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	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RA2lover</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RA2lover"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/RA2lover"/>
	<updated>2026-04-04T13:35:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Water_Purifier&amp;diff=27411</id>
		<title>Water Purifier</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Water_Purifier&amp;diff=27411"/>
		<updated>2026-04-03T18:08:57Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: change mol processing to volume processing, add note on vacuum processing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 |            name = Kit (Water Purifier)&lt;br /&gt;
 |           image = [[File:KitWaterPurifier.png]]&lt;br /&gt;
 |          stacks = No&lt;br /&gt;
 |       paintable = No&lt;br /&gt;
 |      constructs = Water Purifier&lt;br /&gt;
 |     createdwith = &lt;br /&gt;
 |            cost = &lt;br /&gt;
 | recipe_machine1 = Hydraulic Pipe Bender&lt;br /&gt;
 |    recipe_cost1 = 10g [[Iron]] 5g [[Gold]] 20g [[Copper]]&lt;br /&gt;
 | recipe_machine2 = &lt;br /&gt;
 |    recipe_cost2 = &lt;br /&gt;
 | recipe_machine3 = &lt;br /&gt;
 |    recipe_cost3 = &lt;br /&gt;
 |        usedwith = &lt;br /&gt;
 |      maxinpower = &lt;br /&gt;
 |     maxoutpower = &lt;br /&gt;
 |     maxpressure = &lt;br /&gt;
 |   pressurerange = &lt;br /&gt;
 |         maxtemp = &lt;br /&gt;
 |       temprange = &lt;br /&gt;
 |           logic = &lt;br /&gt;
 |          volume = &lt;br /&gt;
 |      prefabhash = 611181283&lt;br /&gt;
 |      prefabname = ItemKitWaterPurifier&lt;br /&gt;
 |      slot_class =&lt;br /&gt;
 |   sorting_class =&lt;br /&gt;
 |       nutrition =&lt;br /&gt;
 |         quality =&lt;br /&gt;
 |      growthtime =&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
| name             = Water Purifier&lt;br /&gt;
| image            = [[File:StructureWaterPurifier.png]]&lt;br /&gt;
| other            = &lt;br /&gt;
| power_usage      = 50 W&lt;br /&gt;
| burst_pressure   =&lt;br /&gt;
| prefab_hash      = 887383294&lt;br /&gt;
| prefab_name      = StructureWaterPurifier&lt;br /&gt;
| placed_with_item = Kit (Water Purifier)&lt;br /&gt;
| placed_on_grid   = Small Grid&lt;br /&gt;
| stage_image1     = [[File:WaterPurifierBuildState1.png]]&lt;br /&gt;
| const_with_tool1 = &lt;br /&gt;
| const_with_item1 = 2x [[Kit (Liquid Pipe)|Liquid Pipe]]&lt;br /&gt;
| decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
| item_rec1        = &lt;br /&gt;
| stage_image2     = [[File:WaterPurifierBuildState2.png]]&lt;br /&gt;
| const_with_tool2 = [[Screwdriver]]&lt;br /&gt;
| const_with_item2 = 2x [[Cable Coil]]&lt;br /&gt;
| decon_with_tool2 = [[Wrench]]&lt;br /&gt;
| item_rec2        = &lt;br /&gt;
| stage_image3     = [[File:WaterPurifierBuildState3.png]]&lt;br /&gt;
| const_with_tool3 = &lt;br /&gt;
| const_with_item3 = &lt;br /&gt;
| decon_with_tool3 = [[Hand Drill]]&lt;br /&gt;
| item_rec3        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[water]] purifier is used to reclaim [[Polluted Water|polluted water]] water back into pure [[Water|water]] at the expense of [[Charcoal|charcoal]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
To operate, the purifier requires 2 liquid [[pipe]] connections and an optional [[chute]] connection.&lt;br /&gt;
* &#039;&#039;&#039;Liquid input&#039;&#039;&#039; Pipe input for polluted water to be processed&lt;br /&gt;
* &#039;&#039;&#039;Liquid output&#039;&#039;&#039; Pipe output for clean water as well as all other non-polluted-water liquids that happen to be in the input pipe&lt;br /&gt;
* &#039;&#039;&#039;Chute input&#039;&#039;&#039; [[Charcoal]] to be placed in the slot manually or by an automated chute network&lt;br /&gt;
When charcoal is present and any liquid is in the input pipe, the water purifier will pull a certain number of L/tick from the input pipe mixture and process it to the output pipe, converting all present polluted water into pure water. The volume of liquids processed starts at 0.025 L/tick on no [[pressure]] difference and goes up to 0.15 L/tick at a 60 atm pressure difference. If the input network is at a higher pressure, some gas will leak from it to the output in the process. &amp;lt;!-- MoveToEqualize(50 kPa/tick), performed after liquids have been moved --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*1g charcoal is consumed for every 40 mols of polluted water that is processed, no charcoal is consumed when processing any regular liquids/gases that end up in the input mixture.&lt;br /&gt;
*The conversion of polluted water to pure water is one to one, meaning a filled [[Shower]]/Water Purifier loop will never need new water added to it.&lt;br /&gt;
*The device will always consume 50 Watts when switched on, regardless of if it is processing or not.&lt;br /&gt;
*Polluted water evaporates into [[Steam]], which condenses back into water instead of polluted water. A vacuum extraction system can avoid the need for charcoal altogether, but introduces additional complexities.&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Oxidizer&amp;diff=27406</id>
		<title>Oxidizer</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Oxidizer&amp;diff=27406"/>
		<updated>2026-04-01T21:40:37Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: remove dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox gas&lt;br /&gt;
| gas_name = Oxygen&lt;br /&gt;
| image = icon-oxygen.png&lt;br /&gt;
| heat = 21.1 J/mol*K &amp;lt;!-- Atmospherics.Mole::GetSpecificHeat --&amp;gt;&lt;br /&gt;
| latent_heat = 800 J/mol &amp;lt;!-- Atmospherics.Mole::LatentHeatOfVaporization --&amp;gt;&lt;br /&gt;
| minimum_condensation = 6.3 kPa at 56.416 K &amp;lt;!-- Atmospherics.Mole::FreezingTemperature --&amp;gt;&lt;br /&gt;
| max_liquid = 6000 kPa at 162.2 K &amp;lt;!-- Atmospherics.Mole::MaxLiquidTemperature --&amp;gt;&lt;br /&gt;
| freezes = 56.416 K&lt;br /&gt;
| liquid_volume = 30 L/kmol&lt;br /&gt;
| molar_mass = 16 g/mol&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox gas&lt;br /&gt;
| gas_name = Ozone&lt;br /&gt;
| image = Icon-Ozone.png&lt;br /&gt;
| heat = 38.6 J/mol*K &amp;lt;!-- Atmospherics.Mole::GetSpecificHeat --&amp;gt;&lt;br /&gt;
| latent_heat = 1000 J/mol &amp;lt;!-- Atmospherics.Mole::LatentHeatOfVaporization --&amp;gt;&lt;br /&gt;
| minimum_condensation = 250 kPa at 81.4067268868 K&lt;br /&gt;
| max_liquid = 6000 kPa at 304.387897614 K&lt;br /&gt;
| freezes = 81.4067268868 K &amp;lt;!-- evaporation temperature at 250kPa--&amp;gt;&lt;br /&gt;
| coefficient_a = 0.006219763823043718 &amp;lt;!-- Evaporation Temperature = (pressure_kPa/A)^(1/B) --&amp;gt;&lt;br /&gt;
| coefficient_b = 2.4097251251207226 &amp;lt;!-- Evaporation Pressure = A*(Temperature^B) --&amp;gt;&lt;br /&gt;
| autoignition_offset = -150&lt;br /&gt;
| enthalpy_multiplier = 2&lt;br /&gt;
| liquid_volume = 26 L/kmol&lt;br /&gt;
| molar_mass = 24 g/mol&lt;br /&gt;
| heat_capacity_ratio = 1.333333 &lt;br /&gt;
| thermal_efficiency = 0.12&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox gas&lt;br /&gt;
| gas_name = Nitrous Oxide&lt;br /&gt;
| image = Icon-nitrousoxide.png&lt;br /&gt;
| heat = 37.2 J/mol*K &amp;lt;!-- Atmospherics.Mole::GetSpecificHeat --&amp;gt;&lt;br /&gt;
| latent_heat = 4000 J/mol &amp;lt;!-- Atmospherics.Mole::LatentHeatOfVaporization --&amp;gt;&lt;br /&gt;
| minimum_condensation = 800 kPa at 252.1 K &amp;lt;!-- Atmospherics.Mole::FreezingTemperature --&amp;gt;&lt;br /&gt;
| max_liquid = 2000 kPa at 430.6 K &amp;lt;!-- Atmospherics.Mole::MaxLiquidTemperature --&amp;gt;&lt;br /&gt;
| freezes = 252.1 K&lt;br /&gt;
| liquid_volume = 26 L/kmol&lt;br /&gt;
| molar_mass = 46 g/mol &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
There are currently three oxidizers in the game, [[Oxygen]], [[Ozone]] and [[Nitrous Oxide]]. All three are [[Gas|Gases]] at standard temperature and [[pressure]]. Oxidizers are combined Fuels and burned to create [[energy]].&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Hydrochloric_Acid&amp;diff=27405</id>
		<title>Hydrochloric Acid</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Hydrochloric_Acid&amp;diff=27405"/>
		<updated>2026-04-01T21:39:57Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: remove dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox gas|gas_name=Hydrochloric Acid|image=Icon-HydrochloricAcid.png|heat=37 J/K|latent_heat=1 kJ/mol|minimum_condensation=6.3 kPa at {{Temperature|247}}|max_liquid=1000 kPa at {{Temperature|431}}|freezes={{Temperature|247}}|liquid_volume=28 L/Kmol|molar_mass=36 g/mol}}&lt;br /&gt;
&lt;br /&gt;
[[File:Phase Diagram of Hydrochloric Acid.png|thumb|Phase Diagram of Hydrochloric Acid]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;Hydrochloric Acid&#039;&#039;&#039; is an extremely toxic gas that is a liquid at [[room]] temperature and [[pressure]].&lt;br /&gt;
&lt;br /&gt;
It is toxic to [[plants]] at concentrations as low as 0.1%, a property that is only shared by [[Hydrazine]]. It&#039;s also toxic to humans, zrilians and chickens at concentrations above 1kPa.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Its moderately specific heat makes it a thermal buffer when [[Nitrous Oxide]], [[Water]] or [[Silanol]] aren&#039;t available in sufficient quantities. For phase change, Nitrous Oxide, Silanol and [[Pollutant]] are generally considered better options. &lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Hydrochloric Acid can be found on the [[Atmosphere]] of [[Venus]], as well as acquired from [[traders]] as an impurity present on dirty [[volatiles]].{{:Gases and Liquids/Menu}}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Methane&amp;diff=27404</id>
		<title>Methane</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Methane&amp;diff=27404"/>
		<updated>2026-04-01T21:39:31Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: remove dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox gas|gas_name=Methane|image=Icon-Methane.png|heat=20.4 J/mol*K &amp;lt;!-- Atmospherics.Mole::GetSpecificHeat --&amp;gt;|latent_heat=1000 J/mol &amp;lt;!-- Atmospherics.Mole::LatentHeatOfVaporization --&amp;gt;|minimum_condensation=6.3 kPa at 81.6 K &amp;lt;!-- Atmospherics.Mole::FreezingTemperature --&amp;gt;|max_liquid=6000 kPa at 195 K &amp;lt;!-- Atmospherics.Mole::MaxLiquidTemperature --&amp;gt;|freezes=81.6 K|liquid_volume=40 L/kmol|molar_mass=16 g/mol}}&lt;br /&gt;
&lt;br /&gt;
[[File:Phase Diagram of Methane.png|thumb|Phase Diagram of Methane]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;q&amp;gt;Methane is a combustible fuel. It is refined from [[Ice (Volatiles)]]&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;- [[Stationpedia]]&#039;&#039;&#039;&amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;Methane&#039;&#039;&#039; or CH&#039;&#039;&#039;&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt;&#039;&#039;&#039; is a combustible gas in the presence of Oxygen and the breathing gas of the [[Zrilian]] species. The main source of Methane on most [[planets]] is in the form of [[Ice (Volatiles)]] that can be mined on the surface. Methane will autoignite at 300 Celsius or above in the presence of [[Oxygen]], and autoignite at 50 Celsius or above in the presence of [[Nitrous Oxide]].&lt;br /&gt;
&lt;br /&gt;
=== Composition ===&lt;br /&gt;
Its combustion generates [[Pollutant|Pollutants]], which are also formed through the evaporation of [[Liquid Sodium Chloride]]. With the fact it&#039;s also toxic to humans and [[plants]], it is possible it&#039;s not actually methane but a close relative of it.&lt;br /&gt;
&lt;br /&gt;
Possible compound: CH&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;Cl (Chloromethane)&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&#039;&#039;See also: [[Fuel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Different ratios of Methane and Oxygen will produce different temperatures and pressures during combustion. Combustion will create a large amount of Heat, [[pressure]], and [[Carbon Dioxide]]. This reaction is useful inside a [[Furnace]] for smelting [[ores]] and creating alloys, but can be catastrophic when inside a [[Canister]] or a [[room]].&lt;br /&gt;
&lt;br /&gt;
These are the combustion reactions of methane:&lt;br /&gt;
&lt;br /&gt;
{{Combustion|Fuel=Methane, 2|Oxidizer=Oxygen, 1|OutputA=Carbon Dioxide, 6|OutputB=Pollutant, 3|ShowAutoignition=true}}&lt;br /&gt;
&lt;br /&gt;
{{Combustion|Fuel=Methane, 1|Oxidizer=Nitrous Oxide, 1|OutputA=Carbon Dioxide, 2|OutputB=Nitrogen, 2|ShowAutoignition=true}}&lt;br /&gt;
&lt;br /&gt;
{{Combustion|Fuel=Methane, 3|Oxidizer=Ozone, 2|OutputA=Carbon Dioxide, 6|OutputB=Pollutant, 3|OutputC=Steam, 1|ShowAutoignition=true}}&lt;br /&gt;
&lt;br /&gt;
Since both reactions results in same amount of heat, but the one with Nitrous Oxide results with less moles, it produces much more heat per amount of matter (2.25 times more heat [[energy]] per mole of reaction products). Also, [[Nitrogen]] has lower heat capacity than [[pollutant]], which results in even higher temperature.&lt;br /&gt;
&lt;br /&gt;
The reaction rate by default (for example: in [[atmosphere]]) depends on temperature as clamp01(1 / (0.002 * (T&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt; + 273.0)&amp;lt;sup&amp;gt;1.6&amp;lt;/sup&amp;gt; + 0.05) / 5 for oxygen as an [[oxidizer]], and clamp01(1 / (0.0025 * (T&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt; + 273.0)&amp;lt;sup&amp;gt;1.01&amp;lt;/sup&amp;gt; + 0.05) / 5 for nitrous oxide or [[ozone]]. Thus, the maximum default reaction rate is 0.2 and is valid at temperatures below 211C when without nitrous oxide and 107C when enough nitrous oxide is present (&amp;gt;~5%). After that reaction rate decreases logarithmically. At temperatures above 460C, nitrous enriched fuel combusts faster (at approx. 2x rate) than oxygen only. At higher temperatures, the difference is even greater, thus making the reaction more efficient and violent. Some devices (like [[Combustor]] or [[Kit (Gas Fuel Generator)|Gas Fuel Generator]]) increases rate of reaction (to 0.9 i.e. 90% in both cases).&lt;br /&gt;
&lt;br /&gt;
If a combusting gas mix contains Volatiles, NOS, and O2, they all will react proportionally at same rate, according to aforementioned reactions (i.e. at 90% reaction rate and ideally balanced mix, each component will decrease by 90% from it&#039;s original amount). When mix is unbalanced and have either excess of volatiles or oxidizers, then proportions decrease accordingly, i.e. with excess of volatiles, only the amount of volatiles corresponding to amount of oxidizers (2 per Oxygen, 1 per Nitrous Oxide) will decrease proportionally; with excess of oxidizers, similarly, only the amount of oxidizers corresponding to the amount of volatiles is decreased at reaction rate, i.e. oxygen reacts at half the rate of nitrous oxide.&lt;br /&gt;
&lt;br /&gt;
Volatiles have a specific heat of 20.4 Joule / mol.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
* The Specific heat of 20.4  Joule / mol is in-between the specific heat of [[Hydrogen]] and Methane.&lt;br /&gt;
* The actual Autoignition temperature of Chloromethane in Oxygen is 625 °C (1,157 °F; 898 K), the game grossly underestimated the iginition temperature by about 1.56 times.&lt;br /&gt;
* Concentrations of methane aboute 1% in atmosphere are lethal to plants, keep attention on that designing a greenhouse, because the [[Portable Composter]] [[Kit (Advanced Composter)|Advanced Composter]] will release Volatiles during the process.&lt;br /&gt;
* Enthalpy of Methane (CH&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt;) combustion is precisely 286 kJ/mol (multiplied by 2 when using Nitrous Oxide or Ozone as oxidizers).&lt;br /&gt;
* As far as [[rocketry]] is concerned, Methane have a mass of 62.5 mol/kg.&lt;br /&gt;
* Given the above, Volatiles have a molar mass of 16, suggesting it really is methane (CH₄).&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
Volatiles can be collected from the following sources:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Source&lt;br /&gt;
!Amount&lt;br /&gt;
|-&lt;br /&gt;
|[[Biomass]]&lt;br /&gt;
|8 mol&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice (Volatiles)]]&lt;br /&gt;
|20 mol&lt;br /&gt;
|-&lt;br /&gt;
|[[Ore (Cobalt)]]&lt;br /&gt;
|1 mol&lt;br /&gt;
|}&lt;br /&gt;
Can be also obtainable by [[trading]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{:Gases and Liquids/Menu}}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Stirling_Engine&amp;diff=27403</id>
		<title>Stirling Engine</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Stirling_Engine&amp;diff=27403"/>
		<updated>2026-04-01T21:39:03Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: remove dead link, add links to working gases&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Power]]&lt;br /&gt;
&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Stirling Engine) [[File:Kit (Stirling Engine).jpg|thumb|Creates a Stirling Engine]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 5 [[Gold]], 20 [[Copper]], 30 [[Steel]]&lt;br /&gt;
 | stacks      = 10&lt;br /&gt;
 | prefabname  = ItemKitStirlingEngine&lt;br /&gt;
 | prefabhash  = -1821571150&lt;br /&gt;
|flashpoint=100°C|autoignition=300°C}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Stirling Engine [[File:Stirling Engine Front.jpg|thumb|Front]] [[File:Stirling Engine Back.jpg|thumb|Back]]&lt;br /&gt;
 | prefab_hash      = -260316435&lt;br /&gt;
 | prefab_name      = StructureStirlingEngine&lt;br /&gt;
 | power_usage      = 1W&lt;br /&gt;
 | placed_with_item = [[Kit (Stirling Engine)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | requires_frames  = Yes&lt;br /&gt;
 | build states     = Three&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = 2x [[Electronic Parts]]&lt;br /&gt;
 | decon_with_tool2 = [[Wrench]]&lt;br /&gt;
 | item_rec2        = 2x [[Steel Sheets]]&lt;br /&gt;
 | decon_with_tool3 = [[Hand Drill]]&lt;br /&gt;
 | item_rec3        = [[Kit (Stirling Engine)]]&lt;br /&gt;
&lt;br /&gt;
|volume=54L+5L+5L|convection=~1.248 m²|radiation=~1.248 m²|solar_heating=8.51|burst_pressure=11 MPa}}&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Overall Stirling Engine Cost/Requirements [[File:Stirling Engine Front.jpg|thumb|Front]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Autolathe]]&lt;br /&gt;
 | cost        =  6 [[Iron]], 9 [[Gold]], 26 [[Copper]], 31 [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Harnessing an ancient thermal exploit, the [[Recurso Espaciais (Faction)|Recurso]] &#039;Libra&#039; Stirling Engine generates [[power]] via the expansion and contraction of a working gas to drive pistons operating an electrical generator.&lt;br /&gt;
&lt;br /&gt;
When high [[pressure]] hot gas is supplied into the input [[pipe]], this gas will heat the hot side of the unit, then pass into the output pipe. The cooler side uses the [[room]]&#039;s ambient [[atmosphere]], which must be kept at a lower temperature in order to create a differential. Add a working gas by inserting a [[Gas Canister]]. The unit must be deactivated when adding or removing canisters, or the working gas may leak into the surrounding atmosphere.&lt;br /&gt;
&lt;br /&gt;
Gases with a low molecular mass make the most efficient working gases. Increasing the moles of working gas can result in a greater potential power output. However, overpressuring the unit may have... sub-optimal results.&lt;br /&gt;
&lt;br /&gt;
-[[Stationpedia]]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Efficiency ==&lt;br /&gt;
The Stirling Engine has an efficiency curve that is dependent on three factors:&lt;br /&gt;
* Environment&lt;br /&gt;
* Working Gas&lt;br /&gt;
* Pressure Difference&lt;br /&gt;
The best a Stirling Engine can provide in power is 18% efficiency converting input heat to electric power, slightly more efficient than a [[Kit (Gas Fuel Generator)|Gas Fuel Generator]]&#039;s 17%. However, the gas [[fuel]] generator&#039;s exhaust can be passed into a stirling engine for a higher total combined efficiency. &lt;br /&gt;
&lt;br /&gt;
== Environment ==&lt;br /&gt;
The Stirling engine itself is best placed in a -10~50°C environment to provide the highest efficiency. The only [[planets]] where it cannot effectively be used outside are: Venus, [[Moon]] and Mimas. On [[Vulcan]] it can only be used outside during the night.&lt;br /&gt;
&lt;br /&gt;
The operating temperature efficiency curve is measured at the cold side, which performs convection with the environment&#039;s atmosphere through a 3.5m² radiator.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stirling_temp.png|Temperature efficiency curve&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== In World ===&lt;br /&gt;
* Moon (Vacuum): 0%&lt;br /&gt;
* [[Venus]]: 18% efficiency @ 464°C&lt;br /&gt;
* Vulcan (Night): 90.1% efficiency @ 126°C&lt;br /&gt;
* [[Mars]]: 99% @ -10°C&lt;br /&gt;
* [[Europa]]: 28% @ -147°C&lt;br /&gt;
&lt;br /&gt;
These figures assume no load. In particular, Mars will not reflect these figures without forced air intake as the low atmospheric pressure will result in poor thermal conductance between the radiator and cold side. At 0.04atm, expect a thermal conductance of only 14 W/K.&lt;br /&gt;
=== In Room ===&lt;br /&gt;
The Stirling engine can be kept in a 1+ atm room to cool the cold side down at maximum efficiency (350W/K thermal conductance), but because all wasted heat needs to be removed, this requires an effective cooling system. At the maximum power output of 8 kW, a minimum cooling capacity of 8/0.18 ~= 44.4 kW is required to get rid of waste heat.&lt;br /&gt;
&lt;br /&gt;
== Working Gas ==&lt;br /&gt;
The working gas is a [[canister]] of gas that must be provided to the machine before it can be used. The gas itself is not lost, only used as a heat transfer gas.&lt;br /&gt;
&lt;br /&gt;
It&#039;s shared between 3 chambers: a 54L regenerator chamber, a 5L hot piston chamber, and a 5L cold piston chamber. Only the 5L chambers are used for [[energy]] generation, with the regenerator acting as both a heat exchanger between them and as a secondary radiator (~1.275 m² convection/radiation area).&amp;lt;!-- Actual area is 1.27488405 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;If the regenerator chamber ever reaches  a difference of 11 MPa relative to environment atmosphere, the machine will have a chance of instantly exploding.&#039;&#039;&#039;&#039;&#039; This sets a limit on maximum safe operation temperature based on how many mols are present in the canister. At 60 mols, that&#039;s 1411 K assuming a loss-of-cooling scenario.&lt;br /&gt;
&amp;lt;!--Objects.Electrical.StirlingEngine::HandlePressureCheck() - chance of explosion is a roll on every [[tick]], exploding if a random number between 1 and the pressure delta exceeds the maximum rated pressure. unchecked if it&#039;s 11MPa, could be slightly lower. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Different working gases achieve different efficiencies. Here are the efficiencies of several gasses:&lt;br /&gt;
* [[Steam]]: 5%&lt;br /&gt;
* [[Pollutant]]s: 5%&lt;br /&gt;
* [[Carbon Dioxide]]: 8%&lt;br /&gt;
* [[Oxygen]]: 12%&lt;br /&gt;
* [[Nitrogen]]: 12%&lt;br /&gt;
* [[Nitrous Oxide]]: 12%&lt;br /&gt;
* [[Ozone]]: 12%&lt;br /&gt;
* [[Methane]]: 15%&lt;br /&gt;
* [[Helium]]: 18% (Best)&lt;br /&gt;
* [[Hydrogen]]: 18% (Best)&lt;br /&gt;
Mixed gases have their efficiencies weighed by their ratios in the mix. Liquids have a 0% working efficiency.&amp;lt;!-- but as of 0.2.6231.27064 can remain trapped inside the cold side, messing with its energy calculations and potentially providing a net energy gain. Not including this as i&#039;m expecting it to get patched. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pressure Difference ==&lt;br /&gt;
The Stirling Engine works best when the difference between hot side&#039;s pressure is at least 2500 kPa greater than the cold side. This can be achieved by increasing the amount of working gas, or by increasing the temperature range between hot and cold sides.&lt;br /&gt;
&lt;br /&gt;
Besides controlling the cold side&#039;s temperature as suggested in the environment section, the hot side&#039;s temperature can be controlled in two different ways: Increasing the input&#039;s temperature, and, to a lesser extent, increasing the input&#039;s pressure (which works better at higher working gas thermal masses).&lt;br /&gt;
&lt;br /&gt;
Unlike the cold side&#039;s heat exchanger, which has the entire cell the stirling engine is in to exchange heat with, the hot side&#039;s heat exchanger only exchanges heat with a single 10L pipe segment at a [[time]] (even though it has 2 m² of heat exchange area to work with). Because of the low volume being exchanged at a time, low input pressures may reach a hot side heat exchanger equilibrium temperature far below the actual input temperature, leading to a colder output but also a colder hot side temperature.&lt;br /&gt;
&lt;br /&gt;
== Power Generation ==&lt;br /&gt;
The difference in energy between hot and cold sides is calculated, with the result(after all efficiencies are multiplied) being converted into energy and removed from the hot side before hot and cold sides are mixed again into the regenerator for another cycle (being effectively wasted heat). A well-tuned [[Air Conditioner]] or phase change loop can make a stirling engine produce significantly more power than the supporting [[equipment]] required to run it in an isolated environment. &amp;lt;ref&amp;gt;[https://youtu.be/oZ2pk27NfjQ?t=2206 Elmotrix: Lets talk about Cooling - Stationeers]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Because of the 8 kW power generation limit, additional energy is wasted as heat. As an optimally-efficient stirling engine needs to produce at least 5520 W&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;(0.18 × 20.4 J/mol·K × 2500 kPa × 5 L) ÷ R&amp;lt;sub&amp;gt;gas&amp;lt;/sub&amp;gt; , assuming Hydrogen (Helium has a higher [[specific heat capacity]] which would [[lead]] to a narrower margin).&amp;lt;/ref&amp;gt;, this makes for a fairly narrow full-efficiency operating range.&lt;br /&gt;
&lt;br /&gt;
== User Comments==&lt;br /&gt;
The Stirling Generator has a maximum pressure differential of 11000 KPa (11 MPa): If the difference in pressure between the internal working gas and external atmosphere exceeds this, it will explode in a radius of 2-4m, destroying everything in its path and killing players.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The power output scales on how fast it can transfer heat from the input gas to the outside atmosphere, which depends on the pressure and heat transfer rate of the working gas, and the temperature difference between the input gas and the outside temperature. The cooled down input gas is transferred to the output pipe - you can connect the output to the input in order to extract heat energy from a pipe network.&amp;lt;br&amp;gt;&lt;br /&gt;
To increase the pressure differential efficiency, you can increase the temperature delta between the input gas and the outside atmosphere, increase the input gas pressure, or increase the working gas pressure(if it doesn&#039;t pose enough of a danger to warrant lowering hot side temperatures).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Details&amp;lt;br&amp;gt;&lt;br /&gt;
Max power: 8000W&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maximum internal-external pressure differential: 11000kPa&lt;br /&gt;
&lt;br /&gt;
Environment operating efficiency: Around 285-300K for 100%&amp;lt;br&amp;gt;&lt;br /&gt;
Minimum power for maximum internal pressure differential efficiency: 5520 W&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Maximum working gas efficiency: 18% (0.18) with [[Helium]] or [[Hydrogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Technical details&lt;br /&gt;
&lt;br /&gt;
Ideal pressure differential: 2500&amp;lt;br&amp;gt;&lt;br /&gt;
Internal volume: 54L&amp;lt;br&amp;gt;&lt;br /&gt;
Piston volume: 5L&amp;lt;br&amp;gt;&lt;br /&gt;
Heat exchanger volume: 10L&amp;lt;br&amp;gt;&lt;br /&gt;
Hot side area: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Cold side area: 3.5&amp;lt;br&amp;gt;&lt;br /&gt;
Convection factor: 0.15&amp;lt;br&amp;gt;&lt;br /&gt;
Radiation factor: 0.15&amp;lt;br&amp;gt;&lt;br /&gt;
Surface area: 8.499227&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vulcan==&lt;br /&gt;
&lt;br /&gt;
The Stirling Engine is a reasonable way to generate night time power on Vulcan when solar power is unavailable. Place it outside so it&#039;s in night time (400K) atmosphere, and capture mid-day (900 to 950K) atmosphere into a [[tank]] and run the Stirling Generator from that hot air at night, the generator can produce around 1.8 kW from the temperature difference.  For the working gas, a good starting point is 70 moles of H2 in the canister.  You can boost the power output to about 2.1kW by using an active vent to blow cold night air into the large [[grid]] that the Stirling Engine is in to cool it down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Stirling Engine.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|Setting|Integer|?.}}&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Stirling Engine is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Pressure|Float|w=0|In kPa}}&lt;br /&gt;
{{Data Parameters/row|Temperature|Float|w=0|In Kelvin}}&lt;br /&gt;
{{Data Parameters/row|RatioOxygen|Float|w=0|Ratio of gaseous [[Oxygen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioCarbonDioxide|Float|w=0|Ratio of gaseous [[Carbon Dioxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrogen|Float|w=0|Ratio of gaseous [[Nitrogen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutant|Float|w=0|Ratio of gaseous [[Pollutant]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioVolatiles|Float|w=0|Ratio of gaseous [[Volatiles]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioWater|Float|w=0|Ratio of liquid [[Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|Maximum|Integer|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|Ratio|Float|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|Quantity|Integer|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|PowerGeneration|Integer|w=0|Returns how much power is being generated}}&lt;br /&gt;
{{Data Parameters/row|TotalMoles|Float|w=0|}}&lt;br /&gt;
{{Data Parameters/row|Volume|Integer|w=0|In L}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrousOxide|Float|w=0|Ratio of gaseous [[Nitrous Oxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|Combustion|Boolean|w=0|1 if the atmosphere is on fire, 0 otherwise}}&lt;br /&gt;
{{Data Parameters/row|EnvironmentEfficiency|Float|w=0|Environment Efficiency reported by the machine, as a float between 0 and 1}}&lt;br /&gt;
{{Data Parameters/row|WorkingGasEfficiency |Float|w=0|Working Gas Efficiency reported by the machine, as a float between 0 and 1}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrogen|Float|w=0|Ratio of liquid [[Nitrogen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOxygen|Float|w=0|Ratio of liquid [[Oxygen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidVolatiles|Float|w=0|Ratio of liquid [[Volatiles]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioSteam|Float|w=0|Ratio of gaseous [[Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidCarbonDioxide|Float|w=0|Ratio of liquid [[Carbon Dioxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidPollutant|Float|w=0|Ratio of liquid [[Pollutant]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrousOxide|Float|w=0|Ratio of liquid [[Nitrous Oxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioHydrogen|Float|w=0|Ratio of gaseous Hydrogen in the atmosphere (Hydrogen is deprecated and has been replaced by [[Volatiles]])}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidHydrogen|Float|w=0|Ratio of liquid Hydrogen in the atmosphere (Hydrogen is deprecated and has been replaced by [[Volatiles]])}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutedWater|Float|w=0|Ratio of liquid [[Polluted Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Ice_Crusher&amp;diff=27402</id>
		<title>Ice Crusher</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Ice_Crusher&amp;diff=27402"/>
		<updated>2026-04-01T21:37:08Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: remove dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | name        = Kit (Ice Crusher)&lt;br /&gt;
 | image       = [[File:ItemKitIceCrusher.png]]&lt;br /&gt;
 | maxpressure = &lt;br /&gt;
 | volume      = &lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]]&lt;br /&gt;
 | cost        = 3g [[Iron Ingot]], 1g [[Gold Ingot]], 1g [[Copper Ingot]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Ice Crusher&lt;br /&gt;
 | image            = [[File:StructureIceCrusher.png]]&lt;br /&gt;
 | power_usage      = 10W standby + 1.0kW crushing&lt;br /&gt;
 | build states     = Three&lt;br /&gt;
 | placed_with_item = [[Kit (Ice Crusher)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | const_with_tool1 = [[Welding Torch]]&lt;br /&gt;
 | const_with_item1 = 1x [[Iron Sheets]]&lt;br /&gt;
 | const_with_item2 = 2x [[Cable Coil]]&lt;br /&gt;
}}&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Overall Ice Crusher Cost/Requirements &lt;br /&gt;
 | image       = [[File:StructureIceCrusher.png]]&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]], [[Autolathe]]&lt;br /&gt;
 | cost        = 1g [[Gold Ingot]], 2g [[Copper Ingot]], 5g [[Iron Ingot]]&lt;br /&gt;
