<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neouni</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neouni"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/Neouni"/>
	<updated>2026-04-04T04:37:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=15661</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=15661"/>
		<updated>2023-05-11T05:21:55Z</updated>

		<summary type="html">&lt;p&gt;Neouni: was related to a bug, preventing load&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** NOT recommended also running a Stationeers client (there will be issues with router NAT-loopback).&lt;br /&gt;
** Linux Glibcxx 3.4.29 &amp;amp; Glibc 2.34 (Ubuntu 22.04 LTS)&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For getting back from beta to public use -beta public ,steamcmd has trouble with caching&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldtype (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world type as argument&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOADLATEST&lt;br /&gt;
| &lt;br /&gt;
| Loads the last save or backup from the save name\folder specified (checking world.xml datestamp), second argument is worldtype to fallback to when loading fails.&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
[[https://github.com/rocket2guns/StationeersDedicatedServerGuide/blob/main/README.md Official Server Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Logging Alternates ===&lt;br /&gt;
Logging seems to be broken, here are some old skool alternatives.&amp;lt;br&amp;gt;&lt;br /&gt;
Small downside is they break the input of the console but it doesn&#039;t seem to throw warnings like usual.&lt;br /&gt;
&lt;br /&gt;
* Linux &amp;lt;code&amp;gt;rocketstation_DedicatedServer.x86_64 2&amp;gt;&amp;amp;1 | tee filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
** extra options would be --a or --append in front of the filename to keep appending to the logfile &lt;br /&gt;
* Windows (powershell) &amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe &amp;amp;&amp;gt; | tee -file filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
** extra options would be -Append at the end to keep appending to the logfile&lt;br /&gt;
** Command Prompt &amp;lt;code&amp;gt;powershell rocketstation_DedicatedServer.exe ^| tee -File filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mars1 Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters reset setting.xml to default&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
&amp;lt;ServerAuthSecret/&amp;gt; parameter must be added to setting.xml on both server and client and be the same token.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (tilde) by default and prefixed by &amp;lt;code&amp;gt;serverrun&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| LOADLATEST&lt;br /&gt;
| Loads the latest saved file, including auto saves&lt;br /&gt;
| &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| Toggles ImguiInWorldTestCube on/off&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the master server setting in NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| REGENERATEROOMS&lt;br /&gt;
| Regenerates all rooms for the world&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| STORMBEGIN&lt;br /&gt;
| Starts weather event&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| STORMEND&lt;br /&gt;
| Stops weather event&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DEBUGTHREADS&lt;br /&gt;
| Show the times that the worker threads take to run.&lt;br /&gt;
| GameTick&lt;br /&gt;
|-&lt;br /&gt;
| STATUS&lt;br /&gt;
| Displays a bunch of info to give insight into state of server.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| MASTERSERVER&lt;br /&gt;
| Commands to help with interacting with the Master Server.&lt;br /&gt;
| refresh&lt;br /&gt;
|-&lt;br /&gt;
| DELETELOOSEITEMS&lt;br /&gt;
| Removes all items in world that isn&#039;t in a slot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SUNTIME&lt;br /&gt;
| Set the time of day between 0 and 1 (e.g. 0 is sunrise, 0.5 is sunset)&lt;br /&gt;
| Arguments:&lt;br /&gt;
* time&lt;br /&gt;
|-&lt;br /&gt;
| CLEANUPPLAYERS&lt;br /&gt;
| Cleans up player bodies&lt;br /&gt;
| Arguments:&lt;br /&gt;
* dead&lt;br /&gt;
* disconnected&lt;br /&gt;
* all&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Alternate ModConfig.xml===&lt;br /&gt;
If the above modconfig don&#039;t work, try this one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;Mods&amp;gt;&lt;br /&gt;
        &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
        &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
        &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;/Mods&amp;gt;&lt;br /&gt;
    &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
    &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
        &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
            &amp;lt;folder&amp;gt;&amp;quot;FirstModFolderPath&amp;quot;&amp;lt;/folder&amp;gt;&lt;br /&gt;
            &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
        &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
        &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
            &amp;lt;folder&amp;gt;&amp;quot;SecondModFolderPath&amp;quot;&amp;lt;/folder&amp;gt;&lt;br /&gt;
            &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
        &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
Mods folder root is displaced by the &amp;lt;SavePath&amp;gt; setting in setting.xml,&amp;lt;br&amp;gt;&lt;br /&gt;
not sure if it&#039;s a bug or feature&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: There seems to be some changes as to how where the dedicated server loads mods from. The above solution seems to be deprecated, see below if above solution doesn&#039;t work.&lt;br /&gt;
&lt;br /&gt;
WIN:[Where you&#039;ve installed the server]/Steam/steamapps/common/Stationeers Dedicated Server/rocketstation_DedicatedServer_Data/StreamingAssets/Data/Mods &amp;lt;/br&amp;gt;&lt;br /&gt;
LIN:/home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/Steam/steamapps/common/Stationeers Dedicated Server/rocketstation_DedicatedServer_Data/StreamingAssets/Data/Mods &amp;lt;/br&amp;gt;&lt;br /&gt;
OSX:[Where you&#039;ve installed the server]/Steam/steamapps/common/Stationeers Dedicated Server/rocketstation_DedicatedServer_Data/StreamingAssets/Data/Mods &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Mods folder in /StreamingAssets/ is not premade, but needs to be added manually. Put the mods you want in here, and the server will load them. It is unknown if a ModConfig is even needed when doing it this way.&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=15619</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=15619"/>
		<updated>2023-05-08T10:21:20Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Ubuntu 22.10 because of more silly rocketnet.so requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** NOT recommended also running a Stationeers client (there will be issues with router NAT-loopback).&lt;br /&gt;
** Linux Glibcxx 3.4.29 &amp;amp; Glibc 2.35 (Ubuntu 22.10)&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For getting back from beta to public use -beta public ,steamcmd has trouble with caching&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldtype (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world type as argument&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOADLATEST&lt;br /&gt;
| &lt;br /&gt;
| Loads the last save or backup from the save name\folder specified (checking world.xml datestamp), second argument is worldtype to fallback to when loading fails.&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
[[https://github.com/rocket2guns/StationeersDedicatedServerGuide/blob/main/README.md Official Server Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Logging Alternates ===&lt;br /&gt;
Logging seems to be broken, here are some old skool alternatives.&amp;lt;br&amp;gt;&lt;br /&gt;
Small downside is they break the input of the console but it doesn&#039;t seem to throw warnings like usual.&lt;br /&gt;
&lt;br /&gt;
* Linux &amp;lt;code&amp;gt;rocketstation_DedicatedServer.x86_64 2&amp;gt;&amp;amp;1 | tee filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
** extra options would be --a or --append in front of the filename to keep appending to the logfile &lt;br /&gt;
* Windows (powershell) &amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe &amp;amp;&amp;gt; | tee -file filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
** extra options would be -Append at the end to keep appending to the logfile&lt;br /&gt;
** Command Prompt &amp;lt;code&amp;gt;powershell rocketstation_DedicatedServer.exe ^| tee -File filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mars1 Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters reset setting.xml to default&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
&amp;lt;ServerAuthSecret/&amp;gt; parameter must be added to setting.xml on both server and client and be the same token.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (tilde) by default and prefixed by &amp;lt;code&amp;gt;serverrun&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| LOADLATEST&lt;br /&gt;
| Loads the latest saved file, including auto saves&lt;br /&gt;
| &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| Toggles ImguiInWorldTestCube on/off&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the master server setting in NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| REGENERATEROOMS&lt;br /&gt;
| Regenerates all rooms for the world&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| STORMBEGIN&lt;br /&gt;
| Starts weather event&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| STORMEND&lt;br /&gt;
| Stops weather event&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| DEBUGTHREADS&lt;br /&gt;
| Show the times that the worker threads take to run.&lt;br /&gt;
| GameTick&lt;br /&gt;
|-&lt;br /&gt;
| STATUS&lt;br /&gt;
| Displays a bunch of info to give insight into state of server.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| MASTERSERVER&lt;br /&gt;
| Commands to help with interacting with the Master Server.&lt;br /&gt;
| refresh&lt;br /&gt;
|-&lt;br /&gt;
| DELETELOOSEITEMS&lt;br /&gt;
| Removes all items in world that isn&#039;t in a slot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| SUNTIME&lt;br /&gt;
| Set the time of day between 0 and 1 (e.g. 0 is sunrise, 0.5 is sunset)&lt;br /&gt;
| Arguments:&lt;br /&gt;
* time&lt;br /&gt;
|-&lt;br /&gt;
| CLEANUPPLAYERS&lt;br /&gt;
| Cleans up player bodies&lt;br /&gt;
| Arguments:&lt;br /&gt;
* dead&lt;br /&gt;
* disconnected&lt;br /&gt;
* all&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Alternate ModConfig.xml===&lt;br /&gt;
If the above modconfig don&#039;t work, try this one:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;Mods&amp;gt;&lt;br /&gt;
        &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
        &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
        &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;/Mods&amp;gt;&lt;br /&gt;
    &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
    &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
        &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
            &amp;lt;folder&amp;gt;&amp;quot;FirstModFolderPath&amp;quot;&amp;lt;/folder&amp;gt;&lt;br /&gt;
            &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
        &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
        &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
            &amp;lt;folder&amp;gt;&amp;quot;SecondModFolderPath&amp;quot;&amp;lt;/folder&amp;gt;&lt;br /&gt;
            &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
        &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
Mods folder root is displaced by the &amp;lt;SavePath&amp;gt; setting in setting.xml,&amp;lt;br&amp;gt;&lt;br /&gt;
not sure if it&#039;s a bug or feature&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: There seems to be some changes as to how where the dedicated server loads mods from. The above solution seems to be deprecated, see below if above solution doesn&#039;t work.&lt;br /&gt;
&lt;br /&gt;
WIN:[Where you&#039;ve installed the server]/Steam/steamapps/common/Stationeers Dedicated Server/rocketstation_DedicatedServer_Data/StreamingAssets/Data/Mods &amp;lt;/br&amp;gt;&lt;br /&gt;
LIN:/home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/Steam/steamapps/common/Stationeers Dedicated Server/rocketstation_DedicatedServer_Data/StreamingAssets/Data/Mods &amp;lt;/br&amp;gt;&lt;br /&gt;
OSX:[Where you&#039;ve installed the server]/Steam/steamapps/common/Stationeers Dedicated Server/rocketstation_DedicatedServer_Data/StreamingAssets/Data/Mods &amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Mods folder in /StreamingAssets/ is not premade, but needs to be added manually. Put the mods you want in here, and the server will load them. It is unknown if a ModConfig is even needed when doing it this way.&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=ItemHash&amp;diff=15395</id>
		<title>ItemHash</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=ItemHash&amp;diff=15395"/>
		<updated>2023-04-20T10:59:07Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Reagents&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an automated index generated from dumped string values in &lt;br /&gt;
`Stationeers/rocketstation_Data/resources.assets`. It contains errors and the&lt;br /&gt;
auto-generated links do not match well with the rest of the wiki.&lt;br /&gt;
&lt;br /&gt;
Please don&#039;t add pages purely because they are here; names may contain random&lt;br /&gt;
garbage suffixes, prior internal spellings of items, and might refer to &lt;br /&gt;
something that isn&#039;t an item or structure, such as individual cartridge &lt;br /&gt;
screen features/titles. It&#039;s not a smart script-- just a miserable pile of &lt;br /&gt;
perl.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also quite likely that some values are missing, or refer to things that&lt;br /&gt;
cannot possibly interact with a data network. Even so, the list before was&lt;br /&gt;
missing most things and had many blank cells for unknown values. Hopefully &lt;br /&gt;
this page can serve as a useful lookup-table for hashes you encounter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-family: monospace;&amp;quot;&lt;br /&gt;
! Name !! CRC32 !! Hash !! Possible wiki link&lt;br /&gt;
|-&lt;br /&gt;
| AccessCard || 0xD4507012 || style=&amp;quot;text-align: right;&amp;quot; | -732925934 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardBlack || 0xB0B3DFF9 || style=&amp;quot;text-align: right;&amp;quot; | -1330388999 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardBlue || 0xABE0D957 || style=&amp;quot;text-align: right;&amp;quot; | -1411327657 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardBrown || 0x542FF185 || style=&amp;quot;text-align: right;&amp;quot; | 1412428165 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardGray || 0xB0292C05 || style=&amp;quot;text-align: right;&amp;quot; | -1339479035 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardGreen || 0xE9AC8BF0 || style=&amp;quot;text-align: right;&amp;quot; | -374567952 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardKhaki || 0x1416C1FB || style=&amp;quot;text-align: right;&amp;quot; | 337035771 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardOrange || 0xEC28655F || style=&amp;quot;text-align: right;&amp;quot; | -332896929 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardPink || 0x19B56235 || style=&amp;quot;text-align: right;&amp;quot; | 431317557 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardPurple || 0x1B68A6C1 || style=&amp;quot;text-align: right;&amp;quot; | 459843265 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardRed || 0x99DA46A7 || style=&amp;quot;text-align: right;&amp;quot; | -1713748313 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardWhite || 0x7BF9A875 || style=&amp;quot;text-align: right;&amp;quot; | 2079959157 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessCardYellow || 0x21E938B8 || style=&amp;quot;text-align: right;&amp;quot; | 568932536 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessDoor || 0x48A1BCEC || style=&amp;quot;text-align: right;&amp;quot; | 1218559212 || [[Access Door]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessHatch || 0x5E1AFCBB || style=&amp;quot;text-align: right;&amp;quot; | 1578826939 || [[Access Hatch]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessHatchGlassNoShadow || 0xCFF04C5A || style=&amp;quot;text-align: right;&amp;quot; | -806335398 || [[Access Hatch Glass No Shadow]]&lt;br /&gt;
|-&lt;br /&gt;
| AccessHatchLocked || 0x4931270C || style=&amp;quot;text-align: right;&amp;quot; | 1227958028 || [[Access Hatch Locked]]&lt;br /&gt;
|-&lt;br /&gt;
| ApplianceBowl || 0xC08AC217 || style=&amp;quot;text-align: right;&amp;quot; | -1064648169 || [[Bowl]]&lt;br /&gt;
|-&lt;br /&gt;
| ApplianceChemistryStation || 0x51684AD0 || style=&amp;quot;text-align: right;&amp;quot; | 1365789392 || [[Chemistry Station]]&lt;br /&gt;
|-&lt;br /&gt;
| ApplianceDeskLamp || 0x7786AAEE || style=&amp;quot;text-align: right;&amp;quot; | 2005314286 || [[Desk Lamp]]&lt;br /&gt;
|-&lt;br /&gt;
| ApplianceFoodProcessor || 0xA1C60FE5 || style=&amp;quot;text-align: right;&amp;quot; | -1580855323 || [[Food Processor]]&lt;br /&gt;
|-&lt;br /&gt;
| ApplianceMicrowave || 0xBC475C73 || style=&amp;quot;text-align: right;&amp;quot; | -1136173965 || [[Microwave]]&lt;br /&gt;
|-&lt;br /&gt;
| AppliancePaintMixer || 0xB0258DEF || style=&amp;quot;text-align: right;&amp;quot; | -1339716113 || [[Paint Mixer]]&lt;br /&gt;
|-&lt;br /&gt;
| ApplianceReagentProcessor || 0x4B281545 || style=&amp;quot;text-align: right;&amp;quot; | 1260918085 || [[Reagent Processor]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeAccessController || 0x9E930338 || style=&amp;quot;text-align: right;&amp;quot; | -1634532552 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeAtmosAnalyser || 0xA3989FF7 || style=&amp;quot;text-align: right;&amp;quot; | -1550278665 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeAtmosAnalyserPressureTitle || 0x88EA1661 || style=&amp;quot;text-align: right;&amp;quot; | -1997924767 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeAtmosAnalyserSelected || 0x4B43B73E || style=&amp;quot;text-align: right;&amp;quot; | 1262729022 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeAtmosAnalyserTemperatureTitle || 0x368E1F9D || style=&amp;quot;text-align: right;&amp;quot; | 915283869 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeAtmosAnalyserTitle || 0x83EA2CB2 || style=&amp;quot;text-align: right;&amp;quot; | -2081805134 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeConfiguration || 0xC870BBB5 || style=&amp;quot;text-align: right;&amp;quot; | -932136011 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeElectronicReader || 0xA8D8E6B0 || style=&amp;quot;text-align: right;&amp;quot; | -1462180176 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeElectronicReaderAutoFlashTitle || 0x5921A9FE || style=&amp;quot;text-align: right;&amp;quot; | 1495378430 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeElectronicReaderAutoHashTitle || 0xDEC04DE6 || style=&amp;quot;text-align: right;&amp;quot; | -557822490 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeElectronicReaderAutoITitle || 0x1FC6593A || style=&amp;quot;text-align: right;&amp;quot; | 533092666 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeElectronicReaderRecipeOrder || 0x234A0522 || style=&amp;quot;text-align: right;&amp;quot; | 592053538 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeElectronicReaderRecipeTitle || 0xFD55EED1 || style=&amp;quot;text-align: right;&amp;quot; | -44699951 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeElectronicReaderSelected || 0x6963D24F || style=&amp;quot;text-align: right;&amp;quot; | 1768149583 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeElectronicReaderTitle || 0xEC6013F6 || style=&amp;quot;text-align: right;&amp;quot; | -329247754 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeGuide || 0x3404A999 || style=&amp;quot;text-align: right;&amp;quot; | 872720793 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeMedicalAnalyser || 0xBD79829B || style=&amp;quot;text-align: right;&amp;quot; | -1116110181 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeNetworkAnalyser || 0x5FC8B53F || style=&amp;quot;text-align: right;&amp;quot; | 1606989119 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeOreScanner || 0x9693487E || style=&amp;quot;text-align: right;&amp;quot; | -1768732546 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeOreScannerColor || 0x679B62A4 || style=&amp;quot;text-align: right;&amp;quot; | 1738236580 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeTracker || 0x04DB6B8F || style=&amp;quot;text-align: right;&amp;quot; | 81488783 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeTrackerDistance || 0x6B373D92 || style=&amp;quot;text-align: right;&amp;quot; | 1798782354 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeTrackerSelected || 0xEF0C1895 || style=&amp;quot;text-align: right;&amp;quot; | -284419947 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CartridgeTrackerTitle || 0xD0D61FFB || style=&amp;quot;text-align: right;&amp;quot; | -791273477 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardAdvAirlockControl || 0x615FB8C8 || style=&amp;quot;text-align: right;&amp;quot; | 1633663176 || [[Circuitboard]] or [[Circuitboard (Adv Airlock Control)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardAdvancedAirlockControl || 0x2B38C521 || style=&amp;quot;text-align: right;&amp;quot; | 725140769 || [[Circuitboard]] or [[Circuitboard (Advanced Airlock Control)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardAirControl || 0x607104E7 || style=&amp;quot;text-align: right;&amp;quot; | 1618019559 || [[Circuitboard]] or [[Circuitboard (Air Control)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardAirlockControl || 0x365EB407 || style=&amp;quot;text-align: right;&amp;quot; | 912176135 || [[Circuitboard]] or [[Circuitboard (Airlock Control)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardCameraDisplay || 0xE76FC8C8 || style=&amp;quot;text-align: right;&amp;quot; | -412104504 || [[Circuitboard]] or [[Circuitboard (Camera Display)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardDoorControl || 0x3300DDB3 || style=&amp;quot;text-align: right;&amp;quot; | 855694771 || [[Circuitboard]] or [[Circuitboard (Door Control)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardGasDisplay || 0xFB1788CE || style=&amp;quot;text-align: right;&amp;quot; | -82343730 || [[Circuitboard]] or [[Circuitboard (Gas Display)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardGraphDisplay || 0x502170A6 || style=&amp;quot;text-align: right;&amp;quot; | 1344368806 || [[Circuitboard]] or [[Circuitboard (Graph Display)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardHashDisplay || 0x6156BDA9 || style=&amp;quot;text-align: right;&amp;quot; | 1633074601 || [[Circuitboard]] or [[Circuitboard (Hash Display)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardModeControl || 0xBC6645D9 || style=&amp;quot;text-align: right;&amp;quot; | -1134148135 || [[Circuitboard]] or [[Circuitboard (Mode Control)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardPowerControl || 0x8D557883 || style=&amp;quot;text-align: right;&amp;quot; | -1923778429 || [[Circuitboard]] or [[Circuitboard (Power Control)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardShipDisplay || 0x8624379D || style=&amp;quot;text-align: right;&amp;quot; | -2044446819 || [[Circuitboard]] or [[Circuitboard (Ship Display)]]&lt;br /&gt;
|-&lt;br /&gt;
| CircuitboardSolarControl || 0x78698160 || style=&amp;quot;text-align: right;&amp;quot; | 2020180320 || [[Circuitboard]] or [[Circuitboard (Solar Control)]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicAirCon || 0x8451F3FD || style=&amp;quot;text-align: right;&amp;quot; | -2075003907 || [[Portable Air Con]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicAirConditioner || 0x1EFD40A7 || style=&amp;quot;text-align: right;&amp;quot; | 519913639 || [[Portable Air Conditioner]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicCrate || 0x73B284A6 || style=&amp;quot;text-align: right;&amp;quot; | 1941079206 || [[Portable Crate]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicCrateBuildingSupplies || 0x53B93C90 || style=&amp;quot;text-align: right;&amp;quot; | 1404648592 || [[Portable Crate Building Supplies]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicCrateCableSupplies || 0xD38369C2 || style=&amp;quot;text-align: right;&amp;quot; | -746362430 || [[Portable Crate Cable Supplies]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicCrateConveyorSupplies || 0x09EFC1C0 || style=&amp;quot;text-align: right;&amp;quot; | 166707648 || [[Portable Crate Conveyor Supplies]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicCratePipeSupplies || 0xEF2D678B || style=&amp;quot;text-align: right;&amp;quot; | -282237045 || [[Portable Crate Pipe Supplies]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanister || 0x743373E9 || style=&amp;quot;text-align: right;&amp;quot; | 1949529065 || [[Portable Gas Canister]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterAir || 0x99DC5E63 || style=&amp;quot;text-align: right;&amp;quot; | -1713611165 || [[Portable Gas Canister Air]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterCarbonDioxide || 0xECC85A95 || style=&amp;quot;text-align: right;&amp;quot; | -322413931 || [[Portable Gas Canister Carbon Dioxide]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterEmpty || 0x98365F27 || style=&amp;quot;text-align: right;&amp;quot; | -1741267161 || [[Portable Gas Canister Empty]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterFuel || 0xCF4CC879 || style=&amp;quot;text-align: right;&amp;quot; | -817051527 || [[Portable Gas Canister Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterHydrogen || 0xA5234397 || style=&amp;quot;text-align: right;&amp;quot; | -1524415593 || [[Portable Gas Canister Hydrogen]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterNitrogen || 0x0744D445 || style=&amp;quot;text-align: right;&amp;quot; | 121951301 || [[Portable Gas Canister Nitrogen]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterNitrousOxide || 0x01D4DC20 || style=&amp;quot;text-align: right;&amp;quot; | 30727200 || [[Portable Gas Canister Nitrous Oxide]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterOxygen || 0x511E148C || style=&amp;quot;text-align: right;&amp;quot; | 1360925836 || [[Portable Gas Canister Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterOxygenk || 0xEC3D8642 || style=&amp;quot;text-align: right;&amp;quot; | -331512254 || [[Portable Gas Canister Oxygenk]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterPollutants || 0x179B7A66 || style=&amp;quot;text-align: right;&amp;quot; | 396065382 || [[Portable Gas Canister Pollutants]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterPollutantsfz || 0x41D90564 || style=&amp;quot;text-align: right;&amp;quot; | 1104741732 || [[Portable Gas Canister Pollutantsfz]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterPollutantsk || 0xACA4084A || style=&amp;quot;text-align: right;&amp;quot; | -1398536118 || [[Portable Gas Canister Pollutantsk]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterPropane || 0x1EEFC1DC || style=&amp;quot;text-align: right;&amp;quot; | 519029212 || [[Portable Gas Canister Propane]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterRocketFuel || 0xFF787111 || style=&amp;quot;text-align: right;&amp;quot; | -8883951 || [[Portable Gas Canister Rocket Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterRocketFuelk || 0x622D0FDE || style=&amp;quot;text-align: right;&amp;quot; | 1647120350 || [[Portable Gas Canister Rocket Fuelk]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterVolatiles || 0x06714656 || style=&amp;quot;text-align: right;&amp;quot; | 108086870 || [[Portable Gas Canister Volatiles]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasCanisterWater || 0x0BC27639 || style=&amp;quot;text-align: right;&amp;quot; | 197293625 || [[Portable Gas Canister Water]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasTank || 0xBE5954C4 || style=&amp;quot;text-align: right;&amp;quot; | -1101441852 || [[Portable Gas Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasTankAdvanced || 0xE8F86104 || style=&amp;quot;text-align: right;&amp;quot; | -386375420 || [[Portable Gas Tank Advanced]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasTankAdvancedDestroyed || 0xB5464CE5 || style=&amp;quot;text-align: right;&amp;quot; | -1253683995 || [[Portable Gas Tank Advanced Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGasTankDestroyed || 0xFBA72184 || style=&amp;quot;text-align: right;&amp;quot; | -72932988 || [[Portable Gas Tank Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGenerator || 0xFB1B72CC || style=&amp;quot;text-align: right;&amp;quot; | -82087220 || [[Portable Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGPR || 0x83ABE866 || style=&amp;quot;text-align: right;&amp;quot; | -2085885850 || [[Portable GPR]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicGrid || 0x3BF458FF || style=&amp;quot;text-align: right;&amp;quot; | 1005869311 || [[Portable Grid]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicHydroponics || 0x2307FF0F || style=&amp;quot;text-align: right;&amp;quot; | 587726607 || [[Portable Hydroponics]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicLight || 0xFEB0C2F4 || style=&amp;quot;text-align: right;&amp;quot; | -21970188 || [[Portable Light]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicPlanter || 0xB87A29ED || style=&amp;quot;text-align: right;&amp;quot; | -1199953427 || [[Portable Planter]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicPortal || 0x923268D4 || style=&amp;quot;text-align: right;&amp;quot; | -1842190124 || [[Portable Portal]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicScrubber || 0x2D01208D || style=&amp;quot;text-align: right;&amp;quot; | 755048589 || [[Portable Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicSkeleton || 0x065FFA84 || style=&amp;quot;text-align: right;&amp;quot; | 106953348 || [[Portable Skeleton]]&lt;br /&gt;
|-&lt;br /&gt;
| DynamicSolarPanel || 0xF6E9074F || style=&amp;quot;text-align: right;&amp;quot; | -152500401 || [[Portable Solar Panel]]&lt;br /&gt;
|-&lt;br /&gt;
| FireArmPistol || 0xEF255EC9 || style=&amp;quot;text-align: right;&amp;quot; | -282763575 || [[Fire Arm Pistol]]&lt;br /&gt;
|-&lt;br /&gt;
| GasAmount || 0xA5F4C424 || style=&amp;quot;text-align: right;&amp;quot; | -1510685660 || [[Gas Amount]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanister || 0xC303949B || style=&amp;quot;text-align: right;&amp;quot; | -1023175525 || [[Gas Canister]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanister1Clamps || 0x2BB04FD8 || style=&amp;quot;text-align: right;&amp;quot; | 732975064 || [[Gas Canister1Clamps]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanister1Clamps1 || 0x0BFF051E || style=&amp;quot;text-align: right;&amp;quot; | 201262366 || [[Gas Canister1Clamps1]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanister1Clamps2 || 0x92F654A4 || style=&amp;quot;text-align: right;&amp;quot; | -1829350236 || [[Gas Canister1Clamps2]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanister1Clamps3 || 0xE5F16432 || style=&amp;quot;text-align: right;&amp;quot; | -437165006 || [[Gas Canister1Clamps3]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanister1Clamps4 || 0x7B95F191 || style=&amp;quot;text-align: right;&amp;quot; | 2073424273 || [[Gas Canister1Clamps4]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanister2Clamps || 0x1A585545 || style=&amp;quot;text-align: right;&amp;quot; | 441996613 || [[Gas Canister2Clamps]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterDisplayMode0 || 0xA40926EA || style=&amp;quot;text-align: right;&amp;quot; | -1542904086 || [[Gas Canister Display Mode0]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterDisplayMode1 || 0xD30E167C || style=&amp;quot;text-align: right;&amp;quot; | -754051460 || [[Gas Canister Display Mode1]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterDisplayMode2 || 0x4A0747C6 || style=&amp;quot;text-align: right;&amp;quot; | 1241991110 || [[Gas Canister Display Mode2]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterDisplayMode3 || 0x3D007750 || style=&amp;quot;text-align: right;&amp;quot; | 1023440720 || [[Gas Canister Display Mode3]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterDisplayMode4 || 0xA364E2F3 || style=&amp;quot;text-align: right;&amp;quot; | -1553669389 || [[Gas Canister Display Mode4]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterDisplayMode5 || 0xD463D265 || style=&amp;quot;text-align: right;&amp;quot; | -731655579 || [[Gas Canister Display Mode5]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterLight1 || 0x75B977C5 || style=&amp;quot;text-align: right;&amp;quot; | 1975089093 || [[Gas Canister Light1]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterLocator1 || 0xE691AD7B || style=&amp;quot;text-align: right;&amp;quot; | -426660485 || [[Gas Canister Locator1]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterLocator2 || 0x7F98FCC1 || style=&amp;quot;text-align: right;&amp;quot; | 2140732609 || [[Gas Canister Locator2]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterLocator3 || 0x089FCC57 || style=&amp;quot;text-align: right;&amp;quot; | 144690263 || [[Gas Canister Locator3]]&lt;br /&gt;
|-&lt;br /&gt;
| GasCanisterLocator4 || 0x96FB59F4 || style=&amp;quot;text-align: right;&amp;quot; | -1761912332 || [[Gas Canister Locator4]]&lt;br /&gt;
|-&lt;br /&gt;
| GasConnector || 0xC37E3C10 || style=&amp;quot;text-align: right;&amp;quot; | -1015137264 || [[Gas Connector]]&lt;br /&gt;
|-&lt;br /&gt;
| GasFilter || 0x5491EB7B || style=&amp;quot;text-align: right;&amp;quot; | 1418849147 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| GasFilters || 0xDC8DF654 || style=&amp;quot;text-align: right;&amp;quot; | -594676140 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| GasFiltrationMachine || 0xA5906D43 || style=&amp;quot;text-align: right;&amp;quot; | -1517261501 || [[Gas Filtration Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| GasItem || 0xFF778755 || style=&amp;quot;text-align: right;&amp;quot; | -8943787 || [[Gas Item]]&lt;br /&gt;
|-&lt;br /&gt;
| GasItemGasAmount || 0x09C409B7 || style=&amp;quot;text-align: right;&amp;quot; | 163842487 || [[Gas Item Gas Amount]]&lt;br /&gt;
|-&lt;br /&gt;
| GasItemGasMole || 0x58D0B7B6 || style=&amp;quot;text-align: right;&amp;quot; | 1490073526 || [[Gas Item Gas Mole]]&lt;br /&gt;
|-&lt;br /&gt;
| GasItemGasSymbol || 0x6BAD4F0C || style=&amp;quot;text-align: right;&amp;quot; | 1806520076 || [[Gas Item Gas Symbol]]&lt;br /&gt;
|-&lt;br /&gt;
| GasMask || 0x9F03617B || style=&amp;quot;text-align: right;&amp;quot; | -1627168389 || [[Gas Mask]]&lt;br /&gt;
|-&lt;br /&gt;
| GasMeters || 0x016BF48E || style=&amp;quot;text-align: right;&amp;quot; | 23852174 || [[Gas Meters]]&lt;br /&gt;
|-&lt;br /&gt;
| GasMixingMachine || 0x7DE5BCFD || style=&amp;quot;text-align: right;&amp;quot; | 2112208125 || [[Gas Mixing Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| GasMole || 0xBF7F6FE8 || style=&amp;quot;text-align: right;&amp;quot; | -1082167320 || [[Gas Mole]]&lt;br /&gt;
|-&lt;br /&gt;
| GasPumps || 0x24C3B2C5 || style=&amp;quot;text-align: right;&amp;quot; | 616805061 || [[Gas Pumps]]&lt;br /&gt;
|-&lt;br /&gt;
| GasSensor || 0x97D3A3D6 || style=&amp;quot;text-align: right;&amp;quot; | -1747737642 || [[Gas Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| GasSymbol || 0xC79D829F || style=&amp;quot;text-align: right;&amp;quot; | -945978721 || [[Gas Symbol]]&lt;br /&gt;
|-&lt;br /&gt;
| GasTank || 0x4D7E1572 || style=&amp;quot;text-align: right;&amp;quot; | 1300108658 || [[Gas Tank]]&lt;br /&gt;
|-&lt;br /&gt;
| GasTank01 || 0xBF9596D7 || style=&amp;quot;text-align: right;&amp;quot; | -1080715561 || [[Gas Tank01]]&lt;br /&gt;
|-&lt;br /&gt;
| GasTank02 || 0x269CC76D || style=&amp;quot;text-align: right;&amp;quot; | 647808877 || [[Gas Tank02]]&lt;br /&gt;
|-&lt;br /&gt;
| GasTankAdvanced || 0x0F20DFEA || style=&amp;quot;text-align: right;&amp;quot; | 253812714 || [[Gas Tank Advanced]]&lt;br /&gt;
|-&lt;br /&gt;
| GasTankAir || 0x5350F847 || style=&amp;quot;text-align: right;&amp;quot; | 1397815367 || [[Gas Tank Air]]&lt;br /&gt;
|-&lt;br /&gt;
| GasTankConnection || 0xEE47B536 || style=&amp;quot;text-align: right;&amp;quot; | -297290442 || [[Gas Tank Connection]]&lt;br /&gt;
|-&lt;br /&gt;
| Handgun || 0x0EBC8DAE || style=&amp;quot;text-align: right;&amp;quot; | 247238062 || [[Handgun]]&lt;br /&gt;
|-&lt;br /&gt;
| HandgunMagazine || 0x4AC45E51 || style=&amp;quot;text-align: right;&amp;quot; | 1254383185 || [[Handgun Magazine]]&lt;br /&gt;
|-&lt;br /&gt;
| HandgunMagazineController || 0xF17E7122 || style=&amp;quot;text-align: right;&amp;quot; | -243371742 || [[Handgun Magazine Controller]]&lt;br /&gt;
|-&lt;br /&gt;
| HandgunShellEmpty || 0x63F0B1FC || style=&amp;quot;text-align: right;&amp;quot; | 1676718588 || [[Handgun Shell Empty]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAccessCard || 0x5872BF27 || style=&amp;quot;text-align: right;&amp;quot; | 1483915047 || [[Access Card]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAccessSetter || 0xA95881F0 || style=&amp;quot;text-align: right;&amp;quot; | -1453817360 || [[Access Setter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemActiveVent || 0xCDCF5CB8 || style=&amp;quot;text-align: right;&amp;quot; | -842048328 || [[Active Vent]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAdvancedTablet || 0x66AF9E3D || style=&amp;quot;text-align: right;&amp;quot; | 1722785341 || [[Advanced Tablet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAlienMushroom || 0x0A845ADC || style=&amp;quot;text-align: right;&amp;quot; | 176446172 || [[Alien Mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAmmoBox || 0xFF6E23CD || style=&amp;quot;text-align: right;&amp;quot; | -9559091 || [[Ammo Box]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAngleGrinder || 0x0BFE4C22 || style=&amp;quot;text-align: right;&amp;quot; | 201215010 || [[Angle Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemArcWelder || 0x528E61E6 || style=&amp;quot;text-align: right;&amp;quot; | 1385062886 || [[Arc Welder]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemArcWeldingTorch || 0xA109036E || style=&amp;quot;text-align: right;&amp;quot; | -1593244818 || [[Arc Welding Torch]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAreaPowerControl || 0x68C3F765 || style=&amp;quot;text-align: right;&amp;quot; | 1757673317 || [[Area Power Control]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAreaPowerControle || 0xD26A2C7A || style=&amp;quot;text-align: right;&amp;quot; | -764793734 || [[Area Power Controle]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAspirin || 0xFD4CBB8E || style=&amp;quot;text-align: right;&amp;quot; | -45302898 || [[Aspirin]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAstroloyIngot || 0x189CBA8A || style=&amp;quot;text-align: right;&amp;quot; | 412924554 || [[Ingot (Astroloy)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemAuthoringTool || 0x2F076A05 || style=&amp;quot;text-align: right;&amp;quot; | 789015045 || [[Authoring Tool]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBackpack || 0x9267FBEE || style=&amp;quot;text-align: right;&amp;quot; | -1838679058 || [[Backpack]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBasketBall || 0xB4BE8BCA || style=&amp;quot;text-align: right;&amp;quot; | -1262580790 || [[Basket Ball]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBatteryCell || 0x29BB2F25 || style=&amp;quot;text-align: right;&amp;quot; | 700133157 || [[Battery Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBatteryCellLarge || 0xE49797BC || style=&amp;quot;text-align: right;&amp;quot; | -459827268 || [[Battery Cell Large]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBatteryCellNuclear || 0x2076335A || style=&amp;quot;text-align: right;&amp;quot; | 544617306 || [[Battery Cell Nuclear]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBatteryCharger || 0x90B9AACD || style=&amp;quot;text-align: right;&amp;quot; | -1866880307 || [[Battery Charger]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBatteryChargerSmall || 0x3C195F99 || style=&amp;quot;text-align: right;&amp;quot; | 1008295833 || [[Battery Charger Small]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBeacon || 0xCC26D84D || style=&amp;quot;text-align: right;&amp;quot; | -869869491 || [[Beacon]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemBook || 0x38DF0C91 || style=&amp;quot;text-align: right;&amp;quot; | 954141841 || [[Book]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCableAnalyser || 0x95243C6B || style=&amp;quot;text-align: right;&amp;quot; | -1792787349 || [[Cable Analyser]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCableCoil || 0xE438A194 || style=&amp;quot;text-align: right;&amp;quot; | -466050668 || [[Cable Coil]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCableCoilHeavy || 0x7ACB282B || style=&amp;quot;text-align: right;&amp;quot; | 2060134443 || [[Cable Coil Heavy]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCableFuse || 0x0BA6357F || style=&amp;quot;text-align: right;&amp;quot; | 195442047 || [[Cable Fuse]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCardboardBox || 0x23C0BD29 || style=&amp;quot;text-align: right;&amp;quot; | 599833897 || [[Cardboard Box]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCartridge || 0x9A26C3AF || style=&amp;quot;text-align: right;&amp;quot; | -1708735569 || [[Cartridge]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCerealBar || 0x2F311918 || style=&amp;quot;text-align: right;&amp;quot; | 791746840 || [[Cereal Bar]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChemLight || 0xF2B6AD14 || style=&amp;quot;text-align: right;&amp;quot; | -222909164 || [[Chem Light]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChemLightBlue || 0xD1F3F17F || style=&amp;quot;text-align: right;&amp;quot; | -772542081 || [[Chem Light]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChemLightGreen || 0xDC633022 || style=&amp;quot;text-align: right;&amp;quot; | -597479390 || [[Chem Light]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChemLightRed || 0xE0A8C62C || style=&amp;quot;text-align: right;&amp;quot; | -525810132 || [[Chem Light]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChemLightWhite || 0x4E3613A7 || style=&amp;quot;text-align: right;&amp;quot; | 1312166823 || [[Chem Light]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChemLightYellow || 0x490144FB || style=&amp;quot;text-align: right;&amp;quot; | 1224819963 || [[Chem Light]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChuteBin || 0x2B231C67 || style=&amp;quot;text-align: right;&amp;quot; | 723721319 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChuteCorner || 0x4CD28F49 || style=&amp;quot;text-align: right;&amp;quot; | 1288867657 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChuteJunction || 0xFDB9AD76 || style=&amp;quot;text-align: right;&amp;quot; | -38163082 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChuteOutlet || 0xDECCEE96 || style=&amp;quot;text-align: right;&amp;quot; | -556994922 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemChuteStraight || 0x2C20D0B7 || style=&amp;quot;text-align: right;&amp;quot; | 740348087 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCircuitboard || 0xDD5077EC || style=&amp;quot;text-align: right;&amp;quot; | -581928980 || [[Circuitboard]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCoalOre || 0x66CE4296 || style=&amp;quot;text-align: right;&amp;quot; | 1724793494 || [[Ore (Coal)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCobalt || 0x8AB4C270 || style=&amp;quot;text-align: right;&amp;quot; | -1967865232 || [[Cobalt]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCobaltIngot || 0x9600B2B2 || style=&amp;quot;text-align: right;&amp;quot; | -1778339150 || [[Ingot (Cobalt)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCobaltOre || 0xC56737CF || style=&amp;quot;text-align: right;&amp;quot; | -983091249 || [[Ore (Cobalt)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCoffeeMug || 0x6B53526A || style=&amp;quot;text-align: right;&amp;quot; | 1800622698 || [[Coffee Mug]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCompositeCladding || 0x05C02BB6 || style=&amp;quot;text-align: right;&amp;quot; | 96480182 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCompositeFloorGrating || 0xC71BA57F || style=&amp;quot;text-align: right;&amp;quot; | -954489473 || [[Composite Floor Grating]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCompositeSheets || 0x6C7CDD6E || style=&amp;quot;text-align: right;&amp;quot; | 1820122478 || [[Composite Sheets]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCompositeWall4 || 0x5565DB1D || style=&amp;quot;text-align: right;&amp;quot; | 1432738589 || [[Composite Wall4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCompositeWall5 || 0x2262EB8B || style=&amp;quot;text-align: right;&amp;quot; | 576908171 || [[Composite Wall5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemConsole || 0x00E8EBB1 || style=&amp;quot;text-align: right;&amp;quot; | 15264689 || [[Console]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemConstantanIngot || 0x3F182741 || style=&amp;quot;text-align: right;&amp;quot; | 1058547521 || [[Ingot (Constantan)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCopperIngot || 0xE7E64F3E || style=&amp;quot;text-align: right;&amp;quot; | -404336834 || [[Ingot (Copper)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCopperOre || 0xD5D756BB || style=&amp;quot;text-align: right;&amp;quot; | -707307845 || [[Ore (Copper)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCorn || 0x0F65F367 || style=&amp;quot;text-align: right;&amp;quot; | 258339687 || [[Corn]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCrate || 0x303D83E2 || style=&amp;quot;text-align: right;&amp;quot; | 809337826 || [[Crate]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCrateMount || 0xA525185D || style=&amp;quot;text-align: right;&amp;quot; | -1524295587 || [[Crate Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCreditCard || 0x9749C6F6 || style=&amp;quot;text-align: right;&amp;quot; | -1756772618 || [[Credit Card]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemCrowbar || 0x33072CCA || style=&amp;quot;text-align: right;&amp;quot; | 856108234 || [[Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDataDisk || 0x3BF3F4F4 || style=&amp;quot;text-align: right;&amp;quot; | 1005843700 || [[Data Disk]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCanister || 0x35CC0DD1 || style=&amp;quot;text-align: right;&amp;quot; | 902565329 || [[Dirt Canister]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCannister || 0x2F0D1B21 || style=&amp;quot;text-align: right;&amp;quot; | 789388065 || [[Dirt Canister]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCannisterMode0 || 0x15F43D16 || style=&amp;quot;text-align: right;&amp;quot; | 368327958 || [[Dirt Canister Mode0]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCannisterMode1 || 0x62F30D80 || style=&amp;quot;text-align: right;&amp;quot; | 1660095872 || [[Dirt Canister Mode1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCannisterMode2 || 0xFBFA5C3A || style=&amp;quot;text-align: right;&amp;quot; | -67478470 || [[Dirt Canister Mode2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCannisterMode3 || 0x8CFD6CAC || style=&amp;quot;text-align: right;&amp;quot; | -1929548628 || [[Dirt Canister Mode3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCannisterMode4 || 0x1299F90F || style=&amp;quot;text-align: right;&amp;quot; | 312080655 || [[Dirt Canister Mode4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCannisterRef || 0xC22AE39C || style=&amp;quot;text-align: right;&amp;quot; | -1037376612 || [[Dirt Canister Ref]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDirtCannisterRefXu9 || 0xCA428B0E || style=&amp;quot;text-align: right;&amp;quot; | -901608690 || [[Dirt Canister Ref Xu9]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDrill || 0x77C92EB7 || style=&amp;quot;text-align: right;&amp;quot; | 2009673399 || [[Drill]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDuctTape || 0x8C2E1E1B || style=&amp;quot;text-align: right;&amp;quot; | -1943134693 || [[Duct Tape]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDynamicAirCon || 0x3FF35E6F || style=&amp;quot;text-align: right;&amp;quot; | 1072914031 || [[Portable Air Con]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDynamicGenerator || 0x26FD1E89 || style=&amp;quot;text-align: right;&amp;quot; | 654122633 || [[Portable Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDynamicScrubber || 0xC611ACE2 || style=&amp;quot;text-align: right;&amp;quot; | -971920158 || [[Portable Scrubber]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemDynamite || 0xB84C5CD4 || style=&amp;quot;text-align: right;&amp;quot; | -1202955052 || [[Dynamite]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEgg || 0xCBE93150 || style=&amp;quot;text-align: right;&amp;quot; | -873909936 || [[Egg]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEggBottom || 0x28B19940 || style=&amp;quot;text-align: right;&amp;quot; | 682727744 || [[Egg Bottom]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEggCarton || 0xE0BFFAE2 || style=&amp;quot;text-align: right;&amp;quot; | -524289310 || [[Egg Carton]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEggTop || 0x55A32A3F || style=&amp;quot;text-align: right;&amp;quot; | 1436756543 || [[Egg Top]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemElectronicParts || 0x2B9600C2 || style=&amp;quot;text-align: right;&amp;quot; | 731250882 || [[Electronic Parts]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemElectrumIngot || 0x1DF02FF4 || style=&amp;quot;text-align: right;&amp;quot; | 502280180 || [[Ingot (Electrum)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemElevatorIndustrial || 0xC5FB6555 || style=&amp;quot;text-align: right;&amp;quot; | -973380267 || [[Elevator Industrial]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyAngleGrinder || 0xEB0D7844 || style=&amp;quot;text-align: right;&amp;quot; | -351438780 || [[Emergency Angle Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyArcWelder || 0xC10E4460 || style=&amp;quot;text-align: right;&amp;quot; | -1056029600 || [[Emergency Arc Welder]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyBoltCutters || 0x7BFA8D68 || style=&amp;quot;text-align: right;&amp;quot; | 2080017768 || [[Emergency Bolt Cutters]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyCrowbar || 0x3A374153 || style=&amp;quot;text-align: right;&amp;quot; | 976699731 || [[Emergency Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyCrowbarSA7 || 0xFF41D928 || style=&amp;quot;text-align: right;&amp;quot; | -12461784 || [[Emergency Crowbar SA7]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyDrill || 0x85A9F667 || style=&amp;quot;text-align: right;&amp;quot; | -2052458905 || [[Emergency Drill]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyEvaSuit || 0x6AC52ABF || style=&amp;quot;text-align: right;&amp;quot; | 1791306431 || [[Emergency Eva Suit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyHelmet || 0x14E5AD00 || style=&amp;quot;text-align: right;&amp;quot; | 350596352 || [[Emergency Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyPickaxe || 0xC0BAA2F8 || style=&amp;quot;text-align: right;&amp;quot; | -1061510408 || [[Emergency Pickaxe]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyScrewdriver || 0x0FDC5D0F || style=&amp;quot;text-align: right;&amp;quot; | 266099983 || [[Emergency Screwdriver]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencySpaceHelmet || 0x0C460A79 || style=&amp;quot;text-align: right;&amp;quot; | 205916793 || [[Emergency Space Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencySpaceHelmetH || 0x83D0A9BD || style=&amp;quot;text-align: right;&amp;quot; | -2083477059 || [[Emergency Space Helmet H]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencySpaceHelmety || 0xD20EA987 || style=&amp;quot;text-align: right;&amp;quot; | -770791033 || [[Emergency Space Helmety]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencySuit || 0x18412EED || style=&amp;quot;text-align: right;&amp;quot; | 406925037 || [[Emergency Suit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyToolBelt || 0x630F3635 || style=&amp;quot;text-align: right;&amp;quot; | 1661941301 || [[Emergency Tool Belt]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyWireCutters || 0x7D563DF0 || style=&amp;quot;text-align: right;&amp;quot; | 2102803952 || [[Emergency Wire Cutters]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEmergencyWrench || 0x09B05CC6 || style=&amp;quot;text-align: right;&amp;quot; | 162553030 || [[Emergency Wrench]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemEvaSuit || 0x63F54726 || style=&amp;quot;text-align: right;&amp;quot; | 1677018918 || [[Eva Suit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemExplosive || 0x0E075571 || style=&amp;quot;text-align: right;&amp;quot; | 235361649 || [[Explosive]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFern || 0x352C8683 || style=&amp;quot;text-align: right;&amp;quot; | 892110467 || [[Fern]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFertilizedEgg || 0xE91D0BED || style=&amp;quot;text-align: right;&amp;quot; | -383972371 || [[Fertilized Egg]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterCO2 || 0xF43DDB52 || style=&amp;quot;text-align: right;&amp;quot; | -197272750 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterCO2Large || 0x774FF6F3 || style=&amp;quot;text-align: right;&amp;quot; | 2001729267 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterCO2Medium || 0xCE305C45 || style=&amp;quot;text-align: right;&amp;quot; | -835691451 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterCO2Small || 0x5B61355E || style=&amp;quot;text-align: right;&amp;quot; | 1533097310 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterH2O || 0x4C4D3E89 || style=&amp;quot;text-align: right;&amp;quot; | 1280130697 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterH2OLarge || 0x10264551 || style=&amp;quot;text-align: right;&amp;quot; | 270943569 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterH2OMedium || 0xF68FF732 || style=&amp;quot;text-align: right;&amp;quot; | -158337230 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterH2OSmall || 0x3C0886FC || style=&amp;quot;text-align: right;&amp;quot; | 1007191804 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterN || 0x16F40F9B || style=&amp;quot;text-align: right;&amp;quot; | 385093531 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterNLarge || 0xC84A6E36 || style=&amp;quot;text-align: right;&amp;quot; | -934646218 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterNMedium || 0x25816FE2 || style=&amp;quot;text-align: right;&amp;quot; | 629239778 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterNSmall || 0xE464AD9B || style=&amp;quot;text-align: right;&amp;quot; | -463164005 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterO2 || 0x6405318F || style=&amp;quot;text-align: right;&amp;quot; | 1678061967 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterO2f || 0x0BB0B060 || style=&amp;quot;text-align: right;&amp;quot; | 196128864 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterO2Large || 0xE4D1D275 || style=&amp;quot;text-align: right;&amp;quot; | -456011147 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterO2Medium || 0xCA78E474 || style=&amp;quot;text-align: right;&amp;quot; | -898046860 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterO2Small || 0xC8FF11D8 || style=&amp;quot;text-align: right;&amp;quot; | -922807848 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterPolutants || 0xB5CD032A || style=&amp;quot;text-align: right;&amp;quot; | -1244855510 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterPolutantsLarge || 0x01ABC11F || style=&amp;quot;text-align: right;&amp;quot; | 28033311 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterPolutantsMedium || 0x67FA1621 || style=&amp;quot;text-align: right;&amp;quot; | 1744442913 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterPolutantsSmall || 0x2D8502B2 || style=&amp;quot;text-align: right;&amp;quot; | 763691698 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterVolatiles || 0xCB79E5BC || style=&amp;quot;text-align: right;&amp;quot; | -881203780 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterVolatilesLarge || 0xDF120FFF || style=&amp;quot;text-align: right;&amp;quot; | -552464385 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterVolatilesMedium || 0xC72E4D97 || style=&amp;quot;text-align: right;&amp;quot; | -953266793 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFilterVolatilesSmall || 0xF33CCC52 || style=&amp;quot;text-align: right;&amp;quot; | -214119342 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFireExtinguisher || 0x5E12C6D8 || style=&amp;quot;text-align: right;&amp;quot; | 1578288856 || [[Fire Extinguisher]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlagSmall || 0x77E05730 || style=&amp;quot;text-align: right;&amp;quot; | 2011191088 || [[Flag Small]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlare || 0x1E418BB8 || style=&amp;quot;text-align: right;&amp;quot; | 507612088 || [[Flare]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlashingLight || 0x825CE714 || style=&amp;quot;text-align: right;&amp;quot; | -2107840748 || [[Flashing Light]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlour || 0xD84DB5B2 || style=&amp;quot;text-align: right;&amp;quot; | -665995854 || [[Flour]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlowerBlue || 0xA2346976 || style=&amp;quot;text-align: right;&amp;quot; | -1573623434 || [[Flower]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlowerGreen || 0xA5CC4F1E || style=&amp;quot;text-align: right;&amp;quot; | -1513337058 || [[Flower]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlowerOrange || 0xABD6CAE4 || style=&amp;quot;text-align: right;&amp;quot; | -1411986716 || [[Flower]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlowerRed || 0xFB264CAB || style=&amp;quot;text-align: right;&amp;quot; | -81376085 || [[Flower]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFlowerYellow || 0x66179703 || style=&amp;quot;text-align: right;&amp;quot; | 1712822019 || [[Flower]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemFries || 0x51C3CB6B || style=&amp;quot;text-align: right;&amp;quot; | 1371786091 || [[Fries]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanister || 0x953C7277 || style=&amp;quot;text-align: right;&amp;quot; | -1791200649 || [[Gas Canister]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterBroken || 0x31171A96 || style=&amp;quot;text-align: right;&amp;quot; | 823597718 || [[Gas Canister Broken]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterCarbonDioxide || 0xD23E0B0E || style=&amp;quot;text-align: right;&amp;quot; | -767685874 || [[Gas Canister Carbon Dioxide]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterChlorine || 0xE9974A23 || style=&amp;quot;text-align: right;&amp;quot; | -375961053 || [[Gas Canister Chlorine]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterDestroyed || 0x01B220BA || style=&amp;quot;text-align: right;&amp;quot; | 28451002 || [[Gas Canister Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterEmpty || 0x028524A3 || style=&amp;quot;text-align: right;&amp;quot; | 42280099 || [[Gas Canister Empty]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterFuel || 0xC384FAF8 || style=&amp;quot;text-align: right;&amp;quot; | -1014695176 || [[Gas Canister Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterHiTech || 0x1531CF7A || style=&amp;quot;text-align: right;&amp;quot; | 355585914 || [[Gas Canister Hi Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterHiTechDestroyed || 0xC2697183 || style=&amp;quot;text-align: right;&amp;quot; | -1033277053 || [[Gas Canister Hi Tech Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterHydrogen || 0xDDBCB25A || style=&amp;quot;text-align: right;&amp;quot; | -574836134 || [[Gas Canister Hydrogen]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterNitrogen || 0x7FDB2588 || style=&amp;quot;text-align: right;&amp;quot; | 2145068424 || [[Gas Canister Nitrogen]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterNitrousOxide || 0x99F29CC7 || style=&amp;quot;text-align: right;&amp;quot; | -1712153401 || [[Gas Canister Nitrous Oxide]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterOxygen || 0xBB51E0CE || style=&amp;quot;text-align: right;&amp;quot; | -1152261938 || [[Gas Canister Oxygen]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterPollutants || 0xA3756970 || style=&amp;quot;text-align: right;&amp;quot; | -1552586384 || [[Gas Canister Pollutants]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterSmart || 0xD82A54FD || style=&amp;quot;text-align: right;&amp;quot; | -668314371 || [[Gas Canister Smart]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterSmartl || 0x55D2660B || style=&amp;quot;text-align: right;&amp;quot; | 1439852043 || [[Gas Canister Smartl]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterVolatiles || 0xE3DC67AA || style=&amp;quot;text-align: right;&amp;quot; | -472094806 || [[Gas Canister Volatiles]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasCanisterWater || 0x91710DBD || style=&amp;quot;text-align: right;&amp;quot; | -1854861891 || [[Gas Canister Water]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilter || 0xA5222D25 || style=&amp;quot;text-align: right;&amp;quot; | -1524486875 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterCarbonDioxide || 0x617421BC || style=&amp;quot;text-align: right;&amp;quot; | 1635000764 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterCarbonDioxideL || 0x6FDE69B0 || style=&amp;quot;text-align: right;&amp;quot; | 1876847024 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterCarbonDioxideM || 0x18D95926 || style=&amp;quot;text-align: right;&amp;quot; | 416897318 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterChlorine || 0xB3F4FCAB || style=&amp;quot;text-align: right;&amp;quot; | -1275790165 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterHydrogen || 0x87DF04D2 || style=&amp;quot;text-align: right;&amp;quot; | -2015427374 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterNitrogen || 0x25B89300 || style=&amp;quot;text-align: right;&amp;quot; | 632853248 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterNitrogenL || 0xAD4D5AA5 || style=&amp;quot;text-align: right;&amp;quot; | -1387439451 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterNitrogenM || 0xDA4A6A33 || style=&amp;quot;text-align: right;&amp;quot; | -632657357 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterNitrousOxide || 0xB5A2003F || style=&amp;quot;text-align: right;&amp;quot; | -1247674305 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterNitrousOxideL || 0x1BBB6D0B || style=&amp;quot;text-align: right;&amp;quot; | 465267979 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterNitrousOxideM || 0x6CBC5D9D || style=&amp;quot;text-align: right;&amp;quot; | 1824284061 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterOxygen || 0xD4F9D414 || style=&amp;quot;text-align: right;&amp;quot; | -721824748 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterOxygenL || 0xB766CF9F || style=&amp;quot;text-align: right;&amp;quot; | -1217998945 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterOxygenM || 0xC061FF09 || style=&amp;quot;text-align: right;&amp;quot; | -1067319543 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterPollutants || 0x722D37E9 || style=&amp;quot;text-align: right;&amp;quot; | 1915566057 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterPollutantsL || 0x74CC95DD || style=&amp;quot;text-align: right;&amp;quot; | 1959564765 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterPollutantsM || 0x03CBA54B || style=&amp;quot;text-align: right;&amp;quot; | 63677771 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterPollutantsMK || 0xD2012428 || style=&amp;quot;text-align: right;&amp;quot; | -771677144 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterVolatiles || 0x00E50F0E || style=&amp;quot;text-align: right;&amp;quot; | 15011598 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterVolatilesL || 0x4AD02A3E || style=&amp;quot;text-align: right;&amp;quot; | 1255156286 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterVolatilesM || 0x3DD71AA8 || style=&amp;quot;text-align: right;&amp;quot; | 1037507240 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterWater || 0x8932366B || style=&amp;quot;text-align: right;&amp;quot; | -1993197973 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterWaterL || 0x778168D0 || style=&amp;quot;text-align: right;&amp;quot; | 2004969680 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasFilterWaterM || 0x00865846 || style=&amp;quot;text-align: right;&amp;quot; | 8804422 || [[Filter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasMask || 0x66557CE0 || style=&amp;quot;text-align: right;&amp;quot; | 1716878560 || [[Gas Mask]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasSensor || 0x66606588 || style=&amp;quot;text-align: right;&amp;quot; | 1717593480 || [[Gas Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGasTankStorage || 0x820DFE09 || style=&amp;quot;text-align: right;&amp;quot; | -2113012215 || [[Gas Tank Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGlasses || 0xC0497ED1 || style=&amp;quot;text-align: right;&amp;quot; | -1068925231 || [[Glasses]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGlassSheets || 0x5EB4A2EB || style=&amp;quot;text-align: right;&amp;quot; | 1588896491 || [[Glass Sheets]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGoldIngot || 0x0D7EC014 || style=&amp;quot;text-align: right;&amp;quot; | 226410516 || [[Ingot (Gold)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGoldOre || 0xAFA58ADB || style=&amp;quot;text-align: right;&amp;quot; | -1348105509 || [[Ore (Gold)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemGrenade || 0x5C0BC7B6 || style=&amp;quot;text-align: right;&amp;quot; | 1544275894 || [[Grenade]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHardBackpack || 0x16586277 || style=&amp;quot;text-align: right;&amp;quot; | 374891127 || [[Hard Backpack]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHardBackpackwbX || 0xFF41D904 || style=&amp;quot;text-align: right;&amp;quot; | -12461820 || [[Hard Backpackwb X]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHardJetpack || 0xE768F618 || style=&amp;quot;text-align: right;&amp;quot; | -412551656 || [[Hard Jetpack]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHardSuit || 0x97324FCA || style=&amp;quot;text-align: right;&amp;quot; | -1758310454 || [[Hard Suit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHardsuitHelmet || 0xFAF58455 || style=&amp;quot;text-align: right;&amp;quot; | -84573099 || [[Hardsuit Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHastelloyIngot || 0x5E2A7CFE || style=&amp;quot;text-align: right;&amp;quot; | 1579842814 || [[Ingot (Hastelloy)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHat || 0x11D5445B || style=&amp;quot;text-align: right;&amp;quot; | 299189339 || [[Hat]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHeadlamp || 0x3659F9AA || style=&amp;quot;text-align: right;&amp;quot; | 911866282 || [[Headlamp]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHeadLamp || 0x966B5694 || style=&amp;quot;text-align: right;&amp;quot; | -1771350380 || [[Head Lamp]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHealPill || 0xBFDDC9C4 || style=&amp;quot;text-align: right;&amp;quot; | -1075983932 || [[Heal Pill]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHelmet || 0x92C41F0C || style=&amp;quot;text-align: right;&amp;quot; | -1832640756 || [[Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHelmetJarvis || 0xC5E08F2E || style=&amp;quot;text-align: right;&amp;quot; | -975139026 || [[Helmet Jarvis]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHydroponicsStation || 0xDA97A980 || style=&amp;quot;text-align: right;&amp;quot; | -627594880 || [[Hydroponics Station]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemHydroponicTray || 0xB8DBF7D1 || style=&amp;quot;text-align: right;&amp;quot; | -1193543727 || [[Hydroponic Tray]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIce || 0x48916C1C || style=&amp;quot;text-align: right;&amp;quot; | 1217489948 || [[Ice]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIceOre || 0xFF2A4069 || style=&amp;quot;text-align: right;&amp;quot; | -14008215 || [[Ore (Ice)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIgniter || 0x350DF376 || style=&amp;quot;text-align: right;&amp;quot; | 890106742 || [[Igniter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemInconelIngot || 0xD10B2D89 || style=&amp;quot;text-align: right;&amp;quot; | -787796599 || [[Ingot (Inconel)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIngot || 0xA749E4BE || style=&amp;quot;text-align: right;&amp;quot; | -1488329538 || [[Ingot]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIngotSilicon || 0xC07868A0 || style=&amp;quot;text-align: right;&amp;quot; | -1065850720 || [[Ingot (Silicon)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIngredient || 0xA8D0B495 || style=&amp;quot;text-align: right;&amp;quot; | -1462717291 || [[Ingredient]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemInsulation || 0x3579D56F || style=&amp;quot;text-align: right;&amp;quot; | 897176943 || [[Insulation]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIntegratedCircuit10 || 0xD3A5F54F || style=&amp;quot;text-align: right;&amp;quot; | -744098481 || [[Integrated Circuit (IC10)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemInvarIngot || 0xEE3D0773 || style=&amp;quot;text-align: right;&amp;quot; | -297990285 || [[Ingot (Invar)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIronFrames || 0x4910C87A || style=&amp;quot;text-align: right;&amp;quot; | 1225836666 || [[Iron Frames]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIronIngot || 0xB2710687 || style=&amp;quot;text-align: right;&amp;quot; | -1301215609 || [[Ingot (Iron)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIronOre || 0x68CF7A77 || style=&amp;quot;text-align: right;&amp;quot; | 1758427767 || [[Ore (Iron)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIronSheets || 0xE2F3318E || style=&amp;quot;text-align: right;&amp;quot; | -487378546 || [[Iron Sheets]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemIronWallFrames || 0x31A01027 || style=&amp;quot;text-align: right;&amp;quot; | 832573479 || [[Iron Wall Frames]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemJetpack || 0x66B0B10B || style=&amp;quot;text-align: right;&amp;quot; | 1722855691 || [[Jetpack]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemJetpackAdvanced || 0x9228C3FD || style=&amp;quot;text-align: right;&amp;quot; | -1842822147 || [[Jetpack Advanced]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemJetpackBasic || 0x755F7088 || style=&amp;quot;text-align: right;&amp;quot; | 1969189000 || [[Jetpack Basic]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemJumpsuit || 0x8154DE58 || style=&amp;quot;text-align: right;&amp;quot; | -2125144488 || [[Jumpsuit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAdvancedFurnace || 0xDB3D03AF || style=&amp;quot;text-align: right;&amp;quot; | -616758353 || [[Kit (Advanced Furnace)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAIMeE || 0x1D9D09C2 || style=&amp;quot;text-align: right;&amp;quot; | 496830914 || [[Kit (AIMEe)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAirConditioner || 0xE0873FD8 || style=&amp;quot;text-align: right;&amp;quot; | -528007208 || [[Kit (Air Conditioner)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAirlock || 0x39762463 || style=&amp;quot;text-align: right;&amp;quot; | 964043875 || [[Kit (Airlock)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAirlockGate || 0x28AED703 || style=&amp;quot;text-align: right;&amp;quot; | 682546947 || [[Kit (Airlock Gate)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitArcFurnace || 0xFA19716F || style=&amp;quot;text-align: right;&amp;quot; | -98995857 || [[Kit (Arc Furnace)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAtmosMachines || 0xDA382D20 || style=&amp;quot;text-align: right;&amp;quot; | -633852640 || [[Kit (Atmos Machines)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAtmosMachines0 || 0xCF6FC7C4 || style=&amp;quot;text-align: right;&amp;quot; | -814757948 || [[Kit (Atmos Machines0)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAtmospherics || 0x48DA9C23 || style=&amp;quot;text-align: right;&amp;quot; | 1222286371 || [[Kit (Atmospherics)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAutolathe || 0x9775B6A2 || style=&amp;quot;text-align: right;&amp;quot; | -1753893214 || [[Kit (Autolathe)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitAutoMinerSmall || 0x63781A37 || style=&amp;quot;text-align: right;&amp;quot; | 1668815415 || [[Kit (Auto Miner Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBasket || 0x08D6F46C || style=&amp;quot;text-align: right;&amp;quot; | 148305004 || [[Kit (Basket)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBattery || 0x53D7E1CD || style=&amp;quot;text-align: right;&amp;quot; | 1406656973 || [[Kit (Battery)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBatteryLarge || 0xFEBC21AF || style=&amp;quot;text-align: right;&amp;quot; | -21225041 || [[Kit (Battery Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBeacon || 0x0ED88DF0 || style=&amp;quot;text-align: right;&amp;quot; | 249073136 || [[Kit (Beacon)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBeaconOld || 0xB4F15D3B || style=&amp;quot;text-align: right;&amp;quot; | -1259250373 || [[Kit (Beacon Old)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBeds || 0xB603ECA3 || style=&amp;quot;text-align: right;&amp;quot; | -1241256797 || [[Kit (Beds)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBenches || 0xC256BD05 || style=&amp;quot;text-align: right;&amp;quot; | -1034502907 || [[Kit (Benches)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBlastDoor || 0x97630D30 || style=&amp;quot;text-align: right;&amp;quot; | -1755116240 || [[Kit (Blast Door)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitBlastDoor0 || 0xD2958C80 || style=&amp;quot;text-align: right;&amp;quot; | -761951104 || [[Kit (Blast Door0)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitCentrifuge || 0x22765F2C || style=&amp;quot;text-align: right;&amp;quot; | 578182956 || [[Kit (Centrifuge)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitChairs || 0xACE91FF7 || style=&amp;quot;text-align: right;&amp;quot; | -1394008073 || [[Kit (Chairs)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitChute || 0x3D1C2509 || style=&amp;quot;text-align: right;&amp;quot; | 1025254665 || [[Kit (Chute)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitComplete || 0x965F19D4 || style=&amp;quot;text-align: right;&amp;quot; | -1772152364 || [[Kit (Complete)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitCompositeCladding || 0xA8550D7C || style=&amp;quot;text-align: right;&amp;quot; | -1470820996 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitCompositeFloorGrating || 0x467A3045 || style=&amp;quot;text-align: right;&amp;quot; | 1182412869 || [[Kit (Composite Floor Grating)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitCompositeFloorGratingE0zF || 0x2144DF1C || style=&amp;quot;text-align: right;&amp;quot; | 558161692 || [[Kit (Composite Floor Grating E0z F)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitComputer || 0x76A06E51 || style=&amp;quot;text-align: right;&amp;quot; | 1990225489 || [[Kit (Computer)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitConsole || 0xB5FADAD5 || style=&amp;quot;text-align: right;&amp;quot; | -1241851179 || [[Kit (Console)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitConstructing || 0xAFB8426C || style=&amp;quot;text-align: right;&amp;quot; | -1346878868 || [[Kit (Constructing)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitConveyor || 0xDD5AC519 || style=&amp;quot;text-align: right;&amp;quot; | -581253863 || [[Kit (Conveyor)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitConveyorSorter || 0x30386152 || style=&amp;quot;text-align: right;&amp;quot; | 809001298 || [[Kit (Conveyor Sorter)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitCrate || 0x1997995E || style=&amp;quot;text-align: right;&amp;quot; | 429365598 || [[Kit (Crate)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitCrateMount || 0xDF1F0DEE || style=&amp;quot;text-align: right;&amp;quot; | -551612946 || [[Kit (Crate Mount)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitCryoTube || 0xDF8062ED || style=&amp;quot;text-align: right;&amp;quot; | -545234195 || [[Kit (Cryo Tube)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitCube || 0xB0173A61 || style=&amp;quot;text-align: right;&amp;quot; | -1340655007 || [[Kit (Cube)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitDebug || 0x932AC45C || style=&amp;quot;text-align: right;&amp;quot; | -1825913764 || [[Kit (Debug)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitDockingPort || 0x049D5A90 || style=&amp;quot;text-align: right;&amp;quot; | 77421200 || [[Kit (Docking Port)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitDoor || 0x0A0CDFF4 || style=&amp;quot;text-align: right;&amp;quot; | 168615924 || [[Kit (Door)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitDynamicCanister || 0xC0B3FFE8 || style=&amp;quot;text-align: right;&amp;quot; | -1061945368 || [[Kit (Dynamic Canister)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitDynamicGasTank || 0x20B0C2B5 || style=&amp;quot;text-align: right;&amp;quot; | 548455093 || [[Kit (Dynamic Gas Tank)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitDynamicGasTankAdvanced || 0x5B676037 || style=&amp;quot;text-align: right;&amp;quot; | 1533501495 || [[Kit (Dynamic Gas Tank Advanced)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitDynamicGenerator || 0xD45392E3 || style=&amp;quot;text-align: right;&amp;quot; | -732720413 || [[Kit (Dynamic Generator)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitDynamicHydroponics || 0x91110A52 || style=&amp;quot;text-align: right;&amp;quot; | -1861154222 || [[Kit (Dynamic Hydroponics)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitElectronicsPrinter || 0xB98D4BB2 || style=&amp;quot;text-align: right;&amp;quot; | -1181922382 || [[Kit (Electronics Printer)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitElevator || 0xC7A022C4 || style=&amp;quot;text-align: right;&amp;quot; | -945806652 || [[Kit (Elevator)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitEngineLarge || 0x2D050146 || style=&amp;quot;text-align: right;&amp;quot; | 755302726 || [[Kit (Engine Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitEngineMedium || 0x756151B1 || style=&amp;quot;text-align: right;&amp;quot; | 1969312177 || [[Kit (Engine Medium)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitEngineSmall || 0x012BC2EB || style=&amp;quot;text-align: right;&amp;quot; | 19645163 || [[Kit (Engine Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitFabricator || 0x597252A9 || style=&amp;quot;text-align: right;&amp;quot; | 1500664489 || [[Kit (Fabricator)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitFiltrationMachine || 0x83682701 || style=&amp;quot;text-align: right;&amp;quot; | -2090326271 || [[Kit (Filtration Machine)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitFlagODA || 0x656EDC5E || style=&amp;quot;text-align: right;&amp;quot; | 1701764190 || [[Kit (Flag ODA)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitFurnace || 0xCFEA108B || style=&amp;quot;text-align: right;&amp;quot; | -806743925 || [[Kit (Furnace)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitFurniture || 0x455085C5 || style=&amp;quot;text-align: right;&amp;quot; | 1162905029 || [[Kit (Furniture)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitFurnitureBed || 0x64F1D30B || style=&amp;quot;text-align: right;&amp;quot; | 1693569803 || [[Kit (Furniture Bed)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitFurnitureChair || 0x7E02DFD3 || style=&amp;quot;text-align: right;&amp;quot; | 2114117587 || [[Kit (Furniture Chair)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitFurnitureTable || 0x2D281410 || style=&amp;quot;text-align: right;&amp;quot; | 757601296 || [[Kit (Furniture Table)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitGasGenerator || 0x1683F011 || style=&amp;quot;text-align: right;&amp;quot; | 377745425 || [[Kit (Gas Generator)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitGasTank || 0x013A398D || style=&amp;quot;text-align: right;&amp;quot; | 20593037 || [[Kit (Gas Tank)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitGrowLight || 0x1453B4C3 || style=&amp;quot;text-align: right;&amp;quot; | 341030083 || [[Kit (Grow Light)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitGyroscope || 0x0AC1F34D || style=&amp;quot;text-align: right;&amp;quot; | 180482893 || [[Kit (Gyroscope)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitGyroscopeM || 0xD2082E7E || style=&amp;quot;text-align: right;&amp;quot; | -771215746 || [[Kit (Gyroscope M)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitHarvie || 0xC30AEFB2 || style=&amp;quot;text-align: right;&amp;quot; | -1022693454 || [[Kit (Harvie)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitHydraulicPipeBender || 0x82EA9347 || style=&amp;quot;text-align: right;&amp;quot; | -2098556089 || [[Kit (Hydraulic Pipe Bender)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitHydroponicAutomated || 0xC8B0E35A || style=&amp;quot;text-align: right;&amp;quot; | -927931558 || [[Kit (Hydroponic Automated)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitHydroponicStation || 0x7A9E1297 || style=&amp;quot;text-align: right;&amp;quot; | 2057179799 || [[Kit (Hydroponic Station)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitInsulatedPipe || 0x1AFAB01B || style=&amp;quot;text-align: right;&amp;quot; | 452636699 || [[Kit (Insulated Pipe)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLadder || 0x1D2D1832 || style=&amp;quot;text-align: right;&amp;quot; | 489494578 || [[Kit (Ladder)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLandingPad || 0x95199355 || style=&amp;quot;text-align: right;&amp;quot; | -1793485995 || [[Kit (Landing Pad)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLaunchPad || 0x95390B8D || style=&amp;quot;text-align: right;&amp;quot; | -1791423603 || [[Kit (Launch Pad)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLocker || 0x3496D9D7 || style=&amp;quot;text-align: right;&amp;quot; | 882301399 || [[Kit (Locker)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLogic || 0x2B363456 || style=&amp;quot;text-align: right;&amp;quot; | 724972630 || [[Kit (Logic)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLogicCircuit || 0x5A243615 || style=&amp;quot;text-align: right;&amp;quot; | 1512322581 || [[Kit (Logic Circuit)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLogicInputOutput || 0x770C482A || style=&amp;quot;text-align: right;&amp;quot; | 1997293610 || [[Kit (Logic Input Output)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLogicIO || 0x4B549FE3 || style=&amp;quot;text-align: right;&amp;quot; | 1263837155 || [[Kit (Logic IO)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLogicMemory || 0x82EFCAD3 || style=&amp;quot;text-align: right;&amp;quot; | -851746783  || [[Kit (Logic Memory)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLogicProcessor || 0x0D26C415 || style=&amp;quot;text-align: right;&amp;quot; | 220644373 || [[Kit (Logic Processor)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLogicSwitch || 0x076BB5FE || style=&amp;quot;text-align: right;&amp;quot; | 124499454 || [[Kit (Logic Switch)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitLogicTransmitter || 0x3BED2447 || style=&amp;quot;text-align: right;&amp;quot; | 1005397063 || [[Kit (Logic Transmitter)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitModularRocketCargo01 || 0xC7077CFB || style=&amp;quot;text-align: right;&amp;quot; | -955810565 || [[Kit (Modular Rocket Cargo01)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitModularRocketCommand01 || 0xBAA81188 || style=&amp;quot;text-align: right;&amp;quot; | -1163390584 || [[Kit (Modular Rocket Command01)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitModularRocketEngine01 || 0xBEA82D07 || style=&amp;quot;text-align: right;&amp;quot; | -1096274681 || [[Kit (Modular Rocket Engine01)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitModularRocketFuel01 || 0x91AC6E57 || style=&amp;quot;text-align: right;&amp;quot; | -1850970537 || [[Kit (Modular Rocket Fuel01)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitMotherShipCore || 0xEB703371 || style=&amp;quot;text-align: right;&amp;quot; | -344968335 || [[Kit (Mother Ship Core)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitOreProcessor || 0xEE45E8AA || style=&amp;quot;text-align: right;&amp;quot; | -297408342 || [[Kit (Ore Processor)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitOrganicsPrinter || 0x12B6BE2B || style=&amp;quot;text-align: right;&amp;quot; | 313966123 || [[Kit (Organics Printer)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitPictureFrame || 0x8512CFA0 || style=&amp;quot;text-align: right;&amp;quot; | -2062364768 || [[Kit (Picture Frame)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitPipe || 0x9F73E8D7 || style=&amp;quot;text-align: right;&amp;quot; | -1619793705 || [[Kit (Pipe)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitPipeBender || 0x087CCEF1 || style=&amp;quot;text-align: right;&amp;quot; | 142397169 || [[Kit (Pipe Bender)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitPipeOrgan || 0xCEB311CC || style=&amp;quot;text-align: right;&amp;quot; | -827125300 || [[Kit (Pipe Organ)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitPipeValve || 0x7FEBAEB1 || style=&amp;quot;text-align: right;&amp;quot; | 2146152113 || [[Kit (Pipe Valve)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitPressurePlate || 0x075C8833 || style=&amp;quot;text-align: right;&amp;quot; | 123504691 || [[Kit (Pressure Plate)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitPressurePlate3 || 0xD205B305 || style=&amp;quot;text-align: right;&amp;quot; | -771378427 || [[Kit (Pressure Plate3)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitRailing || 0x2CB6C81A || style=&amp;quot;text-align: right;&amp;quot; | 750176282 || [[Kit (Railing)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitRecycler || 0x329CF920 || style=&amp;quot;text-align: right;&amp;quot; | 849148192 || [[Kit (Recycler)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitRegulator || 0x466A4D93 || style=&amp;quot;text-align: right;&amp;quot; | 1181371795 || [[Kit (Regulator)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitResearchMachine || 0x2B33373A || style=&amp;quot;text-align: right;&amp;quot; | 724776762 || [[Kit (Research Machine)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitRespawnPointWallMounted || 0x5DDBD6E1 || style=&amp;quot;text-align: right;&amp;quot; | 1574688481 || [[Kit (Respawn Point Wall Mounted)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitRoverFrame || 0x6CE919BB || style=&amp;quot;text-align: right;&amp;quot; | 1827215803 || [[Kit (Rover Frame)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitRoverMKI || 0x0BC1B3E0 || style=&amp;quot;text-align: right;&amp;quot; | 197243872 || [[Kit (Rover MKI)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSatelliteDish || 0x0AA2841A || style=&amp;quot;text-align: right;&amp;quot; | 178422810 || [[Kit (Satellite Dish)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSDBHopper || 0x134F332C || style=&amp;quot;text-align: right;&amp;quot; | 323957548 || [[Kit (SDBHopper)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSDBSilo || 0xFF144B79 || style=&amp;quot;text-align: right;&amp;quot; | -15447175 || [[Kit (SDBSilo)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSecurityPrinter || 0x2274C745 || style=&amp;quot;text-align: right;&amp;quot; | 578078533 || [[Kit (Security Printer)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSensor || 0x9616B3A7 || style=&amp;quot;text-align: right;&amp;quot; | -1776897113 || [[Kit (Sensor)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSign || 0x1F971A27 || style=&amp;quot;text-align: right;&amp;quot; | 529996327 || [[Kit (Sign)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSleeper || 0x1379D724 || style=&amp;quot;text-align: right;&amp;quot; | 326752036 || [[Kit (Sleeper)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSolarPanel || 0x8D4A94B7 || style=&amp;quot;text-align: right;&amp;quot; | -1924492105 || [[Kit (Solar Panel)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSolarPanelBasic || 0x325D16B0 || style=&amp;quot;text-align: right;&amp;quot; | 844961456 || [[Kit (Solar Panel Basic)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSolidGenerator || 0x4D20CED8 || style=&amp;quot;text-align: right;&amp;quot; | 1293995736 || [[Kit (Solid Generator)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSorter || 0x39C9BD2E || style=&amp;quot;text-align: right;&amp;quot; | 969522478 || [[Kit (Sorter)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSpawnPointWallMounted || 0x5FD9FB48 || style=&amp;quot;text-align: right;&amp;quot; | 1608121160 || [[Kit (Spawn Point Wall Mounted)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSpeaker || 0xF87CCE02 || style=&amp;quot;text-align: right;&amp;quot; | -126038526 || [[Kit (Speaker)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStacker || 0x3C64E25F || style=&amp;quot;text-align: right;&amp;quot; | 1013244511 || [[Kit (Stacker)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStairs || 0x0A2F67EF || style=&amp;quot;text-align: right;&amp;quot; | 170878959 || [[Kit (Stairs)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStellarAnchor || 0xF7FD0D4A || style=&amp;quot;text-align: right;&amp;quot; | -134410934 || [[Kit (Stellar Anchor)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStellarAnchorJ || 0xD2F51280 || style=&amp;quot;text-align: right;&amp;quot; | -755690880 || [[Kit (Stellar Anchor J)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStructureBatteryLarge || 0x543B7BCD || style=&amp;quot;text-align: right;&amp;quot; | 1413184461 || [[Kit (Structure Battery Large)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStructureLaunchPad || 0xA4507C1F || style=&amp;quot;text-align: right;&amp;quot; | -1538229217 || [[Kit (Structure Launch Pad)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStructureModularRocketCargo01 || 0xEB4ECE93 || style=&amp;quot;text-align: right;&amp;quot; | -347156845 || [[Kit (Structure Modular Rocket Cargo01)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStructureModularRocketCommand01 || 0x32E30ECE || style=&amp;quot;text-align: right;&amp;quot; | 853741262 || [[Kit (Structure Modular Rocket Command01)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStructureModularRocketEngine01 || 0xFDED8DDF || style=&amp;quot;text-align: right;&amp;quot; | -34763297 || [[Kit (Structure Modular Rocket Engine01)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitStructureModularRocketFueltank01 || 0x9263E429 || style=&amp;quot;text-align: right;&amp;quot; | -1838947287 || [[Kit (Structure Modular Rocket Fueltank01)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitSuitStorage || 0x40E72F99 || style=&amp;quot;text-align: right;&amp;quot; | 1088892825 || [[Kit (Suit Storage)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitTables || 0xAED7A636 || style=&amp;quot;text-align: right;&amp;quot; | -1361598922 || [[Kit (Tables)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitTank || 0x2DFB3CE0 || style=&amp;quot;text-align: right;&amp;quot; | 771439840 || [[Kit (Tank)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitTankInsulated || 0x3CDC0AA8 || style=&amp;quot;text-align: right;&amp;quot; | 1021053608 || [[Kit (Tank Insulated)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitToolManufactory || 0x1F8A0054 || style=&amp;quot;text-align: right;&amp;quot; | 529137748 || [[Kit (Tool Manufactory)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitTorpedoTube || 0xD8EB6495 || style=&amp;quot;text-align: right;&amp;quot; | -655661931 || [[Kit (Torpedo Tube)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitTransformer || 0xE4FF2AB5 || style=&amp;quot;text-align: right;&amp;quot; | -453039435 || [[Kit (Transformer)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitTransformerSmall || 0x27A60F2C || style=&amp;quot;text-align: right;&amp;quot; | 665194284 || [[Kit (Transformer Small)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitTurbineGenerator || 0xA12F9AAD || style=&amp;quot;text-align: right;&amp;quot; | -1590715731 || [[Kit (Turbine Generator)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitTurret || 0xE372DB32 || style=&amp;quot;text-align: right;&amp;quot; | -479012046 || [[Kit (Turret)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitVendingMachine || 0x8680B934 || style=&amp;quot;text-align: right;&amp;quot; | -2038384332 || [[Kit (Vending Machine)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitWall || 0x931C642F || style=&amp;quot;text-align: right;&amp;quot; | -1826855889 || [[Kit (Wall)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitWallArch || 0x60DECE43 || style=&amp;quot;text-align: right;&amp;quot; | 1625214531 || [[Kit (Wall Arch)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitWallFlat || 0xCD86464D || style=&amp;quot;text-align: right;&amp;quot; | -846838195 || [[Kit (Wall Flat)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitWallGeometry || 0xD139EBD1 || style=&amp;quot;text-align: right;&amp;quot; | -784733231 || [[Kit (Wall Geometry)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitWallIron || 0xE0BC0C95 || style=&amp;quot;text-align: right;&amp;quot; | -524546923 || [[Kit (Wall Iron)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitWallPadded || 0xCF034642 || style=&amp;quot;text-align: right;&amp;quot; | -821868990 || [[Kit (Wall Padded)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemKitWeatherStation || 0x141DEE61 || style=&amp;quot;text-align: right;&amp;quot; | 337505889 || [[Kit (Weather Station)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemLabeller || 0xD3A7F02A || style=&amp;quot;text-align: right;&amp;quot; | -743968726 || [[Labeller]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemLabellerW || 0xFC6545FC || style=&amp;quot;text-align: right;&amp;quot; | -60471812 || [[Labeller W]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemLeadIngot || 0x7F3C23C1 || style=&amp;quot;text-align: right;&amp;quot; | 2134647745 || [[Ingot (Lead)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemLeadOre || 0xF4A939F6 || style=&amp;quot;text-align: right;&amp;quot; | -190236170 || [[Ore (Lead)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemLightSaber || 0xF8D126A4 || style=&amp;quot;text-align: right;&amp;quot; | -120510812 || [[Light Saber]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemLightSword || 0x742C8C73 || style=&amp;quot;text-align: right;&amp;quot; | 1949076595 || [[Light Sword]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemLogicCircuitKit || 0x03A7EECE || style=&amp;quot;text-align: right;&amp;quot; | 61337294 || [[Logic Circuit Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemLogicUnit || 0xC462CDE1 || style=&amp;quot;text-align: right;&amp;quot; | -1000157727 || [[Logic Unit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMarineBodyArmor || 0x53648E76 || style=&amp;quot;text-align: right;&amp;quot; | 1399098998 || [[Marine Body Armor]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMarineHelmet || 0x3FFE519E || style=&amp;quot;text-align: right;&amp;quot; | 1073631646 || [[Marine Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMarineHelmet0 || 0xE3539F33 || style=&amp;quot;text-align: right;&amp;quot; | -481059021 || [[Marine Helmet0]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMarineUniform || 0xDE6B9596 || style=&amp;quot;text-align: right;&amp;quot; | -563374698 || [[Marine Uniform]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMilk || 0x4F1C33B6 || style=&amp;quot;text-align: right;&amp;quot; | 1327248310 || [[Milk]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMiningBelt || 0xD7AE6A97 || style=&amp;quot;text-align: right;&amp;quot; | -676435305 || [[Mining Belt]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMiningDrill || 0x3EE4AA47 || style=&amp;quot;text-align: right;&amp;quot; | 1055173191 || [[Mining Drill]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMiningDrillHeavy || 0x9CDB4B62 || style=&amp;quot;text-align: right;&amp;quot; | -1663349918 || [[Mining Drill Heavy]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMiningDrillHeavybK || 0x41D98E24 || style=&amp;quot;text-align: right;&amp;quot; | 1104776740 || [[Mining Drill Heavyb K]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMiningDrillMkII || 0x0B5CE534 || style=&amp;quot;text-align: right;&amp;quot; | 190637364 || [[Mining Drill Mk II]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMotherboard || 0xAFD96610 || style=&amp;quot;text-align: right;&amp;quot; | -1344707056 || [[Motherboard]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMotionSensor || 0x6817A7AD || style=&amp;quot;text-align: right;&amp;quot; | 1746380717 || [[Motion Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMuffin || 0x90D6A0CE || style=&amp;quot;text-align: right;&amp;quot; | -1864982322 || [[Muffin]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMushroom || 0x79E1266C || style=&amp;quot;text-align: right;&amp;quot; | 2044798572 || [[Mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemMushrooml || 0xD27B0EAB || style=&amp;quot;text-align: right;&amp;quot; | -763687253 || [[Mushrooml]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemNickelIngot || 0xAC2C425C || style=&amp;quot;text-align: right;&amp;quot; | -1406385572 || [[Ingot (Nickel)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemNickelOre || 0x6D16ECCC || style=&amp;quot;text-align: right;&amp;quot; | 1830218956 || [[Ore (Nickel)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemNVG || 0x3A8FF9CB || style=&amp;quot;text-align: right;&amp;quot; | 982514123 || [[NVG]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemOre || 0x1FC533BE || style=&amp;quot;text-align: right;&amp;quot; | 533017534 || [[Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemOxite || 0x9463DF3F || style=&amp;quot;text-align: right;&amp;quot; | -1805394113 || [[Oxite]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemParadeCap || 0xFF83E0A1 || style=&amp;quot;text-align: right;&amp;quot; | -8134495 || [[Parade Cap]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPassiveVent || 0x0E393967 || style=&amp;quot;text-align: right;&amp;quot; | 238631271 || [[Passive Vent]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPickaxe || 0xC98ACF61 || style=&amp;quot;text-align: right;&amp;quot; | -913649823 || [[Pickaxe]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPill || 0x730B2957 || style=&amp;quot;text-align: right;&amp;quot; | 1930111319 || [[Pill]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPillHeal || 0x42A462A9 || style=&amp;quot;text-align: right;&amp;quot; | 1118069417 || [[Pill Heal]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPillStun || 0x18F8CD09 || style=&amp;quot;text-align: right;&amp;quot; | 418958601 || [[Pill Stun]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeAnalyizer || 0xD23F62C1 || style=&amp;quot;text-align: right;&amp;quot; | -767597887 || [[Pipe Analyizer]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeCorner || 0xE4F27DB7 || style=&amp;quot;text-align: right;&amp;quot; | -453870153 || [[Pipe Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeCrossJunction || 0xB19419C0 || style=&amp;quot;text-align: right;&amp;quot; | -1315694144 || [[Pipe Cross Junction]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeCrossJunction3 || 0xF607D832 || style=&amp;quot;text-align: right;&amp;quot; | -167258062 || [[Pipe Cross Junction3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeCrossJunction5 || 0x1F647D07 || style=&amp;quot;text-align: right;&amp;quot; | 526679303 || [[Pipe Cross Junction5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeCrossJunction6 || 0x866D2CBD || style=&amp;quot;text-align: right;&amp;quot; | -2039665475 || [[Pipe Cross Junction6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeDigitalValve || 0xA4A8AFC0 || style=&amp;quot;text-align: right;&amp;quot; | -1532448832 || [[Pipe Digital Valve]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeGasMixer || 0xBC6185B9 || style=&amp;quot;text-align: right;&amp;quot; | -1134459463 || [[Pipe Gas Mixer]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeGasPump || 0xE54B044C || style=&amp;quot;text-align: right;&amp;quot; | -448068532 || [[Pipe Gas Pump]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeHeater || || style=&amp;quot;text-align: right;&amp;quot; | -419758574 || [[Pipe Heater]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeLabel || 0x1759EE25 || style=&amp;quot;text-align: right;&amp;quot; | 391769637 || [[Pipe Label]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeMeter || 0x47FFB263 || style=&amp;quot;text-align: right;&amp;quot; | 1207939683 || [[Pipe Meter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeRadiator || 0x94E93810 || style=&amp;quot;text-align: right;&amp;quot; | -1796655088 || [[Pipe Radiator]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeStraight || 0xF5AC2794 || style=&amp;quot;text-align: right;&amp;quot; | -173267052 || [[Pipe Straight]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeTJunction || 0xEFA0B908 || style=&amp;quot;text-align: right;&amp;quot; | -274679544 || [[Pipe TJunction]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeValve || 0x2FA4B53A || style=&amp;quot;text-align: right;&amp;quot; | 799323450 || [[Pipe Valve]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPipeVolumePump || 0x96B85ED3 || style=&amp;quot;text-align: right;&amp;quot; | -1766301997 || [[Pipe Volume Pump]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPlasticSheets || 0x277621E1 || style=&amp;quot;text-align: right;&amp;quot; | 662053345 || [[Plastic Sheets]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPotato || 0x72FAEBB3 || style=&amp;quot;text-align: right;&amp;quot; | 1929046963 || [[Potato]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPotatoBaked || 0x821F2BBF || style=&amp;quot;text-align: right;&amp;quot; | -2111886401 || [[Potato Baked]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPowerConnector || 0x32103933 || style=&amp;quot;text-align: right;&amp;quot; | 839924019 || [[Power Connector]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPressurePlate || 0x31FDF7A6 || style=&amp;quot;text-align: right;&amp;quot; | 838727590 || [[Pressure Plate]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPumpkin || 0x4C2A1C30 || style=&amp;quot;text-align: right;&amp;quot; | 1277828144 || [[Pumpkin]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPumpkinEvent || 0x2897B63D || style=&amp;quot;text-align: right;&amp;quot; | 681031229 || [[Pumpkin Event]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemPumpkinPie || 0x03BDC3CC || style=&amp;quot;text-align: right;&amp;quot; | 62768076 || [[Pumpkin Pie]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemReagentMix || 0x9E28B0EE || style=&amp;quot;text-align: right;&amp;quot; | -1641500434 || [[Reagent Mix]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemReagentPacket || 0x8E0DA678 || style=&amp;quot;text-align: right;&amp;quot; | -1911708040 || [[Reagent Packet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemRemoteDetonator || 0x2870D7AE || style=&amp;quot;text-align: right;&amp;quot; | 678483886 || [[Remote Detonator]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemResearchCapsule || 0x30D26D6E || style=&amp;quot;text-align: right;&amp;quot; | 819096942 || [[Research Capsule]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemResearchCapsuleBlue || 0x30252AF8 || style=&amp;quot;text-align: right;&amp;quot; | 807742200 || [[Research Capsule Blue]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemResearchCapsuleGreen || 0xAF5EF07A || style=&amp;quot;text-align: right;&amp;quot; | -1352732550 || [[Research Capsule Green]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemResearchCapsuleGreenz || 0xD2ADB17D || style=&amp;quot;text-align: right;&amp;quot; | -760368771 || [[Research Capsule Greenz]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemResearchCapsuleRed || 0x38EB5967 || style=&amp;quot;text-align: right;&amp;quot; | 954947943 || [[Research Capsule Red]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemResearchCapsuleYellow || 0x2CC2A0FD || style=&amp;quot;text-align: right;&amp;quot; | 750952701 || [[Research Capsule Yellow]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemResearchMachine || 0xE7BF1369 || style=&amp;quot;text-align: right;&amp;quot; | -406908055 || [[Research Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemRice || 0x274645B7 || style=&amp;quot;text-align: right;&amp;quot; | 658916791 || [[Rice]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemRoadflare || 0xF237E6E8 || style=&amp;quot;text-align: right;&amp;quot; | -231217432 || [[Roadflare]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemRoadFlare || 0x33F6C9EC || style=&amp;quot;text-align: right;&amp;quot; | 871811564 || [[Road Flare]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemRTGSurvival || 0x6C5712EB || style=&amp;quot;text-align: right;&amp;quot; | 1817645803 || [[RTGSurvival]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemScanner || 0x6304FB2E || style=&amp;quot;text-align: right;&amp;quot; | 1661270830 || [[Scanner]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemScrewdriver || 0x29012505 || style=&amp;quot;text-align: right;&amp;quot; | 687940869 || [[Screwdriver]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemScrewDriver || 0x2EAD2033 || style=&amp;quot;text-align: right;&amp;quot; | 783097907 || [[Screw Driver]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSecurityCamera || 0x89EACC18 || style=&amp;quot;text-align: right;&amp;quot; | -1981101032 || [[Security Camera]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSensorKit || 0xD79DC62A || style=&amp;quot;text-align: right;&amp;quot; | -677525974 || [[Sensor Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSensorLenses || 0xB9E586ED || style=&amp;quot;text-align: right;&amp;quot; | -1176140051 || [[Sensor Lenses]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSensorLensesGlass || 0x5B527D68 || style=&amp;quot;text-align: right;&amp;quot; | 1532132712 || [[Sensor Lenses Glass]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSensorProcessingUnitOreScanner || 0xB7559355 || style=&amp;quot;text-align: right;&amp;quot; | -1219128491 || [[Sensor Processing Unit Ore Scanner]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSignKit || 0x368F43DA || style=&amp;quot;text-align: right;&amp;quot; | 915358682 || [[Sign Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSiliconIngot || 0xEEB3F404 || style=&amp;quot;text-align: right;&amp;quot; | -290196476 || [[Ingot (Silicon)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSiliconOre || 0x41CD4833 || style=&amp;quot;text-align: right;&amp;quot; | 1103972403 || [[Ore (Silicon)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSilverIngot || 0xC8954350 || style=&amp;quot;text-align: right;&amp;quot; | -929742000 || [[Ingot (Silver)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSilverOre || 0xC95F08EA || style=&amp;quot;text-align: right;&amp;quot; | -916518678 || [[Ore (Silver)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSilverPowder || 0x1186DAA7 || style=&amp;quot;text-align: right;&amp;quot; | 294050471 || [[Silver Powder]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSkullHuman || 0x96ACFED9 || style=&amp;quot;text-align: right;&amp;quot; | -1767047463 || [[Skull Human]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSolderIngot || 0xFB150541 || style=&amp;quot;text-align: right;&amp;quot; | -82508479 || [[Ingot (Solder)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSoybean || 0x72B82E04 || style=&amp;quot;text-align: right;&amp;quot; | 1924673028 || [[Soybean]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSoyoil || 0x6AFF516C || style=&amp;quot;text-align: right;&amp;quot; | 1795117420 || [[Soyoil]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSoyOil || 0x52B2178C || style=&amp;quot;text-align: right;&amp;quot; | 1387403148 || [[Soy Oil]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSpaceCleaner || 0x986D5063 || style=&amp;quot;text-align: right;&amp;quot; | -1737666461 || [[Space Cleaner]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSpaceCleanercPm || 0xFF41D98A || style=&amp;quot;text-align: right;&amp;quot; | -12461686 || [[Space Cleanerc Pm]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSpaceHelmet || 0x2A9B7273 || style=&amp;quot;text-align: right;&amp;quot; | 714830451 || [[Space Helmet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSpacepack || 0xB4DC7D74 || style=&amp;quot;text-align: right;&amp;quot; | -1260618380 || [[Spacepack]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSpacesuit || 0xCAA13C49 || style=&amp;quot;text-align: right;&amp;quot; | -895402935 || [[Spacesuit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSpacesuitB || 0x451A9739 || style=&amp;quot;text-align: right;&amp;quot; | 1159370553 || [[Spacesuit B]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCan || 0x6578DFB7 || style=&amp;quot;text-align: right;&amp;quot; | 1702420407 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanBlack || 0xD6FC4EED || style=&amp;quot;text-align: right;&amp;quot; | -688107795 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanBlue || 0xE24A078D || style=&amp;quot;text-align: right;&amp;quot; | -498464883 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanBrown || 0x32606091 || style=&amp;quot;text-align: right;&amp;quot; | 845176977 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanGreen || 0x8FE31AE4 || style=&amp;quot;text-align: right;&amp;quot; | -1880941852 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanGrey || 0x9DEF37DB || style=&amp;quot;text-align: right;&amp;quot; | -1645266981 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanKhaki || 0x725950EF || style=&amp;quot;text-align: right;&amp;quot; | 1918456047 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanOrange || 0xF694FEB3 || style=&amp;quot;text-align: right;&amp;quot; | -158007629 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanPink || 0x501FBCEF || style=&amp;quot;text-align: right;&amp;quot; | 1344257263 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanPurple || 0x01D43D2D || style=&amp;quot;text-align: right;&amp;quot; | 30686509 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanRed || 0x5A43D141 || style=&amp;quot;text-align: right;&amp;quot; | 1514393921 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanWhite || 0x1DB63961 || style=&amp;quot;text-align: right;&amp;quot; | 498481505 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSprayCanYellow || 0x3B55A354 || style=&amp;quot;text-align: right;&amp;quot; | 995468116 || [[Spray Can]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemStacker || 0x8976D33B || style=&amp;quot;text-align: right;&amp;quot; | -1988701381 || [[Stacker]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSteelFrames || 0xA9AFA8CD || style=&amp;quot;text-align: right;&amp;quot; | -1448105779 || [[Steel Frames]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSteelIngot || 0xD8F8AF8D || style=&amp;quot;text-align: right;&amp;quot; | -654790771 || [[Ingot (Steel)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSteelRods || 0x431892DF || style=&amp;quot;text-align: right;&amp;quot; | 1125683935 || [[Steel Rods]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSteelSheets || 0x024C5139 || style=&amp;quot;text-align: right;&amp;quot; | 38555961 || [[Steel Sheets]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemStelliteIngot || 0x8EE0D2B1 || style=&amp;quot;text-align: right;&amp;quot; | -1897868623 || [[Ingot (Stellite)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemStructureGasMixer || 0x7B014E0D || style=&amp;quot;text-align: right;&amp;quot; | 2063683085 || [[Gas Mixer]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemStructurePipeMeter || 0x5DC560F2 || style=&amp;quot;text-align: right;&amp;quot; | 1573216498 || [[Pipe Meter]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemSuitStorage || 0x12F5F7BA || style=&amp;quot;text-align: right;&amp;quot; | 318109626 || [[Suit Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemTablet || 0xF24D6628 || style=&amp;quot;text-align: right;&amp;quot; | -229808600 || [[Tablet]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemTankConnector || 0x95C3074A || style=&amp;quot;text-align: right;&amp;quot; | -1782380726 || [[Tank Connector]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemTerrainManipulator || 0x06A2035B || style=&amp;quot;text-align: right;&amp;quot; | 111280987 || [[Terrain Manipulator]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemTitle || 0xFD13E12C || style=&amp;quot;text-align: right;&amp;quot; | -49028820 || [[Title]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemTomato || 0xC47AB1B0 || style=&amp;quot;text-align: right;&amp;quot; | -998592080 || [[Tomato]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemTomatoSoup || 0x290D42AA || style=&amp;quot;text-align: right;&amp;quot; | 688734890 || [[Tomato Soup]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemToolBelt || 0xEAD52DB8 || style=&amp;quot;text-align: right;&amp;quot; | -355127880 || [[Tool Belt]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemToolbox || 0xD7788BC1 || style=&amp;quot;text-align: right;&amp;quot; | -679965759 || [[Toolbox]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemUniform || 0xC0C75DB0 || style=&amp;quot;text-align: right;&amp;quot; | -1060676176 || [[Uniform]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemUraniumOre || 0xA59ACC2C || style=&amp;quot;text-align: right;&amp;quot; | -1516581844 || [[Ore (Uranium)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemVolatiles || 0x4AB0D1D3 || style=&amp;quot;text-align: right;&amp;quot; | 1253102035 || [[Volatiles]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWallCooler || 0xA28DFE4D || style=&amp;quot;text-align: right;&amp;quot; | -1567752627 || [[Wall Cooler]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWallFrames || 0xFC2A115F || style=&amp;quot;text-align: right;&amp;quot; | -64351905 || [[Wall Frames]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWallHeater || 0x701093D4 || style=&amp;quot;text-align: right;&amp;quot; | 1880134612 || [[Wall Heater]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWallKit || 0xF34A1C3E || style=&amp;quot;text-align: right;&amp;quot; | -213246914 || [[Wall Kit]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWallLight || 0x42113334 || style=&amp;quot;text-align: right;&amp;quot; | 1108423476 || [[Wall Light]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWaspaloyIngot || 0x0951AEC2 || style=&amp;quot;text-align: right;&amp;quot; | 156348098 || [[Ingot (Waspaloy)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWasteIngot || 0x6B36F6D7 || style=&amp;quot;text-align: right;&amp;quot; | 1798764247 || [[Ingot (Waste)]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWearLamp || 0xDC501731 || style=&amp;quot;text-align: right;&amp;quot; | -598730959 || [[Wear Lamp]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWearLamp1 || 0xD2DEBF9A || style=&amp;quot;text-align: right;&amp;quot; | -757153894 || [[Wear Lamp1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWeldingTorch || 0x84CDBAD1 || style=&amp;quot;text-align: right;&amp;quot; | -2066892079 || [[Welding Torch]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWheat || 0xC0F56B61 || style=&amp;quot;text-align: right;&amp;quot; | -1057658015 || [[Wheat]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWireCutters || 0x5B8B45FA || style=&amp;quot;text-align: right;&amp;quot; | 1535854074 || [[Wire Cutters]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckage || 0x12EFD2B3 || style=&amp;quot;text-align: right;&amp;quot; | 317706931 || [[Wreckage]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckage1 || 0xD1A6E253 || style=&amp;quot;text-align: right;&amp;quot; | -777592237 || [[Wreckage1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckage2 || 0x48AFB3E9 || style=&amp;quot;text-align: right;&amp;quot; | 1219474409 || [[Wreckage2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckage3 || 0x3FA8837F || style=&amp;quot;text-align: right;&amp;quot; | 1068008319 || [[Wreckage3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckage4 || 0xA1CC16DC || style=&amp;quot;text-align: right;&amp;quot; | -1580460324 || [[Wreckage4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageActiveVent1 || 0x5608C223 || style=&amp;quot;text-align: right;&amp;quot; | 1443414563 || [[Wreckage Active Vent1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAirConditioner1 || 0x9329188C || style=&amp;quot;text-align: right;&amp;quot; | -1826023284 || [[Wreckage Air Conditioner1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAirConditioner2 || 0x0A204936 || style=&amp;quot;text-align: right;&amp;quot; | 169888054 || [[Wreckage Air Conditioner2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAirlock1 || 0xE307AC4D || style=&amp;quot;text-align: right;&amp;quot; | -486036403 || [[Wreckage Airlock1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAirlock1M || 0xD2E1E821 || style=&amp;quot;text-align: right;&amp;quot; | -756946911 || [[Wreckage Airlock1M]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAirlock2 || 0x7A0EFDF7 || style=&amp;quot;text-align: right;&amp;quot; | 2047802871 || [[Wreckage Airlock2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAlloyFurnace1 || 0xE8C8235F || style=&amp;quot;text-align: right;&amp;quot; | -389536929 || [[Wreckage Alloy Furnace1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAlloyFurnace2 || 0x71C172E5 || style=&amp;quot;text-align: right;&amp;quot; | 1908503269 || [[Wreckage Alloy Furnace2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAlloyFurnace3 || 0x06C64273 || style=&amp;quot;text-align: right;&amp;quot; | 113656435 || [[Wreckage Alloy Furnace3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAlloyFurnace4 || 0x98A2D7D0 || style=&amp;quot;text-align: right;&amp;quot; | -1734158384 || [[Wreckage Alloy Furnace4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAlloyFurnace5 || 0xEFA5E746 || style=&amp;quot;text-align: right;&amp;quot; | -274340026 || [[Wreckage Alloy Furnace5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAlloyFurnace6 || 0x76ACB6FC || style=&amp;quot;text-align: right;&amp;quot; | 1991030524 || [[Wreckage Alloy Furnace6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageArcFurnace1 || 0x1C9A8B5A || style=&amp;quot;text-align: right;&amp;quot; | 479890266 || [[Wreckage Arc Furnace1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageArcFurnace2 || 0x8593DAE0 || style=&amp;quot;text-align: right;&amp;quot; | -2053907744 || [[Wreckage Arc Furnace2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageArcFurnace3 || 0xF294EA76 || style=&amp;quot;text-align: right;&amp;quot; | -225121674 || [[Wreckage Arc Furnace3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAreaPowerControl1 || 0xA40A5FF8 || style=&amp;quot;text-align: right;&amp;quot; | -1542823944 || [[Wreckage Area Power Control1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAreaPowerControl2 || 0x3D030E42 || style=&amp;quot;text-align: right;&amp;quot; | 1023610434 || [[Wreckage Area Power Control2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAreaPowerControlReversed1 || 0x76A22031 || style=&amp;quot;text-align: right;&amp;quot; | 1990336561 || [[Wreckage Area Power Control Reversed1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAreaPowerControlReversed2 || 0xEFAB718B || style=&amp;quot;text-align: right;&amp;quot; | -273976949 || [[Wreckage Area Power Control Reversed2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAutolathe1 || 0xB80A61EC || style=&amp;quot;text-align: right;&amp;quot; | -1207279124 || [[Wreckage Autolathe1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAutolathe2 || 0x21033056 || style=&amp;quot;text-align: right;&amp;quot; | 553857110 || [[Wreckage Autolathe2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAutolathe3 || 0x560400C0 || style=&amp;quot;text-align: right;&amp;quot; | 1443102912 || [[Wreckage Autolathe3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAutolathe4 || 0xC8609563 || style=&amp;quot;text-align: right;&amp;quot; | -933194397 || [[Wreckage Autolathe4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAutolathe5 || 0xBF67A5F5 || style=&amp;quot;text-align: right;&amp;quot; | -1083726347 || [[Wreckage Autolathe5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAutolathe6 || 0x266EF44F || style=&amp;quot;text-align: right;&amp;quot; | 644805711 || [[Wreckage Autolathe6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageAutolathe7 || 0x5169C4D9 || style=&amp;quot;text-align: right;&amp;quot; | 1365886169 || [[Wreckage Autolathe7]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageBattery1 || 0xD2038367 || style=&amp;quot;text-align: right;&amp;quot; | -771521689 || [[Wreckage Battery1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageBattery2 || 0x4B0AD2DD || style=&amp;quot;text-align: right;&amp;quot; | 1259000541 || [[Wreckage Battery2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageBlastDoor1 || 0xA60B853F || style=&amp;quot;text-align: right;&amp;quot; | -1509194433 || [[Wreckage Blast Door1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageBlastDoor2 || 0x3F02D485 || style=&amp;quot;text-align: right;&amp;quot; | 1057150085 || [[Wreckage Blast Door2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCentrifuge1 || 0xF397F45E || style=&amp;quot;text-align: right;&amp;quot; | -208145314 || [[Wreckage Centrifuge1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCentrifuge2 || 0x6A9EA5E4 || style=&amp;quot;text-align: right;&amp;quot; | 1788782052 || [[Wreckage Centrifuge2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCentrifuge3 || 0x1D999572 || style=&amp;quot;text-align: right;&amp;quot; | 496604530 || [[Wreckage Centrifuge3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCentrifuge4 || 0x83FD00D1 || style=&amp;quot;text-align: right;&amp;quot; | -2080571183 || [[Wreckage Centrifuge4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCentrifuge5 || 0xF4FA3047 || style=&amp;quot;text-align: right;&amp;quot; | -184930233 || [[Wreckage Centrifuge5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCoalGenerator1 || 0x02FE137B || style=&amp;quot;text-align: right;&amp;quot; | 50205563 || [[Wreckage Coal Generator1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCoalGenerator2 || 0x9BF742C1 || style=&amp;quot;text-align: right;&amp;quot; | -1678294335 || [[Wreckage Coal Generator2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCoalGenerator3 || 0xECF07257 || style=&amp;quot;text-align: right;&amp;quot; | -319786409 || [[Wreckage Coal Generator3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCoalGenerator4 || 0x7294E7F4 || style=&amp;quot;text-align: right;&amp;quot; | 1922361332 || [[Wreckage Coal Generator4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCoalGenerator5 || 0x0593D762 || style=&amp;quot;text-align: right;&amp;quot; | 93575010 || [[Wreckage Coal Generator5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCoalGenerator6 || 0x9C9A86D8 || style=&amp;quot;text-align: right;&amp;quot; | -1667594536 || [[Wreckage Coal Generator6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCompositeDoor1 || 0x7BCEAC83 || style=&amp;quot;text-align: right;&amp;quot; | 2077142147 || [[Wreckage Composite Door1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCompositeDoor2 || 0xE2C7FD39 || style=&amp;quot;text-align: right;&amp;quot; | -490209991 || [[Wreckage Composite Door2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCompositeDoor3 || 0x95C0CDAF || style=&amp;quot;text-align: right;&amp;quot; | -1782526545 || [[Wreckage Composite Door3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCompositeDoorGlass1 || 0x617B9865 || style=&amp;quot;text-align: right;&amp;quot; | 1635489893 || [[Wreckage Composite Door Glass1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageCompositeDoorGlass2 || 0xF872C9DF || style=&amp;quot;text-align: right;&amp;quot; | -126694945 || [[Wreckage Composite Door Glass2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageConstructor || 0xBDD9AA74 || style=&amp;quot;text-align: right;&amp;quot; | -1109808524 || [[Wreckage Constructor]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElectrolysis1 || 0x7A6569FE || style=&amp;quot;text-align: right;&amp;quot; | 2053466622 || [[Wreckage Electrolysis1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElectrolysis2 || 0xE36C3844 || style=&amp;quot;text-align: right;&amp;quot; | -479446972 || [[Wreckage Electrolysis2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElectronicsPrinter1 || 0xEE1E8DB3 || style=&amp;quot;text-align: right;&amp;quot; | -299987533 || [[Wreckage Electronics Printer1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElectronicsPrinter2 || 0x7717DC09 || style=&amp;quot;text-align: right;&amp;quot; | 1998052361 || [[Wreckage Electronics Printer2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElectronicsPrinter3 || 0x0010EC9F || style=&amp;quot;text-align: right;&amp;quot; | 