<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Iarrobino</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Iarrobino"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/Iarrobino"/>
	<updated>2026-04-04T10:20:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Hardsuit&amp;diff=14682</id>
		<title>Hardsuit</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Hardsuit&amp;diff=14682"/>
		<updated>2023-03-01T21:23:35Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Suits]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Hardsuit&lt;br /&gt;
 | image       = [[File:ItemHardSuit.png]]&lt;br /&gt;
 | maxpressure = &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;202.65 kPa&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(Internal)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;between 10-40 MPa&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(External)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
 | createdwith = [[Tool Manufactory]]&lt;br /&gt;
 | cost        = 20g [[Steel]], 10g [[Astroloy]], 2g [[Stellite]]&lt;br /&gt;
 | volume      = 10 L&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Used in conjunction with a [[Hardsuit Helmet]] to go outside a pressurized and breathable environment.  It features adjustable pressure and air conditioning (temperature) settings, as well as an warning system that will alert the occupant should the atmosphere inside the suit become hazardous.  It can also carry a [[Hardsuit Backpack]] for extra storage, or a [[Hardsuit Jetpack]] for additional storage and jumpjet capabilities.  &lt;br /&gt;
&lt;br /&gt;
The [[Hardsuit]] has more armor than the [[EVA Suit]], features one extra [[Filter]] slot and the ability to accept [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]] chips.  It is however much more expensive to produce due to the extreme conditions that it can survive under.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Your suit must be worn with a suitable helmet to function properly.  You must insert suitable gas canisters and filters into the suit&#039;s slot (see below).  These will need to be manually changed on a periodic basis, although the canisters can also be recharged/drained using a fully-supplied [[Suit Storage]] rack.&lt;br /&gt;
&lt;br /&gt;
Your suit readouts are normally displayed at the top-right of the screen.  Your suit functions can be accessed by pressing the Number &#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039; key.  This will bring up a panel showing the suit&#039;s slots and its various settings.  These only function when wearing a suitable closed helmet, and are as follows:&lt;br /&gt;
*&#039;&#039;&#039;A/C On / Off&#039;&#039;&#039;  (Temperature control on/off)&lt;br /&gt;
*&#039;&#039;&#039;Filters On / Off&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Air On / Off&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Pressure Up / Down&#039;&#039;&#039;  (with a range of 0kPA to 202kPa, or 0-2 Earth atmospheres)&lt;br /&gt;
*&#039;&#039;&#039;Temperature Up / Down&#039;&#039;&#039;  (with a range of 0°C to 60°C)&lt;br /&gt;
&lt;br /&gt;
Your suit [[Battery]] will also power (and be drained by) the light in any attached helmet.  If damaged, your suit can be patched by holding [[Duct Tape]] in your right hand and holding the right mouse button.  The colour of an (unworn) suit can be changed using [[Spray Paint]].&lt;br /&gt;
&lt;br /&gt;
==Slots==&lt;br /&gt;
Contains 8 slots:&lt;br /&gt;
* 1x &#039;&#039;&#039;Air Tank&#039;&#039;&#039; - Insert a [[Canister]] or [[Gas Canister (Smart)]] with a breathable gas mix (for example [[Oxygen|O2]], [[Air]], [[Air 20/80]] or [[Nitrox 35/65]])&lt;br /&gt;
* 1x &#039;&#039;&#039;Waste Tank&#039;&#039;&#039; - Insert an empty [[Canister]] or [[Gas Canister (Smart)]] where gases removed by the [[Filter]]s will be stored&lt;br /&gt;
* 1x &#039;&#039;&#039;Life Support&#039;&#039;&#039; - Insert a charged [[Battery Cell]] (ideally Large or Nuclear)&lt;br /&gt;
* 1x &#039;&#039;&#039;Processor&#039;&#039;&#039; - Optionally allowing for a programmed [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]]&lt;br /&gt;
* 4x &#039;&#039;&#039;[[Filter]]s&#039;&#039;&#039; - Insert at least one [[Carbon Dioxide|CO2]] Filters (if Human), plus others depending on your breathable gas mix (usually [[N2|Nitrogen]])&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* As noted on [[Venus#Real Venus]], the hardsuit can survive at true Venus pressures, the Waste tank does not fill any faster at those pressures.&lt;br /&gt;
* Suit pressure set to 50-100 KPa (0.5 to 1 Earth atmospheres), Humans in-game tolerating 11 to ~250kPa and surviving 11 to ~300kPA)&lt;br /&gt;
* Suit temperature is normally set to 18-21°C, Humans in-game preferring 10-29°C, tolerating 0-39°C and surviving around -10 to 49°C &lt;br /&gt;
* Additional key bindings to control your suit functions can be set in the Game Settings ---&amp;gt; Controls.&lt;br /&gt;
&lt;br /&gt;
* The maximum allowed pressure the filters can cope with in the Waste Tank is 4052kPa (well below its maximum pressure). Low/critical Oxygen warnings will occur close to this value as your Filters cease to function.&lt;br /&gt;
* The default filter is the [[Carbon Dioxide|CO2]] filter, a gas generated by the Human character when consuming breathable gas&lt;br /&gt;
* Make sure if you aren&#039;t using 100% Oxygen in your breathing gas that you add additional Filters! E.g. if you put the common &amp;quot;Air&amp;quot; mixture of 25% [[Oxygen]] + 75% [[Nitrogen]] into your tank, the Nitrogen would accumulate in your suit/helmet over time and suffocate you unless you have a [[N2|Nitrogen]] filter to remove this.&lt;br /&gt;