}} [[Category:Items]] [[Category:Atmospherics]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This kit is used to construct an Ice Crusher which can process ice chunks into liquids and/or gases. The Ice Crusher has two outputs at the back. The top port can be connected to [[Pipes]] (yellow) and the lower port can be connected to [[Kit (Liquid Pipe)|Liquid Pipe]] (blue) to extract the products. The top [[pipe]] output is for Gas, and the lower pipe output is for Liquids. A dial on the front can be used to set the output temperature. The Ice Crush will use heat the gas and liquids in it&#039;s internal reservoir to the selected temperature. &lt;br /&gt;
&lt;br /&gt;
Different kinds of Ice can be crushed:&lt;br /&gt;
:[[Ice (Water)]] produces liquid [[Water]] and [[Nitrogen]] gas (20 mols Water, 5 mols Nitrogen)&lt;br /&gt;
:[[Ice (Oxite)]] produces [[Oxygen]] and [[Nitrogen]] gas (22.5 mols Oxygen, 2.5 mols Nitrogen)&lt;br /&gt;
:[[Ice (Volatiles)]] produces [[Methane]] and [[Hydrogen]] gas (20 mols Methane, 2 mols Hydrogen)&lt;br /&gt;
:[[Ice (Nitrice)]] produces [[Nitrogen]] and [[Nitrous Oxide]] gas (22.5 mols Nitrogen, 2.5 mols Nitrous Oxide)&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
The Ice Crusher can be used for a number of purposes including bulk gas collection, [[fuel]] mixing, collecting drinking water, and producing breathable air. &lt;br /&gt;
&lt;br /&gt;
===Bulk Gas collection===&lt;br /&gt;
Large quantaties of ice can be crushed in the Ice crusher and then pumped to a [[tank|storage tank]] for later use. Most naturally occurring ices will have more than one constituent and the resulting gases will need to be [[Filtration|filtered]]. &lt;br /&gt;
&lt;br /&gt;
===Refilling Water Bottles Early Game===&lt;br /&gt;
The ice crusher can be used to get drinkable water early on, by connecting it to a [[Water Bottle Filler]] using [[Kit (Liquid Pipe)|Liquid Pipe]] and piping the [[Nitrogen]] out with a pump or an [[Active Vent]] to avoid blocking the ice crusher. Note however that if done inside, this could [[lead]] to [[pressure]] accumulating over [[time]], which could be dangerous if not eventually upgraded to a more robust gas handling system.&lt;br /&gt;
&lt;br /&gt;
===Fuel mixing===  &lt;br /&gt;
A crude but serviceable fuel mixture can be made by feeding Volatile and Oxite into the Ice Crusher at a 2:1 ratio. The result will not be an ideal fuel mixture, but will perform acceptably well in the [[Welding_Torch|welder]], [[Portable_Generator|portable generator]], [[furnace]] and [[Advanced_Furnace|advanced furnace]].&lt;br /&gt;
&lt;br /&gt;
===Breathable air===&lt;br /&gt;
Breathable air can be produced by feeding Oxite into the Ice Crusher. This will yield 90% 02 and 10% Nitrogen. When using this air for you spacesuit you will need a Nitrogen [[filter]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Ice Crusher Front View.jpg|thumb|Ice Crusher Front View (liquid pipe middle back, and gas pipe top.)]]&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || 1 to activate, otherwise 0&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || One(1) is locked, where as zero(0) is not locked&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Temperature of the output in degrees kelvin&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || One(1) is On, where as zero(0) is off&lt;br /&gt;
|-&lt;br /&gt;
| ClearMemory || Boolean || when set to 1, clears counter memory, resets itself to 0 when actioned&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Power]] || Boolean || One(1) is on, where as zero (0) is off&lt;br /&gt;
|-&lt;br /&gt;
| Error || 1 if in error state&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || One(1) is activated, means running.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || One(1) is locked, where as zero(0) is not locked&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Temperature of the output in degrees kelvin&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean  || One(1) is on, where as zero (0) is off&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| ImportCount || Integer ||&lt;br /&gt;
|-&lt;br /&gt;
| Prefabhash || Integer || 443849486&lt;br /&gt;
|-&lt;br /&gt;
| ReferenceId || Integer || Unique Reference identifier for this object&lt;br /&gt;
|-&lt;br /&gt;
| NameHash || Integer || The [[hash]] value for the name of the object&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* It can be safely used in higher temperature environments if the ice is transferred instantly into the crusher from the [[Mining Belt|mining belt]].&lt;br /&gt;
* When using it for crushing [[Ice (Water)]], 20% [[Nitrogen]] gas is still produced, and care must be taken to avoid overpressurization over time.&lt;br /&gt;
* It is insulated, so only the built in heater and the addition of gases from melting ice can change its internal temperature.&lt;br /&gt;
* Must be kept turned on to release the liquids and/or gases it contains.&lt;br /&gt;
* Has an internal capacity of 200L.&lt;br /&gt;
* Will not explode from overpressure of its internal capacity, but will stop crushing ice and flash an error if its internal pressure exceeds 125 MPa.  It will resume crushing once its internal pressure drops below approximately 121 MPa.&lt;br /&gt;
* Outputs gas at a maximum rate of 9.231 MPa per [[tick]] into a single pipe segment (exactly 20 MPa into 6 pipe segments every 13 ticks), stopping once its internal pressure equals the pressure of the output port.  This drops its internal pressure by 0.4615 MPa per tick.&lt;br /&gt;
* Can generate gas from crushing ice substantially faster than its maximum gas output rate, at a rate of approximately 5 MPa to its internal capacity per tick spent crushing ice.&lt;br /&gt;
* Changing the &#039;Setting&#039; Value (represented in Kelvin) with the dial or IC/Logic [[circuits]] can dramatically speed up crushing times. For example, I changed my [[volatiles]] crusher from the default value to 273k(ice crusher are capped at 0°C/273.5k) and was able to process a stack of 50 volatiles in only 5 seconds.&lt;br /&gt;
* Liquid output only exports water. Water is the only product that condenses inside the crusher. Products like [[Nitrous Oxide]] will be exported to the gas output, even if the temperature/pressure is sufficient for condensation.&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Advanced_Furnace&amp;diff=27401</id>
		<title>Advanced Furnace</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Advanced_Furnace&amp;diff=27401"/>
		<updated>2026-04-01T21:35:47Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: rename dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
| name = Kit (Advanced Furnace)&lt;br /&gt;
| image = [[File:{{#setmainimage:ItemKitAdvancedFurnace.png}}]]&lt;br /&gt;
| prefabhash = -616758353&lt;br /&gt;
| prefabname = ItemKitAdvancedFurnace&lt;br /&gt;
| stacks = 1&lt;br /&gt;
| slot_class = SlotClass.None&lt;br /&gt;
| sorting_class = SortingClass.Kits&lt;br /&gt;
| recipe_machine1 = Electronics Printer (Tier Two)&lt;br /&gt;
| recipe_cost1 = 5g [[Gold]], 25g [[Copper]], 30g [[Steel]], 15g [[Electrum]], 8g [[Solder]], 6g [[Silicon]]&lt;br /&gt;
| constructs = [[Advanced Furnace]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
| name = Advanced Furnace&lt;br /&gt;
| image = [[File:StructureAdvancedFurnace.png]]&lt;br /&gt;
| prefab_hash = 545937711&lt;br /&gt;
| prefab_name = StructureAdvancedFurnace&lt;br /&gt;
| power_usage = 100W&lt;br /&gt;
| placed_on_grid = Small Grid&lt;br /&gt;
| decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
| placed_with_item = [[Kit (Advanced Furnace)]]&lt;br /&gt;
| item_rec1 = [[Kit (Advanced Furnace)]]&lt;br /&gt;
| decon_with_tool2 = [[Wire Cutters]]&lt;br /&gt;
| const_with_item1 = 1 x [[Electronic Parts]]&lt;br /&gt;
| item_rec2 = 1 x [[Electronic Parts]]&lt;br /&gt;
| decon_with_tool3 = [[Angle Grinder]]&lt;br /&gt;
| const_with_tool2 = [[Welding Torch]]&lt;br /&gt;
| const_with_item2 = 5 x [[Steel Sheets]]&lt;br /&gt;
| item_rec3 = 5 x [[Steel Sheets]]&lt;br /&gt;
| decon_with_tool4 = [[Hand Drill]]&lt;br /&gt;
| const_with_tool3 = [[Screwdriver]]&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
{{Description|The advanced furnace comes with integrated inlet and outlet pumps for controlling the unit&#039;s internal pressure.}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Advanced Furnace&#039;&#039;&#039; is used to create advanced alloys, but can be used in the same way as the basic furnace—to process ores and create basic alloys. In addition making more advance alloy the Advanced furnace feature [[power]] and data connections, allowing it&#039;s operation to be automated. The maximum safe  [[pressure]] for the furnace is 60 MPa, once this pressure is exceeded the furnace will, in short order, explode. The furnace contains two embedded [[Pipe Volume Pump|volume pumps]] to control flow in and out, in order to use them, the furnace must be powered, and setting both to zero will put the furnace in a state of quiescence, but the furnace will slowly lose pressure and temperature. The capacity of the furnace is in excess of 5kg of materials so it is possible to make a full 500g ingot of an advanced alloy in one go.&lt;br /&gt;
&lt;br /&gt;
In the early game, a regular [[Furnace]] will be easier to make and operate. While  the advanced furnace is feature several additional features it&#039;s operation is similar to the basic furnace (add [[fuel]], ignite, add ore). The most common setups for advanced furnaces are:&lt;br /&gt;
&lt;br /&gt;
* Ice only smelting&lt;br /&gt;
* Gaseous fueling&lt;br /&gt;
* hot and cold mixing&lt;br /&gt;
&lt;br /&gt;
== Smelting ==&lt;br /&gt;
&lt;br /&gt;
=== Required conditions for smelting ===&lt;br /&gt;
The following table shows the pressure and temperature conditions required to smelt various [[ores]] and alloys. &lt;br /&gt;
&lt;br /&gt;
{{:Advanced Furnace/Recipes}}&lt;br /&gt;
&lt;br /&gt;
=== Advanced alloy recipes ===&lt;br /&gt;
==== Ice only smelting ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One of the simplest method for making Alloys is by manually loading Ices into the input slot of the furnace and igniting the fuel mixture. &lt;br /&gt;
&amp;lt;ref&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=3291778232], The BFF, Bottle Fed Furnace.&amp;lt;/ref&amp;gt;While this method produces crude fuel mixtures and the amount of fuel is not as precisely controlled as gaseous fueling, all basic and advanced alloys can be made using this method. The procedure is as follows.&lt;br /&gt;
&lt;br /&gt;
* Prepare the ice and ores by splitting them into the the correct amounts and arranging them in you [[backpack]] or [[Mining Belt|mining belt]].&lt;br /&gt;
&lt;br /&gt;
* When all the components are ready load the first set of ice chunks into the furnace.If the the ice does not melt on it&#039;s own (the input slot stays closed) press the button on the furnace&#039;s face to melt the ice.&lt;br /&gt;
&lt;br /&gt;
* Load the second ice into the furnace. As soon as you press the button on the front of the furnace the fuel mixture will ignite.&lt;br /&gt;
&lt;br /&gt;
* As soon as the furnace is lit quickly load the ores into the furnace. After all the ores are loaded wait for the button to turn green indicating the mixture has reached the correct temperature and pressure.&lt;br /&gt;
&lt;br /&gt;
* Pull the lever to eject the finished alloy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Alloy&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ingredients&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chunks&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Temperature&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Pressure&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemStelliteIngot.png|link=Ingot (Stellite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Stellite)|Stellite]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Silver)|Silver Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCobaltOre.png|link=Ore (Cobalt)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore (Cobalt)|Cobalt Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSiliconOre.png|link=Ore (Silicon)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore (Silicon)|Silicon Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039;&lt;br /&gt;
|1.82 kK&lt;br /&gt;
|16.1 MPa&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemInconelIngot.png|link=Ingot (Inconel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Inconel)|Inconel]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGoldOre.png|link=Ore (Gold)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Gold)|Gold Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ingot (Steel)|Steel Ingot]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;14&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039;&lt;br /&gt;
|1.7 kK&lt;br /&gt;
|24.0 MPa +++&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemAstroloyIngot.png|link=Ingot (Astroloy)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Astroloy)|Astroloy]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ingot (Steel)|Steel Ingot]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCopperOre.png|link=Ore (Copper)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Copper)|Copper Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCobaltOre.png|link=Ore (Cobalt)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Cobalt)|Cobalt Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;18&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039;&lt;br /&gt;
|1.85 kK&lt;br /&gt;
|31.6 MPa&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemHastelloyIngot.png|link=Ingot (Hastelloy)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Hastelloy)|Hastelloy]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Silver)|Silver Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCobaltOre.png|link=Ore (Cobalt)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Cobalt)|Cobalt Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;86&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039; ^^^&lt;br /&gt;
|972 K&lt;br /&gt;
|26.43 MPa&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemWaspaloyIngot.png|link=Ingot (Waspaloy)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Waspaloy)|Waspaloy]]&#039;&#039;&#039; &lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemLeadOre.png|link=Ore (Lead)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Lead)|Lead Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore (Silver)|Silver Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;300&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039; ^^^&lt;br /&gt;
|705 K&lt;br /&gt;
|51.5 MPa&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that at least one gas [[pipe]] must be connected to both the input and output gas lines to avoid error conditions. &lt;br /&gt;
&lt;br /&gt;
+++ For [[Inconel]] the mixture pressure may overshoot the range slightly, either make the alloy when the pressure rises into the range, or a short wait will be necessary in order for the pressure to drop back into range. &lt;br /&gt;
&lt;br /&gt;
^^^ The excess Oxites are necessary in order to limit the temperature of the mixture, however they can be substituted with other inert gasses.&lt;br /&gt;
&lt;br /&gt;
==== Gaseous Fueling ====&lt;br /&gt;
[[File:ICE_CRUSHER.png|thumb|&#039;&#039;&#039;A basic [[Fuel#Basic_Ice_Crusher_Setup|ice crushing]], gas collection and measuring setup&#039;&#039;&#039;]]&lt;br /&gt;
In this setup fuel is pumped into the furnace from either pre-measured canisters or pumped into the furnace in measured amounts. Fuel can be any number of [[Fuel#Fuel_Combustion|gas mixtures]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Prepare the gas mixture by pumping the indicated amount into a portable [[Gas Canister|gas canister]], or directly into the furnace. Prepare the ores by splitting them into the the correct amounts and arranging them in you [[backpack]] or [[Mining Belt|mining belt]]. &lt;br /&gt;
&lt;br /&gt;
* Do not use degas the ores or use an ingot in place of an ore.  [[Stellite]], [[Hastelloy]] and [[Waspaloy]] all rely on the [[Nitrous Oxide]] produced from the [[Silver Ore]] and [[Lead Ore]] used in their production.  &lt;br /&gt;
&lt;br /&gt;
* When all the components are ready load the first set of ice chunks into the furnace. If the the ice does not melt on it&#039;s own (the input slot stays closed) press the button on the furnace&#039;s face to melt the ice. &lt;br /&gt;
&lt;br /&gt;
* After the fuel mixture is loaded into the furnace the first ore can be loaded into the input slot. As soon as you press the button on the front of the furnace the fuel mixture will ignite and the ore will begin to process. &lt;br /&gt;
&lt;br /&gt;
* As soon as the furnace is lit quickly load the remaining ores into the furnace. After all the ores are loaded wait for the button to turn green indicating the mixture has reached the correct temperature and pressure. &lt;br /&gt;
&lt;br /&gt;
* Pull the lever to eject the finished alloy.&lt;br /&gt;
&lt;br /&gt;
* Using more or less ore or gas will result in an different pressure and temperature. Using Ingotsinstead of Ore chunks will result in an different pressure and temperature.&lt;br /&gt;
&lt;br /&gt;
====Dirty fuel====&lt;br /&gt;
[[Fuel#Dirty_Fuel|Dirty Fuel]] is a 2:1 mixture of Volatile and Oxites gases. The table below shows the correct pressures of  to load into a [[canister]], but currently omits [[Hydrogen]] and [[Nitrogen]] quantities.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Canister Pressure @ 0°C&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Primary Gases&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ingredients&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Temperature&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Pressure&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Alloy&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039; &amp;amp;emsp; &amp;amp;ensp;  4,500 KPa&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;73.6 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Volatiles|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;41.4 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039;  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Silver)|Silver Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCobaltOre.png|link=Ore (Cobalt)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore (Cobalt)|Cobalt Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSiliconOre.png|link=Ore (Silicon)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore (Silicon)|Silicon Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1.55 kK&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;18.1 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemStelliteIngot.png|link=Ingot (Stellite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Stellite)|Stellite]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;  &amp;lt;br&amp;gt;  &#039;&#039;&#039;(2x) 8,500 KPa&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;278 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Volatiles|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;156 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039;  &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGoldOre.png|link=Ore (Gold)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Gold)|Gold Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ingot (Steel)|Steel Ingot]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1.68 kK&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;23.7 MPa&#039;&#039;&#039;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemInconelIngot.png|link=Ingot (Inconel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Inconel)|Inconel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;(3x) 7,333 KPa&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;360 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Volatiles|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;202 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ingot (Steel)|Steel Ingot]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCopperOre.png|link=Ore (Copper)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Copper)|Copper Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCobaltOre.png|link=Ore (Cobalt)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Cobalt)|Cobalt Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1.850 kK&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;31.5 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemAstroloyIngot.png|link=Ingot (Astroloy)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Astroloy)|Astroloy]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;  &amp;lt;br&amp;gt;&#039;&#039;&#039; &amp;amp;emsp; &amp;amp;ensp;  5,500 KPa&#039;&#039;&#039;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterCarbonDioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Carbon_Dioxide|Pressurant]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;(8x) 9,000 KPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;89.9 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Volatiles|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;50.6 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterCarbonDioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;2,010 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Carbon_Dioxide|Pressurant]] ^^^&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Silver)|Silver Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCobaltOre.png|link=Ore (Cobalt)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Cobalt)|Cobalt Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;995 K&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;25.5 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemHastelloyIngot.png|link=Ingot (Hastelloy)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Hastelloy)|Hastelloy]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;(2x)  9,000 KPa&#039;&#039;&#039;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterCarbonDioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Carbon_Dioxide|Pressurant]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;(22x) 10,000 KPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;295 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Volatiles|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;166 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterCarbonDioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;7,050 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Carbon_Dioxide|Pressurant]] ^^^&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemLeadOre.png|link=Ore (Lead)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Lead)|Lead Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore (Silver)|Silver Ore]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;669 K&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;50.3 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemWaspaloyIngot.png|link=Ingot (Waspaloy)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Waspaloy)|Waspaloy]]&#039;&#039;&#039; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
^^^ These recipes use CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; @ 0°C as a pressurant. Other pressurants such as Nitrogen, Pollutants, and Oxygen are possible, but they may result in different outcomes.&lt;br /&gt;
&lt;br /&gt;
=== Fuel mixing ===&lt;br /&gt;
[[File:Advanced-furnace-gas-mixing.png|thumb|rudimentary setup for mixing H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, and dilutant]]&lt;br /&gt;
In this setup, the furnace&#039;s input is connected to a [[Gas Mixer|gas mixer]] to provide fuel, and often a dilutant (used to increase the pressure without spending extra fuel).  The [[Furnace temperature and pressure math]] article contains formulas useful for crafting recipes to hit temperature and pressure targets.&lt;br /&gt;
&lt;br /&gt;
=== Hot and cold mixing ===&lt;br /&gt;
This setup involves external [[tank|tanks]] of hot and cold gasses, which are then mixed to achieve a target temperature and pumped into the furnace to achieve the target pressure.  On most [[worlds]] maintaining a cold [[tank]] is quite easy (because the [[atmosphere]] on most worlds is below the temperature needed to smelt ore).  Maintaining a hot tank is a little trickier, and either involves a lot of [[energy]] spent on [[Pipe Heater]]s, or an auxiliary furnace to combust fuel and pipe the exhaust into an insulated tank. Another easier option is to have the entire setup, furnace, [[pipes]] and tanks, in an enclosed vacuum chamber, so heat remains in the gases. Note that the outside atmosphere on worlds with no air doesn&#039;t count, it must be an enclosed chamber with all air pumped out&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Advanced Furnace is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0}}&lt;br /&gt;
{{Data Parameters/row|Mode|Integer|The Advanced Furnace&#039;s smelting result.|multiple=2|0|Invalid|1|Valid}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Pressure|Float|w=0|The current pressure reading of the Advanced Furnace}}&lt;br /&gt;
{{Data Parameters/row|Temperature|Integer|w=0|The current temperature reading of the Advanced Furnace}}&lt;br /&gt;
{{Data Parameters/row|Activate|Integer|Activates the Advanced Furnace when set to 1. Deactivates when set to 0.}}&lt;br /&gt;
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Advanced Furnace.|multiple=2|0|Unlocked|1|Locked}}&lt;br /&gt;
{{Data Parameters/row|Setting|Integer|A variable setting that can be read or written.}}&lt;br /&gt;
{{Data Parameters/row|Reagents|Integer|w=0|Total number of reagents recorded by the Advanced Furnace}}&lt;br /&gt;
{{Data Parameters/row|RatioOxygen|Float|w=0|The ratio of [[Oxygen]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioCarbonDioxide|Float|w=0|The ratio of [[Carbon Dioxide]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrogen|Float|w=0|The ratio of [[Nitrogen]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutant|Float|w=0|The ratio of [[Pollutant]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioVolatiles|Float|w=0|The ratio of [[Volatiles]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioWater|Float|w=0|The ratio of [[Water]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|Maximum|Float|w=0|Maximum setting of the Advanced Furnace}}&lt;br /&gt;
{{Data Parameters/row|Ratio|Float|w=0|Context specific value depending on device, 0 to 1 based ratio|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Advanced Furnace.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|RecipeHash|Integer|w=0|Current hash of the recipe the Advanced Furnace is set to produce}}&lt;br /&gt;
{{Data Parameters/row|ClearMemory|Integer|r=0|When set to 1, clears the counter memory (e.g. ExportCount). Will set itself back to 0 when actioned}}&lt;br /&gt;
{{Data Parameters/row|ExportCount|Integer|w=0|How many items exported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|ImportCount|Integer|w=0|How many items imported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|TotalMoles|Float|w=0|Returns the total moles of the Advanced Furnace}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrousOxide|Float|w=0|The ratio of [[Nitrous Oxide]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|SettingInput|Integer|The input setting for the Advanced Furnace}}&lt;br /&gt;
{{Data Parameters/row|SettingOutput|Integer|The output setting for the Advanced Furnace}}&lt;br /&gt;
{{Data Parameters/row|Combustion|Boolean|w=0|Assess if the atmosphere is on fire. Returns 1 if atmosphere is on fire, 0 if not.|0 or 1}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrogen|Float|w=0|The ratio of [[Nitrogen#Liquid|Liquid Nitrogen]] in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOxygen|Float|w=0|The ratio of [[Oxygen#Liquid|Liquid Oxygen]] in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidVolatiles|Float|w=0|The ratio of [[Volatiles#Liquid|Liquid Volatiles]] in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioSteam|Float|w=0|The ratio of [[Steam]] in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidCarbonDioxide|Float|w=0|The ratio of [[Carbon Dioxide#Liquid|Liquid Carbon Dioxide]] in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidPollutant|Float|w=0|The ratio of [[Pollutant#Liquid|Liquid Pollutant]] in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrousOxide|Float|w=0|The ratio of [[Nitrous Oxide#Liquid|Liquid Nitrous Oxide]] in device&#039;s Atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|RatioHydrogen|Float|w=0|DEPRECATED|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidHydrogen|Float|w=0|DEPRECATED|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutedWater|Float|w=0|The ratio of polluted water in device atmosphere|0.0 to 1.0}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data Slots ===&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0? || Import || Import slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1? || Export || Export slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash&lt;br /&gt;
|-&lt;br /&gt;
| Quantity&lt;br /&gt;
|-&lt;br /&gt;
| Class&lt;br /&gt;
|-&lt;br /&gt;
| Damage&lt;br /&gt;
|-&lt;br /&gt;
|MaxQuantity&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=IC10&amp;diff=27400</id>
		<title>IC10</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=IC10&amp;diff=27400"/>
		<updated>2026-04-01T21:32:02Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Add FilterType return values for gases introduced in the Gas update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:IC10 Programming]]&lt;br /&gt;
=Scripting language for IC10 housings / chips=&lt;br /&gt;
MIPS is [[Stationeers]]&#039; inspiration for the in-game scripting language called IC10. It runs on [[Integrated Circuit (IC10)|IC10 chips]] crafted at the [[Electronics Printer]]. &lt;br /&gt;
&lt;br /&gt;
==Registers==&lt;br /&gt;
Internal registers &#039;&#039;&#039;r?&#039;&#039;&#039;: The IC contains 16 CPU registers, numbered &#039;&#039;&#039;r0&#039;&#039;&#039; to &#039;&#039;&#039;r15&#039;&#039;&#039;. From now on referred to as &#039;&#039;&#039;r?&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Device registers &#039;&#039;&#039;d? logicType&#039;&#039;&#039;: Device registers are written to and from the IC. A device register is numbered &#039;&#039;&#039;d0&#039;&#039;&#039; to &#039;&#039;&#039;d5&#039;&#039;&#039; (select via screw), or &#039;&#039;&#039;db&#039;&#039;&#039; (connected device). From now on referred to as &#039;&#039;&#039;d?&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Logic and algorithmic with &#039;&#039;&#039;Internal registers&#039;&#039;&#039; ===&lt;br /&gt;
All calculations are exclusively performed to and from &#039;&#039;&#039;r?&#039;&#039;&#039; registers, or generally more understood as variables in programming. You can use aliases to give convenient names with the &amp;lt;code&amp;gt;alias string r?|d?&amp;lt;/code&amp;gt;command (see below). &lt;br /&gt;
&lt;br /&gt;
Internal registers can be manipulated in various ways. &lt;br /&gt;
* Write constant values &amp;lt;code&amp;gt;move r? (r?|num)&amp;lt;/code&amp;gt;: Example: &amp;lt;code&amp;gt;move r0 2&amp;lt;/code&amp;gt; sets r0 to the number 2.&lt;br /&gt;
* Calculate: Calculations are done to- and from these registers, like &amp;lt;code&amp;gt;add r? a(r?|num) b(r?|num)&amp;lt;/code&amp;gt;. Example: &amp;lt;code&amp;gt;add r1 r0 3&amp;lt;/code&amp;gt; adds 3 to r0, and writes to r1.&lt;br /&gt;
&lt;br /&gt;
Note, for any kind of if statements or loop behaviours, knowing about labels, branching, and jumps is essential knowledge. See below.&lt;br /&gt;
&lt;br /&gt;
=== IO to &#039;&#039;&#039;Device registers&#039;&#039;&#039; ===&lt;br /&gt;
Acronym &#039;&#039;&#039;d?&#039;&#039;&#039; stands for device, where ? is a number corresponding to the screw device selector on the socket.&lt;br /&gt;
You can also read/write to the device where the IC is planted in using device &#039;&#039;&#039;db&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Generally, there are up to 6 devices which can be set using the [[screwdriver]] &#039;&#039;&#039;d0&#039;&#039;&#039; to &#039;&#039;&#039;d5&#039;&#039;&#039;. A special device register &#039;&#039;&#039;db&#039;&#039;&#039; is the device wherever the IC is mounted upon. Very convenient for atmospheric devices where no separate IC socket is required.&lt;br /&gt;
&lt;br /&gt;
Note, the IC is completely unaware where d? is actually connected to. So if you get a logicType error, check d? number, or check if the screw has been set on the socket. An alias is only convenient to convey what is expected to be set on the d? screw, it does not actually set or program the screw.&lt;br /&gt;
&lt;br /&gt;
* Read from device (load) &amp;lt;code&amp;gt;l r? d? logicType&amp;lt;/code&amp;gt;: Reads logicType, like [[Pressure]] from a [[Sensors|gas sensor]], from device d? to register r?. Values can be read from connected devices and put into the register using the &#039;&#039;&#039;l&#039;&#039;&#039; (load) command. For example, if you want to load the state of a [[door]]. &amp;lt;br&amp;gt; Example: &amp;lt;code&amp;gt;l r0 Door Open&amp;lt;/code&amp;gt; reads the &#039;Open&#039; field of an object named &#039;Door&#039;, that would be connected to the IC housing of the chip.&lt;br /&gt;
* Write to a device (set) &amp;lt;code&amp;gt;s d? logicType r?&amp;lt;/code&amp;gt;: Write a value from a register back to a device using the command &amp;lt;code&amp;gt;s d? logicType r?&amp;lt;/code&amp;gt;. For example, if d0 is set to a door using the screwdriver, &amp;lt;code&amp;gt;s d0 Open 0&amp;lt;/code&amp;gt; sets the &#039;Open&#039; status of the d0 (a door) to 0, effectively closing the door.&lt;br /&gt;
