt;
You can also remember how Sensor 2 has to be rotated by remembering that when the power port for the solar panel is facing forward, then the data port for the daylight sensor is facing to the right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Credit for alternatives: PoolSharkFOG&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This setup can be also programmed in an IC10 chip which saves power because you need only 5 chips instead of 8.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1 IC10 Chip plus IC housing&amp;lt;br&amp;gt;&lt;br /&gt;
2 sensors setup as shown above&amp;lt;br&amp;gt;&lt;br /&gt;
2 memory&amp;lt;br&amp;gt;&lt;br /&gt;
2 Batch Writers that read from memory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Connect &#039;&#039;&#039;Sensor1&#039;&#039;&#039; to &#039;&#039;&#039;d0&#039;&#039;&#039;, &#039;&#039;&#039;Sensor2&#039;&#039;&#039; to &#039;&#039;&#039;d1&#039;&#039;&#039;, &#039;&#039;&#039;Memory1&#039;&#039;&#039; to &#039;&#039;&#039;d2&#039;&#039;&#039;, &#039;&#039;&#039;Memory2&#039;&#039;&#039; to &#039;&#039;&#039;d3&#039;&#039;&#039;. &lt;br /&gt;
BatchWriter Horizontal should read from &#039;&#039;&#039;Memory1&#039;&#039;&#039; and BatchWriter Vertical should read from &#039;&#039;&#039;Memory2&#039;&#039;&#039; and both ofcourse write to the solar panels. &lt;br /&gt;
Use the same setup for the power connector directions as shown above. You do not have to write the mode, this is done in code.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here is the code for the ic10 chip: [https://stationeering.com/tools/ic#eyJwcm9ncmFtIjoiLy8gU2Vuc29yMSBmYWNlcyB1cCB0byBkMFxuLy8gU2Vuc29yMiBmYWNlcyBkb3duIHRvIGQxXG4vLyB7cG93ZXIgc29sYXIgcGFuZWwsIHBvd2VyIFNlbnNvcjJ9XG4vLyB7V2VzdCwgTm9ydGh9XG4vLyB7Tm9ydGgsIEVhc3R9XG4vLyB7RWFzdCwgU291dGh9XG4vLyB7U291dCwgV2VzdH1cbi8vIENvbm5lY3QgTWVtb3J5MSB0byBkMiBhbmQgTWVtb3J5MiB0byBkM1xuLy8gQmF0Y2ggV3JpdGVycyBtdXN0IHdyaXRlIHRvIFNvbGFyIFBhbmVsOlxuLy8gICAgQmF0Y2hXcml0ZXIxOmluO01lbW9yeTE7dmFyOkhvcml6b250YWxcbi8vICAgIEJhdGNoV3JpdGVyMjppbjtNZW1vcnkyO3ZhcjpWZXJ0aWNhbFxuLy8gZG8gbm90IGluY2x1ZGUgdGhlc2UgY29tbWVudHNcbi8vID09PT09PT09PT09PT09PT09PT09PT09PT09PT1cblxuYWxpYXMgU2Vuc29yMSBkMFxuYWxpYXMgU2Vuc29yMiBkMVxuYWxpYXMgQmF0Y2hIIGQyIFxuYWxpYXMgQmF0Y2hWIGQzXG5cbnNldHVwOlxucyBTZW5zb3IxIE1vZGUgMFxucyBTZW5zb3IyIE1vZGUgMVxuXG5sb29wOlxubCByMCBTZW5zb3IxIFNvbGFyQW5nbGVcbmwgcjEgU2Vuc29yMiBTb2xhckFuZ2xlXG5zdWIgcjAgNzUgcjBcbmRpdiByMCByMCAxLjVcbnMgQmF0Y2hWIFNldHRpbmcgcjBcbnMgQmF0Y2hIIFNldHRpbmcgcjFcbnlpZWxkXG5qIGxvb3BcbiIsInJlZ2lzdGVycyI6eyJpbyI6W3siU29sYXJBbmdsZSI6NTAsIk1vZGUiOjB9LHsiU29sYXJBbmdsZSI6NDUsIk1vZGUiOjF9LHsiU2V0dGluZyI6NDV9LHsiU2V0dGluZyI6MTYuNjY2NjY2NjY2NjY2NjY4fSx7fSx7fSx7fV0sImlvQ29ubmVjdGVkIjpbdHJ1ZSx0cnVlLHRydWUsdHJ1ZSx0cnVlLHRydWUsdHJ1ZV0sImludGVybmFsIjpbMCwwLDAsMCwwLDAsMCwwLDAsMCwwLDAsMCwwLDAsMCwwLDBdfSwicnVuQWZ0ZXJSZWdpc3RlckNoYW5nZSI6ZmFsc2UsInJ1bldpdGhFcnJvcnMiOmZhbHNlfQ== Simulator @ stationeering.com]&lt;br /&gt;
&lt;br /&gt;
== Accurate Solar Setup ==&lt;br /&gt;
&#039;&#039;&#039;Authors:&#039;&#039;&#039; Wooodiii, Corvus_bkgk, Enfantcool, Baksch&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Accurate (average error 1.3°), Auto-reset (variant), Power conserving (variant)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 10-12&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Math Formula:&#039;&#039;&#039; &amp;lt;code&amp;gt;f(x) = min((x-min(x,15))/1.5, 100)&amp;lt;/code&amp;gt; where &#039;&#039;&#039;x&#039;&#039;&#039; is the solar angle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: With the introduction of ecliptic solar angles, this setup no longer works at peak efficiency on worlds such as Mars and Europa which have the sun at an angle. This setup will still work on the Moon and in Space.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This setup is accurate, giving 495-500W throughout the day, with lower output only when the sun is lower than the panels can physically aim at. &lt;br /&gt;
&lt;br /&gt;