1109151 || [[Wreckage Electronics Printer3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElectronicsPrinter4 || 0x9E74793C || style=&amp;quot;text-align: right;&amp;quot; | -1636533956 || [[Wreckage Electronics Printer4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElectronicsPrinter5 || 0xE97349AA || style=&amp;quot;text-align: right;&amp;quot; | -378320470 || [[Wreckage Electronics Printer5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElectronicsPrinter6 || 0x707A1810 || style=&amp;quot;text-align: right;&amp;quot; | 1887049744 || [[Wreckage Electronics Printer6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElevatorLevelFront1 || 0x30265DBA || style=&amp;quot;text-align: right;&amp;quot; | 807820730 || [[Wreckage Elevator Level Front1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElevatorLevelFront2 || 0xA92F0C00 || style=&amp;quot;text-align: right;&amp;quot; | -1456534528 || [[Wreckage Elevator Level Front2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElevatorShaftIndustrial1 || 0xE5B57B4F || style=&amp;quot;text-align: right;&amp;quot; | -441091249 || [[Wreckage Elevator Shaft Industrial1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElevatorShaftIndustrial1O || 0xD2E75AF6 || style=&amp;quot;text-align: right;&amp;quot; | -756589834 || [[Wreckage Elevator Shaft Industrial1O]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElevatorShaftIndustrial2 || 0x7CBC2AF5 || style=&amp;quot;text-align: right;&amp;quot; | 2092706549 || [[Wreckage Elevator Shaft Industrial2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElevatorShaftIndustrial3 || 0x0BBB1A63 || style=&amp;quot;text-align: right;&amp;quot; | 196811363 || [[Wreckage Elevator Shaft Industrial3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageElevatorShaftIndustrial3c || 0xD2095497 || style=&amp;quot;text-align: right;&amp;quot; | -771140457 || [[Wreckage Elevator Shaft Industrial3c]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageFlashingLight1 || 0xD6DDFFDB || style=&amp;quot;text-align: right;&amp;quot; | -690094117 || [[Wreckage Flashing Light1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageFlashingLight2 || 0x4FD4AE61 || style=&amp;quot;text-align: right;&amp;quot; | 1339338337 || [[Wreckage Flashing Light2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageGasGenerator1 || 0x59B19783 || style=&amp;quot;text-align: right;&amp;quot; | 1504810883 || [[Wreckage Gas Generator1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageGasGenerator2 || 0xC0B8C639 || style=&amp;quot;text-align: right;&amp;quot; | -1061632455 || [[Wreckage Gas Generator2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageH2Combustor1 || 0x822CAF5C || style=&amp;quot;text-align: right;&amp;quot; | -2111000740 || [[Wreckage H2Combustor1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageHydroponicsAutomatic1 || 0x299A8C83 || style=&amp;quot;text-align: right;&amp;quot; | 697994371 || [[Wreckage Hydroponics Automatic1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageHydroponicsAutomatic2 || 0xB093DD39 || style=&amp;quot;text-align: right;&amp;quot; | -1332486855 || [[Wreckage Hydroponics Automatic2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageHydroponicsAutomatic3 || 0xC794EDAF || style=&amp;quot;text-align: right;&amp;quot; | -946541137 || [[Wreckage Hydroponics Automatic3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageHydroponicsStation1 || 0xC5B2D17D || style=&amp;quot;text-align: right;&amp;quot; | -978136707 || [[Wreckage Hydroponics Station1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageHydroponicsStation2 || 0x5CBB80C7 || style=&amp;quot;text-align: right;&amp;quot; | 1555792071 || [[Wreckage Hydroponics Station2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageHydroponicsTray1 || 0xED830CC7 || style=&amp;quot;text-align: right;&amp;quot; | -310178617 || [[Wreckage Hydroponics Tray1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLight1 || 0x5917FCF0 || style=&amp;quot;text-align: right;&amp;quot; | 1494744304 || [[Wreckage Light1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLight2 || 0xC01EAD4A || style=&amp;quot;text-align: right;&amp;quot; | -1071731382 || [[Wreckage Light2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLightLong1 || 0x57E4F692 || style=&amp;quot;text-align: right;&amp;quot; | 1474623122 || [[Wreckage Light Long1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLightLong2 || 0xCEEDA728 || style=&amp;quot;text-align: right;&amp;quot; | -823285976 || [[Wreckage Light Long2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLightLongAngled1 || 0x8CD1A7F9 || style=&amp;quot;text-align: right;&amp;quot; | -1932417031 || [[Wreckage Light Long Angled1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLightLongAngled2 || 0x15D8F643 || style=&amp;quot;text-align: right;&amp;quot; | 366540355 || [[Wreckage Light Long Angled2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLightLongAngled2C || 0xD217377B || style=&amp;quot;text-align: right;&amp;quot; | -770230405 || [[Wreckage Light Long Angled2C]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLightLongWide1 || 0x1E8FCDAE || style=&amp;quot;text-align: right;&amp;quot; | 512740782 || [[Wreckage Light Long Wide1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageLightLongWide2 || 0x87869C14 || style=&amp;quot;text-align: right;&amp;quot; | -2021221356 || [[Wreckage Light Long Wide2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckagePassiveVent1 || 0xE97255A5 || style=&amp;quot;text-align: right;&amp;quot; | -378382939 || [[Wreckage Passive Vent1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageRecycler1 || 0x975B7604 || style=&amp;quot;text-align: right;&amp;quot; | -1755613692 || [[Wreckage Recycler1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageRecycler2 || 0x0E5227BE || style=&amp;quot;text-align: right;&amp;quot; | 240265150 || [[Wreckage Recycler2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageRecycler3 || 0x79551728 || style=&amp;quot;text-align: right;&amp;quot; | 2035619624 || [[Wreckage Recycler3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageRecycler4 || 0xE731828B || style=&amp;quot;text-align: right;&amp;quot; | -416185717 || [[Wreckage Recycler4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageRecycler5 || 0x9036B21D || style=&amp;quot;text-align: right;&amp;quot; | -1875463651 || [[Wreckage Recycler5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageRecycler6 || 0x093FE3A7 || style=&amp;quot;text-align: right;&amp;quot; | 155181991 || [[Wreckage Recycler6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSatelliteDish1 || 0xB1BEEA0B || style=&amp;quot;text-align: right;&amp;quot; | -1312888309 || [[Wreckage Satellite Dish1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSatelliteDish2 || 0x28B7BBB1 || style=&amp;quot;text-align: right;&amp;quot; | 683129777 || [[Wreckage Satellite Dish2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSatelliteDish3 || 0x5FB08B27 || style=&amp;quot;text-align: right;&amp;quot; | 1605405479 || [[Wreckage Satellite Dish3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo1 || 0x1EA33758 || style=&amp;quot;text-align: right;&amp;quot; | 514013016 || [[Wreckage SDBSilo1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo1X7 || 0x41D90C5C || style=&amp;quot;text-align: right;&amp;quot; | 1104743516 || [[Wreckage SDBSilo1X7]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo2 || 0x87AA66E2 || style=&amp;quot;text-align: right;&amp;quot; | -2018875678 || [[Wreckage SDBSilo2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo3 || 0xF0AD5674 || style=&amp;quot;text-align: right;&amp;quot; | -257075596 || [[Wreckage SDBSilo3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo3tV || 0x41D9E252 || style=&amp;quot;text-align: right;&amp;quot; | 1104798290 || [[Wreckage SDBSilo3t V]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo4 || 0x6EC9C3D7 || style=&amp;quot;text-align: right;&amp;quot; | 1858716631 || [[Wreckage SDBSilo4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo5 || 0x19CEF341 || style=&amp;quot;text-align: right;&amp;quot; | 432993089 || [[Wreckage SDBSilo5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo5A || 0xD21B217E || style=&amp;quot;text-align: right;&amp;quot; | -769973890 || [[Wreckage SDBSilo5A]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSDBSilo5X7 || 0x46D0A480 || style=&amp;quot;text-align: right;&amp;quot; | 1188078720 || [[Wreckage SDBSilo5X7]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSecurityPrinter1 || 0xCBD4B011 || style=&amp;quot;text-align: right;&amp;quot; | -875253743 || [[Wreckage Security Printer1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSecurityPrinter2 || 0x52DDE1AB || style=&amp;quot;text-align: right;&amp;quot; | 1390272939 || [[Wreckage Security Printer2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSecurityPrinter3 || 0x25DAD13D || style=&amp;quot;text-align: right;&amp;quot; | 635097405 || [[Wreckage Security Printer3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSecurityPrinter4 || 0xBBBE449E || style=&amp;quot;text-align: right;&amp;quot; | -1145158498 || [[Wreckage Security Printer4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSecurityPrinter5 || 0xCCB97408 || style=&amp;quot;text-align: right;&amp;quot; | -860261368 || [[Wreckage Security Printer5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSecurityPrinter6 || 0x55B025B2 || style=&amp;quot;text-align: right;&amp;quot; | 1437607346 || [[Wreckage Security Printer6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageShuttleLandingPad1 || 0x91DD3E62 || style=&amp;quot;text-align: right;&amp;quot; | -1847771550 || [[Wreckage Shuttle Landing Pad1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageShuttleLandingPad2 || 0x08D46FD8 || style=&amp;quot;text-align: right;&amp;quot; | 148139992 || [[Wreckage Shuttle Landing Pad2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageShuttleLandingPad3 || 0x7FD35F4E || style=&amp;quot;text-align: right;&amp;quot; | 2144558926 || [[Wreckage Shuttle Landing Pad3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageShuttleLandingPad4 || 0xE1B7CAED || style=&amp;quot;text-align: right;&amp;quot; | -508048659 || [[Wreckage Shuttle Landing Pad4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageShuttleLandingPad5 || 0x96B0FA7B || style=&amp;quot;text-align: right;&amp;quot; | -1766786437 || [[Wreckage Shuttle Landing Pad5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel1 || 0x94E58259 || style=&amp;quot;text-align: right;&amp;quot; | -1796898215 || [[Wreckage Solar Panel1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel10 || 0xE6F8D3F3 || style=&amp;quot;text-align: right;&amp;quot; | -419900429 || [[Wreckage Solar Panel10]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel11 || 0x91FFE365 || style=&amp;quot;text-align: right;&amp;quot; | -1845501083 || [[Wreckage Solar Panel11]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel11e || 0xD293106E || style=&amp;quot;text-align: right;&amp;quot; | -762113938 || [[Wreckage Solar Panel11e]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel12 || 0x08F6B2DF || style=&amp;quot;text-align: right;&amp;quot; | 150385375 || [[Wreckage Solar Panel12]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel2 || 0x0DECD3E3 || style=&amp;quot;text-align: right;&amp;quot; | 233624547 || [[Wreckage Solar Panel2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel3 || 0x7AEBE375 || style=&amp;quot;text-align: right;&amp;quot; | 2062279541 || [[Wreckage Solar Panel3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel4 || 0xE48F76D6 || style=&amp;quot;text-align: right;&amp;quot; | -460359978 || [[Wreckage Solar Panel4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel5 || 0x93884640 || style=&amp;quot;text-align: right;&amp;quot; | -1819785664 || [[Wreckage Solar Panel5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel6 || 0x0A8117FA || style=&amp;quot;text-align: right;&amp;quot; | 176232442 || [[Wreckage Solar Panel6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel7 || 0x7D86276C || style=&amp;quot;text-align: right;&amp;quot; | 2105943916 || [[Wreckage Solar Panel7]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel8 || 0xED393AFD || style=&amp;quot;text-align: right;&amp;quot; | -315016451 || [[Wreckage Solar Panel8]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageSolarPanel9 || 0x9A3E0A6B || style=&amp;quot;text-align: right;&amp;quot; | -1707210133 || [[Wreckage Solar Panel9]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageStructureRTG1 || 0x17551AA4 || style=&amp;quot;text-align: right;&amp;quot; | 391453348 || [[Wreckage Structure RTG1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformer1 || 0x237043E4 || style=&amp;quot;text-align: right;&amp;quot; | 594559972 || [[Wreckage Transformer1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformer2 || 0xBA79125E || style=&amp;quot;text-align: right;&amp;quot; | -1166470562 || [[Wreckage Transformer2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerMedium1 || 0xF8AA7052 || style=&amp;quot;text-align: right;&amp;quot; | -123047854 || [[Wreckage Transformer Medium1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerMedium2 || 0x61A321E8 || style=&amp;quot;text-align: right;&amp;quot; | 1638081000 || [[Wreckage Transformer Medium2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerMedium3 || 0x16A4117E || style=&amp;quot;text-align: right;&amp;quot; | 379851134 || [[Wreckage Transformer Medium3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerMedium4 || 0x88C084DD || style=&amp;quot;text-align: right;&amp;quot; | -2000648995 || [[Wreckage Transformer Medium4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerMedium5 || 0xFFC7B44B || style=&amp;quot;text-align: right;&amp;quot; | -3689397 || [[Wreckage Transformer Medium5]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerMedium6 || 0x66CEE5F1 || style=&amp;quot;text-align: right;&amp;quot; | 1724835313 || [[Wreckage Transformer Medium6]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerSmall1 || 0x06D0E5FE || style=&amp;quot;text-align: right;&amp;quot; | 114353662 || [[Wreckage Transformer Small1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerSmall2 || 0x9FD9B444 || style=&amp;quot;text-align: right;&amp;quot; | -1613122492 || [[Wreckage Transformer Small2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerSmall3 || 0xE8DE84D2 || style=&amp;quot;text-align: right;&amp;quot; | -388070190 || [[Wreckage Transformer Small3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTransformerSmall4 || 0x76BA1171 || style=&amp;quot;text-align: right;&amp;quot; | 1991905649 || [[Wreckage Transformer Small4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTurbineGenerator1 || 0x9CE9DFDD || style=&amp;quot;text-align: right;&amp;quot; | -1662394403 || [[Wreckage Turbine Generator1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTurbineGenerator2 || 0x05E08E67 || style=&amp;quot;text-align: right;&amp;quot; | 98602599 || [[Wreckage Turbine Generator2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageTurbineGenerator3 || 0x72E7BEF1 || style=&amp;quot;text-align: right;&amp;quot; | 1927790321 || [[Wreckage Turbine Generator3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageVendingMachine1 || 0x3AF3B159 || style=&amp;quot;text-align: right;&amp;quot; | 989049177 || [[Wreckage Vending Machine1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageVendingMachine2 || 0xA3FAE0E3 || style=&amp;quot;text-align: right;&amp;quot; | -1543839517 || [[Wreckage Vending Machine2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageVendingMachine3 || 0xD4FDD075 || style=&amp;quot;text-align: right;&amp;quot; | -721563531 || [[Wreckage Vending Machine3]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageVendingMachine4 || 0x4A9945D6 || style=&amp;quot;text-align: right;&amp;quot; | 1251558870 || [[Wreckage Vending Machine4]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageWallCooler1 || 0x9BB08612 || style=&amp;quot;text-align: right;&amp;quot; | -1682930158 || [[Wreckage Wall Cooler1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageWallCooler2 || 0x02B9D7A8 || style=&amp;quot;text-align: right;&amp;quot; | 45733800 || [[Wreckage Wall Cooler2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageWallHeater1 || 0x12B1309F || style=&amp;quot;text-align: right;&amp;quot; | 313602207 || [[Wreckage Wall Heater1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageWallLightBatteryPowered1 || 0x769AD63F || style=&amp;quot;text-align: right;&amp;quot; | 1989858879 || [[Wreckage Wall Light Battery Powered1]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWreckageWallLightBatteryPowered2 || 0xEF938785 || style=&amp;quot;text-align: right;&amp;quot; | -275544187 || [[Wreckage Wall Light Battery Powered2]]&lt;br /&gt;
|-&lt;br /&gt;
| ItemWrench || 0x8F91EECA || style=&amp;quot;text-align: right;&amp;quot; | -1886261558 || [[Wrench]]&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard || 0xF9E680FC || style=&amp;quot;text-align: right;&amp;quot; | -102334212 || [[Motherboard]]&lt;br /&gt;
|-&lt;br /&gt;
| MotherboardComms || 0xEBE8A24F || style=&amp;quot;text-align: right;&amp;quot; | -337075633 || [[Motherboard Comms]]&lt;br /&gt;
|-&lt;br /&gt;
| MotherboardCommsO || 0xD2E9072F || style=&amp;quot;text-align: right;&amp;quot; | -756480209 || [[Motherboard Comms O]]&lt;br /&gt;
|-&lt;br /&gt;
| MotherboardLogic || 0x1DF46528 || style=&amp;quot;text-align: right;&amp;quot; | 502555944 || [[Motherboard Logic]]&lt;br /&gt;
|-&lt;br /&gt;
| MotherboardManufacturing || 0x11A5219C || style=&amp;quot;text-align: right;&amp;quot; | 296034716 || [[Motherboard Manufacturing]]&lt;br /&gt;
|-&lt;br /&gt;
| MotherboardProgrammableChip || 0xF665B381 || style=&amp;quot;text-align: right;&amp;quot; | -161107071 || [[Motherboard Programmable Chip]]&lt;br /&gt;
|-&lt;br /&gt;
| MotherboardSorter || 0x8E422344 || style=&amp;quot;text-align: right;&amp;quot; | -1908268220 || [[Motherboard Sorter]]&lt;br /&gt;
|-&lt;br /&gt;
| OreCoal || 0xCADF8242 || style=&amp;quot;text-align: right;&amp;quot; | -891321790 || [[Ore (Coal)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreCoalIcon || 0x6B1B2BC3 || style=&amp;quot;text-align: right;&amp;quot; | 1796942787 || [[Ore (Coal Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreCobalt || 0x046DBA98 || style=&amp;quot;text-align: right;&amp;quot; | 74300056 || [[Ore (Cobalt)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreCobaltIcon || 0xA2A5E59B || style=&amp;quot;text-align: right;&amp;quot; | -1566186085 || [[Ore (Cobalt Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreCopper || 0xDB38F2B7 || style=&amp;quot;text-align: right;&amp;quot; | -617024841 || [[Ore (Copper)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreCopperIcon || 0xF5DDE0DF || style=&amp;quot;text-align: right;&amp;quot; | -170008353 || [[Ore (Copper Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreGold || 0xFEC8E36A || style=&amp;quot;text-align: right;&amp;quot; | -20389014 || [[Ore (Gold)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreGoldIcon || 0x63BF7D26 || style=&amp;quot;text-align: right;&amp;quot; | 1673493798 || [[Ore (Gold Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreGoldVeins || 0x0A36D6B6 || style=&amp;quot;text-align: right;&amp;quot; | 171366070 || [[Ore (Gold Veins)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreIceIcon || 0x20A69D4D || style=&amp;quot;text-align: right;&amp;quot; | 547790157 || [[Ore (Ice Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreIceVolatile || 0x4FF6956C || style=&amp;quot;text-align: right;&amp;quot; | 1341560172 || [[Ore (Volatiles)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreIceWater || 0xE21A101F || style=&amp;quot;text-align: right;&amp;quot; | -501608417 || [[Ore (Ice Water)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreIron || 0xC1111EA7 || style=&amp;quot;text-align: right;&amp;quot; | -1055842649 || [[Ore (Iron)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreIronIcon || 0xBC18F815 || style=&amp;quot;text-align: right;&amp;quot; | -1139214315 || [[Ore (Iron Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreLead || 0x91F09FF0 || style=&amp;quot;text-align: right;&amp;quot; | -1846501392 || [[Ore (Lead)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreLeadIcon || 0x263B2DE0 || style=&amp;quot;text-align: right;&amp;quot; | 641412576 || [[Ore (Lead Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreNickel || 0x40369D4A || style=&amp;quot;text-align: right;&amp;quot; | 1077321034 || [[Ore (Nickel)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreNickelIcon || 0x3B04C5FA || style=&amp;quot;text-align: right;&amp;quot; | 990168570 || [[Ore (Nickel Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreOxiteIcon || 0xED916B3E || style=&amp;quot;text-align: right;&amp;quot; | -309236930 || [[Ore (Oxite Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreScannerColorDisplay || 0x6A95A8C1 || style=&amp;quot;text-align: right;&amp;quot; | 1788192961 || [[Ore (Scanner Color Display)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreScannerDisplay || 0x4BFDFD85 || style=&amp;quot;text-align: right;&amp;quot; | 1274936709 || [[Ore (Scanner Display)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreScannerIcons || 0x2EA61D79 || style=&amp;quot;text-align: right;&amp;quot; | 782638457 || [[Ore (Scanner Icons)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreSiliconIcon || 0x948ECE8A || style=&amp;quot;text-align: right;&amp;quot; | -1802580342 || [[Ore (Silicon Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreSilver || 0x49EC9119 || style=&amp;quot;text-align: right;&amp;quot; | 1240240409 || [[Ore (Silver)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreSilverIcon || 0xE9AD09E3 || style=&amp;quot;text-align: right;&amp;quot; | -374535709 || [[Ore (Silver Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreUnknownIcon || 0xD86691E2 || style=&amp;quot;text-align: right;&amp;quot; | -664366622 || [[Ore (Unknown Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreUranium || 0xA484A539 || style=&amp;quot;text-align: right;&amp;quot; | -1534810823 || [[Ore (Uranium)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreUraniumCrystal || 0xBA72DE59 || style=&amp;quot;text-align: right;&amp;quot; | -1166877095 || [[Ore (Uranium Crystal)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreUraniumIcon || 0x196294FB || style=&amp;quot;text-align: right;&amp;quot; | 425891067 || [[Ore (Uranium Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreUraniumRock || 0x4BBF0682 || style=&amp;quot;text-align: right;&amp;quot; | 1270810242 || [[Ore (Uranium Rock)]]&lt;br /&gt;
|-&lt;br /&gt;
| OreVolatilesIcon || 0x519D725F || style=&amp;quot;text-align: right;&amp;quot; | 1369272927 || [[Ore (Volatiles Icon)]]&lt;br /&gt;
|-&lt;br /&gt;
| OrganBrain || 0x235A0149 || style=&amp;quot;text-align: right;&amp;quot; | 593101129 || [[Organ Brain]]&lt;br /&gt;
|-&lt;br /&gt;
| OrganHeart || 0xF070442E || style=&amp;quot;text-align: right;&amp;quot; | -261077970 || [[Organ Heart]]&lt;br /&gt;
|-&lt;br /&gt;
| OrganLungs || 0xF76481FB || style=&amp;quot;text-align: right;&amp;quot; | -144408069 || [[Organ Lungs]]&lt;br /&gt;
|-&lt;br /&gt;
| OrganLungsZrilian || 0xEC8D2811 || style=&amp;quot;text-align: right;&amp;quot; | -326293487 || [[Organ Lungs Zrilian]]&lt;br /&gt;
|-&lt;br /&gt;
| OrganTitle || 0xBBAAFFA3 || style=&amp;quot;text-align: right;&amp;quot; | -1146421341 || [[Organ Title]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableAirconCold || 0xA29CA191 || style=&amp;quot;text-align: right;&amp;quot; | -1566793327 || [[Portable Aircon Cold]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableAirconHot || 0xEB83E4D6 || style=&amp;quot;text-align: right;&amp;quot; | -343677738 || [[Portable Aircon Hot]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableGenerator || 0xBD106710 || style=&amp;quot;text-align: right;&amp;quot; | -1122998512 || [[Portable Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableGeneratorAnchored || 0xC3F0876C || style=&amp;quot;text-align: right;&amp;quot; | -1007646868 || [[Portable Generator Anchored]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableGeneratorFree || 0x0F8F39AC || style=&amp;quot;text-align: right;&amp;quot; | 261044652 || [[Portable Generator Free]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableHydroponics || 0x6357D7FC || style=&amp;quot;text-align: right;&amp;quot; | 1666701308 || [[Portable Hydroponics]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableLight || 0xA4D442ED || style=&amp;quot;text-align: right;&amp;quot; | -1529593107 || [[Portable Light]]&lt;br /&gt;
|-&lt;br /&gt;
| PortablePlanter || 0xCEC259B1 || style=&amp;quot;text-align: right;&amp;quot; | -826123855 || [[Portable Planter]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableSlotQ || 0xD2DA6A2E || style=&amp;quot;text-align: right;&amp;quot; | -757437906 || [[Portable Slot Q]]&lt;br /&gt;
|-&lt;br /&gt;
| PortableSolarPanel || 0x79CA92A5 || style=&amp;quot;text-align: right;&amp;quot; | 2043318949 || [[Portable Solar Panel]]&lt;br /&gt;
|-&lt;br /&gt;
| SMGMagazine || 0xF0B47ACC || style=&amp;quot;text-align: right;&amp;quot; | -256607540 || [[SMGMagazine]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureActiveVent || 0xBCADE9A8 || style=&amp;quot;text-align: right;&amp;quot; | -1129453144 || [[Active Vent]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureActiveVentDestroyed || 0xD1FA2F83 || style=&amp;quot;text-align: right;&amp;quot; | -772132989 || [[Active Vent Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAdvancedFurnace || 0x208A592F || style=&amp;quot;text-align: right;&amp;quot; | 545937711 || [[Advanced Furnace]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAdvancedFurnaceN || 0xE897341A || style=&amp;quot;text-align: right;&amp;quot; | -392743910 || [[Advanced Furnace N]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAirConditioner || 0x8391DA87 || style=&amp;quot;text-align: right;&amp;quot; | -2087593337 || [[Air Conditioner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAirConditioner2 || 0x698A3954 || style=&amp;quot;text-align: right;&amp;quot; | 1770666324 || [[Air Conditioner2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAirConditioner2Destroyed || 0xEFCCE39F || style=&amp;quot;text-align: right;&amp;quot; | -271785057 || [[Air Conditioner2Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAirlock || 0x82877348 || style=&amp;quot;text-align: right;&amp;quot; | -2105052344 || [[Airlock]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAirlockGate || 0x677A7DF1 || style=&amp;quot;text-align: right;&amp;quot; | 1736080881 || [[Airlock Gate]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAirlockHs || 0x41D99078 || style=&amp;quot;text-align: right;&amp;quot; | 1104777336 || [[Airlock Hs]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAlloyFurnace || 0x37224FB0 || style=&amp;quot;text-align: right;&amp;quot; | 924995504 || [[Alloy Furnace]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAlloyFurnaceDestroyed || 0xA0E95FE1 || style=&amp;quot;text-align: right;&amp;quot; | -1595318303 || [[Alloy Furnace Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAngledBench || 0x6C009B96 || style=&amp;quot;text-align: right;&amp;quot; | 1811979158 || [[Angled Bench]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureArcFurnace || 0xF141D1CC || style=&amp;quot;text-align: right;&amp;quot; | -247344692 || [[Arc Furnace]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureArcFurnaceDestroyed || 0xF19B6232 || style=&amp;quot;text-align: right;&amp;quot; | -241475022 || [[Arc Furnace Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAreaPowerControl || 0x772E4F75 || style=&amp;quot;text-align: right;&amp;quot; | 1999523701 || [[Area Power Control]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAreaPowerControlDestroyed || 0x9A4179FE || style=&amp;quot;text-align: right;&amp;quot; | -1706984962 || [[Area Power Control Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAreaPowerControlReversed || 0xC2751831 || style=&amp;quot;text-align: right;&amp;quot; | -1032513487 || [[Area Power Control Reversed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAreaPowerControlReversedDestroyed || 0x2D09EEA1 || style=&amp;quot;text-align: right;&amp;quot; | 755625633 || [[Area Power Control Reversed Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAutolathe || 0x140A346D || style=&amp;quot;text-align: right;&amp;quot; | 336213101 || [[Autolathe]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAutolatheDestroyed || 0xC9F1742A || style=&amp;quot;text-align: right;&amp;quot; | -906922966 || [[Autolathe Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAutolatheMKII || 0x10556EC0 || style=&amp;quot;text-align: right;&amp;quot; | 274034368 || [[Autolathe MKII]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAutolatheMKIIDestroyed || 0x56F025D7 || style=&amp;quot;text-align: right;&amp;quot; | 1458578903 || [[Autolathe MKIIDestroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAutoMinerSmall || 0x006EFF68 || style=&amp;quot;text-align: right;&amp;quot; | 7274344 || [[Auto Miner Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAutoMinerSmallBuildState01 || 0x12B2B5AC || style=&amp;quot;text-align: right;&amp;quot; | 313701804 || [[Auto Miner Small Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAutoMinerSmallBuildState02 || 0x8BBBE416 || style=&amp;quot;text-align: right;&amp;quot; | -1950620650 || [[Auto Miner Small Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureAutoMinerSmallBuildState03 || 0xFCBCD480 || style=&amp;quot;text-align: right;&amp;quot; | -54733696 || [[Auto Miner Small Build State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBackPressureRegulator || 0xBB7690EA || style=&amp;quot;text-align: right;&amp;quot; | -1149857558 || [[Back Pressure Regulator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBasketballHoop || 0xD6E66A9A || style=&amp;quot;text-align: right;&amp;quot; | -689542502 || [[Basketball Hoop]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBasketHoop || 0x9FD3FC38 || style=&amp;quot;text-align: right;&amp;quot; | -1613497288 || [[Basket Hoop]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBattery || 0xE826B6E6 || style=&amp;quot;text-align: right;&amp;quot; | -400115994 || [[Battery]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBatteryCharger || 0x73FC8926 || style=&amp;quot;text-align: right;&amp;quot; | 1945930022 || [[Battery Charger]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBatteryChargerSmall || 0xD2984683 || style=&amp;quot;text-align: right;&amp;quot; | -761772413 || [[Battery Charger Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBatteryDestroyed || 0x56A2E295 || style=&amp;quot;text-align: right;&amp;quot; | 1453515413 || [[Battery Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBatteryLarge || 0xAD406635 || style=&amp;quot;text-align: right;&amp;quot; | -1388288459 || [[Battery Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBeacon || 0xF4C8A545 || style=&amp;quot;text-align: right;&amp;quot; | -188177083 || [[Beacon]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBed || 0x854EA45C || style=&amp;quot;text-align: right;&amp;quot; | -2058443684 || [[Bed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBedNot || 0x0EE179BE || style=&amp;quot;text-align: right;&amp;quot; | 249657790 || [[Bed Not]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBedP || 0xDB31ED02 || style=&amp;quot;text-align: right;&amp;quot; | -617485054 || [[Bed P]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBench || 0x8642B6C0 || style=&amp;quot;text-align: right;&amp;quot; | -2042448192 || [[Bench]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBenchCable1 || 0x5F20010C || style=&amp;quot;text-align: right;&amp;quot; | 1595932940 || [[Bench Cable1]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBenchCable2 || 0xC62950B6 || style=&amp;quot;text-align: right;&amp;quot; | -970370890 || [[Bench Cable2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBlastDoor || 0x141C8FFF || style=&amp;quot;text-align: right;&amp;quot; | 337416191 || [[Blast Door]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBlockBed || 0x29993CC3 || style=&amp;quot;text-align: right;&amp;quot; | 697908419 || [[Block Bed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureBlocker || 0x16891C99 || style=&amp;quot;text-align: right;&amp;quot; | 378084505 || [[Blocker]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureButton || 0xEA86209F || style=&amp;quot;text-align: right;&amp;quot; | -360308577 || [[Button]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureButtonNot || 0x57584605 || style=&amp;quot;text-align: right;&amp;quot; | 1465402885 || [[Button Not]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableAnalysizer || 0x3DC05611 || style=&amp;quot;text-align: right;&amp;quot; | 1036015121 || [[Cable Analysizer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCorner || 0xCAFED374 || style=&amp;quot;text-align: right;&amp;quot; | -889269388 || [[Cable Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCorner3 || 0x3A70C56D || style=&amp;quot;text-align: right;&amp;quot; | 980469101 || [[Cable Corner3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCorner3Burnt || 0x12FAF849 || style=&amp;quot;text-align: right;&amp;quot; | 318437449 || [[Cable Corner3Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCorner3HBurnt || 0x002486E2 || style=&amp;quot;text-align: right;&amp;quot; | 2393826 || [[Cable Corner3HBurnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCorner4 || 0xA41450CE || style=&amp;quot;text-align: right;&amp;quot; | -1542172466 || [[Cable Corner4]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCorner4Burnt || 0x0FFFC8F1 || style=&amp;quot;text-align: right;&amp;quot; | 268421361 || [[Cable Corner4Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCorner4HBurnt || 0xC583B86C || style=&amp;quot;text-align: right;&amp;quot; | -981223316 || [[Cable Corner4HBurnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCornerBurnt || 0xF56FD2CE || style=&amp;quot;text-align: right;&amp;quot; | -177220914 || [[Cable Corner Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCornerH || 0xFDA76DD9 || style=&amp;quot;text-align: right;&amp;quot; | -39359015 || [[Cable Corner H]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCornerH3 || 0x92204386 || style=&amp;quot;text-align: right;&amp;quot; | -1843379322 || [[Cable Corner H3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCornerH4 || 0x0C44D625 || style=&amp;quot;text-align: right;&amp;quot; | 205837861 || [[Cable Corner H4]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCornerHBurnt || 0x731F054B || style=&amp;quot;text-align: right;&amp;quot; | 1931412811 || [[Cable Corner HBurnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableCornert || 0xD2C8115E || style=&amp;quot;text-align: right;&amp;quot; | -758640290 || [[Cable Cornert]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableFuse || 0xD896AC3B || style=&amp;quot;text-align: right;&amp;quot; | -661214149 || [[Cable Fuse]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableFuse100k || 0x10C587B5 || style=&amp;quot;text-align: right;&amp;quot; | 281380789 || [[Cable Fuse100k]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableFuse1k || 0xBE3675F0 || style=&amp;quot;text-align: right;&amp;quot; | -1103727120 || [[Cable Fuse1k]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableFuse50k || 0xEB27BF77 || style=&amp;quot;text-align: right;&amp;quot; | -349716617 || [[Cable Fuse50k]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableFuse5k || 0xDA5AB0F4 || style=&amp;quot;text-align: right;&amp;quot; | -631590668 || [[Cable Fuse5k]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction || 0xF58C7E3B || style=&amp;quot;text-align: right;&amp;quot; | -175342021 || [[Cable Junction]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction4 || 0x42487E62 || style=&amp;quot;text-align: right;&amp;quot; | 1112047202 || [[Cable Junction4]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction4Burnt || 0x9747E1D5 || style=&amp;quot;text-align: right;&amp;quot; | -1756896811 || [[Cable Junction4Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction4HBurnt || 0xF918E494 || style=&amp;quot;text-align: right;&amp;quot; | -115809132 || [[Cable Junction4HBurnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction5 || 0x354F4EF4 || style=&amp;quot;text-align: right;&amp;quot; | 894390004 || [[Cable Junction5]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction5Burnt || 0x5C1B3270 || style=&amp;quot;text-align: right;&amp;quot; | 1545286256 || [[Cable Junction5Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction5Burntp2 || 0x41D94EE4 || style=&amp;quot;text-align: right;&amp;quot; | 1104760548 || [[Cable Junction5Burntp2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction6 || 0xAC461F4E || style=&amp;quot;text-align: right;&amp;quot; | -1404690610 || [[Cable Junction6]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction6Burnt || 0xDA8F40DE || style=&amp;quot;text-align: right;&amp;quot; | -628145954 || [[Cable Junction6Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunction6HBurnt || 0x6E87F5BD || style=&amp;quot;text-align: right;&amp;quot; | 1854404029 || [[Cable Junction6HBurnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunctionBurnt || 0x9F664A8C || style=&amp;quot;text-align: right;&amp;quot; | -1620686196 || [[Cable Junction Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunctionH || 0x1BFB4375 || style=&amp;quot;text-align: right;&amp;quot; | 469451637 || [[Cable Junction H]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunctionH4 || 0xD3C265C8 || style=&amp;quot;text-align: right;&amp;quot; | -742234680 || [[Cable Junction H4]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunctionH5 || 0xA4C5555E || style=&amp;quot;text-align: right;&amp;quot; | -1530571426 || [[Cable Junction H5]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunctionH5Burnt || 0x656C40D4 || style=&amp;quot;text-align: right;&amp;quot; | 1701593300 || [[Cable Junction H5Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunctionH6 || 0x3DCC04E4 || style=&amp;quot;text-align: right;&amp;quot; | 1036780772 || [[Cable Junction H6]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunctionHBurnt || 0xEBA72C6F || style=&amp;quot;text-align: right;&amp;quot; | -341365649 || [[Cable Junction HBurnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableJunctionHBurnto || 0xD2E948A1 || style=&amp;quot;text-align: right;&amp;quot; | -756463455 || [[Cable Junction HBurnto]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableStraight || 0x241503FA || style=&amp;quot;text-align: right;&amp;quot; | 605357050 || [[Cable Straight]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableStraightBurnt || 0xB8A78487 || style=&amp;quot;text-align: right;&amp;quot; | -1196981113 || [[Cable Straight Burnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableStraightH || 0xF749282E || style=&amp;quot;text-align: right;&amp;quot; | -146200530 || [[Cable Straight H]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCableStraightHBurnt || 0x7C523429 || style=&amp;quot;text-align: right;&amp;quot; | 2085762089 || [[Cable Straight HBurnt]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCamera || 0xEB9C62A7 || style=&amp;quot;text-align: right;&amp;quot; | -342072665 || [[Camera]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCentrifuge || 0x292EFF8F || style=&amp;quot;text-align: right;&amp;quot; | 690945935 || [[Centrifuge]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCentrifugeBrokenState01 || 0xF7CE7157 || style=&amp;quot;text-align: right;&amp;quot; | -137465513 || [[Centrifuge Broken State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCentrifugeBrokenState02 || 0x6EC720ED || style=&amp;quot;text-align: right;&amp;quot; | 1858543853 || [[Centrifuge Broken State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCentrifugeBuildState01 || 0x9E576C93 || style=&amp;quot;text-align: right;&amp;quot; | -1638437741 || [[Centrifuge Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCentrifugeBuildState02 || 0x075E3D29 || style=&amp;quot;text-align: right;&amp;quot; | 123616553 || [[Centrifuge Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCentrifugeBuildStates || 0xD346503A || style=&amp;quot;text-align: right;&amp;quot; | -750366662 || [[Centrifuge Build States]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCentrifugeDestroyed || 0x79EB8FDA || style=&amp;quot;text-align: right;&amp;quot; | 2045480922 || [[Centrifuge Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChair || 0x45991160 || style=&amp;quot;text-align: right;&amp;quot; | 1167659360 || [[Chair]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairBacklessDouble || 0x73EC3138 || style=&amp;quot;text-align: right;&amp;quot; | 1944858936 || [[Chair Backless Double]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairBacklessDouble81 || 0x41D96113 || style=&amp;quot;text-align: right;&amp;quot; | 1104765203 || [[Chair Backless Double81]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairBacklessSingle || 0x63ACE4CE || style=&amp;quot;text-align: right;&amp;quot; | 1672275150 || [[Chair Backless Single]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairBoothCorner || 0xFE754031 || style=&amp;quot;text-align: right;&amp;quot; | -25870287 || [[Chair Booth Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairBoothCornerLeft || 0xEA1508FA || style=&amp;quot;text-align: right;&amp;quot; | -367720198 || [[Chair Booth Corner Left]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairBoothMiddle || 0x61CB67FA || style=&amp;quot;text-align: right;&amp;quot; | 1640720378 || [[Chair Booth Middle]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairRectangleDouble || 0xBB497BBD || style=&amp;quot;text-align: right;&amp;quot; | -1152812099 || [[Chair Rectangle Double]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairRectangleSingle || 0xAB09AE4B || style=&amp;quot;text-align: right;&amp;quot; | -1425428917 || [[Chair Rectangle Single]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairThickDouble || 0xB5BFC10E || style=&amp;quot;text-align: right;&amp;quot; | -1245724402 || [[Chair Thick Double]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChairThickSingle || 0xA5FF14F8 || style=&amp;quot;text-align: right;&amp;quot; | -1510009608 || [[Chair Thick Single]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteBin || 0xCD4EA300 || style=&amp;quot;text-align: right;&amp;quot; | -850484480 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteCorner || 0x5114FD98 || style=&amp;quot;text-align: right;&amp;quot; | 1360330136 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteInlet || 0xA867DAE2 || style=&amp;quot;text-align: right;&amp;quot; | -1469588766 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteJunction || 0xDB9154FE || style=&amp;quot;text-align: right;&amp;quot; | -611232514 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteOutlet || 0xC30A9C47 || style=&amp;quot;text-align: right;&amp;quot; | -1022714809 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteOutletG || 0xD2C1E511 || style=&amp;quot;text-align: right;&amp;quot; | -759044847 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteStraight || 0x0A08293F || style=&amp;quot;text-align: right;&amp;quot; | 168307007 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteWindow || 0xDBCE3941 || style=&amp;quot;text-align: right;&amp;quot; | -607241919 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureChuteWindowA9 || 0x41D9C931 || style=&amp;quot;text-align: right;&amp;quot; | 1104791857 || [[Chutes]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCircuitHousing || 0xF857A54F || style=&amp;quot;text-align: right;&amp;quot; | -128473777 || [[Circuit Housing]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCoalGenerator || 0x3CA85CFF || style=&amp;quot;text-align: right;&amp;quot; | 1017666815 || [[Coal Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCoalGeneratorDestroyed || 0x1557E080 || style=&amp;quot;text-align: right;&amp;quot; | 358080640 || [[Coal Generator Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCommandChair || 0xD85FDB6A || style=&amp;quot;text-align: right;&amp;quot; | -664806550 || [[Command Chair]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCommandModuleLift || 0xC2C7D0AF || style=&amp;quot;text-align: right;&amp;quot; | -1027092305 || [[Command Module Lift]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngled || 0xA5D0FDFA || style=&amp;quot;text-align: right;&amp;quot; | -1513030150 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledCorner || 0xFBD8B0B3 || style=&amp;quot;text-align: right;&amp;quot; | -69685069 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledCornerInner || 0x9237446D || style=&amp;quot;text-align: right;&amp;quot; | -1841871763 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledCornerInnerLong || 0xAB7C5EC8 || style=&amp;quot;text-align: right;&amp;quot; | -1417912632 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledCornerInnerLongL || 0x387CD4EA || style=&amp;quot;text-align: right;&amp;quot; | 947705066 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledCornerInnerLongR || 0xC273E989 || style=&amp;quot;text-align: right;&amp;quot; | -1032590967 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledCornerLong || 0x32B27DB1 || style=&amp;quot;text-align: right;&amp;quot; | 850558385 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledCornerLongR || 0xEB33EE32 || style=&amp;quot;text-align: right;&amp;quot; | -348918222 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledLong || 0xE8E6826E || style=&amp;quot;text-align: right;&amp;quot; | -387546514 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingAngledLongn || 0xD2EA090F || style=&amp;quot;text-align: right;&amp;quot; | -756414193 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingCylindrical || 0x0CB0E2DE || style=&amp;quot;text-align: right;&amp;quot; | 212919006 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingCylindricalPanel || 0x4034059C || style=&amp;quot;text-align: right;&amp;quot; | 1077151132 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingPanel || 0x770E7763 || style=&amp;quot;text-align: right;&amp;quot; | 1997436771 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingRounded || 0xF08A83DA || style=&amp;quot;text-align: right;&amp;quot; | -259357734 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingRoundedCorner || 0x7451E8B6 || style=&amp;quot;text-align: right;&amp;quot; | 1951525046 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingRoundedCornerInner || 0x069148DB || style=&amp;quot;text-align: right;&amp;quot; | 110184667 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingSpherical || 0x084A9BF9 || style=&amp;quot;text-align: right;&amp;quot; | 139107321 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingSphericalCap || 0x1FD77259 || style=&amp;quot;text-align: right;&amp;quot; | 534213209 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeCladdingSphericalCorner || 0x68638F03 || style=&amp;quot;text-align: right;&amp;quot; | 1751355139 || [[Cladding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeDoor || 0xD0AF00F6 || style=&amp;quot;text-align: right;&amp;quot; | -793837322 || [[Composite Door]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeFloorGrating || 0x135D19E5 || style=&amp;quot;text-align: right;&amp;quot; | 324868581 || [[Composite Floor Grating]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeFloorGrating2 || 0xCAA6F5E3 || style=&amp;quot;text-align: right;&amp;quot; | -895027741 || [[Composite Floor Grating2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeFloorGrating3 || 0xBDA1C575 || style=&amp;quot;text-align: right;&amp;quot; | -1113471627 || [[Composite Floor Grating3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeFloorGrating4 || 0x23C550D6 || style=&amp;quot;text-align: right;&amp;quot; | 600133846 || [[Composite Floor Grating4]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWall || 0x49BFBB2D || style=&amp;quot;text-align: right;&amp;quot; | 1237302061 || [[Composite Wall]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWall02 || 0x2AD10CD8 || style=&amp;quot;text-align: right;&amp;quot; | 718343384 || [[Composite Wall02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWall03 || 0x5DD63C4E || style=&amp;quot;text-align: right;&amp;quot; | 1574321230 || [[Composite Wall03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWall03N || 0xD25F39B1 || style=&amp;quot;text-align: right;&amp;quot; | -765511247 || [[Composite Wall03N]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWall04 || 0xC3B2A9ED || style=&amp;quot;text-align: right;&amp;quot; | -1011701267 || [[Composite Wall04]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWallRound || 0x18B4AA7F || style=&amp;quot;text-align: right;&amp;quot; | 414493311 || [[Composite Wall Round]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWallType1 || 0x1CB8E9C7 || style=&amp;quot;text-align: right;&amp;quot; | 481880519 || [[Composite Wall Type1]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWallType2 || 0x85B1B87D || style=&amp;quot;text-align: right;&amp;quot; | -2051950467 || [[Composite Wall Type2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWallType3 || 0xF2B688EB || style=&amp;quot;text-align: right;&amp;quot; | -222918421 || [[Composite Wall Type3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWallType4 || 0x6CD21D48 || style=&amp;quot;text-align: right;&amp;quot; | 1825709384 || [[Composite Wall Type4]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWindow || 0x852E2AAE || style=&amp;quot;text-align: right;&amp;quot; | -2060571986 || [[Composite Window]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCompositeWindowIron || 0xD6F99C21 || style=&amp;quot;text-align: right;&amp;quot; | -688284639 || [[Composite Window Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureComputer || 0xDAA76646 || style=&amp;quot;text-align: right;&amp;quot; | -626563514 || [[Computer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConsole || 0x0E0B8DFE || style=&amp;quot;text-align: right;&amp;quot; | 235638270 || [[Console]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConsoleDual || 0xD4F2D0D3 || style=&amp;quot;text-align: right;&amp;quot; | -722284333 || [[Console Dual]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConsoleLED1x2 || 0xFCD4F87F || style=&amp;quot;text-align: right;&amp;quot; | -53151617 || [[Console LED1x2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConsoleLED1x3 || 0x8BD3C8E9 || style=&amp;quot;text-align: right;&amp;quot; | -1949054743 || [[Console LED1x3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConsoleLED5 || 0xCF69241B || style=&amp;quot;text-align: right;&amp;quot; | -815193061 || [[Console LED5]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConsoleLED5Large || 0xABAEA36E || style=&amp;quot;text-align: right;&amp;quot; | -1414618258 || [[Console LED5Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConsoleLED8Large || 0x1730B0B0 || style=&amp;quot;text-align: right;&amp;quot; | 389066928 || [[Console LED8Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConsoleMonitor || 0x2FC8A0B9 || style=&amp;quot;text-align: right;&amp;quot; | 801677497 || [[Console Monitor]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureControlChair || 0x8B1B2B52 || style=&amp;quot;text-align: right;&amp;quot; | -1961153710 || [[Control Chair]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyor || 0x715DCD0E || style=&amp;quot;text-align: right;&amp;quot; | 1901972750 || [[Conveyor]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorCorner || 0x4149A030 || style=&amp;quot;text-align: right;&amp;quot; | 1095344176 || [[Conveyor Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorCornerShort || 0x348AD62E || style=&amp;quot;text-align: right;&amp;quot; | 881514030 || [[Conveyor Corner Short]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorRise || 0x6F3347EB || style=&amp;quot;text-align: right;&amp;quot; | 1865631723 || [[Conveyor Rise]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorRiser || 0x5BBEF72A || style=&amp;quot;text-align: right;&amp;quot; | 1539241770 || [[Conveyor Riser]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorRiseShort || 0xD366054D || style=&amp;quot;text-align: right;&amp;quot; | -748288691 || [[Conveyor Rise Short]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorSorter || 0x532E840D || style=&amp;quot;text-align: right;&amp;quot; | 1395557389 || [[Conveyor Sorter]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorStraight || 0x790C22CA || style=&amp;quot;text-align: right;&amp;quot; | 2030838474 || [[Conveyor Straight]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorStraightLong || 0x3CF01C2E || style=&amp;quot;text-align: right;&amp;quot; | 1022368814 || [[Conveyor Straight Long]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureConveyorStraightShort || 0x109013B2 || style=&amp;quot;text-align: right;&amp;quot; | 277877682 || [[Conveyor Straight Short]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCrateMount || 0xD447AD4D || style=&amp;quot;text-align: right;&amp;quot; | -733500083 || [[Crate Mount]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureCryoTube || 0x73876AFA || style=&amp;quot;text-align: right;&amp;quot; | 1938254586 || [[Cryo Tube]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureDaylightSensor || 0x4028F186 || style=&amp;quot;text-align: right;&amp;quot; | 1076425094 || [[Daylight Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureDigitalValve || 0xB3A5BBDA || style=&amp;quot;text-align: right;&amp;quot; | -1280984102 || [[Digital Valve]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureDiode || 0x73E67C95 || style=&amp;quot;text-align: right;&amp;quot; | 1944485013 || [[Diode]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureDiodeSlide || 0x225CF005 || style=&amp;quot;text-align: right;&amp;quot; | 576516101 || [[Diode Slide]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureDockController || 0x91CEDFD0 || style=&amp;quot;text-align: right;&amp;quot; | -1848713264 || [[Dock Controller]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureDockPortSide || 0xF7CE7309 || style=&amp;quot;text-align: right;&amp;quot; | -137465079 || [[Dock Port Side]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureDockShipSide || 0x20771EFC || style=&amp;quot;text-align: right;&amp;quot; | 544677628 || [[Dock Ship Side]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureDoor || 0xC559AF27 || style=&amp;quot;text-align: right;&amp;quot; | -983978201 || [[Door]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElectrolysis || 0x48E6757C || style=&amp;quot;text-align: right;&amp;quot; | 1223062908 || [[Electrolysis]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElectrolysisDestroyed || 0x2831E484 || style=&amp;quot;text-align: right;&amp;quot; | 674358404 || [[Electrolysis Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElectrolyzer || 0x9C853169 || style=&amp;quot;text-align: right;&amp;quot; | -1668992663 || [[Electrolyzer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElectrolyzerFan || 0x4133BEF7 || style=&amp;quot;text-align: right;&amp;quot; | 1093910263 || [[Electrolyzer Fan]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElectronicsPrinter || 0x4DE9C338 || style=&amp;quot;text-align: right;&amp;quot; | 1307165496 || [[Electronics Printer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElectronicsPrinterDestroyed || 0x1D5388F5 || style=&amp;quot;text-align: right;&amp;quot; | 492013813 || [[Electronics Printer Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElectronicsPrinterMKII || 0x3BE9BD7A || style=&amp;quot;text-align: right;&amp;quot; | 1005174138 || [[Electronics Printer MKII]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElectronicsPrinterMKIIDestroyed || 0x8996CE0A || style=&amp;quot;text-align: right;&amp;quot; | -1986605558 || [[Electronics Printer MKIIDestroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElevatorLevelFront || 0xCEA70FD5 || style=&amp;quot;text-align: right;&amp;quot; | -827912235 || [[Elevator Level Front]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElevatorLevelFrontDestroyed || 0x7733D463 || style=&amp;quot;text-align: right;&amp;quot; | 1999885411 || [[Elevator Level Front Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureElevatorShaft || 0x313DF6A3 || style=&amp;quot;text-align: right;&amp;quot; | 826144419 || [[Elevator Shaft]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureEmergencyButton || 0x63729148 || style=&amp;quot;text-align: right;&amp;quot; | 1668452680 || [[Emergency Button]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureEmergencyButtonH || 0xD2619D1C || style=&amp;quot;text-align: right;&amp;quot; | -765354724 || [[Emergency Button H]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFabricator || 0x522AF20A || style=&amp;quot;text-align: right;&amp;quot; | 1378546186 || [[Fabricator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFabricatorsBuildStates || 0x06D78E99 || style=&amp;quot;text-align: right;&amp;quot; | 114790041 || [[Fabricators Build States]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFiltration || 0xEB411DE3 || style=&amp;quot;text-align: right;&amp;quot; | -348054045 || [[Filtration]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFiltrationMachine || 0x3355FC17 || style=&amp;quot;text-align: right;&amp;quot; | 861273111 || [[Filtration Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFlagSmall || 0xA4D0CE74 || style=&amp;quot;text-align: right;&amp;quot; | -1529819532 || [[Flag Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFlashingLight || 0xA4741E9C || style=&amp;quot;text-align: right;&amp;quot; | -1535893860 || [[Flashing Light]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFlashingLightDestroyed || 0x8657656E || style=&amp;quot;text-align: right;&amp;quot; | -2041092754 || [[Flashing Light Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFlatBench || 0x320FB777 || style=&amp;quot;text-align: right;&amp;quot; | 839890807 || [[Flat Bench]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFrame || 0x55626928 || style=&amp;quot;text-align: right;&amp;quot; | 1432512808 || [[Frame]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFrame1 || 0xB63C2524 || style=&amp;quot;text-align: right;&amp;quot; | -1237572316 || [[Frame1]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFrame2 || 0x2F35749E || style=&amp;quot;text-align: right;&amp;quot; | 792032414 || [[Frame2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFrameCorner || 0x82177986 || style=&amp;quot;text-align: right;&amp;quot; | -2112390778 || [[Frame Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFrameCornerCut || 0x102BF2D5 || style=&amp;quot;text-align: right;&amp;quot; | 271315669 || [[Frame Corner Cut]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFrameIron || 0xB6089482 || style=&amp;quot;text-align: right;&amp;quot; | -1240951678 || [[Frame Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFrameSide || 0xEDF96FAB || style=&amp;quot;text-align: right;&amp;quot; | -302420053 || [[Frame Side]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFurnace || 0x741B47A0 || style=&amp;quot;text-align: right;&amp;quot; | 1947944864 || [[Furnace]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFurnace3 || 0xBB703634 || style=&amp;quot;text-align: right;&amp;quot; | -1150273996 || [[Furnace3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFurnaceBuildState01 || 0x1C7D5881 || style=&amp;quot;text-align: right;&amp;quot; | 477976705 || [[Furnace Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFurnaceBuildState02 || 0x8574093B || style=&amp;quot;text-align: right;&amp;quot; | -2055993029 || [[Furnace Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFurnaceBuildState02I || 0x6C8C8B94 || style=&amp;quot;text-align: right;&amp;quot; | 1821150100 || [[Furnace Build State02I]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureFurnaceDestroyed || 0x6BFB9E66 || style=&amp;quot;text-align: right;&amp;quot; | 1811652198 || [[Furnace Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGasGenerator || 0x457FB78B || style=&amp;quot;text-align: right;&amp;quot; | 1165997963 || [[Gas Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGasGeneratorDestroyed || 0x24EB2AAC || style=&amp;quot;text-align: right;&amp;quot; | 619391660 || [[Gas Generator Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGasMeter || 0x3EA65BA2 || style=&amp;quot;text-align: right;&amp;quot; | 1051089826 || [[Gas Meter]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGasMixer || 0x7D6A1D7E || style=&amp;quot;text-align: right;&amp;quot; | 2104106366 || [[Gas Mixer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGasSensor || 0xB550FCCC || style=&amp;quot;text-align: right;&amp;quot; | -1252983604 || [[Gas Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGasSplitter || 0xE5F73F45 || style=&amp;quot;text-align: right;&amp;quot; | -436781243 || [[Gas Splitter]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGasSplitterW || 0x215E69FA || style=&amp;quot;text-align: right;&amp;quot; | 559835642 || [[Gas Splitter W]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGasTankStorage || 0x6148DDE2 || style=&amp;quot;text-align: right;&amp;quot; | 1632165346 || [[Gas Tank Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGenerator || 0x6ADCA6C9 || style=&amp;quot;text-align: right;&amp;quot; | 1792845513 || [[Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGlassDoor || 0xECAB16A0 || style=&amp;quot;text-align: right;&amp;quot; | -324331872 || [[Glass Door]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGrowLight || 0x972C360C || style=&amp;quot;text-align: right;&amp;quot; | -1758710260 || [[Grow Light]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGrowLightDestroyed || 0xF4858C60 || style=&amp;quot;text-align: right;&amp;quot; | -192574368 || [[Grow Light Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGunTurret || 0x3ECC5686 || style=&amp;quot;text-align: right;&amp;quot; | 1053578886 || [[Gun Turret]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureGyroscope || 0x89BE7182 || style=&amp;quot;text-align: right;&amp;quot; | -1984007806 || [[Gyroscope]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHarvie || 0x391AC707 || style=&amp;quot;text-align: right;&amp;quot; | 958056199 || [[Harvie]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHarvieDeadFace || 0x3700251D || style=&amp;quot;text-align: right;&amp;quot; | 922756381 || [[Harvie Dead Face]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHarvieHappyFace || 0xFC31F787 || style=&amp;quot;text-align: right;&amp;quot; | -63834233 || [[Harvie Happy Face]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHarvieIdleFace || 0x8B8C0116 || style=&amp;quot;text-align: right;&amp;quot; | -1953758954 || [[Harvie Idle Face]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHarvieNot || 0x4CDE15DA || style=&amp;quot;text-align: right;&amp;quot; | 1289623002 || [[Harvie Not]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHarvieReversed || 0xEFD189DA || style=&amp;quot;text-align: right;&amp;quot; | -271480358 || [[Harvie Reversed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHarvieUnHappyFace || 0x53952180 || style=&amp;quot;text-align: right;&amp;quot; | 1402282368 || [[Harvie Un Happy Face]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHole || 0x2771C69B || style=&amp;quot;text-align: right;&amp;quot; | 661767835 || [[Hole]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHopper || 0x07C80794 || style=&amp;quot;text-align: right;&amp;quot; | 130549652 || [[Hopper]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydraulicPipeBender || 0x8F739DF1 || style=&amp;quot;text-align: right;&amp;quot; | -1888248335 || [[Hydraulic Pipe Bender]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroAuto || 0xD7621168 || style=&amp;quot;text-align: right;&amp;quot; | -681438872 || [[Hydro Auto]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroponicsAuto || 0xF6A60598 || style=&amp;quot;text-align: right;&amp;quot; | -156891752 || [[Hydroponics Auto]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroponicsAutomated || 0x6C0CD5A2 || style=&amp;quot;text-align: right;&amp;quot; | 1812780450 || [[Hydroponics Automated]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroponicsAutomatic || 0x5EDD0F0D || style=&amp;quot;text-align: right;&amp;quot; | 1591545613 || [[Hydroponics Automatic]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroponicsAutomaticDestroyed || 0x8D92AE64 || style=&amp;quot;text-align: right;&amp;quot; | -1919766940 || [[Hydroponics Automatic Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroponicsStation || 0x55EF9F82 || style=&amp;quot;text-align: right;&amp;quot; | 1441767298 || [[Hydroponics Station]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroponicsStationDestroyed || 0x4EC591B3 || style=&amp;quot;text-align: right;&amp;quot; | 1321570739 || [[Hydroponics Station Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroponicsTray || 0x574FE7F5 || style=&amp;quot;text-align: right;&amp;quot; | 1464854517 || [[Hydroponics Tray]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureHydroponicsTrayDestroyed || 0xAFD1C7EF || style=&amp;quot;text-align: right;&amp;quot; | -1345206289 || [[Hydroponics Tray Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureIgniter || 0x3BEE9539 || style=&amp;quot;text-align: right;&amp;quot; | 1005491513 || [[Igniter]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureIgniter9 || 0xD2390118 || style=&amp;quot;text-align: right;&amp;quot; | -768016104 || [[Igniter9]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureImportantButton || 0x2FBEF8E8 || style=&amp;quot;text-align: right;&amp;quot; | 801044712 || [[Important Button]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeCorner || 0x8AB71CAD || style=&amp;quot;text-align: right;&amp;quot; | -1967711059 || [[Insulated Pipe Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeCrossJunction || 0xFA7851B6 || style=&amp;quot;text-align: right;&amp;quot; | -92778058 || [[Insulated Pipe Cross Junction]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeCrossJunction3 || 0x4F2AE073 || style=&amp;quot;text-align: right;&amp;quot; | 1328210035 || [[Insulated Pipe Cross Junction3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeCrossJunction3s || 0xD24DC56D || style=&amp;quot;text-align: right;&amp;quot; | -766655123 || [[Insulated Pipe Cross Junction3s]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeCrossJunction4 || 0xD14E75D0 || style=&amp;quot;text-align: right;&amp;quot; | -783387184 || [[Insulated Pipe Cross Junction4]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeCrossJunction5 || 0xA6494546 || style=&amp;quot;text-align: right;&amp;quot; | -1505147578 || [[Insulated Pipe Cross Junction5]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeCrossJunction5FEI || 0xFF41D9B4 || style=&amp;quot;text-align: right;&amp;quot; | -12461644 || [[Insulated Pipe Cross Junction5FEI]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeCrossJunction6 || 0x3F4014FC || style=&amp;quot;text-align: right;&amp;quot; | 1061164284 || [[Insulated Pipe Cross Junction6]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeStraight || 0x7F34E2C4 || style=&amp;quot;text-align: right;&amp;quot; | 2134172356 || [[Insulated Pipe Straight]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureInsulatedPipeTJunction || 0x84417039 || style=&amp;quot;text-align: right;&amp;quot; | -2076086215 || [[Insulated Pipe TJunction]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureKlaxon || 0xCEA4DA6D || style=&amp;quot;text-align: right;&amp;quot; | -828056979 || [[Klaxon]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLadder || 0xE73D3087 || style=&amp;quot;text-align: right;&amp;quot; | -415420281 || [[Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLadderEnd || 0x5BE50251 || style=&amp;quot;text-align: right;&amp;quot; | 1541734993 || [[Ladder End]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLadderEnd01 || 0x82EF72EA || style=&amp;quot;text-align: right;&amp;quot; | -2098236694 || [[Ladder End01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLadderEnd02 || 0x1BE62350 || style=&amp;quot;text-align: right;&amp;quot; | 468067152 || [[Ladder End02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLaunchPad || 0x16468942 || style=&amp;quot;text-align: right;&amp;quot; | 373721410 || [[Launch Pad]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLaunchPadBuildState01 || 0x7573665A || style=&amp;quot;text-align: right;&amp;quot; | 1970497114 || [[Launch Pad Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLaunchPadBuildState02 || 0xEC7A37E0 || style=&amp;quot;text-align: right;&amp;quot; | -327534624 || [[Launch Pad Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLight || 0x8B800912 || style=&amp;quot;text-align: right;&amp;quot; | -1954543342 || [[Light]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightBattery || 0x436390B5 || style=&amp;quot;text-align: right;&amp;quot; | 1130598581 || [[Light Battery]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightDestroyed || 0x38752FA8 || style=&amp;quot;text-align: right;&amp;quot; | 947204008 || [[Light Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightFlashing || 0x59A00F3D || style=&amp;quot;text-align: right;&amp;quot; | 1503661885 || [[Light Flashing]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightLong || 0x2F8D602E || style=&amp;quot;text-align: right;&amp;quot; | 797794350 || [[Light Long]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightLongAngled || 0x6E1B0A2B || style=&amp;quot;text-align: right;&amp;quot; | 1847265835 || [[Light Long Angled]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightLongAngledDestroyed || 0x9F2EF635 || style=&amp;quot;text-align: right;&amp;quot; | -1624312267 || [[Light Long Angled Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightLongDestroyed || 0xDC8E95C6 || style=&amp;quot;text-align: right;&amp;quot; | -594635322 || [[Light Long Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightLongWide || 0x2117EBAE || style=&amp;quot;text-align: right;&amp;quot; | 555215790 || [[Light Long Wide]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightLongWideDestroyed || 0xC5384407 || style=&amp;quot;text-align: right;&amp;quot; | -986168313 || [[Light Long Wide Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightRound || 0x5A451458 || style=&amp;quot;text-align: right;&amp;quot; | 1514476632 || [[Light Round]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightRoundAngled || 0x5EF1CEAA || style=&amp;quot;text-align: right;&amp;quot; | 1592905386 || [[Light Round Angled]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLightRoundSmall || 0x55997B20 || style=&amp;quot;text-align: right;&amp;quot; | 1436121888 || [[Light Round Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLocatorBeaconCable || 0x0B9B4745 || style=&amp;quot;text-align: right;&amp;quot; | 194725701 || [[Locator Beacon Cable]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLocker || 0xCE86F162 || style=&amp;quot;text-align: right;&amp;quot; | -830017182 || [[Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLockerSmall || 0xD96D0D0A || style=&amp;quot;text-align: right;&amp;quot; | -647164662 || [[Locker Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLockerSmallN || 0xA36A0709 || style=&amp;quot;text-align: right;&amp;quot; | -1553332471 || [[Locker Small N]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicBatchReader || 0x0FC2A221 || style=&amp;quot;text-align: right;&amp;quot; | 264413729 || [[Logic Batch Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicBatchSlotReader || 0x1A0A6562 || style=&amp;quot;text-align: right;&amp;quot; | 436888930 || [[Logic Batch Slot Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicBatchWriter || 0x545DF39F || style=&amp;quot;text-align: right;&amp;quot; | 1415443359 || [[Logic Batch Writer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicButton || 0x1D50F829 || style=&amp;quot;text-align: right;&amp;quot; | 491845673 || [[Logic Button]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicCircuitBase || 0xB0B202E6 || style=&amp;quot;text-align: right;&amp;quot; | -1330511130 || [[Logic Circuit Base]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicCompare || 0xA7348A74 || style=&amp;quot;text-align: right;&amp;quot; | -1489728908 || [[Logic Compare]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicDial || 0x210D6084 || style=&amp;quot;text-align: right;&amp;quot; | 554524804 || [[Logic Dial]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicDisplay || 0x162CF08A || style=&amp;quot;text-align: right;&amp;quot; | 372043914 || [[Logic Display]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicDisplay2 || 0x17AEF8C3 || style=&amp;quot;text-align: right;&amp;quot; | 397342915 || [[Logic Display2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicDisplay5 || 0x89CA6D60 || style=&amp;quot;text-align: right;&amp;quot; | -1983222432 || [[Logic Display5]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicHashGen || 0x7BD58E21 || style=&amp;quot;text-align: right;&amp;quot; | 2077593121 || [[Logic Hash Gen]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicMath || 0x62CE5CBB || style=&amp;quot;text-align: right;&amp;quot; | 1657691323 || [[Logic Math]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicMathUnary || 0xBADB7F1D || style=&amp;quot;text-align: right;&amp;quot; | -1160020195 || [[Logic Math Unary]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicMemory || 0xCD3B6021 || style=&amp;quot;text-align: right;&amp;quot; | -851746783 || [[Logic Memory]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicMinMax || 0x375FC144 || style=&amp;quot;text-align: right;&amp;quot; | 929022276 || [[Logic Min Max]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicMinMaxD || 0xD235B04C || style=&amp;quot;text-align: right;&amp;quot; | -768233396 || [[Logic Min Max D]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicMirror || 0x7CF14F5E || style=&amp;quot;text-align: right;&amp;quot; | 2096189278 || [[Logic Mirror]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicPGMChip || 0xF298E7C9 || style=&amp;quot;text-align: right;&amp;quot; | -224860215 || [[Logic PGMChip]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicReader || 0xEB69DD28 || style=&amp;quot;text-align: right;&amp;quot; | -345383640 || [[Logic Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicReaderN || 0x7638423D || style=&amp;quot;text-align: right;&amp;quot; | 1983398461 || [[Logic Reader N]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicReagentReader || 0xF8973287 || style=&amp;quot;text-align: right;&amp;quot; | -124308857 || [[Logic Reagent Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicSelect || 0x6CA4BED4 || style=&amp;quot;text-align: right;&amp;quot; | 1822736084 || [[Logic Select]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicSlotReader || 0xD23B46C6 || style=&amp;quot;text-align: right;&amp;quot; | -767867194 || [[Logic Slot Reader]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicSwitch || 0x48BF1F0C || style=&amp;quot;text-align: right;&amp;quot; | 1220484876 || [[Logic Switch]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicSwitch2 || 0x132B4D39 || style=&amp;quot;text-align: right;&amp;quot; | 321604921 || [[Logic Switch2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicSwitch3 || 0x642C7DAF || style=&amp;quot;text-align: right;&amp;quot; | 1680637359 || [[Logic Switch3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicTransmitter || 0xD6AE103D || style=&amp;quot;text-align: right;&amp;quot; | -693235651 || [[Logic Transmitter]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicWriter || 0xB0F68C96 || style=&amp;quot;text-align: right;&amp;quot; | -1326019434 || [[Logic Writer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureLogicWriterSwitch || 0xB13F5188 || style=&amp;quot;text-align: right;&amp;quot; | -1321250424 || [[Logic Writer Switch]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureMixingMachine || 0xBDECE32A || style=&amp;quot;text-align: right;&amp;quot; | -1108548822 || [[Mixing Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCargo || 0x25DE5730 || style=&amp;quot;text-align: right;&amp;quot; | 635328304 || [[Modular Rocket Cargo]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCargo01 || 0xE508F34C || style=&amp;quot;text-align: right;&amp;quot; | -452398260 || [[Modular Rocket Cargo01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCargo01BuildState01 || 0xAFC7777F || style=&amp;quot;text-align: right;&amp;quot; | -1345882241 || [[Modular Rocket Cargo01Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCargo01BuildState02 || 0x36CE26C5 || style=&amp;quot;text-align: right;&amp;quot; | 919480005 || [[Modular Rocket Cargo01Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCargo01BuildState03 || 0x41C91653 || style=&amp;quot;text-align: right;&amp;quot; | 1103697491 || [[Modular Rocket Cargo01Build State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCargo01Door || 0x542E4DE0 || style=&amp;quot;text-align: right;&amp;quot; | 1412320736 || [[Modular Rocket Cargo01Door]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCargo01Structure || 0xD1D492A5 || style=&amp;quot;text-align: right;&amp;quot; | -774597979 || [[Modular Rocket Cargo01Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCargo01Turntable || 0x68216BBF || style=&amp;quot;text-align: right;&amp;quot; | 1747020735 || [[Modular Rocket Cargo01Turntable]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCommand01 || 0x6C2B9549 || style=&amp;quot;text-align: right;&amp;quot; | 1814795593 || [[Modular Rocket Command01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCommand01BuildState01 || 0xE19952D3 || style=&amp;quot;text-align: right;&amp;quot; | -510045485 || [[Modular Rocket Command01Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCommand01BuildState02 || 0x78900369 || style=&amp;quot;text-align: right;&amp;quot; | 2022703977 || [[Modular Rocket Command01Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCommand01BuildState03 || 0x0F9733FF || style=&amp;quot;text-align: right;&amp;quot; | 261567487 || [[Modular Rocket Command01Build State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCommand01BuildStates || 0x7775AB76 || style=&amp;quot;text-align: right;&amp;quot; | 2004200310 || [[Modular Rocket Command01Build States]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketCommand01Structure || 0x4A2D18C7 || style=&amp;quot;text-align: right;&amp;quot; | 1244469447 || [[Modular Rocket Command01Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketEngine01 || 0xEB8F04A7 || style=&amp;quot;text-align: right;&amp;quot; | -342948697 || [[Modular Rocket Engine01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketEngine01BuildState01 || 0xFA236B9C || style=&amp;quot;text-align: right;&amp;quot; | -98341988 || [[Modular Rocket Engine01Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketEngine01BuildState02 || 0x632A3A26 || style=&amp;quot;text-align: right;&amp;quot; | 1663711782 || [[Modular Rocket Engine01Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketEngine01BuildState03 || 0x142D0AB0 || style=&amp;quot;text-align: right;&amp;quot; | 338496176 || [[Modular Rocket Engine01Build State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketEngine01Stand || 0xBFFE95F9 || style=&amp;quot;text-align: right;&amp;quot; | -1073834503 || [[Modular Rocket Engine01Stand]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketFueltank || 0x12DA321C || style=&amp;quot;text-align: right;&amp;quot; | 316289564 || [[Modular Rocket Fueltank]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketFueltank01 || 0xE1E13A31 || style=&amp;quot;text-align: right;&amp;quot; | -505333199 || [[Modular Rocket Fueltank01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketFueltank011 || 0xD2E30EB7 || style=&amp;quot;text-align: right;&amp;quot; | -756871497 || [[Modular Rocket Fueltank011]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketFueltank01BuildState01 || 0x59DD9227 || style=&amp;quot;text-align: right;&amp;quot; | 1507693095 || [[Modular Rocket Fueltank01Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketFueltank01BuildState02 || 0xC0D4C39D || style=&amp;quot;text-align: right;&amp;quot; | -1059798115 || [[Modular Rocket Fueltank01Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketFueltank01BuildState03 || 0xB7D3F30B || style=&amp;quot;text-align: right;&amp;quot; | -1210846453 || [[Modular Rocket Fueltank01Build State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureModularRocketFueltank01Structure || 0xB8784BE9 || style=&amp;quot;text-align: right;&amp;quot; | -1200075799 || [[Modular Rocket Fueltank01Structure]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureMonitor || 0xD91DDBCD || style=&amp;quot;text-align: right;&amp;quot; | -652354611 || [[Monitor]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureMotionSensor || 0x99DE839D || style=&amp;quot;text-align: right;&amp;quot; | -1713470563 || [[Motion Sensor]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureOreProcessor || 0xBDB9AF30 || style=&amp;quot;text-align: right;&amp;quot; | -1111904464 || [[Ore (Processor)]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureOrganicsPrinter || 0xE901E4AB || style=&amp;quot;text-align: right;&amp;quot; | -385751893 || [[Organics Printer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePassiveVent || 0x13FF4BB6 || style=&amp;quot;text-align: right;&amp;quot; | 335498166 || [[Passive Vent]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePassiveVentDestroyed || 0x01900D34 || style=&amp;quot;text-align: right;&amp;quot; | 26217780 || [[Passive Vent Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrame || 0xD6EE883A || style=&amp;quot;text-align: right;&amp;quot; | -689010630 || [[Picture Frame]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameDigitalLandscapeLarge || 0x64266179 || style=&amp;quot;text-align: right;&amp;quot; | 1680236921 || [[Picture Frame Digital Landscape Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameDigitalLandscapeSmall || 0x4808A2D4 || style=&amp;quot;text-align: right;&amp;quot; | 1208525524 || [[Picture Frame Digital Landscape Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameDigitalPortraitLarge || 0xA21F6D49 || style=&amp;quot;text-align: right;&amp;quot; | -1574998711 || [[Picture Frame Digital Portrait Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameDigitalPortraitSmall || 0x8E31AEE4 || style=&amp;quot;text-align: right;&amp;quot; | -1909346588 || [[Picture Frame Digital Portrait Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThickLandscapeLarge || 0xAA7EE9BA || style=&amp;quot;text-align: right;&amp;quot; | -1434523206 || [[Picture Frame Thick Landscape Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThickLandscapeSmall || 0x86502A17 || style=&amp;quot;text-align: right;&amp;quot; | -2041566697 || [[Picture Frame Thick Landscape Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThickMountLandscapeLarge || 0x389FEBB3 || style=&amp;quot;text-align: right;&amp;quot; | 950004659 || [[Picture Frame Thick Mount Landscape Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThickMountLandscapeSmall || 0x14B1281E || style=&amp;quot;text-align: right;&amp;quot; | 347154462 || [[Picture Frame Thick Mount Landscape Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThickMountPortraitLarge || 0xA8FFA3F2 || style=&amp;quot;text-align: right;&amp;quot; | -1459641358 || [[Picture Frame Thick Mount Portrait Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThickMountPortraitSmall || 0x84D1605F || style=&amp;quot;text-align: right;&amp;quot; | -2066653089 || [[Picture Frame Thick Mount Portrait Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThickPortraitLarge || 0x9B73313E || style=&amp;quot;text-align: right;&amp;quot; | -1686949570 || [[Picture Frame Thick Portrait Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThickPortraitSmall || 0xB75DF293 || style=&amp;quot;text-align: right;&amp;quot; | -1218579821 || [[Picture Frame Thick Portrait Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThinLandscapeLarge || 0xAB76A20F || style=&amp;quot;text-align: right;&amp;quot; | -1418288625 || [[Picture Frame Thin Landscape Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThinLandscapeSmall || 0x875861A2 || style=&amp;quot;text-align: right;&amp;quot; | -2024250974 || [[Picture Frame Thin Landscape Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThinMountLandscapeLarge || 0xBBA5D312 || style=&amp;quot;text-align: right;&amp;quot; | -1146760430 || [[Picture Frame Thin Mount Landscape Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThinMountLandscapeSmall || 0x978B10BF || style=&amp;quot;text-align: right;&amp;quot; | -1752493889 || [[Picture Frame Thin Mount Landscape Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThinMountPortraitLarge || 0x4142C5E5 || style=&amp;quot;text-align: right;&amp;quot; | 1094895077 || [[Picture Frame Thin Mount Portrait Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThinMountPortraitSmall || 0x6D6C0648 || style=&amp;quot;text-align: right;&amp;quot; | 1835796040 || [[Picture Frame Thin Mount Portrait Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThinPortraitLarge || 0x4849827F || style=&amp;quot;text-align: right;&amp;quot; | 1212777087 || [[Picture Frame Thin Portrait Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePictureFrameThinPortraitSmall || 0x646741D2 || style=&amp;quot;text-align: right;&amp;quot; | 1684488658 || [[Picture Frame Thin Portrait Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeAnalysizer || 0x19F806BB || style=&amp;quot;text-align: right;&amp;quot; | 435685051 || [[Pipe Analysizer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeBender || 0x03246E52 || style=&amp;quot;text-align: right;&amp;quot; | 52719186 || [[Pipe Bender]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeBenderDestroyed || 0x7DCEE4C5 || style=&amp;quot;text-align: right;&amp;quot; | 2110710981 || [[Pipe Bender Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeBenderMKII || 0x51E2A1BA || style=&amp;quot;text-align: right;&amp;quot; | 1373807034 || [[Pipe Bender MKII]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeBenderMKIIDestroyed || 0xB12D91E0 || style=&amp;quot;text-align: right;&amp;quot; | -1322413600 || [[Pipe Bender MKIIDestroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeConnector || 0x97173DD4 || style=&amp;quot;text-align: right;&amp;quot; | -1760084524 || [[Pipe Connector]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeCorner || 0x9590C8A7 || style=&amp;quot;text-align: right;&amp;quot; | -1785673561 || [[Pipe Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeCrossJunction || 0xAC3CE41C || style=&amp;quot;text-align: right;&amp;quot; | -1405295588 || [[Pipe Cross Junction]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeCrossJunction3 || 0x797FEE30 || style=&amp;quot;text-align: right;&amp;quot; | 2038427184 || [[Pipe Cross Junction3]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeCrossJunction4 || 0xE71B7B93 || style=&amp;quot;text-align: right;&amp;quot; | -417629293 || [[Pipe Cross Junction4]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeCrossJunction5 || 0x901C4B05 || style=&amp;quot;text-align: right;&amp;quot; | -1877193979 || [[Pipe Cross Junction5]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeCrossJunction6 || 0x09151ABF || style=&amp;quot;text-align: right;&amp;quot; | 152378047 || [[Pipe Cross Junction6]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeLabel || 0xC4697761 || style=&amp;quot;text-align: right;&amp;quot; | -999721119 || [[Pipe Label]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeMeter || 0x94CF2B27 || style=&amp;quot;text-align: right;&amp;quot; | -1798362329 || [[Pipe Meter]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeOrgan || 0x4DCC9303 || style=&amp;quot;text-align: right;&amp;quot; | 1305252611 || [[Pipe Organ]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipePump || 0xECF2B21C || style=&amp;quot;text-align: right;&amp;quot; | -319639012 || [[Pipe Pump]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeRadiator || 0x65201C20 || style=&amp;quot;text-align: right;&amp;quot; | 1696603168 || [[Pipe Radiator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeStraight || 0x046503A4 || style=&amp;quot;text-align: right;&amp;quot; | 73728932 || [[Pipe Straight]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeTJunction || 0xC9884080 || style=&amp;quot;text-align: right;&amp;quot; | -913817472 || [[Pipe TJunction]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePipeValve || 0xFC942C7E || style=&amp;quot;text-align: right;&amp;quot; | -57398146 || [[Pipe Valve]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePlatformLadder || 0xB8EE3AFD || style=&amp;quot;text-align: right;&amp;quot; | -1192346883 || [[Platform Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePlatformLadderOpen || 0x5CF5677A || style=&amp;quot;text-align: right;&amp;quot; | 1559586682 || [[Platform Ladder Open]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePlinth || 0x3AFFB1B7 || style=&amp;quot;text-align: right;&amp;quot; | 989835703 || [[Plinth]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePowerConnection || 0x0B30BC80 || style=&amp;quot;text-align: right;&amp;quot; | 187743360 || [[Power Connection]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePowerConnector || 0xD1551AD8 || style=&amp;quot;text-align: right;&amp;quot; | -782951720 || [[Power Connector]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePowerSwitch || 0xD6958944 || style=&amp;quot;text-align: right;&amp;quot; | -694843068 || [[Power Switch]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePressurePlaceLarge || 0x2A3C31E1 || style=&amp;quot;text-align: right;&amp;quot; | 708588001 || [[Pressure Place Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePressurePlaceMedium || 0x3DD45ECA || style=&amp;quot;text-align: right;&amp;quot; | 1037328074 || [[Pressure Place Medium]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePressurePlaceSmall || 0x0612F24C || style=&amp;quot;text-align: right;&amp;quot; | 101904972 || [[Pressure Place Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePressurePlateLarge || 0x884593A1 || style=&amp;quot;text-align: right;&amp;quot; | -2008706143 || [[Pressure Plate Large]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePressurePlateMedium || 0x4BAA66F8 || style=&amp;quot;text-align: right;&amp;quot; | 1269458680 || [[Pressure Plate Medium]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePressurePlateMediumo || 0xBC22430C || style=&amp;quot;text-align: right;&amp;quot; | -1138605300 || [[Pressure Plate Mediumo]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePressurePlateSmall || 0xA46B500C || style=&amp;quot;text-align: right;&amp;quot; | -1536471028 || [[Pressure Plate Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePressureRegulator || 0x0C821E57 || style=&amp;quot;text-align: right;&amp;quot; | 209854039 || [[Pressure Regulator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructurePump || 0xD7AB4AE7 || style=&amp;quot;text-align: right;&amp;quot; | -676640025 || [[Pump]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRailing || 0x97479F31 || style=&amp;quot;text-align: right;&amp;quot; | -1756913871 || [[Railing]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRailing1 || 0xD295A812 || style=&amp;quot;text-align: right;&amp;quot; | -761944046 || [[Railing1]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRecycler || 0x9E9BF137 || style=&amp;quot;text-align: right;&amp;quot; | -1633947337 || [[Recycler]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRecyclerDestroyed || 0xEA5FBCA7 || style=&amp;quot;text-align: right;&amp;quot; | -362824537 || [[Recycler Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureResarchComputer || 0xD4B918F5 || style=&amp;quot;text-align: right;&amp;quot; | -726066955 || [[Resarch Computer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureResearchMachine || 0xD0846DBA || style=&amp;quot;text-align: right;&amp;quot; | -796627526 || [[Research Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureResearchMachine1 || 0xA8B83148 || style=&amp;quot;text-align: right;&amp;quot; | -1464323768 || [[Research Machine1]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureResearchMachineBuildState01 || 0x17898ACB || style=&amp;quot;text-align: right;&amp;quot; | 394889931 || [[Research Machine Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureResearchMachineBuildState02 || 0x8E80DB71 || style=&amp;quot;text-align: right;&amp;quot; | -1904157839 || [[Research Machine Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureResearchMachineBuildState03 || 0xF987EBE7 || style=&amp;quot;text-align: right;&amp;quot; | -108532761 || [[Research Machine Build State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureResearchMachineBuildState035 || 0xBA26DB9E || style=&amp;quot;text-align: right;&amp;quot; | -1171858530 || [[Research Machine Build State035]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRocketEngine || 0x0A969172 || style=&amp;quot;text-align: right;&amp;quot; | 177639794 || [[Rocket Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRocketEngineDestroyed || 0x49916FC1 || style=&amp;quot;text-align: right;&amp;quot; | 1234268097 || [[Rocket Engine Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRocketEngineSmall || 0x311BDCB1 || style=&amp;quot;text-align: right;&amp;quot; | 823909553 || [[Rocket Engine Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRocketEngineTiny || 0x0AA346A5 || style=&amp;quot;text-align: right;&amp;quot; | 178472613 || [[Rocket Engine Tiny]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRollCover || 0x282E273F || style=&amp;quot;text-align: right;&amp;quot; | 674113343 || [[Roll Cover]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRover || 0x30126D12 || style=&amp;quot;text-align: right;&amp;quot; | 806513938 || [[Rover]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRoverBuildState01 || 0x9FF03168 || style=&amp;quot;text-align: right;&amp;quot; | -1611648664 || [[Rover Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRoverBuildState02 || 0x06F960D2 || style=&amp;quot;text-align: right;&amp;quot; | 117006546 || [[Rover Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRoverBuildState03 || 0x71FE5044 || style=&amp;quot;text-align: right;&amp;quot; | 1912492100 || [[Rover Build State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRTG || 0xFD5271EC || style=&amp;quot;text-align: right;&amp;quot; | -44928532 || [[RTG]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRTGDestroyed || 0xF8D34135 || style=&amp;quot;text-align: right;&amp;quot; | -120372939 || [[RTGDestroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureRTGSurvival || 0x7191603A || style=&amp;quot;text-align: right;&amp;quot; | 1905352762 || [[RTGSurvival]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSatelliteDish || 0x1A2B0207 || style=&amp;quot;text-align: right;&amp;quot; | 439026183 || [[Satellite Dish]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSatelliteDishDestroyed || 0x10DE76B2 || style=&amp;quot;text-align: right;&amp;quot; | 283014834 || [[Satellite Dish Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBHopper || 0x9030B1E3 || style=&amp;quot;text-align: right;&amp;quot; | -1875856925 || [[SDBHopper]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBHopperAdvanced || 0x1BD94C0C || style=&amp;quot;text-align: right;&amp;quot; | 467225612 || [[SDBHopper Advanced]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBHopperAdvancedBuildState01 || 0xBD30B6B5 || style=&amp;quot;text-align: right;&amp;quot; | -1120880971 || [[SDBHopper Advanced Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBHopperBrokenState01 || 0x34B63922 || style=&amp;quot;text-align: right;&amp;quot; | 884357410 || [[SDBHopper Broken State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBHopperBuildState01 || 0xEA91B86E || style=&amp;quot;text-align: right;&amp;quot; | -359548818 || [[SDBHopper Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBHopperDestroyed || 0xF58F889B || style=&amp;quot;text-align: right;&amp;quot; | -175142757 || [[SDBHopper Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSilo || 0x44E51C52 || style=&amp;quot;text-align: right;&amp;quot; | 1155865682 || [[SDBSilo]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloBrokenState01 || 0x8098F6A3 || style=&amp;quot;text-align: right;&amp;quot; | -2137459037 || [[SDBSilo Broken State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloBrokenState02 || 0x1991A719 || style=&amp;quot;text-align: right;&amp;quot; | 428975897 || [[SDBSilo Broken State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloBrokenState03 || 0x6E96978F || style=&amp;quot;text-align: right;&amp;quot; | 1855362959 || [[SDBSilo Broken State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloBuildState01 || 0xCFE00E92 || style=&amp;quot;text-align: right;&amp;quot; | -807399790 || [[SDBSilo Build State01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloBuildState01k || 0x16AC453B || style=&amp;quot;text-align: right;&amp;quot; | 380388667 || [[SDBSilo Build State01k]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloBuildState02 || 0x56E95F28 || style=&amp;quot;text-align: right;&amp;quot; | 1458134824 || [[SDBSilo Build State02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloBuildState03 || 0x21EE6FBE || style=&amp;quot;text-align: right;&amp;quot; | 569274302 || [[SDBSilo Build State03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloDestroyed || 0xEB8CDCC3 || style=&amp;quot;text-align: right;&amp;quot; | -343089981 || [[SDBSilo Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloG || 0xBF9BEE7A || style=&amp;quot;text-align: right;&amp;quot; | -1080299910 || [[SDBSilo G]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSDBSiloR || 0xD2460A91 || style=&amp;quot;text-align: right;&amp;quot; | -767161711 || [[SDBSilo R]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSecurityPrinter || 0xD9C39DC5 || style=&amp;quot;text-align: right;&amp;quot; | -641491515 || [[Security Printer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSecurityPrinterDestroyed || 0xD77C7F4B || style=&amp;quot;text-align: right;&amp;quot; | -679706805 || [[Security Printer Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSecurityPrinterW0 || 0xAAC9FCF1 || style=&amp;quot;text-align: right;&amp;quot; | -1429603087 || [[Security Printer W0]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureShelf || 0x45DD0E06 || style=&amp;quot;text-align: right;&amp;quot; | 1172114950 || [[Shelf]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureShelf01 || 0x7EA3EB6A || style=&amp;quot;text-align: right;&amp;quot; | 2124671850 || [[Shelf01]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureShuttleLandingPad || 0xB1F69EEA || style=&amp;quot;text-align: right;&amp;quot; | -1309237526 || [[Shuttle Landing Pad]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureShuttleLandingPadDestroyed || 0x1A473218 || style=&amp;quot;text-align: right;&amp;quot; | 440873496 || [[Shuttle Landing Pad Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSign1x1 || 0x34655E1C || style=&amp;quot;text-align: right;&amp;quot; | 879058460 || [[Sign1x1]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSign1x1E || 0xC0816383 || style=&amp;quot;text-align: right;&amp;quot; | -1065262205 || [[Sign1x1E]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSign2x1 || 0x3623E045 || style=&amp;quot;text-align: right;&amp;quot; | 908320837 || [[Sign2x1]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSign2x1E || 0xD234CC6D || style=&amp;quot;text-align: right;&amp;quot; | -768291731 || [[Sign2x1E]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSilo || 0x443183A9 || style=&amp;quot;text-align: right;&amp;quot; | 1144095657 || [[Silo]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSingleBed || 0xFFF87BBD || style=&amp;quot;text-align: right;&amp;quot; | -492611 || [[Single Bed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSleeper || 0xA888800F || style=&amp;quot;text-align: right;&amp;quot; | -1467449329 || [[Sleeper]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSmallTableBacklessDouble || 0x9EAA6425 || style=&amp;quot;text-align: right;&amp;quot; | -1633000411 || [[Small Table Backless Double]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSmallTableBacklessSingle || 0x8EEAB1D3 || style=&amp;quot;text-align: right;&amp;quot; | -1897221677 || [[Small Table Backless Single]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSmallTableDinnerSingle || 0x4B240409 || style=&amp;quot;text-align: right;&amp;quot; | 1260651529 || [[Small Table Dinner Single]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSmallTableRectangleDouble || 0xD8A25131 || style=&amp;quot;text-align: right;&amp;quot; | -660451023 || [[Small Table Rectangle Double]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSmallTableRectangleSingle || 0xC8E284C7 || style=&amp;quot;text-align: right;&amp;quot; | -924678969 || [[Small Table Rectangle Single]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSmallTableThickDouble || 0xFEDA53CD || style=&amp;quot;text-align: right;&amp;quot; | -19246131 || [[Small Table Thick Double]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSmallTableThickSingle || 0xEE9A863B || style=&amp;quot;text-align: right;&amp;quot; | -291862981 || [[Small Table Thick Single]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanel || 0x86123414 || style=&amp;quot;text-align: right;&amp;quot; | -2045627372 || [[Solar Panel]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanel2 || 0x00897844 || style=&amp;quot;text-align: right;&amp;quot; | 9009220 || [[Solar Panel2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanel45 || 0xA35A80D9 || style=&amp;quot;text-align: right;&amp;quot; | -1554349863 || [[Solar Panel45]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanel45Destroyed || 0xAADFF79C || style=&amp;quot;text-align: right;&amp;quot; | -1428162660 || [[Solar Panel45Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanelDestroyed || 0x916E6445 || style=&amp;quot;text-align: right;&amp;quot; | -1855036347 || [[Solar Panel Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanelDual || 0xDFDC161A || style=&amp;quot;text-align: right;&amp;quot; | -539224550 || [[Solar Panel Dual]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanelFlat || 0x754EDE38 || style=&amp;quot;text-align: right;&amp;quot; | 1968102968 || [[Solar Panel Flat]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanelFlatDestroyed || 0x90C8C42F || style=&amp;quot;text-align: right;&amp;quot; | -1865890769 || [[Solar Panel Flat Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolarPanelFused || 0xD1C0F097 || style=&amp;quot;text-align: right;&amp;quot; | -775884649 || [[Solar Panel Fused]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSolidFuelGenerator || 0x3077A0C1 || style=&amp;quot;text-align: right;&amp;quot; | 813146305 || [[Solid Fuel Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSorter || 0xC3D9959B || style=&amp;quot;text-align: right;&amp;quot; | -1009150565 || [[Sorter]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSpaceAnchor || 0x2AA6FF79 || style=&amp;quot;text-align: right;&amp;quot; | 715587449 || [[Space Anchor]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSpaceAnchorDestroyed || 0xA16AE3F1 || style=&amp;quot;text-align: right;&amp;quot; | -1586830351 || [[Space Anchor Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSpawnPoint || 0x0B7CE75A || style=&amp;quot;text-align: right;&amp;quot; | 192735066 || [[Spawn Point]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStacker || 0x8795B574 || style=&amp;quot;text-align: right;&amp;quot; | -2020231820 || [[Stacker]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStacker001 || 0x1F9DF776 || style=&amp;quot;text-align: right;&amp;quot; | 530446198 || [[Stacker001]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStackerReverse || 0x5E82F897 || style=&amp;quot;text-align: right;&amp;quot; | 1585641623 || [[Stacker Reverse]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStackerReversed || 0xF6E8CED3 || style=&amp;quot;text-align: right;&amp;quot; | -152514861 || [[Stacker Reversed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStackerReversed8 || 0xE52C3CB3 || style=&amp;quot;text-align: right;&amp;quot; | -450085709 || [[Stacker Reversed8]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStairs4x2 || 0x53BEE341 || style=&amp;quot;text-align: right;&amp;quot; | 1405018945 || [[Stairs4x2]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStairs4x2RailL || 0x094060CD || style=&amp;quot;text-align: right;&amp;quot; | 155214029 || [[Stairs4x2Rail L]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStairs4x2RailR || 0xF34F5DAE || style=&amp;quot;text-align: right;&amp;quot; | -212902482 || [[Stairs4x2Rail R]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStairs4x2Rails || 0xBF264DF0 || style=&amp;quot;text-align: right;&amp;quot; | -1088008720 || [[Stairs4x2Rails]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStellarAnchor || 0xE7748B57 || style=&amp;quot;text-align: right;&amp;quot; | -411792553 || [[Stellar Anchor]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureStorageLocker || 0xD0B242A5 || style=&amp;quot;text-align: right;&amp;quot; | -793623899 || [[Storage Locker]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSuitStorage || 0x0F33856B || style=&amp;quot;text-align: right;&amp;quot; | 255034731 || [[Suit Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSuitStoragek || 0xD20DDC08 || style=&amp;quot;text-align: right;&amp;quot; | -770843640 || [[Suit Storagek]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureSuitStorageP || 0x6306352C || style=&amp;quot;text-align: right;&amp;quot; | 1661351212 || [[Suit Storage P]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTable || 0x16B3DAA3 || style=&amp;quot;text-align: right;&amp;quot; | 380885667 || [[Table]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankBig || 0xA0397164 || style=&amp;quot;text-align: right;&amp;quot; | -1606848156 || [[Tank Big]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankBigDestroyed || 0x1CFFE054 || style=&amp;quot;text-align: right;&amp;quot; | 486531156 || [[Tank Big Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankBigdq9 || 0xFF41D9B2 || style=&amp;quot;text-align: right;&amp;quot; | -12461646 || [[Tank Bigdq9]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankBigInsulated || 0x4C510573 || style=&amp;quot;text-align: right;&amp;quot; | 1280378227 || [[Tank Big Insulated]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankBigInsulatedDestroyed || 0x259B89FD || style=&amp;quot;text-align: right;&amp;quot; | 630950397 || [[Tank Big Insulated Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankConnector || 0xB3EBFEC2 || style=&amp;quot;text-align: right;&amp;quot; | -1276379454 || [[Tank Connector]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankRefill || 0x6D6E0B79 || style=&amp;quot;text-align: right;&amp;quot; | 1835928441 || [[Tank Refill]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankSmall || 0x3C6901C0 || style=&amp;quot;text-align: right;&amp;quot; | 1013514688 || [[Tank Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankSmallAir || 0x38F780DA || style=&amp;quot;text-align: right;&amp;quot; | 955744474 || [[Tank Small Air]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankSmallDestroyed || 0x40969DAB || style=&amp;quot;text-align: right;&amp;quot; | 1083612587 || [[Tank Small Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankSmallFuel || 0x7D50E88F || style=&amp;quot;text-align: right;&amp;quot; | 2102454415 || [[Tank Small Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankSmallInsulated || 0x1038788C || style=&amp;quot;text-align: right;&amp;quot; | 272136332 || [[Tank Small Insulated]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankSmallInsulatedDestroyed || 0x3EE3C04D || style=&amp;quot;text-align: right;&amp;quot; | 1055113293 || [[Tank Small Insulated Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTankStorage || 0xC9B7FF34 || style=&amp;quot;text-align: right;&amp;quot; | -910688460 || [[Tank Storage]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureToolmaker || 0xE00C925D || style=&amp;quot;text-align: right;&amp;quot; | -536047011 || [[Toolmaker]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureToolmakerDestroyed || 0x663134C6 || style=&amp;quot;text-align: right;&amp;quot; | 1714500806 || [[Toolmaker Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureToolmakerMKII || 0xD1012630 || style=&amp;quot;text-align: right;&amp;quot; | -788453840 || [[Toolmaker MKII]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureToolmakerMKIIDestroyed || 0x37503FA0 || style=&amp;quot;text-align: right;&amp;quot; | 928006048 || [[Toolmaker MKIIDestroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureToolManufactory || 0xE43D5AD4 || style=&amp;quot;text-align: right;&amp;quot; | -465741100 || [[Tool Manufactory]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoRack || 0x57D88651 || style=&amp;quot;text-align: right;&amp;quot; | 1473807953 || [[Torpedo Rack]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoRackQ || 0xD255370B || style=&amp;quot;text-align: right;&amp;quot; | -766167285 || [[Torpedo Rack Q]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoTube || 0x973FCE67 || style=&amp;quot;text-align: right;&amp;quot; | -1757426073 || [[Torpedo Tube]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoTubeFire || 0xF399FEDA || style=&amp;quot;text-align: right;&amp;quot; | -208011558 || [[Torpedo Tube Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoTubeg || 0xD295D043 || style=&amp;quot;text-align: right;&amp;quot; | -761933757 || [[Torpedo Tubeg]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoTubeLeverDown || 0x86D82804 || style=&amp;quot;text-align: right;&amp;quot; | -2032654332 || [[Torpedo Tube Lever Down]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoTubeLeverUp || 0x9A3DD332 || style=&amp;quot;text-align: right;&amp;quot; | -1707224270 || [[Torpedo Tube Lever Up]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoTubeLoad || 0x8E411308 || style=&amp;quot;text-align: right;&amp;quot; | -1908337912 || [[Torpedo Tube Load]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoTubeUnload || 0xDC01E510 || style=&amp;quot;text-align: right;&amp;quot; | -603855600 || [[Torpedo Tube Unload]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTorpedoTubeUnloadEmpty || 0x0408D46C || style=&amp;quot;text-align: right;&amp;quot; | 67687532 || [[Torpedo Tube Unload Empty]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformer || 0xAB2B8047 || style=&amp;quot;text-align: right;&amp;quot; | -1423212473 || [[Transformer]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerd || 0x70CEB57F || style=&amp;quot;text-align: right;&amp;quot; | 1892595071 || [[Transformerd]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerDestroyed || 0x0EC437C2 || style=&amp;quot;text-align: right;&amp;quot; | 247740354 || [[Transformer Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerG || 0xD2A9C40D || style=&amp;quot;text-align: right;&amp;quot; | -760626163 || [[Transformer G]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerMedium || 0xC07A5079 || style=&amp;quot;text-align: right;&amp;quot; | -1065725831 || [[Transformer Medium]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerMediumDestroyed || 0x09BB4704 || style=&amp;quot;text-align: right;&amp;quot; | 163268356 || [[Transformer Medium Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerMediumInverted || 0x172D10BE || style=&amp;quot;text-align: right;&amp;quot; | 388829374 || [[Transformer Medium Inverted]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerMediumReversed || 0x31B47FBC || style=&amp;quot;text-align: right;&amp;quot; | 833912764 || [[Transformer Medium Reversed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerS || 0xC8731070 || style=&amp;quot;text-align: right;&amp;quot; | -931983248 || [[Transformer S]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerSmall || 0xCAE53B56 || style=&amp;quot;text-align: right;&amp;quot; | -890946730 || [[Transformer Small]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerSmallDestroyed || 0x61699328 || style=&amp;quot;text-align: right;&amp;quot; | 1634308904 || [[Transformer Small Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTransformerSmallReversed || 0x3ED3AB6E || style=&amp;quot;text-align: right;&amp;quot; | 1054059374 || [[Transformer Small Reversed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTurbineGenerator || 0x4C6CAED7 || style=&amp;quot;text-align: right;&amp;quot; | 1282191063 || [[Turbine Generator]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureTurbineGeneratorDestroyed || 0xA2406555 || style=&amp;quot;text-align: right;&amp;quot; | -1572838059 || [[Turbine Generator Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureUnloader || 0x2CB5E510 || style=&amp;quot;text-align: right;&amp;quot; | 750118160 || [[Unloader]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureUnloaderReversed || 0x81C72294 || style=&amp;quot;text-align: right;&amp;quot; | -2117655916 || [[Unloader Reversed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureValve || 0xD6C05E12 || style=&amp;quot;text-align: right;&amp;quot; | -692036078 || [[Valve]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureVendingMachine || 0xE5965C6B || style=&amp;quot;text-align: right;&amp;quot; | -443130773 || [[Vending Machine]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureVendingMachineDestroyed || 0x4F43605A || style=&amp;quot;text-align: right;&amp;quot; | 1329815642 || [[Vending Machine Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureVendingMachineDestroyedu || 0x799C91B4 || style=&amp;quot;text-align: right;&amp;quot; | 2040304052 || [[Vending Machine Destroyedu]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureVolumePump || 0xECD7C527 || style=&amp;quot;text-align: right;&amp;quot; | -321403609 || [[Volume Pump]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallArch || 0xCCD9C654 || style=&amp;quot;text-align: right;&amp;quot; | -858143148 || [[Wall Arch]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallArchArrow || 0x62548F16 || style=&amp;quot;text-align: right;&amp;quot; | 1649708822 || [[Wall Arch Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallArchCornerRound || 0x6AF740DA || style=&amp;quot;text-align: right;&amp;quot; | 1794588890 || [[Wall Arch Corner Round]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallArchCornerSquare || 0x8AFEBE7C || style=&amp;quot;text-align: right;&amp;quot; | -1963016580 || [[Wall Arch Corner Square]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallArchCornerTriangle || 0x4C686C21 || style=&amp;quot;text-align: right;&amp;quot; | 1281911841 || [[Wall Arch Corner Triangle]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallArchPlating || 0x467BAE38 || style=&amp;quot;text-align: right;&amp;quot; | 1182510648 || [[Wall Arch Plating]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallArchPlating8 || 0xD2449423 || style=&amp;quot;text-align: right;&amp;quot; | -767257565 || [[Wall Arch Plating8]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallArchTwoTone || 0x2EA474B2 || style=&amp;quot;text-align: right;&amp;quot; | 782529714 || [[Wall Arch Two Tone]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallCooler || 0xD3EF4B5D || style=&amp;quot;text-align: right;&amp;quot; | -739292323 || [[Wall Cooler]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallCoolerDestroyed || 0xCFC59078 || style=&amp;quot;text-align: right;&amp;quot; | -809136008 || [[Wall Cooler Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallFlat || 0x61814E5A || style=&amp;quot;text-align: right;&amp;quot; | 1635864154 || [[Wall Flat]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallFlatCornerRound || 0x3591331A || style=&amp;quot;text-align: right;&amp;quot; | 898708250 || [[Wall Flat Corner Round]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallFlatCornerSquare || 0x11C51ABF || style=&amp;quot;text-align: right;&amp;quot; | 298130111 || [[Wall Flat Corner Square]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallFlatCornerTriangle || 0x7D041466 || style=&amp;quot;text-align: right;&amp;quot; | 2097419366 || [[Wall Flat Corner Triangle]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallFlatCornerTriangleFlat || 0xBAC26E8C || style=&amp;quot;text-align: right;&amp;quot; | -1161662836 || [[Wall Flat Corner Triangle Flat]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallGeometryCorner || 0x75F861D0 || style=&amp;quot;text-align: right;&amp;quot; | 1979212240 || [[Wall Geometry Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallGeometryStreight || 0x3E91B171 || style=&amp;quot;text-align: right;&amp;quot; | 1049735537 || [[Wall Geometry Streight]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallGeometryT || 0x5F8827D4 || style=&amp;quot;text-align: right;&amp;quot; | 1602758612 || [[Wall Geometry T]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallGeometryTMirrored || 0xAAE4CE95 || style=&amp;quot;text-align: right;&amp;quot; | -1427845483 || [[Wall Geometry TMirrored]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallHeater || 0x017226C4 || style=&amp;quot;text-align: right;&amp;quot; | 24258244 || [[Wall Heater]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallHeaterDestroyed || 0x33F47BAF || style=&amp;quot;text-align: right;&amp;quot; | 871660463 || [[Wall Heater Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallIron || 0x4CBB0482 || style=&amp;quot;text-align: right;&amp;quot; | 1287324802 || [[Wall Iron]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallIron02 || 0x589007E7 || style=&amp;quot;text-align: right;&amp;quot; | 1485834215 || [[Wall Iron02]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallIron03 || 0x2F973771 || style=&amp;quot;text-align: right;&amp;quot; | 798439281 || [[Wall Iron03]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallIron04 || 0xB1F3A2D2 || style=&amp;quot;text-align: right;&amp;quot; | -1309433134 || [[Wall Iron04]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallLargePanel || 0x58FC4EA9 || style=&amp;quot;text-align: right;&amp;quot; | 1492930217 || [[Wall Large Panel]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallLargePanelArrow || 0xD1B64E3B || style=&amp;quot;text-align: right;&amp;quot; | -776581573 || [[Wall Large Panel Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallLight || 0x9121AA70 || style=&amp;quot;text-align: right;&amp;quot; | -1860064656 || [[Wall Light]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallLightBattery || 0xB221AFE4 || style=&amp;quot;text-align: right;&amp;quot; | -1306415132 || [[Wall Light Battery]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallLightBatteryPoweredDestroyed || 0x94D3753E || style=&amp;quot;text-align: right;&amp;quot; | -1798081218 || [[Wall Light Battery Powered Destroyed]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedArch || 0x5ECA850D || style=&amp;quot;text-align: right;&amp;quot; | 1590330637 || [[Wall Padded Arch]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedArchCorner || 0xBCD819D6 || style=&amp;quot;text-align: right;&amp;quot; | -1126688298 || [[Wall Padded Arch Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedArchLightFittingTop || 0x45DB1DEB || style=&amp;quot;text-align: right;&amp;quot; | 1171987947 || [[Wall Padded Arch Light Fitting Top]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedArchLightsFittings || 0xA3CE8F68 || style=&amp;quot;text-align: right;&amp;quot; | -1546743960 || [[Wall Padded Arch Lights Fittings]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedCorner || 0xF6B47455 || style=&amp;quot;text-align: right;&amp;quot; | -155945899 || [[Wall Padded Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedCornerThin || 0x46864249 || style=&amp;quot;text-align: right;&amp;quot; | 1183203913 || [[Wall Padded Corner Thin]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedNoBorder || 0x0086FCA5 || style=&amp;quot;text-align: right;&amp;quot; | 8846501 || [[Wall Padded No Border]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedNoBorderCorner || 0x0AB5ECD4 || style=&amp;quot;text-align: right;&amp;quot; | 179694804 || [[Wall Padded No Border Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedThinNoBorder || 0x9FF18F44 || style=&amp;quot;text-align: right;&amp;quot; | -1611559100 || [[Wall Padded Thin No Border]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedThinNoBorderCorner || 0x6978D904 || style=&amp;quot;text-align: right;&amp;quot; | 1769527556 || [[Wall Padded Thin No Border Corner]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedWindow || 0x7C6EB08C || style=&amp;quot;text-align: right;&amp;quot; | 2087628940 || [[Wall Padded Window]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddedWindowThin || 0xFDC6CD6D || style=&amp;quot;text-align: right;&amp;quot; | -37302931 || [[Wall Padded Window Thin]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPadding || 0x25E88390 || style=&amp;quot;text-align: right;&amp;quot; | 635995024 || [[Wall Padding]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddingArchVent || 0xB5E44ADC || style=&amp;quot;text-align: right;&amp;quot; | -1243329828 || [[Wall Padding Arch Vent]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddingLightFitting || 0x78B141FF || style=&amp;quot;text-align: right;&amp;quot; | 2024882687 || [[Wall Padding Light Fitting]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPaddingThin || 0xBE4AA81E || style=&amp;quot;text-align: right;&amp;quot; | -1102403554 || [[Wall Padding Thin]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallPlating || 0x018F48A1 || style=&amp;quot;text-align: right;&amp;quot; | 26167457 || [[Wall Plating]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallSmallPanelsAndHatch || 0x24F1D5EF || style=&amp;quot;text-align: right;&amp;quot; | 619828719 || [[Wall Small Panels And Hatch]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallSmallPanelsArrow || 0xD9E4F437 || style=&amp;quot;text-align: right;&amp;quot; | -639306697 || [[Wall Small Panels Arrow]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallSmallPanelsMonoChrome || 0x170E689D || style=&amp;quot;text-align: right;&amp;quot; | 386820253 || [[Wall Small Panels Mono Chrome]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWallSmallPanelsTwoTone || 0x65EC7255 || style=&amp;quot;text-align: right;&amp;quot; | 1709994581 || [[Wall Small Panels Two Tone]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWeatherStation || 0x770B0B3E || style=&amp;quot;text-align: right;&amp;quot; | 1997212478 || [[Weather Station]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWeatherStationBuildState001 || 0x9E471ADC || style=&amp;quot;text-align: right;&amp;quot; | -1639507236 || [[Weather Station Build State001]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWeatherStationGreenLight || 0xDEF16600 || style=&amp;quot;text-align: right;&amp;quot; | -554605056 || [[Weather Station Green Light]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWeatherStationGreenLightNot || 0xC955B5E0 || style=&amp;quot;text-align: right;&amp;quot; | -917129760 || [[Weather Station Green Light Not]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWeatherStationRedLight || 0xE746589B || style=&amp;quot;text-align: right;&amp;quot; | -414820197 || [[Weather Station Red Light]]&lt;br /&gt;
|-&lt;br /&gt;
| StructureWeatherStationYellowLight || 0xC3B5421F || style=&amp;quot;text-align: right;&amp;quot; | -1011531233 || [[Weather Station Yellow Light]]&lt;br /&gt;
|-&lt;br /&gt;
| UniformCommander || 0x83D16F67 || style=&amp;quot;text-align: right;&amp;quot; | -2083426457 || [[Uniform Commander]]&lt;br /&gt;
|-&lt;br /&gt;
| UniformCommandergo || 0x41D9912E || style=&amp;quot;text-align: right;&amp;quot; | 1104777518 || [[Uniform Commandergo]]&lt;br /&gt;
|-&lt;br /&gt;
| UniformMarine || 0xFD1E58C8 || style=&amp;quot;text-align: right;&amp;quot; | -48342840 || [[Uniform Marine]]&lt;br /&gt;
|-&lt;br /&gt;
| UniformOrangeJumpSuit || 0x30486E1E || style=&amp;quot;text-align: right;&amp;quot; | 810053150 || [[Uniform Orange Jump Suit]]&lt;br /&gt;
|-&lt;br /&gt;
| UniformSlot || 0x3CCA19F5 || style=&amp;quot;text-align: right;&amp;quot; | 1019877877 || [[Uniform Slot]]&lt;br /&gt;
|-&lt;br /&gt;
| WeaponEnergy || 0x2F0EBBA6 || style=&amp;quot;text-align: right;&amp;quot; | 789494694 || [[Energy]]&lt;br /&gt;
|-&lt;br /&gt;
| WeaponEnergyPistol || 0xDEE19495 || style=&amp;quot;text-align: right;&amp;quot; | -555641707 || [[Energy Pistol]]&lt;br /&gt;
|-&lt;br /&gt;
| WeaponEnergyRifle || 0x5783631B || style=&amp;quot;text-align: right;&amp;quot; | 1468228379 || [[Energy Rifle]]&lt;br /&gt;
|-&lt;br /&gt;
| WeaponPistolEnergy || 0xE9086E29 || style=&amp;quot;text-align: right;&amp;quot; | -385323479 || [[Pistol Energy]]&lt;br /&gt;
|-&lt;br /&gt;
| WeaponRifleEnergy || 0x44D4041E || style=&amp;quot;text-align: right;&amp;quot; | 1154745374 || [[Rifle Energy]]&lt;br /&gt;
|-&lt;br /&gt;
| WeaponTorpedo || 0xBE41E496 || style=&amp;quot;text-align: right;&amp;quot; | -1102977898 || [[Torpedo]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reagents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-family: monospace;&amp;quot;&lt;br /&gt;
! Name !! CRC32 !! Hash&lt;br /&gt;
|-&lt;br /&gt;
| Alcohol || 0x5D5444D9 || style=&amp;quot;text-align: right;&amp;quot; | 1565803737&lt;br /&gt;
|-&lt;br /&gt;
| Astroloy || 0xA7004035 || style=&amp;quot;text-align: right;&amp;quot; | -1493155787&lt;br /&gt;
|-&lt;br /&gt;
| Biomass || 0x3726815A || style=&amp;quot;text-align: right;&amp;quot; | 925270362&lt;br /&gt;
|-&lt;br /&gt;
| Carbon || 0x5E56CBF2 || style=&amp;quot;text-align: right;&amp;quot; | 1582746610&lt;br /&gt;
|-&lt;br /&gt;
| Cobalt || 0x657636EC || style=&amp;quot;text-align: right;&amp;quot; | 1702246124&lt;br /&gt;
|-&lt;br /&gt;
| ColorBlue || 0x213B0B5C || style=&amp;quot;text-align: right;&amp;quot; | 557517660&lt;br /&gt;
|-&lt;br /&gt;