&lt;br /&gt;
=== batch IO to - &#039;&#039;&#039;Device registers&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Batch writing&#039;&#039;&#039; needs to be done to a specific &#039;&#039;&#039;deviceHash&#039;&#039;&#039; instead of d?. Is unique per device type, which you can find in the [[Stationpedia]] entries.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
lb r? deviceHash logicType batchMode &lt;br /&gt;
sb deviceHash logicType r?&lt;br /&gt;
}}&lt;br /&gt;
Additionally, using the following batch commands, a &#039;&#039;&#039;nameHash&#039;&#039;&#039; can be provided to only modify devices with a certain name.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
lbn r? deviceHash nameHash logicType batchMode&lt;br /&gt;
sbn deviceHash nameHash logicType r?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
All hashes used in the game are CRC-32 checksums computed from the strings they represent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;batchMode&#039;&#039;&#039; is a parameter equal to 0, 1, 2, or 3. These are also defined as the constants &#039;&#039;&#039;Average&#039;&#039;&#039;, &#039;&#039;&#039;Sum&#039;&#039;&#039;, &#039;&#039;&#039;Minimum&#039;&#039;&#039;, and &#039;&#039;&#039;Maximum&#039;&#039;&#039; respectively. The word or number can be used.&lt;br /&gt;
&lt;br /&gt;
Combining one of these functions with the &amp;lt;code&amp;gt;HASH()&amp;lt;/code&amp;gt; function can be advantageous:&lt;br /&gt;
&lt;br /&gt;
{{ICCode|&lt;br /&gt;
lbn r0 HASH(&amp;quot;StructureGasSensor&amp;quot;) &lt;br /&gt;
HASH(&amp;quot;Sensor 1&amp;quot;) Temperature Average&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This code will load the average temperature of all gas [[sensors]] on the network named &amp;quot;[[Sensor]] 1&amp;quot; onto register &#039;&#039;&#039;r0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the batch read (lb/lbn) is done on a network without any matching devices the results will be as specified in the table:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Batch read with no devices&lt;br /&gt;
|-&lt;br /&gt;
! Batch Mode !! Result&lt;br /&gt;
|-&lt;br /&gt;
| Average (0) || nan&lt;br /&gt;
|-&lt;br /&gt;
| Sum (1) || 0&lt;br /&gt;
|-&lt;br /&gt;
| Minimum (2) || 0*&lt;br /&gt;
|-&lt;br /&gt;
| Maximum (3) || ninf&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; This apparently used to result in pinf, but in version 0.2.6091.26702 both lb and lbn are returning 0.&lt;br /&gt;
&lt;br /&gt;
pinf and ninf are the IC10 constants for &amp;quot;positive infinity&amp;quot; and &amp;quot;negative infinity&amp;quot; respectively, and work much like other numerical constants.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
Here are some examples demonstrating all three operations:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;move r0 10&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;Sets register &#039;&#039;&#039;r0&#039;&#039;&#039; to the value 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;move r0 r1&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;Copies the value of register &#039;&#039;&#039;r1&#039;&#039;&#039; to register &#039;&#039;&#039;r0&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;l r0 d0 Temperature&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;Reads the Temperature parameter from device &#039;&#039;&#039;d0&#039;&#039;&#039; and places the value in register &#039;&#039;&#039;r0&#039;&#039;&#039;.&lt;br /&gt;
Note: not all devices have a Temperature parameter, check the in-game stationpedia.&lt;br /&gt;
&lt;br /&gt;
To set a device specific value (like &#039;&#039;&#039;On&#039;&#039;&#039;), you can write into this value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;s d0 On r0&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;Writes the value from register &#039;&#039;&#039;r0&#039;&#039;&#039; out to &#039;&#039;&#039;On&#039;&#039;&#039; parameter of device &#039;&#039;&#039;d0&#039;&#039;&#039;. In this example the device will be turned On, if valve of register r0 equals 1, otherwise (register r0 equals 0) it will turned off. See section [[IC10#Device_Variables|Device Variables]].&lt;br /&gt;
&lt;br /&gt;
It&#039;s recommended to use labels (like: &#039;&#039;someVariable&#039;&#039;) instead of a direct reference to the register. See &#039;&#039;&#039;alias&#039;&#039;&#039; in section [[IC10#Instructions|Instructions]].&lt;br /&gt;
&lt;br /&gt;
=== Special registers ===&lt;br /&gt;
There are two more registers. One called &#039;&#039;&#039;ra&#039;&#039;&#039; (return address) and one called &#039;&#039;&#039;sp&#039;&#039;&#039; (stack pointer). The &#039;&#039;&#039;ra&#039;&#039;&#039; is used by certain jump and branching instructions (those ending with &#039;&#039;&#039;-al&#039;&#039;&#039;) to remember which line in the script it should return to. The &#039;&#039;&#039;sp&#039;&#039;&#039; tracks the next index within the stack (a memory that can store up to 512 values) to be pushed (written) to or popped (read) from. Neither &#039;&#039;&#039;ra&#039;&#039;&#039; nor &#039;&#039;&#039;sp&#039;&#039;&#039; is protected, their values can be changed by instructions like any other register.&lt;br /&gt;
&lt;br /&gt;
==Stack Memory==&lt;br /&gt;
The Stack is a memory that can hold 512 different values. Each IC10 has its own Stack, and some devices (like the Logical [[Sorter]]) also have a Stack.&lt;br /&gt;
;push r?: adds the value  &#039;&#039;&#039;r?&#039;&#039;&#039; and increments the &#039;&#039;&#039;sp&#039;&#039;&#039; by 1.&lt;br /&gt;
;pop r?: loads the value in the stack memory at index &amp;lt;code&amp;gt;sp-1&amp;lt;/code&amp;gt; into register &#039;&#039;&#039;r?&#039;&#039;&#039; and decrements the &#039;&#039;&#039;sp&#039;&#039;&#039; by 1.&lt;br /&gt;
;peek r?: loads the value in the stack memory at index &amp;lt;code&amp;gt;sp-1&amp;lt;/code&amp;gt; into register &#039;&#039;&#039;r?&#039;&#039;&#039;.&lt;br /&gt;
;poke address(r?|num) value(r?|num): Stores the provided value at the provided address in the stack.&lt;br /&gt;
;get r? d? address(r?|num): loads the value in the stack memory at index &amp;lt;code&amp;gt;address&amp;lt;/code&amp;gt; on provided device into register &#039;&#039;&#039;r?&#039;&#039;&#039;.&lt;br /&gt;
;getd r? id(r?|num) address(r?|num): loads the value in the stack memory at index &amp;lt;code&amp;gt;address&amp;lt;/code&amp;gt; on provided device id into register &#039;&#039;&#039;r?&#039;&#039;&#039;.&lt;br /&gt;
;put d? address(r?|num) value(r?|num): adds the value to the stack memory off the provided device at index &amp;lt;code&amp;gt;address&amp;lt;/code&amp;gt;.&lt;br /&gt;
;putd id(r?|num) address(r?|num) value(r?|num) : adds the value to the stack memory off the provided device id at index &amp;lt;code&amp;gt;address&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
As mentioned previously, &#039;&#039;&#039;sp&#039;&#039;&#039; can be both written to and read from any [[time]]. When reading (&#039;&#039;&#039;peek&#039;&#039;&#039; or &#039;&#039;&#039;pop&#039;&#039;&#039;), &#039;&#039;&#039;sp&#039;&#039;&#039; must be between 1 and 512, inclusive. While writing (&#039;&#039;&#039;push&#039;&#039;&#039;), &#039;&#039;&#039;sp&#039;&#039;&#039; must be between 0 and 511, inclusive.&lt;br /&gt;
&lt;br /&gt;
Stack memory is persistent on [[logic]] chips. This means that if you have a logic chip and push values to the stack, the code that pushes those values can be removed and the stack will retain those values.&lt;br /&gt;
&lt;br /&gt;
Note that this does not carry over to any other logic chips which receive the program of the original; They will need to have their stack memories programmed individually.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stack Traversing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Traversing the stack can be done similarly to how an array would be traversed in some other languages:&lt;br /&gt;
{{ICCode|&lt;br /&gt;
#this will traverse indices {min value} through {max value}-1&lt;br /&gt;
move sp {min value}&lt;br /&gt;
loop:&lt;br /&gt;
add sp sp 1&lt;br /&gt;
peek r0&lt;br /&gt;
&lt;br /&gt;
#do something here with your stack values (loaded into r0)&lt;br /&gt;
&lt;br /&gt;
blt sp {max value} loop&lt;br /&gt;
&lt;br /&gt;
#continue on&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can use the pop function&#039;s decrementing to make a more efficient loop:&lt;br /&gt;
{{ICCode|&lt;br /&gt;
move sp {max value}&lt;br /&gt;
add sp sp 1&lt;br /&gt;
loop:&lt;br /&gt;
pop r0&lt;br /&gt;
&lt;br /&gt;
#do something here with your stack values (loaded into r0)&lt;br /&gt;
&lt;br /&gt;
bgt sp {min value} loop&lt;br /&gt;
&lt;br /&gt;
#continue on&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
Comments can be placed using a &#039;&#039;&#039;#&#039;&#039;&#039; symbol. All comments are ignored by the game when it reads commands. Below is an example of valid code with two comments.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
alias MyAlias r0 # Text after the hash tag will be ignored to the end of the line.&lt;br /&gt;
# You can also write comments on their own lines, like this.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Device Ports==&lt;br /&gt;
ICs can interact with up to 6 other devices via d0 - d5, as well as the device it&#039;s attached to via db. To change or set a device, use a screwdriver and adjust the device in the IC housing. You can read or set any of the device&#039;s properties, so it is possible to do things like read the pressure or [[oxygen]] content of a [[room]] on the same Device port. &lt;br /&gt;
&lt;br /&gt;
Additionally, it&#039;s possible to set other IC housings as devices, allowing you to create programs that run across multiple ICs together. For example, an Gas Mixing IC could check the &#039;&#039;&#039; Setting&#039;&#039;&#039;  field of a [[Atmosphere]] Sensor IC and act based on the value of the sensor chip.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;l&#039;&#039;&#039; (load) or &#039;&#039;&#039;s&#039;&#039;&#039; (set) instructions you have to read or set these values to your device. Examples:&lt;br /&gt;
{{ICCode|&lt;br /&gt;
#Reads the &#039;Temperature&#039; from an atmosphere sensor&lt;br /&gt;
# at device port &#039;d0&#039; into register &#039;r0&#039;.&lt;br /&gt;
l r0 d0 Temperature&lt;br /&gt;
}} &lt;br /&gt;
{{ICCode|&lt;br /&gt;
# Writes the value of the register &#039;r0&#039; to the&lt;br /&gt;
# device on port &#039;d1&#039; into the variable &#039;Setting&#039;.&lt;br /&gt;
s d1 Setting r0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Labels==&lt;br /&gt;
Labels are used to make it easier to jump between lines in the script. The label will have a numerical value that is the same as its line number. Even though it&#039;s possible to use a labels value for calculations, doing so is a bad idea since any changes to the code can change the line numbers of the labels.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
main: # define a jump mark with label &#039;main&#039;&lt;br /&gt;
j main # jumps back to &#039;main&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Constants==&lt;br /&gt;
Instead of using a register to store a fixed value, a constant can be made. Using this name will refer to the assigned value. With the help of Constants you can save register places.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
# defines a Constant with name &#039;pi&#039;&lt;br /&gt;
# and set its value to 3.14159&lt;br /&gt;
define pi 3.14159&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
You can use these constants like any other variables (see: alias in section [[IC10#Instructions|Instructions]]). Example:&lt;br /&gt;
{{ICCode|&lt;br /&gt;
# set the value of register &#039;r0&#039; to the value of constant named &#039;pi&#039;.&lt;br /&gt;
move r0 pi &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Numeric values==&lt;br /&gt;
Registers and constants are usually decimal values using double-precision floating point (confirmed?).&lt;br /&gt;
&lt;br /&gt;
Unlike real CPU architectures, integers are not supported as a distinct type, but double FP can represent integers up to about 54 bits before rounding causes problems (the exact number depending what bit patterns you happen to have).&lt;br /&gt;
&lt;br /&gt;
Numbers can be written in hexadecimal by preceding the value with a $ symbol. Values larger than 54 bits might get corrupted. Hex numbers are typically used for ReferenceId values.&lt;br /&gt;
&lt;br /&gt;
Examples: &lt;br /&gt;
{{ICCode|&lt;br /&gt;
move r0 12345&lt;br /&gt;
move r1 123.456&lt;br /&gt;
move r2 $E1B2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Indirect referencing==&lt;br /&gt;
This is a way of accessing a register by using another register as a pointer. Adding an additional r in front of the register turns on this behaviour. The value stored in the register being used as the pointer must be between 0 to 15, this will then point to a register from r0 to r15, higher or lower values will cause an error.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
move r0 5 # stores the value 5 in r0&lt;br /&gt;
move rr0 10 &lt;br /&gt;
# is now the same as &#039;move r5 10&#039; &lt;br /&gt;
# since r0 has the value 5, rr0 points at the register r5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Additional r&#039;s can be added to do indirect referencing multiple times in a row.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
move r1 2&lt;br /&gt;
move r2 3&lt;br /&gt;
move rrr1 4&lt;br /&gt;
# is now the same as &#039;move r3 4&#039;&lt;br /&gt;
# since r1 points at r2 which points at r3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This also works with devices&lt;br /&gt;
{{ICCode|&lt;br /&gt;
move r0 2 # stores the value 2 in r0&lt;br /&gt;
s dr0 On 1 &lt;br /&gt;
# is now the same as &#039;s d2 On 1&#039;&lt;br /&gt;
# r0 has the value 2 so dr0 points at d2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dynamically changing LogicType when interacting with Device Registers ==&lt;br /&gt;
When the &amp;lt;code&amp;gt;l&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; instructions are used to read from or write to a Device Register, the LogicType is the variable that will be interacted with (example: in &amp;lt;code&amp;gt;l r0 myDevice Temperature&amp;lt;/code&amp;gt; the LogicType is the Temperature). In most scripts the LogicType will be hardcoded. But it&#039;s also possible to change the LogicType dynamically. The LogicType is an enum, where each type is identified by a unique integer value. This makes it possible to cycle through them in various ways, either as a list placed on the Stack, or by increasing the LogicType value via addition in each loop.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
#loop through a list of LogicTypes&lt;br /&gt;
push LogicType.RatioOxygen&lt;br /&gt;
push LogicType.RatioVolatiles&lt;br /&gt;
push LogicType.Temperature&lt;br /&gt;
loop:&lt;br /&gt;
pop r1&lt;br /&gt;
l r0 myDevice r1&lt;br /&gt;
...&lt;br /&gt;
bgtz sp loop #loop until the Stack is empty}}&lt;br /&gt;
&lt;br /&gt;
==Network Referencing / Channels==&lt;br /&gt;
&lt;br /&gt;
All cable networks have 8 Channels which can have data loaded from/stored to via a device and connection reference. Connections for each supported device are listed in the stationpedia. All &#039;connections&#039; a device can make are a connection ([[pipe]], [[chute]], cable), but only cable networks have channels.&lt;br /&gt;
&lt;br /&gt;
The 8 channels (Channel0 to Channel7) are however volatile, in that data is destroyed if any part of the cable network is changed, removed, or added to, and also whenever the [[world]] is exited. All these channels default to NaN. Strictly speaking, they default to what we would call &amp;quot;quiet NaN&amp;quot;, in that its not an error it simply means its not a number yet. Recommend you use these channels for reading and writing between networks, rather than as a data store. This effectively means an IC can read all the networks for all devices to connected to it, so not just their own local network, but any networks any device they can reference is connected to.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
# d0 is device zero, and the :0 refers&lt;br /&gt;
# to that device&#039;s 0 connection&lt;br /&gt;
l r0 d0:0 Channel0}}&lt;br /&gt;
&lt;br /&gt;
For example: on an [[IC Housing]], the 0 connection is the [[Data Port|data port]] and 1 is [[power]], so you could write out r0 to Channel0 of the power network of the Housing using &amp;lt;code&amp;gt;s db:1 Channel0 r0&amp;lt;/code&amp;gt;&lt;br /&gt;
{{ICCode|&lt;br /&gt;
#read all 8 channels with a loop and&lt;br /&gt;
#place the values in r0 to r7&lt;br /&gt;
move r15 LogicType.Channel0 #LogicType integer&lt;br /&gt;
move r14 0 #pointer for indirect referencing&lt;br /&gt;
loop:&lt;br /&gt;
l rr14 db:0 r15&lt;br /&gt;
add r15 r15 1 #next channel&lt;br /&gt;
add r14 r14 1 #next register&lt;br /&gt;
ble r15 LogicType.Channel7 loop&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Logic gates, Bitwise and Logical==&lt;br /&gt;
&lt;br /&gt;
All logic gates in MIPS have a bitwise behavior. The available gates are NOT, AND, OR, XOR and NOR (XNOR and NAND are missing).&lt;br /&gt;
&lt;br /&gt;
In Bitwise operations, each bit is matched separately, which includes the [[sign]] bit.&lt;br /&gt;
&lt;br /&gt;
To understand what is going on with bitwise operations, a little bit of [[computer]] theory is needed. In Stationeers each register uses 64 bits for integer values (a number without decimals), where the 64th bit is the sign-bit (0 for positive and 1 for negative). Since the number 0 is counted as a positive value, this gives each register a range of (2^63 - 1) to -2^63. Negative numbers also behave according to Two&#039;s complement (https://en.wikipedia.org/wiki/Two%27s_complement). Which means that a number with a sign-bit of 1 will have all of its number bits flipped as well, so that the decimal value of -1 is represented by a binary value of sixtyfour 1&#039;s (this is the smallest possible negative integer since zero counts as a positive integer).&lt;br /&gt;
&lt;br /&gt;
MIPS have binary notation (https://en.wikipedia.org/wiki/Binary_number) that is activated by placing a % in front of the number. The _ characters are ignored and only used for readability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;not r0 0&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# 0 = %00000000_00000000_00000000_00000000_00000000_00000000_00000000_00000000&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# flip all bits&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# -1 = %11111111_11111111_11111111_11111111_11111111_11111111_11111111_11111111&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# r0 equals -1&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;and r0 3 6&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# 3 = %011&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# 6 = %110&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# only the bits in the &amp;quot;2&amp;quot; position are matching&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# r0 equals %010 = 2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Logical operations can still be performed via alternative instructions. But these are not perfect substitutes, they treat negative values differently, and some can produce non-binary outputs. When using these, keep in mind that devices that wants a binary value will treat any non-binary values like this: &amp;gt;= 1 counts as &amp;quot;1&amp;quot; and &amp;lt;1 counts as &amp;quot;0&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;# r0 = result&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# r1 = input A&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;# r2 = input B&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Logical NOT = seqz r0 r1&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Logical AND = min r0 r1 r2&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Logical OR = max r0 r1 r2&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Logical XOR = sne r0 r1 r2 (only for binary inputs)&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Logical NAND = not and&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Logical NOR = not or&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Logical XNOR = not xor&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Debugging advices==&lt;br /&gt;
The value stored in a register or variable can easily be displayed by writing it to the Setting parameter of the IC housing. This has no side effects unless the housing is an [[Air Conditioner]]. To see the value, just stand close to the IC housing and look directly at the housing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;s db Setting r0&amp;lt;/code&amp;gt;. # sets/writes the value of register &#039;&#039;&#039;r0&#039;&#039;&#039; into the parameter &#039;&#039;&#039;Setting&#039;&#039;&#039; of the IC Housing(&#039;&#039;&#039;db&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
To check if a certain block of code is executed, use the above trick but with a random number that you choose, like the line number.&amp;lt;br&amp;gt; This example will display the number 137 on the IC housing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;s db Setting 137&amp;lt;/code&amp;gt;  # sets/writes the number 137 into the parameter &#039;&#039;&#039;Setting&#039;&#039;&#039; of the IC Housing(&#039;&#039;&#039;db&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
With this trick you can trace your program as if you were using breakpoints:&lt;br /&gt;
{{ICCode|... some code...&lt;br /&gt;
jal debug&lt;br /&gt;
...some more code...&lt;br /&gt;
jal debug&lt;br /&gt;
...rest of the code....&lt;br /&gt;
debug:&lt;br /&gt;
  s db Setting ra # print stored line number&lt;br /&gt;
  s db On 0 # stop execution. Turn the IC housing back manually on to proceed from there&lt;br /&gt;
  j ra # return to normal execution&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Always use unique names for labels. When a label is named after a IC10 keyword like &amp;quot;Temperature:&amp;quot; or &amp;quot;Setting:&amp;quot; the original meaning of the keyword is overwritten, so when an instruction tries to use it an error will occur.&lt;br /&gt;
&lt;br /&gt;
A [[Cartridge#Configuration|configuration cartridge]] installed in a [[Handheld_Tablet|tablet]]  can be used to see all available values and configuration parameter for all devices you focus on.&lt;br /&gt;
&lt;br /&gt;
==Learning IC10==&lt;br /&gt;
IC10 can be difficult to get started with. So here is a list of instructions that are useful for beginners. These can be used to write many different scripts.&lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
* &amp;lt;code&amp;gt;alias&amp;lt;/code&amp;gt; make the script easier to read by assigning a name to a register or device, example: &amp;lt;code&amp;gt;alias rTemperature r15&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;label:&amp;lt;/code&amp;gt; where &amp;quot;label&amp;quot; can be replaced with almost any word, jump and branch instructions can use these in place of line numbers, example: &amp;lt;code&amp;gt;start:&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;yield&amp;lt;/code&amp;gt; pause for 1-[[tick]] and then resume, if not used the script will automatically pause for 1-tick after 128 lines&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Jumps:&lt;br /&gt;
*&amp;lt;code&amp;gt;j someLabelName&amp;lt;/code&amp;gt; jump to line with &#039;&#039;&#039;someLabelName&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;code&amp;gt;jal someLabelName&amp;lt;/code&amp;gt; stores the next line number into the register ra (return address) and then jump to &#039;&#039;&#039;someLabelName&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;code&amp;gt;j ra&amp;lt;/code&amp;gt; jump to register ra (return address)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Branching (jump-if):&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;beq a(r?|num) b(r?|num) c(r?|num)&amp;lt;/code&amp;gt; if &#039;&#039;&#039;a&#039;&#039;&#039; is equal to &#039;&#039;&#039;b&#039;&#039;&#039; goto &#039;&#039;&#039;c&#039;&#039;&#039;  (label or linenumber) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;bne a(r?|num) b(r?|num) c(r?|num)&amp;lt;/code&amp;gt; if  &#039;&#039;&#039;a&#039;&#039;&#039; not-equal &#039;&#039;&#039;b&#039;&#039;&#039; goto  &#039;&#039;&#039;c&#039;&#039;&#039; (label or linenumber) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;bgt a(r?|num) b(r?|num) c(r?|num)&amp;lt;/code&amp;gt; if  &#039;&#039;&#039;a&#039;&#039;&#039; greater than &#039;&#039;&#039;b&#039;&#039;&#039; goto   &#039;&#039;&#039;c&#039;&#039;&#039; (label or linenumber) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;blt a(r?|num) b(r?|num) c(r?|num)&amp;lt;/code&amp;gt; if  &#039;&#039;&#039;a&#039;&#039;&#039; less than &#039;&#039;&#039;b&#039;&#039;&#039; goto &#039;&#039;&#039;c&#039;&#039;&#039; (label or linenumber) &amp;lt;br&amp;gt;&lt;br /&gt;
The suffix -al can be added to each of these (example: beqal) to save the &#039;&#039;&#039;next&#039;&#039;&#039; line number into the &amp;quot;return address&amp;quot; register. this is called using &amp;lt;code&amp;gt;j ra&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Device interactions:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
l (load)&lt;br /&gt;
lb (load batch, requires one of the following: 0(Average) / 1(Sum) / 2(Minimum) / 3(Maximum))&lt;br /&gt;
ls (load slot)&lt;br /&gt;
s (store)&lt;br /&gt;
sb (store batch)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Logic and Math:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
seqz (common NOT-gate: turns 0 into 1, and all other values into 0)&lt;br /&gt;
move&lt;br /&gt;
add (addition)&lt;br /&gt;
sub (subtraction)&lt;br /&gt;
mul (multiplication)&lt;br /&gt;
div (division)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Common device variables:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
On (1 is on, 0 is off)&lt;br /&gt;
Open (1 is open, 0 is closed)&lt;br /&gt;
Setting (meaning varies between devices, example: a LED display(console) will show this value)&lt;br /&gt;
Activate (1 usually means running, example: a Daylight sensor is 1 when the sun shines on it)&lt;br /&gt;
Temperature (in Kelvin, Celsius - 273.15)&lt;br /&gt;
Pressure (in kPa)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Notes:&lt;br /&gt;
&amp;lt;br&amp;gt;-All instructions and variables can be seen in-game in the IC editor window by clicking the &amp;quot;f&amp;quot;, &amp;quot;x&amp;quot; and &amp;quot;s(x)&amp;quot; buttons on the top right.&lt;br /&gt;
&amp;lt;br&amp;gt;-The stationpedia is the best source to see which variables are available to each device.&lt;br /&gt;
&amp;lt;br&amp;gt;-Most scripts are loops, they end with a jump instruction that leads back up to the start. Otherwise they will just run once and then stop.&lt;br /&gt;
&lt;br /&gt;
Two practice scripts:&lt;br /&gt;
&amp;lt;br&amp;gt;Automatic Night [[Light]]: Load &amp;quot;Activate&amp;quot; from a [[Daylight Sensor|Daylight sensor]], flip the value with a NOT-gate, store the value to the &amp;quot;On&amp;quot; variable of one or more lights.&lt;br /&gt;
&amp;lt;br&amp;gt;Automatic [[Wall Cooler]]: Read &amp;quot;Temperature&amp;quot; from a [[Gas Sensor]]. Branch if the value is greater than X, turn on the cooler. Branch if the value is less than Y, turn off the cooler. (Wall coolers need a minimum of 12.5 kPa pressure in the connected pipe)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Accessing devices via batch or ReferenceId ==&lt;br /&gt;
&lt;br /&gt;
The IC housing has 6 pins you can use to configure the devices it&lt;br /&gt;
uses.  This provides flexibility to let the installer configure which&lt;br /&gt;
devices will be controlled by the IC.&lt;br /&gt;
&lt;br /&gt;
Alternatives for accessing devices include the batch load/store and&lt;br /&gt;
the ReferenceId load/store instructions.&lt;br /&gt;
&lt;br /&gt;
{{ICCode|&lt;br /&gt;
# get the average charge ratio across station batteries&lt;br /&gt;
lb r0 HASH(&amp;quot;StructureBattery&amp;quot;) Ratio Average&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ICCode|&lt;br /&gt;
# get the ReferenceId for the sorter named &amp;quot;Sorter Corn&amp;quot;&lt;br /&gt;
lbn r1 HASH(&amp;quot;StructureLogicSorter&amp;quot;) HASH(&amp;quot;Sorter Corn&amp;quot;) ReferenceId Maximum&lt;br /&gt;
ble r1 ninf ra&lt;br /&gt;
#use the ReferenceId to set that sorter&#039;s mode.&lt;br /&gt;
sd r1 Mode 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Using the 6 configuration pins makes it easy to write reusable MIPS&lt;br /&gt;
scripts where the installer uses the pins to select the devices that&lt;br /&gt;
will be managed.&lt;br /&gt;
&lt;br /&gt;
Using batch-name instructions frees you from the hassle of adjusting&lt;br /&gt;
the pins, but requires you to name the devices via the [[Labeller]].  It&lt;br /&gt;
can also allow you to control more than 6 devices.&lt;br /&gt;
&lt;br /&gt;
=== Batch instructions ===&lt;br /&gt;
&lt;br /&gt;
The batch instructions can address multiple devices only via their &#039;&#039;&#039;PrefabHash&#039;&#039;&#039; generated from the prefab name using the `HASH(&amp;quot;Name&amp;quot;)` macro or copied directly from the [[Stationpedia]]. A prefab [[hash]] is always an integer. All devices that can be read with logic contain the logic value &#039;&#039;&#039;PrefabHash&#039;&#039;&#039; and &#039;&#039;&#039;NameHash&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
See [[#Slot.2FLogic_.2F_Batched|Batched instructions]] for a comprehensive list of all batch instructions.&lt;br /&gt;
&lt;br /&gt;
[[#sb|sb]], [[#sbn|sbn]], [[#sbs|sbs]], (no sbns)&amp;lt;br&amp;gt;&lt;br /&gt;
[[#lb|lb]], [[#lbs|lbs]], [[#lbn|lbn]], [[#lbns|lbns]]&lt;br /&gt;
&lt;br /&gt;
=== Direct reference instructions ===&lt;br /&gt;
&lt;br /&gt;
Direct reference instructions can address a specific device via its &#039;&#039;&#039;ReferenceId&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[#clrd|clrd]], [[#getd|getd]], [[#putd|putd]],&amp;lt;br&amp;gt;&lt;br /&gt;
[[#ld|ld]], [[#sd|sd]], (no slot access via reference ID)&lt;br /&gt;
&lt;br /&gt;
=Instructions=&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
See [[IC10/instructions]]&lt;br /&gt;
&lt;br /&gt;
{{:IC10/instructions}}&lt;br /&gt;
&lt;br /&gt;
[https://www.cs.tufts.edu/comp/140/lectures/Day_3/mips_summary.pdf Other examples]&lt;br /&gt;
&lt;br /&gt;
== Conditional functions cheatsheet ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! suffix !! description !! branch to line !! branch and store return address !! relative jump to line !! set register&lt;br /&gt;
|-&lt;br /&gt;
| prefix: ||  || b- || b-al || br- || s-&lt;br /&gt;
|-&lt;br /&gt;
|  || unconditional || j    || jal    || jr    || &lt;br /&gt;
|-&lt;br /&gt;
| -eq  || if a == b || beq  || beqal  || breq  || seq&lt;br /&gt;
|-&lt;br /&gt;
| -eqz || if a == 0 || beqz || beqzal || breqz || seqz&lt;br /&gt;
|-&lt;br /&gt;
| -ge  || if a &amp;gt;= b || bge  || bgeal  || brge  || sge&lt;br /&gt;
|-&lt;br /&gt;
| -gez || if a &amp;gt;= 0 || bgez || bgezal || brgez || sgez&lt;br /&gt;
|-&lt;br /&gt;
| -gt  || if a &amp;gt; b  || bgt  || bgtal  || brgt  || sgt&lt;br /&gt;
|-&lt;br /&gt;
| -gtz || if a &amp;gt; 0  || bgtz || bgtzal || brgtz || sgtz&lt;br /&gt;
|-&lt;br /&gt;
| -le  || if a &amp;lt;= b || ble  || bleal  || brle  || sle&lt;br /&gt;
|-&lt;br /&gt;
| -lez || if a &amp;lt;= 0 || blez || blezal || brlez || slez&lt;br /&gt;
|-&lt;br /&gt;
| -lt  || if a &amp;lt; b  || blt  || bltal  || brlt  || slt&lt;br /&gt;
|-&lt;br /&gt;
| -ltz || if a &amp;lt; 0  || bltz || bltzal || brltz || sltz&lt;br /&gt;
|-&lt;br /&gt;
| -ne  || if a != b || bne  || bneal  || brne  || sne&lt;br /&gt;
|-&lt;br /&gt;
| -nez || if a != 0 || bnez || bnezal || brnez || snez&lt;br /&gt;
|-&lt;br /&gt;
| -nan || if a == NaN || bnan ||  || brnan || snan&lt;br /&gt;
|-&lt;br /&gt;
| -nanz || if a != NaN ||  ||  || || snanz&lt;br /&gt;
|-&lt;br /&gt;
| -dns || if device d is not set          || bdns || bdnsal || brdns || sdns&lt;br /&gt;
|-&lt;br /&gt;
| -dse || if device d is set              || bdse || bdseal || brdse || sdse&lt;br /&gt;
|-&lt;br /&gt;
| -ap  || if a approximately equals b     || bap  || bapal  || brap  || sap&lt;br /&gt;
|-&lt;br /&gt;
| -apz || if a approximately equals 0     || bapz || bapzal || brapz || sapz&lt;br /&gt;
|-&lt;br /&gt;
| -na  || if a not approximately equals b || bna  || bnaal  || brna  || sna&lt;br /&gt;
|-&lt;br /&gt;
| -naz || if a not approximately equals 0 || bnaz || bnazal || brnaz || snaz&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;code&amp;gt;b-&amp;lt;/code&amp;gt; commands require target line as last argument, all &amp;lt;code&amp;gt;s-&amp;lt;/code&amp;gt; commands require register to store result as first argument. All &amp;lt;code&amp;gt;br-&amp;lt;/code&amp;gt; commands require number to jump relatively as last argument. e.g. &amp;lt;code&amp;gt;breq a b 3&amp;lt;/code&amp;gt; means if a=b then jump to 3 lines after.&lt;br /&gt;
&lt;br /&gt;