This setup adjusts for the fact that solar panels rotate through only 150 degrees. Instead of converting using 180/100, this setup converts by doing 150/100. It then clips the value at the edges, where the prior calculation would give elevations that are negative or greater than 100 (representing the fact that we would prefer the panel to track past 0 or 100, aiming all the way down to the horizon instead of stopping 15° short). The listed average error is nonzero only because of this completely unavoidable portion; the error is 0 throughout the 15°-165° portion of the day.&lt;br /&gt;
&lt;br /&gt;
This setup produces the equivalent of 274W averaged over a whole day/night cycle.&lt;br /&gt;
&lt;br /&gt;
Link to IC Programm : [https://stationeering.com/tools/ic/_14WyiGwVaP1]&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Sensors |Kit (Sensors)]] (&amp;quot;Daylight Sensor&amp;quot;)&lt;br /&gt;
* 2 [[Kit (Logic I/O)]] (1 &amp;quot;Logic Reader&amp;quot;, 1 &amp;quot;Batch Writer&amp;quot;)&lt;br /&gt;
* 3 [[Kit (Logic Memory)]]&lt;br /&gt;
* 4 [[Kit (Logic Processor)]] (2 &amp;quot;Math Unit&amp;quot;, 2 &amp;quot;Min/Max Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* The [[Sensors#Daylight_Sensor|Daylight Sensor]] should face the sunrise.&lt;br /&gt;
* Solar panels should be rotated such that 0% vertical faces the sunrise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (A) || Daylight sensor, Solar angle || Sun&#039;s angle above the horizon&lt;br /&gt;
|-&lt;br /&gt;
| Memory (15) || 15 || True angle of solar panels at 0 elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (1.5) || 1.5 || 150/100, the conversion constant from solar angle (range:15-165, i.e. 150) to panel elevation (range:0-100)&lt;br /&gt;
|-&lt;br /&gt;
| Min/Max Unit (B) || min(A,15) || Adjustment amount: 15, unless that would take A-B negative, in which case only enough to reach 0  (low edge case). Equivalent to min(A-B,0) but doesn&#039;t require storing 0. &lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (C) || A-B || Adjusted solar angle&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (D) || C/1.5 || Conversion from solar angle to panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (100) || 100 || Maximum possible panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Min/Max Unit (E) || min(D,100) || Cap elevation to 100 for solar angles past 165° (high edge case). Equivalent to doing min(A-B,165) before step D, but 100 is easier to set in memory than 165.&lt;br /&gt;
|-&lt;br /&gt;
| Batch Writer || E -&amp;gt; Solar panels, Vertical angle || Send elevation to solar panels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Accurate Solar Control.png]]&lt;br /&gt;
&lt;br /&gt;
=== Auto-Reset Variant ===&lt;br /&gt;
For panels that automatically reset their facing upon sunset, use two more components, and adjust the final min/max unit:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || 1 while daytime, 0 while nighttime&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (F)  || 100*L || Maximum panel elevation, now 100 during day and 0 at night&lt;br /&gt;
|-&lt;br /&gt;
| (from above) Min/Max Unit (E) || min(D,&#039;&#039;&#039;F&#039;&#039;&#039;) || Adjusted panel elevation (high edge adjustment)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power-Conserving Variant ===&lt;br /&gt;
To conserve power, it&#039;s possible to avoid running the entire circuit at night. A transformer can be controlled to power the main logic network above. In this way, only the two new components need to remain powered at all times.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || As in the auto-reset variant above&lt;br /&gt;
|-&lt;br /&gt;