* If you have  the correct filters and breathable gas but are still experiencing problems, refer to the &#039;Flush&#039; function on your [[Space Helmet]]&lt;br /&gt;
&lt;br /&gt;
* It is theoretically possible to mix [[EVA Suit]] elements and [[Hardsuit]] elements, although this is relatively uncommon&lt;br /&gt;
* Damaged suits can be recycled (assuming you have a new one to use!)&lt;br /&gt;
* Equipping an [[Integrated Circuit (IC10)]] in the designated slot has a constant power draw of 5 watts from the suit battery.&lt;br /&gt;
* Writing to the Error parameter with an [[Integrated Circuit (IC10)]] creates an audible sound, this could be used for custom alerts.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
The Hardsuit is uniquely capable of accepting an [[Integrated_Circuit_(IC10)|Integrated Ciruit (IC10)]].  Within a Hardsuit, this IC cannot toggle itself off and will run as long as there is battery power in the suit, until the IC is removed. It has these unique logic variables and interactions (along with the standard variables).&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Controls A/C power for the suit. Required for temperature control.&amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Controls if the suit is currently locked or not. If locked (1) the &amp;quot;Filter&amp;quot; and &amp;quot;Air&amp;quot; buttons become locked. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Filtration || Boolean || Controls Filtration power for the suit. Required, along with the corresponding filters, to remove harmful gases.&amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Error || Integer || Controls the error value for the suit. The value can be written to be any integer value. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| AirRelease || Boolean || Controls the suit air release. Required for supplying Oxygen and suit pressure. If the helmet is open while the air release in on, air is wasted. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Integer || Value range is 0 - 3. Writing to this data parameter seems to have no effect. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureSetting || Float || Controls the target temperature for the suit. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Doesn&#039;t do anything on it&#039;s own. Can be used to communicate with a [[Kit (Logic Transmitter)|logic transmitter.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PressureSetting || Float || Controls the target pressure for the suit. Only works while helmet is closed. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| d0 || Device || Interface for the suit [[Hardsuit Helmet|helmet.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| d1 || Device || Interface for the [[Hardsuit Backpack|backpack]] or [[Hardsuit Jetpack|jetpack]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Whether the A/C is on or off. Required for temperature control.&amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Shows if the suit is currently locked or not. If locked (1) the &amp;quot;Filter&amp;quot; and &amp;quot;Air&amp;quot; buttons become locked. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Filtration || Boolean || Whether Filtration is enabled for the suit. Required, along with the corresponding filters, to remove harmful gases.&amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Error || Integer || The suit&#039;s error value. By default, if the suit has no filter it will write the error parameter to 1. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Combustion || ? || 0 - ? &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| AirRelease || Boolean || Whether the air release is on or off. Required for supplying Oxygen and suit pressure. If the helmet is open while the air release in on, air is wasted. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Integer || Value range is 0 - 3. The value depends on equipped items like air tanks and filters. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeZ || Float || The suit&#039;s relative Z velocity. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeY || Float || The suit&#039;s relative Y velocity. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeX || Float || The suit&#039;s relative X velocity. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| VelocityMagnitude || ? || The suit&#039;s relative velocity magnitude. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureSetting || Float || The target temperature for the suit in Kelvin. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureExternal || Float || The air temperature outside of the suit in Kelvin. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Temperature || Float || The air temperature inside the suit in Kelvin. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Doesn&#039;t do anything on it&#039;s own. Can be used to communicate with a [[Kit (Logic Transmitter)|logic transmitter.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioVolatiles || Float || The ratio of [[Volatiles]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioWater || Float || The ratio of [[Water]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioPollutant || Float || The ratio of [[Pollutant]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioOxygen || Float || The ratio of [[Oxygen]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrousOxide || Float || The ratio of [[Nitrous Oxide]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrogen || Float || The ratio of [[Nitrogen]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioCarbonDioxide || Float || The ratio of [[Carbon Dioxide]] Oxide inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PressureSetting || Float || The target pressure for the suit. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PressureExternal || Float || The air pressure outside of the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Float || The air pressure inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- Power || Boolean || Shows if the suit has power or not. (1 or 0)&lt;br /&gt;