| ColorGreen || 0x7EF489AA || style=&amp;quot;text-align: right;&amp;quot; | 2129955242&lt;br /&gt;
|-&lt;br /&gt;
| ColorOrange || 0x670185B7 || style=&amp;quot;text-align: right;&amp;quot; | 1728153015&lt;br /&gt;
|-&lt;br /&gt;
| ColorRed || 0x27C1A1BC || style=&amp;quot;text-align: right;&amp;quot; | 667001276&lt;br /&gt;
|-&lt;br /&gt;
| ColorYellow || 0xAAC0D850 || style=&amp;quot;text-align: right;&amp;quot; | -1430202288&lt;br /&gt;
|-&lt;br /&gt;
| Constantan || 0x6730A5B0 || style=&amp;quot;text-align: right;&amp;quot; | 1731241392&lt;br /&gt;
|-&lt;br /&gt;
| Copper || 0xBA237EC3 || style=&amp;quot;text-align: right;&amp;quot; | -1172078909&lt;br /&gt;
|-&lt;br /&gt;
| Corn || 0x5C6DF3F9 || style=&amp;quot;text-align: right;&amp;quot; | 1550709753&lt;br /&gt;
|-&lt;br /&gt;
| Egg || 0x707A9FA2 || style=&amp;quot;text-align: right;&amp;quot; | 1887084450&lt;br /&gt;
|-&lt;br /&gt;
| Electrum || 0x1C81BDA6 || style=&amp;quot;text-align: right;&amp;quot; | 478264742&lt;br /&gt;
|-&lt;br /&gt;
| Fenoxitone || 0xCC66A747 || style=&amp;quot;text-align: right;&amp;quot; | -865687737&lt;br /&gt;
|-&lt;br /&gt;
| Flour || 0xCFA903F1 || style=&amp;quot;text-align: right;&amp;quot; | -811006991&lt;br /&gt;
|-&lt;br /&gt;
| Gold || 0xE79BB26F || style=&amp;quot;text-align: right;&amp;quot; | -409226641&lt;br /&gt;
|-&lt;br /&gt;
| Hastelloy || 0x7862ACC7 || style=&amp;quot;text-align: right;&amp;quot; | 2019732679&lt;br /&gt;
|-&lt;br /&gt;
| Hydrocarbon || 0x776CF23A || style=&amp;quot;text-align: right;&amp;quot; | 2003628602&lt;br /&gt;
|-&lt;br /&gt;
| Inconel || 0xDD113F8D || style=&amp;quot;text-align: right;&amp;quot; | -586072179&lt;br /&gt;
|-&lt;br /&gt;
| Invar || 0xDAA91301 || style=&amp;quot;text-align: right;&amp;quot; | -626453759&lt;br /&gt;
|-&lt;br /&gt;
| Iron || 0xD8424FA2 || style=&amp;quot;text-align: right;&amp;quot; | -666742878&lt;br /&gt;
|-&lt;br /&gt;
| Lead || 0x88A3CEF5 || style=&amp;quot;text-align: right;&amp;quot; | -2002530571&lt;br /&gt;
|-&lt;br /&gt;
| Milk || 0x1C143328 || style=&amp;quot;text-align: right;&amp;quot; | 471085864&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom || 0x1EC53ABD || style=&amp;quot;text-align: right;&amp;quot; | 516242109&lt;br /&gt;
|-&lt;br /&gt;
| Nickel || 0x212D113E || style=&amp;quot;text-align: right;&amp;quot; | 556601662&lt;br /&gt;
|-&lt;br /&gt;
| Oil || 0x74BCEE72 || style=&amp;quot;text-align: right;&amp;quot; | 1958538866&lt;br /&gt;
|-&lt;br /&gt;
| Plastic || 0x2F2B88E7 || style=&amp;quot;text-align: right;&amp;quot; | 791382247&lt;br /&gt;
|-&lt;br /&gt;
| Potato || 0x9D381F2F || style=&amp;quot;text-align: right;&amp;quot; | -1657266385&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || 0xB57C01AB || style=&amp;quot;text-align: right;&amp;quot; | -1250164309&lt;br /&gt;
|-&lt;br /&gt;
| Rice || 0x744E4529 || style=&amp;quot;text-align: right;&amp;quot; | 1951286569&lt;br /&gt;
|-&lt;br /&gt;
| SalicylicAcid || 0x83A86BD5 || style=&amp;quot;text-align: right;&amp;quot; | -2086114347&lt;br /&gt;
|-&lt;br /&gt;
| Silicon || 0xB8B81E4D || style=&amp;quot;text-align: right;&amp;quot; | -1195893171&lt;br /&gt;
|-&lt;br /&gt;
| Silver || 0x28F71D6D || style=&amp;quot;text-align: right;&amp;quot; | 687283565&lt;br /&gt;
|-&lt;br /&gt;
| Solder || 0xB8159FD3 || style=&amp;quot;text-align: right;&amp;quot; | -1206542381&lt;br /&gt;
|-&lt;br /&gt;
| Soy || 0x5A07F70B || style=&amp;quot;text-align: right;&amp;quot; | 1510471435&lt;br /&gt;
|-&lt;br /&gt;
| Steel || 0x4F5ECE97 || style=&amp;quot;text-align: right;&amp;quot; | 1331613335&lt;br /&gt;
|-&lt;br /&gt;
| Stellite || 0xE22A4AE0 || style=&amp;quot;text-align: right;&amp;quot; | -500544800&lt;br /&gt;
|-&lt;br /&gt;
| Tomato || 0x2BB8452C || style=&amp;quot;text-align: right;&amp;quot; | 733496620&lt;br /&gt;
|-&lt;br /&gt;
| Uranium || 0xF38D0B90 || style=&amp;quot;text-align: right;&amp;quot; | -208860272&lt;br /&gt;
|-&lt;br /&gt;
| Waspaloy || 0x6A8FE195 || style=&amp;quot;text-align: right;&amp;quot; | 1787814293&lt;br /&gt;
|-&lt;br /&gt;
| Wheat || 0xD711DD22 || style=&amp;quot;text-align: right;&amp;quot; | -686695134&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Ore_(Cobalt)&amp;diff=12833</id>
		<title>Ore (Cobalt)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Ore_(Cobalt)&amp;diff=12833"/>
		<updated>2022-08-05T14:43:09Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Ore (Cobalt)&lt;br /&gt;
 | image       =  [[File:ItemCobaltOre.png]]&lt;br /&gt;
 | stacks      = 50x&lt;br /&gt;
*[[Furnace]]&lt;br /&gt;
 | hashid      = -983091249&lt;br /&gt;
}}&lt;br /&gt;
{{Orebox&lt;br /&gt;
 | name  = Ore (Cobalt)&lt;br /&gt;
 | image =  | image = [[File:Cobalt_ore.jpg]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Obtaining == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Special:MyLanguage/Ore_(Cobalt)|Ore (Cobalt)]] is mined throughout the surface and underground of a planet or an asteroid using a [[Special:MyLanguage/Mining_Drill|Mining Drill]].&lt;br /&gt;
&lt;br /&gt;
== Processed == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
There is currently no recipe to make Cobalt into an ingot. It can be combined in the [[Special:MyLanguage/Advanced_Furnace|Advanced Furnace]] to create the advanced alloys [[Special:MyLanguage/Ingot_(Astroloy)|Astroloy]], [[Special:MyLanguage/Ingot_(Hastelloy)|Hastelloy]] and [[Special:MyLanguage/Ingot_(Stellite)|Stellite]]. &lt;br /&gt;
&lt;br /&gt;
Smelting one Cobalt Ore produces the following gases:&lt;br /&gt;
{|&lt;br /&gt;
|1 mol&lt;br /&gt;
|[[Volatiles]]&lt;br /&gt;
|-&lt;br /&gt;
|3 mol&lt;br /&gt;
|[[Nitrogen]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=12754</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=12754"/>
		<updated>2022-08-02T11:21:55Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Power Tips and Tricks for early game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
       &amp;lt;div class=&amp;quot;small-12 column main-banner text-center&amp;quot;&amp;gt;&lt;br /&gt;
            [[Image:Wiki_home_banner.png|center|link=https://stationeers.com/]]&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;small-12 column&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;p&amp;gt;Welcome to [[Special:MyLanguage/Stationeers|Stationeers]] Unofficial Wiki.&amp;lt;br&amp;gt;&lt;br /&gt;
                [[Special:MyLanguage/Stationeers|Stationeers]] is being developed by RocketWerkz Ltd., directed by Dean &#039;rocket2guns&#039; Hall!&lt;br /&gt;
                To obtain your copy, go to https://stationeers.com or purchase Early Access on [http://store.steampowered.com/app/544550/Stationeers/ Steam].&amp;lt;br&amp;gt;&lt;br /&gt;
                &amp;lt;br&amp;gt;&lt;br /&gt;
                Keep in touch on [https://discordapp.com/invite/stationeers Discord] or [https://www.reddit.com/r/Stationeers/ Reddit].&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
                &amp;lt;p&amp;gt;&lt;br /&gt;
                [https://stationeering.com/versions/recent Stationeers Version History]&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;small-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-tasks fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Guides&amp;lt;/h4&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;&#039;&#039;&#039;[[Special:MyLanguage/Beginner&#039;s Guide|Beginner&#039;s Guide]]&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide (Airlock)|Guide (Airlock)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide (Farming)|Guide (Farming)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Technical Standards |Technical Standards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Air_Filtration_System|Air Filtration System]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Craftable items|List of all craftable items]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Constructing and Deconstructing Walls|Constructing and Deconstructing Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Dedicated_Server_Guide|Dedicated server guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Solar_Logic_Circuits_Guide|Solar Panel Control using Logic Gates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Starting Gear|Starting Gear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide_(Modding)|Modding the Game]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Power_Tips_and_Tricks|Power Tips and Tricks for early game]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;small-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-book fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;User Made Guides&amp;lt;/h4&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cheat Sheets&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Research Tree]] (Wiki Page)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://goo.gl/TsdqfM Silent1&#039;s Cheat Sheet] by silent1 (Reference sheet)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Atmospheric Components Quick Reference]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Energy Storage Reference]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Tutorial&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1230358763 Building your first base] by Sunspots (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1230373894 Hardly&#039;s List of Lamentable Mistakes] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1253687517 Tutorial Video Series] by Rhadamant (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Modding&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Adding new worlds]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Automation&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Auto_Night_Lights Auto Night Lights circuit] by DocRabbit (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Simple_Arc_Furnace_Automation Simple Arc Furnace Automation] by itsjusty0gurt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Automated_Arc_Furnace Automated Arc Furnace] by JavaSkeptre (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Automated_Coal_Generator Automated Coal Generator] by JavaSkeptre (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1251261186 Simple Stacker Automatisation] by Arran Chace (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1232888907 Super Simple Autocycling Airlock] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1231660909 Super Simple Steel Smelting] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://stationeers-wiki.com/Semi-Automatic_Autolathe Semi-Automatic Autolathe] by Korbah (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Satellite_Tracking Automatic Satellite Tracking] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Easy_Auto_Arc_Furnace Easy Automated Arc Furnace] by Sarstan (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Atmospherics&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1283505695 25 Watt Passive Cooling Solution] By Amallore (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Automated Temperature Regulation]] by Jaffa (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Basic Canister Mixing Setup]] by Viperel (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Temperature independent fuel mixing]] by Wark (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1271148797 Canister handling made easy] by Gears (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1232718432 HELP! My welder fuel is gone!] by Moomanji (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1256512507 Logic Thermostat 20-25C] by Gears (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1248037824 Pipe Regulators 101] by NugunsKnight (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1245663146 Simple Gas Filtration System] by Wesir (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1293043168 Thermostat or Filtration with Buffer] By Amallore (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Custom_Airlock_IC10 Custom Airlock with IC10] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Logic&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=2407406977 2 chip battery charge Display] by trucksarenoisy (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Always-on circuit guide|Always-On- / Auto-Restart- Circuit]] by Raumfahrtdoc (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Advanced IC10 Programming]] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Dead Simple Light Switch]] by Evie Codes (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/workshop/filedetails/discussion/1517633472/1735465524705571551/ How to use IC scripts from the workshop] By DirtyRat (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Logic Pulse Former]] by Evie Codes (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Timing Circuit|Timer circuit]] by MrBigras (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1236169037 Slightly-Less-Simple Logic Units] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1536155985 The ultimate power display] by adamkk03 (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=2356339571 Weather Station Guide] by Applesauce (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Math&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Pressure, Volume, Quantity, and Temperature]] by Micro&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Furnace temperature and pressure math]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cubes fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Worlds&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;ul&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;See [[Worlds]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;[[Venus]]&amp;lt;/li&amp;gt; &lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cubes fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Ores&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Ores|Ores]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Cobalt)|Cobalt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Copper)|Copper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Gold)|Gold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Iron)|Iron]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Lead)|Lead]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Nickel)|Nickel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Silicon)|Silicon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Silver)|Silver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Reagent Mix|Reagent Mix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Solid Fuels&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Coal)|Coal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Uranium)|Uranium]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Charcoal|Charcoal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Frozen Gases&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Oxite)|Oxite]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Volatiles)|Volatiles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Water)|Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Nitrice)|Nitrice]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-filter fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Ingots&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elements&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Copper)|Copper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Cobalt)|Cobalt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Gold)|Gold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Iron)|Iron]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Lead)|Lead]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Nickel)|Nickel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Silicon)|Silicon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Silver)|Silver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Alloys&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Constantan)|Constantan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Electrum)|Electrum]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Invar)|Invar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Solder)|Solder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Steel)|Steel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Superalloys&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Astroloy)|Astroloy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Hastelloy)|Hastelloy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Inconel)|Inconel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Stellite)|Stellite]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Waspaloy)|Waspaloy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-spinner fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gases&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-5 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elements&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hydrogen|Hydrogen (H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Nitrogen|Nitrogen (N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Oxygen|Oxygen (O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pollutant|Pollutants (X)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Volatiles|Volatiles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-7 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Compounds&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Carbon Dioxide|Carbon Dioxide (CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Nitrous Oxide|Nitrous Oxide (N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Water|Water (H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mixtures&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fuel|Fuel (66.6% H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 33.3% O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-wrench fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Hand Tools&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Construction&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Arc Welder|Arc Welder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Angle Grinder|Angle Grinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Authoring Tool|Authoring Tool]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Crowbar|Crowbar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Data Disk|Data Disk]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hand Drill|Hand Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Screwdriver|Screwdriver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Spray Paint|Spray Paint]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Welding Torch|Welding Torch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wire Cutters|Wire Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Wreckage Constructor|Wreckage Constructor]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wrench|Wrench]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mining&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Dirt Canister|Dirt Canister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ground Penetrating Radar|Ground Penetrating Radar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Drill|Mining Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Drill (Heavy)|Mining Drill (Heavy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pickaxe|Pickaxe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Terrain Manipulator|Terrain Manipulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Location Markers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Chem Light|Chem Light]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Small Flag)|Small Flag]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Road Flare|Road Flare]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tracking Beacon|Tracking Beacon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Others&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Duct Tape|Duct Tape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fire Extinguisher|Fire Extinguisher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handheld Tablet|Handheld Tablet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Advanced Tablet|Advanced Tablet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Handheld Scanner|Handheld Scanner]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Labeller|Labeller ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Portable Light|Portable Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Space Cleaner|Space Cleaner]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Weapons&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ammo_Box|Ammo Box]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Energy Pistol|Energy Pistol]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Energy Rifle|Energy Rifle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fire Arm SMG|Fire Arm SMG]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hand Grenade|Hand Grenade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handgun|Handgun]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handgun Magazine|Handgun Magazine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Lightsword|Lightsword]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Remote Detonator|Remote Detonator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Remote Explosive|Remote Explosive]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/SMG Magazine|SMG Magazine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-tasks fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Cartridges&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge|Cartridges]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Access Control)#Access_Control|Access Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Atmos Analyzer)#Atmos_Analyzer|Atmos Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Configuration)#Configuration|Configuration]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (eReader)#eReader|eReader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (GPS)#GPS|GPS]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Medical Analyzer)#Medical_Analyzer|Medical Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Network Analyzer)#Network_Analyzer|Network Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Ore Scanner)#Ore_Scanner|Ore Scanner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Ore Scanner (Color))|Ore Scanner (Color)]]&amp;lt;/li&amp;gt;&amp;lt;!--Cannot have a proper hashtag directive to autoscroll to the content on cartridge page--&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Tracker)#Tracker|Tracker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:63--&amp;gt; &amp;lt;div class=&amp;quot;large-6 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-thermometer fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Atmospherics&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Pipes&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe)|Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Pipe)|Liquid Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Insulated Pipe|Insulated Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Insulated Liquid Pipe|Insulated Liquid Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Pipe Organ|Pipe Organ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Label)|Pipe Label]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Vents&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Active Vent)|Active Vent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Passive Vent)|Passive Vent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Digital Valve)|Digital Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Liquid Digital Valve|Liquid Digital Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Gas Mixer)|Gas Mixer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Valve)|Pipe Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Valve)|One Way Valve (Gas)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Pipe Valve)|Liquid Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Pipe Valve)|One Way Valve (Liquid)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pressure Regulator)|Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Regulator)|Liquid Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pressure Regulator)|Back Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Regulator)|Liquid Back Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Volume Pump)|Volume Pump]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Turbo Volume Pump - Gas)|Turbo Volume Pump (Gas)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Volume Pump)|Liquid Volume Pump]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Turbo Volume Pump - Liquid)|Turbo Volume Pump (Liquid)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Radiators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Radiator)|Radiator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Pipe Radiator)|Liquid Pipe Radiator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall Cooler)|Wall Cooler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Wall Cooler)|Liquid Wall Cooler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall Heater)|Wall Heater]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Heat Exchanger)|Heat Exchanger - Gas]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Heat Exchanger)|Heat Exchanger - Liquid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
		        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Heat Exchanger)|Heat Exchanger - Liquid + Gas]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Processors&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Air Conditioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Electrolyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Filtration]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|H2 Combustor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Air Conditioner)|Portable Air Conditioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Scrubber)|Portable Scrubber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ice Crusher)|Ice Crusher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Analyzers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Analyzer)|Pipe Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/kit (Liquid Pipe Analyzer)|Liquid Pipe Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Meter)|Pipe Meter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/kit (Liquid Pipe Meter)|Liquid Pipe Meter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&amp;lt;li&amp;gt;Storage&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Canister|Canister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Gas Canister (Smart)|Gas Canister (Smart)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Liquid Canister|Liquid Canister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Liquid Canister (Smart)|Liquid Canister Smart]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Canister Storage)|Canister Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Tank Storage)|Liquid Tank Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Tank)|Portable Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Tank Mk2)|Portable Tank Mk2 (Empty)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Liquid Tank)|Portable Liquid Tank (Empty)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Liquid Tank Mk2)|Portable Liquid Tank Mk2 (Empty)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank)|Large Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank)|Small Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Tank Big)|Liquid Tank Big]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Tank Small)|Liquid Tank Small]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank Connector)|Tank Connector]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Tank Connector)|Liquid Tank Connector]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/(Kit) SDB Silo|SDB Silo]]&amp;lt;/li&amp;gt;				&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Filters&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Filter|Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Heavy Filter|Heavy Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Medium Filter|Medium Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
		    &amp;lt;li&amp;gt;Other&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Drain)|Liquid Drain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Pipe Heater|Pipe Heater (Gas)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Pipe Heater|Pipe Heater (Liquid)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
		    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:70--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:71--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Manufacturing&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Printers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Autolathe)|Autolathe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Electronics Printer)|Electronics Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Fabricator)|Fabricator]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydraulic Pipe Bender)|Hydraulic Pipe Bender]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Organics Printer)|Organics Printer]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Security Printer)|Security Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tool Manufactory)|Tool Manufactory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;MK2&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Autolathe Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Electronics Printer Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Hydraulic Pipe Bender Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Tool Manufactory Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mods&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Autolathe Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Electronic Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Pipe Bender Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Tool Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Plant Processing&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Portable Composter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Advanced Composter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Automated Oven]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Automated Packaging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Appliances&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chemistry Station|Chemistry Station]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Microwave|Microwave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Paint Mixer|Paint Mixer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Reagent Processor|Reagent Processor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Smelting&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Advanced Furnace)|Advanced Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Arc Furnace)|Arc Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furnace)|Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Recycling&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Centrifuge)|Centrifuge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Recycler)|Recycler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Chutes)|Chutes]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Conveyors)|Conveyors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sorter)|Sorter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Stacker)|Stacker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Vending Machine)|Vending Machine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Vending Machine Refrigerated)|Vending Machine Refrigerated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(SDB_Hopper)|SDB Hopper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(SDB_Hopper)|SDB Hopper Advanced]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                   &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
       &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:72--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-building fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Structure&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Doors&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Airlock)|Airlock]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Airlock_Gate)|Airlock Gate]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Blast Door)|Blast Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Docking Port)|Dock Port Side]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Docking Port)|Dock Ship Side]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Composite Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Composite Roll Cover]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Glass Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mining&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Kit (Auto Miner Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Kit (OGRE)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[AIMEe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elevators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Elevator)|Elevator Level]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Elevator)|Elevator Shaft]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Ladder End]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Ladder Platform]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Stairs)|Stairs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Frames&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Iron Frames|Iron Frames]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Steel Frames|Steel Frames]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Floors &amp;amp; Walls&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Insulation|Insulation]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Arched Wall)|Arched Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cladding)|Cladding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Flat Wall)|Flat Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Floor Grating)|Floor Grating]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Geometric Wall)|Geometric Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Iron Walls)|Iron Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Padded Wall)|Padded Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall)|Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Railing)|Industrial Railing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Railing)|Elegant Railing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Lights&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Flashing Light)|Flashing Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Diode Slide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|LED]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light (Battery)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light (Long)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light (Long Angled)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light (Long Wide)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Signs&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sign)|Sign]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                    &amp;lt;li&amp;gt;Sheets&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Glass Sheets|Glass Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Iron Sheets|Iron Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Plastic Sheets|Plastic Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Steel Sheets|Steel Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Astroloy Sheets|Astroloy Sheets]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-building fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Vehicles&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Rovers and Shuttles&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Landing_Pad)|Landing Pad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Rover Frame)|Rover (Cargo)]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Rover Mk I)|Rover (Mk I)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Lander|Lander]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Robot|Robot]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Trader|Trader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Modular Rocket&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Large)|Engine Large]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Medium)|Engine Medium]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Small)|Engine Small]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Control Chair]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Gyroscope)|Gyroscope]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Stellar Anchor)|Stellar Anchor]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Torpedo Launcher)|Torpedo Launcher]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Turret)|Turret]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Launch Pad)|Launch Pad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Automation)|Automation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Modular Rocket Cargo)|Cargo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Modular Rocket Command)|Command]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Coupling)|Coupling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Modular Rocket Engine)|Engine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Modular Rocket Fueltank)|Fuel Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Ice Mining)|Ice Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Ore Mining)|Ore Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Salvage)|Salvage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Silo)|Silo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:80--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:81--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Personal&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Soft Suit&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/EVA Suit|EVA Suit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Space Helmet|Space Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Spacepack|Spacepack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Hard Suit&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit|Hardsuit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Backpack|Hardsuit Backpack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Helmet|Hardsuit Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Jetpack|Hardsuit Jetpack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Marine&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Armor|Marine Armor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Helmet|Marine Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Uniforms&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Jump Suit (Orange)|Jump Suit (Orange)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Uniform Comander|Uniform Comander]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Uniform|Marine Uniform]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Accessories&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Glasses|Glasses]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Night Vision Goggles|Night Vision Goggles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Access Card|Access Card]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Credit Card|Credit Card]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Belt|Mining Belt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tool Belt|Tool Belt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Headwear&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Headlamp|Headlamp]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Hat|Hat]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:82--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Power&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Batteries&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Nuclear)|Battery Cell (Nuclear)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Battery)|Stationary Battery]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Battery Large)|Stationary Battery Large]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Battery Charger)|Battery Charger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Charger Small|Battery Charger (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cables&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cable Coil|Cable Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cable Coil (Heavy)|Cable Coil (Heavy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cable Analyser)|Cable Analyser]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cable Fuses)|Cable Fuses]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Power Connector)|Power Connector]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Generators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Gas Fuel Generator)|Gas Fuel Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Generator)|Portable Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Solar Panel)|Solar Panel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Solid Generator)|Solid Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Stirling Engine|Stirling Engine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Portable Solar Panel|Portable Solar Panel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/RTG|RTG]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Power Controller)|Power Controller]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/PowerTransmitter|Power Transmitter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Transformer)|Transformer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Transformer Small)|Transformer Small]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:83--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-8 medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Electronics&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard|Circuitboards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Advanced Airlock)|Advanced Airlock]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Air Control)|Air Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Airlock)|Airlock]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Circuitboard (Camera Display)|Camera Display]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Door Control)|Door Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Gas Display)|Gas Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Graph Display)|Graph Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Hash  Display)|Hash Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Mode Control)|Mode Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Power Control)|Power Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Ship Display)|Ship Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Solar Control)|Solar Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Integrated Circuit|Integrated Circuits]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Integrated Circuit (IC10)|Integrated Circuit (IC10)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (IC Housing)|IC Housing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Consoles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Console]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Console Dual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Console Monitor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|LED Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Logic I/O&#039;s]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Batch Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Batch Slot Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Batch Writer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Logic Mirror]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Logic Writer Switch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Reagent Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Slot Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Writer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Logic Memory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Hash Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Logic Memory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Processors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Compare]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Math]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Min/Max]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Select]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Math Unary]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Logic Switches]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Button]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Dial]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Lever]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Switch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Logic_Transmitter)|Logic Transmitters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Logic_Transmitter)|Logic Transmitter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard|Motherboards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Communications)|Communications]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (IC Editor)|IC Editor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Logic)|Logic]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Motherboard (Manufacturing)|Manufacturing]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Sorter)|Sorter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Sensors|Sensors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Daylight Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Gas Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Motion Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Trigger Plate (Large)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Trigger Plate (Medium)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Trigger Plate (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Security Camera|Security Camera]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Others&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Beacon)|Beacon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Computer)|Computer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Laptop|Laptop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Igniter)|Igniter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Speaker)|Klaxon Speaker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Satellite_Dish)|Satellite Dish]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Weather Station)|Weather Station]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:90--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:91--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Furniture&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
               &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Entertainment&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Book|Book]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Basket|Basket]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Basket Ball|Basket Ball]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Coffee_Mug|Coffee Mug]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Meteorite|Meteorite]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Furniture]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Plinth]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Control Chair]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Chairs)|Chairs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Tables)|Tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Powered Bench|Powered Bench]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Beds)|Bed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Medical&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cryo Tube)|Cryo Tube]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sleeper)|Sleeper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Storage&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Cardboard Box|Cardboard Box]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Container Mount)|Container Mount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Crate)|Crate]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Locker)|Locker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Locker)|Locker (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Suit Storage)|Suit Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Fridge (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Fridge (Large)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:92--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-8 medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Farming, Plants, Animals &amp;amp; Foods&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Animals&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Character Player|Character Player]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chick|Chick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chicken|Chicken]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fertilized Egg|Fertilized Egg]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Grounder|Grounder]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Skeleton|Skeleton]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cooked Foods&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Baked Potato|Baked Potato]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cereal Bar|Cereal Bar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Bread Loaf|Bread Loaf]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fries|Fries]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Milk|Milk]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Muffin|Muffin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pumpkin Pie|Pumpkin Pie]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tomato Soup|Tomato Soup]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pumpkin Soup|Pumpkin Soup]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Corn Soup|Corn Soup]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Ingredients&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Color Dye|Color Dye]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Egg|Egg]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Egg Carton|Egg Carton]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Flour|Flour]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Soy Oil|Soy Oil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Empty Can|Empty Can]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Reagents&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Carbon Powder|Carbon Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cobalt Powder|Cobalt Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Electrum Powder|Electrum Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fenoxitone Powder|Fenoxitone Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Gold Powder|Gold Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Invar Powder|Invar Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Silver Powder|Silver Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Medical&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pill (Medical)|Pill (Medical)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Pill (Stun)|Pill (Stun)]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Hydroponics&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Hydroponics)|Automated Hydroponics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydroponic Station)|Hydroponic Station]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydroponic Tray)|Hydroponic Tray]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Hydroponics)|Portable Hydroponics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Advanced Composter)|Advanced Composter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Portable Composter|Portable Composter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Harvie)|Harvie]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Grow Light)|Grow Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Plants&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Alien Mushroom|Alien Mushroom]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Corn|Corn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fern|Fern]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Flower|Flower]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mushroom|Mushroom]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Potato|Potato]]es&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pumpkin|Pumpkin]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Rice|Rice]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Soybean|Soybean]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tomato|Tomato]]es&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wheat|Wheat]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Thermogenic plants|Thermogenic plants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                   &amp;lt;/ul&amp;gt;&lt;br /&gt;
		   &amp;lt;li&amp;gt;Other&amp;lt;/li&amp;gt;&lt;br /&gt;
                   &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
		        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Planter)|Planter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
	           &amp;lt;/ul&amp;gt;	&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:100--&amp;gt;&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Power_Tips_and_Tricks&amp;diff=12753</id>
		<title>Power Tips and Tricks</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Power_Tips_and_Tricks&amp;diff=12753"/>
		<updated>2022-08-02T11:19:32Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Some basic things I have taught way too many times on the Discord, use the discussion page if you have some ideas or comments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Early game tips and tricks ==&lt;br /&gt;
=== Limiting power with your [[APC]] (or [[Transformer]]) ===&lt;br /&gt;
Early game you tend to run into the issue where your [[Solid Fuel Generator]] is delivering 20kw but your regular [[Cable Coil|Cable]] will only support 5kw.&amp;lt;br&amp;gt;&lt;br /&gt;
And maybe you build such a big solar farm that upgrading every single piece to heavy cable seems like a massive project.&lt;br /&gt;
&lt;br /&gt;
Simple Feedback prevention&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Feedback Prevention.jpg]]&lt;br /&gt;
By placing the [[APC]] or [[Transformer]] between the heavy cable and regular cable you split the cable networks and it doesn&#039;t allow for backflow it&#039;s like a one way valve.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Some quirks you will notice will be that the on light only lights when power is actually demanded.&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This setup will allow you to keep your regular cable to 5kw and your heavy cable for up to 100kw.&amp;lt;br&amp;gt;&lt;br /&gt;
It will allow you to run your Solid Fuel generator full blast as a backup plan and still keep your solar panels on regular cable.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can also use this to separate your solar banks into sections of 5000w output and then feed onto a big busbar lowering the amount the heavy cable you might need.&amp;lt;br&amp;gt;&lt;br /&gt;
Handy for low sun planets like [[Europa]]&lt;br /&gt;
&lt;br /&gt;
=== My Solar Logic never gets power but I&#039;m generating enough ===&lt;br /&gt;
There are some weird quirks with powerflow where there is a list of priorities the structural battery sits somewhere on the top of the list.&amp;lt;br&amp;gt;&lt;br /&gt;
And unless it&#039;s completely full the APC you use for feeding the logic of the solar panels might not get anything.&amp;lt;br&amp;gt;&lt;br /&gt;
But there is a trick, Transformers are actually higher on the priority list.&amp;lt;br&amp;gt;&lt;br /&gt;
So using the same setup as a base:&lt;br /&gt;
[[File:Solar Logic Power Priority.jpg]]&lt;br /&gt;
&amp;lt;i&amp;gt;For this example I used solar panel dual (power\data on one port)&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Do not use this setup for &amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt; other systems as any setting set on the transformer will be &amp;lt;u&amp;gt;ignored&amp;lt;/u&amp;gt; if there is a battery in the APC.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Batteries can discharge their whole charge in one 0.5 seconds no matter which type&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Proper order is &amp;lt;b&amp;gt;main bus &amp;gt; APC (for minor backup power) &amp;gt; Transformer (as limiter)&amp;lt;/b&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Solar_Logic_Power_Priority.jpg&amp;diff=12752</id>
		<title>File:Solar Logic Power Priority.jpg</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Solar_Logic_Power_Priority.jpg&amp;diff=12752"/>
		<updated>2022-08-02T11:07:15Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Feedback_Prevention.jpg&amp;diff=12751</id>
		<title>File:Feedback Prevention.jpg</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Feedback_Prevention.jpg&amp;diff=12751"/>
		<updated>2022-08-02T10:51:25Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=12750</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=12750"/>
		<updated>2022-08-02T10:16:43Z</updated>

		<summary type="html">&lt;p&gt;Neouni: outdated solar trackers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    &amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
       &amp;lt;div class=&amp;quot;small-12 column main-banner text-center&amp;quot;&amp;gt;&lt;br /&gt;
            [[Image:Wiki_home_banner.png|center|link=https://stationeers.com/]]&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;small-12 column&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;p&amp;gt;Welcome to [[Special:MyLanguage/Stationeers|Stationeers]] Unofficial Wiki.&amp;lt;br&amp;gt;&lt;br /&gt;
                [[Special:MyLanguage/Stationeers|Stationeers]] is being developed by RocketWerkz Ltd., directed by Dean &#039;rocket2guns&#039; Hall!&lt;br /&gt;
                To obtain your copy, go to https://stationeers.com or purchase Early Access on [http://store.steampowered.com/app/544550/Stationeers/ Steam].&amp;lt;br&amp;gt;&lt;br /&gt;
                &amp;lt;br&amp;gt;&lt;br /&gt;
                Keep in touch on [https://discordapp.com/invite/stationeers Discord] or [https://www.reddit.com/r/Stationeers/ Reddit].&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
                &amp;lt;p&amp;gt;&lt;br /&gt;
