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	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fevix</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Fevix"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/Fevix"/>
	<updated>2026-04-04T00:06:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Chutes&amp;diff=15208</id>
		<title>Chutes</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Chutes&amp;diff=15208"/>
		<updated>2023-04-15T18:27:47Z</updated>

		<summary type="html">&lt;p&gt;Fevix: Changed from redirect to disambiguation, as the target item now has multiple versions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Disambiguation}}&lt;br /&gt;
Chutes may refer to:&lt;br /&gt;
&lt;br /&gt;
* [[Basic Chutes]]&lt;br /&gt;
* [[Powered Chutes]]&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fevix</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Kit_(Basic_Chutes)&amp;diff=15207</id>
		<title>Kit (Basic Chutes)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Kit_(Basic_Chutes)&amp;diff=15207"/>
		<updated>2023-04-15T18:22:55Z</updated>

		<summary type="html">&lt;p&gt;Fevix: Redirected page to Basic Chutes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Basic Chutes]]&lt;/div&gt;</summary>
		<author><name>Fevix</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Powered_Chutes&amp;diff=15206</id>
		<title>Powered Chutes</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Powered_Chutes&amp;diff=15206"/>
		<updated>2023-04-15T18:22:11Z</updated>

		<summary type="html">&lt;p&gt;Fevix: Page Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | image       = [[File:ItemKitPoweredChute.png]]&lt;br /&gt;
 | name        = Kit (Powered Chutes)&lt;br /&gt;
 | createdwith = [[Autolathe]], [[Fabricator]], [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 1g [[Iron]]*&lt;br /&gt;
 | stacks      = 10&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Chute&lt;br /&gt;
 | placed_with_item = [[Kit (Powered Chutes)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Wrench]]&lt;br /&gt;
 | item_rec1        = [[Kit (Powered Chutes)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Chute =&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Used to transport items. The Kit can be used to create 5 different variants, all of which require power and can connect to data ports. &lt;br /&gt;
&lt;br /&gt;
* Chute Digital Valve Right: Allows a certain number of items through, then closes until reopened either manually or via data network.&lt;br /&gt;
* Chute Digital Valve Left: Allows a certain number of items through, then closes until reopened either manually or via data network.&lt;br /&gt;
* Chute Digital Flip Flop Splitter Right: Splits items between two directions. Ratio can be configured.&lt;br /&gt;
* Chute Digital Flip Flop Splitter Left: Allows a certain number of items through, then closes until reopened either manually or via data network.&lt;br /&gt;
* Chute Bin: Acts as a manual entry point to the Chute network. Can hold one item, and will not insert the item into the network until the lever on the side is pulled.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
{{Recipe&lt;br /&gt;
|{{Recipe/row |machine = Autolathe |mats = 3g [[Iron]], 3g [[Electrum]], 2g [[Constantan]] |time = 5 |energy = 500}}&lt;br /&gt;
|{{Recipe/row |machine = Hydraulic Pipe Bender |mats = 3g [[Iron]], 3g [[Electrum]], 2g [[Constantan]] |time = 5 |energy = 500}}&lt;br /&gt;
|{{Recipe/row |machine = Recycler |mats = 1.5g [[Iron]], 1.5g [[Electrum]], 1g [[Constantan]] |time = 5 |energy = 1000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Chute Bin =&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
(On page creation, none of the data parameters were known by this editor. This page is being created because, on searching for the data parameters, I found this page to not exist)&lt;/div&gt;</summary>
		<author><name>Fevix</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Chutes&amp;diff=15205</id>
		<title>Chutes</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Chutes&amp;diff=15205"/>
		<updated>2023-04-15T18:20:59Z</updated>

		<summary type="html">&lt;p&gt;Fevix: Fevix moved page Chutes to Basic Chutes: Kit item has been renamed ingame to &amp;quot;Kit (Basic Chutes)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Basic Chutes]]&lt;/div&gt;</summary>
		<author><name>Fevix</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Basic_Chutes&amp;diff=15204</id>
		<title>Basic Chutes</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Basic_Chutes&amp;diff=15204"/>
		<updated>2023-04-15T18:20:58Z</updated>