|-&lt;br /&gt;
| PositionZ || Float || The suit&#039;s Z coordinate position. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PositionY || Float || The suit&#039;s Y coordinate position. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PositionX || Float || The suit&#039;s X coordinate position. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| d0 || Device || Interface for the suit [[Hardsuit Helmet|helmet.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| d1 || Device || Interface for the [[Hardsuit Backpack|backpack]] or [[Hardsuit Jetpack|jetpack.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation ==&lt;br /&gt;
&lt;br /&gt;
Some ideas for automating the suit using an [[Integrated Circuit (IC10)]] include&lt;br /&gt;
* Closing the helmet in a hostile atmosphere&lt;br /&gt;
* Locking the helmet in a hostile atmosphere&lt;br /&gt;
* Unlocking the helmet in a good atmosphere&lt;br /&gt;
* Deactivating airflow, filtration, and AC when helmet is open and in a good atmosphere , and reactivating them when helmet is closed.&lt;br /&gt;
* Only activating filtration when CO2 levels are too high. This can greatly increase the lifetime of the filters, and reduces power use.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.youtube.com/watch?v=tYUV-NCbufc Programming the Hardsuit V2 (by Cows are evil) ]&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Hardsuit&amp;diff=14681</id>
		<title>Hardsuit</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Hardsuit&amp;diff=14681"/>
		<updated>2023-03-01T21:20:41Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: Minor additions to description of several properties&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Suits]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Hardsuit&lt;br /&gt;
 | image       = [[File:ItemHardSuit.png]]&lt;br /&gt;
 | maxpressure = &amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;202.65 kPa&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(Internal)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;between 10-40 MPa&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(External)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
 | createdwith = [[Tool Manufactory]]&lt;br /&gt;
 | cost        = 20g [[Steel]], 10g [[Astroloy]], 2g [[Stellite]]&lt;br /&gt;
 | volume      = 10 L&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Used in conjunction with a [[Hardsuit Helmet]] to go outside a pressurized and breathable environment.  It features adjustable pressure and air conditioning (temperature) settings, as well as an warning system that will alert the occupant should the atmosphere inside the suit become hazardous.  It can also carry a [[Hardsuit Backpack]] for extra storage, or a [[Hardsuit Jetpack]] for additional storage and jumpjet capabilities.  &lt;br /&gt;
&lt;br /&gt;
The [[Hardsuit]] has more armor than the [[EVA Suit]], features one extra [[Filter]] slot and the ability to accept [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]] chips.  It is however much more expensive to produce due to the extreme conditions that it can survive under.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Your suit must be worn with a suitable helmet to function properly.  You must insert suitable gas canisters and filters into the suit&#039;s slot (see below).  These will need to be manually changed on a periodic basis, although the canisters can also be recharged/drained using a fully-supplied [[Suit Storage]] rack.&lt;br /&gt;
&lt;br /&gt;
Your suit readouts are normally displayed at the top-right of the screen.  Your suit functions can be accessed by pressing the Number &#039;&#039;&#039;&#039;3&#039;&#039;&#039;&#039; key.  This will bring up a panel showing the suit&#039;s slots and its various settings.  These only function when wearing a suitable closed helmet, and are as follows:&lt;br /&gt;
*&#039;&#039;&#039;A/C On / Off&#039;&#039;&#039;  (Temperature control on/off)&lt;br /&gt;
*&#039;&#039;&#039;Filters On / Off&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Air On / Off&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Pressure Up / Down&#039;&#039;&#039;  (with a range of 0kPA to 202kPa, or 0-2 Earth atmospheres)&lt;br /&gt;
*&#039;&#039;&#039;Temperature Up / Down&#039;&#039;&#039;  (with a range of 0°C to 60°C)&lt;br /&gt;
&lt;br /&gt;
Your suit [[Battery]] will also power (and be drained by) the light in any attached helmet.  If damaged, your suit can be patched by holding [[Duct Tape]] in your right hand and holding the right mouse button.  The colour of an (unworn) suit can be changed using [[Spray Paint]].&lt;br /&gt;
&lt;br /&gt;
==Slots==&lt;br /&gt;
Contains 8 slots:&lt;br /&gt;
* 1x &#039;&#039;&#039;Air Tank&#039;&#039;&#039; - Insert a [[Canister]] or [[Gas Canister (Smart)]] with a breathable gas mix (for example [[Oxygen|O2]], [[Air]], [[Air 20/80]] or [[Nitrox 35/65]])&lt;br /&gt;
* 1x &#039;&#039;&#039;Waste Tank&#039;&#039;&#039; - Insert an empty [[Canister]] or [[Gas Canister (Smart)]] where gases removed by the [[Filter]]s will be stored&lt;br /&gt;
* 1x &#039;&#039;&#039;Life Support&#039;&#039;&#039; - Insert a charged [[Battery Cell]] (ideally Large or Nuclear)&lt;br /&gt;
* 1x &#039;&#039;&#039;Processor&#039;&#039;&#039; - Optionally allowing for a programmed [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]]&lt;br /&gt;