All approximate functions require additional argument denoting how close two numbers need to be considered equal. E.g.: &amp;lt;code&amp;gt;sap r0 100 101 0.01&amp;lt;/code&amp;gt; will consider 100 and 101 almost equal (not more than 1%=0.01 different) and will set r0 to 1. The exact formula is &amp;lt;code&amp;gt;if abs(a - b) &amp;lt;= max(c * max(abs(a), abs(b)), float.epsilon * 8)&amp;lt;/code&amp;gt; for &amp;lt;code&amp;gt;-ap&amp;lt;/code&amp;gt; and is similar for other approximate functions.&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Machine_epsilon&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
  FLT_EPSILON = 2^(−23) ≈ 1.19e−07;        &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;float (32 bit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  DBL_EPSILON = 2^(−52) ≈ 2.20e−16;        &amp;lt;span style=&amp;quot;color:#4c9700;&amp;quot;&amp;gt;double (64 bit)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
  &amp;lt;code&amp;gt;if abs(100 - 101) &amp;lt;= max(0.01 * max(abs(100), abs(101)), float.epsilon * 8)&amp;lt;/code&amp;gt;&lt;br /&gt;
  &amp;lt;code&amp;gt;if abs(-1) &amp;lt;= max(0.01 * 101, float.epsilon * 8)&amp;lt;/code&amp;gt;&lt;br /&gt;
  &amp;lt;code&amp;gt;if 1 &amp;lt;= max(0.01 * 101, float.epsilon * 8)&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;if 1 &amp;lt;= max(1.01, FLT_EPSILON * 8)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#4c9700;&amp;quot;&amp;gt;if 1 &amp;lt;= max(1.01, DBL_EPSILON * 8)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;if 1 &amp;lt;= max(1.01, 1.19e−07 * 8)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#4c9700;&amp;quot;&amp;gt;if 1 &amp;lt;= max(1.01, 2.20e−16 * 8)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;if 1 &amp;lt;= max(1.01, 0.000000952)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#4c9700;&amp;quot;&amp;gt;if 1 &amp;lt;= max(1.01, 0.00000000000000176)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;if 1 &amp;lt;= 1.01   TRUE   1&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#4c9700;&amp;quot;&amp;gt;if 1 &amp;lt;= 1.01   TRUE   1&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Device Variables==&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Activate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Activate&lt;br /&gt;
:1 if device is activated (usually means running), otherwise 0&lt;br /&gt;
:&amp;lt;code&amp;gt;l r0 d0 Activate # sets r0 to 1 if on or 0 if off&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;AirRelease&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;AirRelease&lt;br /&gt;
&amp;lt;div id=&amp;quot;Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Charge&lt;br /&gt;
:    The current charge the device has.&lt;br /&gt;
&amp;lt;div id=&amp;quot;CLearMemory&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;ClearMemory&lt;br /&gt;
:    When set to 1, clears the counter memory (e.g. ExportCount).  Will set itself back to 0 when triggered.&lt;br /&gt;
&amp;lt;div id=&amp;quot;Color&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Color&lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#212AA5;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;0 (or lower) = Blue&lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#7B7B7B;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;1 = Grey &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#3F9B39;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;2 = Green &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#FF662B;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;3 = Orange &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#E70200;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;4 = Red &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#FFBC1B;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;5 = Yellow &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#E7E7E7;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;6 = White &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#080908;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;7 = Black &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#633C2B;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;8 = Brown &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#63633F;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;9 = Khaki &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#E41C99;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;10 = Pink &lt;br /&gt;
:    &amp;lt;div style=&amp;quot;display: inline-block; vertical-align: top; height: 20px; width: 20px; border: 1px solid black; margin-right: 5px; background-color:#732CA7;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;amp;nbsp;11 (or higher) = Purple &lt;br /&gt;
&amp;lt;div id=&amp;quot;CompletionRatio&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;CompletionRatio&lt;br /&gt;
&amp;lt;div id=&amp;quot;ElevatorLevel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;ElevatorLevel&lt;br /&gt;
&amp;lt;div id=&amp;quot;ElevatorSpeed&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;ElevatorSpeed&lt;br /&gt;
&amp;lt;div id=&amp;quot;Error&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Error&lt;br /&gt;
:	1 if device is in error state, otherwise 0&lt;br /&gt;
&amp;lt;div id=&amp;quot;ExportCount&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;ExportCount&lt;br /&gt;
:    How many items exporfted since last ClearMemory.&lt;br /&gt;
&amp;lt;div id=&amp;quot;Filtration&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;[[Filtration]]&lt;br /&gt;
:	The current state of the filtration system.  For example filtration = 1 for a [[Hardsuit]] when filtration is On.&lt;br /&gt;
&amp;lt;div id=&amp;quot;Harvest&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Harvest&lt;br /&gt;
:	Performs the harvesting action for any plant based machinery.&lt;br /&gt;
:  &amp;lt;code&amp;gt;s d0 Harvest 1 # Performs 1 harvest action on device d0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Horizontal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Horizontal&lt;br /&gt;
&amp;lt;div id=&amp;quot;HorizontalRatio&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;HorizontalRatio&lt;br /&gt;
&amp;lt;div id=&amp;quot;Idle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Idle&lt;br /&gt;
&amp;lt;div id=&amp;quot;ImportCount&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;ImportCount&lt;br /&gt;
&amp;lt;div id=&amp;quot;Lock&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Lock&lt;br /&gt;
&amp;lt;div id=&amp;quot;Maximum&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Maximum&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mode&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Mode&lt;br /&gt;
&amp;lt;div id=&amp;quot;On&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;On&lt;br /&gt;
&amp;lt;div id=&amp;quot;Open&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Open&lt;br /&gt;
&amp;lt;div id=&amp;quot;Output&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Output&lt;br /&gt;
&amp;lt;div id=&amp;quot;Plant&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Plant&lt;br /&gt;
:    Performs the planting operation for any plant based machinery.&lt;br /&gt;
:  &amp;lt;code&amp;gt;s d0 Plant 1 # Plants one crop in device d0&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;PositionX&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PositionX&lt;br /&gt;
&amp;lt;div id=&amp;quot;PositionY&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PositionY&lt;br /&gt;
&amp;lt;div id=&amp;quot;PositionZ&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PositionZ&lt;br /&gt;
&amp;lt;div id=&amp;quot;Power&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Power&lt;br /&gt;
&amp;lt;div id=&amp;quot;PowerActual&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PowerActual&lt;br /&gt;
&amp;lt;div id=&amp;quot;PowerPotential&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PowerPotential&lt;br /&gt;
&amp;lt;div id=&amp;quot;PowerRequired&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PowerRequired&lt;br /&gt;
&amp;lt;div id=&amp;quot;Pressure&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Pressure&lt;br /&gt;
&amp;lt;div id=&amp;quot;PressureExternal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PressureExternal&lt;br /&gt;
&amp;lt;div id=&amp;quot;PressureInteral&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PressureInteral&lt;br /&gt;
&amp;lt;div id=&amp;quot;PressureSetting&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PressureSetting&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quantity&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Quantity&lt;br /&gt;
:	Total quantity in the device.&lt;br /&gt;
&amp;lt;div id=&amp;quot;Ratio&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Ratio&lt;br /&gt;
:	Context specific value depending on device, 0 to 1 based ratio.&lt;br /&gt;
&amp;lt;div id=&amp;quot;RatioCarbonDioxide&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;RatioCarbonDioxide&lt;br /&gt;
&amp;lt;div id=&amp;quot;RatioNitrogen&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;RatioNitrogen&lt;br /&gt;
:	The ratio of [[nitrogen]] in device atmosphere.&lt;br /&gt;
&amp;lt;div id=&amp;quot;RatioOxygen&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;RatioOxygen&lt;br /&gt;
:	The ratio of oxygen in device atmosphere.&lt;br /&gt;
&amp;lt;div id=&amp;quot;RatioPollutant&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;RatioPollutant&lt;br /&gt;
:	The ratio of [[pollutant]] in device atmosphere.&lt;br /&gt;
&amp;lt;div id=&amp;quot;RatioVolatiles&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;RatioVolatiles&lt;br /&gt;
:	The ratio of [[volatiles]] in device atmosphere.&lt;br /&gt;
&amp;lt;div id=&amp;quot;RatioWater&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;RatioWater&lt;br /&gt;
:	The ratio of [[water]] in device atmosphere.&lt;br /&gt;
&amp;lt;div id=&amp;quot;Reagents&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;[[Reagents]]&lt;br /&gt;
&amp;lt;div id=&amp;quot;RecipeHash&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;[[RecipeHash]]&lt;br /&gt;
&amp;lt;div id=&amp;quot;RequestHash&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;ReferenceId&lt;br /&gt;
:    Unique Identifier of a Device, this value is different for every device in a save.&lt;br /&gt;
&amp;lt;div id=&amp;quot;ReferenceId&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;RequestHash&lt;br /&gt;
&amp;lt;div id=&amp;quot;RequiredPower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;RequiredPower&lt;br /&gt;
&amp;lt;div id=&amp;quot;Setting&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Setting&lt;br /&gt;
&amp;lt;div id=&amp;quot;SolarAngle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;SolarAngle&lt;br /&gt;
:    Solar angle of the device.&lt;br /&gt;
:  &amp;lt;code&amp;gt;l r0 d0 SolarAngle # Sets r0 to the solar angle of d0.&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Temperature&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Temperature&lt;br /&gt;
&amp;lt;div id=&amp;quot;TemperatureSettings&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;TemperatureSettings&lt;br /&gt;
&amp;lt;div id=&amp;quot;TotalMoles&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;TotalMoles&lt;br /&gt;
&amp;lt;div id=&amp;quot;VelocityMagnitude&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;VelocityMagnitude&lt;br /&gt;
&amp;lt;div id=&amp;quot;VelocityRelativeX&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;VelocityRelativeX&lt;br /&gt;
&amp;lt;div id=&amp;quot;VelocityRelativeY&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;VelocityRelativeY&lt;br /&gt;
&amp;lt;div id=&amp;quot;VelocityRelativeZ&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;VelocityRelativeZ&lt;br /&gt;
&amp;lt;div id=&amp;quot;Vertical&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Vertical&lt;br /&gt;
:	Vertical setting of the device.&lt;br /&gt;
&amp;lt;div id=&amp;quot;VerticalRatio&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;VerticalRatio&lt;br /&gt;
:	Ratio of vertical setting for device.&lt;br /&gt;
&amp;lt;div id=&amp;quot;Volume&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Volume&lt;br /&gt;
:	Returns the device atmosphere volume&lt;br /&gt;
&lt;br /&gt;
==Slot Variables==&lt;br /&gt;
In general (exceptions exist such as filtration units) slots are assigned as follows.&lt;br /&gt;
:Slot 0: Import&lt;br /&gt;
:Slot 1: Export&lt;br /&gt;
:Slot 2: Inside Machine&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Occupied&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Occupied&lt;br /&gt;
:&amp;lt;code&amp;gt;ls r0 d0 2 Occupied #Stores 1 in r0 if d0 has more seeds&amp;lt;/code&amp;gt;&lt;br /&gt;
:&amp;lt;code&amp;gt;ls vOccupied dThisVictim 2 Occupied #stores 1 in vOccupied if dThisVictim has more seeds&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;OccupantHash&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;OccupantHash&lt;br /&gt;
&amp;lt;div id=&amp;quot;Quantity&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Quantity&lt;br /&gt;
&amp;lt;div id=&amp;quot;Damage&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Damage&lt;br /&gt;
&amp;lt;div id=&amp;quot;Efficiency&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Efficiency&lt;br /&gt;
&amp;lt;div id=&amp;quot;FilterType&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;FilterType&lt;br /&gt;
Reports the type of [[filter]] installed in the slot (e.g. in a Filtration unit).&lt;br /&gt;
:Return Values: 1: [[Oxygen]], 2: [[Nitrogen]], 4: [[Carbon Dioxide]], 8: [[Volatiles]], 16: [[Pollutants]], 32: [[Water]], 64: [[Nitrous Oxide]], 16384: [[Hydrogen]], 65536: [[Polluted Water]], 131072: [[Hydrazine]], 524288: [[Alcohol]], 1048576: [[Helium]], 2097152: [[Liquid Sodium Chloride]], 4194304: [[Silanol]], 16777216: [[Hydrochloric Acid]], 67108864: [[Ozone]] &lt;br /&gt;
:&amp;lt;code&amp;gt;ls r0 db 0 FilterType&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;Health&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Health&lt;br /&gt;
&amp;lt;div id=&amp;quot;Growth&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Growth&lt;br /&gt;
:&amp;lt;code&amp;gt;ls r0 d0 0 Growth # Store the numerical growth stage of d0 in r0&amp;lt;/code&amp;gt; &lt;br /&gt;
&amp;lt;div id=&amp;quot;Pressure&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Pressure&lt;br /&gt;
&amp;lt;div id=&amp;quot;Temperature&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Temperature&lt;br /&gt;
&amp;lt;div id=&amp;quot;Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Charge&lt;br /&gt;
&amp;lt;div id=&amp;quot;ChargeRatio&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;ChargeRatio&lt;br /&gt;
&amp;lt;div id=&amp;quot;Class&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Class&lt;br /&gt;
&amp;lt;div id=&amp;quot;PressureWaste&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PressureWaste&lt;br /&gt;
&amp;lt;div id=&amp;quot;PressureAir&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;PressureAir&lt;br /&gt;
&amp;lt;div id=&amp;quot;MaxQuantity&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;MaxQuantity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Mature&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
;Mature&lt;br /&gt;
:&amp;lt;code&amp;gt;ls r0 d0 0 Mature # Store 1 in r0 if d0 has a mature crop&amp;lt;/code&amp;gt;&lt;br /&gt;
:&amp;lt;code&amp;gt;ls vMature dThisVictim 0 Mature # Store 1 in vMature if dThisVictim has a mature crop&amp;lt;/code&amp;gt;&lt;br /&gt;
;ReferenceId&lt;br /&gt;
:    Unique Identifier of a Device, this value is different for every device in a save.&lt;br /&gt;
&amp;lt;div id=&amp;quot;ReferenceId&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Examples=&lt;br /&gt;
Previous examples were obsolete due to game changes, or confusing, they have been moved into the Discussions section&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Harvie automation===&lt;br /&gt;
This script uses the batch instruction &amp;lt;code&amp;gt;sb ...&amp;lt;/code&amp;gt; to control all [[Harvie]] devices on the network. But only one Harvie and one Tray will be the &#039;&#039;master&#039;&#039; and have their values read, the rest of the Harvies will repeat exactly what this unit does. Some problems with this design is that different types of crops mature at different speeds, and if seeds were manually planted and the master unit recieved the first seed, the harvesting action will be performed too early on all the other [[plants]] since they are growing a few seconds slower.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;{{int:Expand, Automated Harvie Script}}&amp;quot; data-collapsetext=&amp;quot;{{int:Collapse, Automated Harvie Script}}&amp;quot;&amp;gt;&lt;br /&gt;
{{ICCode|&lt;br /&gt;
alias dHarvie d0&lt;br /&gt;
alias dTray d1&lt;br /&gt;
&lt;br /&gt;
alias rHarvieHash r8&lt;br /&gt;
alias rTrayHash r9&lt;br /&gt;
l rHarvieHash dHarvie PrefabHash&lt;br /&gt;
l rTrayHash dTray PrefabHash&lt;br /&gt;
&lt;br /&gt;
main:&lt;br /&gt;
yield&lt;br /&gt;
#read plant data from the Tray&lt;br /&gt;
ls r0 dTray 0 Mature&lt;br /&gt;
#harvestable plants return 1, young plants return 0&lt;br /&gt;
#nothing planted returns -1&lt;br /&gt;
beq r0 -1 plantCrop&lt;br /&gt;
beq r0 1 harvestCrop&lt;br /&gt;
ls r0 dTray 0 Seeding&lt;br /&gt;
#seeds available returns 1, all seeds picked returns 0&lt;br /&gt;
#plants too young or old for seeds returns -1&lt;br /&gt;
beq r0 1 harvestCrop&lt;br /&gt;
j main&lt;br /&gt;
&lt;br /&gt;
plantCrop:&lt;br /&gt;
#stop the planting if no seeds available&lt;br /&gt;
#otherwise it will plant nothing repeatedly&lt;br /&gt;
ls r0 dHarvie 0 Occupied&lt;br /&gt;
beq r0 0 main&lt;br /&gt;
sb rHarvieHash Plant 1&lt;br /&gt;
j main&lt;br /&gt;
&lt;br /&gt;
harvestCrop:&lt;br /&gt;
sb rHarvieHash Harvest 1&lt;br /&gt;
j main&lt;br /&gt;
&lt;br /&gt;
### End Script ###&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Solar Panel 2-axis tracking===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;{{int:Expand, Solar Panel 2-axis tracking}}&amp;quot; data-collapsetext=&amp;quot;{{int:Collapse, Solar Panel 2-axis tracking}}&amp;quot;&amp;gt;&lt;br /&gt;
{{ICCode|&lt;br /&gt;
#2 Axis Solar Tracking adapted from CowsAreEvil.&lt;br /&gt;
#Place all panels in uniform manner.&lt;br /&gt;
#Set one to 15 Vertical(Min value). 0 Horizontal.&lt;br /&gt;
#Take note direction panel faces.&lt;br /&gt;
#Place daylight sensor flat pointing in the direction&lt;br /&gt;
#the panel now faces. (Cable port facing opposite)&lt;br /&gt;
&lt;br /&gt;
#Alias the sensor to d0&lt;br /&gt;
alias sensor d0&lt;br /&gt;
&lt;br /&gt;
# define the Panel variants&lt;br /&gt;
define Heavy -934345724&lt;br /&gt;
define HeavyDual -1545574413&lt;br /&gt;
define Solar -2045627372&lt;br /&gt;
define SolarDual -539224550&lt;br /&gt;
&lt;br /&gt;
start:&lt;br /&gt;
yield&lt;br /&gt;
#Check for daylight.&lt;br /&gt;
l r0 sensor Activate&lt;br /&gt;
beqz r0 reset&lt;br /&gt;
#Read the Horizontal data.&lt;br /&gt;
l r0 sensor Horizontal&lt;br /&gt;
#Set batch to the panels.&lt;br /&gt;
sb Heavy Horizontal r0&lt;br /&gt;
sb HeavyDual Horizontal r0&lt;br /&gt;
sb Solar Horizontal r0&lt;br /&gt;
sb SolarDual Horizontal r0&lt;br /&gt;
#Read the Vertical data and subtract 90&lt;br /&gt;
l r0 sensor Vertical&lt;br /&gt;
sub r0 90 r0&lt;br /&gt;
#Set batch to the panels.&lt;br /&gt;
sb Heavy Vertical r0&lt;br /&gt;
sb HeavyDual Vertical r0&lt;br /&gt;
sb Solar Vertical r0&lt;br /&gt;
sb SolarDual Vertical r0&lt;br /&gt;
j start&lt;br /&gt;
&lt;br /&gt;
reset:&lt;br /&gt;
yield&lt;br /&gt;
sb Heavy Horizontal 270 #Edit this to face sunrise.&lt;br /&gt;
sb HeavyDual Horizontal 270 #Edit this&lt;br /&gt;
sb Solar Horizontal 270 #Edit this&lt;br /&gt;
sb SolarDual Horizontal 270 #Edit this&lt;br /&gt;
sb Heavy Vertical 0&lt;br /&gt;
sb HeavyDual Vertical 0&lt;br /&gt;
sb Solar Vertical 0&lt;br /&gt;
sb SolarDual Vertical 0&lt;br /&gt;
sleep 10&lt;br /&gt;
j start&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===IC10 Schmitt Trigger - Sensor Range Based Device Toggle===&lt;br /&gt;
This script demonstrates the IC10 style Schmitt Trigger Pattern in basic examples using the &amp;lt;code&amp;gt;select&amp;lt;/code&amp;gt; instruction with its ternary condition to toggle a device &amp;lt;code&amp;gt;On&amp;lt;/code&amp;gt; state based on a range of sensor readings.  Examples for both styles are provided below, i.e. &#039;cooling&#039; or &#039;heating&#039;, for &#039;below min&#039; or &#039;greater than max&#039; style range-based toggle.  A temperature based control is shown in the examples, but any sensor reading could be used to dynamically toggle a device &amp;lt;code&amp;gt;On&amp;lt;/code&amp;gt; state such pressure, charge ratio, solar angle, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;{{int:Expand, IC10 Schmitt Trigger Pattern}}&amp;quot; data-collapsetext=&amp;quot;{{int:Collapse, IC10 Schmitt Trigger Pattern}}&amp;quot;&amp;gt;&lt;br /&gt;
{{ICCode|&lt;br /&gt;
# ---- IC10 Schmitt Trigger ----&lt;br /&gt;
# -- Standard - i.e. &amp;quot;cooling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
#When the temperature sensor device reports a value&lt;br /&gt;
# higher than TempMax and the valve is not On, the&lt;br /&gt;
# valve will turn On.&lt;br /&gt;
&lt;br /&gt;
#When the valve is On, and the sensor device reports&lt;br /&gt;
# higher than TempMin, the valve will remain on.&lt;br /&gt;
&lt;br /&gt;
#Once that sensor reports a temperature lower than&lt;br /&gt;
# TempMin, the valve will once again shut off and&lt;br /&gt;
# this cycle will continue indefinitely:&lt;br /&gt;
&lt;br /&gt;
define TempMax 296.15 #23C&lt;br /&gt;
define TempMin 283.15 #10C&lt;br /&gt;
&lt;br /&gt;
alias Valve d0&lt;br /&gt;
alias Sensor d1&lt;br /&gt;
&lt;br /&gt;
example1:&lt;br /&gt;
 yield&lt;br /&gt;
 l r0 Valve On&lt;br /&gt;
 select r0 r0 TempMin TempMax&lt;br /&gt;
 l r1 Sensor Temperature&lt;br /&gt;
 sgt r0 r1 r0&lt;br /&gt;
 s Valve On r0&lt;br /&gt;
j example1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# ---- IC10 Schmitt Trigger ----&lt;br /&gt;
# -- Inverted - i.e. &amp;quot;heating&amp;quot;&lt;br /&gt;
#When the temperature sensor device reports a value&lt;br /&gt;
# lower than TempMin and the valve is not On, the&lt;br /&gt;
# valve will turn On.&lt;br /&gt;
&lt;br /&gt;
#When the valve is On, and the sensor device reports&lt;br /&gt;
# lower than TempMax, the valve will remain on.&lt;br /&gt;
&lt;br /&gt;
#Once that sensor reports a temperature higher than&lt;br /&gt;
# TempMax, the valve will once again shut off and&lt;br /&gt;
# this cycle will continue indefinitely:&lt;br /&gt;
&lt;br /&gt;
define TempMax 296.15 #23C&lt;br /&gt;
define TempMin 283.15 #10C&lt;br /&gt;
&lt;br /&gt;
alias Valve d0&lt;br /&gt;
alias Sensor d1&lt;br /&gt;
&lt;br /&gt;
example2:&lt;br /&gt;
 yield&lt;br /&gt;
 l r0 Valve On&lt;br /&gt;
 select r0 r0 TempMax TempMin&lt;br /&gt;
 l r1 Sensor Temperature&lt;br /&gt;
 slt r0 r1 r0&lt;br /&gt;
 s Valve On r0&lt;br /&gt;
j example2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Example experiment: how many lines of code are executed each tick?===&lt;br /&gt;
To determine this, a script without &amp;lt;code&amp;gt;yield&amp;lt;/code&amp;gt; will be used. It should have as few lines as possible (so no labels are used, but a reset value at the top will be needed) and count the number of lines, the IC Housing will be used to display the result.&lt;br /&gt;
{{ICCode|&lt;br /&gt;
move r0 1   #the first line has number 0&lt;br /&gt;
add r0 r0 3&lt;br /&gt;
s db Setting r0&lt;br /&gt;
j 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Result (the numbers appears every 0.5 seconds):&lt;br /&gt;
&amp;lt;br&amp;gt;127&lt;br /&gt;
&amp;lt;br&amp;gt;256 (+129)&lt;br /&gt;
&amp;lt;br&amp;gt;385 (+129)&lt;br /&gt;
&amp;lt;br&amp;gt;511 (+126)&lt;br /&gt;
&amp;lt;br&amp;gt;640 (+129)&lt;br /&gt;
&amp;lt;br&amp;gt;769 (+129)&lt;br /&gt;
&amp;lt;br&amp;gt;895 (+126)&lt;br /&gt;
&amp;lt;br&amp;gt;1024 (+129)&lt;br /&gt;
&amp;lt;br&amp;gt;1153 (+129)&lt;br /&gt;
&lt;br /&gt;
There is a repeating +129, +129, +126 sequence, a hint that the real value is 128. Which also happens to be the number of lines in a script, which makes sense. A variation of this experiment will show that empty rows are also counted towards this number.&lt;br /&gt;
&lt;br /&gt;
===Push &amp;amp; Pop return address when calling multiple levels of functions===&lt;br /&gt;
More advanced scripts, or scripts that wish to be more generic, may want to allow calling more than one level of function. Allowing this requires pushing the current &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt; register before calling the function, then popping &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt; back afterward.&lt;br /&gt;
&lt;br /&gt;
For example, imagine that the main loop of the code wants to call function &amp;lt;code&amp;gt;orientPanelsToStar&amp;lt;/code&amp;gt;, which would calculate the panels&#039; orientations, then place them in &amp;lt;code&amp;gt;r0&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r1&amp;lt;/code&amp;gt;, and then in turn itself call &amp;lt;code&amp;gt;orientPanelsTo&amp;lt;/code&amp;gt;, which would set the orientations of all panels based on the precomputed values of &amp;lt;code&amp;gt;r0&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r1&amp;lt;/code&amp;gt;. Doing so requires &amp;lt;code&amp;gt;orientPanelsToStar&amp;lt;/code&amp;gt; to push &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt; before calling &amp;lt;code&amp;gt;orientPanelsTo&amp;lt;/code&amp;gt;, as show in the code below.&lt;br /&gt;
&lt;br /&gt;
{{ICCode|&lt;br /&gt;
orientPanelsToStar:&lt;br /&gt;
# Save return address set by the &#039;jal&#039; instruction&lt;br /&gt;
push ra&lt;br /&gt;
&lt;br /&gt;
# ...Calculate panels&#039; orientation, for example leaving the results in r0 and r1...&lt;br /&gt;
&lt;br /&gt;
# Now call orientPanelsTo to actually set the panels&#039; orientation&lt;br /&gt;
# based on the computed values of r0 and r1.&lt;br /&gt;
jal orientPanelsTo&lt;br /&gt;
&lt;br /&gt;
# ...Call other functions here if desired...&lt;br /&gt;
&lt;br /&gt;
# Restore the return address of orientPanelsToStar itself&lt;br /&gt;
pop ra&lt;br /&gt;
# Return to caller&lt;br /&gt;
j ra&lt;br /&gt;
&lt;br /&gt;
##########&lt;br /&gt;
&lt;br /&gt;
orientPanelsTo:&lt;br /&gt;
# ...Actually set panels&#039; orientation...&lt;br /&gt;
&lt;br /&gt;
# Return to caller&lt;br /&gt;
j ra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This code would behave incorrectly if &amp;lt;code&amp;gt;push ra&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;pop ra&amp;lt;/code&amp;gt; were not present: within &amp;lt;code&amp;gt;orientPanelsToStar&amp;lt;/code&amp;gt;, doing &amp;lt;code&amp;gt;jal orientPanelsTo&amp;lt;/code&amp;gt; would replace the current value of the &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt; register, permanently erasing where &amp;lt;code&amp;gt;orientPanelsToStar&amp;lt;/code&amp;gt; itself should jump back to once done. Pushing and popping &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt; effectively saves its value until we need it again.&lt;br /&gt;
&lt;br /&gt;
(A tempting but wrong approach to &#039;saving&#039; &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt; would be to &amp;lt;code&amp;gt;move&amp;lt;/code&amp;gt; it within a different register (e.g. &amp;lt;code&amp;gt;r15&amp;lt;/code&amp;gt;) before calling &amp;lt;code&amp;gt;orientPanelsTo&amp;lt;/code&amp;gt;, however that only permits two levels of functions, since if &amp;lt;code&amp;gt;orientPanelsTo&amp;lt;/code&amp;gt; itself wants to call another function, it would not be able to use &amp;lt;code&amp;gt;r15&amp;lt;/code&amp;gt; to save its &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt; register since &amp;lt;code&amp;gt;r15&amp;lt;/code&amp;gt; already saves &amp;lt;code&amp;gt;orientPanelsToStar&amp;lt;/code&amp;gt;&#039;s return address. Just pushing/popping &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt; fixes all issues, allowing for a ginormous maximum function call depth of 512!)&lt;br /&gt;
&lt;br /&gt;
As a last note, if the script will push/pop values like &amp;lt;code&amp;gt;ra&amp;lt;/code&amp;gt;, starting the script by clearing the stack (which where push/pop move the data to) by running &amp;lt;code&amp;gt;clr db&amp;lt;/code&amp;gt; is advisable, unless the IC10 chip is not inserted inside an IC Housing (e.g. inserted in the slot of an Air Conditioner), since &amp;lt;code&amp;gt;clr db&amp;lt;/code&amp;gt; will cause an error in this case. To do so, run &amp;lt;code&amp;gt;clr db&amp;lt;/code&amp;gt; before the script&#039;s main loop.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
----&lt;br /&gt;
* Stationeers online IC10 Emulators so you can develop your code without repeatedly dying in game&lt;br /&gt;
** [https://ic10.dev/] Stationeers Code Simulator&lt;br /&gt;
** [https://ic10emu.dev] Stationeers IC10 Editor &amp;amp; Emulator - A feature packed code editor for Stationeers IC10 code, paired with a robust debugger and emulator. Edit, [[test]], and share code.&lt;br /&gt;
** [https://stationeering.com/tools/ic] Stationeering provides a simulation of the IC10 chip inside Stationeers. IDE with error checking, full visibility of stack and registers.&lt;br /&gt;
* [http://www.easy68k.com/] EASy68K is a 68000 Structured Assembly Language IDE.&lt;br /&gt;
* [https://marketplace.visualstudio.com/items?itemName=Traineratwot.stationeers-ic10] syntax highlighting for IC10 MIPS for Visual Studio Code (updated Feb 10th 2022)&lt;br /&gt;
* [https://pastebin.com/6Uw1KSRN] syntax highlighting for IC10 MIPS for KDE kwrite/kate text editor&lt;br /&gt;
* [https://drive.google.com/file/d/1yEsJ-u94OkuMQ8K6fY7Ja1HNpLcAdjo_/view] syntax highlighting for IC10 MIPS for Notepad++&lt;br /&gt;
* [https://drive.google.com/file/d/1Xrv5U0ZI5jDcPv7yX7EAAxaGk5hKP0xO/view?usp=sharing] syntax highlighting for IC10 MIPS for Notepad++ (updated: 11/08/2022)&lt;br /&gt;
* [https://pastebin.com/3kmGy0NN] syntax highlighting for IC10 MIPS for Notepad++ (updated: 23/03/2024)&lt;br /&gt;
* [https://github.com/SnorreSelmer/stationeers_ic10/blob/main/README.md] Repo with a lot of code examples&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Index=&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+Functions &lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*[[#abs|abs]]&lt;br /&gt;
*[[#add|add]]&lt;br /&gt;
*[[#alias|alias]]&lt;br /&gt;
*[[#and|and]]&lt;br /&gt;
*[[#beq|beq]]&lt;br /&gt;
*[[#bgez|bgez]]&lt;br /&gt;
*[[#bgtz|bgtz]]&lt;br /&gt;
*[[#blez|blez]]&lt;br /&gt;
*[[#bltz|bltz]]&lt;br /&gt;
*[[#bne|bne]]&lt;br /&gt;
*[[#breq|breq]]&lt;br /&gt;
*[[#brgez|brgez]]&lt;br /&gt;
*[[#brgtz|brgtz]]&lt;br /&gt;
*[[#brlez|brlez]]&lt;br /&gt;
*[[#brltz|brltz]]&lt;br /&gt;
*[[#brne|brne]]&lt;br /&gt;
*[[#ceil|cell]]&lt;br /&gt;
*[[#div|div]]&lt;br /&gt;
*[[#exp|exp]]&lt;br /&gt;
*[[#floor|floor]]&lt;br /&gt;
*[[#j|j]]&lt;br /&gt;
*[[#jr|jr]]&lt;br /&gt;
*[[#l|l]]&lt;br /&gt;
*[[#log|log]]&lt;br /&gt;
*[[#ls|ls]]&lt;br /&gt;
*[[#max|max]]&lt;br /&gt;
*[[#min|min]]&lt;br /&gt;
*[[#mod|mod]]&lt;br /&gt;
*[[#move|move]]&lt;br /&gt;
*[[#mul|mul]]&lt;br /&gt;
*[[#nor|nor]]&lt;br /&gt;
*[[#or|or]]&lt;br /&gt;
*[[#rand|rand]]&lt;br /&gt;
*[[#round|round]]&lt;br /&gt;
*[[#s|s]]&lt;br /&gt;
*[[#slt|slt]]&lt;br /&gt;
*[[#sqrt|sqrt]]&lt;br /&gt;
*[[#sub|sub]]&lt;br /&gt;
*[[#trunc|trunc]]&lt;br /&gt;
*[[#xor|xor]]xor&lt;br /&gt;
*[[#yield|yield]]&lt;br /&gt;
*[[##|#]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|+Device Variables &lt;br /&gt;
&amp;lt;div  class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*[[#Activate|Activate]]&lt;br /&gt;
*[[#AirRelease|AirRelease]]&lt;br /&gt;
*[[#Charge|Charge]]&lt;br /&gt;
*[[#CLearMemory|CLearMemory]]&lt;br /&gt;
*[[#Color|Color]]&lt;br /&gt;
*[[#CompletionRatio|CompletionRatio]]&lt;br /&gt;
*[[#ElevatorLevel|ElevatorLevel]]&lt;br /&gt;
*[[#ElevatorSpeed|ElevatorSpeed]]&lt;br /&gt;
*[[#Error|Error]]&lt;br /&gt;
*[[#ExportCount|ExportCount]]&lt;br /&gt;
*[[#Filtration|Filtration]]&lt;br /&gt;
*[[#Harvest|Harvest]]&lt;br /&gt;
*[[#Horizontal|Horizontal]]&lt;br /&gt;
*[[#HorizontalRatio|HorizontalRatio]]&lt;br /&gt;
*[[#Idle|Idle]]&lt;br /&gt;
*[[#ImportCount|ImportCount]]&lt;br /&gt;
*[[#Lock|Lock]]&lt;br /&gt;
*[[#Maximum|Maximum]]&lt;br /&gt;
*[[#Mode|Mode]]&lt;br /&gt;
*[[#On|On]]&lt;br /&gt;
*[[#Open|Open]]&lt;br /&gt;
*[[#Output|Output]]&lt;br /&gt;
*[[#Plant|Plant]]&lt;br /&gt;
*[[#PositionX|PositionX]]&lt;br /&gt;
*[[#PositionY|PositionY]]&lt;br /&gt;
*[[#PositionZ|PositionZ]]&lt;br /&gt;
*[[#Power|Power]]&lt;br /&gt;
*[[#PowerActual|PowerActual]]&lt;br /&gt;
*[[#PowerPotential|PowerPotential]]&lt;br /&gt;
*[[#PowerRequired|PowerRequired]]&lt;br /&gt;
*[[#Pressure|Pressure]]&lt;br /&gt;
*[[#PressureExternal|PressureExternal]]&lt;br /&gt;
*[[#PressureInteral|PressureInteral]]&lt;br /&gt;
*[[#PressureSetting|PressureSetting]]&lt;br /&gt;
*[[#Quantity|Quantity]]&lt;br /&gt;
*[[#Ratio|Ratio]]&lt;br /&gt;
*[[#RatioCarbonDioxide|RatioCarbonDioxide]]&lt;br /&gt;
*[[#RatioNitrogen|RatioNitrogen]]&lt;br /&gt;
*[[#RatioOxygen|RatioOxygen]]&lt;br /&gt;
*[[#RatioPollutant|RatioPollutant]]&lt;br /&gt;
*[[#RatioVolatiles|RatioVolatiles]]&lt;br /&gt;
*[[#RatioWater|RatioWater]]&lt;br /&gt;
*[[#Reagents|Reagents]]&lt;br /&gt;
*[[#RecipeHash|RecipeHash]]&lt;br /&gt;
*[[#RequestHash|RequestHash]]&lt;br /&gt;
*[[#RequiredPower|RequiredPower]]&lt;br /&gt;
*[[#Setting|Setting]]&lt;br /&gt;
*[[#SolarAngle|SolarAngle]]&lt;br /&gt;
*[[#Temperature|Temperature]]&lt;br /&gt;
*[[#TemperatureSettings|TemperatureSettings]]&lt;br /&gt;
*[[#TotalMoles|TotalMoles]]&lt;br /&gt;
*[[#VelocityMagnitude|VelocityMagnitude]]&lt;br /&gt;
*[[#VelocityRelativeX|VelocityRelativeX]]&lt;br /&gt;