| Logic Writer || L -&amp;gt; Transformer, On  || Transformer powers main logic network&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Easy/Compact Solar Setup ==&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Evie&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1068.5451&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Simple, Inaccurate (Average error: 7.5°)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: With the introduction of ecliptic solar angles, this setup no longer works at peak efficiency on worlds such as Mars and Europa which have the sun at an angle. This setup will still work on the Moon and in Space.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This imperfect setup is a common starting point. It starts off at 375w of power in the morning, builds up to 500w at zenith (noon) then back to 375. This is due to the fact that solars rotate through only 150 degrees of elevation and that this setup&#039;s math is correct only if they rotated through all 180 degrees of solar angle.&lt;br /&gt;
&lt;br /&gt;
This setup produces the equivalent of 239W averaged over a whole day/night cycle.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Sensors |Kit (Sensors)]]&lt;br /&gt;
* 2 [[Kit (Logic I/O)]]&lt;br /&gt;
* 1 [[Kit (Logic Memory)]]&lt;br /&gt;
* 1 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:Evie&#039;s Solar Circuit Setup.jpg|none|Solar Setup Diagram]]&lt;br /&gt;
[[File:Stationeers-compact solar logic.png|none|A super compact version]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The [[Daylight Sensor]] MUST be facing East (Sunrise), but its rotation doesn&#039;t matter.&lt;br /&gt;
* Solar panels should be rotated such as that 0% VERTICAL rotation faces East/Sunrise, and 100% VERTICAL faces West/Sunset. &lt;br /&gt;
* The [[Area Power Control]] is necessary for the circuit to stay powered during the night. It also hides all the modules from the rest of your system.&lt;br /&gt;
* Importantly, the solar input power doesn&#039;t directly connect to any of the logic writers. This not only ensures your system doesn&#039;t lose power but also prevents short-circuiting that would burn cables.&lt;br /&gt;
* Using 1.7 instead of 1.8 reduces the average error of this design to 6.5° and increases overall power generation, particularly in the afternoon.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=8986</id>
		<title>Solar Logic Circuits Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=8986"/>
		<updated>2019-12-22T23:26:59Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Tip for Ecliptic Solar Tracking sensor 2 orientation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
Due to the frequency of game updates, all solutions are subject to change and may or may not be functional.&lt;br /&gt;
&lt;br /&gt;
== Ecliptic Solar Tracking ==&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Eearslya, Neouni, 𝕽𝖘𝖆𝟗𝟕 and everyone of the #logic-circuit-discussion&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1510.7155 and up&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 2 [[Sensors|Kit (Sensors)]]&lt;br /&gt;
* 4 [[Kit (Logic I/O)]]&lt;br /&gt;
* 2 [[Kit (Logic Memory)]]&lt;br /&gt;
* 2 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
This setup takes advantage of the new Horizontal Mode of the [[Sensors#Daylight_Sensor|Daylight Sensor]], and as such, is a very compact setup. It provides 99% efficiency during the day, only dropping below when the sun is beyond the solar panel&#039;s vertical range (less than 15 degrees above the horizon).&lt;br /&gt;
&lt;br /&gt;
To set the second sensor into Horizontal mode, you will need to use a [[Kit (Logic I/O)|Logic Writer]] and a [[Kit (Logic Memory)|Logic Memory]]. Set the Memory to 1, and set the Writer to write to the Daylight Sensor&#039;s Mode variable. Once the mode is written to the sensor, you can deconstruct and re-use the I/O and Memory units. They do not need to be left in place to keep the mode set.&lt;br /&gt;
&lt;br /&gt;
[[File:Tilted Solar Tracking.png|full|Diagram]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* Sensor 1: MUST be facing upwards, Mode 0 (Default)&lt;br /&gt;
* Sensor 2:  MUST be facing up-side-down, rotated so the power input is facing north, Mode 1 (Horizontal)&lt;br /&gt;
* &#039;&#039;&#039;Don&#039;t forget to write the mode to Sensor 2&#039;&#039;&#039; &#039;&#039;once written it will remember it&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Rotations ====&lt;br /&gt;