* 4x &#039;&#039;&#039;[[Filter]]s&#039;&#039;&#039; - Insert at least one [[Carbon Dioxide|CO2]] Filters (if Human), plus others depending on your breathable gas mix (usually [[N2|Nitrogen]])&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* As noted on [[Venus#Real Venus]], the hardsuit can survive at true Venus pressures, the Waste tank does not fill any faster at those pressures.&lt;br /&gt;
* Suit pressure set to 50-100 KPa (0.5 to 1 Earth atmospheres), Humans in-game tolerating 11 to ~250kPa and surviving 11 to ~300kPA)&lt;br /&gt;
* Suit temperature is normally set to 18-21°C, Humans in-game preferring 10-29°C, tolerating 0-39°C and surviving around -10 to 49°C &lt;br /&gt;
* Additional key bindings to control your suit functions can be set in the Game Settings ---&amp;gt; Controls.&lt;br /&gt;
&lt;br /&gt;
* The maximum allowed pressure the filters can cope with in the Waste Tank is 4052kPa (well below its maximum pressure). Low/critical Oxygen warnings will occur close to this value as your Filters cease to function.&lt;br /&gt;
* The default filter is the [[Carbon Dioxide|CO2]] filter, a gas generated by the Human character when consuming breathable gas&lt;br /&gt;
* Make sure if you aren&#039;t using 100% Oxygen in your breathing gas that you add additional Filters! E.g. if you put the common &amp;quot;Air&amp;quot; mixture of 25% [[Oxygen]] + 75% [[Nitrogen]] into your tank, the Nitrogen would accumulate in your suit/helmet over time and suffocate you unless you have a [[N2|Nitrogen]] filter to remove this.&lt;br /&gt;
* If you have  the correct filters and breathable gas but are still experiencing problems, refer to the &#039;Flush&#039; function on your [[Space Helmet]]&lt;br /&gt;
&lt;br /&gt;
* It is theoretically possible to mix [[EVA Suit]] elements and [[Hardsuit]] elements, although this is relatively uncommon&lt;br /&gt;
* Damaged suits can be recycled (assuming you have a new one to use!)&lt;br /&gt;
* Equipping an [[Integrated Circuit (IC10)]] in the designated slot has a constant power draw of 5 watts from the suit battery.&lt;br /&gt;
* Writing to the Error parameter with an [[Integrated Circuit (IC10)]] creates an audible sound, this could be used for custom alerts.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
The Hardsuit is uniquely capable of accepting an [[Integrated_Circuit_(IC10)|Integrated Ciruit (IC10)]].  Within a Hardsuit, this IC cannot toggle itself off and will run as long as there is battery power in the suit, until the IC is removed. It has these unique logic variables and interactions (along with the standard variables).&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Controls A/C power for the suit. Required for temperature control.&amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Controls if the suit is currently locked or not. If locked (1) the &amp;quot;Filter&amp;quot; and &amp;quot;Air&amp;quot; buttons become locked. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Filtration || Boolean || Controls Filtration power for the suit. Required, along with the corresponding filters, to remove harmful gases.&amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Error || Integer || Controls the error value for the suit. The value can be written to be any integer value. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| AirRelease || Boolean || Controls the suit air release. Required for supplying Oxygen and suit pressure. If the helmet is open while the air release in on, air is wasted. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Integer || Value range is 0 - 3. Writing to this data parameter seems to have no effect. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureSetting || Float || Controls the target temperature for the suit. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Doesn&#039;t do anything on it&#039;s own. Can be used to communicate with a [[Kit (Logic Transmitter)|logic transmitter.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PressureSetting || Float || Controls the target pressure for the suit. Only works while helmet is closed. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| d0 || Device || Interface for the suit [[Hardsuit Helmet|helmet.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| d1 || Device || Interface for the [[Hardsuit Backpack|backpack]] or [[Hardsuit Jetpack|jetpack]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Whether the A/C is on or off. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Shows if the suit is currently locked or not. If locked (1) the &amp;quot;Filter&amp;quot; and &amp;quot;Air&amp;quot; buttons become locked. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Filtration || Boolean || Whether Filtration is enabled for the suit. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Error || Integer || The suit&#039;s error value. By default, if the suit has no filter it will write the error parameter to 1. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Combustion || ? || 0 - ? &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| AirRelease || Boolean || Whether the air release is on or off. If the helmet is open while the air release in on, air is wasted. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Integer || Value range is 0 - 3. The value depends on equipped items like air tanks and filters. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeZ || Float || The suit&#039;s relative Z velocity. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeY || Float || The suit&#039;s relative Y velocity. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeX || Float || The suit&#039;s relative X velocity. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| VelocityMagnitude || ? || The suit&#039;s relative velocity magnitude. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureSetting || Float || The target temperature for the suit in Kelvin. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureExternal || Float || The air temperature outside of the suit in Kelvin. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Temperature || Float || The air temperature inside the suit in Kelvin. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Doesn&#039;t do anything on it&#039;s own. Can be used to communicate with a [[Kit (Logic Transmitter)|logic transmitter.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioVolatiles || Float || The ratio of [[Volatiles]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioWater || Float || The ratio of [[Water]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioPollutant || Float || The ratio of [[Pollutant]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioOxygen || Float || The ratio of [[Oxygen]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrousOxide || Float || The ratio of [[Nitrous Oxide]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrogen || Float || The ratio of [[Nitrogen]] inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| RatioCarbonDioxide || Float || The ratio of [[Carbon Dioxide]] Oxide inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PressureSetting || Float || The target pressure for the suit. &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PressureExternal || Float || The air pressure outside of the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Float || The air pressure inside the suit. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- Power || Boolean || Shows if the suit has power or not. (1 or 0)&lt;br /&gt;
|-&lt;br /&gt;
| PositionZ || Float || The suit&#039;s Z coordinate position. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PositionY || Float || The suit&#039;s Y coordinate position. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| PositionX || Float || The suit&#039;s X coordinate position. &amp;lt;!-- Read --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| d0 || Device || Interface for the suit [[Hardsuit Helmet|helmet.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| d1 || Device || Interface for the [[Hardsuit Backpack|backpack]] or [[Hardsuit Jetpack|jetpack.]] &amp;lt;!-- Read / Write --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation ==&lt;br /&gt;
&lt;br /&gt;
Some ideas for automating the suit using an [[Integrated Circuit (IC10)]] include&lt;br /&gt;
* Closing the helmet in a hostile atmosphere&lt;br /&gt;
* Locking the helmet in a hostile atmosphere&lt;br /&gt;
* Unlocking the helmet in a good atmosphere&lt;br /&gt;
* Deactivating airflow, filtration, and AC when helmet is open and in a good atmosphere , and reactivating them when helmet is closed.&lt;br /&gt;
* Only activating filtration when CO2 levels are too high. This can greatly increase the lifetime of the filters, and reduces power use.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://www.youtube.com/watch?v=tYUV-NCbufc Programming the Hardsuit V2 (by Cows are evil) ]&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Memory&amp;diff=7982</id>
		<title>Logic Memory</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Memory&amp;diff=7982"/>
		<updated>2018-11-22T21:36:54Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: /* Data Parameters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===== Logic Memory Unit ===== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Logic Memory unit&lt;br /&gt;
 | image       = [[File:Logic memory.png|thumb|Logic memory]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 1g [[Gold]], 1g [[Copper]]&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*This little device can store numbers that can be compared, divided , greater than/less than and so much more!&lt;br /&gt;
*The memory unit is for mostly any logic system that has to deal with pressure , temperature, gas ratios ,and anything that has to do with numbers and needs a reaction to numbers (eg: Input1 :logic reader 235 kelvin| logic math less| input2: Memory :state 250| logic writer Input1: Math logic &amp;quot;state 1&amp;quot; Output: heaters| type: on)&lt;br /&gt;
&lt;br /&gt;
==Operation== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*Using a [[Screwdriver]] you can turn two different &amp;quot;knobs&amp;quot; The big knobs control the number by the hundreds (eg: One big knob turn +100 to the &amp;quot;state&amp;quot;) (remember + = Bigger - = smaller)&lt;br /&gt;
*The smaller knobs are for fine adjustment changing the state by ones (eg: 10 small knob turns = +10 &amp;quot;state&amp;quot;)&lt;br /&gt;
*If you hold C and adjust with small knobs you can move round 1 digits decimals (eg: 1 left alt turn = +.1 to &amp;quot;state&amp;quot;&lt;br /&gt;
*Or you can use a Labeller on the button and enter the value directly from the keyboard.&lt;br /&gt;
&lt;br /&gt;
==Warnings== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*Temperature values in the logic systems are in &#039;&#039;&#039;Kelvin&#039;&#039;&#039; not Celsius&lt;br /&gt;
&lt;br /&gt;
==Data Parameters==&lt;br /&gt;
These are all of the parameters that can be read with a [[Kit_(Logic_I/O)#Logic_Reader|Logic Reader]] or a [[Kit_(Logic_I/O)#Slot_Reader|Slot Reader]]. If the Write column is checked, they can also be written to with a [[Kit_(Logic_I/O)#Logic_Writer|Logic Writer]], [[Kit_(Logic_I/O)#Batch_Writer|Batch Writer]], or [[Integrated Circuit (IC10)]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Write? || Description&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Memory&amp;diff=7981</id>
		<title>Logic Memory</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Memory&amp;diff=7981"/>