*[[#VelocityRelativeY|VelocityRelativeY]]&lt;br /&gt;
*[[#VelocityRelativeZ|VelocityRelativeZ]]&lt;br /&gt;
*[[#Vertical|Vertical]]&lt;br /&gt;
*[[#VerticalRatio|VerticalRatio]]&lt;br /&gt;
*[[#Volume|Volume]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|+Slot Variables &lt;br /&gt;
&amp;lt;div  class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
*[[#Occupied|Occupied]]&lt;br /&gt;
*[[#OccupantHash|OccupantHash]]&lt;br /&gt;
*[[#Quantity|Quantity]]&lt;br /&gt;
*[[#Damage|Damage]]&lt;br /&gt;
*[[#Efficiency|Efficiency]]&lt;br /&gt;
*[[#Health|Health]]&lt;br /&gt;
*[[#Growth|Growth]]&lt;br /&gt;
*[[#Pressure|Pressure]]&lt;br /&gt;
*[[#Temperature|Temperature]]&lt;br /&gt;
*[[#Charge|Charge]]&lt;br /&gt;
*[[#ChargeRatio|ChargeRatio]]&lt;br /&gt;
*[[#Class|Class]]&lt;br /&gt;
*[[#PressureWaste|PressureWaste]]&lt;br /&gt;
*[[#PressureAir|PressureAir]]&lt;br /&gt;
*[[#MaxQuantity|MaxQuantity]]&lt;br /&gt;
*[[#Mature|Mature]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27399</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27399"/>
		<updated>2026-04-01T21:23:45Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: remove dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Fuel&lt;br /&gt;
 | image        = [[File:Icon-fuel.png]]&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 573.15 K&lt;br /&gt;
}}&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Superfuel&lt;br /&gt;
 | image        = [[File:Icon-nitro.png]]&lt;br /&gt;
 | heatCapacity = 21.7 Joule / mol&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 323.15 K&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
There are two categories of fuel, [[Solid Fuel|solid fuel]] and gas mixtures. &lt;br /&gt;
===Solid fuel===&lt;br /&gt;
There are currently only two [[Solid Fuel|solid fuels]] available in the game [[Ore (Coal)|Coal]], and [[Charcoal|Charcoal]].  Both can be used to fuel the [[Solid Fuel Generator]].&lt;br /&gt;
When burning [[coal]] and [[charcoal]] they produce the following gases. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Pollutant]] !!CO2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore_(Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore_(Coal)|Coal]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol||  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;10 mol&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCharcoal.png|link=Charcoal]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Charcoal|Charcoal]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gas Fuel===&lt;br /&gt;
In order to use gases for fuel you need a combustible gas or liquid combined with an oxidizer. There are  two  flammable gases in the game [[Hydrogen]] and [[Volatiles|Methane]],as well as one flammable liquid, [[Alcohol]] and there are three oxygen sources; [[Oxygen]],[[Ozone]] and [[Nitrous Oxide]]. This can be done by manually  [[Fuel#Making_Fuels|mixing chunks of ice]], or by using a [[Gas Mixer]] .&lt;br /&gt;
&lt;br /&gt;
When using [[Liquid Fuel|liquid fuel]] some heat [[energy]] produced will be spent to evaporate [[Liquid Fuel|liquid fuel]] components.&lt;br /&gt;
&lt;br /&gt;
===Fuel Combustion===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Fuel &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[Oxidizer]] &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Fuel Icon &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot;| Combustion products &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Heat &lt;br /&gt;
|- &lt;br /&gt;
! [[Pollutant|Pollutants]]&lt;br /&gt;
! [[Nitrogen]]&lt;br /&gt;
! [[Carbon Dioxide]]&lt;br /&gt;
! [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Methane]]&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Oxygen&#039;&#039;&#039;||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-fuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitro.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1716 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Hydrogen]]&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1836 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Alcohol]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|564 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Alcohol&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1130 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Alcohol&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1130 kJ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Making Fuels ==&lt;br /&gt;
Fuel can be mixed in a number of ways, by feeding the ice directly into the input of a furnace, by feeding the ice into an Ice Crusher, by melting the ices in an enclosed space and collecting the gases.&lt;br /&gt;
&lt;br /&gt;
Depending on how exact the proportions of your gas mixture are you will end up with different end temperatures and pressures after ignition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dirty Fuel===&lt;br /&gt;
A fuel that can be made easily in the early game is Dirty Fuel. It can be made by mixing Volatile Ice and Oxite at a 2:1 ratio. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Gas|Gases]] &lt;br /&gt;
! Percentage&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Volatiles)|Volatiles]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;20 mol &amp;lt;br&amp;gt;    &lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2 mol&lt;br /&gt;
|58%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5.8%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Oxite]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Oxite)|Oxite]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;22.5 mol&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2.5 mol &lt;br /&gt;
|| 32.6%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3.26%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a simple ratio and will burn fairly well, but will leave some unburned Oxygen. A mixture of 45 Volatile Ice to 22 Oxite will result in an ideal Fuel to oxidizer ratio, but will still contain Nitrogen which will not help with combustion. If more pure fuel mixtures are desired the unused or undesired constituents will need to be filter out, and the fuel mixture will potentially need to be re-balanced. But Dirty Fuel will perform adequately well in the early part of the game.&lt;br /&gt;
&lt;br /&gt;
An alternative recipe uses [[Volatiles]] ice and [[Nitrice]] at a 1:8.8 (5:44) ratio. Although nitrous oxide is a more energetic oxidizer, the large amounts of nitrogen present on Nitrice make the combustion reach lower temperatures and less water is produced.&lt;br /&gt;
&lt;br /&gt;
===Refined Fuels===&lt;br /&gt;
Later in the game, or on more advanced planets, gases can be collected, filtered and combined to make pure fuel mixtures. This will require holding [[Tank|Tanks]], [[Filtration]] units, and [[Pipe_Gas_Mixer|Gas Mixers]].  On some [[planets]] gases may be collected directly from the [[atmosphere]]. This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]] and a [[Gas Tank Storage|gas tank storage]]. Depending on the atmosphere pollutants or inert gases will need to be removed from the collected gases, a [[Filtration|filtration unit]] and a [[filter]] will be needed for this.  On other planets there is no atmosphere and gases will have to be collected by crushing Ices. Crushing Ices is by far the most common source for gases early in the game.&lt;br /&gt;
&lt;br /&gt;
=== Collecting gases ===&lt;br /&gt;
&lt;br /&gt;
This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]]  and a [[Gas Tank Storage|gas tank storage]].  Raw gases can also be collected from an Ice Crusher setup or by melting them in a furnace. &lt;br /&gt;
===Basic Ice Crusher Setup===&lt;br /&gt;
A basic [[Ice Crusher]] setup will provide most of your gas collection and mixing needs. Gases can be collected by crushing Ices or by collecting atmospheric gases, if present.    &lt;br /&gt;
&lt;br /&gt;
====Parts required====&lt;br /&gt;
* 1 x [[Ice Crusher]]&lt;br /&gt;
* 5 x [[Pipes]]&lt;br /&gt;
* 1 x [[Pipe_Volume_Pump|Volume Pump]]&lt;br /&gt;
* 1 x [[Pressure Regulator]]&lt;br /&gt;
Optional&lt;br /&gt;
* 1 x [[Active Vent]]&lt;br /&gt;
With this setup you can collect gases from ices to mix later. You can also pre-mix the gases by adding Volatile ice and Oxite at a 2:1 ratio. You can then load the pre-mixed fuel  in canisters in pre-measured amounts using the [[pressure]] regulator.&lt;br /&gt;
====Setup====&lt;br /&gt;
[[File:ICE_CRUSHER.png|thumb|Combination Ice Crusher, Gas collection, and Gas measuring station, Front View (Caution: Be sure to turn of the pressure regulator, and pump al the gas out of the crusher when mixing gases)]]&lt;br /&gt;
# Place the ice crusher &lt;br /&gt;
# Place a [[pipe]] facing to the right&lt;br /&gt;
# Place a volume pump&lt;br /&gt;
# Place a pipe tee facing left,right, and down. &lt;br /&gt;
# Place a [[canister]] storage below the tee&lt;br /&gt;
# Place a regulator to the right of the tee&lt;br /&gt;
# Place a tee  facing left,right, and down, Or an elbow facing left and down.&lt;br /&gt;
# Place a second canister storage below the tee or elbow. &lt;br /&gt;
# (Optional) Place an active vent to the right of the last canister storage. &lt;br /&gt;
====Usage====&lt;br /&gt;
====Fuel mixing====&lt;br /&gt;
# Place Volatile Ice and Oxites in the ice crusher at a 2:1 ratio. &amp;lt;br&amp;gt; &amp;amp;ensp; &amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can safely fit 8 Volatile to 4 Oxites in a canister. A Ratio of 10:5 will overfill a single canister &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;**&#039;&#039;&#039; Be sure to pump all the gases out of the crusher into a single canister, otherwise the mixture will fluxuate as the grinder processes and outputs ices. &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;***&#039;&#039;&#039; Also be sure to turn off your regulator while you are collecting gases.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pump the gases to your storage containers. &amp;lt;br&amp;gt;&lt;br /&gt;
# Set the regulator to the approximate pressure required to load the amount of fuel you need into the canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can check the exact amount in the canister using the [[tablet]] and the gas analyzer&lt;br /&gt;
&lt;br /&gt;
====Refiling oxygen tanks====&lt;br /&gt;
# Purge the [[Pipe Network|pipe network]] of any spurious gases from previous operations. &lt;br /&gt;
# Crush Oxites in the the ice crusher&lt;br /&gt;
# Pump the Oxites into a canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;A canister can hold approximately 12 Oxites.&amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;You will need to use a nitrogen filter in additon to your regular CO2 filter when breathing crushed Oxites. &lt;br /&gt;
====Emptying Canisters====&lt;br /&gt;
# Place any canisters you want to empty into the far left canister storage&lt;br /&gt;
# Set the active vent to &amp;quot;outward&amp;quot; and turn it on. &lt;br /&gt;
====Collecting Atmospheric Gases====&lt;br /&gt;
# Place any canisters you want to fill in the far left slot. &lt;br /&gt;
# Set the active vent to &amp;quot;Inwards&amp;quot; and turn it on. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;Be aware that the canister will fill very quickly, be careful not to over-pressurize the canister.&lt;br /&gt;
&lt;br /&gt;
==Advanced Fuel Mixing==&lt;br /&gt;
For cleaner and more efficient fuels the collected gases will need to be filtered and the mixture rations may need to be improved. This can be accomplished by either removing unwanted gases from a fuel mixture or by separating the gases with a filtration setup and recombining them in the correct ratios. Gases can be mixed using a [[Pipe_Gas_Mixer|gas mixer]] or by using a regulator and [[Atmos Analyzer]] [[cartridge]] in a tablet to monitor the mixture. A Pipe Gas Mixer  requires that both gasses have equal temperature for a correct ratio of gasses in the output&lt;br /&gt;
&lt;br /&gt;
== Mixing Fuel ==&lt;br /&gt;
You can easily mix fuel by adding oxidizes and fuel, which have been previously collected to a [[Pipe Network|pipe network]] in order to put it into tank storage. From the tank storage it can be pumped in to canister or directly into a [[furnace]].&lt;br /&gt;
 &lt;br /&gt;
=== Mixing and storing Nitro === &lt;br /&gt;
Note that keeping Nitrous Oxide below autoignition temperature means condensation at pressures above 1MPa pressure, making it hard to store or mix fuel in large quantities without liquid management as the latent heat of condensation can result in enough heating for autoignition to occur. While this reaction releases the same amount of energy as the classic fuel combustion above, it does so using half the volatiles and heating waste gases with less thermal mass resulting in higher temperatures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Basic Canister Mixing Setup===&lt;br /&gt;
Once filtered and stored gases can be mixed to obtain purified fuel, these fuel will burn more completely and have fewer combustion products  &lt;br /&gt;
====Parts required====&lt;br /&gt;
* 2 x [[Portables Connector]]&lt;br /&gt;
* 2 x [[Portable Gas Tank]]&lt;br /&gt;
* 1 x [[Pipe Gas Mixer]]&lt;br /&gt;
* 1 x [[Gas Tank Storage]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Pipes]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Cables]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Gas Canister]]&lt;br /&gt;
&lt;br /&gt;
====Setup====&lt;br /&gt;
# Place both Portable Connectors&lt;br /&gt;
# Connect both Portable Connectors to the the inputs of the Pipe Gas Mixer&lt;br /&gt;
# Connect the Pipe Gas Mixer output to the Gas [[Tank]] Storage input&lt;br /&gt;
# Connect the Pipe Gas Mixer [[power]] input to power source.&lt;br /&gt;
&lt;br /&gt;
====Use====&lt;br /&gt;
# Put first Portable Gas Tank or scrubber filled with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; on one Portables Connector.&lt;br /&gt;
# Put second Portable Gas Tank or scrubber filled with H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;/volatile on the other Portables Connector.&lt;br /&gt;
# Use a [[wrench]] to connect both Portable Gas Tanks to their places.&lt;br /&gt;
# Optional: for a perfect fuel mix, ensure the temperatures of both gases are exactly the same.&lt;br /&gt;
# Set the Pipe Gas Mixer to desired combination (34% O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 66% H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;) Note: as the combination is a floating point number, you can also enter 0.333... or 0.666... with a [[Labeller]] to get a more precise mix.&lt;br /&gt;
# Turn on Pipe Gas Mixer&lt;br /&gt;
# Place an empty Gas Canister in Gas Tank Storage.&lt;br /&gt;
{{:Gases and Liquids/Menu}}&lt;br /&gt;
[[Category:Gas]][[Category:Liquid]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Volatiles&amp;diff=27398</id>
		<title>Volatiles</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Volatiles&amp;diff=27398"/>
		<updated>2026-04-01T21:23:07Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: remove dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
#redirect [[Methane]]&lt;br /&gt;
{{Deprecated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox gas&lt;br /&gt;
| gas_name = Volatiles&lt;br /&gt;
| image = Icon-volatiles.png&lt;br /&gt;
| heat = 20.4 J/mol*K &amp;lt;!-- Atmospherics.Mole::GetSpecificHeat --&amp;gt;&lt;br /&gt;
| latent_heat = 1000 J/mol &amp;lt;!-- Atmospherics.Mole::LatentHeatOfVaporization --&amp;gt;&lt;br /&gt;
| minimum_condensation = 6.3 kPa at 81.6 K &amp;lt;!-- Atmospherics.Mole::FreezingTemperature --&amp;gt;&lt;br /&gt;
| max_liquid = 6000 kPa at 195 K &amp;lt;!-- Atmospherics.Mole::MaxLiquidTemperature --&amp;gt;&lt;br /&gt;
| freezes = 81.6 K&lt;br /&gt;
| liquid_volume = 40 L/kmol&lt;br /&gt;
| molar_mass = 16 g/mol&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;q&amp;gt;Volatiles is a combustible fuel. It is refined from [[Ice (Volatiles)]]&amp;lt;/q&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;- [[Stationpedia]]&#039;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Volatiles&#039;&#039;&#039; or &#039;&#039;&#039;H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&#039;&#039;&#039; is a combustible gas in the presence of Oxygen and the breathing gas of the [[Zrilian]] species. The main source of Volatiles on most [[planets]] is in the form of [[Ice (Volatiles)]] that can be mined on the surface. Volatiles will autoignite at 300 Celcius or above in the presence of [[Oxygen]], and autoignite at 50 Celcius or above in the presence of [[Nitrous Oxide]].&lt;br /&gt;
&lt;br /&gt;
=== Composition ===&lt;br /&gt;
Denoted with the name &#039;&#039;Volatile&#039;&#039;, it is a homogenous compound made up of [[Hydrogen]], Chlorine and Hydrocarbons. This means that it is poisonous due to the Chlorine, but also combustible due to the Hydrogen and Methane portions and can be turned into [[Water]] with [[Oxygen]] in a [[Kit (Atmospherics) H2 Combustor|H2 Combustor]] that has a self-contained catalyst which helps free the Hydrogen atoms.&lt;br /&gt;
&lt;br /&gt;
Possible compound: CH&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;Cl (Chloromethane)&lt;br /&gt;
&amp;lt;!--Volatiles is a combustible gas, likely chloromethane or other chloride based organic compound, that can be used in combination with [[Oxygen]] as a [[Fuel]]. The main source of Volatiles on most planets is in the form of [[Ice (Volatiles)]] that can be mined on the surface. It is the breathing gas of the Zrillian species. Although the game commonly labels Volatiles as H2, a hydrogen pair molecule, the saved files list X gas as chlorine, meaning to produce carbon dioxide and chlorine, and water, as a byproducts, the compound must contain all three elements.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&#039;&#039;See also: [[Fuel]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Different ratios of Volatiles and Oxygen will produce different temperatures and pressures during combustion. Combustion will create a large amount of Heat, [[pressure]], and [[Carbon Dioxide]]. This reaction is useful inside a [[Furnace]] for smelting [[ores]] and creating alloys, but can be catastrophic when inside a [[Canister]] or a [[room]].&lt;br /&gt;
&lt;br /&gt;
Currently as of version v0.1.1089.5513, it is labeled in the atmospheric analyzer as H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but it is not Hydrogen.&amp;lt;ref&amp;gt;Stationeer&#039;s Discord https://discordapp.com/channels/276525882049429515/392785541411635201/393216103284998144&amp;lt;/ref&amp;gt;.  When burned, it produces heat, [[Pollutant]]s, and [[Carbon Dioxide]] in the following reaction:&lt;br /&gt;
&lt;br /&gt;
2 Volatiles + 1 O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 3 [[Pollutant|X]] + 6 [[Carbon Dioxide|CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] + 2×Enthalpy&amp;lt;sub&amp;gt;volatiles&amp;lt;/sub&amp;gt; heat [[energy]]&lt;br /&gt;
&lt;br /&gt;
1 Volatiles + 1 [[Nitrous Oxide|N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]] → 2 [[Nitrogen|N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] + 2 [[Carbon Dioxide|CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] + 2×Enthalpy&amp;lt;sub&amp;gt;volatiles&amp;lt;/sub&amp;gt;&amp;lt;ref&amp;gt;Cows are evil youtube video https://youtu.be/-nELRhGK1_A?t=890&amp;lt;/ref&amp;gt; heat energy&lt;br /&gt;
&lt;br /&gt;
Enthalpy of volatiles is 286000 Joules, this is per amount of Moles of matter.&lt;br /&gt;
&lt;br /&gt;
Since both reactions results in same amount of heat, but the one with Nitrous Oxide results with less moles, it produces much more heat per amount of matter (2.25 times more heat energy per mole of reaction products). Also, [[Nitrogen]] has lower heat capacity than pollutant, which results in even higher temperature.&lt;br /&gt;
&lt;br /&gt;
This reaction is inconsistent with volatiles being simple hydrocarbons (too much CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; is produced), but it may be consistent with more complex organic molecules. If either volatiles or oxidizer is below 0.3mmoles, it reacts completely without any residue. The reaction rate by default (for example: in [[atmosphere]]) depends on temperature as clamp01(1 / (0.002 * (T&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt; + 273.0)&amp;lt;sup&amp;gt;1.6&amp;lt;/sup&amp;gt; + 0.05) / 5 for oxygen as an oxidizer, and clamp01(1 / (0.0025 * (T&amp;lt;sub&amp;gt;C&amp;lt;/sub&amp;gt; + 273.0)&amp;lt;sup&amp;gt;1.01&amp;lt;/sup&amp;gt; + 0.05) / 5 for nitrous oxide. Thus, the maximum default reaction rate is 0.2 and is valid at temperatures below 211C when without nitrous oxide and 107C when enough nitrous oxide is present (&amp;gt;~5%). After that reaction rate decreases logarithmically. At temperatures above 460C, nitrous enriched fuel combusts faster (at approx. 2x rate) than oxygen only. At higher temperatures, the difference is even greater, thus making the reaction more efficient and violent. Some devices (like [[H2_Combustor|H2 Combustor]] or [[Kit_(Gas_Fuel_Generator)|Gas Fuel Generator]]) increases rate of reaction (to 0.9 i.e. 90% in both cases).&lt;br /&gt;
&lt;br /&gt;
If a combusting gas mix contains Volatiles, NOS, and O2, they all will react proportionally at same rate, according to aforementioned reactions (i.e. at 90% reaction rate and ideally balanced mix, each component will decrease by 90% from it&#039;s original amount). When mix is unbalanced and have either excess of volatiles or oxidizers, then proportions decrease accordingly, i.e. with excess of volatiles, only the amount of volatiles corresponding to amount of oxidizers (2 per Oxygen, 1 per Nitrous Oxide) will decrease proportionally; with excess of oxidizers, similarly, only the amount of oxidizers corresponding to the amount of volatiles is decreased at reaction rate, i.e. oxygen reacts at half the rate of nitrous oxide.&lt;br /&gt;
&lt;br /&gt;
Volatiles have a specific heat of 20.4 Joule / mol.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* The Specific heat of 20  Joule / mol is in-between the specific heat of Hydrogen and Methane.&lt;br /&gt;
* The actual Autoignition temperature of Chloromethane in Oxygen is 625 °C (1,157 °F; 898 K), the game grossly underestimated the iginition temperature by about 11 times.&lt;br /&gt;
* Seems that a concentration of Volatiles greater than 6% in an atmosphere it is lethal to [[plants]], keep attention on that designing a greenhouse, because [[Kit (Advanced Composter)|Advanced Composter]] will release Volatiles during the process.&lt;br /&gt;
* Enthalpy of Hydrogen (H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;) combustion is precisely 286 kJ/mol&lt;br /&gt;
* As far as [[rocketry]] is concerned, Volatiles have a mass of 62.5 mol/kg&lt;br /&gt;
* Given the above, Volatiles have a molar mass of 16, suggesting it really is methane (CH₄).&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
Volatiles can be collected from the following sources:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Biomass]] || 8 mol&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice (Volatiles)]] || 22 mol&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore (Cobalt)]] || 1 mol&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Can be also obtainable by [[trading]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;References /&amp;gt;&lt;br /&gt;
{{:Gases and Liquids/Menu}}&lt;br /&gt;
[[Category:Gas]][[Category:Liquid]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Furnace&amp;diff=27397</id>
		<title>Furnace</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Furnace&amp;diff=27397"/>
		<updated>2026-04-01T21:22:25Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: remove dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Furnace)&lt;br /&gt;
 | image       = [[File:ItemKitFurnace.png]]&lt;br /&gt;
 | recipe_machine1 = Autolathe&lt;br /&gt;
 | recipe_cost1    = 30g [[Iron|Iron]], 10g [[Copper|Copper]]&lt;br /&gt;
 | recipe_machine2 = Fabricator&lt;br /&gt;
 | recipe_cost2    = 30g [[Iron|Iron]], 10g [[Copper|Copper]]&lt;br /&gt;
 | volume      = 1000 L&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article is about the basic furnace. For the advanced version, see [[Advanced Furnace]].&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Furnace&lt;br /&gt;
 | image            = [[File:Furnace.jpg]]&lt;br /&gt;
 | prefab_hash      = 1947944864&lt;br /&gt;
 | prefab_name      = StructureFurnace&lt;br /&gt;
 | placed_with_item = [[Kit (Furnace)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | const_with_tool1 = [[Wrench]]&lt;br /&gt;
 | const_with_item1 = 2x [[Iron Sheets]]&lt;br /&gt;
 | decon_with_tool1 = [[Crowbar]]&lt;br /&gt;
 | item_rec1        = [[Kit (Furnace)]]&lt;br /&gt;
 | const_with_tool2 = [[Welding Torch]]&lt;br /&gt;
 | const_with_item2 = 2x [[Iron Sheets]]&lt;br /&gt;
 | decon_with_tool2 = [[Crowbar|Crowbar]]&lt;br /&gt;
 | item_rec2        = 2x [[Iron Sheets]]&lt;br /&gt;
 | decon_with_tool3 = [[Angle Grinder]]&lt;br /&gt;
 | item_rec3        = 2x [[Iron Sheets|Iron Sheets]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The &amp;lt;b&amp;gt;Furnace&amp;lt;/b&amp;gt; is used to smelt [[Ore|ore]] into [[ingots]] and alloys using an [[Fuel|fuel mixture]].  Gases can be fed in measured amounts directly into the furnace via the pipe inlet.  Alternately [[Ice (Oxite)|Oxite]] and [[Ice (Volatiles)|Volatiles]] can be manually fed into the input slot of the furnace in order to create crude gas mixtures.  The Furnace can do everything the [[Arc Furnace]]  can do, but without using electricity, and far more efficiently. The furnace can also be used to melt Ices which can then be directly extracted as an easy trick for melting ice.&lt;br /&gt;
&lt;br /&gt;
It features a gas [[pipe]] input port (connected to its internal storage through an internal always-open [[One_Way_Valve_(Gas)|one-way valve]]), a gas pipe output port (which lacks a one-way valve and acts as a bidirectional gas port), and a liquid output port (which acts as an always-open [[Condensation_Valve|condensation valve]]).&lt;br /&gt;
&lt;br /&gt;
The face of the furnace has a button that will ignite any flammable gas mixture inside furnace. If the furnace is cold any ice loaded into the input slot will not melt, however pressing the button will melt a single chunk of  ice each [[time]] it is pressed. In addition the  button indicates the status of any ingot or alloy mix inside the furnace. If the button is green the ore or alloy mix is within the temperature range required for smelting. &lt;br /&gt;
&lt;br /&gt;
The contents of the furnace can be ejected by pulling the lever on the front. If the contents have not reached  the required temperature and [[pressure]] for smelting,  they&#039;ll come out as [[Reagent Mix]].  Reagent mix can be processed in a [[Centrifuge]] to recover the raw [[ores]]. [[Reagent Mix]] can also be re-smelted if the ingredients and ratios are a valid alloy recipe. This allows an intermission when the resources for reaching the required temperature / pressure are not on hand / need to be gathered first. Effectively, this means that the used metals can be &#039;reserved&#039; for the intended alloy.&lt;br /&gt;
&lt;br /&gt;
While the Furnace can be used to smelt basic ores and to make simpler alloys, but an [[Advanced Furnace]] will be required for the more complex alloys.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danger&#039;&#039;&#039;: The furnace is &#039;&#039;&#039;not insulated&#039;&#039;&#039;, so it interacts with the surrounding [[atmosphere]] and can heat rooms to dangerous levels within minutes.&lt;br /&gt;
&lt;br /&gt;
All the alloys the furnace can smelt are easily achieved with ice, and they can also be smelted using gases fed into the furnace through the pipe inputs. Regardless of which method is used the furnace gases must be purged thru a working piping setup (a valve and [[Passive Vent|passive vent]] at bare minimum to vent the internal gasses). &lt;br /&gt;
&lt;br /&gt;
Gaseous [[fuel]] can be premixed and fed into the furnace. This can be done by feeding Volatile ices and Oxite ices in an [[Ice Crusher]] in the correct ratio to produce [[Fuel#Basic_Ice_Crusher_Setup|fuel]]. There are a number of different gases mixtures. &amp;lt;br&amp;gt;The Furnace&#039;s output can also be extracted and vented/recycled through a backpressure regulator to maintain furnace pressure. Adding additional gases to the furnace can result in lower temperature if that is desired, but you could also use a volume pump with a lower fuel input setting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Make sure to put the fuel in first, then press the activate button. Afterwards put in the ingredients and wait for the button to turn green.  You can verify  that the mixture is ready by hovering over the furnce, if   &amp;quot;will produce xxxxx&amp;quot; is shown then you can extract the alloy by pulling the lever on the front.&#039;&#039;&#039;    Also, You MUST put in exact amounts matching the recipe amounts. For instance, you must put in 12 [[iron]] and 4 [[coal]] to make 16 steel. You cannot put in 12 iron and 7 coal. The furnace will on produce a reagent mix  if the ingredient ratios are not correct and you will have to eject the mixture or add additional resources to balance the recipe.&lt;br /&gt;
&lt;br /&gt;
== Smelting  ==&lt;br /&gt;
=== Required conditions for smelting  ===&lt;br /&gt;
The following table shows the pressure and temperature conditions required to smelt various ores and alloys. &lt;br /&gt;
{{:Furnace/Recipes}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alloy recipes===&lt;br /&gt;
====Ice only recipes====&lt;br /&gt;
&lt;br /&gt;
Alloys can be made in the furnace by manually loading Ices into the input slot of the furnace and igniting the fuel mixture. While this method produces crude fuel mixtures and the amount of fuel is not as precisely controlled as gaseous fueling, all the basic alloys can be made using this method. The procedure is as follows.  &lt;br /&gt;
* Prepare the ice and ores by splitting them into the the correct amounts and arranging them in you [[backpack]] or [[Mining Belt|mining belt]].&lt;br /&gt;
&lt;br /&gt;
* When all the components are ready load the first set of ice chunks into the furnace.If the the ice does not melt on it&#039;s own (the input slot stays closed) press the button on the furnace&#039;s face to melt the ice. &lt;br /&gt;
&lt;br /&gt;
* Load the second ice into the furnace. As soon as you press the button on the front of the furnace the fuel mixture will ignite. &lt;br /&gt;
&lt;br /&gt;
* As soon as the furnace is lit quickly load the ores into the furnace. After all the ores are loaded wait for the button to turn green indicating the mixture has reached the correct temperature and pressure. &lt;br /&gt;
&lt;br /&gt;
* Pull the lever to eject the finished alloy. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ice Chunks&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ingredients&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Temperature&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Pressure&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Alloy&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;150&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Iron)|Iron Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore (Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Coal)|Coal]]&#039;&#039;&#039;&lt;br /&gt;
|950 K&lt;br /&gt;
|6.82 MPa&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;200&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Steel)|Steel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039;&amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCopperOre.png|link=Ore (Copper)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Copper)|Copper Ore]]&#039;&#039;&#039;  &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039; &lt;br /&gt;
|1.72 kK&lt;br /&gt;
|20.8 MPa&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemConstantanIngot.png|link=Ingot (Constantan)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Constantan)|Constantan]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039;&amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;24&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Iron)|Iron Ore]]&#039;&#039;&#039;&lt;br /&gt;
|1.43 kK&lt;br /&gt;
|18.7 MPa&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemInvarIngot.png|link=Ingot (Invar)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Invar)|Invar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Ice_(Oxite)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Oxite)|Oxite]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverIngot.png|link=Ingot (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Silver)|Silver Ingot]] ***&#039;&#039;&#039;  &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGoldIngot.png|link=Ingot (Gold)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Gold)|Gold Ingot]] ***&#039;&#039;&#039;&lt;br /&gt;
|1020 K&lt;br /&gt;
|840 KPa&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemElectrumIngot.png|link=Ingot (Electrum)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Electrum)|Electrum]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Volatiles)|Volatiles]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNitrice.png|link=Ice_(Nitrice)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Nitrice)|Nitrice]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIce.png|link=Ice_(Water)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ice_(Water)|Water Ice]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemLeadIngot.png|link=Ingot (Lead)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Lead)|Lead Ingot]] ***&#039;&#039;&#039; &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Iron)|Iron Ore]]&#039;&#039;&#039;&lt;br /&gt;