We use specific rotations for the daylight sensor and solar panels in this setup to save a Logic Math and a Logic Memory. Refer to this table below to see how your daylight sensor and panels should be rotated. (Note: Sunrise is in the East.)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! If the solar panel&#039;s power connector points: !! West !! North !! East !! South &lt;br /&gt;
|-&lt;br /&gt;
| Then rotate Sensor 2&#039;s power input: || North || East || South || West &lt;br /&gt;
|}&lt;br /&gt;
You can also remember how Sensor 2 has to be rotated by remembering that when the power port for the solar panel is facing forward, then the data port for the daylight sensor is facing to the left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Credit for alternatives: PoolSharkFOG&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This setup can be also programmed in an IC10 chip which saves power because you need only 5 chips instead of 8.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1 IC10 Chip plus IC housing&amp;lt;br&amp;gt;&lt;br /&gt;
2 sensors setup as shown above&amp;lt;br&amp;gt;&lt;br /&gt;
2 memory&amp;lt;br&amp;gt;&lt;br /&gt;
2 Batch Writers that read from memory&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Connect &#039;&#039;&#039;Sensor1&#039;&#039;&#039; to &#039;&#039;&#039;d0&#039;&#039;&#039;, &#039;&#039;&#039;Sensor2&#039;&#039;&#039; to &#039;&#039;&#039;d1&#039;&#039;&#039;, &#039;&#039;&#039;Memory1&#039;&#039;&#039; to &#039;&#039;&#039;d2&#039;&#039;&#039;, &#039;&#039;&#039;Memory2&#039;&#039;&#039; to &#039;&#039;&#039;d3&#039;&#039;&#039;. &lt;br /&gt;
BatchWriter Horizontal should read from &#039;&#039;&#039;Memory1&#039;&#039;&#039; and BatchWriter Vertical should read from &#039;&#039;&#039;Memory2&#039;&#039;&#039; and both ofcourse write to the solar panels. &lt;br /&gt;
Use the same setup for the power connector directions as shown above. You do not have to write the mode, this is done in code.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here is the code for the ic10 chip: [https://stationeering.com/tools/ic#eyJwcm9ncmFtIjoiLy8gU2Vuc29yMSBmYWNlcyB1cCB0byBkMFxuLy8gU2Vuc29yMiBmYWNlcyBkb3duIHRvIGQxXG4vLyB7cG93ZXIgc29sYXIgcGFuZWwsIHBvd2VyIFNlbnNvcjJ9XG4vLyB7V2VzdCwgTm9ydGh9XG4vLyB7Tm9ydGgsIEVhc3R9XG4vLyB7RWFzdCwgU291dGh9XG4vLyB7U291dCwgV2VzdH1cbi8vIENvbm5lY3QgTWVtb3J5MSB0byBkMiBhbmQgTWVtb3J5MiB0byBkM1xuLy8gQmF0Y2ggV3JpdGVycyBtdXN0IHdyaXRlIHRvIFNvbGFyIFBhbmVsOlxuLy8gICAgQmF0Y2hXcml0ZXIxOmluO01lbW9yeTE7dmFyOkhvcml6b250YWxcbi8vICAgIEJhdGNoV3JpdGVyMjppbjtNZW1vcnkyO3ZhcjpWZXJ0aWNhbFxuLy8gZG8gbm90IGluY2x1ZGUgdGhlc2UgY29tbWVudHNcbi8vID09PT09PT09PT09PT09PT09PT09PT09PT09PT1cblxuYWxpYXMgU2Vuc29yMSBkMFxuYWxpYXMgU2Vuc29yMiBkMVxuYWxpYXMgQmF0Y2hIIGQyIFxuYWxpYXMgQmF0Y2hWIGQzXG5cbnNldHVwOlxucyBTZW5zb3IxIE1vZGUgMFxucyBTZW5zb3IyIE1vZGUgMVxuXG5sb29wOlxubCByMCBTZW5zb3IxIFNvbGFyQW5nbGVcbmwgcjEgU2Vuc29yMiBTb2xhckFuZ2xlXG5zdWIgcjAgNzUgcjBcbmRpdiByMCByMCAxLjVcbnMgQmF0Y2hWIFNldHRpbmcgcjBcbnMgQmF0Y2hIIFNldHRpbmcgcjFcbnlpZWxkXG5qIGxvb3BcbiIsInJlZ2lzdGVycyI6eyJpbyI6W3siU29sYXJBbmdsZSI6NTAsIk1vZGUiOjB9LHsiU29sYXJBbmdsZSI6NDUsIk1vZGUiOjF9LHsiU2V0dGluZyI6NDV9LHsiU2V0dGluZyI6MTYuNjY2NjY2NjY2NjY2NjY4fSx7fSx7fSx7fV0sImlvQ29ubmVjdGVkIjpbdHJ1ZSx0cnVlLHRydWUsdHJ1ZSx0cnVlLHRydWUsdHJ1ZV0sImludGVybmFsIjpbMCwwLDAsMCwwLDAsMCwwLDAsMCwwLDAsMCwwLDAsMCwwLDBdfSwicnVuQWZ0ZXJSZWdpc3RlckNoYW5nZSI6ZmFsc2UsInJ1bldpdGhFcnJvcnMiOmZhbHNlfQ== Simulator @ stationeering.com]&lt;br /&gt;
&lt;br /&gt;
== Accurate Solar Setup ==&lt;br /&gt;