		<updated>2018-11-22T21:35:10Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: /* Data Parameters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===== Logic Memory Unit ===== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Logic Memory unit&lt;br /&gt;
 | image       = [[File:Logic memory.png|thumb|Logic memory]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 1g [[Gold]], 1g [[Copper]]&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*This little device can store numbers that can be compared, divided , greater than/less than and so much more!&lt;br /&gt;
*The memory unit is for mostly any logic system that has to deal with pressure , temperature, gas ratios ,and anything that has to do with numbers and needs a reaction to numbers (eg: Input1 :logic reader 235 kelvin| logic math less| input2: Memory :state 250| logic writer Input1: Math logic &amp;quot;state 1&amp;quot; Output: heaters| type: on)&lt;br /&gt;
&lt;br /&gt;
==Operation== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*Using a [[Screwdriver]] you can turn two different &amp;quot;knobs&amp;quot; The big knobs control the number by the hundreds (eg: One big knob turn +100 to the &amp;quot;state&amp;quot;) (remember + = Bigger - = smaller)&lt;br /&gt;
*The smaller knobs are for fine adjustment changing the state by ones (eg: 10 small knob turns = +10 &amp;quot;state&amp;quot;)&lt;br /&gt;
*If you hold C and adjust with small knobs you can move round 1 digits decimals (eg: 1 left alt turn = +.1 to &amp;quot;state&amp;quot;&lt;br /&gt;
*Or you can use a Labeller on the button and enter the value directly from the keyboard.&lt;br /&gt;
&lt;br /&gt;
==Warnings== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*Temperature values in the logic systems are in &#039;&#039;&#039;Kelvin&#039;&#039;&#039; not Celsius&lt;br /&gt;
&lt;br /&gt;
==Data Parameters==&lt;br /&gt;
These are all of the parameters that can be read with a [[Kit_(Logic_I/O)#Logic_Reader|Logic Reader]] or a [[Kit_(Logic_I/O)#Slot_Reader|Slot Reader]]. If the Write column is checked, they can also be written to with a Logic Writer, Batch Writer, or Integrated Circuit (IC10). &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Write? || Description&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Memory&amp;diff=7980</id>
		<title>Logic Memory</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Memory&amp;diff=7980"/>
		<updated>2018-11-22T21:32:53Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: /* Data Parameters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===== Logic Memory Unit ===== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Logic Memory unit&lt;br /&gt;
 | image       = [[File:Logic memory.png|thumb|Logic memory]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 1g [[Gold]], 1g [[Copper]]&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*This little device can store numbers that can be compared, divided , greater than/less than and so much more!&lt;br /&gt;
*The memory unit is for mostly any logic system that has to deal with pressure , temperature, gas ratios ,and anything that has to do with numbers and needs a reaction to numbers (eg: Input1 :logic reader 235 kelvin| logic math less| input2: Memory :state 250| logic writer Input1: Math logic &amp;quot;state 1&amp;quot; Output: heaters| type: on)&lt;br /&gt;
&lt;br /&gt;
==Operation== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*Using a [[Screwdriver]] you can turn two different &amp;quot;knobs&amp;quot; The big knobs control the number by the hundreds (eg: One big knob turn +100 to the &amp;quot;state&amp;quot;) (remember + = Bigger - = smaller)&lt;br /&gt;
*The smaller knobs are for fine adjustment changing the state by ones (eg: 10 small knob turns = +10 &amp;quot;state&amp;quot;)&lt;br /&gt;
*If you hold C and adjust with small knobs you can move round 1 digits decimals (eg: 1 left alt turn = +.1 to &amp;quot;state&amp;quot;&lt;br /&gt;
*Or you can use a Labeller on the button and enter the value directly from the keyboard.&lt;br /&gt;
&lt;br /&gt;
==Warnings== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*Temperature values in the logic systems are in &#039;&#039;&#039;Kelvin&#039;&#039;&#039; not Celsius&lt;br /&gt;
&lt;br /&gt;
==Data Parameters==&lt;br /&gt;
These are all of the parameters that can be written to with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Input || Output || Description&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Memory&amp;diff=7979</id>
		<title>Logic Memory</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Memory&amp;diff=7979"/>
		<updated>2018-11-22T21:31:16Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===== Logic Memory Unit ===== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Logic Memory unit&lt;br /&gt;
 | image       = [[File:Logic memory.png|thumb|Logic memory]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 1g [[Gold]], 1g [[Copper]]&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*This little device can store numbers that can be compared, divided , greater than/less than and so much more!&lt;br /&gt;
*The memory unit is for mostly any logic system that has to deal with pressure , temperature, gas ratios ,and anything that has to do with numbers and needs a reaction to numbers (eg: Input1 :logic reader 235 kelvin| logic math less| input2: Memory :state 250| logic writer Input1: Math logic &amp;quot;state 1&amp;quot; Output: heaters| type: on)&lt;br /&gt;
&lt;br /&gt;
==Operation== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*Using a [[Screwdriver]] you can turn two different &amp;quot;knobs&amp;quot; The big knobs control the number by the hundreds (eg: One big knob turn +100 to the &amp;quot;state&amp;quot;) (remember + = Bigger - = smaller)&lt;br /&gt;