|526 K&lt;br /&gt;
|1.26 MPa&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSolderIngot.png|link=Ingot (Solder)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Solder)|Solder]]&#039;&#039;&#039;&lt;br /&gt;
|}  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;***&#039;&#039;&#039; Ingots are used instead of raw ores to prevent the production of extra gases when making these recipes&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Gaseous Fuel Recipes====&lt;br /&gt;
[[File:ICE_CRUSHER.png|thumb|&#039;&#039;&#039;A basic [[Fuel#Basic_Ice_Crusher_Setup|ice crushing]], gas collection and measuring setup&#039;&#039;&#039;]]&lt;br /&gt;
In this setup fuel is pumped into the furnace from either pre-measured canisters or pumped into the furnace in measured amounts. Smelting can be accomplished using any number of [[Fuel#Fuel_Combustion|gas mixtures]]. &lt;br /&gt;
&lt;br /&gt;
* Prepare the gas mixture by pumping the indicated amount into a portable [[Gas Canister|gas canister]], or directly into the furnace. Prepare the ores by splitting them into the the correct amounts and arranging them in you [[backpack]] or mining belt.&lt;br /&gt;
&lt;br /&gt;
* When all the components are ready load the first set of ice chunks into the furnace. If the the ice does not melt on it&#039;s own (the input slot stays closed) press the button on the furnace&#039;s face to melt the ice. &lt;br /&gt;
&lt;br /&gt;
* After the fuel mixture is loaded into the furnace the first ore can be loaded into the input slot. As soon as you press the button on the front of the furnace the fuel mixture will ignite and the ore will begin to process. &lt;br /&gt;
&lt;br /&gt;
* As soon as the furnace is lit quickly load the remaining ores into the furnace. After all the ores are loaded wait for the button to turn green indicating the mixture has reached the correct temperature and pressure. &lt;br /&gt;
&lt;br /&gt;
* Pull the lever to eject the finished alloy.&lt;br /&gt;
&lt;br /&gt;
====Dirty fuel====&lt;br /&gt;
[[Fuel#Dirty_Fuel|Dirty Fuel]] is a 2:1 mixture of Volatile and Oxites gases. The table below shows the correct pressures of gases to load into a [[canister]], but currently omits [[Hydrogen]] and [[Nitrogen]] quantities. &lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Canister Pressure @ 0°C&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Primary Gases&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Ingredients&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Temperature&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Pressure&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Alloy&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;  &amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;ensp; &amp;amp;emsp;1,500 KPa&#039;&#039;&#039;  &amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;24.5 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Methane|Methane]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;13.8 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;75&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Iron)|Iron Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore (Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;25&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Coal)|Coal]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;907 K&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;4.72 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Steel)|Steel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;  &amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;ensp; &amp;amp;emsp;2,700 KPa&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;44.1 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Methane|Methane]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;24.8 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;150&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Iron)|Iron Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore (Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Coal)|Coal]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;907 K&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;9.28 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSteelIngot.png|link=Ingot (Steel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;200&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Steel)|Steel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;amp;nbsp;&amp;amp;emsp; &amp;amp;emsp; 250 KPa&#039;&#039;&#039; &amp;lt;br&amp;gt; &lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4.09 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Methane|Methane]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;2.3 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore_(Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore_(Silver)|Silver Ore]]&#039;&#039;&#039;  &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGoldOre.png|link=Ore_(Gold)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore_(Gold)|Gold Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;695 K&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1.62 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemElectrumIngot.png|link=Ingot (Electrum)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Electrum)|Electrum]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;  &amp;lt;br&amp;gt; &#039;&#039;&#039;&amp;amp;ensp;  &amp;amp;emsp; &amp;amp;emsp;  45 KPa&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;0.741 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Methane|Methane]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;0.417 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemLeadOre.png|link=Ore_(Lead)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore_(Lead)|Lead Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Iron)|Iron Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;407 K&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1.07 MPa&#039;&#039;&#039;&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSolderIngot.png|link=Ingot (Solder)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Solder)|Solder]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;  &amp;lt;br&amp;gt;&#039;&#039;&#039;(2x) 7,500 KPa&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;245 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Methane|Methane]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;138 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCopperOre.png|link=Ore (Copper)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Copper)|Copper Ore]]&#039;&#039;&#039;  &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;1.83 kK&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;20.5 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemConstantanIngot.png|link=Ingot (Constantan)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Constantan)|Constantan]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterFuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Fuel#Dirty_Fuel|Dirty Fuel]]&#039;&#039;&#039;&amp;lt;/div&amp;gt; &amp;lt;br&amp;gt;&#039;&#039;&#039;(2x)  6,000 KPa&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterCarbonDioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Carbon_Dioxide|Pressurant]]&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;(2x) 9,500 KPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Volatiles]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;196 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Methane|Methane]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;110 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Oxygen|Oxygen]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGasCanisterCarbonDioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;533 Mols&#039;&#039;&#039; &#039;&#039;&#039;[[Carbon_Dioxide|Pressurant]] ^^^&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ore (Nickel)|Nickel Ore]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;50&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Ore (Iron)|Iron Ore]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1.38 kK&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;19.2 MPa&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemInvarIngot.png|link=Ingot (Invar)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;100&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;[[Ingot (Invar)|Invar]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;^^^&#039;&#039;&#039;These recipes use CO2 @ 0°C as a pressurant. Other pressurants such as Nitrogen, Pollutants, and [[Oxygen]] are possible, but they may result in different outcomes.&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
*If atmosphere inside and/or around furnace is too cold to melt ice one can press &#039;activate&#039; button to manually melt one ice per ignition attempt. You will need to press the ignition button for each piece of ice from the first stack that you put in. Until all solid matter was melted the import slot will remain blocked.&lt;br /&gt;
*[[Reagent Mix|Reagent Mix]] can be re-melted to continue balancing the recipe should you need to gather more resources or find yourself unable to balance the temperature/pressure manually.&lt;br /&gt;
*On [[Vulcan]] the daytime temperatures allow smelting of many basic alloys right from the start by using an [[Active Vent|active vent]], even high enough for [[Steel]]. This will save the very valuable, and limited oxygen of the player, especially on brutal start conditions.&lt;br /&gt;
*Placing 50 [[silver]] ore into an ignited furnace will produce 50 Mol of N2O inside the furnace, which can be further burned in the presence of [[volatiles]] resulting in a higher temperature after smelting. This will push the furnace temperature beyond what may be otherwise obtainable (early game daytime Vulcan, for example).&lt;br /&gt;
&lt;br /&gt;
===Additional fuel mixes===&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |Prime&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |FAR&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |In: Mols&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;1&amp;quot; |Result&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; |Out: Mols&lt;br /&gt;
|-&lt;br /&gt;
!H2&lt;br /&gt;
!O2&lt;br /&gt;
!Press.&lt;br /&gt;
!Celcius&lt;br /&gt;
!Kelvin&lt;br /&gt;
!O2&lt;br /&gt;
!H2&lt;br /&gt;
!Co2&lt;br /&gt;
!X&lt;br /&gt;
|-&lt;br /&gt;
|100 kPa&lt;br /&gt;
|2:1&lt;br /&gt;
|29&lt;br /&gt;
|14&lt;br /&gt;
|2 135&lt;br /&gt;
|1 953&lt;br /&gt;
|2 216&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|82&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|2:1&lt;br /&gt;
|59&lt;br /&gt;
|29&lt;br /&gt;
|4 500&lt;br /&gt;
|2 000&lt;br /&gt;
|2 273&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|169&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|3:1&lt;br /&gt;
|65&lt;br /&gt;
|21&lt;br /&gt;
|3 400&lt;br /&gt;
|1 900&lt;br /&gt;
|2 173&lt;br /&gt;
|2&lt;br /&gt;
|26&lt;br /&gt;
|118&lt;br /&gt;
|52&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|4:1&lt;br /&gt;
|72&lt;br /&gt;
|18&lt;br /&gt;
|3 000&lt;br /&gt;
|1 800&lt;br /&gt;
|2 273&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|99&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|1:1&lt;br /&gt;
|43&lt;br /&gt;
|43&lt;br /&gt;
|3 493&lt;br /&gt;
|1 917&lt;br /&gt;
|2 190&lt;br /&gt;
|22&lt;br /&gt;
|2&lt;br /&gt;
|127&lt;br /&gt;
|59&lt;br /&gt;
|-&lt;br /&gt;
|200 kPa&lt;br /&gt;
|1:4&lt;br /&gt;
|17&lt;br /&gt;
|68&lt;br /&gt;
|1 646&lt;br /&gt;
|1 319&lt;br /&gt;
|1 592&lt;br /&gt;
|63&lt;br /&gt;
|2&lt;br /&gt;
|50&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|300 kPa&lt;br /&gt;
|2:1&lt;br /&gt;
|86&lt;br /&gt;
|42&lt;br /&gt;
|6 850&lt;br /&gt;
|2 109&lt;br /&gt;
|2 382&lt;br /&gt;
|2&lt;br /&gt;
|7&lt;br /&gt;
|242&lt;br /&gt;
|115&lt;br /&gt;
|-&lt;br /&gt;
|902.7 kPa&lt;br /&gt;
|2:1&lt;br /&gt;
|263&lt;br /&gt;
|108&lt;br /&gt;
|19.25 MPa&lt;br /&gt;
|2 054&lt;br /&gt;
|2 357&lt;br /&gt;
|70&lt;br /&gt;
|7&lt;br /&gt;
|767&lt;br /&gt;
|151&lt;br /&gt;
|-&lt;br /&gt;
|1 MPa&lt;br /&gt;
|2:1&lt;br /&gt;
|291&lt;br /&gt;
|120&lt;br /&gt;
|21.62 MPa&lt;br /&gt;
|2 061&lt;br /&gt;
|2 334&lt;br /&gt;
|74&lt;br /&gt;
|7&lt;br /&gt;
|862&lt;br /&gt;
|170&lt;br /&gt;
|-&lt;br /&gt;
|1.497 MPa&lt;br /&gt;
|2:1&lt;br /&gt;
|408&lt;br /&gt;
|204&lt;br /&gt;
|35.34 MPa&lt;br /&gt;
|2 121&lt;br /&gt;
|2 394&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|1163&lt;br /&gt;
|581&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ore Off-Gassing===&lt;br /&gt;
Ores being smelted release gases, unless they have been previously sent through a furnace or [[centrifuge]]. However both the centrifuge and arc furnace require additional time and [[energy]] to remove gases from ores, and the gases will be lost. These gases will  increase pressure and lower temperature inside the furnace, but can also be beneficial to the smelting process. For example [[Solder]], requires very little fuel to smelt due to the N20 released from the [[Lead]] Ore during smelting. Removing the N20 from the [[Lead Ore|lead ore]] prior to smelting will result in the need for additional fuel to make up for it&#039;s loss. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CAUTION: As Vol is far more reactive with N2O and burns at a rate of 1:1, rather than 2:1 with O2, be cautious to not add additional volatiles after smelting silver or lead ores. Doing so could lead to rapid spikes in pressure and, not managed properly, could lead to a furnace exploding.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; |Ore&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;1&amp;quot; |Out: Mols&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| Vol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| X&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| N2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| CO2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| O2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| N2O&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOrganicMaterial.png|link=Biomass]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Biomass|Biomass]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 8.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 4.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore (Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Coal)|Coal]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 3.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 10.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSiliconOre.png|link=Ore (Silicon)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Silicon)|Silicon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemIronOre.png|link=Ore (Iron)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Iron)|Iron]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 2.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemGoldOre.png|link=Ore (Gold)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Gold)|Gold]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 2.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCopperOre.png|link=Ore (Copper)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Copper)|Copper]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemSilverOre.png|link=Ore (Silver)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Silver)|Silver]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemLeadOre.png|link=Ore (Lead)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Lead)|Lead]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 2.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.4&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemNickelOre.png|link=Ore (Nickel)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Nickel)|Nickel]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCobaltOre.png|link=Ore (Cobalt)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore (Cobalt)|Cobalt]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 1.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 3.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Activates the Furnace, when set to 1.&lt;br /&gt;
|-&lt;br /&gt;
| ClearMemory || Boolean || When set to 1,clears the counter memory(e.g.ExportCount). Will set itself back to 0 when actioned.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Locks the Furnace, when set to 1. Unlocks it when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Mode|| Integer || Returns whether the Furnace is smelting. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the Furnace, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Float || (Unknown) Affects the Setting output.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Returns if the furnace is active.&lt;br /&gt;
|-&lt;br /&gt;
| Combustion|| Boolean || Returns 1 if the furnace atmosphere is on fire.&lt;br /&gt;
|-&lt;br /&gt;
| ExportCount || Integer || How many items exported since last ClearMemory.&lt;br /&gt;
|-&lt;br /&gt;
| ImportCount || Integer || How many items imported since last ClearMemory.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Returns whether the Furnace is locked.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Integer || (Unknown) Returns 100.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Integer || Returns whether the Furnace is smelting. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the Furnace is open. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || The [[hash]] of the structure.&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Float || Returns the pressure in the Furnace in kilo pascal.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Float || (Unknown) Returns 0.5.&lt;br /&gt;
|-&lt;br /&gt;
| RatioCarbonDioxide || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of [[Carbon Dioxide|carbon dioxide]] in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrogen || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of nitrogen in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioNitrousOxide || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of nitrous oxide in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioOxygen || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of oxygen in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioPollutant || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of [[pollutant]] in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioVolatiles || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of volatiles in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| RatioWater || Float || Returns a range from 0.0 to 1.0. Returns the percentage ratio of the amount of [[water]] in the Furnace.&lt;br /&gt;
|-&lt;br /&gt;
| [[Reagents]] || Float || Returns the amount of reagents (smeltable ores, not counting ice) in the Furnace, in grams.&lt;br /&gt;
|-&lt;br /&gt;
| [[RecipeHash]] || int || Current hash of the recipe the device is set to produce.&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Float || (Unknown) Affected by the Setting parameter.&lt;br /&gt;
|-&lt;br /&gt;
| Temperature || Float || Returns the temperature in the Furnace in kelvin.&lt;br /&gt;
|-&lt;br /&gt;
| TotalMoles || Float || Returns the total moles of the furnace.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Stirling_Engine&amp;diff=27396</id>
		<title>Stirling Engine</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Stirling_Engine&amp;diff=27396"/>
		<updated>2026-04-01T21:15:53Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Add additional info, mostly taken from User:RA2lover/Sandbox/Thermodynamics machinery notes/Stirling Engine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Power]]&lt;br /&gt;
&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Stirling Engine) [[File:Kit (Stirling Engine).jpg|thumb|Creates a Stirling Engine]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 5 [[Gold]], 20 [[Copper]], 30 [[Steel]]&lt;br /&gt;
 | stacks      = 10&lt;br /&gt;
 | prefabname  = ItemKitStirlingEngine&lt;br /&gt;
 | prefabhash  = -1821571150&lt;br /&gt;
|flashpoint=100°C|autoignition=300°C}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Stirling Engine [[File:Stirling Engine Front.jpg|thumb|Front]] [[File:Stirling Engine Back.jpg|thumb|Back]]&lt;br /&gt;
 | prefab_hash      = -260316435&lt;br /&gt;
 | prefab_name      = StructureStirlingEngine&lt;br /&gt;
 | power_usage      = 1W&lt;br /&gt;
 | placed_with_item = [[Kit (Stirling Engine)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | requires_frames  = Yes&lt;br /&gt;
 | build states     = Three&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = 2x [[Electronic Parts]]&lt;br /&gt;
 | decon_with_tool2 = [[Wrench]]&lt;br /&gt;
 | item_rec2        = 2x [[Steel Sheets]]&lt;br /&gt;
 | decon_with_tool3 = [[Hand Drill]]&lt;br /&gt;
 | item_rec3        = [[Kit (Stirling Engine)]]&lt;br /&gt;
&lt;br /&gt;
|volume=54L+5L+5L|convection=~1.248 m²|radiation=~1.248 m²|solar_heating=8.51|burst_pressure=11 MPa}}&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Overall Stirling Engine Cost/Requirements [[File:Stirling Engine Front.jpg|thumb|Front]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]], [[Autolathe]]&lt;br /&gt;
 | cost        =  6 [[Iron]], 9 [[Gold]], 26 [[Copper]], 31 [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Harnessing an ancient thermal exploit, the [[Recurso Espaciais (Faction)|Recurso]] &#039;Libra&#039; Stirling Engine generates [[power]] via the expansion and contraction of a working gas to drive pistons operating an electrical generator.&lt;br /&gt;
&lt;br /&gt;
When high [[pressure]] hot gas is supplied into the input [[pipe]], this gas will heat the hot side of the unit, then pass into the output pipe. The cooler side uses the [[room]]&#039;s ambient [[atmosphere]], which must be kept at a lower temperature in order to create a differential. Add a working gas by inserting a [[Gas Canister]]. The unit must be deactivated when adding or removing canisters, or the working gas may leak into the surrounding atmosphere.&lt;br /&gt;
&lt;br /&gt;
Gases with a low molecular mass make the most efficient working gases. Increasing the moles of working gas can result in a greater potential power output. However, overpressuring the unit may have... sub-optimal results.&lt;br /&gt;
&lt;br /&gt;
-[[Stationpedia]]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Efficiency ==&lt;br /&gt;
The Stirling Engine has an efficiency curve that is dependent on three factors:&lt;br /&gt;
* Environment&lt;br /&gt;
* Working Gas&lt;br /&gt;
* Pressure Difference&lt;br /&gt;
The best a Stirling Engine can provide in power is 18% efficiency converting input heat to electric power, slightly more efficient than a [[Kit (Gas Fuel Generator)|Gas Fuel Generator]]&#039;s 17%. However, the gas [[fuel]] generator&#039;s exhaust can be passed into a stirling engine for a higher total combined efficiency. &lt;br /&gt;
&lt;br /&gt;
== Environment ==&lt;br /&gt;
The Stirling engine itself is best placed in a -10~50°C environment to provide the highest efficiency. The only [[planets]] where it cannot effectively be used outside are: Venus, [[Moon]] and Mimas. On [[Vulcan]] it can only be used outside during the night.&lt;br /&gt;
&lt;br /&gt;
The operating temperature efficiency curve is measured at the cold side, which performs convection with the environment&#039;s atmosphere through a 3.5m² radiator.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stirling_temp.png|Temperature efficiency curve&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== In World ===&lt;br /&gt;
* Moon (Vacuum): 0%&lt;br /&gt;
* [[Venus]]: 18% efficiency @ 464°C&lt;br /&gt;
* Vulcan (Night): 90.1% efficiency @ 126°C&lt;br /&gt;
* [[Mars]]: 99% @ -10°C&lt;br /&gt;
* [[Europa]]: 28% @ -147°C&lt;br /&gt;
&lt;br /&gt;
These figures assume no load. In particular, Mars will not reflect these figures without forced air intake as the low atmospheric pressure will result in poor thermal conductance between the radiator and cold side. At 0.04atm, expect a thermal conductance of only 14 W/K.&lt;br /&gt;
=== In Room ===&lt;br /&gt;
The Stirling engine can be kept in a 1+ atm room to cool the cold side down at maximum efficiency (350W/K thermal conductance), but because all wasted heat needs to be removed, this requires an effective cooling system. At the maximum power output of 8 kW, a minimum cooling capacity of 8/0.18 ~= 44.4 kW is required to get rid of waste heat.&lt;br /&gt;
&lt;br /&gt;
== Working Gas ==&lt;br /&gt;
The working gas is a [[canister]] of gas that must be provided to the machine before it can be used. The gas itself is not lost, only used as a heat transfer gas.&lt;br /&gt;
&lt;br /&gt;
It&#039;s shared between 3 chambers: a 54L regenerator chamber, a 5L hot piston chamber, and a 5L cold piston chamber. Only the 5L chambers are used for [[energy]] generation, with the regenerator acting as both a heat exchanger between them and as a secondary radiator (~1.275 m² convection/radiation area).&amp;lt;!-- Actual area is 1.27488405 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;If the regenerator chamber ever reaches  a difference of 11 MPa relative to environment atmosphere, the machine will have a chance of instantly exploding.&#039;&#039;&#039;&#039;&#039; This sets a limit on maximum safe operation temperature based on how many mols are present in the canister. At 60 mols, that&#039;s 1411 K assuming a loss-of-cooling scenario.&lt;br /&gt;
&amp;lt;!--Objects.Electrical.StirlingEngine::HandlePressureCheck() - chance of explosion is a roll on every [[tick]], exploding if a random number between 1 and the pressure delta exceeds the maximum rated pressure. unchecked if it&#039;s 11MPa, could be slightly lower. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Different working gases achieve different efficiencies. Here are the efficiencies of several gasses:&lt;br /&gt;
* Steam: 5%&lt;br /&gt;
* Pollutants: 5%&lt;br /&gt;
* Carbon Dioxide: 8%&lt;br /&gt;
* Oxygen: 12%&lt;br /&gt;
* Nitrogen: 12%&lt;br /&gt;
* [[Nitrous]] Oxide: 12%&lt;br /&gt;
* [[Ozone]]: 12%&lt;br /&gt;
* [[Methane]]: 15%&lt;br /&gt;
* Helium: 18% (Best)&lt;br /&gt;
* Hydrogen: 18% (Best)&lt;br /&gt;
Mixed gases have their efficiencies weighed by their ratios in the mix. Liquids have a 0% working efficiency.&amp;lt;!-- but as of 0.2.6231.27064 can remain trapped inside the cold side, messing with its energy calculations and potentially providing a net energy gain. Not including this as i&#039;m expecting it to get patched. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pressure Difference ==&lt;br /&gt;
The Stirling Engine works best when the difference between hot side&#039;s pressure is at least 2500 kPa greater than the cold side. This can be achieved by increasing the amount of working gas, or by increasing the temperature range between hot and cold sides.&lt;br /&gt;
&lt;br /&gt;
Besides controlling the cold side&#039;s temperature as suggested in the environment section, the hot side&#039;s temperature can be controlled in two different ways: Increasing the input&#039;s temperature, and, to a lesser extent, increasing the input&#039;s pressure (which works better at higher working gas thermal masses).&lt;br /&gt;
&lt;br /&gt;
Unlike the cold side&#039;s heat exchanger, which has the entire cell the stirling engine is in to exchange heat with, the hot side&#039;s heat exchanger only exchanges heat with a single 10L pipe segment at a [[time]] (even though it has 2 m² of heat exchange area to work with). Because of the low volume being exchanged at a time, low input pressures may reach a hot side heat exchanger equilibrium temperature far below the actual input temperature, leading to a colder output but also a colder hot side temperature.&lt;br /&gt;
&lt;br /&gt;
== Power Generation ==&lt;br /&gt;
The difference in energy between hot and cold sides is calculated, with the result(after all efficiencies are multiplied) being converted into energy and removed from the hot side before hot and cold sides are mixed again into the regenerator for another cycle (being effectively wasted heat). A well-tuned [[Air Conditioner]] or phase change loop can make a stirling engine produce significantly more power than the supporting [[equipment]] required to run it in an isolated environment. &amp;lt;ref&amp;gt;[https://youtu.be/oZ2pk27NfjQ?t=2206 Elmotrix: Lets talk about Cooling - Stationeers]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Because of the 8 kW power generation limit, additional energy is wasted as heat. As an optimally-efficient stirling engine needs to produce at least 5520 W&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;(0.18 × 20.4 J/mol·K × 2500 kPa × 5 L) ÷ R&amp;lt;sub&amp;gt;gas&amp;lt;/sub&amp;gt; , assuming Hydrogen (Helium has a higher [[specific heat capacity]] which would [[lead]] to a narrower margin).&amp;lt;/ref&amp;gt;, this makes for a fairly narrow full-efficiency operating range.&lt;br /&gt;
&lt;br /&gt;
== User Comments==&lt;br /&gt;
The Stirling Generator has a maximum pressure differential of 11000 KPa (11 MPa): If the difference in pressure between the internal working gas and external atmosphere exceeds this, it will explode in a radius of 2-4m, destroying everything in its path and killing players.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The power output scales on how fast it can transfer heat from the input gas to the outside atmosphere, which depends on the pressure and heat transfer rate of the working gas, and the temperature difference between the input gas and the outside temperature. The cooled down input gas is transferred to the output pipe - you can connect the output to the input in order to extract heat energy from a pipe network.&amp;lt;br&amp;gt;&lt;br /&gt;
To increase the pressure differential efficiency, you can increase the temperature delta between the input gas and the outside atmosphere, increase the input gas pressure, or increase the working gas pressure(if it doesn&#039;t pose enough of a danger to warrant lowering hot side temperatures).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Details&amp;lt;br&amp;gt;&lt;br /&gt;
Max power: 8000W&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maximum internal-external pressure differential: 11000kPa&lt;br /&gt;
&lt;br /&gt;
Environment operating efficiency: Around 285-300K for 100%&amp;lt;br&amp;gt;&lt;br /&gt;
Minimum power for maximum internal pressure differential efficiency: 5520 W&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Maximum working gas efficiency: 18% (0.18) with [[Helium]] or [[Hydrogen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Technical details&lt;br /&gt;
&lt;br /&gt;
Ideal pressure differential: 2500&amp;lt;br&amp;gt;&lt;br /&gt;
Internal volume: 54L&amp;lt;br&amp;gt;&lt;br /&gt;
Piston volume: 5L&amp;lt;br&amp;gt;&lt;br /&gt;
Heat exchanger volume: 10L&amp;lt;br&amp;gt;&lt;br /&gt;
Hot side area: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Cold side area: 3.5&amp;lt;br&amp;gt;&lt;br /&gt;
Convection factor: 0.15&amp;lt;br&amp;gt;&lt;br /&gt;
Radiation factor: 0.15&amp;lt;br&amp;gt;&lt;br /&gt;
Surface area: 8.499227&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vulcan==&lt;br /&gt;
&lt;br /&gt;
The Stirling Engine is a reasonable way to generate night time power on Vulcan when solar power is unavailable. Place it outside so it&#039;s in night time (400K) atmosphere, and capture mid-day (900 to 950K) atmosphere into a [[tank]] and run the Stirling Generator from that hot air at night, the generator can produce around 1.8 kW from the temperature difference.  For the working gas, a good starting point is 70 moles of H2 in the canister.  You can boost the power output to about 2.1kW by using an active vent to blow cold night air into the large [[grid]] that the Stirling Engine is in to cool it down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|On|Boolean|The current state of the Stirling Engine.|multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|Setting|Integer|?.}}&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Stirling Engine is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Pressure|Float|w=0|In kPa}}&lt;br /&gt;
{{Data Parameters/row|Temperature|Float|w=0|In Kelvin}}&lt;br /&gt;
{{Data Parameters/row|RatioOxygen|Float|w=0|Ratio of gaseous [[Oxygen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioCarbonDioxide|Float|w=0|Ratio of gaseous [[Carbon Dioxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrogen|Float|w=0|Ratio of gaseous [[Nitrogen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutant|Float|w=0|Ratio of gaseous [[Pollutant]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioVolatiles|Float|w=0|Ratio of gaseous [[Volatiles]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioWater|Float|w=0|Ratio of liquid [[Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|Maximum|Integer|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|Ratio|Float|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|Quantity|Integer|w=0|?}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}&lt;br /&gt;
{{Data Parameters/row|PowerGeneration|Integer|w=0|Returns how much power is being generated}}&lt;br /&gt;
{{Data Parameters/row|TotalMoles|Float|w=0|}}&lt;br /&gt;
{{Data Parameters/row|Volume|Integer|w=0|In L}}&lt;br /&gt;