                [https://stationeering.com/versions/recent Stationeers Version History]&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;small-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-tasks fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Guides&amp;lt;/h4&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;&#039;&#039;&#039;[[Special:MyLanguage/Beginner&#039;s Guide|Beginner&#039;s Guide]]&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide (Airlock)|Guide (Airlock)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide (Farming)|Guide (Farming)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Technical Standards |Technical Standards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Air_Filtration_System|Air Filtration System]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Craftable items|List of all craftable items]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Constructing and Deconstructing Walls|Constructing and Deconstructing Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Dedicated_Server_Guide|Dedicated server guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Solar_Logic_Circuits_Guide|Solar Panel Control using Logic Gates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Starting Gear|Starting Gear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide_(Modding)|Modding the Game]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;small-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-book fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;User Made Guides&amp;lt;/h4&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cheat Sheets&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Research Tree]] (Wiki Page)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://goo.gl/TsdqfM Silent1&#039;s Cheat Sheet] by silent1 (Reference sheet)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Atmospheric Components Quick Reference]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Energy Storage Reference]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Tutorial&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1230358763 Building your first base] by Sunspots (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1230373894 Hardly&#039;s List of Lamentable Mistakes] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1253687517 Tutorial Video Series] by Rhadamant (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Modding&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Adding new worlds]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Automation&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Auto_Night_Lights Auto Night Lights circuit] by DocRabbit (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Simple_Arc_Furnace_Automation Simple Arc Furnace Automation] by itsjusty0gurt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Automated_Arc_Furnace Automated Arc Furnace] by JavaSkeptre (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Automated_Coal_Generator Automated Coal Generator] by JavaSkeptre (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1251261186 Simple Stacker Automatisation] by Arran Chace (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1232888907 Super Simple Autocycling Airlock] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1231660909 Super Simple Steel Smelting] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://stationeers-wiki.com/Semi-Automatic_Autolathe Semi-Automatic Autolathe] by Korbah (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Satellite_Tracking Automatic Satellite Tracking] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Easy_Auto_Arc_Furnace Easy Automated Arc Furnace] by Sarstan (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Atmospherics&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1283505695 25 Watt Passive Cooling Solution] By Amallore (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Automated Temperature Regulation]] by Jaffa (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Basic Canister Mixing Setup]] by Viperel (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Temperature independent fuel mixing]] by Wark (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1271148797 Canister handling made easy] by Gears (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1232718432 HELP! My welder fuel is gone!] by Moomanji (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1256512507 Logic Thermostat 20-25C] by Gears (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1248037824 Pipe Regulators 101] by NugunsKnight (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1245663146 Simple Gas Filtration System] by Wesir (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1293043168 Thermostat or Filtration with Buffer] By Amallore (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Custom_Airlock_IC10 Custom Airlock with IC10] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Logic&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=2407406977 2 chip battery charge Display] by trucksarenoisy (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Always-on circuit guide|Always-On- / Auto-Restart- Circuit]] by Raumfahrtdoc (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Advanced IC10 Programming]] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Dead Simple Light Switch]] by Evie Codes (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/workshop/filedetails/discussion/1517633472/1735465524705571551/ How to use IC scripts from the workshop] By DirtyRat (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Logic Pulse Former]] by Evie Codes (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Timing Circuit|Timer circuit]] by MrBigras (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1236169037 Slightly-Less-Simple Logic Units] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1536155985 The ultimate power display] by adamkk03 (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=2356339571 Weather Station Guide] by Applesauce (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Math&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Pressure, Volume, Quantity, and Temperature]] by Micro&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Furnace temperature and pressure math]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cubes fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Worlds&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;ul&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;See [[Worlds]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;[[Venus]]&amp;lt;/li&amp;gt; &lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cubes fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Ores&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Ores|Ores]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Cobalt)|Cobalt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Copper)|Copper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Gold)|Gold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Iron)|Iron]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Lead)|Lead]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Nickel)|Nickel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Silicon)|Silicon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Silver)|Silver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Reagent Mix|Reagent Mix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Solid Fuels&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Coal)|Coal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Uranium)|Uranium]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Charcoal|Charcoal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Frozen Gases&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Oxite)|Oxite]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Volatiles)|Volatiles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Water)|Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Nitrice)|Nitrice]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-filter fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Ingots&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elements&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Copper)|Copper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Cobalt)|Cobalt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Gold)|Gold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Iron)|Iron]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Lead)|Lead]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Nickel)|Nickel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Silicon)|Silicon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Silver)|Silver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Alloys&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Constantan)|Constantan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Electrum)|Electrum]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Invar)|Invar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Solder)|Solder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Steel)|Steel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Superalloys&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Astroloy)|Astroloy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Hastelloy)|Hastelloy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Inconel)|Inconel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Stellite)|Stellite]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Waspaloy)|Waspaloy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-spinner fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gases&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-5 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elements&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hydrogen|Hydrogen (H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Nitrogen|Nitrogen (N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Oxygen|Oxygen (O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pollutant|Pollutants (X)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Volatiles|Volatiles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-7 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Compounds&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Carbon Dioxide|Carbon Dioxide (CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Nitrous Oxide|Nitrous Oxide (N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Water|Water (H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mixtures&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fuel|Fuel (66.6% H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 33.3% O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-wrench fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Hand Tools&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Construction&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Arc Welder|Arc Welder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Angle Grinder|Angle Grinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Authoring Tool|Authoring Tool]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Crowbar|Crowbar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Data Disk|Data Disk]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hand Drill|Hand Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Screwdriver|Screwdriver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Spray Paint|Spray Paint]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Welding Torch|Welding Torch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wire Cutters|Wire Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Wreckage Constructor|Wreckage Constructor]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wrench|Wrench]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mining&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Dirt Canister|Dirt Canister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ground Penetrating Radar|Ground Penetrating Radar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Drill|Mining Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Drill (Heavy)|Mining Drill (Heavy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pickaxe|Pickaxe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Terrain Manipulator|Terrain Manipulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Location Markers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Chem Light|Chem Light]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Small Flag)|Small Flag]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Road Flare|Road Flare]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tracking Beacon|Tracking Beacon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Others&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Duct Tape|Duct Tape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fire Extinguisher|Fire Extinguisher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handheld Tablet|Handheld Tablet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Advanced Tablet|Advanced Tablet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Handheld Scanner|Handheld Scanner]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Labeller|Labeller ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Portable Light|Portable Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Space Cleaner|Space Cleaner]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Weapons&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ammo_Box|Ammo Box]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Energy Pistol|Energy Pistol]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Energy Rifle|Energy Rifle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fire Arm SMG|Fire Arm SMG]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hand Grenade|Hand Grenade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handgun|Handgun]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handgun Magazine|Handgun Magazine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Lightsword|Lightsword]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Remote Detonator|Remote Detonator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Remote Explosive|Remote Explosive]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/SMG Magazine|SMG Magazine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-tasks fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Cartridges&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge|Cartridges]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Access Control)#Access_Control|Access Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Atmos Analyzer)#Atmos_Analyzer|Atmos Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Configuration)#Configuration|Configuration]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (eReader)#eReader|eReader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (GPS)#GPS|GPS]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Medical Analyzer)#Medical_Analyzer|Medical Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Network Analyzer)#Network_Analyzer|Network Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Ore Scanner)#Ore_Scanner|Ore Scanner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Ore Scanner (Color))|Ore Scanner (Color)]]&amp;lt;/li&amp;gt;&amp;lt;!--Cannot have a proper hashtag directive to autoscroll to the content on cartridge page--&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Tracker)#Tracker|Tracker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:63--&amp;gt; &amp;lt;div class=&amp;quot;large-6 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-thermometer fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Atmospherics&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Pipes&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe)|Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Pipe)|Liquid Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Insulated Pipe|Insulated Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Insulated Liquid Pipe|Insulated Liquid Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Pipe Organ|Pipe Organ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Label)|Pipe Label]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Vents&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Active Vent)|Active Vent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Passive Vent)|Passive Vent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Digital Valve)|Digital Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Liquid Digital Valve|Liquid Digital Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Gas Mixer)|Gas Mixer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Valve)|Pipe Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Valve)|One Way Valve (Gas)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Pipe Valve)|Liquid Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Pipe Valve)|One Way Valve (Liquid)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pressure Regulator)|Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Regulator)|Liquid Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pressure Regulator)|Back Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Regulator)|Liquid Back Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Volume Pump)|Volume Pump]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Turbo Volume Pump - Gas)|Turbo Volume Pump (Gas)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Volume Pump)|Liquid Volume Pump]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Turbo Volume Pump - Liquid)|Turbo Volume Pump (Liquid)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Radiators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Radiator)|Radiator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Pipe Radiator)|Liquid Pipe Radiator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall Cooler)|Wall Cooler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Wall Cooler)|Liquid Wall Cooler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall Heater)|Wall Heater]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Heat Exchanger)|Heat Exchanger - Gas]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Heat Exchanger)|Heat Exchanger - Liquid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
		        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Heat Exchanger)|Heat Exchanger - Liquid + Gas]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Processors&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Air Conditioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Electrolyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Filtration]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|H2 Combustor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Air Conditioner)|Portable Air Conditioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Scrubber)|Portable Scrubber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ice Crusher)|Ice Crusher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Analyzers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Analyzer)|Pipe Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/kit (Liquid Pipe Analyzer)|Liquid Pipe Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Meter)|Pipe Meter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/kit (Liquid Pipe Meter)|Liquid Pipe Meter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&amp;lt;li&amp;gt;Storage&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Canister|Canister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Gas Canister (Smart)|Gas Canister (Smart)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Liquid Canister|Liquid Canister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Liquid Canister (Smart)|Liquid Canister Smart]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Canister Storage)|Canister Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Tank Storage)|Liquid Tank Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Tank)|Portable Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Tank Mk2)|Portable Tank Mk2 (Empty)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Liquid Tank)|Portable Liquid Tank (Empty)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Liquid Tank Mk2)|Portable Liquid Tank Mk2 (Empty)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank)|Large Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank)|Small Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Tank Big)|Liquid Tank Big]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Tank Small)|Liquid Tank Small]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank Connector)|Tank Connector]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Tank Connector)|Liquid Tank Connector]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/(Kit) SDB Silo|SDB Silo]]&amp;lt;/li&amp;gt;				&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Filters&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Filter|Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Heavy Filter|Heavy Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Medium Filter|Medium Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
		    &amp;lt;li&amp;gt;Other&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Liquid Drain)|Liquid Drain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Pipe Heater|Pipe Heater (Gas)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Pipe Heater|Pipe Heater (Liquid)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
		    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:70--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:71--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Manufacturing&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Printers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Autolathe)|Autolathe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Electronics Printer)|Electronics Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Fabricator)|Fabricator]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydraulic Pipe Bender)|Hydraulic Pipe Bender]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Organics Printer)|Organics Printer]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Security Printer)|Security Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tool Manufactory)|Tool Manufactory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;MK2&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Autolathe Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Electronics Printer Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Hydraulic Pipe Bender Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Tool Manufactory Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mods&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Autolathe Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Electronic Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Pipe Bender Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Tool Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Plant Processing&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Portable Composter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Advanced Composter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Automated Oven]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Automated Packaging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Appliances&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chemistry Station|Chemistry Station]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Microwave|Microwave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Paint Mixer|Paint Mixer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Reagent Processor|Reagent Processor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Smelting&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Advanced Furnace)|Advanced Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Arc Furnace)|Arc Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furnace)|Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Recycling&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Centrifuge)|Centrifuge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Recycler)|Recycler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Chutes)|Chutes]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Conveyors)|Conveyors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sorter)|Sorter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Stacker)|Stacker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Vending Machine)|Vending Machine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Vending Machine Refrigerated)|Vending Machine Refrigerated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(SDB_Hopper)|SDB Hopper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(SDB_Hopper)|SDB Hopper Advanced]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                   &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
       &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:72--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-building fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Structure&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Doors&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Airlock)|Airlock]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Airlock_Gate)|Airlock Gate]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Blast Door)|Blast Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Docking Port)|Dock Port Side]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Docking Port)|Dock Ship Side]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Composite Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Composite Roll Cover]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Glass Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mining&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Kit (Auto Miner Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Kit (OGRE)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[AIMEe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elevators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Elevator)|Elevator Level]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Elevator)|Elevator Shaft]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Ladder End]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Ladder Platform]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Stairs)|Stairs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Frames&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Iron Frames|Iron Frames]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Steel Frames|Steel Frames]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Floors &amp;amp; Walls&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Insulation|Insulation]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Arched Wall)|Arched Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cladding)|Cladding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Flat Wall)|Flat Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Floor Grating)|Floor Grating]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Geometric Wall)|Geometric Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Iron Walls)|Iron Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Padded Wall)|Padded Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall)|Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Railing)|Industrial Railing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Railing)|Elegant Railing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Lights&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Flashing Light)|Flashing Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Diode Slide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|LED]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light (Battery)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light (Long)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light (Long Angled)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Wall Light (Long Wide)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Signs&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sign)|Sign]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                    &amp;lt;li&amp;gt;Sheets&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Glass Sheets|Glass Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Iron Sheets|Iron Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Plastic Sheets|Plastic Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Steel Sheets|Steel Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Astroloy Sheets|Astroloy Sheets]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-building fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Vehicles&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Rovers and Shuttles&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Landing_Pad)|Landing Pad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Rover Frame)|Rover (Cargo)]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Rover Mk I)|Rover (Mk I)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Lander|Lander]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Robot|Robot]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Trader|Trader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Modular Rocket&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Large)|Engine Large]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Medium)|Engine Medium]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Small)|Engine Small]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Control Chair]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Gyroscope)|Gyroscope]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Stellar Anchor)|Stellar Anchor]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Torpedo Launcher)|Torpedo Launcher]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Turret)|Turret]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Launch Pad)|Launch Pad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Automation)|Automation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Modular Rocket Cargo)|Cargo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Modular Rocket Command)|Command]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Coupling)|Coupling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Modular Rocket Engine)|Engine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Modular Rocket Fueltank)|Fuel Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Ice Mining)|Ice Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Ore Mining)|Ore Mining]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Salvage)|Salvage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Rocket Silo)|Silo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:80--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:81--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Personal&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Soft Suit&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/EVA Suit|EVA Suit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Space Helmet|Space Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Spacepack|Spacepack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Hard Suit&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit|Hardsuit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Backpack|Hardsuit Backpack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Helmet|Hardsuit Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Jetpack|Hardsuit Jetpack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Marine&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Armor|Marine Armor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Helmet|Marine Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Uniforms&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Jump Suit (Orange)|Jump Suit (Orange)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Uniform Comander|Uniform Comander]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Uniform|Marine Uniform]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Accessories&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Glasses|Glasses]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Night Vision Goggles|Night Vision Goggles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Access Card|Access Card]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Credit Card|Credit Card]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Belt|Mining Belt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tool Belt|Tool Belt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Headwear&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Headlamp|Headlamp]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Hat|Hat]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:82--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Power&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Batteries&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Nuclear)|Battery Cell (Nuclear)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Battery)|Stationary Battery]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Battery Large)|Stationary Battery Large]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Battery Charger)|Battery Charger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Charger Small|Battery Charger (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cables&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cable Coil|Cable Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cable Coil (Heavy)|Cable Coil (Heavy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cable Analyser)|Cable Analyser]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cable Fuses)|Cable Fuses]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Power Connector)|Power Connector]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Generators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Gas Fuel Generator)|Gas Fuel Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Generator)|Portable Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Solar Panel)|Solar Panel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Solid Generator)|Solid Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Stirling Engine|Stirling Engine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Portable Solar Panel|Portable Solar Panel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/RTG|RTG]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Power Controller)|Power Controller]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/PowerTransmitter|Power Transmitter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Transformer)|Transformer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Transformer Small)|Transformer Small]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:83--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-8 medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Electronics&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard|Circuitboards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Advanced Airlock)|Advanced Airlock]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Air Control)|Air Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Airlock)|Airlock]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Circuitboard (Camera Display)|Camera Display]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Door Control)|Door Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Gas Display)|Gas Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Graph Display)|Graph Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Hash  Display)|Hash Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Mode Control)|Mode Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Power Control)|Power Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Ship Display)|Ship Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Solar Control)|Solar Control]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Integrated Circuit|Integrated Circuits]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Integrated Circuit (IC10)|Integrated Circuit (IC10)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (IC Housing)|IC Housing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Consoles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Console]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Console Dual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Console Monitor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|LED Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Logic I/O&#039;s]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Batch Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Batch Slot Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Batch Writer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Logic Mirror]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Logic Writer Switch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Reagent Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Slot Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Writer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Logic Memory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Hash Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Logic Memory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Processors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Compare]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Math]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Min/Max]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Select]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Math Unary]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Logic Switches]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Button]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Dial]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Lever]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Switch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Logic_Transmitter)|Logic Transmitters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Logic_Transmitter)|Logic Transmitter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard|Motherboards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Communications)|Communications]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (IC Editor)|IC Editor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Logic)|Logic]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Motherboard (Manufacturing)|Manufacturing]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Sorter)|Sorter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Sensors|Sensors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Daylight Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Gas Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Motion Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Trigger Plate (Large)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Trigger Plate (Medium)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Trigger Plate (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Security Camera|Security Camera]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Others&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Beacon)|Beacon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Computer)|Computer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Laptop|Laptop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Igniter)|Igniter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Speaker)|Klaxon Speaker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Satellite_Dish)|Satellite Dish]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Weather Station)|Weather Station]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:90--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:91--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Furniture&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
               &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Entertainment&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Book|Book]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Basket|Basket]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Basket Ball|Basket Ball]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Coffee_Mug|Coffee Mug]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Meteorite|Meteorite]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Furniture]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Plinth]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Control Chair]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Chairs)|Chairs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit_(Tables)|Tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Powered Bench|Powered Bench]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Beds)|Bed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Medical&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cryo Tube)|Cryo Tube]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sleeper)|Sleeper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Storage&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Cardboard Box|Cardboard Box]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Container Mount)|Container Mount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Crate)|Crate]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Locker)|Locker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Locker)|Locker (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Suit Storage)|Suit Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Fridge (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Fridge (Large)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:92--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-8 medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Farming, Plants, Animals &amp;amp; Foods&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Animals&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Character Player|Character Player]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chick|Chick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chicken|Chicken]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fertilized Egg|Fertilized Egg]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Grounder|Grounder]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Skeleton|Skeleton]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cooked Foods&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Baked Potato|Baked Potato]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cereal Bar|Cereal Bar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Bread Loaf|Bread Loaf]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fries|Fries]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Milk|Milk]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Muffin|Muffin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pumpkin Pie|Pumpkin Pie]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tomato Soup|Tomato Soup]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pumpkin Soup|Pumpkin Soup]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Corn Soup|Corn Soup]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Ingredients&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Color Dye|Color Dye]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Egg|Egg]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Egg Carton|Egg Carton]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Flour|Flour]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Soy Oil|Soy Oil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Empty Can|Empty Can]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Reagents&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Carbon Powder|Carbon Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cobalt Powder|Cobalt Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Electrum Powder|Electrum Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fenoxitone Powder|Fenoxitone Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Gold Powder|Gold Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Invar Powder|Invar Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Silver Powder|Silver Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Medical&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pill (Medical)|Pill (Medical)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Pill (Stun)|Pill (Stun)]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Hydroponics&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Hydroponics)|Automated Hydroponics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydroponic Station)|Hydroponic Station]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydroponic Tray)|Hydroponic Tray]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Hydroponics)|Portable Hydroponics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Advanced Composter)|Advanced Composter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
			&amp;lt;li&amp;gt;[[Special:MyLanguage/Portable Composter|Portable Composter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Harvie)|Harvie]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Grow Light)|Grow Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Plants&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Alien Mushroom|Alien Mushroom]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Corn|Corn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fern|Fern]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Flower|Flower]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mushroom|Mushroom]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Potato|Potato]]es&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pumpkin|Pumpkin]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Rice|Rice]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Soybean|Soybean]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tomato|Tomato]]es&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wheat|Wheat]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Thermogenic plants|Thermogenic plants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                   &amp;lt;/ul&amp;gt;&lt;br /&gt;
		   &amp;lt;li&amp;gt;Other&amp;lt;/li&amp;gt;&lt;br /&gt;
                   &amp;lt;ul style=&amp;quot;margin-left:8px;&amp;quot;&amp;gt;&lt;br /&gt;
		        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Planter)|Planter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
	           &amp;lt;/ul&amp;gt;	&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:100--&amp;gt;&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12749</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12749"/>
		<updated>2022-08-02T10:08:25Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Network Messages&lt;br /&gt;
** Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
** Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately.&lt;br /&gt;
*** Client sees update once assigned devices are changed.&lt;br /&gt;
** Computer + Sorter motherboard to set whitelist, get this error : &amp;quot;Messages should only be processed on the server. Message : (Assets.Scripts.Networking.SorterFilterMessage) Assets.Scripts.Networking.SorterFilterMEssage&lt;br /&gt;
** Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct.&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
** Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
** Diode slides have no color&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
** Decay on produce as a result of changes to centralized decay system seem to be stuck at 1hr. &lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;br /&gt;
* Forcefeeding a stun-pill to another player will crash that players game&lt;br /&gt;
* Some items such as Signs and medium shelves cannot placed anywhere at all, in any orientation&lt;br /&gt;
* passive vent smart rotate&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
** IC labels not pushed to tooltip (actually hiding behind bigger tooltip, overlap).&lt;br /&gt;
* custom savepath also effects mods folder&lt;br /&gt;
** steam_autocloud.vdf still gets saved in the default location when savepath is set&lt;br /&gt;
** PlayerCosmetics_0.xml still gets saved in the default location when savepath is set&lt;br /&gt;
* Mousedragging a seedbag in growing slot will glitch and throw errors&lt;br /&gt;
* (Just a general) Resource rockets can&#039;t be disassembled completely, usually the couplers can&#039;t be targeted successfully.&lt;br /&gt;
* Doors will still remember being tied to airlock circuitboards that are not in a console anymore&lt;br /&gt;
** (seem to randomly switch back and forth between which one it operates on loading of save)&lt;br /&gt;
* There is no version check on joining multiplayer.&lt;br /&gt;
* &amp;lt;s&amp;gt;When joining with wrong version you tend to get cablenetwork, pipenetwork and wirelessnetwork errors where ID is already in use.&amp;lt;/s&amp;gt;&lt;br /&gt;
** Wireless transmitters cause issues deserializing networkings, avoid them for now&lt;br /&gt;
* save data is not cleared between loading up completely other saves&lt;br /&gt;
** overlapping bases&lt;br /&gt;
** wrong world textures&lt;br /&gt;
** etc etc&lt;br /&gt;
* wall corners not placeable.&lt;br /&gt;
** wall corners not covering point of cube.&lt;br /&gt;
* Rovers do not return plastic sheets properly, you only get the rover kit back unlike every other machine in the game.&lt;br /&gt;
* clicking on scenarios button main menu causes errors. (put a screen or pop up saying scenarious are temporarily disabled).&lt;br /&gt;
* Fires appear for clients at 0,0,0 but not for host. And fire is only visual not effecting anything. Also plants randomly appear.&lt;br /&gt;
* Canned french fries are rotated wrong in lockers.&lt;br /&gt;
* Canned french fries recipe is wrong. stationpedia states it takes 1x frenchfries and 1x frenchfries, but the recipe only needs 1xfrenchfries. (the canning machine when you put in &lt;br /&gt;
1 french fries shows it repeated. It should make clear that you only need 1 french fries to make it work.&lt;br /&gt;
* Refrigerated vending machine stacker wheel translation is broken, wheel is pointed the wrong way.&lt;br /&gt;
* All rovers currently do not function. They don&#039;t move.&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12742</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12742"/>
		<updated>2022-08-01T11:12:34Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Network Messages&lt;br /&gt;
** Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
** Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately.&lt;br /&gt;
*** Client sees update once assigned devices are changed.&lt;br /&gt;
** Computer + Sorter motherboard to set whitelist, get this error : &amp;quot;Messages should only be processed on the server. Message : (Assets.Scripts.Networking.SorterFilterMessage) Assets.Scripts.Networking.SorterFilterMEssage&lt;br /&gt;
** Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct.&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
** Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
** Diode slides have no color&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;br /&gt;
* Forcefeeding a stun-pill to another player will crash that players game&lt;br /&gt;
* Decay on produce as a result of changes to centralized decay system seem to be stuck at 1hr. &lt;br /&gt;
* Some items such as Signs and medium shelves cannot placed anywhere at all, in any orientation&lt;br /&gt;
* passive vent smart rotate&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
** IC labels not pushed to tooltip (actually hiding behind bigger tooltip, overlap).&lt;br /&gt;
* custom savepath also effects mods folder&lt;br /&gt;
** steam_autocloud.vdf still gets saved in the default location when savepath is set&lt;br /&gt;
** PlayerCosmetics_0.xml still gets saved in the default location when savepath is set&lt;br /&gt;
* Mousedragging a seedbag in growing slot will glitch and throw errors&lt;br /&gt;
* (Just a general) Resource rockets can&#039;t be disassembled completely, usually the couplers can&#039;t be targeted successfully.&lt;br /&gt;
* Doors will still remember being tied to airlock circuitboards that are not in a console anymore&lt;br /&gt;
** (seem to randomly switch back and forth between which one it operates on loading of save)&lt;br /&gt;
* There is no version check on joining multiplayer.&lt;br /&gt;
* &amp;lt;s&amp;gt;When joining with wrong version you tend to get cablenetwork, pipenetwork and wirelessnetwork errors where ID is already in use.&amp;lt;/s&amp;gt;&lt;br /&gt;
** Wireless transmitters cause issues deserializing networkings, avoid them for now&lt;br /&gt;
* save data is not cleared between loading up completely other saves&lt;br /&gt;
** overlapping bases&lt;br /&gt;
** wrong world textures&lt;br /&gt;
** etc etc&lt;br /&gt;
* wall corners not placeable&lt;br /&gt;
** wall corners not covering point of cube&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12739</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12739"/>
		<updated>2022-07-31T21:07:32Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Network Messages&lt;br /&gt;
** Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
** Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately.&lt;br /&gt;
*** Client sees update once assigned devices are changed.&lt;br /&gt;
** Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct.&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
** Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
** Diode slides have no color&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;br /&gt;
* Forcefeeding a stun-pill to another player will crash that players game&lt;br /&gt;
* Decay on produce as a result of changes to centralized decay system seem to be stuck at 1hr. &lt;br /&gt;
* Some items such as Signs and medium shelves cannot placed anywhere at all, in any orientation&lt;br /&gt;
* passive vent smart rotate&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
** IC labels not pushed to tooltip (actually hiding behind bigger tooltip, overlap).&lt;br /&gt;
* custom savepath also effects mods folder&lt;br /&gt;
** steam_autocloud.vdf still gets saved in the default location when savepath is set&lt;br /&gt;
** PlayerCosmetics_0.xml still gets saved in the default location when savepath is set&lt;br /&gt;
* Mousedragging a seedbag in growing slot will glitch and throw errors&lt;br /&gt;
* (Just a general) Resource rockets can&#039;t be disassembled completely, usually the couplers can&#039;t be targeted successfully.&lt;br /&gt;
* Doors will still remember being tied to airlock circuitboards that are not in a console anymore&lt;br /&gt;
** (seem to randomly switch back and forth between which one it operates on loading of save)&lt;br /&gt;
* There is no version check on joining multiplayer.&lt;br /&gt;
* &amp;lt;s&amp;gt;When joining with wrong version you tend to get cablenetwork, pipenetwork and wirelessnetwork errors where ID is already in use.&amp;lt;/s&amp;gt;&lt;br /&gt;
** Wireless transmitters cause issues deserializing networkings, avoid them for now&lt;br /&gt;
* save data is not cleared between loading up completely other saves&lt;br /&gt;
** overlapping bases&lt;br /&gt;
** wrong world textures&lt;br /&gt;
** etc etc&lt;br /&gt;
* wall corners not placeable&lt;br /&gt;
** wall corners not covering point of cube&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12705</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12705"/>
		<updated>2022-07-30T10:54:45Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Network Messages&lt;br /&gt;
** Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
** Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately.&lt;br /&gt;
*** Client sees update once assigned devices are changed.&lt;br /&gt;
** Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct.&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
** Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
** Diode slides have no color&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;br /&gt;
* Forcefeeding a stun-pill to another player will crash that players game&lt;br /&gt;
* Decay on produce as a result of changes to centralized decay system seem to be stuck at 1hr. &lt;br /&gt;
* Some items such as Signs and medium shelves cannot placed anywhere at all, in any orientation&lt;br /&gt;
* passive vent smart rotate&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
** IC labels not pushed to tooltip (actually hiding behind bigger tooltip, overlap).&lt;br /&gt;
* custom savepath also effects mods folder&lt;br /&gt;
** steam_autocloud.vdf still gets saved in the default location when savepath is set&lt;br /&gt;
** PlayerCosmetics_0.xml still gets saved in the default location when savepath is set&lt;br /&gt;
* Mousedragging a seedbag in growing slot will glitch and throw errors&lt;br /&gt;
* (Just a general) Resource rockets can&#039;t be disassembled completely, usually the couplers can&#039;t be targeted successfully.&lt;br /&gt;
* Doors will still remember being tied to airlock circuitboards that are not in a console anymore&lt;br /&gt;
** (seem to randomly switch back and forth between which one it operates on loading of save)&lt;br /&gt;
* There is no version check on joining multiplayer.&lt;br /&gt;
** When joining with wrong version you tend to get cablenetwork, pipenetwork and wirelessnetwork errors where ID is already in use.&lt;br /&gt;
* save data is not cleared between loading up completely other saves&lt;br /&gt;
** overlapping bases&lt;br /&gt;
** wrong world textures&lt;br /&gt;
** etc etc&lt;br /&gt;
* wall corners not placeable&lt;br /&gt;
** wall corners not covering point of cube&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12697</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12697"/>
		<updated>2022-07-28T15:02:48Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Storing Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For getting back from beta to public use -beta public ,steamcmd has trouble with caching&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldtype (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world type as argument&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOADLATEST&lt;br /&gt;
| &lt;br /&gt;
| Loads the last save or backup from the save name\folder specified (checking world.xml datestamp), second argument is worldtype to fallback to when loading fails.&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
[[https://github.com/rocket2guns/StationeersDedicatedServerGuide/blob/main/README.md Official Server Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Logging Alternates ===&lt;br /&gt;
Logging seems to be broken, here are some old skool alternatives.&amp;lt;br&amp;gt;&lt;br /&gt;
Small downside is they break the input of the console but it doesn&#039;t seem to throw warnings like usual.&lt;br /&gt;
&lt;br /&gt;
* Linux &amp;lt;code&amp;gt;rocketstation_DedicatedServer.x86_64 2&amp;gt;&amp;amp;1 | tee filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
** extra options would be --a or --append in front of the filename to keep appending to the logfile &lt;br /&gt;
* Windows (powershell) &amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe &amp;amp;&amp;gt; | tee -file filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
** extra options would be -Append at the end to keep appending to the logfile&lt;br /&gt;
** Command Prompt &amp;lt;code&amp;gt;powershell rocketstation_DedicatedServer.exe ^| tee -File filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mars1 Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| LOADLATEST&lt;br /&gt;
| Loads the latest saved file, including auto saves&lt;br /&gt;
| &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| Toggles ImguiInWorldTestCube on/off&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the master server setting in NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| debugthreads 	&lt;br /&gt;
| Show the times that the worker threads take to run.&lt;br /&gt;
| GameTick&lt;br /&gt;
|-&lt;br /&gt;
| status 	&lt;br /&gt;
| Displays a bunch of info to give insight into state of server.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| masterserver 	&lt;br /&gt;
| Commands to help with interacting with the Master Server.&lt;br /&gt;
| refresh&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
Mods folder root is displaced by the &amp;lt;SavePath&amp;gt; setting in setting.xml,&amp;lt;br&amp;gt;&lt;br /&gt;
not sure if it&#039;s a bug or feature&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12696</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12696"/>
		<updated>2022-07-28T14:37:32Z</updated>

		<summary type="html">&lt;p&gt;Neouni: savepath stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time. &lt;br /&gt;
* Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
&lt;br /&gt;
* Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct. &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
* Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;br /&gt;
* Forcefeeding a stun-pill to another player will crash that players game&lt;br /&gt;
* Decay on produce as a result of changes to centralized decay system seem to be stuck at 1hr. &lt;br /&gt;
* Some items such as Signs and medium shelves cannot placed anywhere at all, in any orientation&lt;br /&gt;
* Motion sensors are not working properly, activate is never high.&lt;br /&gt;
* passive vent smart rotate&lt;br /&gt;
* IC labels not pushed to tooltip&lt;br /&gt;
* custom savepath also effects mods folder&lt;br /&gt;
** steam_autocloud.vdf still gets saved in the default location when savepath is set&lt;br /&gt;
** PlayerCosmetics_0.xml still gets saved in the default location when savepath is set&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12695</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12695"/>
		<updated>2022-07-28T13:37:21Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time. &lt;br /&gt;
* Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
&lt;br /&gt;
* Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct. &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
* Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;br /&gt;
* Forcefeeding a stun-pill to another player will crash that players game&lt;br /&gt;
* Decay on produce as a result of changes to centralized decay system seem to be stuck at 1hr. &lt;br /&gt;
* Some items such as Signs and medium shelves cannot placed anywhere at all, in any orientation&lt;br /&gt;
* Motion sensors are not working properly, activate is never high.&lt;br /&gt;
* passive vent smart rotate&lt;br /&gt;
* IC labels not pushed to tooltip&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12684</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12684"/>
		<updated>2022-07-27T07:11:46Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time. &lt;br /&gt;
* Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
&lt;br /&gt;
* Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct. &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
* Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;br /&gt;
* Forcefeeding a stun-pill to another player will crash that players game&lt;br /&gt;
* Decay on produce as a result of changes to centralized decay system seem to be stuck at 1hr. &lt;br /&gt;
* Some items such as Signs and medium shelves cannot placed anywhere at all, in any orientation&lt;br /&gt;
* Motion sensors are not working properly, activate is never high.&lt;br /&gt;
* passive vent smart rotate&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12682</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12682"/>
		<updated>2022-07-26T18:45:23Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time. &lt;br /&gt;
* Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
&lt;br /&gt;
* Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct. &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
* Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;br /&gt;
* Forcefeeding a stun-pill to another player will crash that players game&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12681</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12681"/>
		<updated>2022-07-26T11:30:18Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time. &lt;br /&gt;
* Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
&lt;br /&gt;
* Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct. &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
* Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
** Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;br /&gt;
* IC LR function uses localnames for reagent so breaks when playing on non-english for example&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12653</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12653"/>
		<updated>2022-07-24T08:17:38Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time. &lt;br /&gt;
* Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
&lt;br /&gt;
* Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct. &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
* Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
* Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* lights can&#039;t be controlled by airlock unless you also add a speaker&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;br /&gt;
* Tooltips elements overlap themselves&lt;br /&gt;
* Autominer doesn&#039;t work networkmessage issues&lt;br /&gt;
* First worldchunks generated ignore the mineableoverrides&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12652</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12652"/>
		<updated>2022-07-24T08:12:53Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
* Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time. &lt;br /&gt;
* Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
* text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
* Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
&lt;br /&gt;
* Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct. &lt;br /&gt;
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
* Clicking on scenarios on main menu throws errors. &lt;br /&gt;
* Chickens are not moving around. &lt;br /&gt;
* Chickens dont die when health is at 0. &lt;br /&gt;
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
* Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
* Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
* Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
* Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
* lights can&#039;t be controlled by airlock unless you also add a speaker&lt;br /&gt;
* Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12651</id>
		<title>Bug List</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Bug_List&amp;diff=12651"/>
		<updated>2022-07-24T08:11:46Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Created page with &amp;quot;-Printer lists have weird gaps, overlapping texts sometimes when searching for items.  -Clients updating advanced air lock chip pressures, the pressures on the dipslay update...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-Printer lists have weird gaps, overlapping texts sometimes when searching for items. &lt;br /&gt;
-Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time. &lt;br /&gt;
-Host waves, but clients do not see wave. clients can wave to host. throws error &amp;quot;cannot send message, only clients can send message.&amp;quot;&lt;br /&gt;
-text on tablet is no longer lined up, overlapping like the size or font changed. &lt;br /&gt;
-Thrown when a client splits stack on something in a bottom row of a back pack:&lt;br /&gt;
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.&lt;br /&gt;
Parameter name: index&lt;br /&gt;
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in &amp;lt;7b935204f5ff4bcab44b3b0ebca330bf&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