*The smaller knobs are for fine adjustment changing the state by ones (eg: 10 small knob turns = +10 &amp;quot;state&amp;quot;)&lt;br /&gt;
*If you hold C and adjust with small knobs you can move round 1 digits decimals (eg: 1 left alt turn = +.1 to &amp;quot;state&amp;quot;&lt;br /&gt;
*Or you can use a Labeller on the button and enter the value directly from the keyboard.&lt;br /&gt;
&lt;br /&gt;
==Warnings== &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
*Temperature values in the logic systems are in &#039;&#039;&#039;Kelvin&#039;&#039;&#039; not Celsius&lt;br /&gt;
&lt;br /&gt;
==Data Parameters==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Input || Output || Description&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Circuitboard_(Power_Control)&amp;diff=7978</id>
		<title>Circuitboard (Power Control)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Circuitboard_(Power_Control)&amp;diff=7978"/>
		<updated>2018-11-17T19:04:38Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: Reorganized sections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Circuitboard (Power Control)&lt;br /&gt;
 | image       = &lt;br /&gt;
 | stacks      = no&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 5g [[Copper Ingot|Copper]], 5g [[Gold Ingot|Gold]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==  &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Circuitboard (Power Control)]] can be placed inside of a [[Console]] to form a Power Control Console. It is one of many [[Circuitboard|Circuitboards]] that can be fitted to a Console.&lt;br /&gt;
&lt;br /&gt;
== Power Control ==  &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The power control console allows the remote operation, i.e. turning on and off, of devices. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Console (Power Control)&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Setup ==  &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Setup mode can be entered by placing a [[Data Disk]] into the slot on the [[Console]]. &lt;br /&gt;
When in setup mode, all objects with data access available to the console are listed.&lt;br /&gt;
When the console leaves setup mode, devices which had been selected are toggled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Console (Power Control) in setup mode&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Manual Operation ==  &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
The setup mode also allows for enabling/disabling manual operation of the selected devices. If this is chosen, then the configured devices which normally have their own toggle available become visibly disabled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Manual Operation Disabled&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Mode ==  &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
The setup mode also allows for choosing between &#039;&#039;&#039;Link&#039;&#039;&#039; mode and &#039;&#039;&#039;Toggle&#039;&#039;&#039; mode. In &#039;&#039;&#039;Link&#039;&#039;&#039; mode, all selected devices will be turned either on or off depending on the current setting.&lt;br /&gt;
In &#039;&#039;&#039;Toggle&#039;&#039;&#039; mode, selected devices will be toggled from their current state to the alternate state, allowing for different devices to be in different states at the same time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Circuitboard_(Power_Control)&amp;diff=7977</id>
		<title>Circuitboard (Power Control)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Circuitboard_(Power_Control)&amp;diff=7977"/>
		<updated>2018-11-17T19:00:05Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Circuitboard (Power Control)&lt;br /&gt;
 | image       = &lt;br /&gt;
 | stacks      = no&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 5g [[Copper Ingot|Copper]], 5g [[Gold Ingot|Gold]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==  &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Circuitboard (Power Control)]] can be placed inside of a [[Console]] to form a Power Control Console. It is one of many [[Circuitboard|Circuitboards]] that can be fitted to a Console.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Console (Power Control)&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Power Control ==  &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The power control console allows the remote operation, i.e. turning on and off, of devices. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Console (Power Control) in setup mode&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Setup ==  &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Setup mode can be entered by placing a [[Data Disk]] into the slot on the [[Console]]. &lt;br /&gt;
When in setup mode, all objects with data access available to the console are listed.&lt;br /&gt;
When the console leaves setup mode, devices which had been selected are toggled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Manual Operation Disabled&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Manual Operation ==  &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
The setup mode also allows for enabling/disabling manual operation of the selected devices. If this is chosen, then the configured devices which normally have their own toggle available become visibly disabled.&lt;br /&gt;
&lt;br /&gt;
== Mode ==  &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
The setup mode also allows for choosing between &#039;&#039;&#039;Link&#039;&#039;&#039; mode and &#039;&#039;&#039;Toggle&#039;&#039;&#039; mode. In &#039;&#039;&#039;Link&#039;&#039;&#039; mode, all selected devices will be turned either on or off depending on the current setting.&lt;br /&gt;