&#039;&#039;&#039;Authors:&#039;&#039;&#039; Wooodiii, Corvus_bkgk, Enfantcool, Baksch&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Accurate (average error 1.3°), Auto-reset (variant), Power conserving (variant)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 10-12&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Math Formula:&#039;&#039;&#039; &amp;lt;code&amp;gt;f(x) = min((x-min(x,15))/1.5, 100)&amp;lt;/code&amp;gt; where &#039;&#039;&#039;x&#039;&#039;&#039; is the solar angle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: With the introduction of ecliptic solar angles, this setup no longer works at peak efficiency on worlds such as Mars and Europa which have the sun at an angle. This setup will still work on the Moon and in Space.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This setup is accurate, giving 495-500W throughout the day, with lower output only when the sun is lower than the panels can physically aim at. &lt;br /&gt;
&lt;br /&gt;
This setup adjusts for the fact that solar panels rotate through only 150 degrees. Instead of converting using 180/100, this setup converts by doing 150/100. It then clips the value at the edges, where the prior calculation would give elevations that are negative or greater than 100 (representing the fact that we would prefer the panel to track past 0 or 100, aiming all the way down to the horizon instead of stopping 15° short). The listed average error is nonzero only because of this completely unavoidable portion; the error is 0 throughout the 15°-165° portion of the day.&lt;br /&gt;
&lt;br /&gt;
This setup produces the equivalent of 274W averaged over a whole day/night cycle.&lt;br /&gt;
&lt;br /&gt;
Link to IC Programm : [https://stationeering.com/tools/ic/_14WyiGwVaP1]&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Sensors |Kit (Sensors)]] (&amp;quot;Daylight Sensor&amp;quot;)&lt;br /&gt;
* 2 [[Kit (Logic I/O)]] (1 &amp;quot;Logic Reader&amp;quot;, 1 &amp;quot;Batch Writer&amp;quot;)&lt;br /&gt;
* 3 [[Kit (Logic Memory)]]&lt;br /&gt;
* 4 [[Kit (Logic Processor)]] (2 &amp;quot;Math Unit&amp;quot;, 2 &amp;quot;Min/Max Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* The [[Sensors#Daylight_Sensor|Daylight Sensor]] should face the sunrise.&lt;br /&gt;
* Solar panels should be rotated such that 0% vertical faces the sunrise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (A) || Daylight sensor, Solar angle || Sun&#039;s angle above the horizon&lt;br /&gt;
|-&lt;br /&gt;
| Memory (15) || 15 || True angle of solar panels at 0 elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (1.5) || 1.5 || 150/100, the conversion constant from solar angle (range:15-165, i.e. 150) to panel elevation (range:0-100)&lt;br /&gt;
|-&lt;br /&gt;
| Min/Max Unit (B) || min(A,15) || Adjustment amount: 15, unless that would take A-B negative, in which case only enough to reach 0  (low edge case). Equivalent to min(A-B,0) but doesn&#039;t require storing 0. &lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (C) || A-B || Adjusted solar angle&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (D) || C/1.5 || Conversion from solar angle to panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (100) || 100 || Maximum possible panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Min/Max Unit (E) || min(D,100) || Cap elevation to 100 for solar angles past 165° (high edge case). Equivalent to doing min(A-B,165) before step D, but 100 is easier to set in memory than 165.&lt;br /&gt;
|-&lt;br /&gt;
| Batch Writer || E -&amp;gt; Solar panels, Vertical angle || Send elevation to solar panels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Accurate Solar Control.png]]&lt;br /&gt;
&lt;br /&gt;
=== Auto-Reset Variant ===&lt;br /&gt;
For panels that automatically reset their facing upon sunset, use two more components, and adjust the final min/max unit:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || 1 while daytime, 0 while nighttime&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (F)  || 100*L || Maximum panel elevation, now 100 during day and 0 at night&lt;br /&gt;
|-&lt;br /&gt;
| (from above) Min/Max Unit (E) || min(D,&#039;&#039;&#039;F&#039;&#039;&#039;) || Adjusted panel elevation (high edge adjustment)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power-Conserving Variant ===&lt;br /&gt;