		<summary type="html">&lt;p&gt;Fevix: Fevix moved page Chutes to Basic Chutes: Kit item has been renamed ingame to &amp;quot;Kit (Basic Chutes)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | image       = [[File:ItemKitChute.png]]&lt;br /&gt;
 | name        = Kit (Chutes)&lt;br /&gt;
 | createdwith = [[Autolathe]], [[Fabricator]], [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 1g [[Iron]]*&lt;br /&gt;
 | stacks      = 10&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Chute&lt;br /&gt;
 | placed_with_item = [[Kit (Chutes)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Wrench]]&lt;br /&gt;
 | item_rec1        = [[Kit (Chutes)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Chute =&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Used to transport items. The Kit can be used to create 9 different variants, some of them are able to connect to power and logic network.&lt;br /&gt;
&lt;br /&gt;
* Straight chute: transports items on a straight line&lt;br /&gt;
* Window chute: transports items on a straight line, and the items are visible inside the chute&lt;br /&gt;
* Corner chute: transports items on a perpendicular line&lt;br /&gt;
* Junction (consumes two kits): transports items on a straight and perpendicular line (merges two lines into one)&lt;br /&gt;
* Flip flop Splitter: alternates between transporting an item on a straight and perpendicular line (splits one line in two)&lt;br /&gt;
* Chute Valve: transports items on a straight line. Can be open and closed&lt;br /&gt;
* Chute overflow: transports items on a straight and perpendicular line, where priority is given to the straight line (similar to a flip flop, but instead of 50%, it only goes perpendicular if straight is full)&lt;br /&gt;
* Chute inlet: items can be dropped on it and will transport them on a perpendicular line&lt;br /&gt;
* Chute outlet: items are dropped from the chute to the floor&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
{{Recipe&lt;br /&gt;
|{{Recipe/row |machine = Autolathe |mats = 3g [[Iron]] |time = 5 |energy = 500}}&lt;br /&gt;
|{{Recipe/row |machine = Hydraulic Pipe Bender |mats = 3g [[Iron]] |time = 5 |energy = 500}}&lt;br /&gt;
|{{Recipe/row |machine = Recycler |mats = 1,5g [[Iron]] |time = 5 |energy = 1000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Chute Bin =&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the Chute Bin, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the Chute Bin on when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Prevents the player from pulling the lever on the Chute Bin. 1 = Locked, 0 = Unlocked.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the Chute Bin is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the Chute Bin is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the Chute Bin is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the Chute Bin is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the Chute Bin, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Chute Outlet =&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the Chute Outlet when set to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Locks the Chute Outlet when set to 1. Unlocks it, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the Chute Outlet is open. (0 for no, 1 for yes) This only returns 1 briefly, when the Chute Outlet opens.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Returns whether the Chute Outlet is locked. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| ImportQuantity || Integer || Returns the number of items, the Chute Outlet is holding, in grams.&lt;br /&gt;
|-&lt;br /&gt;
| ImportSlotOccupant || Boolean || Returns whether the Chute Outlet is holding an item. (0 for no, 1 for yes)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Chute Inlet =&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|empty}}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || 1 if the inlet is locked, 0 if it is not.  &lt;br /&gt;
|-&lt;br /&gt;
| ImportCount || Integer || Returns the number of stacks imported by the inlet.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns a hash. (Chute Inlet ItemID?)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fevix</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=HEM_Droid&amp;diff=14927</id>
		<title>HEM Droid</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=HEM_Droid&amp;diff=14927"/>
		<updated>2023-04-06T16:32:04Z</updated>

		<summary type="html">&lt;p&gt;Fevix: /* Features */ Found this out when trying to figure out just how long a droid could last without battery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The H.E.M Droid is a DLC alternative playable species. They are robots, and as such they do not require [[oxygen]], [[water]] or food; they run solely on battery power.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
H.E.M. Droids do not have a uniform slot, which has been replaced with a Battery slot. They do not require food or water, instead running entirely off of battery power. If the battery slot is empty, or the battery in it is empty, they are able to run off of a battery held in the hand. If there is no charged battery in either the battery slot or in either hand, they will begin to lose consciousness, taking approximately 15 seconds before blacking out. In Multiplayer, another player can replace the battery, but in singleplayer respawning is the only option. &lt;br /&gt;
&lt;br /&gt;
Due to batteries losing efficiency and discharge faster in cold environments, H.E.M. droids require much more power in them. Because of this, EVA suits are still recommended, and filling them with a high specific heat gas (like [[Pollutant|pollutants]]) is advisable. H.E.M. droids have built in night vision that is functionally equivalent to [[Night Vision Goggles]], although it comes with a higher power consumption. Night vision&#039;s effects can be rather hard on the eyes and can make it extremely difficult to tell colors apart. This can lead to many mishaps; construction, for example, becomes hindered, as it uses red, green and yellow to communicate connection status and build possibility. Because of this, the [[headlamp]] is still the recommended light source for personal hands-free use, and night vision should be considered an emergency alternative.&lt;br /&gt;
&lt;br /&gt;
H.E.M. droids boast a modest high-temperature and pressure resistance on par with MKII equipment. This makes them very well suited for survival on planets like [[Worlds#Vulcan|Vulcan]] or [[Worlds#Venus|Venus]], whose atmospheres are in the hundreds of degrees. It is advised to pay extra attention to temperatures and pressures when inside an airtight structure while on these worlds and adjust accordingly to ensure longevity of both the droid and it&#039;s equipment.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
Droids start out with the [[Basic Jetpack]] ([[Hardsuit Jetpack]] on Venus or Vulcan) along with a large [[Battery Cell|battery cell]] in their battery slot and a headlamp with a small battery cell. Droids do not start with an EVA suit per default settings.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Many consider the droid to be an &amp;quot;easy mode&amp;quot; of sorts because of the removal of most survival elements. A droid can, if set up correctly, live off of solar power indefinitely, without ever needing to build beyond that. This offers the player a much simpler experience, allowing them to accustom themselves to Stationeer&#039;s various mechanics without the constant stress of resource management.&lt;br /&gt;
&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Fevix</name></author>
	</entry>
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