In &#039;&#039;&#039;Toggle&#039;&#039;&#039; mode, selected devices will be toggled from their current state to the alternate state, allowing for different devices to be in different states at the same time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Circuitboard_(Door_Control)&amp;diff=7976</id>
		<title>Circuitboard (Door Control)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Circuitboard_(Door_Control)&amp;diff=7976"/>
		<updated>2018-11-17T18:57:31Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Circuitboard (Door Control)&lt;br /&gt;
 | image       =  [[File:{{#setmainimage:Circuitboard door control.jpg}}]]&lt;br /&gt;
 | stacks      = ??&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 5g [[Copper Ingot|Copper]], 5g [[Gold Ingot|Gold]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==  &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Circuitboard (Door Control)]] can be placed inside of a [[Console]] to form a Door Control Console. It is one of many [[Circuitboard|Circuitboards]] that can be fitted to a Console.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Console (Door Control)&lt;br /&gt;
 | image            = [[File:Console door control.jpg]]&lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Door Control ==  &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The door control console allows the remote operation (opening and closing) of doors. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Console (Door Control) in setup mode&lt;br /&gt;
 | image            = [[File:Console door control setup.jpg]]&lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Setup ==  &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Setup mode can be entered by placing a [[Data Disk]] into the slot on the [[Console]]. &lt;br /&gt;
When in setup mode, all objects with data access available to the console are listed, however only doors are available to be selected (highlighted green).&lt;br /&gt;
When the console leaves setup mode, doors which had been selected are toggled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Manual Operation Disabled&lt;br /&gt;
 | image            = [[File:Composite door disabled.jpg]]&lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Manual Operation ==  &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
The setup mode also allows for enabling/disabling manual operation of the doors. If this is chosen, then the configured doors which normally have their own toggle available become visibly disabled.&lt;br /&gt;
&lt;br /&gt;
== Mode ==  &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
The setup mode also allows for choosing between Link mode and Toggle Mode. IN Link mode, all selected devices will be turned either on or off depending on the current setting.&lt;br /&gt;
In Toggle mode, selected devices will be toggled from their current state to the alternate state, allowing for different devices to be in different states at the same time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Circuitboard_(Power_Control)&amp;diff=7975</id>
		<title>Circuitboard (Power Control)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Circuitboard_(Power_Control)&amp;diff=7975"/>
		<updated>2018-11-17T18:53:59Z</updated>

		<summary type="html">&lt;p&gt;Iarrobino: Created using another circuitboard as a template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Circuitboard (Power Control)&lt;br /&gt;
 | image       = &lt;br /&gt;
 | stacks      = no&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Fabricator]]&lt;br /&gt;
 | cost        = 5g [[Copper Ingot|Copper]], 5g [[Gold Ingot|Gold]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==  &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Circuitboard (Power Control)]] can be placed inside of a [[Console]] to form a Power Control Console. It is one of many [[Circuitboard|Circuitboards]] that can be fitted to a Console.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Console (Power Control)&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Power Control ==  &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
The power control console allows the remote operation, i.e. turning on and off, of devices. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Console (Power Control) in setup mode&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Setup ==  &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
Setup mode can be entered by placing a [[Data Disk]] into the slot on the [[Console]]. &lt;br /&gt;
When in setup mode, all objects with data access available to the console are listed.&lt;br /&gt;
When the console leaves setup mode, devices which had been selected are toggled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Manual Operation Disabled&lt;br /&gt;
 | image            = &lt;br /&gt;
 | placed_with_item = [[Kit (Consoles)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Manual Operation ==  &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
The setup mode also allows for enabling/disabling manual operation of the selected devices. If this is chosen, then the configured devices which normally have their own toggle available become visibly disabled.&lt;br /&gt;
&lt;br /&gt;
== Mode ==  &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
The setup mode also allows for choosing between Link mode and Toggle Mode. IN Link mode, all selected devices will be turned either on or off depending on the current setting.&lt;br /&gt;
In Toggle mode, selected devices will be toggled from their current state to the alternate state, allowing for different devices to be in different states at the same time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iarrobino</name></author>
	</entry>
</feed>