To conserve power, it&#039;s possible to avoid running the entire circuit at night. A transformer can be controlled to power the main logic network above. In this way, only the two new components need to remain powered at all times.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || As in the auto-reset variant above&lt;br /&gt;
|-&lt;br /&gt;
| Logic Writer || L -&amp;gt; Transformer, On  || Transformer powers main logic network&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Easy/Compact Solar Setup ==&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Evie&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1068.5451&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Simple, Inaccurate (Average error: 7.5°)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: With the introduction of ecliptic solar angles, this setup no longer works at peak efficiency on worlds such as Mars and Europa which have the sun at an angle. This setup will still work on the Moon and in Space.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This imperfect setup is a common starting point. It starts off at 375w of power in the morning, builds up to 500w at zenith (noon) then back to 375. This is due to the fact that solars rotate through only 150 degrees of elevation and that this setup&#039;s math is correct only if they rotated through all 180 degrees of solar angle.&lt;br /&gt;
&lt;br /&gt;
This setup produces the equivalent of 239W averaged over a whole day/night cycle.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Sensors |Kit (Sensors)]]&lt;br /&gt;
* 2 [[Kit (Logic I/O)]]&lt;br /&gt;
* 1 [[Kit (Logic Memory)]]&lt;br /&gt;
* 1 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:Evie&#039;s Solar Circuit Setup.jpg|none|Solar Setup Diagram]]&lt;br /&gt;
[[File:Stationeers-compact solar logic.png|none|A super compact version]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The [[Daylight Sensor]] MUST be facing East (Sunrise), but its rotation doesn&#039;t matter.&lt;br /&gt;
* Solar panels should be rotated such as that 0% VERTICAL rotation faces East/Sunrise, and 100% VERTICAL faces West/Sunset. &lt;br /&gt;
* The [[Area Power Control]] is necessary for the circuit to stay powered during the night. It also hides all the modules from the rest of your system.&lt;br /&gt;
* Importantly, the solar input power doesn&#039;t directly connect to any of the logic writers. This not only ensures your system doesn&#039;t lose power but also prevents short-circuiting that would burn cables.&lt;br /&gt;
* Using 1.7 instead of 1.8 reduces the average error of this design to 6.5° and increases overall power generation, particularly in the afternoon.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Portable_Gas_Tank&amp;diff=8985</id>
		<title>Portable Gas Tank</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Portable_Gas_Tank&amp;diff=8985"/>
		<updated>2019-12-22T16:21:29Z</updated>

		<summary type="html">&lt;p&gt;FatalErrorCoded: Mention that when going over maximum pressure (overpressurization), the tank explodes, as well as that the standard pressure is used for the Oxygen tank&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atmospherics]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Portable Tank&lt;br /&gt;
 | image       = [[File:DynamicGasCanisterEmpty.png]]&lt;br /&gt;
 | volume      = 790 L&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 20g [[Iron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Portable Tank is used to store gasses. It has a higher volume than the [[Gas Canister]]. The front of the tank features a striped area where the Gas Canister can be inserted for refilling. Overpressurizing the tank will cause it to explode identically to the Gas Canister, with a force of 350(? units) in a radius of 5(? units). The maximum pressure for the tank is 10.132 MPa, or 100 atmospheres.&lt;br /&gt;
==Notes==&lt;br /&gt;
* The &amp;quot;standard pressure&amp;quot; is defined as 8106 kPa, which is what the Oxygen tank starts with&lt;br /&gt;
* The gasses can be output at a rate of 202.65 kPa per tick (0.5 seconds)&lt;/div&gt;</summary>
		<author><name>FatalErrorCoded</name></author>
	</entry>
</feed>