{{Data Parameters/row|RatioNitrousOxide|Float|w=0|Ratio of gaseous [[Nitrous Oxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|Combustion|Boolean|w=0|1 if the atmosphere is on fire, 0 otherwise}}&lt;br /&gt;
{{Data Parameters/row|EnvironmentEfficiency|Float|w=0|Environment Efficiency reported by the machine, as a float between 0 and 1}}&lt;br /&gt;
{{Data Parameters/row|WorkingGasEfficiency |Float|w=0|Working Gas Efficiency reported by the machine, as a float between 0 and 1}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrogen|Float|w=0|Ratio of liquid [[Nitrogen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidOxygen|Float|w=0|Ratio of liquid [[Oxygen]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidVolatiles|Float|w=0|Ratio of liquid [[Volatiles]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioSteam|Float|w=0|Ratio of gaseous [[Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidCarbonDioxide|Float|w=0|Ratio of liquid [[Carbon Dioxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidPollutant|Float|w=0|Ratio of liquid [[Pollutant]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidNitrousOxide|Float|w=0|Ratio of liquid [[Nitrous Oxide]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|RatioHydrogen|Float|w=0|Ratio of gaseous Hydrogen in the atmosphere (Hydrogen is deprecated and has been replaced by [[Volatiles]])}}&lt;br /&gt;
{{Data Parameters/row|RatioLiquidHydrogen|Float|w=0|Ratio of liquid Hydrogen in the atmosphere (Hydrogen is deprecated and has been replaced by [[Volatiles]])}}&lt;br /&gt;
{{Data Parameters/row|RatioPollutedWater|Float|w=0|Ratio of liquid [[Polluted Water]] in the atmosphere}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User_talk:JosephiKK&amp;diff=27393</id>
		<title>User talk:JosephiKK</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User_talk:JosephiKK&amp;diff=27393"/>
		<updated>2026-04-01T11:57:50Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Welcome to the crew!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to Stationeers Community Wiki, Stationeer!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re now part of the crew. A few tips to get started:&lt;br /&gt;
* Browse [[Special:RecentChanges|recent changes]] to see what the community is working on&lt;br /&gt;
* Read the [[https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents|help pages]] if you&#039;re new to wiki editing&lt;br /&gt;
* Don&#039;t hesitate to jump in, every edit helps [[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 11:57, 1 April 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Talk:In-Line_Tank_Large_Gas&amp;diff=27392</id>
		<title>Talk:In-Line Tank Large Gas</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Talk:In-Line_Tank_Large_Gas&amp;diff=27392"/>
		<updated>2026-04-01T11:54:07Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: /* Incorrect article title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Incorrect article title ==&lt;br /&gt;
In game this item is called In-Line Tank Gas 1x3. I am hesitant to change the page title though because I don&#039;t know how that propagates with links on other pages and I don&#039;t want to break anything.  --[[User:Inputname|Inputname]] ([[User talk:Inputname|talk]]) 12:12, 31 March 2026 (UTC)&lt;br /&gt;
-----&lt;br /&gt;
You can see pages that link to it on [[Special:WhatLinksHere/In-Line_Tank_Large_Gas]]. Other pages would still point to here, but by default moving a page creates a redirect on the old one (pointing pages linking to it to the new page).&lt;br /&gt;
&lt;br /&gt;
These can be manually changed to point to the new page later (as was done with some pages linking [[Volatiles]] to [[Methane]]) by which point the redirect can be deleted, but i&#039;d probably leave it as a disambiguation page for the different sizes.&lt;br /&gt;
--[[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 11:54, 1 April 2026 (UTC)&lt;br /&gt;
-----&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:RA2lover/Sandbox/Thermodynamics_machinery_notes/Stirling_Engine&amp;diff=27389</id>
		<title>User:RA2lover/Sandbox/Thermodynamics machinery notes/Stirling Engine</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:RA2lover/Sandbox/Thermodynamics_machinery_notes/Stirling_Engine&amp;diff=27389"/>
		<updated>2026-04-01T00:52:49Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Created page with &amp;quot;&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; ====Data Values==== &amp;lt;!--code has 4/56L, which is overriden by files to 5/54--&amp;gt; &amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt; &amp;lt;pre&amp;gt; 		&amp;quot;maxPressureDelta&amp;quot;: 11000, 		&amp;quot;SurfaceArea&amp;quot;: 8.499227, 		&amp;quot;SurfaceAreaScale&amp;quot;: 1, 		&amp;quot;ThermodynamicsScale&amp;quot;: 0.15, 		&amp;quot;PistonVolume&amp;quot;: 5, 		&amp;quot;InternalVolume&amp;quot;: 54, 		&amp;quot;HotSideHeatExchangerArea&amp;quot;: 2, 		&amp;quot;ColdSideHeatExchangerArea&amp;quot;: 3.5, 		&amp;quot;HeatExchangerAtmosphereVolume&amp;quot;: 10, 		&amp;quot;MachineEfficiency&amp;quot;: { 			&amp;quot;m_Curve&amp;quot;: [ 				{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
====Data Values==== &amp;lt;!--code has 4/56L, which is overriden by files to 5/54--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
		&amp;quot;maxPressureDelta&amp;quot;: 11000,&lt;br /&gt;
		&amp;quot;SurfaceArea&amp;quot;: 8.499227,&lt;br /&gt;
		&amp;quot;SurfaceAreaScale&amp;quot;: 1,&lt;br /&gt;
		&amp;quot;ThermodynamicsScale&amp;quot;: 0.15,&lt;br /&gt;
		&amp;quot;PistonVolume&amp;quot;: 5,&lt;br /&gt;
		&amp;quot;InternalVolume&amp;quot;: 54,&lt;br /&gt;
		&amp;quot;HotSideHeatExchangerArea&amp;quot;: 2,&lt;br /&gt;
		&amp;quot;ColdSideHeatExchangerArea&amp;quot;: 3.5,&lt;br /&gt;
		&amp;quot;HeatExchangerAtmosphereVolume&amp;quot;: 10,&lt;br /&gt;
		&amp;quot;MachineEfficiency&amp;quot;: {&lt;br /&gt;
			&amp;quot;m_Curve&amp;quot;: [&lt;br /&gt;
				{&lt;br /&gt;
					&amp;quot;time&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;value&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;inSlope&amp;quot;: 1.796615E-05,&lt;br /&gt;
					&amp;quot;outSlope&amp;quot;: 1.796615E-05,&lt;br /&gt;
					&amp;quot;tangentMode&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;weightedMode&amp;quot;: 3,&lt;br /&gt;
					&amp;quot;inWeight&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;outWeight&amp;quot;: 0.6607394&lt;br /&gt;
				},&lt;br /&gt;
				{&lt;br /&gt;
					&amp;quot;time&amp;quot;: 300,&lt;br /&gt;
					&amp;quot;value&amp;quot;: 1,&lt;br /&gt;
					&amp;quot;inSlope&amp;quot;: -0.00015339075,&lt;br /&gt;
					&amp;quot;outSlope&amp;quot;: -0.00015339075,&lt;br /&gt;
					&amp;quot;tangentMode&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;weightedMode&amp;quot;: 3,&lt;br /&gt;
					&amp;quot;inWeight&amp;quot;: 0.6217494,&lt;br /&gt;
					&amp;quot;outWeight&amp;quot;: 0.27148464&lt;br /&gt;
				},&lt;br /&gt;
				{&lt;br /&gt;
					&amp;quot;time&amp;quot;: 1000,&lt;br /&gt;
					&amp;quot;value&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;inSlope&amp;quot;: -0.00020273405,&lt;br /&gt;
					&amp;quot;outSlope&amp;quot;: Infinity,&lt;br /&gt;
					&amp;quot;tangentMode&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;weightedMode&amp;quot;: 1,&lt;br /&gt;
					&amp;quot;inWeight&amp;quot;: 0.63547474,&lt;br /&gt;
					&amp;quot;outWeight&amp;quot;: 0&lt;br /&gt;
				},&lt;br /&gt;
				{&lt;br /&gt;
					&amp;quot;time&amp;quot;: 3000,&lt;br /&gt;
					&amp;quot;value&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;inSlope&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;outSlope&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;tangentMode&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;weightedMode&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;inWeight&amp;quot;: 0,&lt;br /&gt;
					&amp;quot;outWeight&amp;quot;: 0&lt;br /&gt;
				}&lt;br /&gt;
			],&lt;br /&gt;
			&amp;quot;m_PreInfinity&amp;quot;: 2,&lt;br /&gt;
			&amp;quot;m_PostInfinity&amp;quot;: 2,&lt;br /&gt;
			&amp;quot;m_RotationOrder&amp;quot;: 4&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;MaxRpm&amp;quot;: 400,&lt;br /&gt;
		&amp;quot;maxPower&amp;quot;: 8000,&lt;br /&gt;
		&amp;quot;IdealPressureDifferential&amp;quot;: 2500,&lt;br /&gt;
		&amp;quot;ExplosionForce&amp;quot;: 1850&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====On Initialization====&lt;br /&gt;
* Set Hot piston atmosphere volume to Piston volume (5 L).&lt;br /&gt;
* Set Cold piston atmosphere volume to Piston volume (5 L).&lt;br /&gt;
* Set Hot Input Atmosphere volume to Heat exchanger atmosphere volume (10 L).&lt;br /&gt;
&lt;br /&gt;
====On Atmospherics Tick====&lt;br /&gt;
* Check if device is powered off.&lt;br /&gt;
** If so, generate no energy and move contents of hot side, cold side, and internal atmospheres to canister if one is present.&lt;br /&gt;
* Check if no canister (or a broken canister) is attached. &lt;br /&gt;
** If so, vent contents of hot side, and internal atmospheres, generate no power, and abort.&lt;br /&gt;
* Check if device is operable, has input and output pipe networks connected and an internal atmosphere initialized.&lt;br /&gt;
** If not, generate no power and abort.&lt;br /&gt;
* Check if connected canister has any contents.&lt;br /&gt;
**If so, move them to internal atmosphere.&lt;br /&gt;
* Mix internal atmosphere gases with hot piston atmosphere.&lt;br /&gt;
* Mix internal atmosphere gases with cold piston atmosphere.&lt;br /&gt;
** Because only gases are mixed, liquids can be trapped inside the cold piston through condensation and subcritical temperatures, increasing cold piston energy, so long as they remain in gas state on the internal atmosphere. [[Hydrochloric Acid]] and [[Nitrous Oxide]] are good candidates for this.&lt;br /&gt;
** Up to 4 L of liquids can be trapped without affecting cold piston pressure.&lt;br /&gt;
* Mix Hot Input Atmosphere with input network atmosphere.&lt;br /&gt;
* Exchange heat via convection between hot input and hot piston (100W/K * 2*Clamp01(hot input pressure in atm)m² over a tick, linearly scaling down at lower pressures).&lt;br /&gt;
** Heat exchange past equilibrium temperature is forced into equilibrium temperature.&lt;br /&gt;
*** Because of the limited hot side heat exchanger volume (10L) and high heat exchange area (2 m²), it&#039;s possible to have a significant amount of control over the hot side temperature by adjusting the input pressure(effectively &amp;quot;throttling&amp;quot; the stirling engine). &lt;br /&gt;
* Mix hot side heat exchanger atmosphere with output network atmosphere.&lt;br /&gt;
* If a grid atmosphere is present, exchange heat via convection between grid atmosphere and piston (100W/K * 3.5*Clamp01(grid pressure in atm)m² ).&lt;br /&gt;
**Less control is available because of the much higher grid volume, but grid compositions with a higher SHC(such as a grid submerged in water) may provide a marginal benefit.&lt;br /&gt;
* Calculate the difference in energy between hot and cold pistons.&lt;br /&gt;
* Calculate the Environment Operating efficiency based on the cold piston&#039;s temperature (1 if operating in a vacuum).&lt;br /&gt;
* Calculate the Pressure Differential Efficiency: Clamp01( (Hot Piston Pressure-Cold Piston Pressure) / 2500 kPa)&lt;br /&gt;
* Calculate the Working Gas Efficiency by checking the efficiency of gases inside the cold chamber.&lt;br /&gt;
* Calculate generated energy: Hot-Cold piston energy difference * Working gas efficiency * Pressure differential efficiency * Environment operating efficiency (capped to 8kJ/tick)&lt;br /&gt;
* Remove generated energy from hot piston.&lt;br /&gt;
* Run explosive pressure check on internal atmosphere:&lt;br /&gt;
** If the pressure delta between internal and external atmospheres exceeds 11 MPa, roll a random number between 1 and the pressure delta.&lt;br /&gt;
***If the roll exceeds the pressure delta, create an explosion with an explosion force of 1850*(Factor by which the pressure rating was exceeded) and an explosion radius of Clamp(2*(Exceeded Factor), 0, 4)m.&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User_talk:JustAGoat&amp;diff=27377</id>
		<title>User talk:JustAGoat</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User_talk:JustAGoat&amp;diff=27377"/>
		<updated>2026-03-30T11:37:57Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Welcome to the crew!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to Stationeers Community Wiki, Stationeer!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re now part of the crew. A few tips to get started:&lt;br /&gt;
* Browse [[Special:RecentChanges|recent changes]] to see what the community is working on&lt;br /&gt;
* Read the [[https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents|help pages]] if you&#039;re new to wiki editing&lt;br /&gt;
* Don&#039;t hesitate to jump in, every edit helps [[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 11:37, 30 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Ingame_Guides_-_Food_Decay&amp;diff=27376</id>
		<title>Ingame Guides - Food Decay</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Ingame_Guides_-_Food_Decay&amp;diff=27376"/>
		<updated>2026-03-29T22:32:18Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: copy of edits over on Decayed Food on decay rate multiplier values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Ingame Guides]]&lt;br /&gt;
{{Infobox | decat = yes&lt;br /&gt;
 | title = Guides &amp;amp; Tutorials&lt;br /&gt;
 | header1 = {{Infobox | decat = yes | child = yes&lt;br /&gt;
    |  title = Guides - Food Decay&lt;br /&gt;
    | label1 = Author&lt;br /&gt;
    |  data1 = RocketWerkz&lt;br /&gt;
   }}&lt;br /&gt;
 | header2 = {{Infobox | decat = yes | child = yes&lt;br /&gt;
    |  title = Navigation&lt;br /&gt;
   }}&lt;br /&gt;
 | below = &#039;&#039;&#039;[[Guides_and_Tutorials|Back to overview of all guides]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Food decays over [[time]] into [[Decayed Food]], unless refridgerated in a sutable [[atmosphere]]. The exact speed of decay varies individually by:&lt;br /&gt;
&lt;br /&gt;
- TEMPATURE - Refridgeration will slow decay, but many foods will be damaged by exposure to extreme low [[pressure]], as well as extreme heat. The optimum temperature is 0 kelvin (-272ºC).&lt;br /&gt;
&lt;br /&gt;
- FOOD TYPE - Each [[food]] type has its own decay properties. [[Tomato Soup]] lasts a lot longer than a [[Tomato]], for instance.&lt;br /&gt;
&lt;br /&gt;
- PRESSURE - Food decays faster when the pressure drops below 1 atmosphere (101kPa). Decay happens exponentially more quickly as the atmosphere approaches a perfect vacuum. There is no effect from higher pressures.&lt;br /&gt;
&lt;br /&gt;
- ATMOSPHERE - Different gases can slow and accelerate the decay process. The process will take account of respective gas ratios in mixed atmospheres in calculating the decay modifier. The following rates apply across all foods:&lt;br /&gt;
&lt;br /&gt;
* [[Oxygen]] x 1.5&amp;lt;!--Item.DecayMixture[] GasesDecayMultiplier - [[Stationpedia]]&#039;s 1.3 value for oxygen is incorrect.--&amp;gt;&lt;br /&gt;
* [[Nitrogen]] x 0.6&lt;br /&gt;
* [[Carbon Dioxide]] x 0.8&lt;br /&gt;
* [[Methane]] (and others): x 1&amp;lt;!--Item.OnDecayServer--&amp;gt;&lt;br /&gt;
* [[Pollutant]] x 3&lt;br /&gt;
* [[Nitrous Oxide]] x 1.5&lt;br /&gt;
* [[Water]] x 2&lt;br /&gt;
* Vacuum - see PRESSURE (above).&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* &#039;&#039;Text is available ingame using the Stationpedia&#039;&#039;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Decayed_Food&amp;diff=27375</id>
		<title>Decayed Food</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Decayed_Food&amp;diff=27375"/>
		<updated>2026-03-29T22:28:42Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: /* Factors Towards Decaying */ correct oxygen&amp;#039;s decay rate multiplier, mention all other gases have a 1x multiplier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Itembox&lt;br /&gt;
| name = Decayed Food&lt;br /&gt;
| image = [[File:ItemDecayedFood.png|A picture of decayed food as it appears in the Stationpedia.]]&lt;br /&gt;
| prefabhash = 1531087544&lt;br /&gt;
| prefabname = DecayedFood&lt;br /&gt;
| stacks = 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
When your [[Food]] decays, it turns into this. Decayed Food can be processed into [[Biomass]] using a [[Recycler]] and a [[Centrifuge]].  While it is no longer useful as food, it is useful as the early stage of a [[biofuel pipeline]] for electricity generation. Suffice to say, eating this is a bad idea.&lt;br /&gt;
&lt;br /&gt;
Decayed Food is also produced when [[Food]] passes through a [[Kit_(SDB_Silo)|SDB Silo]]. It is a way to produce it without waiting, for example, to use it in an [[Kit_(Advanced_Composter)|Advanced Composter]].&lt;br /&gt;
&lt;br /&gt;
== Factors Towards Decaying ==&lt;br /&gt;
The exact speed of decay varies individually by:&lt;br /&gt;
&lt;br /&gt;
- TEMPERATURE - Refrigeration will slow decay, but many foods will be damaged by exposure to extreme low [[pressure]], as well as extreme heat. The optimum temperature is 0 kelvin (-272ºC).&lt;br /&gt;
&lt;br /&gt;
- FOOD TYPE - Each [[food]] type has its own decay properties. [[Tomato Soup]] lasts a lot longer than a [[Tomato]], for instance.&lt;br /&gt;
&lt;br /&gt;
- PRESSURE - Food decays faster when the pressure drops below 1 [[atmosphere]] (101kPa). Decay happens exponentially more quickly as the atmosphere approaches a perfect vacuum. There is no effect from higher pressures.&lt;br /&gt;
&lt;br /&gt;
- ATMOSPHERE - Different gases can slow and accelerate the decay process. The process will take into account the respective gas ratios in mixed atmospheres while calculating the decay modifier. The following rates apply across all foods:&lt;br /&gt;
* [[Oxygen]] x 1.5 &amp;lt;!-- Item.DecayMixture[] GasesDecayMultiplier - [[Stationpedia]]&#039;s 1.3 value for oxygen is incorrect. --&amp;gt;&lt;br /&gt;
* [[Nitrogen]] x 0.6&lt;br /&gt;
* [[Carbon Dioxide]] x 0.8&lt;br /&gt;
* [[Methane]] (and others): x 1 &amp;lt;!-- Item.OnDecayServer --&amp;gt;&lt;br /&gt;
* [[Pollutant]] x 3&lt;br /&gt;
* [[Nitrous Oxide]] x 1.5&lt;br /&gt;
* [[Water]] x 2&lt;br /&gt;
* Vacuum - see PRESSURE (above).&lt;br /&gt;
&lt;br /&gt;
Also seen on [[Ingame Guides - Food Decay]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Suit_Storage&amp;diff=27374</id>
		<title>Suit Storage</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Suit_Storage&amp;diff=27374"/>
		<updated>2026-03-29T20:47:18Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: note liquids inside gas canisters get drained by a suit storage and partially connected suit storages still function in error mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | name        = Kit (Suit Storage)&lt;br /&gt;
 | image       = [[File:ItemKitSuitStorage.png]]&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]], [[Fabricator]]&lt;br /&gt;
 | cost        = 15g [[Iron]], 5g [[Copper]], 5g [[Silver]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Suit Storage&lt;br /&gt;
 | image            = [[File:SuitStorage front.png]]&lt;br /&gt;
 | placed_with_item = [[Kit (Suit Storage)]]&lt;br /&gt;
 | placed_on_grid   = Free (forced right side up)&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Suit Storage)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Used to store the [[EVA Suit]], [[Helmet]], [[Headlamp]], and [[Spacepack]]. If the suit storage is powered and has [[pipes]] connected with [[Oxygen]] [O2] or Propellant [N2], it will recharge the batteries (1kW charge rate + 50w Standby\Operating cost) and equalize the Air [[Tank]] [[Canister]] and the Propellant Tank [[Canister]] with the pipesystem inside it. The wastetank will be pumped out to the [[pipe]] connected to the waste outlet.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All pipes must be connected or it will error out, it will still charge the [[battery]] and mix gases with connected pipes in error mode&#039;&#039;.&lt;br /&gt;
It does not have internal [[pressure]] regulators, Must be connected to regulated O2/N2 supply. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caution:&#039;&#039;&#039; the only pumping operations performed by the Suit Storage itself are emptying the [[waste tank]] into the waste pipe and draining liquids from the input and jetpack tanks. It does both &#039;&#039;instantaneously&#039;&#039; on insertion and may damage piping.&lt;br /&gt;
&lt;br /&gt;
Inputs/Outputs:&lt;br /&gt;
*Front Input is O2,&amp;lt;br&amp;gt;&lt;br /&gt;
*Back Bottom Input is N2, and&amp;lt;br&amp;gt;&lt;br /&gt;
*Top Back Output is Waste&lt;br /&gt;
&lt;br /&gt;
=== Programmable control ===&lt;br /&gt;
While the Suit Storage exposes the pressure values through its data parameters and slot variables, it provides no way to distinguish whether the breathable or propellant canister inside a suit piece is empty or simply absent, the readings will show &amp;quot;0&amp;quot; in either case.&lt;br /&gt;
&lt;br /&gt;
Additionally, there is no way to detect if a suit piece has a canister that can hold higher pressure, such as the [[Gas Canister (Smart)]].&lt;br /&gt;
&lt;br /&gt;
=== Data Network Properties ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
These are all [[:Category:Data Network|Data Network]] properties of this device.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Data Parameters ====&lt;br /&gt;
These are all parameters, that can be written to with a [[Kit_(Logic_I/O)#Logic_Writer|Logic Writer]] or a [[Kit_(Logic_I/O)#Batch_Writer|Batch Writer]]. The outputs are listed in the order a [[Logic]] Writer&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the device on, when set &amp;gt;= 1. Turns it off, when set to &amp;lt;1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Outputs ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Logic_Reader|Logic Reader]]. The outputs are listed in the order a Logic Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Power]] || Boolean || Returns whether the device is turned on and receives power. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the device is flashing an error. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the device is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the device, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Helmet || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || Suit || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || Back|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | All&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Suit&lt;br /&gt;
|-&lt;br /&gt;
| ChargeRatio || Integer || Percent charge in 0-1.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || Integer || Charge in Joules.&lt;br /&gt;
|-&lt;br /&gt;
| PressureWaste || Integer || Pressure of wastetank.&lt;br /&gt;
|-&lt;br /&gt;
| PressureAir || Integer || Pressure of airtank.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Back&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Integer || Pressure of Jettank.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Game_Settings&amp;diff=27365</id>
		<title>Game Settings</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Game_Settings&amp;diff=27365"/>
		<updated>2026-03-28T21:24:51Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Add outdated template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated}}&lt;br /&gt;
&lt;br /&gt;
= Gameplay Difficulty =&lt;br /&gt;
&lt;br /&gt;
This setting mostly determines what you will re-spawn with when you die:&lt;br /&gt;
&lt;br /&gt;
* On Easy difficulty, you will start with a full suit again, just like at the beginning of a new [[world]].&lt;br /&gt;
* On Normal difficulty you will be given an emergency suit and a full set of emergency tools and are expected to retrieve or create a proper suit again. In this mode you need to open your [[helmet]] in order to eat or drink.&lt;br /&gt;
* On Stationeer difficulty, you will respawn with no suit at all, which is very dangerous if you have not set your spawn point yet. In this mode you need to open your helmet in order to eat or drink.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; At the [[time]] of writing (version 0.2.4258.19848), you can only find this setting on the [[New World]] menu and there is no interface to change this setting mid-game&lt;br /&gt;
&lt;br /&gt;
== Changing difficulty mid-game ==&lt;br /&gt;
&lt;br /&gt;
If you want to change the difficulty of an existing world you should:&lt;br /&gt;
&lt;br /&gt;
# Load the existing world&lt;br /&gt;
# Open the in-game developer [[console]] (F3)&lt;br /&gt;
# Write &#039;difficulty Easy&#039; and press enter&lt;br /&gt;
## Replace &amp;quot;Easy&amp;quot; with your desired difficulty name&lt;br /&gt;
Note: the difficulty name needs to start with capital letter or it will not be recognized&lt;br /&gt;
# Close the in-game developer console (F3 again)&lt;br /&gt;
# Save the world&lt;br /&gt;
&lt;br /&gt;
= Sun Orbit Period (Day cycle time) =&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
This setting determines how long the day cycle time is, as a percentage of a base value, represented as a decimal number.&lt;br /&gt;
&lt;br /&gt;
The allowed value range goes from 0.1 to 2.0 and the base value is 20 minutes.&lt;br /&gt;
The base value is measured in IRL minutes.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
* If set to 1.0, the day cycle time is 20 minutes.&lt;br /&gt;
* If set to 0.1, the day cycle time is 2 minutes.&lt;br /&gt;
* If set to 2.0, the day cycle time is 40 minutes.&lt;br /&gt;
&lt;br /&gt;
== Day time and Night time ==&lt;br /&gt;
The amount of day time and night time depends on the day cycle time and the [[Solar Angle]] on the planet you&#039;re at.&lt;br /&gt;
&lt;br /&gt;
For the [[Moon]] and [[Venus]], because their solar angle is 0°, the day time is exactly half the day cycle time.&amp;lt;br&amp;gt;&lt;br /&gt;
This means, for a day cycle time of 20 minutes, you&#039;ll get 10 minutes of daytime and 10 minutes of night time every game day.&lt;br /&gt;
&lt;br /&gt;
= Hunger / Hydration Rate =&lt;br /&gt;
&lt;br /&gt;
{{Warning|These settings are currently part of each difficulty configuration and cannot be changed in-game by the user}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This setting controls how rapidly your hunger and hydration levels will deplete. Increasing the value will make them go down more quickly. A higher value on this bar will reduce the time you have early on to set up [[food]] and [[water]] supply. On [[Stationeers]] and Normal difficulties, a high value on this setting will mean you need to quickly build a breathable [[atmosphere]] as these difficulties require you to open your helmet to eat and drink.&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Talk:Portables_Connector&amp;diff=27364</id>
		<title>Talk:Portables Connector</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Talk:Portables_Connector&amp;diff=27364"/>
		<updated>2026-03-28T21:09:50Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It appears to me that the Portables Connector has no internal volume. Where that 100L number came from? I&#039;m seeing it for long time everywhere. [[User:Legolegs|Legolegs]] ([[User talk:Legolegs|talk]]) 12:53, 28 March 2026 (UTC)&lt;br /&gt;
-----&lt;br /&gt;
Not sure, could be an older implementation of it.&lt;br /&gt;
&lt;br /&gt;
Its code running every atmospherics tick checks if there&#039;s a &#039;&#039;PortableAtmospherics&#039;&#039; implementer in its tank slot.&lt;br /&gt;
&lt;br /&gt;
If not, it aborts early without doing anything.&lt;br /&gt;
&lt;br /&gt;
If it does, it checks if there&#039;s a gas pipe connected and not waiting for a blocking atmospheric event to complete. If it passes that check, it mixes gas contents betwen the gas pipe network and the PortableAtmospherics&#039;s internal atmosphere.&lt;br /&gt;
&lt;br /&gt;
Then it does the same check, but with the liquid pipe and liquid contents.&lt;br /&gt;
&lt;br /&gt;
There&#039;s no 100 involved anywhere, not even in the &#039;&#039;StructurePortablesConnector&#039;&#039; prefab. Maybe one of the PortableAtmospherics implementers had a 100L volume at some point.&lt;br /&gt;
&lt;br /&gt;
I&#039;d say removing references to the portables connector having a 100L volume should be safe now.&lt;br /&gt;
&lt;br /&gt;
-[[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 21:09, 28 March 2026 (UTC)&lt;br /&gt;
-----&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User_talk:Halavus&amp;diff=27361</id>
		<title>User talk:Halavus</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User_talk:Halavus&amp;diff=27361"/>
		<updated>2026-03-28T20:26:37Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Welcome to the crew!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to Stationeers Community Wiki, Stationeer!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re now part of the crew. A few tips to get started:&lt;br /&gt;
* Browse [[Special:RecentChanges|recent changes]] to see what the community is working on&lt;br /&gt;
* Read the [[https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents|help pages]] if you&#039;re new to wiki editing&lt;br /&gt;
* Don&#039;t hesitate to jump in, every edit helps [[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 20:26, 28 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User_talk:StalkingCat&amp;diff=27360</id>
		<title>User talk:StalkingCat</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User_talk:StalkingCat&amp;diff=27360"/>
		<updated>2026-03-28T20:24:07Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Welcome to the crew!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to Stationeers Community Wiki, Stationeer!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re now part of the crew. A few tips to get started:&lt;br /&gt;
* Browse [[Special:RecentChanges|recent changes]] to see what the community is working on&lt;br /&gt;
* Read the [[https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents|help pages]] if you&#039;re new to wiki editing&lt;br /&gt;
* Don&#039;t hesitate to jump in, every edit helps [[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 20:24, 28 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=27358</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=27358"/>
		<updated>2026-03-27T14:41:24Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: change update title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: var(--space-lg); background: var(--color-surface-1); border-radius: var(--border-radius-large); border: 1px solid var(--border-color-base); box-shadow: var(--box-shadow-small); text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Wiki_home_banner.png|center|800px|link=https://stationeers.com/]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Template:SearchTrigger}}&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/WelcomeIntro}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:MainPage/UpdateTrigger}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Current stable version is: Hotfix ([[Updates_Overview|{{CurrentVersion}}]])&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/SectionLinkTiles}}&lt;br /&gt;
{{:Main_Page/LegacyPageList}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/WelcomeCTA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt; New to the game? Not sure where to start? We got you covered: &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/YoutubeBeginnersGuide}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt; Need some inspiration? &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/YoutubeInspiration}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Updates_Overview&amp;diff=27357</id>
		<title>Updates Overview</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Updates_Overview&amp;diff=27357"/>