  at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in &amp;lt;39374a2742c348ada627094b2c3f3664&amp;gt;:0 &lt;br /&gt;
&lt;br /&gt;
-Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct. &lt;br /&gt;
-low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.&lt;br /&gt;
-Clicking on scenarios on main menu throws errors. &lt;br /&gt;
-Chickens are not moving around. &lt;br /&gt;
-Chickens dont die when health is at 0. &lt;br /&gt;
-Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.&lt;br /&gt;
-Cyrotubes and sorter have Very Deep bases that stick through floors below them.&lt;br /&gt;
-Pipe lables have no texture, they come out pink from the printer&lt;br /&gt;
-IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select. &lt;br /&gt;
-Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again. &lt;br /&gt;
-Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be. &lt;br /&gt;
-Ores appear and disappear as you mine. (long time bug)&lt;br /&gt;
-Regional input of &amp;quot;,&amp;quot; instead of &amp;quot;.&amp;quot; does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix). &lt;br /&gt;
-Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network&lt;br /&gt;
-Heavy Cable junctions are always placed upsidedown and damage is only show on a single side&lt;br /&gt;
-lights can&#039;t be controlled by airlock unless you also add a speaker&lt;br /&gt;
-Fixing plant decay made produce also invincible because it&#039;s the same item class&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12554</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12554"/>
		<updated>2022-07-19T15:29:50Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Logging Alternates */  bit more details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For getting back from beta to public use -beta public ,steamcmd has trouble with caching&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldtype (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world type as argument&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus&amp;lt;/code2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOADLATEST&lt;br /&gt;
| &lt;br /&gt;
| Loads the last save or backup from the save name\folder specified (checking world.xml datestamp), second argument is worldtype to fallback to when loading fails.&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
[[https://github.com/rocket2guns/StationeersDedicatedServerGuide/blob/main/README.md Official Server Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Logging Alternates ===&lt;br /&gt;
Logging seems to be broken, here are some old skool alternatives.&amp;lt;br&amp;gt;&lt;br /&gt;
Small downside is they break the input of the console but it doesn&#039;t seem to throw warnings like usual.&lt;br /&gt;
&lt;br /&gt;
* Linux &amp;lt;code&amp;gt;rocketstation_DedicatedServer.x86_64 2&amp;gt;&amp;amp;1 | tee filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
** extra options would be --a or --append in front of the filename to keep appending to the logfile &lt;br /&gt;
* Windows (powershell) &amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe &amp;amp;&amp;gt; | tee -file filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
** extra options would be -Append at the end to keep appending to the logfile&lt;br /&gt;
** Command Prompt &amp;lt;code&amp;gt;powershell rocketstation_DedicatedServer.exe ^| tee -File filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mars1 Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| LOADLATEST&lt;br /&gt;
| Loads the latest saved file, including auto saves&lt;br /&gt;
| &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| Toggles ImguiInWorldTestCube on/off&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the master server setting in NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| debugthreads 	&lt;br /&gt;
| Show the times that the worker threads take to run.&lt;br /&gt;
| GameTick&lt;br /&gt;
|-&lt;br /&gt;
| status 	&lt;br /&gt;
| Displays a bunch of info to give insight into state of server.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| masterserver 	&lt;br /&gt;
| Commands to help with interacting with the Master Server.&lt;br /&gt;
| refresh&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12553</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12553"/>
		<updated>2022-07-19T14:56:38Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Logging Alternates */  typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For getting back from beta to public use -beta public ,steamcmd has trouble with caching&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldtype (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world type as argument&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus&amp;lt;/code2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOADLATEST&lt;br /&gt;
| &lt;br /&gt;
| Loads the last save or backup from the save name\folder specified (checking world.xml datestamp), second argument is worldtype to fallback to when loading fails.&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
[[https://github.com/rocket2guns/StationeersDedicatedServerGuide/blob/main/README.md Official Server Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Logging Alternates ===&lt;br /&gt;
* Linux &amp;lt;code&amp;gt;rocketstation_DedicatedServer.x86_64 &amp;amp;&amp;gt; | tee filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
* Windows (powershell) &amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe &amp;amp;&amp;gt; | tee -file filename.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mars1 Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| LOADLATEST&lt;br /&gt;
| Loads the latest saved file, including auto saves&lt;br /&gt;
| &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| Toggles ImguiInWorldTestCube on/off&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the master server setting in NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| debugthreads 	&lt;br /&gt;
| Show the times that the worker threads take to run.&lt;br /&gt;
| GameTick&lt;br /&gt;
|-&lt;br /&gt;
| status 	&lt;br /&gt;
| Displays a bunch of info to give insight into state of server.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| masterserver 	&lt;br /&gt;
| Commands to help with interacting with the Master Server.&lt;br /&gt;
| refresh&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12552</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12552"/>
		<updated>2022-07-19T14:56:05Z</updated>

		<summary type="html">&lt;p&gt;Neouni: logging alternates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For getting back from beta to public use -beta public ,steamcmd has trouble with caching&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldtype (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world type as argument&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus&amp;lt;/code2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOADLATEST&lt;br /&gt;
| &lt;br /&gt;
| Loads the last save or backup from the save name\folder specified (checking world.xml datestamp), second argument is worldtype to fallback to when loading fails.&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
[[https://github.com/rocket2guns/StationeersDedicatedServerGuide/blob/main/README.md Official Server Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Logging Alternates ===&lt;br /&gt;
* Linux &amp;lt;code&amp;gt;rocketstation_DedicatedServer.x86_64 &amp;amp;&amp;gt; | tee filename.txt&amp;lt;code&amp;gt;&lt;br /&gt;
* Windows (powershell) &amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe &amp;amp;&amp;gt; | tee -file filename.txt&amp;lt;code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mars1 Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| LOADLATEST&lt;br /&gt;
| Loads the latest saved file, including auto saves&lt;br /&gt;
| &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| Toggles ImguiInWorldTestCube on/off&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the master server setting in NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| debugthreads 	&lt;br /&gt;
| Show the times that the worker threads take to run.&lt;br /&gt;
| GameTick&lt;br /&gt;
|-&lt;br /&gt;
| status 	&lt;br /&gt;
| Displays a bunch of info to give insight into state of server.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| masterserver 	&lt;br /&gt;
| Commands to help with interacting with the Master Server.&lt;br /&gt;
| refresh&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12527</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12527"/>
		<updated>2022-07-15T07:38:41Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For getting back from beta to public use -beta public ,steamcmd has trouble with caching&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldtype (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world type as argument&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;moon, mars, europa, europa2, mimas, vulcan, vulcan2, space, loulan, venus&amp;lt;/code2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOADLATEST&lt;br /&gt;
| &lt;br /&gt;
| Loads the last save or backup from the save name\folder specified (checking world.xml datestamp), second argument is worldtype to fallback to when loading fails.&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
[[https://github.com/rocket2guns/StationeersDedicatedServerGuide/blob/main/README.md Official Server Guide]]&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mars1 Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| LOADLATEST&lt;br /&gt;
| Loads the latest saved file, including auto saves&lt;br /&gt;
| &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| Toggles ImguiInWorldTestCube on/off&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the master server setting in NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| debugthreads 	&lt;br /&gt;
| Show the times that the worker threads take to run.&lt;br /&gt;
| GameTick&lt;br /&gt;
|-&lt;br /&gt;
| status 	&lt;br /&gt;
| Displays a bunch of info to give insight into state of server.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| masterserver 	&lt;br /&gt;
| Commands to help with interacting with the Master Server.&lt;br /&gt;
| refresh&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Sleeper&amp;diff=12389</id>
		<title>Sleeper</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Sleeper&amp;diff=12389"/>
		<updated>2022-06-30T10:07:20Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Sleeper)&lt;br /&gt;
 | image       = [[File:ItemKitSleeper.png]]&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 25g [[Steel]], 10g [[Gold]], 10g [[Copper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Sleeper&lt;br /&gt;
 | power_usage      = 100W&lt;br /&gt;
 | placed_with_item = [[Kit (Sleeper)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Sleeper)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
A Sleeper stops the hunger timer while inside. Once properly setup and maintained, allows for controlled sleep giving a safe place to log off. No surrounding atmosphere needed to operate, can go in with full suit and open visor to use.&lt;br /&gt;
&lt;br /&gt;
=== Basic Setup Example === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
[[File:Sleeper Basic Setup Example.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
* Build the [[Atmospherics| Filtration]], put in [[Filter| oxygen filter]] so it throws out the rest&lt;br /&gt;
* On the output build a [[Gas Tank Storage]] or similar.&lt;br /&gt;
* And a [[Pressure Regulator]] to feed a constant pressure to the sleeper (27-100kpa).&lt;br /&gt;
* [[Passive Vent]] or similar to eject the co2 from the waste output.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
* Wire it up.&lt;br /&gt;
* put your suit airtank in the system (will use 4000kpa from it to charge the pipes).&lt;br /&gt;
* Then turn on and jump in for a good nights rest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
This design works because the sleeper connector is bidirectional, and it needs a constant trickle of air flowing to draw out the co2 and clean it up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
Once you build larger systems you might want to feed the air at a proper temperature too, but fresh spawned characters have 20c oxygen tanks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
=== Advanced Setup Example ===&lt;br /&gt;
[[File:Advanced Sleeper setup.png|frameless|Sleeper advanced setup]]&lt;br /&gt;
&lt;br /&gt;
This setup is fully autonomous and will take care of maintaining temperature, pressure as well filtering.&lt;br /&gt;
&lt;br /&gt;
* Pressure Regulator is set to desired pressure (100kPa)&lt;br /&gt;
* It is important to place AC and [[Atmospherics| Filtration]] in the specified order&lt;br /&gt;
* Oxygen Tank could be any source of oxygen Build the [[Atmospherics| Filtration]], put in [[Filter| oxygen filter]] so it throws out the rest&lt;br /&gt;
* Set AC temp to something suitable (20°C)&lt;br /&gt;
* Build Heat sink similar to [[Guide (Air Conditioning)]], use any suitable coolant, but make sure to have at least 100kPa in heat sink pipe.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12312</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12312"/>
		<updated>2022-06-27T22:53:48Z</updated>

		<summary type="html">&lt;p&gt;Neouni: loadlatest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldname (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world name as argument&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOADLATEST&lt;br /&gt;
| &lt;br /&gt;
| command will scan the saves directory and use the latest modified world.xml save. If none is found it will be ignored. If one is found the -load command will be ignored.&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mars1 Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12155</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12155"/>
		<updated>2022-06-23T06:49:36Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldname (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world name as argument&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file, a second argument can be given with worldtype when loading fails it will make a new world instead.&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -NEW Mars -LOAD Mars1 -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12113</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12113"/>
		<updated>2022-06-20T12:45:40Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015, 2017 and 2019 runtime installed, [https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldname (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world name as argument&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -NEW Mars -LOAD Mars1 -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load . Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12097</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12097"/>
		<updated>2022-06-18T08:04:38Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* modconfig.xml */  mod structure changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015 runtime installed, [https://www.microsoft.com/en-us/download/details.aspx?id=52685 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldname (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world name as argument&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -NEW Mars -LOAD Mars1 -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load . Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;1&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath /&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourFirstModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
    &amp;lt;ModData&amp;gt;&lt;br /&gt;
      &amp;lt;Id&amp;gt;0&amp;lt;/Id&amp;gt;&lt;br /&gt;
      &amp;lt;IsEnabled&amp;gt;true&amp;lt;/IsEnabled&amp;gt;&lt;br /&gt;
      &amp;lt;LocalPath&amp;gt;YourSecondModFolderHere&amp;lt;/LocalPath&amp;gt;&lt;br /&gt;
    &amp;lt;/ModData&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Local mods have Id 0.&amp;lt;br&amp;gt;&lt;br /&gt;
So try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12093</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12093"/>
		<updated>2022-06-17T05:25:37Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015 runtime installed, [https://www.microsoft.com/en-us/download/details.aspx?id=52685 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldname (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world name as argument&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -NEW Mars -LOAD Mars1 -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load . Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot; -settings StartLocalHost true ServerVisible true GamePort 27016 UpdatePort 27015 AutoSave true SaveInterval 300&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
  &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourFirstModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourSecondModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
  &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assign a number to each entry you want to add.&amp;lt;br&amp;gt;&lt;br /&gt;
Numbers seem to default to 4 digits for mods when generated by the client,&amp;lt;br&amp;gt;&lt;br /&gt;
so try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12085</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12085"/>
		<updated>2022-06-15T21:33:59Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Default ports */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015 runtime installed, [https://www.microsoft.com/en-us/download/details.aspx?id=52685 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
8081: Meta Server port (TCP).&amp;lt;br&amp;gt;&lt;br /&gt;
27016: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldname (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world name as argument&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -NEW Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. C:\Profile\Player1\saves\Mothership C:\Profile\Player1\saves\map1 &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
  &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourFirstModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourSecondModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
  &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assign a number to each entry you want to add.&amp;lt;br&amp;gt;&lt;br /&gt;
Numbers seem to default to 4 digits for mods when generated by the client,&amp;lt;br&amp;gt;&lt;br /&gt;
so try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12084</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12084"/>
		<updated>2022-06-15T21:11:37Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Brogan: Don&amp;#039;t use =&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015 runtime installed, [https://www.microsoft.com/en-us/download/details.aspx?id=52685 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
27516: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldname (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world name as argument&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -NEW Mars -SETTINGSPATH &amp;quot;C:\Server\User1&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. C:\Profile\Player1\saves\Mothership C:\Profile\Player1\saves\map1 &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD Mothership -SETTINGSPATH &amp;quot;C:\Profile\Player1&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD &amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
  &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourFirstModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourSecondModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
  &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assign a number to each entry you want to add.&amp;lt;br&amp;gt;&lt;br /&gt;
Numbers seem to default to 4 digits for mods when generated by the client,&amp;lt;br&amp;gt;&lt;br /&gt;
so try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12083</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=12083"/>
		<updated>2022-06-15T17:42:51Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Dedicated Server Setup after network rework&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
** if running on Windows you must have the Microsoft Visual C++ 2015 runtime installed, [https://www.microsoft.com/en-us/download/details.aspx?id=52685 click here to download it].&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the stable branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the beta branch:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 -beta beta validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Default ports ==&lt;br /&gt;
27516: Game port (UDP).&amp;lt;br&amp;gt;&lt;br /&gt;
27015: Steam update port (UDP).&lt;br /&gt;
&lt;br /&gt;
== Legacy Server Startup Arguments ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -NEW&lt;br /&gt;
| rowspan=2 | Worldname (string) &lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch. Must provide world name as argument&lt;br /&gt;
|-&lt;br /&gt;
| -NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| -LOAD&lt;br /&gt;
| rowspan=2 | savefolder (string)&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
|-&lt;br /&gt;
| -LOADGAME&lt;br /&gt;
|-&lt;br /&gt;
| -JOIN&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
|-&lt;br /&gt;
| -JOINGAME&lt;br /&gt;
|-&lt;br /&gt;
| -SETTINGSPATH&lt;br /&gt;
| &amp;quot;path&amp;quot;&lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -NEW=Mars -SETTINGSPATH=&amp;quot;C:\Server\User1&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD=Mothership&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. C:\Profile\Player1\saves\Mothership C:\Profile\Player1\saves\map1 &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;rocketstation_DedicatedServer.exe -LOAD=Mothership -SETTINGSPATH=&amp;quot;C:\Profile\Player1&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-logfile&amp;lt;/code&amp;gt; syntax &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example &amp;lt;code&amp;gt;-LOAD=&amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; directory structure. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD=&amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;-LOAD=&amp;quot;myworld&amp;quot;&amp;lt;/code&amp;gt; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, these files must be present:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from setting.xml =====&lt;br /&gt;
setting.xml will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override setting.xml&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  &amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
  &amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;AutoSave&amp;gt;true&amp;lt;/AutoSave&amp;gt;&lt;br /&gt;
  &amp;lt;SaveInterval&amp;gt;300&amp;lt;/SaveInterval&amp;gt;&lt;br /&gt;
  &amp;lt;SavePath /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;StartingConditions&amp;gt;Default&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
  &amp;lt;RespawnCondition&amp;gt;Easy&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
  &amp;lt;HungerRate&amp;gt;0.5&amp;lt;/HungerRate&amp;gt;&lt;br /&gt;
  &amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;RoomControlTickSpeed&amp;gt;1&amp;lt;/RoomControlTickSpeed&amp;gt;&lt;br /&gt;
  &amp;lt;WorldOrigin&amp;gt;false&amp;lt;/WorldOrigin&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;ServerName&amp;gt;Stationeers&amp;lt;/ServerName&amp;gt;&lt;br /&gt;
  &amp;lt;StartLocalHost&amp;gt;true&amp;lt;/StartLocalHost&amp;gt;&lt;br /&gt;
  &amp;lt;ServerVisible&amp;gt;true&amp;lt;/ServerVisible&amp;gt;&lt;br /&gt;
  &amp;lt;ServerPassword /&amp;gt;&lt;br /&gt;
  &amp;lt;AdminPassword&amp;gt;randomstringhere&amp;lt;/AdminPassword&amp;gt;&lt;br /&gt;
  &amp;lt;ServerMaxPlayers&amp;gt;10&amp;lt;/ServerMaxPlayers&amp;gt;&lt;br /&gt;
  &amp;lt;UpdatePort&amp;gt;27015&amp;lt;/UpdatePort&amp;gt;&lt;br /&gt;
  &amp;lt;GamePort&amp;gt;27016&amp;lt;/GamePort&amp;gt;&lt;br /&gt;
  &amp;lt;UPNPEnabled&amp;gt;true&amp;lt;/UPNPEnabled&amp;gt;&lt;br /&gt;
  &amp;lt;DisconnectTimeout&amp;gt;10000&amp;lt;/DisconnectTimeout&amp;gt;&lt;br /&gt;
  &amp;lt;NetworkDebugFrequency&amp;gt;500&amp;lt;/NetworkDebugFrequency&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to setting.xml and set a password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
=== Server Program Console===&lt;br /&gt;
You can type commands in the running application which acts like a console&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Details&lt;br /&gt;
!Parameter&lt;br /&gt;
|-&lt;br /&gt;
| HELP&lt;br /&gt;
| Displays helpful stuff&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* commands&lt;br /&gt;
* list (l)&lt;br /&gt;
* &amp;lt;key&amp;gt;&lt;br /&gt;
* tofile: prints the help output to file&lt;br /&gt;
|-&lt;br /&gt;
| CLEAR&lt;br /&gt;
| Clears all console text ||&lt;br /&gt;
|-&lt;br /&gt;
| QUIT&lt;br /&gt;
| immediately quits the game without any prompts&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| EXIT&lt;br /&gt;
| rowspan=2 | Leaves a game session and goes back to &#039;StartMenu&#039;&lt;br /&gt;
| rowspan=2 | &lt;br /&gt;
|-&lt;br /&gt;
| LEAVE&lt;br /&gt;
|-&lt;br /&gt;
| NEW&lt;br /&gt;
| rowspan=2 | Starts a new game at specific world automatically from launch.Must provide world name as argument&lt;br /&gt;
| rowspan=2 | worldName&lt;br /&gt;
|-&lt;br /&gt;
| NEWGAME&lt;br /&gt;
|-&lt;br /&gt;
| LOAD&lt;br /&gt;
| rowspan=2 | Loads a saved world file&lt;br /&gt;
| rowspan=2 | &amp;lt;foldername&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| LOADGAME &lt;br /&gt;
|-&lt;br /&gt;
| JOIN&lt;br /&gt;
| rowspan=2 | Joins a client to the server&lt;br /&gt;
| rowspan=2 | [address]:[port]&lt;br /&gt;
|-&lt;br /&gt;
| JOINGAME &lt;br /&gt;
|-&lt;br /&gt;
| STEAM&lt;br /&gt;
| Commands to test Facepunch API. Just checks if steam is initialised and if DLC is purchased&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| LISTNETWORKDEVICES&lt;br /&gt;
| No help text :(&lt;br /&gt;
| id&lt;br /&gt;
|-&lt;br /&gt;
| TESTBYTEARRAY&lt;br /&gt;
| Tests every item in world to check its network read/write functions are parallel. Only enabled in Editor.&lt;br /&gt;
Supply a reference Id to check ONLY that item&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ROCKETBINARY&lt;br /&gt;
| Starts logging the size of each section of a delta update.&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* toggleloglength&lt;br /&gt;
* togglelogbps&lt;br /&gt;
|-&lt;br /&gt;
| IMGUI&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| ATMOS&lt;br /&gt;
| Enables atmosphere debugging&lt;br /&gt;
| Arguments:&lt;br /&gt;
* pipe&lt;br /&gt;
* world&lt;br /&gt;
* room&lt;br /&gt;
* global&lt;br /&gt;
* thing&lt;br /&gt;
|-&lt;br /&gt;
| THING&lt;br /&gt;
| Thing related commands&lt;br /&gt;
| Arguments:&lt;br /&gt;
* No args returns total thing count&lt;br /&gt;
* find&lt;br /&gt;
* delete&lt;br /&gt;
* spawn&lt;br /&gt;
|-&lt;br /&gt;
| KEYBINDINGS&lt;br /&gt;
| Displays all the keybindings bound to LocalHuman&lt;br /&gt;
| Arguments:&lt;br /&gt;
* reset (Resets the keybindings stack. Can help solve input issues)&lt;br /&gt;
|-&lt;br /&gt;
| RESET&lt;br /&gt;
| Restarts the application&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VERSION&lt;br /&gt;
| Returns the game version&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| LOGTOCLIPBOARD&lt;br /&gt;
| Copies the content of the console buffer to the system clipboard buffer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| KICK&lt;br /&gt;
| Kick clients from server commands&lt;br /&gt;
| clientId - disconnects the client from the game&lt;br /&gt;
|-&lt;br /&gt;
| BAN&lt;br /&gt;
| Bans a client from the server (server only command)&lt;br /&gt;
| clientId&lt;br /&gt;
|-&lt;br /&gt;
| UPNP&lt;br /&gt;
| returns universal plug and play (upnp) state&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| NETWORK&lt;br /&gt;
| returns the current network status&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| PAUSE&lt;br /&gt;
| will pause/unpause the game (including for clients)&lt;br /&gt;
| 	Arguments:&lt;br /&gt;
* true&lt;br /&gt;
* false&lt;br /&gt;
|-&lt;br /&gt;
| SAY&lt;br /&gt;
| sends a message to all connected players&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SAVE&lt;br /&gt;
| Saves the current game to specified path&lt;br /&gt;
| Arguments:&lt;br /&gt;
* &amp;lt;foldername&amp;gt;&lt;br /&gt;
* delete &amp;lt;foldername&amp;gt;&lt;br /&gt;
* list&lt;br /&gt;
|-&lt;br /&gt;
| LOG&lt;br /&gt;
| Dumps all the logs to a file&lt;br /&gt;
| Arguments:&lt;br /&gt;
&amp;lt;logname&amp;gt; (optional)&lt;br /&gt;
clear&lt;br /&gt;
|-&lt;br /&gt;
| DISCORD&lt;br /&gt;
| Interaction with the Discord SDK&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| SETTINGS&lt;br /&gt;
| Change the settings.xml. e.g settings servermaxplayers 5&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
&amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| NETCONFIG&lt;br /&gt;
| Change the NetConfig.xml. e.g netconfig ip 127.0.0.1&lt;br /&gt;
| Arguments:&lt;br /&gt;
* list&lt;br /&gt;
* print&lt;br /&gt;
* &amp;lt;PropertyName&amp;gt; &amp;lt;Value&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| SETTINGSPATH&lt;br /&gt;
| Sets the default settings path to a new location. Launch command only. If none found default is used.&lt;br /&gt;
| &amp;lt;full-directory-path&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TEST&lt;br /&gt;
| No help text :(&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
  &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourFirstModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourSecondModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
  &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assign a number to each entry you want to add.&amp;lt;br&amp;gt;&lt;br /&gt;
Numbers seem to default to 4 digits for mods when generated by the client,&amp;lt;br&amp;gt;&lt;br /&gt;
so try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Kit_(Rover_Mk_I)&amp;diff=11527</id>
		<title>Kit (Rover Mk I)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Kit_(Rover_Mk_I)&amp;diff=11527"/>
		<updated>2022-04-30T15:52:41Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Redirected page to Rover&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Rover]]&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Rover&amp;diff=11526</id>
		<title>Rover</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Rover&amp;diff=11526"/>
		<updated>2022-04-30T15:50:15Z</updated>

		<summary type="html">&lt;p&gt;Neouni: thingiverse link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{deprecated|0.2.2479.11384}}&lt;br /&gt;
A rover can be constructer by placing a [[kit (Rover Frame)]], and then constructing it in multiple stages similar to the Autolathe, Electronics printer etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
=== Exterior ===&lt;br /&gt;
* Three [[Battery Cell | battery]] slots on the right hand side of the vehicle, for power.&lt;br /&gt;
* Four [[canister]] slots on the left hand side of the vehicle, the top of which is for filtered waste.&lt;br /&gt;
* Three [[filter]] slots on the left hand side of the vehicle, for filtering gases.&lt;br /&gt;
* Two portable storage slots at the rear. These may contain a [[Kit (Crate) | crate]] or a [[Portable Tank]].&lt;br /&gt;
=== Interior ===&lt;br /&gt;
* A power button at the left end of the upper panel.&lt;br /&gt;
* Interior and exterior light buttons at the left end of the lower panel.&lt;br /&gt;
* Gas and filtering buttons at the right end of the lower panel.&lt;br /&gt;
&lt;br /&gt;
[https://sketchfab.com/models/2021fc128c6f4455874f14d44bdcda87 Stationeers - Rover Concept on Sketchfab]&lt;br /&gt;
&lt;br /&gt;
[https://www.thingiverse.com/thing:3973100  Stationeers - Printable model on Thingiverse]&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Thermogenic_plants&amp;diff=11332</id>
		<title>Thermogenic plants</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Thermogenic_plants&amp;diff=11332"/>
		<updated>2021-11-10T19:14:05Z</updated>

		<summary type="html">&lt;p&gt;Neouni: Stub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Plants]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Winterspawn&lt;br /&gt;
 | image       = &lt;br /&gt;
 | maxpressure = &lt;br /&gt;
 | createdwith = &lt;br /&gt;
 | cost        = &lt;br /&gt;
 | volume      = &lt;br /&gt;
 | stacks      = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Winterspawn can be grown in hydroponics&lt;br /&gt;
&amp;lt;br&amp;gt;Provide water into piping (5 to 60c) and an atmosphere of ~7.7KPa. The plants will produce cold O&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; and H&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; which you will need to remove.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Info !! Data&lt;br /&gt;
|-&lt;br /&gt;
| Temperature Range || -26c to 65c (247-338k) &lt;br /&gt;
|-&lt;br /&gt;
| Sweetspot || 15c to 25c (288-298k)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Hades Flower&lt;br /&gt;
 | image       = &lt;br /&gt;
 | maxpressure = &lt;br /&gt;
 | createdwith = &lt;br /&gt;
 | cost        = &lt;br /&gt;
 | volume      = &lt;br /&gt;
 | stacks      = 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Winterspawn can be grown in hydroponics&lt;br /&gt;
&amp;lt;br&amp;gt;Provide water into piping (5 to 60c) and an atmosphere of ~7.7KPa. The plants will produce hot gasses which you will need to remove.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Info !! Data&lt;br /&gt;
|-&lt;br /&gt;
| Temperature Range || 0c to 65c (273-338k) &lt;br /&gt;
|-&lt;br /&gt;
| Sweetspot || 4c to 20c (277-293k)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=11216</id>
		<title>Solar Logic Circuits Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Solar_Logic_Circuits_Guide&amp;diff=11216"/>
		<updated>2021-09-21T16:59:02Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* 8-chip two-axis Solar Tracking */  Seriously removing credits because you can&amp;#039;t use the history listings :facepalm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
Due to the frequency of game updates, all solutions are subject to change and may or may not be functional.&lt;br /&gt;
&lt;br /&gt;
== Geometry Of Solar Panels and Daylight Sensors ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
daylight sensor horizontal.png|Geometry of values measured by daylight sensor in horizontal (yaw) mode&lt;br /&gt;
daylight sensor vertical.png|Geometry of values measured by daylight sensor in vertical (pitch) mode&lt;br /&gt;
solar panel yaw-Horizontal setting.png|Effect of setting horizontal rotation of a solar panel&lt;br /&gt;
solar-horiz-formulas.svg|Equations relating horizontal sensor measurements from various orientations to solar panel horizontal rotation&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 8-chip two-axis Solar Tracking ==&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Eearslya, Neouni, 𝕽𝖘𝖆𝟗𝟕 and everyone of the #logic-circuit-discussion (guide most recently revised by Enthaply Guy, ThunderGod97)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.2.2768.13597 and up&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Accuracy:&#039;&#039;&#039; At least 98% (I&#039;ve seen it go as low as 98.35% for a brief time during sunrise)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Math Formula:&#039;&#039;&#039; &amp;lt;code&amp;gt;F(x,y) = {x, (75 ± y) / 1.5}&amp;lt;/code&amp;gt; where &#039;&#039;&#039;x&#039;&#039;&#039; is the horizontal solar angle and &#039;&#039;&#039;y&#039;&#039;&#039; is the vertical solar angle.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Sensors|Kit (Sensors)]]&lt;br /&gt;
* 4 [[Kit (Logic I/O)]]&lt;br /&gt;
* 2 [[Kit (Logic Memory)]]&lt;br /&gt;
* 2 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
This is about as lean as it gets for a two-axis setup. Here are the major points for why the old &amp;quot;12-component, two-sensor&amp;quot; setup is outdated:&lt;br /&gt;
* The Daylight Sensor has been improved to deliver both horizontal and vertical data via variables, there&#039;s no need for two sensors&lt;br /&gt;
* Changes to the solar panels has made the horizontal angle absolute, so you don&#039;t need to have circuits for correcting the horizontal angle&lt;br /&gt;
&lt;br /&gt;
[[File:2-Axis-Solar-Logic-fixed.png]]&lt;br /&gt;
&lt;br /&gt;
*Daylight Sensor (Face data-port north for maximum efficiency)&lt;br /&gt;
*Horizontal Reader (&#039;&#039;&#039;A&#039;&#039;&#039;) (IN: Daylight Sensor - VAR: Horizontal)&lt;br /&gt;
*Horizontal Batch Writer (&#039;&#039;&#039;B&#039;&#039;&#039;) (IN: Horizontal Reader - OUT: Solar Panel (Dual) - VAR: Horizontal)&lt;br /&gt;
*Math Processor 2 (&#039;&#039;&#039;C&#039;&#039;&#039;) (IN1: Math 1 - IN2: Memory 1.5 - OUT: Divide)&lt;br /&gt;
*Vertical Reader (&#039;&#039;&#039;D&#039;&#039;&#039;) (IN: Daylight Sensor - VAR: Vertical)&lt;br /&gt;
*Vertical Batch Writer (&#039;&#039;&#039;E&#039;&#039;&#039;) (IN: Math 2 - OUT: Solar Panel (Dual) - VAR: Vertical)&lt;br /&gt;
*Math Processor 1 (&#039;&#039;&#039;F&#039;&#039;&#039;) (IN1: Memory 75 - IN2: Vertical Reader - OUT: Add/Subtract) (Depends on whether the solar-panels&#039; data-ports face east or west.)&lt;br /&gt;
*Memory 75 (&#039;&#039;&#039;G&#039;&#039;&#039;) (75)&lt;br /&gt;
*Memory 1.5 (&#039;&#039;&#039;H&#039;&#039;&#039;) (1.5)&lt;br /&gt;
&lt;br /&gt;
If you want this setup to be a one-axis tracker, just skip the green chips, and manually wrench the panels to face the sun.&lt;br /&gt;
&lt;br /&gt;
=== Horizontal sensor orientation ===&lt;br /&gt;
Orientation of the data-port on the horizontal sensor matters! Depending on where the data-port points, the solar-panels will will do a horizontal reorientation at either midnight (north, 000), dawn (east, 090), noon (south, 180), or dusk (west, 270).&lt;br /&gt;
The worst position is to have the data-port pointing south, as efficiency drops from 99% to ~70% during the transition. North is the position with the least impact, because the solar panels aren&#039;t generating any power when the panels transition.&lt;br /&gt;
&lt;br /&gt;
The reason for this transition is that the horizontal angle goes from -179 degrees to +180 degrees. As the sun moves from +180 to -179 degrees, the solar panels do a time-consuming -359 degree move instead of an efficient +1 degree move.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Credit for alternatives: PoolSharkFOG, bti, and Fudd79&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Two-axis IC alternative===&lt;br /&gt;
This setup can be also programmed in an IC10 chip which saves power because you need only 5 chips instead of 8.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* 1x IC10 Chip plus IC housing&lt;br /&gt;
* 1x Kit (Sensor) to make a Daylight Sensor&lt;br /&gt;
&lt;br /&gt;
Connect &#039;&#039;&#039;Daylight Sensor&#039;&#039;&#039; to &#039;&#039;&#039;d0&#039;&#039;&#039;, that&#039;s it! This program writes directly to both regular and heavy solar panels, and it also resets to face the sunrise when the sun goes below the horizon.&lt;br /&gt;
&lt;br /&gt;
The code can be found here: https://stationeering.com/tools/ic/_vACXbmPovP (valid as of Update 0.2.2943.14662 - 2021-08-02). If your solar panel data-ports face &#039;&#039;&#039;west&#039;&#039;&#039; instead of east, replace the &#039;&#039;&#039;sub&#039;&#039;&#039; on line 21 with &#039;&#039;&#039;add&#039;&#039;&#039;, and the &#039;&#039;&#039;-90&#039;&#039;&#039; on lines 43/44 to &#039;&#039;&#039;90&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The way the reset works, the panels are turned away from the sun while there&#039;s still sunlight to soak up. So if you want to squeeze every last photon out, comment out lines 7, 14, 16, and the entire reset-block (lines 38-48).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Code provided by bti, comments and readability changes by Fudd79&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 9-chip 1-sensor 1-axis Solar Tracking ==&lt;br /&gt;
&#039;&#039;&#039;Authors:&#039;&#039;&#039; Wooodiii, Corvus_bkgk, Enfantcool, Baksch, Wgairborne (IC)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Accurate (average error 1.3°), Auto-reset (variant), Power conserving (variant)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 10-12&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Math Formula:&#039;&#039;&#039; &amp;lt;code&amp;gt;f(x) = min((x-min(x,15))/1.5, 100)&amp;lt;/code&amp;gt; where &#039;&#039;&#039;x&#039;&#039;&#039; is the solar angle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: With the introduction of ecliptic solar angles, this setup no longer works well on worlds such as Vulkan and Europa which have the sun at an angle. This setup will still work on the Moon and in Space, and will be acceptable on Mars and Loulan.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This setup is accurate, giving 495-500W throughout the day, with lower output only when the sun is lower than the panels can physically aim at. &lt;br /&gt;
&lt;br /&gt;
This setup adjusts for the fact that solar panels rotate through only 150 degrees. Instead of converting using 180/100, this setup converts by doing 150/100. It then clips the value at the edges, where the prior calculation would give elevations that are negative or greater than 100 (representing the fact that we would prefer the panel to track past 0 or 100, aiming all the way down to the horizon instead of stopping 15° short). The listed average error is nonzero only because of this completely unavoidable portion; the error is 0 throughout the 15°-165° portion of the day.&lt;br /&gt;
&lt;br /&gt;
This setup produces the equivalent of 274W averaged over a whole day/night cycle.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Sensors |Kit (Sensors)]] (&amp;quot;Daylight Sensor&amp;quot;)&lt;br /&gt;
* 2 [[Kit (Logic I/O)]] (1 &amp;quot;Logic Reader&amp;quot;, 1 &amp;quot;Batch Writer&amp;quot;)&lt;br /&gt;
* 3 [[Kit (Logic Memory)]]&lt;br /&gt;
* 4 [[Kit (Logic Processor)]] (2 &amp;quot;Math Unit&amp;quot;, 2 &amp;quot;Min/Max Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* The [[Sensors#Daylight_Sensor|Daylight Sensor]] should face the sunrise.&lt;br /&gt;
* Solar panels should be rotated such that 0% vertical faces the sunrise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (A) || Daylight sensor, Solar angle || Sun&#039;s angle above the horizon&lt;br /&gt;
|-&lt;br /&gt;
| Memory (15) || 15 || True angle of solar panels at 0 elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (1.5) || 1.5 || 150/100, the conversion constant from solar angle (range:15-165, i.e. 150) to panel elevation (range:0-100)&lt;br /&gt;
|-&lt;br /&gt;
| Min/Max Unit (B) || min(A,15) || Adjustment amount: 15, unless that would take A-B negative, in which case only enough to reach 0  (low edge case). Equivalent to min(A-B,0) but doesn&#039;t require storing 0. &lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (C) || A-B || Adjusted solar angle&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (D) || C/1.5 || Conversion from solar angle to panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Memory (100) || 100 || Maximum possible panel elevation&lt;br /&gt;
|-&lt;br /&gt;
| Min/Max Unit (E) || min(D,100) || Cap elevation to 100 for solar angles past 165° (high edge case). Equivalent to doing min(A-B,165) before step D, but 100 is easier to set in memory than 165.&lt;br /&gt;
|-&lt;br /&gt;
| Batch Writer || E -&amp;gt; Solar panels, Vertical angle || Send elevation to solar panels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Accurate Solar Control.png]]&lt;br /&gt;
&lt;br /&gt;
=== Auto-Reset Variant ===&lt;br /&gt;
For panels that automatically reset their facing upon sunset, use two more components, and adjust the final min/max unit:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || 1 while daytime, 0 while nighttime&lt;br /&gt;
|-&lt;br /&gt;
| Math Unit (F)  || 100*L || Maximum panel elevation, now 100 during day and 0 at night&lt;br /&gt;
|-&lt;br /&gt;
| (from above) Min/Max Unit (E) || min(D,&#039;&#039;&#039;F&#039;&#039;&#039;) || Adjusted panel elevation (high edge adjustment)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power-Conserving Variant ===&lt;br /&gt;
To conserve power, it&#039;s possible to avoid running the entire circuit at night. A transformer can be controlled to power the main logic network above. In this way, only the two new components need to remain powered at all times.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component (Name) !! Settings !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| Logic Reader (L) || Daylight sensor, Activation || As in the auto-reset variant above&lt;br /&gt;
|-&lt;br /&gt;
| Logic Writer || L -&amp;gt; Transformer, On  || Transformer powers main logic network&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== IC Chip Version ===&lt;br /&gt;
* 1 [[Kit (IC Housing)]]&lt;br /&gt;
* 1 [[Sensors |Kit (Sensors)]] (&amp;quot;Daylight Sensor&amp;quot;)&lt;br /&gt;
Daylight Sensor should point at sunrise.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
IC Housing&#039;s pins are set with &amp;quot;00&amp;quot; being set to the Daylight Sensor, and &amp;quot;01&amp;quot; being set to one of the panels to determine hash. &#039;&#039;&#039;ONLY USE ONE TYPE OF PANEL&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Link to IC Code: [https://stationeering.com/tools/ic/_nfitKD6aL7 [1&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 4-chip 1-sensor 1-axis Approximate Solar Tracking ==&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; Evie&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stationeers Version:&#039;&#039;&#039; 0.1.1068.5451&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Properties:&#039;&#039;&#039; Simple, Inaccurate (Average error: 7.5°)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Components:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: With the introduction of ecliptic solar angles, this setup no longer works at peak efficiency on worlds such as Mars and Europa which have the sun at an angle. This setup will still work on the Moon and in Space.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This imperfect setup is a common starting point. It starts off at 375w of power in the morning, builds up to 500w at zenith (noon) then back to 375. This is due to the fact that solars rotate through only 150 degrees of elevation and that this setup&#039;s math is correct only if they rotated through all 180 degrees of solar angle.&lt;br /&gt;
&lt;br /&gt;
This setup produces the equivalent of 239W averaged over a whole day/night cycle.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
* 1 [[Sensors |Kit (Sensors)]]&lt;br /&gt;
* 2 [[Kit (Logic I/O)]]&lt;br /&gt;
* 1 [[Kit (Logic Memory)]]&lt;br /&gt;
* 1 [[Kit (Logic Processor)]] (&amp;quot;Math Unit&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[File:Evie&#039;s Solar Circuit Setup.jpg|none|Solar Setup Diagram]]&lt;br /&gt;
[[File:Stationeers-compact solar logic.png|none|A super compact version]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The Daylight [[Sensor]] MUST be facing East (Sunrise), but its rotation doesn&#039;t matter.&lt;br /&gt;
* Solar panels should be rotated such as that 0% VERTICAL rotation faces East/Sunrise, and 100% VERTICAL faces West/Sunset. &lt;br /&gt;
* The Area [[Power Control]] is necessary for the circuit to stay powered during the night. It also hides all the modules from the rest of your system.&lt;br /&gt;
* Make sure that the math unit is set to &amp;quot;Divide&amp;quot; operation.&lt;br /&gt;
* Importantly, the solar input power doesn&#039;t directly connect to any of the logic writers. This not only ensures your system doesn&#039;t lose power but also prevents short-circuiting that would burn cables.&lt;br /&gt;
* Using 1.7 instead of 1.8 reduces the average error of this design to 6.5° and increases overall power generation, particularly in the afternoon.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Solar Logic Cable Golf]] ==&lt;br /&gt;
&lt;br /&gt;
{{cable Golf Rules}}&lt;br /&gt;
* Cables needed to propagate the output of the Batch/[[Logic Writer]]s to the top edge of a frame are counted in the score&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Sorter&amp;diff=11144</id>
		<title>Sorter</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Sorter&amp;diff=11144"/>
		<updated>2021-08-16T17:46:57Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Item Classes */  3 missing classes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Sorter)&lt;br /&gt;
 | stacks      = 10&lt;br /&gt;
 | image       = [[File:ItemKitSorter.png]]&lt;br /&gt;
 | createdwith = [[Fabricator]] [[Autolathe MK. II]]&lt;br /&gt;
 | cost        = 10g [[Iron]], 1g [[Gold]], 5g [[Copper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Sorter&lt;br /&gt;
 | power_usage      = 5W&lt;br /&gt;
 | placed_with_item = [[Kit (Sorter)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Sorter)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
When the Mode is set to 0 or if there is no WhiteList configured on a computer, the Sorter will act as a splitter: items will alternate their output lane each time. The Output property will switch value accordingly.&lt;br /&gt;
&lt;br /&gt;
When controlled by a [[computer]] with a [[Motherboard| Motherboard (Sorter)]] you can whitelist item(s) or itemgroup(s) and discard the rest out the alternate lane.&lt;br /&gt;
&lt;br /&gt;
Changing Output or Mode via logic or IC can cause an item to get stuck in the sorter until the logic circuit or IC command the Output to either 0 or 1.  This behavior is normal.  After the first output, the Output variable is set to -1. This is normal behavior and a reset circuit (using logic chips) or Output loop (using IC) will serve the purpose of using the ports properly so long as they send the Output variable after each item enters the sorter.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || 0 = alternate outputs, 1 = sorter motherboard, 2 = logic mode; Set to 0 by default.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Disable manual control of surface buttons&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| ClearMemory || Boolean || Writing on this Parameter will reset the ExportCount and ImportCount values to zero.&lt;br /&gt;
|- &lt;br /&gt;
| Output || Integer || Define the output port manually. Allow to control the Sorter via IC instead of a computer configuration, for example. (defaults to -1 after action)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| ImportCount || Integer || Incremented each time an item stack enter by the Import slot&lt;br /&gt;
|-&lt;br /&gt;
| ExportCount || Integer || Incremented each time an item stack exit by the rejected Export Slot (as in : every time a non whitelisted item is sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Requiredpower || Integer || In Watts. The Sorter requires 100W of power to function&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of device&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Device on and receiving power (true\false)&lt;br /&gt;
|-&lt;br /&gt;
| Output || Integer || if set to 0, the next item will exit from the right side slot (while facing the exits side of the sorter). If set to 1, the next item will exit the from the left side. (defaults to -1 after action)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Import || Import slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Export (accept) || Export slot.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Export (reject) || Export slot.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Data Disk || Diskslot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Returns maximum stacksize.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Item Classes ====&lt;br /&gt;
&lt;br /&gt;
Reading the &#039;&#039;class&#039;&#039; attribute of the input slot will give one of the following values:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Id !! Type !! Notes !! Id !! Type !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 || None ||&lt;br /&gt;
| 16 || Belt ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Helmet ||&lt;br /&gt;
| 17 || Tool ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Suit ||&lt;br /&gt;
| 18 || Appliance ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Back ||&lt;br /&gt;
| 19 || Ingot ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || GasFilter ||&lt;br /&gt;
| 20 || Torpedo ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || GasCanister ||&lt;br /&gt;
| 21 || Cartridge ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Motherboard ||&lt;br /&gt;
| 22 || AccessCard ||&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Circuitboard ||&lt;br /&gt;
| 23 || Magazine ||&lt;br /&gt;
|-&lt;br /&gt;
| 8 || DataDisk ||&lt;br /&gt;
| 24 || Circuit ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Organ ||&lt;br /&gt;
| 25 || Bottle ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Ore || Includes reagent mixes from recycler and ices&lt;br /&gt;
| 26 || ProgrammableChip ||&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Plant ||&lt;br /&gt;
| 27 || Glasses ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Uniform ||&lt;br /&gt;
| 28 || CreditCard ||&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Entity ||&lt;br /&gt;
| 29 || DirtCanister ||&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Battery ||&lt;br /&gt;
| 30 || SensorProcessingUnit ||&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Egg ||&lt;br /&gt;
| 31 || LiquidCanister ||&lt;br /&gt;
|-&lt;br /&gt;
| || ||&lt;br /&gt;
| 32 || LiquidBottle ||&lt;br /&gt;
|-&lt;br /&gt;
| || ||&lt;br /&gt;
| 33 || Wreckage ||&lt;br /&gt;
|-&lt;br /&gt;
| || ||&lt;br /&gt;
| 34 || SoundCartridge ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Labeller&amp;diff=10916</id>
		<title>Labeller</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Labeller&amp;diff=10916"/>
		<updated>2021-06-27T13:23:54Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tools]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Labeller&lt;br /&gt;
 | image       =  [[File:{{#setmainimage:ItemLabeller.png}}]]&lt;br /&gt;
 | stacks      = No&lt;br /&gt;
 | createdwith = [[Fabricator]], [[Tool Manufacturer]]&lt;br /&gt;
 | cost        = 2g [[Iron_Ingot|Iron]], 1g [[Gold_Ingot|Gold]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
[[Labeller]] is one of the [[Starting Gear| tools you start with]]. Used to re-name objects in the game. Renaming objects is useful for distinguishing items during [[Console]] configuration or selecting values from [[Logic]] chips&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Labeller can be used for setting a value, use it on knob or button and write value.&lt;br /&gt;
&lt;br /&gt;
== Use == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Use left-click while in active hands to use.&lt;br /&gt;
&lt;br /&gt;
== Special Cases == &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
When used on [[Composite Door| composite doors]] the name of the door will be visible to the player.&lt;br /&gt;
&lt;br /&gt;
== Text Formatting == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
You can modify attributes of the text (size, color, etc.)&amp;lt;br&amp;gt;&lt;br /&gt;
Current tags:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;color=c&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
c=white, red, orange, yellow, green, blue, purple, or black&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;size=n&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
n=0.01-40 (anything above or below throws an error for being out of range&amp;lt;br&amp;gt;&lt;br /&gt;
http://digitalnativestudios.com/textmeshpro/docs/rich-text/&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=10914</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=10914"/>
		<updated>2021-06-26T19:52:50Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ports ==&lt;br /&gt;
TCP&amp;amp;UDP 27500&amp;lt;br&amp;gt;&lt;br /&gt;
TCP 27015&lt;br /&gt;
&lt;br /&gt;
== Dedicated Server Commands ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -batchmode|| || Dedicated server runs without UI and start to listen port.&lt;br /&gt;
|-&lt;br /&gt;
| -nographics|| || When running in batch mode, do not initialize graphics device at all.&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
| -autostart|| || Dedicated server start to listen port without player input.&amp;lt;br&amp;gt; It&#039;s always enabled on Linux dedicated server&lt;br /&gt;
|-&lt;br /&gt;
| -autosaveinterval|| integer || Save world in every interval.&lt;br /&gt;
|-&lt;br /&gt;
| -creator|| int64|| Set creator&#039;s steam id as gamedata and key-value.&amp;lt;br&amp;gt;&lt;br /&gt;
This is for future integration of server instancing.&lt;br /&gt;
|-&lt;br /&gt;
| -worldname || string || Save game data automatically to existing file.&lt;br /&gt;
|-&lt;br /&gt;
| -worldtype || string  ||  Worldtype(Moon, Mars, Europa2, Mimas, Vulcan2, Space, Loulan)&amp;lt;br&amp;gt;&amp;lt;u&amp;gt;Will overwrite actual map on server browser if you use rocket to travel beween maps etc&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -loadworld &lt;br /&gt;
| string  || Load world from saved file. If loadworld is enabled, worldname command is ignored.&lt;br /&gt;
|-&lt;br /&gt;
| -gameport  || integer  || UDP port for game. Avoid to set 27015-27020. It&#039;s steam&#039;s local server query ports.&lt;br /&gt;
|-&lt;br /&gt;
| -updateport &lt;br /&gt;
| integer &lt;br /&gt;
| UDP port for steam query&lt;br /&gt;
|-&lt;br /&gt;
| -servername &lt;br /&gt;
| string&lt;br /&gt;
| Server title. &amp;lt;br&amp;gt;&#039;&#039;(Depreciated: commandline only uses the first word, use servername in default.ini instead)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| -basedirectory &lt;br /&gt;
| string &lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -password&lt;br /&gt;
| string&lt;br /&gt;
| set server password&lt;br /&gt;
|-&lt;br /&gt;
| -maxplayer&lt;br /&gt;
| integer &lt;br /&gt;
| set maxplayer of dedicated server&lt;br /&gt;
|-&lt;br /&gt;
| -clearallinterval&lt;br /&gt;
| integer&lt;br /&gt;
| set the interval to run clearall command.&amp;lt;br&amp;gt;&lt;br /&gt;
Default and minimum value is 60 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| -bindip&lt;br /&gt;
| string&lt;br /&gt;
| Bind specific IP address on dedicated server when it has multiple IP addresses.&lt;br /&gt;
|-&lt;br /&gt;
| -modpath&lt;br /&gt;
| string&lt;br /&gt;
| Absolute base directory for mods (be sure to use \ or / depending on system and end with one as well)&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -autosaveinterval=300 -worldtype=Mars -worldname=Mars1 -basedirectory=&amp;quot;C:\Server\User1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart  -gameport=27500 -updateport=27015 -autosaveinterval=300 -loadworld=Mothership&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load . Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership C:\Profile\Player1\saves\map1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -autosaveinterval=300 -gameport=27500 -updateport=27015 -loadwo&lt;br /&gt;
 rld=Mothership -worldname=map1 -basedirectory=&amp;quot;C:\Profile\Player1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example -logfile syntax &amp;lt;/span&amp;gt;&lt;br /&gt;
-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example -loadworld=&amp;quot;myworld&amp;quot; directory structure. &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-loadworld=&amp;quot;myworld&amp;quot; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-loadworld=&amp;quot;myworld&amp;quot; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, there must be a few files:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from default.ini =====&lt;br /&gt;
default.ini will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override default.ini&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
 [SERVER]&lt;br /&gt;
 SERVERNAME=My First Stationeers Server&lt;br /&gt;
 GAMEPORT=27500&lt;br /&gt;
 UPDATERPORT=27015&lt;br /&gt;
 PASSWORD=&lt;br /&gt;
 ADMINPASSWORD=&lt;br /&gt;
 MAPNAME=Moon&lt;br /&gt;
 DESCRIPTION=Stationeers&lt;br /&gt;
 MAXPLAYER=10&lt;br /&gt;
 [RCON]&lt;br /&gt;
 RCONPASSWORD=stationeers&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;MAPNAME is always ignored&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Configuration from setting.xml ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: as of version 0.2.2840, setting the starting conditions on a dedicated server will allways Default to the first key found in startingconditions.xml. Could probably be a bug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;RespawnCondition&amp;gt;Stationeer&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
&amp;lt;StartingConditions&amp;gt;Mimimal&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
&amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&amp;lt;/SettingData&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to default.ini and set a password. This is different from the RCON password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Browser Based RCON===&lt;br /&gt;
You can send commands on web browser, but this feature is currently broken. Login works, but all other commands are disabled.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;Link : http://[dedicated server address]:[GamePort]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
[[File:Dediserv1.png|frameless|735x735px]]&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Parameter&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|login&lt;br /&gt;
|password&lt;br /&gt;
|RCONPASSWORD is defined in default.ini. Default rcon password is stationeers.&lt;br /&gt;
|-&lt;br /&gt;
|save&lt;br /&gt;
|worldname&lt;br /&gt;
|Save world to basedirectory &lt;br /&gt;
&lt;br /&gt;
When basedirectory is &amp;quot;C:\Profile\Player1&amp;quot;, &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; save &amp;quot;Moon 2&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Save world to &amp;quot;C:\Profile\Player1\Moon 2&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; save Moon &lt;br /&gt;
&lt;br /&gt;
Save world to &amp;quot;C:\Profile\Player1\Moon&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|shutdown&lt;br /&gt;
|[-m message] [-t timeout in seconds]&lt;br /&gt;
|Shutdown dedicated server. If you run this command without any parameters, dedicated server will shutdown immediately. Countdown starts from 10 seconds. &amp;gt;&amp;gt; shutdown -m &amp;quot;Server will shutdown in 30 seconds&amp;quot; -t 30&lt;br /&gt;
|-&lt;br /&gt;
|notice&lt;br /&gt;
|message&lt;br /&gt;
|Notice to all players. &amp;gt;&amp;gt; notice &amp;quot;Welcome to Stationeers!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|status&lt;br /&gt;
|&lt;br /&gt;
|Display game state and player lists.&lt;br /&gt;
|-&lt;br /&gt;
|ban&lt;br /&gt;
|steamId timeout&lt;br /&gt;
|Ban player for specific time. Timeout is double in hour. 0.5 is 30 minutes. 0 is infinite. &amp;gt;&amp;gt; ban 76561198299941358 0.5&lt;br /&gt;
|-&lt;br /&gt;
|unban&lt;br /&gt;
|steamId&lt;br /&gt;
|Remove player from the ban lists.&lt;br /&gt;
|-&lt;br /&gt;
|kick&lt;br /&gt;
|steamId&lt;br /&gt;
|Kick player from the current server.&lt;br /&gt;
|-&lt;br /&gt;
|clearall&lt;br /&gt;
|&lt;br /&gt;
|Delete disconnected players&lt;br /&gt;
|-&lt;br /&gt;
|hungerRate&lt;br /&gt;
|hunger rate&lt;br /&gt;
|Set hunger rate of server. 0 to disable hunger, higher numbers to make hunger drop more quickly.&lt;br /&gt;
|}&lt;br /&gt;
Game client displays messages in the system message window at this moment.&lt;br /&gt;
[[File:Dediserv2.png|frameless|332x332px]]&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
  &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourFirstModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourSecondModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
  &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assign a number to each entry you want to add.&amp;lt;br&amp;gt;&lt;br /&gt;
Numbers seem to default to 4 digits for mods when generated by the client,&amp;lt;br&amp;gt;&lt;br /&gt;
so try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;br /&gt;
&lt;br /&gt;
= Linux Server with LinuxGSM =&lt;br /&gt;
You could run a Linux Dedicated Server on these Distros:&lt;br /&gt;
* Ubuntu 16.04/18.04 LTS&lt;br /&gt;
* Debian 8&lt;br /&gt;
* CentOS 7&lt;br /&gt;
&lt;br /&gt;
=== Installation on a Ubuntu 18.04 LTS Server ===&lt;br /&gt;
It&#039;s possible to download the iso-file for installation from here:&amp;lt;br&amp;gt;&lt;br /&gt;
https://ubuntu.com/download/server&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This should not be a tutorial on how to set up a VM and install Ubuntu. There are many of them already out there.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First it&#039;s necessary to install all the dependencies for LinuxGSM:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
    sudo dpkg --add-architecture i386; sudo apt update; sudo apt install mailutils postfix curl wget file tar bzip2 gzip unzip bsdmainutils python util-linux ca-certificates binutils bc jq tmux lib32gcc1 libstdc++6 lib32stdc++6 steamcmd zlib1g&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To not having the server running with root privileges, it is recommended to set up a new user for the game server.&amp;lt;br&amp;gt;&lt;br /&gt;
To create a new user in linux use:&lt;br /&gt;
    adduser stserver&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For security best practice, ensure you set a strong password!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After installing the dependencies and creating a user, switch to that user and do the following steps:&lt;br /&gt;
    su - stserver&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Download linuxgsm.sh with wget.&lt;br /&gt;
   wget -O linuxgsm.sh https://linuxgsm.sh &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Make the script executable.&lt;br /&gt;
   chmod +x linuxgsm.sh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Setup the Stationeers Server instance.&lt;br /&gt;
   bash linuxgsm.sh stserver&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Run the installer following the on-screen instructions.&lt;br /&gt;
   ./stserver install&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;The script now downloads the server binaries and default configuration. &lt;br /&gt;
=== Start and Stop the Server ===&lt;br /&gt;
To start the server use this command.&lt;br /&gt;
   ./stserver start&lt;br /&gt;
&amp;lt;br&amp;gt;In Default the server will start a Moon map. To join the server use the local IP with the Port 27500.&lt;br /&gt;
&amp;lt;br&amp;gt;To join the server from a different location, it&#039;s necessary to forward the port 27500/tcp and 27015/udp to the local server.&lt;br /&gt;
&amp;lt;br&amp;gt;If it&#039;s not possible to connect make sure the Ubuntu Firewall is off or configured to let these ports open. To check this run this as root user.&lt;br /&gt;
   ufw status&lt;br /&gt;
&amp;lt;br&amp;gt;To disable it use:&lt;br /&gt;
   ufw disable&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To see the details use:&lt;br /&gt;
   ./stserver details&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To stop the server use:&lt;br /&gt;
   ./stserver stop&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;This command shows all attributes&lt;br /&gt;
   ./stserver help&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To show the live console of the server use:&lt;br /&gt;
   ./stserver console&lt;br /&gt;
&#039;&#039;&#039;To exit the console pres CTRL+b and then &amp;quot;d&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Edit configuration ==&lt;br /&gt;
The Configuration is stored under the folder lgsm/config-lgsm/stserver. There are three files:&lt;br /&gt;
* _default.cfg (contains the whole configuration with the default values &#039;&#039;&#039;Do not edit this file&#039;&#039;&#039;)&lt;br /&gt;
* common.cfg (the settings for this server)&lt;br /&gt;
* stserver.cfg (the settings for this instance)&lt;br /&gt;
If there is only one instance/server running and there will not be any other server it doesn&#039;t matter if you change the settings in common.cfg or stserver.cfg. If you planing to run more than one server or instance on the same VM you have to consider if the setting should apply server wide (all instances), or just for a specific Stationeers instance. &lt;br /&gt;
&lt;br /&gt;
=== Example: Change map to Mars ===&lt;br /&gt;
Use your favorite text editor (ex. vi or nano) and open the _default.cfg (remember not to do any changes here) search for the setting you want to change and copy the text. In our example it is this:&lt;br /&gt;
   worldtype=&amp;quot;Moon&amp;quot;&lt;br /&gt;
   worldname=&amp;quot;moon_save&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;Now open the file you want to configure. If you want any instance to run a Mars map use common.cfg or if only one instance should run this map use stserver.cfg (or stserver-2.cfg for the next instance). Paste the text at the end of the file and change &amp;quot;Moon&amp;quot; to &amp;quot;Mars&amp;quot;&lt;br /&gt;
   worldtype=&amp;quot;Mars&amp;quot;&lt;br /&gt;
   worldname=&amp;quot;mars_save&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;Now restart your server with ./stserver restart&lt;br /&gt;
&amp;lt;br&amp;gt;Make sure you also change the worldname (this is the folder where the savegame is). If the savegame-file is for a different world than the config is set to, the server will not start.&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Logic_Transmitter&amp;diff=10820</id>
		<title>Logic Transmitter</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Logic_Transmitter&amp;diff=10820"/>
		<updated>2021-06-18T18:51:06Z</updated>

		<summary type="html">&lt;p&gt;Neouni: barebones stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Circuits]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Logic Transmitter)&lt;br /&gt;
 | image       = [[File:{{#setmainimage:KitLogicTransmitter.png}}]]&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 1g [[Copper]], 3g [[Electrum]], 2g [[Gold]], 15g [[Silicon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Logic Transmitter&lt;br /&gt;
 | image            = [[File:LogicTransmitter.png]]&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Logic Transmitter)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The transmitter starts in passive mode and can be tied to *active* transmitters, [[AIMEe]], [[Hardsuit]] and [[Rover]].&lt;br /&gt;
While tied to anything but another transmitter is basically acts like a mirror.&lt;br /&gt;
&lt;br /&gt;
If you set a transmitter to active you can write to the Setting variable on it to transmit to one or multiple transmitter that are tied to it in passive mode.&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=10646</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=10646"/>
		<updated>2021-05-01T12:09:15Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Configuration from setting.xml */  Venus start condition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* Linux or Windows system, either physical or virtualised, &lt;br /&gt;
** must NOT be being used to run a Stationeers client (the game will not permit this).&lt;br /&gt;
* ~16GB RAM (Tested and confirmed on Linux). 8GB or less and the server won&#039;t load. &lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dedicated Server Commands ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -batchmode|| || Dedicated server runs without UI and start to listen port.&lt;br /&gt;
|-&lt;br /&gt;
| -nographics|| || When running in batch mode, do not initialize graphics device at all.&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
| -autostart|| || Dedicated server start to listen port without player input.&amp;lt;br&amp;gt; It&#039;s always enabled on Linux dedicated server&lt;br /&gt;
|-&lt;br /&gt;
| -autosaveinterval|| integer || Save world in every interval.&lt;br /&gt;
|-&lt;br /&gt;
| -creator|| int64|| Set creator&#039;s steam id as gamedata and key-value.&amp;lt;br&amp;gt;&lt;br /&gt;
This is for future integration of server instancing.&lt;br /&gt;
|-&lt;br /&gt;
| -worldname || string || Save game data automatically to existing file.&lt;br /&gt;
|-&lt;br /&gt;
| -worldtype || string  ||  Worldtype(Moon, Mars, Europa2, Mimas, Vulcan2, Space, Loulan)&amp;lt;br&amp;gt;&amp;lt;u&amp;gt;Will overwrite actual map on server browser if you use rocket to travel beween maps etc&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -loadworld &lt;br /&gt;
| string  || Load world from saved file. If loadworld is enabled, worldname command is ignored.&lt;br /&gt;
|-&lt;br /&gt;
| -gameport  || integer  || UDP port for game. Avoid to set 27015-27020. It&#039;s steam&#039;s local server query ports.&lt;br /&gt;
|-&lt;br /&gt;
| -updateport &lt;br /&gt;
| integer &lt;br /&gt;
| UDP port for steam query&lt;br /&gt;
|-&lt;br /&gt;
| -servername &lt;br /&gt;
| string&lt;br /&gt;
| Server title. &amp;lt;br&amp;gt;&#039;&#039;(Depreciated: commandline only uses the first word, use servername in default.ini instead)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| -basedirectory &lt;br /&gt;
| string &lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -password&lt;br /&gt;
| string&lt;br /&gt;
| set server password&lt;br /&gt;
|-&lt;br /&gt;
| -maxplayer&lt;br /&gt;
| integer &lt;br /&gt;
| set maxplayer of dedicated server&lt;br /&gt;
|-&lt;br /&gt;
| -clearallinterval&lt;br /&gt;
| integer&lt;br /&gt;
| set the interval to run clearall command.&amp;lt;br&amp;gt;&lt;br /&gt;
Default and minimum value is 60 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| -bindip&lt;br /&gt;
| string&lt;br /&gt;
| Bind specific IP address on dedicated server when it has multiple IP addresses.&lt;br /&gt;
|-&lt;br /&gt;
| -modpath&lt;br /&gt;
| string&lt;br /&gt;
| Absolute base directory for mods (be sure to use \ or / depending on system and end with one as well)&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -autosaveinterval=300 -worldtype=Mars -worldname=Mars1 -basedirectory=&amp;quot;C:\Server\User1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart  -gameport=27200 -updateport=27016 -autosaveinterval=300 -loadworld=Mothership&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load . Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership C:\Profile\Player1\saves\map1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -autosaveinterval=300 -gameport=27200 -updateport=27016 -loadwo&lt;br /&gt;
 rld=Mothership -worldname=map1 -basedirectory=&amp;quot;C:\Profile\Player1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example -logfile syntax &amp;lt;/span&amp;gt;&lt;br /&gt;
-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example -loadworld=&amp;quot;myworld&amp;quot; directory structure. &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-loadworld=&amp;quot;myworld&amp;quot; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-loadworld=&amp;quot;myworld&amp;quot; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, there must be a few files:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from default.ini =====&lt;br /&gt;
default.ini will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override default.ini&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
 [SERVER]&lt;br /&gt;
 SERVERNAME=My First Stationeers Server&lt;br /&gt;
 GAMEPORT=27500&lt;br /&gt;
 UPDATERPORT=27015&lt;br /&gt;
 PASSWORD=&lt;br /&gt;
 ADMINPASSWORD=&lt;br /&gt;
 MAPNAME=Moon&lt;br /&gt;
 DESCRIPTION=Stationeers&lt;br /&gt;
 MAXPLAYER=10&lt;br /&gt;
 [RCON]&lt;br /&gt;
 RCONPASSWORD=stationeers&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;MAPNAME is always ignored&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Configuration from setting.xml ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, Venus, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;RespawnCondition&amp;gt;Stationeer&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
&amp;lt;StartingConditions&amp;gt;Mimimal&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
&amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&amp;lt;/SettingData&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to default.ini and set a password. This is different from the RCON password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Browser Based RCON===&lt;br /&gt;
You can send commands on web browser, but this feature is currently broken. Login works, but all other commands are disabled.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;Link : http://[dedicated server address]:[GamePort]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
[[File:Dediserv1.png|frameless|735x735px]]&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Parameter&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|login&lt;br /&gt;
|password&lt;br /&gt;
|RCONPASSWORD is defined in default.ini. Default rcon password is stationeers.&lt;br /&gt;
|-&lt;br /&gt;
|save&lt;br /&gt;
|worldname&lt;br /&gt;
|Save world to basedirectory &lt;br /&gt;
&lt;br /&gt;
When basedirectory is &amp;quot;C:\Profile\Player1&amp;quot;, &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; save &amp;quot;Moon 2&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Save world to &amp;quot;C:\Profile\Player1\Moon 2&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; save Moon &lt;br /&gt;
&lt;br /&gt;
Save world to &amp;quot;C:\Profile\Player1\Moon&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|shutdown&lt;br /&gt;
|[-m message] [-t timeout in seconds]&lt;br /&gt;
|Shutdown dedicated server. If you run this command without any parameters, dedicated server will shutdown immediately. Countdown starts from 10 seconds. &amp;gt;&amp;gt; shutdown -m &amp;quot;Server will shutdown in 30 seconds&amp;quot; -t 30&lt;br /&gt;
|-&lt;br /&gt;
|notice&lt;br /&gt;
|message&lt;br /&gt;
|Notice to all players. &amp;gt;&amp;gt; notice &amp;quot;Welcome to Stationeers!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|status&lt;br /&gt;
|&lt;br /&gt;
|Display game state and player lists.&lt;br /&gt;
|-&lt;br /&gt;
|ban&lt;br /&gt;
|steamId timeout&lt;br /&gt;
|Ban player for specific time. Timeout is double in hour. 0.5 is 30 minutes. 0 is infinite. &amp;gt;&amp;gt; ban 76561198299941358 0.5&lt;br /&gt;
|-&lt;br /&gt;
|unban&lt;br /&gt;
|steamId&lt;br /&gt;
|Remove player from the ban lists.&lt;br /&gt;
|-&lt;br /&gt;
|kick&lt;br /&gt;
|steamId&lt;br /&gt;
|Kick player from the current server.&lt;br /&gt;
|-&lt;br /&gt;
|clearall&lt;br /&gt;
|&lt;br /&gt;
|Delete disconnected players&lt;br /&gt;
|-&lt;br /&gt;
|hungerRate&lt;br /&gt;
|hunger rate&lt;br /&gt;
|Set hunger rate of server. 0 to disable hunger, higher numbers to make hunger drop more quickly.&lt;br /&gt;
|}&lt;br /&gt;
Game client displays messages in the system message window at this moment.&lt;br /&gt;
[[File:Dediserv2.png|frameless|332x332px]]&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== modconfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).  Filename case is significant on Linux.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
  &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourFirstModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourSecondModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
  &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assign a number to each entry you want to add.&amp;lt;br&amp;gt;&lt;br /&gt;
Numbers seem to default to 4 digits for mods when generated by the client,&amp;lt;br&amp;gt;&lt;br /&gt;
so try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;br /&gt;
&lt;br /&gt;
= Linux Server with LinuxGSM =&lt;br /&gt;
You could run a Linux Dedicated Server on these Distros:&lt;br /&gt;
* Ubuntu 16.04/18.04 LTS&lt;br /&gt;
* Debian 8&lt;br /&gt;
* CentOS 7&lt;br /&gt;
&lt;br /&gt;
=== Installation on a Ubuntu 18.04 LTS Server ===&lt;br /&gt;
It&#039;s possible to download the iso-file for installation from here:&amp;lt;br&amp;gt;&lt;br /&gt;
https://ubuntu.com/download/server&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This should not be a tutorial on how to set up a VM and install Ubuntu. There are many of them already out there.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First it&#039;s necessary to install all the dependencies for LinuxGSM:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
    sudo dpkg --add-architecture i386; sudo apt update; sudo apt install mailutils postfix curl wget file tar bzip2 gzip unzip bsdmainutils python util-linux ca-certificates binutils bc jq tmux lib32gcc1 libstdc++6 lib32stdc++6 steamcmd zlib1g&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To not having the server running with root privileges, it is recommended to set up a new user for the game server.&amp;lt;br&amp;gt;&lt;br /&gt;
To create a new user in linux use:&lt;br /&gt;
    adduser stserver&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For security best practice, ensure you set a strong password!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After installing the dependencies and creating a user, switch to that user and do the following steps:&lt;br /&gt;
    su - stserver&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Download linuxgsm.sh with wget.&lt;br /&gt;
   wget -O linuxgsm.sh https://linuxgsm.sh &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Make the script executable.&lt;br /&gt;
   chmod +x linuxgsm.sh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Setup the Stationeers Server instance.&lt;br /&gt;
   bash linuxgsm.sh stserver&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Run the installer following the on-screen instructions.&lt;br /&gt;
   ./stserver install&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;The script now downloads the server binaries and default configuration. &lt;br /&gt;
=== Start and Stop the Server ===&lt;br /&gt;
To start the server use this command.&lt;br /&gt;
   ./stserver start&lt;br /&gt;
&amp;lt;br&amp;gt;In Default the server will start a Moon map. To join the server use the local IP with the Port 27500.&lt;br /&gt;
&amp;lt;br&amp;gt;To join the server from a different location, it&#039;s necessary to forward the port 27500/tcp and 27015/udp to the local server.&lt;br /&gt;
&amp;lt;br&amp;gt;If it&#039;s not possible to connect make sure the Ubuntu Firewall is off or configured to let these ports open. To check this run this as root user.&lt;br /&gt;
   ufw status&lt;br /&gt;
&amp;lt;br&amp;gt;To disable it use:&lt;br /&gt;
   ufw disable&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To see the details use:&lt;br /&gt;
   ./stserver details&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To stop the server use:&lt;br /&gt;
   ./stserver stop&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;This command shows all attributes&lt;br /&gt;
   ./stserver help&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To show the live console of the server use:&lt;br /&gt;
   ./stserver console&lt;br /&gt;
&#039;&#039;&#039;To exit the console pres CTRL+b and then &amp;quot;d&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Edit configuration ==&lt;br /&gt;
The Configuration is stored under the folder lgsm/config-lgsm/stserver. There are three files:&lt;br /&gt;
* _default.cfg (contains the whole configuration with the default values &#039;&#039;&#039;Do not edit this file&#039;&#039;&#039;)&lt;br /&gt;
* common.cfg (the settings for this server)&lt;br /&gt;
* stserver.cfg (the settings for this instance)&lt;br /&gt;
If there is only one instance/server running and there will not be any other server it doesn&#039;t matter if you change the settings in common.cfg or stserver.cfg. If you planing to run more than one server or instance on the same VM you have to consider if the setting should apply server wide (all instances), or just for a specific Stationeers instance. &lt;br /&gt;
&lt;br /&gt;
=== Example: Change map to Mars ===&lt;br /&gt;
Use your favorite text editor (ex. vi or nano) and open the _default.cfg (remember not to do any changes here) search for the setting you want to change and copy the text. In our example it is this:&lt;br /&gt;
   worldtype=&amp;quot;Moon&amp;quot;&lt;br /&gt;
   worldname=&amp;quot;moon_save&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;Now open the file you want to configure. If you want any instance to run a Mars map use common.cfg or if only one instance should run this map use stserver.cfg (or stserver-2.cfg for the next instance). Paste the text at the end of the file and change &amp;quot;Moon&amp;quot; to &amp;quot;Mars&amp;quot;&lt;br /&gt;
   worldtype=&amp;quot;Mars&amp;quot;&lt;br /&gt;
   worldname=&amp;quot;mars_save&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;Now restart your server with ./stserver restart&lt;br /&gt;
&amp;lt;br&amp;gt;Make sure you also change the worldname (this is the folder where the savegame is). If the savegame-file is for a different world than the config is set to, the server will not start.&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Sorter&amp;diff=9946</id>
		<title>Sorter</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Sorter&amp;diff=9946"/>
		<updated>2021-01-03T14:48:00Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Item Classes */  adding the missing ones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Sorter)&lt;br /&gt;
 | stacks      = 10&lt;br /&gt;
 | image       = [[File:ItemKitSorter.png]]&lt;br /&gt;
 | createdwith = [[Fabricator]]&lt;br /&gt;
 | cost        = 10g [[Iron]], 1g [[Gold]], 5g [[Copper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Sorter&lt;br /&gt;
 | power_usage      = 5W&lt;br /&gt;
 | placed_with_item = [[Kit (Sorter)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Sorter)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
When the Mode is set to 0 or if there is no WhiteList configured on a computer, the Sorter will act as a splitter: items will alternate their output lane each time. The Output property will switch value accordingly.&lt;br /&gt;
&lt;br /&gt;
When controlled by a [[computer]] with a [[Motherboard| Motherboard (Sorter)]] you can whitelist item(s) or itemgroup(s) and discard the rest out the alternate lane.&lt;br /&gt;
&lt;br /&gt;
Changing Output or Mode via logic or IC can cause an item to get stuck in the sorter until the logic circuit or IC command the Output to either 0 or 1.  This behavior is normal.  After the first output, the Output variable is set to -1. This is normal behavior and a reset circuit (using logic chips) or Output loop (using IC) will serve the purpose of using the ports properly so long as they send the Output variable after each item enters the sorter.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || 0 = alternate outputs, 1 = sorter motherboard, 2 = logic mode; Set to 0 by default.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Disable manual control of surface buttons&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| ClearMemory || Boolean || Writing on this Parameter will reset the ExportCount and ImportCount values to zero.&lt;br /&gt;
|- &lt;br /&gt;
| Output || Integer || Define the output port manually. Allow to control the Sorter via IC instead of a computer configuration, for example. (defaults to -1 after action)&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean ||&lt;br /&gt;
|-&lt;br /&gt;
| ImportCount || Integer || Incremented each time an item stack enter by the Import slot&lt;br /&gt;
|-&lt;br /&gt;
| ExportCount || Integer || Incremented each time an item stack exit by the rejected Export Slot (as in : every time a non whitelisted item is sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
| Requiredpower || Integer || In Watts. The Sorter requires 100W of power to function&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of device&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Device on and receiving power (true\false)&lt;br /&gt;
|-&lt;br /&gt;
| Output || Integer || if set to 0, the next item will exit from the right side slot (while facing the exits side of the sorter). If set to 1, the next item will exit the from the left side. (defaults to -1 after action)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Import || Import slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Export (accept) || Export slot.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Export (reject) || Export slot.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Data Disk || Diskslot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Returns maximum stacksize.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Item Classes ====&lt;br /&gt;
&lt;br /&gt;
Reading the &#039;&#039;class&#039;&#039; attribute of the input slot will give one of the following values:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Id !! Type !! Notes !! Id !! Type !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0 || None ||&lt;br /&gt;
| 16 || Belt ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Helmet ||&lt;br /&gt;
| 17 || Tool ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Suit ||&lt;br /&gt;
| 18 || Appliance ||&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Back ||&lt;br /&gt;
| 19 || Ingot ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || GasFilter ||&lt;br /&gt;
| 20 || Torpedo ||&lt;br /&gt;
|-&lt;br /&gt;
| 5 || GasCanister ||&lt;br /&gt;
| 21 || Cartridge ||&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Motherboard ||&lt;br /&gt;
| 22 || AccessCard ||&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Circuitboard ||&lt;br /&gt;
| 23 || Magazine ||&lt;br /&gt;
|-&lt;br /&gt;
| 8 || DataDisk ||&lt;br /&gt;
| 24 || Circuit ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Organ ||&lt;br /&gt;
| 25 || Bottle ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Ore || Includes reagent mixes from recycler and ices&lt;br /&gt;
| 26 || ProgrammableChip ||&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Plant ||&lt;br /&gt;
| 27 || Glasses ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Uniform ||&lt;br /&gt;
| 28 || CreditCard ||&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Entity ||&lt;br /&gt;
| 29 || DirtCanister ||&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Battery ||&lt;br /&gt;
| 30 || SensorProcessingUnit ||&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Egg ||&lt;br /&gt;
| || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=9834</id>
		<title>Dedicated Server Guide</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Dedicated_Server_Guide&amp;diff=9834"/>
		<updated>2020-12-06T15:37:39Z</updated>

		<summary type="html">&lt;p&gt;Neouni: /* Dedicated Server Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tutorials]]&lt;br /&gt;
&lt;br /&gt;
== Getting the server files ==&lt;br /&gt;
SteamCmd on Windows and Linux&amp;lt;br&amp;gt;&lt;br /&gt;
https://developer.valvesoftware.com/wiki/SteamCMD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a command line tool&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;steamcmd +login anonymous +app_update 600760 validate +quit&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dedicated Server Commands ==&lt;br /&gt;
String parameters can take space with double quotes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! parameter !! value !! etc&lt;br /&gt;
|-&lt;br /&gt;
| -batchmode|| || Dedicated server runs without UI and start to listen port.&lt;br /&gt;
|-&lt;br /&gt;
| -nographics|| || When running in batch mode, do not initialize graphics device at all.&lt;br /&gt;
|-&lt;br /&gt;
| -logfile|| &amp;quot;path&amp;quot; || If no output_log.txt use this parameter. Check examples below for syntax&lt;br /&gt;
|-&lt;br /&gt;
| -autostart|| || Dedicated server start to listen port without player input.&amp;lt;br&amp;gt; It&#039;s always enabled on Linux dedicated server&lt;br /&gt;
|-&lt;br /&gt;
| -autosaveinterval|| integer || Save world in every interval.&lt;br /&gt;
|-&lt;br /&gt;
| -creator|| int64|| Set creator&#039;s steam id as gamedata and key-value.&amp;lt;br&amp;gt;&lt;br /&gt;
This is for future integration of server instancing.&lt;br /&gt;
|-&lt;br /&gt;
| -worldname || string || Save game data automatically to existing file.&lt;br /&gt;
|-&lt;br /&gt;
| -worldtype || string  ||  Worldtype(Moon, Mars, Europa2, Mimas, Vulcan2, Space, Loulan)&amp;lt;br&amp;gt;&amp;lt;u&amp;gt;Will overwrite actual map on server browser if you use rocket to travel beween maps etc&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -loadworld &lt;br /&gt;
| string  || Load world from saved file. If loadworld is enabled, worldname command is ignored.&lt;br /&gt;
|-&lt;br /&gt;
| -gameport  || integer  || UDP port for game. Avoid to set 27015-27020. It&#039;s steam&#039;s local server query ports.&lt;br /&gt;
|-&lt;br /&gt;
| -updateport &lt;br /&gt;
| integer &lt;br /&gt;
| UDP port for steam query&lt;br /&gt;
|-&lt;br /&gt;
| -servername &lt;br /&gt;
| string&lt;br /&gt;
| Server title. &amp;lt;br&amp;gt;&#039;&#039;(Depreciated: commandline only uses the first word, use servername in default.ini instead)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| -basedirectory &lt;br /&gt;
| string &lt;br /&gt;
| Absolute base directory for custom profile Ex)&amp;lt;br&amp;gt; -basedirectory C:\Profile\Player1 &amp;lt;br&amp;gt; Config Path : default.ini &amp;lt;code&amp;gt;C:\Profile\Player1\&amp;lt;/code&amp;gt; &amp;lt;br&amp;gt; Save Path : &amp;lt;code&amp;gt;C:\Profile\Player1\saves\[worldname]&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -password&lt;br /&gt;
| string&lt;br /&gt;
| set server password&lt;br /&gt;
|-&lt;br /&gt;
| -maxplayer&lt;br /&gt;
| integer &lt;br /&gt;
| set maxplayer of dedicated server&lt;br /&gt;
|-&lt;br /&gt;
| -clearallinterval&lt;br /&gt;
| integer&lt;br /&gt;
| set the interval to run clearall command.&amp;lt;br&amp;gt;&lt;br /&gt;
Default and minimum value is 60 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| -bindip&lt;br /&gt;
| string&lt;br /&gt;
| Bind specific IP address on dedicated server when it has multiple IP addresses.&lt;br /&gt;
|-&lt;br /&gt;
| -modpath&lt;br /&gt;
| string&lt;br /&gt;
| Absolute base directory for mods (be sure to use \ or / depending on system and end with one as well)&lt;br /&gt;
|}&lt;br /&gt;
batchmode, nographics and logfile are Unity3D commands.&lt;br /&gt;
&lt;br /&gt;
https://docs.unity3d.com/Manual/CommandLineArguments.html&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Dedicated server starts new Mars world. Autosave every 5 mins to Mars1. &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -autosaveinterval=300 -worldtype=Mars -worldname=Mars1 -basedirectory=&amp;quot;C:\Server\User1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load Mothership file. Autosave every 5 mins. &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart  -gameport=27200 -updateport=27016 -autosaveinterval=300 -loadworld=Mothership&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Load . Autosave  every 5 mins. C:\Profile\Player1\saves\Mothership C:\Profile\Player1\saves\map1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -autosaveinterval=300 -gameport=27200 -updateport=27016 -loadwo&lt;br /&gt;
 rld=Mothership -worldname=map1 -basedirectory=&amp;quot;C:\Profile\Player1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example -logfile syntax &amp;lt;/span&amp;gt;&lt;br /&gt;
-logFile &amp;quot;C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt; Example -loadworld=&amp;quot;myworld&amp;quot; directory structure. &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; &#039;&#039;BaseDirectory&#039;&#039; is by default in SteamApps/common/Stationeers Dedicated Server/&#039;&#039;&amp;lt;Contents of BaseDirectory&amp;gt;&#039;&#039; if installed with SteamCMD&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Linux:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-loadworld=&amp;quot;myworld&amp;quot; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;/saves/myworld/&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
-loadworld=&amp;quot;myworld&amp;quot; will look for a folder named &amp;quot;myworld&amp;quot; in the &#039;&#039;saves&#039;&#039; directory like this:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;BaseDirectory&#039;&#039;\saves\myworld\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Details:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In the world directory named &amp;quot;myworld&amp;quot;, there must be a few files:&lt;br /&gt;
* world.bin&lt;br /&gt;
* world.xml&lt;br /&gt;
* world_meta.xml&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The names of these files &#039;&#039;do not&#039;&#039; correspond to your custom world name. These will always be called world.bin etc..&amp;lt;br&amp;gt;&lt;br /&gt;
The server will automatically generate these upon first start. If you are importing another world, make sure these are in place in the correct directory for the server to load them.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also one more file that will be created:&lt;br /&gt;
* worldsettings.xml&lt;br /&gt;
&lt;br /&gt;
===== Configuration from default.ini =====&lt;br /&gt;
default.ini will be created once you start it up for the first time. &amp;lt;u&amp;gt;Command parameters override default.ini&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
 [SERVER]&lt;br /&gt;
 SERVERNAME=My First Stationeers Server&lt;br /&gt;
 GAMEPORT=27500&lt;br /&gt;
 UPDATERPORT=27015&lt;br /&gt;
 PASSWORD=&lt;br /&gt;
 ADMINPASSWORD=&lt;br /&gt;
 MAPNAME=Moon&lt;br /&gt;
 DESCRIPTION=Stationeers&lt;br /&gt;
 MAXPLAYER=10&lt;br /&gt;
 [RCON]&lt;br /&gt;
 RCONPASSWORD=stationeers&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;MAPNAME is always ignored&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Configuration from setting.xml ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&amp;lt;br&amp;gt;&#039;&#039;Case Sensitive&#039;&#039;&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingConditions&amp;gt;&lt;br /&gt;
| Default, Minimal, Vulcan, BareBones&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this, define custom worldtype&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchPoolKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Server ignores this&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;SunOrbitPeriod&amp;gt;&lt;br /&gt;
| default=1&lt;br /&gt;
| Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Undocumented&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;UseCustomWorkThreadsCount&amp;gt;false&amp;lt;/UseCustomWorkThreadsCount&amp;gt;&lt;br /&gt;
| true, false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MinCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxWorkerThreads&amp;gt;100&amp;lt;/MaxWorkerThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;MaxCompletionPortThreads&amp;gt;50&amp;lt;/MaxCompletionPortThreads&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;CoroutineTimeBudget&amp;gt;1&amp;lt;/CoroutineTimeBudget&amp;gt;&lt;br /&gt;
| number&lt;br /&gt;
| default=1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example Setting.xml&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;SettingData xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot; xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;RespawnCondition&amp;gt;Stationeer&amp;lt;/RespawnCondition&amp;gt;&lt;br /&gt;
&amp;lt;StartingConditions&amp;gt;Mimimal&amp;lt;/StartingConditions&amp;gt;&lt;br /&gt;
&amp;lt;ResearchPoolKey&amp;gt;ResearchOff&amp;lt;/ResearchPoolKey&amp;gt;&lt;br /&gt;
&amp;lt;SunOrbitPeriod&amp;gt;1&amp;lt;/SunOrbitPeriod&amp;gt;&lt;br /&gt;
&amp;lt;/SettingData&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Savegames ==&lt;br /&gt;
=== Configuration from worldsettings.xml ===&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The server is mostly a stripped down client as such it inherits certain features&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;GameMode&amp;gt;&lt;br /&gt;
| Creative, Survival&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;HungerRate&amp;gt;&lt;br /&gt;
| default=0.25&lt;br /&gt;
| Multiplier on the amount of hunger generated per game tick.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;StartingCondition&amp;gt;&lt;br /&gt;
| N/A&lt;br /&gt;
| Can only be defined in custom world before generation&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Configuration from world.xml ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! XML Attribute&lt;br /&gt;
! Parameter&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ResearchKey&amp;gt;&lt;br /&gt;
| ResearchOff, ResearchOn&lt;br /&gt;
| Or a custom key from a mod.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;RespawnCondition&amp;gt;&lt;br /&gt;
| Easy, Normal, Stationeer&lt;br /&gt;
| Or a custom key from a mod.&amp;lt;br&amp;gt;&#039;&#039;Seems to be used as spawn conditions instead for new players&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Server Administrator ==&lt;br /&gt;
&lt;br /&gt;
===In Game Admin===&lt;br /&gt;
ADMINPASSWORD parameter must be added to default.ini and set a password. This is different from the RCON password.&lt;br /&gt;
&lt;br /&gt;
All commands are typed in the chat (enter) by default, starting with /login&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Browser Based RCON===&lt;br /&gt;
You can send commands on web browser, but this feature is currently broken. Login works, but all other commands are disabled.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;Link : http://[dedicated server address]:[GamePort]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
[[File:Dediserv1.png|frameless|735x735px]]&lt;br /&gt;
&lt;br /&gt;
=== Command Lists ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Parameter&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|login&lt;br /&gt;
|password&lt;br /&gt;
|RCONPASSWORD is defined in default.ini. Default rcon password is stationeers.&lt;br /&gt;
|-&lt;br /&gt;
|save&lt;br /&gt;
|worldname&lt;br /&gt;
|Save world to basedirectory &lt;br /&gt;
&lt;br /&gt;
When basedirectory is &amp;quot;C:\Profile\Player1&amp;quot;, &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; save &amp;quot;Moon 2&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Save world to &amp;quot;C:\Profile\Player1\Moon 2&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; save Moon &lt;br /&gt;
&lt;br /&gt;
Save world to &amp;quot;C:\Profile\Player1\Moon&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|shutdown&lt;br /&gt;
|[-m message] [-t timeout in seconds]&lt;br /&gt;
|Shutdown dedicated server. If you run this command without any parameters, dedicated server will shutdown immediately. Countdown starts from 10 seconds. &amp;gt;&amp;gt; shutdown -m &amp;quot;Server will shutdown in 30 seconds&amp;quot; -t 30&lt;br /&gt;
|-&lt;br /&gt;
|notice&lt;br /&gt;
|message&lt;br /&gt;
|Notice to all players. &amp;gt;&amp;gt; notice &amp;quot;Welcome to Stationeers!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|status&lt;br /&gt;
|&lt;br /&gt;
|Display game state and player lists.&lt;br /&gt;
|-&lt;br /&gt;
|ban&lt;br /&gt;
|steamId timeout&lt;br /&gt;
|Ban player for specific time. Timeout is double in hour. 0.5 is 30 minutes. 0 is infinite. &amp;gt;&amp;gt; ban 76561198299941358 0.5&lt;br /&gt;
|-&lt;br /&gt;
|unban&lt;br /&gt;
|steamId&lt;br /&gt;
|Remove player from the ban lists.&lt;br /&gt;
|-&lt;br /&gt;
|kick&lt;br /&gt;
|steamId&lt;br /&gt;
|Kick player from the current server.&lt;br /&gt;
|-&lt;br /&gt;
|clearall&lt;br /&gt;
|&lt;br /&gt;
|Delete disconnected players&lt;br /&gt;
|-&lt;br /&gt;
|hungerRate&lt;br /&gt;
|hunger rate&lt;br /&gt;
|Set hunger rate of server. 0 to disable hunger, higher numbers to make hunger drop more quickly.&lt;br /&gt;
|}&lt;br /&gt;
Game client displays messages in the system message window at this moment.&lt;br /&gt;
[[File:Dediserv2.png|frameless|332x332px]]&lt;br /&gt;
&lt;br /&gt;
== Modding on Servers ==&lt;br /&gt;
&#039;&#039;&#039;Undocumented feature&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Mods are supported on Dedicated servers, however it requires additional manual configuration - Necessitating direct file access and editing on the dedicated server.  To install mods, you&#039;ll need to manually obtain the mod data first - Either from the Steam Workshop, or built yourself.  Upload/Store the mods in a specific folder on the server - You will also likely want to edit default.ini on the server to point to a particular server folder rather then the default directory, defined below.  Then manually add ModConfig.xml in the root directory of the server executible files, and manually edit the file to add each individual mod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ModConfig.xml ===&lt;br /&gt;
Place a modconfig.xml in the serverfiles root (next to executable).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;ModConfig xmlns:xsi=&amp;quot;http://www.w3.org/2001/XMLSchema-instance&amp;quot; xmlns:xsd=&amp;quot;http://www.w3.org/2001/XMLSchema&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Mods&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1001&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
    &amp;lt;unsignedLong&amp;gt;1002&amp;lt;/unsignedLong&amp;gt;&lt;br /&gt;
  &amp;lt;/Mods&amp;gt;&lt;br /&gt;
  &amp;lt;DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;/DisabledMods&amp;gt;&lt;br /&gt;
  &amp;lt;LocalMods&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourFirstModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1001&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
    &amp;lt;LocalMod&amp;gt;&lt;br /&gt;
      &amp;lt;folder&amp;gt;YourSecondModFolderHere&amp;lt;/folder&amp;gt;&lt;br /&gt;
      &amp;lt;modID&amp;gt;1002&amp;lt;/modID&amp;gt;&lt;br /&gt;
    &amp;lt;/LocalMod&amp;gt;&lt;br /&gt;
  &amp;lt;/LocalMods&amp;gt;&lt;br /&gt;
&amp;lt;/ModConfig&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assign a number to each entry you want to add.&amp;lt;br&amp;gt;&lt;br /&gt;
Numbers seem to default to 4 digits for mods when generated by the client,&amp;lt;br&amp;gt;&lt;br /&gt;
so try and keep the same structure in the server to prevent complications.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;1 is core file and always need to be enabled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Storing Mods ===&lt;br /&gt;
 WIN: C:\Users\&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;\Documents\My Games\Stationeers\mods\&lt;br /&gt;
 LIN: /home/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
 OSX: /Users/&#039;&#039;&#039;USERNAME_HERE&#039;&#039;&#039;/My Games/Stationeers/mods/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 \Modname or workshopid\About\&lt;br /&gt;
(file containing description about mod and thumbnail)&lt;br /&gt;
 \Modname or workshopid\GameData\&lt;br /&gt;
(files you want to &amp;lt;u&amp;gt;append&amp;lt;/u&amp;gt; to the core gamedata)&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to only put entries in the mod files you want to add or replace,&amp;lt;br&amp;gt;&lt;br /&gt;
do not try and replace the whole file for compatibility issues and errors.&lt;br /&gt;
&lt;br /&gt;
There are some examples of how to make your own mods in:&lt;br /&gt;
 \Steam\steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\&lt;br /&gt;
Look for ExampleMod.zip and AttributesExampleMod.zip .&lt;br /&gt;
&lt;br /&gt;
= Linux Server with LinuxGSM =&lt;br /&gt;
You could run a Linux Dedicated Server on these Distros:&lt;br /&gt;
* Ubuntu 16.04/18.04 LTS&lt;br /&gt;
* Debian 8&lt;br /&gt;
* CentOS 7&lt;br /&gt;
&lt;br /&gt;
=== Installation on a Ubuntu 18.04 LTS Server ===&lt;br /&gt;
It&#039;s possible to download the iso-file for installation from here:&amp;lt;br&amp;gt;&lt;br /&gt;
https://ubuntu.com/download/server&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This should not be a tutorial how to set up a VM and install Ubuntu. There are many of them already out there.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First it#s necessary to install all the dependencies for LinuxGSM:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
    sudo dpkg --add-architecture i386; sudo apt update; sudo apt install mailutils postfix curl wget file tar bzip2 gzip unzip bsdmainutils python util-linux ca-certificates binutils bc jq tmux lib32gcc1 libstdc++6 lib32stdc++6 steamcmd zlib1g&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To not having the server running whit root privilges it is recomend to setup a new user for the gameserver.&amp;lt;br&amp;gt;&lt;br /&gt;
To create a new user in linux use:&lt;br /&gt;
    adduser stserver&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For security best practice, ensure you set a strong password!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After installing the dependencies and creating a user its time to switch to that user and do the rest of the job.&lt;br /&gt;
    su - stserver&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Download linuxgsm.sh whit wget.&lt;br /&gt;
   wget -O linuxgsm.sh https://linuxgsm.sh &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Make the script executeable.&lt;br /&gt;
   chmod +x linuxgsm.sh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Setup the Stationeers Server instance.&lt;br /&gt;
   bash linuxgsm.sh stserver&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Run the installer following the on-screen instructions.&lt;br /&gt;
   ./stserver install&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;The script now download the server binarys and default configuration. &lt;br /&gt;
=== Start and Stop the Server ===&lt;br /&gt;
To start the server use this command.&lt;br /&gt;
   ./stserver start&lt;br /&gt;
&amp;lt;br&amp;gt;In Default the server will start a Moon map. To join the server use the local IP whit the Port 27500.&lt;br /&gt;
&amp;lt;br&amp;gt;To join the server from a different lokation, it&#039;s necessary to forward the port 27500/tcp and 27015/tcp to the local server.&lt;br /&gt;
&amp;lt;br&amp;gt;If its not possible to connect make sure the Ubuntu Firewall is of or configured to let this ports open. To check this run this as root user.&lt;br /&gt;
   ufw status&lt;br /&gt;
&amp;lt;br&amp;gt;or to disable it&lt;br /&gt;
   ufw disable&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To see the details&lt;br /&gt;
   ./stserver details&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To stop the server use&lt;br /&gt;
   ./stserver stop&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;This command shows all atributes &lt;br /&gt;
   ./stserver help&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;To show the live console of the server use:&lt;br /&gt;
   ./stserver console&lt;br /&gt;
&#039;&#039;&#039;To exit the console pres CTRL+b and then &amp;quot;d&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Edit configuration ==&lt;br /&gt;
The Configuration is stored under the folder lgsm/config-lgsm/stserver. There are three files:&lt;br /&gt;
* _default.cfg (contains the whole configuration with the default values &#039;&#039;&#039;Do not edit this file&#039;&#039;&#039;)&lt;br /&gt;
* common.cfg (the settings for this server)&lt;br /&gt;
* stserver.cfg (the settings for this instance)&lt;br /&gt;
If there is only one instance/server running and there will not be any other server it doesn&#039;t matter if you change the settings in common.cfg or stserver.cfg. If you planing to run more than on server or instance on the same VM you have to consider if the setting should apply server wide (all instances), or just for a specific Stationeers instance. &lt;br /&gt;
&lt;br /&gt;
=== Example: Change map to Mars ===&lt;br /&gt;
Use your favorite texteditor (ex. vi or nano) and open the _default.cfg (remember not to do any changes here) search for the setting you want to change and copy the text. In our example it is this:&lt;br /&gt;
   worldtype=&amp;quot;Moon&amp;quot;&lt;br /&gt;
   worldname=&amp;quot;moon_save&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;Now open the file you want to configure. If you want any instance to run a Mars map use common.cfg or if only one instance should run this map use stserver.cfg (or stserver-2.cfg for the next instance). Paste the text at the end of the file and change &amp;quot;Moon&amp;quot; to &amp;quot;Mars&amp;quot;&lt;br /&gt;
   worldtype=&amp;quot;Mars&amp;quot;&lt;br /&gt;
   worldname=&amp;quot;mars_save&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;Now restart your server with ./stserver restart&lt;br /&gt;
&amp;lt;br&amp;gt;Make sure you also change the worldname (this is the folder where the savegame is) if the savegame-file is for a different world than the config is set to the server will not start.&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Gas_Tank_Storage&amp;diff=9644</id>
		<title>Gas Tank Storage</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Gas_Tank_Storage&amp;diff=9644"/>
		<updated>2020-08-26T14:45:45Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atmospherics]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Canister Storage)&lt;br /&gt;
 | image       = [[File:ItemGasTankStorage.png|Gas tank storage laying on a ground]]&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]], [[Fabricator]]&lt;br /&gt;
 | cost        = 5g [[Iron]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Gas Tank Storage&lt;br /&gt;
 | image            = [[File:Gas tank storage full empty.jpg|Full and empty gas tank storage]]&lt;br /&gt;
 | power_usage      = &lt;br /&gt;
 | placed_with_item = [[Kit (Canister Storage)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid, On Frames&lt;br /&gt;
 | decon_with_tool1 = [[Wrench]]&lt;br /&gt;
 | item_rec1        = [[Kit (Canister Storage)]]&lt;br /&gt;
}}&lt;br /&gt;
Gas tank storage is a part of piping that allows [[Gas Canister]] filling and storage.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Mount on an [[Iron Frames|Iron Frame]] connected to the pipe, insert [[Gas Canister]] inside, connect through piping to any gas output (such as [[Furnace]] rear output).&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
{{Data Parameters|empty}}&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Float || Returns the amount of pressure of the Gas Canister in the Gas Tank Storage, in Pascal.&lt;br /&gt;
|-&lt;br /&gt;
| Temperature || Float || Returns the temperature of the gasses inside a Gas Canister in the Gas Tank Storage, in Kelvin.&lt;br /&gt;
|-&lt;br /&gt;
| RatioOxygen || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of oxygen in the gasses in a Gas Canister in the Gas Tank Storage.&lt;br /&gt;
|-&lt;br /&gt;
| RatioCarbonDioxide || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of carbon dioxide in the gasses in a Gas Canister in the Gas Tank Storage.&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrogen || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of nitrogen in the gasses in a Gas Canister in the Gas Tank Storage.&lt;br /&gt;
|-&lt;br /&gt;
| RatioPollutant || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of pollutant in the gasses in a Gas Canister in the Gas Tank Storage.&lt;br /&gt;
|-&lt;br /&gt;
| RatioVolatiles || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of volatiles in the gasses in a Gas Canister in the Gas Tank Storage.&lt;br /&gt;
|-&lt;br /&gt;
| RatioWater || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of water in the gasses in a Gas Canister in the Gas Tank Storage.&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrousOxide || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of nitrousoxide in the gasses in a Gas Canister in the Gas Tank Storage.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Float || Returns number of moles of gas in the canister&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of device.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Canister || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of canister in slot.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=AIMEe&amp;diff=9619</id>
		<title>AIMEe</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=AIMEe&amp;diff=9619"/>
		<updated>2020-08-11T10:57:38Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:MIPS Programming]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Robot&lt;br /&gt;
 | image       = [[File:{{#setmainimage:Robot.png}}]]&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
 | createdwith = [[Electronics Printer]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 5g [[Gold]], 5g [[Copper]], 22g [[Steel]], 15g [[Electrum]], 7g [[Invar]], 8g [[Constantan]], 10g [[Astroloy]]&lt;br /&gt;
}}&lt;br /&gt;
AIMEe or Automated Independent Mechanical Entity is a small mining robot that can be automated to search, mine and retrieve ores.&lt;br /&gt;
&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Robot&lt;br /&gt;
 | image            = [[File:Robot.png]]&lt;br /&gt;
 | power_usage      = Unknown&lt;br /&gt;
 | placed_with_item =&lt;br /&gt;
 | placed_on_grid   =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetX || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TargetY || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| TargetZ || || Set the target for &amp;lt;code&amp;gt;Mode RobotMode.PathToTarget &amp;amp; RobotMode.MoveToTarget&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mode || || 0-6&lt;br /&gt;
|-&lt;br /&gt;
| On || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* robot. RobotMode.None = 0 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Do nothing&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Follow = 1 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Follow nearest player&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.MoveToTarget = 2 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Move to Target in straight line&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Roam = 3 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Wander around looking for ores in 15 coords radius&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.Unload = 4 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Unload in chute input or chute bin within 3 meters \ 1.5 large grid&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.PathToTarget = 5 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Path(find) to Target&amp;lt;/i&amp;gt;&lt;br /&gt;
* RobotMode.StorageFull = 6 &amp;lt;br&amp;gt; &amp;lt;i&amp;gt;Automatic assigned state that will show when storage slots are full (not stacks)&amp;lt;/i&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| PressureExternal || || Read external pressure in Pascal&lt;br /&gt;
|-&lt;br /&gt;
| TemperatureExternal || || Read external temperature in Kelvin&lt;br /&gt;
|-&lt;br /&gt;
| PositionX || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| PositionY || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| PositionZ || || Read current position&lt;br /&gt;
|-&lt;br /&gt;
| VelocityMagnitude || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeX || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeY || || &lt;br /&gt;
|-&lt;br /&gt;
| VelocityRelativeZ || || &lt;br /&gt;
|-&lt;br /&gt;
| Mode || || 0-6&lt;br /&gt;
|-&lt;br /&gt;
| Power || || &lt;br /&gt;
|-&lt;br /&gt;
| Error || || &lt;br /&gt;
|-&lt;br /&gt;
| On || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Battery || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || IC10 || &lt;br /&gt;
|-&lt;br /&gt;
| 2-9 || Storage || Internal storage slots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|- &lt;br /&gt;
|+ Battery Slot 0&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| ChargeRatio || Integer || Ratio of charge 0-1.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || Integer || Charge in joules.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|- &lt;br /&gt;
|+ IC10 Slot 1&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
|+ Inventory Slot 2-9&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash|| Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Max Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Battery_Charger&amp;diff=9618</id>
		<title>Battery Charger</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Battery_Charger&amp;diff=9618"/>
		<updated>2020-08-11T10:55:45Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Machines]]&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Battery Cell Charger&lt;br /&gt;
 | stacks      = 5&lt;br /&gt;
 | createdwith = [[Special:MyLanguage/Electronics Printer|Electronics Printer]]&lt;br /&gt;
 | image       = [[File:ItemBatteryCharger.png]]&lt;br /&gt;
 | cost        = 10g [[Special:MyLanguage/Iron|Iron]], 5g [[Special:MyLanguage/Gold|Gold]], 5g [[Special:MyLanguage/Copper|Copper]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Battery Cell Charger&lt;br /&gt;
 | image            = [[File:Battery_charger.jpg]]&lt;br /&gt;
 | power_usage      = 10W standby power + 500W per battery&lt;br /&gt;
 | placed_with_item = [[Special:MyLanguage/Battery_Cell_Charger|Battery Cell Charger (Item)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Special:MyLanguage/Hand_Drill|Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Special:MyLanguage/Battery_Cell_Charger|Battery Cell Charger (Item)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Special:MyLanguage/Battery_Charger|battery charger]] can charge 5 batteries at once. Players start the game with one battery charger in their Construction Supplies 2 Box.&lt;br /&gt;
&lt;br /&gt;
== Tips == &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
It&#039;s wise to set this up with the starting [[Special:MyLanguage/Battery_Cell|Battery Cell (Large)]] in order to prevent running out of suit power by the second day.&lt;br /&gt;
&lt;br /&gt;
== Power Consumption == &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
Each charging battery will draw 500 Watts. The maximum amount of power needed for five batteries is 2500 Watts. Connecting the battery charger to heavy cables will not increase the charging rate.&lt;br /&gt;
It consumes 10 Watt standby power when switched on regardless of the number of batteries connected.&lt;br /&gt;
&lt;br /&gt;
== Estimated Charging Times ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Battery Type&lt;br /&gt;
! Capacity (J)&lt;br /&gt;
! Estimated Charging Time @ 500W/tick&lt;br /&gt;
|-&lt;br /&gt;
|[[Special:MyLanguage/Battery_Cell_(Small)|Small Cell]]&lt;br /&gt;
|36,000&lt;br /&gt;
|36s&lt;br /&gt;
|-&lt;br /&gt;
|[[Special:MyLanguage/Battery_Cell_(Large)|Large Cell]]&lt;br /&gt;
|288,000&lt;br /&gt;
|4m 48s&lt;br /&gt;
|-&lt;br /&gt;
|[[Special:MyLanguage/Battery_Cell_(Nuclear)|Nuclear Cell]]&lt;br /&gt;
|2,304,000&lt;br /&gt;
|38m 24s&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the Battery Cell Charger on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the Battery Cell Charger is receiving power and is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the Battery Cell Charger is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On    || Boolean || Returns whether the Battery Cell Charger is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, drawn by the Battery Cell Charger.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Special:MyLanguage/Battery_Cell|Battery Cell]]&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
* Current bug: Having a filled battery in your charger will double charging time for the other ones. The time will double with each full battery present inside the charger when charging. (&#039;&#039;&#039;fixed in v0.1.1113.5609&#039;&#039;&#039;)&lt;br /&gt;
* Current bug: Batteries will only charge one at a time, but the power consumption will still be 500W per charging battery. So 5 batteries will use 2510W, but still only charge one battery at a time. v0.2.1846.8518&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Battery_Cell&amp;diff=9617</id>
		<title>Battery Cell</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Battery_Cell&amp;diff=9617"/>
		<updated>2020-08-11T10:50:55Z</updated>

		<summary type="html">&lt;p&gt;Neouni: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Battery Cell&lt;br /&gt;
 | image       = [[File:ItemBatteryCell.png]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 1g [[Iron]], 2g [[Gold]], 5g [[Copper]]&lt;br /&gt;
 | stacks      = No&lt;br /&gt;
}}&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Battery Cell Large&lt;br /&gt;
 | image       = [[File:ItemBatteryCellLarge.png]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 5g [[Gold]], 10g [[Copper]], 3g [[Steel]]&lt;br /&gt;
 | stacks      = No&lt;br /&gt;
}}&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Battery Cell Nuclear&lt;br /&gt;
 | image       = [[File:ItemBatteryCellNuclear.png]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Solder]], 20g [[Electrum]], 10g [[Invar]], 10g [[Constantan]]&lt;br /&gt;
 | stacks      = No&lt;br /&gt;
}}&lt;br /&gt;
== Description == &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
The battery cell is used in many items and tools. They appear to be interchangeable, though the small cells will deplete rapidly in certain items, such as a suit or portable AC.&lt;br /&gt;
&lt;br /&gt;
=== Small Cell === &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
* You can make small cells without steel.&lt;br /&gt;
* They have a power capacity of 36,000J.&lt;br /&gt;
&lt;br /&gt;
=== Large Cell === &amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
* Large cells require steel.&lt;br /&gt;
* They have a capacity of 288,000J.&lt;br /&gt;
&lt;br /&gt;
=== Nuclear Cell === &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
* Nuclear cells require Electrum, Invar, Constantan and Solder&lt;br /&gt;
* They have a capacity of 2,304,000J.&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Special:MyLanguage/Battery_Charger|Battery Charger]]&lt;/div&gt;</summary>
		<author><name>Neouni</name></author>
	</entry>
</feed>