		<updated>2026-03-27T14:40:41Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Updates]]&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%; border: 2px solid red&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Do you want to contribute to the Stationeers-Wiki by maintaining the category &amp;quot;Updates&amp;quot;? Please consider reading the [[Styleguide_Category_Updates|Styleguide]] to achieve a plesant user experience and uniform design.&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Updated:  19.03.2026&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Only Stable versions:&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&#039;&#039;&#039;Version&#039;&#039;&#039;&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&#039;&#039;&#039;Release&#039;&#039;&#039;&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&#039;&#039;&#039;Type (Steam)&#039;&#039;&#039;&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&#039;&#039;&#039;BuildID (Steam)&#039;&#039;&#039;&amp;lt;/th&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Updated:  27.03.2026&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Only Stable versions:&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;/ Current Stable Version.&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[v0.2.6228.27061]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26.03.2026 (Thu) 22:57 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22523723&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;The Gases Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[v0.2.6217.27046]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.03.2026 (Thu) 02:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22406008&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[v0.2.6182.26959]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.02.2026 (Mon) 01:43 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22044887&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;The Combustion [[Deep Miner]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Update_v0.2.6175.26943|v0.2.6175.26943]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.02.2026 (Thu) 03:56 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21995233&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Multiplayer]] Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Update_v0.2.6136.26812|v0.2.6136.26812]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.01.2026 (Wed) 04:40 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21501725&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Update_v0.2.6091.26702|v0.2.6091.26702]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12.12.2025 (Fri) 02:58 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21154813&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Respawn Update: Round Robin Community Starts &#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Update_v0.2.6085.26682|v0.2.6085.26682]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.12.2025 (Wed) 05:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21125405&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Storm]] Update: Solar Storm &amp;amp; New Suit &#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5954.26176|v0.2.5954.26176]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16.10.2025 (Thu) 07:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20412838&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Small [[Vending Machine]] &amp;amp; Performance Improvements&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5919.26060|v0.2.5919.26060]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.09.2025 (Tue) 11:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20086927&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5906.26015|v0.2.5906.26015]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16.09.2025 (Tue) 02:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19993116&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5904.26009|v0.2.5904.26009]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.09.2025 (Mon) 10:40 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19983252&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Biggest Update Ever&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5903.26007|v0.2.5903.26007]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.09.2025 (Mon) 06:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;MAJOR - Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19979678&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5370.24111|v0.2.5370.24111]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12.12.2024 (Thu) 02:43 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16715482&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5366.24104-Hotfix|v0.2.5366.24104]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11.12.2024 (Wed) 10:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16705789&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Emergency Kit: Gas Masks &amp;amp; Engine Upgrade&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5366.24104|v0.2.5366.24104]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11.12.2024 (Wed) 07:16 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16702758&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;In World Water&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5259.23818|v0.2.5259.23818]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11.10.2024 (Fri) 02:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16001303&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5225.23702|v0.2.5225.23702]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25.09.2024 (Wed) 23:04 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15829033&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Support the Devs DLC&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5218.23679|v0.2.5218.23679]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;24.09.2024 (Tue) 03:47 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15798488&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;LArRE Reloaded&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5195.23625|v0.2.5195.23625]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;09.09.2024 (Mon) 22:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15643425&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5175.23517|v0.2.5175.23517]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.08.2024 (Tue) 00:24 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15498803&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Defining Success: Steam Achievements&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5165.23502|v0.2.5165.23502]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.08.2024 (Thu) 04:04 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15455490&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Bug Fixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5137.23331|v0.2.5137.23331]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.08.2024 (Tue) 02:49 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15349136&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Getting Started: Tutorials &amp;amp; Helper Hints&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5116.23239|v0.2.5116.23239]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;05.08.2024 (Mon) 12:11 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15263452&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4945.22690-B|v0.2.4945.22690-B]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.07.2024 (Tue) 03:39 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15119656&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;LArRE: The Linear Articulated Rail Entity&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5064.23017|v0.2.5064.23017]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.07.2024 (Mon) 04:28 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14960694&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Brutal Starts: New Challenges, and Better Window Shutters&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5025.22811|v0.2.5025.22811]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.06.2024 (Thu) 07:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14701695&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4945.22690|v0.2.4945.22690]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.05.2024 (Tue) 04:46 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14514801&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;New beginnings: Gear improvments, Vulcan and Mimas Changes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4966.22676|v0.2.4966.22676]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.05.2024 (Mon) 01:44 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14501786&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Printer Instructions: Sugar, Cocoa, and Cake&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4966.22543|v0.2.4966.22543]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.05.2024 (Mon) 01:07 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14344210&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4945.22425|v0.2.4945.22425]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29.04.2024 (Mon) 05:55 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14204880&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Logic Sorter: Insulation, Ore Tablet, and Future Content&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4936.22393|v0.2.4936.22393]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;24.04.2024 (Wed) 02:51 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14152738&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4902.22241|v0.2.4902.22241]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;04.04.2024 (Thu) 22:48 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13955134&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4899.22229|v0.2.4899.22229]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;03.04.2024 (Wed) 07:47 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13932520&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4891.22206|v0.2.4891.22206]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.03.2024 (Thu) 04:00 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13878028&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Pipe Upgrader: Chickens &amp;amp; Rocket Data&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4889.22194|v0.2.4889.22194]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.03.2024 (Wed) 09:08 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13867678&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Shelter in Space: getting out of your suit&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4870.22138|v0.2.4870.22138]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21.03.2024 (Thu) 03:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13805112&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!-- Claimer --&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4767.21868|v0.2.4767.21868]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;02.02.2024 (Fri) 04:45 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13343286&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Meson [[Scanner]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4765.21864|v0.2.4765.21864]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;02.02.2024 (Fri) 02:54 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13181699&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Pneumatic Hand Miner &amp;amp; Rocket Mining Heads&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4726.21691|v0.2.4726.21691]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16.01.2024 (Tue) 07:59 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13181699&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4709.21646|v0.2.4709.21646]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;09.01.2024 (Mon) 03:36 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13122969&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4677.21598|v0.2.4677.21598]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18.12.2023 (Mon) 01:40 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12985980&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4672.21576|v0.2.4672.21576]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14.12.2023 (Thu) 02:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12956879&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Rocket Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4657.21547|v0.2.4657.21547]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12.12.2023 (Tue) 08:51 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12937550&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4297.19997|v0.2.4297.19997]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.08.2023 (Tue) 08:53 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12001137&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Airflow Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4294.19984|v0.2.4294.19984]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21.08.2023 (Mon) 02:27 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11988597&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Powered Vent]] Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4258.19848|v0.2.4258.19848]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31.07.2023 (Mon) 04:19 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11825444&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4225.19745|v0.2.4225.19745]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21.07.2023 (Fri) 09:47 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11756263&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Phase Change Update: Liquids, gases, solids&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4218.19726|v0.2.4218.19726]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20.07.2023 (Thu) 04:44 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11744158&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4120.19431|v0.2.4120.19431]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.06.2023 (Thu) 22:28 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11427612&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4117.19426|v0.2.4117.19426]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.06.2023 (Thu) 11:43 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11423058&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;Character Movement, Bitshifting, and a new [[Spray Gun]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4089.19416|v0.2.4089.19416]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.06.2023 (Thu) 06:12 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11418493&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4039.19189|v0.2.4039.19189]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.05.2023 (Wed) 08:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11196352&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4036.19180|v0.2.4036.19180]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;09.05.2023 (Tue) 15:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11190196&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Project Clinic | Developers Playtest&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4035.19177|v0.2.4035.19177]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;09.05.2023 (Tue) 10:11 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11186376&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Integrated Circuitry&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.????.?????|v0.2.????.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.04.2023 (Thu) 08:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11088471 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Performance [[Power]]-Up&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3920.18842|v0.2.3920.18842]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;06.04.2023 (Thu) 03:29 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10941954 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3893.18771|v0.2.3893.18771]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;24.03.2023 (Fri) 00:46 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10843519 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Multiplayer Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3888.18748|v0.2.3888.18748]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.03.2023 (Wed) 22:15 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10825506 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Trading]] Update V&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3860.18648|v0.2.3860.18648]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;05.03.2023 (Sun) 22:04 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10695982 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Trading Update IV&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3809.18408|v0.2.3809.18408]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;01.02.2023 (Wed) 08:00 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10449447 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;New Years Bugfixes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3773.18265|v0.2.3773.18265]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12.01.2023 (Thu) 08:45 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10302677 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3761.18233|v0.2.3761.18233]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.12.2022 (Fri) 00:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10203271 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Trading Update III: Contact&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3759.18228|v0.2.3759.18228]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.12.2022 (Thu) 00:23 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10195738 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3742.18161|v0.2.3742.18161]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.12.2022 (Thu) 02:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10150621 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Trading Update II: Bulk Gas and Hanger Doors&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3740.18150|v0.2.3740.18150]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14.12.2022 (Wed) 07:35 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10143708 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Trading Update I&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3719.18087|v0.2.3719.18087]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;02.12.2022 (Fri) 02:35 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10061419 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3709.18040|v0.2.3709.18040]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29.11.2022 (Tue) 00:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10034195 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Farming]] Update III: Genetic Manipulation&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;24.11.2022 (Thu) 05:25 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10005539 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Farming Update Part II: Balancing &amp;amp; Bugs&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3678.17897|v0.2.3678.17897]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.11.2022 (Thu) 06:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9906405 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Farming Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3667.17838|v0.2.3667.17838]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;03.11.2022 (Thu) 05:31 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9859067 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Performance &amp;amp; Bug Fixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3647.17684|v0.2.3647.17684]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.10.2022 (Fri) 01:00 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9669465 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3623.17642|v0.2.3623.17642]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21.09.2022 (Wed) 06:14 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9558864 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Deep Miner, Centrifuges, and [[Chutes]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3619.17630|v0.2.3619.17630]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20.09.2022 (Tue) 11:01 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9550356 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;[[Sensors]], Shadows, Sleepers, and [[Stationpedia]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3600.17504|v0.2.3600.17504]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.09.2022 (Wed) 23:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9466947 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;???&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3570.17364|v0.2.3570.17364]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;02.09.2022 (Fri) 04:48 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9437650 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Thermodynamics &amp;amp; Standardized Difficulty Settings&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3587.17447|v0.2.3587.17447]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31.08.2022 (Wed) 06:11 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9421267 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3591.17448|v0.2.3591.17448]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.08.2022 (Tue) 04:00 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9367741 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;More [[Atmospherics]] | Upgrades to Atmospheric Machines and Bug Fixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3566.17335|v0.2.3566.17335]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.08.2022 (Mon) 21:49 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9342025 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Tools &amp;amp; Backpacks new content and rebalance together with plenty of bugfixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3545.17252|v0.2.3545.17252]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.08.2022 (Wed) 10:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9286021 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3530.17210|v0.2.3530.17210]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;05.08.2022 (Fri) 05:15 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9257681 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;[[Nitrolyzer]] &amp;amp; Dedicated Server Fixes lay the groundwork for atmospheric changes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3525.17189|v0.2.3525.17189]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;04.08.2022 (Thu) 04:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9249495 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.35??.?????|v0.2.35??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.07.2022 (Thu) 03:48 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9204936 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3508.17103|v0.2.3508.17103]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.07.2022 (Wed) 06:13 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9197941 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.07.2022 (Wed) 04:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9197073 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.07.2022 (Wed) 00:21 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9196363 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26.07.2022 (Tue) 13:05 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9192620 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Playing with Fire | New fire mechanics, Multiplayer Fixes, and more&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3499.17067|v0.2.3499.17067]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26.07.2022 (Tue) 11:39 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9192041 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.07.2022 (Tue) 17:13 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9150375 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.07.2022 (Tue) 16:16 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9150051 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;[[Nitrogen]] Ice, Optimizations &amp;amp; Tutorial Improvements&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3456.16909|v0.2.3456.16909]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.07.2022 (Tue) 05:25 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9146294 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hot Patch&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3431.16810|v0.2.3431.16810]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.07.2022 (Wed) 13:26 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9113507 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Bugfixes &amp;amp; Stability&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3429.16807|v0.2.3429.16807]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.07.2022 (Wed) 08:30 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9111902 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.07.2022 (Sun) 08:38 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9093321 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.07.2022 (Sun) 04:01 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9093239 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.07.2022 (Sun) 02:30 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9093054 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.07.2022 (Fri) 06:34 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9083867 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.07.2022 (Fri) 03:38 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9083205 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.07.2022 (Thu) 23:17 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9082070 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.07.2022 (Thu) 21:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9081680 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Return of Tutorials &amp;amp; more Bugfixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3403.16721|v0.2.3403.16721]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.07.2022 (Thu) 10:49 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9077230 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3396.16649|v0.2.3396.16649]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25.06.2022 (Sat) 09:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9005826 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Atmospherics System Refactor&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3392.16643|v0.2.3392.16643]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.06.2022 (Thu) 04:45 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8990706 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3344.16555|v0.2.3344.16555]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;17.06.2022 (Fri) 00:46 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8952510 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;[[Stationeers]] Dedicated Server &amp;amp; Fixes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3336.16533|v0.2.3336.16533]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.06.2022 (Wed) 06:03 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8938977 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3304.16432|v0.2.3304.16432]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;06.06.2022 (Mon) 04:14 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8877321 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3300.16424|v0.2.3300.16424]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;05.06.2022 (Sun) 10:11 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8874789 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.0.3299.16422|v0.0.3299.16422]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;03.06.2022 (Fri) 12:21 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8866508 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Stationeers Reboot | Our Refactor is ready!&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3298.16420|v0.2.3298.16420]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;03.06.2022 (Fri) 07:18 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8864292 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Stationeers Beta Branch Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.04.2022 (Fri) 11:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;? &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v.0.2.3036.15111|v.0.2.3036.15111]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;01.11.2021 (Mon) 00:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;7634162 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Wiki-Links (to be migrated)==&lt;br /&gt;
# [[Version_history|Version History]]&lt;br /&gt;
# [[Patch_Notes|Patch Notes]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
# [https://store.steampowered.com/news/app/544550?updates=true Steam News-Hub]&lt;br /&gt;
# [https://steamdb.info/app/544550/patchnotes/ SteamDB Patchnotes]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Module:IC10&amp;diff=27356</id>
		<title>Module:IC10</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Module:IC10&amp;diff=27356"/>
		<updated>2026-03-27T14:29:42Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Add logic type parameters introduced in 0.2.6225.27057&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
-- List of IC10 opcodes (all strings)&lt;br /&gt;
local opcodes = {&lt;br /&gt;
    &amp;quot;alias&amp;quot;,&amp;quot;define&amp;quot;,&amp;quot;hcf&amp;quot;,&amp;quot;yield&amp;quot;,&lt;br /&gt;
    &amp;quot;abs&amp;quot;,&amp;quot;add&amp;quot;,&amp;quot;ceil&amp;quot;,&amp;quot;div&amp;quot;,&amp;quot;pow&amp;quot;,&amp;quot;exp&amp;quot;,&amp;quot;floor&amp;quot;,&amp;quot;log&amp;quot;,&amp;quot;max&amp;quot;,&amp;quot;min&amp;quot;,&amp;quot;mod&amp;quot;,&amp;quot;move&amp;quot;,&amp;quot;mul&amp;quot;,&amp;quot;rand&amp;quot;,&amp;quot;round&amp;quot;,&amp;quot;sqrt&amp;quot;,&amp;quot;sub&amp;quot;,&amp;quot;trunc&amp;quot;,&amp;quot;lerp&amp;quot;,&lt;br /&gt;
    &amp;quot;acos&amp;quot;,&amp;quot;asin&amp;quot;,&amp;quot;atan&amp;quot;,&amp;quot;atan2&amp;quot;,&amp;quot;cos&amp;quot;,&amp;quot;sin&amp;quot;,&amp;quot;tan&amp;quot;,&lt;br /&gt;
    &amp;quot;clr&amp;quot;,&amp;quot;clrd&amp;quot;,&amp;quot;get&amp;quot;,&amp;quot;getd&amp;quot;,&amp;quot;peek&amp;quot;,&amp;quot;poke&amp;quot;,&amp;quot;pop&amp;quot;,&amp;quot;push&amp;quot;,&amp;quot;put&amp;quot;,&amp;quot;putd&amp;quot;,&lt;br /&gt;
    &amp;quot;l&amp;quot;,&amp;quot;lr&amp;quot;,&amp;quot;ls&amp;quot;,&amp;quot;s&amp;quot;,&amp;quot;ss&amp;quot;,&amp;quot;rmap&amp;quot;,&lt;br /&gt;
    &amp;quot;lb&amp;quot;,&amp;quot;lbn&amp;quot;,&amp;quot;lbns&amp;quot;,&amp;quot;lbs&amp;quot;,&amp;quot;sb&amp;quot;,&amp;quot;sbn&amp;quot;,&amp;quot;sbs&amp;quot;,&lt;br /&gt;
    &amp;quot;and&amp;quot;,&amp;quot;nor&amp;quot;,&amp;quot;not&amp;quot;,&amp;quot;or&amp;quot;,&amp;quot;sla&amp;quot;,&amp;quot;sll&amp;quot;,&amp;quot;sra&amp;quot;,&amp;quot;srl&amp;quot;,&amp;quot;xor&amp;quot;,&amp;quot;ext&amp;quot;,&amp;quot;ins&amp;quot;,&lt;br /&gt;
    &amp;quot;select&amp;quot;,&amp;quot;sdns&amp;quot;,&amp;quot;sdse&amp;quot;,&amp;quot;sap&amp;quot;,&amp;quot;sapz&amp;quot;,&amp;quot;seq&amp;quot;,&amp;quot;seqz&amp;quot;,&amp;quot;sge&amp;quot;,&amp;quot;sgez&amp;quot;,&amp;quot;sgt&amp;quot;,&amp;quot;sgtz&amp;quot;,&amp;quot;sle&amp;quot;,&amp;quot;slez&amp;quot;,&amp;quot;slt&amp;quot;,&amp;quot;sltz&amp;quot;,&amp;quot;sna&amp;quot;,&amp;quot;snan&amp;quot;,&amp;quot;snanz&amp;quot;,&amp;quot;snaz&amp;quot;,&amp;quot;sne&amp;quot;,&amp;quot;snez&amp;quot;,&lt;br /&gt;
    &amp;quot;j&amp;quot;,&amp;quot;jal&amp;quot;,&amp;quot;jr&amp;quot;,&lt;br /&gt;
    &amp;quot;bdnvl&amp;quot;,&amp;quot;bdnvs&amp;quot;,&amp;quot;bdns&amp;quot;,&amp;quot;bdnsal&amp;quot;,&amp;quot;bdse&amp;quot;,&amp;quot;bdseal&amp;quot;,&amp;quot;brdns&amp;quot;,&amp;quot;brdse&amp;quot;,&lt;br /&gt;
    &amp;quot;bap&amp;quot;,&amp;quot;brap&amp;quot;,&amp;quot;bapal&amp;quot;,&amp;quot;bapz&amp;quot;,&amp;quot;brapz&amp;quot;,&amp;quot;bapzal&amp;quot;,&lt;br /&gt;
    &amp;quot;beq&amp;quot;,&amp;quot;breq&amp;quot;,&amp;quot;beqal&amp;quot;,&amp;quot;beqz&amp;quot;,&amp;quot;breqz&amp;quot;,&amp;quot;beqzal&amp;quot;,&lt;br /&gt;
    &amp;quot;bge&amp;quot;,&amp;quot;brge&amp;quot;,&amp;quot;bgeal&amp;quot;,&amp;quot;bgez&amp;quot;,&amp;quot;brgez&amp;quot;,&amp;quot;bgezal&amp;quot;,&lt;br /&gt;
    &amp;quot;bgt&amp;quot;,&amp;quot;brgt&amp;quot;,&amp;quot;bgtal&amp;quot;,&amp;quot;bgtz&amp;quot;,&amp;quot;brgtz&amp;quot;,&amp;quot;bgtzal&amp;quot;,&lt;br /&gt;
    &amp;quot;ble&amp;quot;,&amp;quot;brle&amp;quot;,&amp;quot;bleal&amp;quot;,&amp;quot;blez&amp;quot;,&amp;quot;brlez&amp;quot;,&amp;quot;blezal&amp;quot;,&lt;br /&gt;
    &amp;quot;blt&amp;quot;,&amp;quot;brlt&amp;quot;,&amp;quot;bltal&amp;quot;,&amp;quot;bltz&amp;quot;,&amp;quot;brltz&amp;quot;,&amp;quot;bltzal&amp;quot;,&lt;br /&gt;
    &amp;quot;bna&amp;quot;,&amp;quot;brna&amp;quot;,&amp;quot;bnaal&amp;quot;,&amp;quot;bnan&amp;quot;,&amp;quot;brnan&amp;quot;,&amp;quot;bnaz&amp;quot;,&amp;quot;brnaz&amp;quot;,&amp;quot;bnazal&amp;quot;,&lt;br /&gt;
    &amp;quot;bne&amp;quot;,&amp;quot;brne&amp;quot;,&amp;quot;bneal&amp;quot;,&amp;quot;bnez&amp;quot;,&amp;quot;brnez&amp;quot;,&amp;quot;bnezal&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
-- Build lookup table for opcodes&lt;br /&gt;
local opcode_lookup = {}&lt;br /&gt;
for _, op in ipairs(opcodes) do&lt;br /&gt;
    opcode_lookup[op] = true&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- list of parameters&lt;br /&gt;
local parameters = { --taken from Assets.Scripts.Objects.Motherboards:LogicType&lt;br /&gt;
		&amp;quot;None&amp;quot;,&amp;quot;Power&amp;quot;,&amp;quot;Open&amp;quot;,&amp;quot;Mode&amp;quot;,&amp;quot;Error&amp;quot;,&lt;br /&gt;
		&amp;quot;Pressure&amp;quot;,&amp;quot;Temperature&amp;quot;,&amp;quot;PressureExternal&amp;quot;,&amp;quot;PressureInternal&amp;quot;,&lt;br /&gt;
		&amp;quot;Activate&amp;quot;,&amp;quot;Lock&amp;quot;,&amp;quot;Charge&amp;quot;,&amp;quot;Setting&amp;quot;,&lt;br /&gt;
		&amp;quot;Reagents&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioOxygen&amp;quot;,&amp;quot;RatioCarbonDioxide&amp;quot;,&amp;quot;RatioNitrogen&amp;quot;,&amp;quot;RatioPollutant&amp;quot;,&amp;quot;RatioVolatiles&amp;quot;,&amp;quot;RatioWater&amp;quot;,&lt;br /&gt;
		&amp;quot;Horizontal&amp;quot;,&amp;quot;Vertical&amp;quot;,&amp;quot;SolarAngle&amp;quot;,&amp;quot;Maximum&amp;quot;,&lt;br /&gt;
		&amp;quot;Ratio&amp;quot;,&lt;br /&gt;
		&amp;quot;PowerPotential&amp;quot;,&amp;quot;PowerActual&amp;quot;,&lt;br /&gt;
		&amp;quot;Quantity&amp;quot;,&lt;br /&gt;
		&amp;quot;On&amp;quot;,&lt;br /&gt;
		&amp;quot;ImportQuantity&amp;quot;,&amp;quot;ImportSlotOccupant&amp;quot;,&amp;quot;ExportQuantity&amp;quot;,&amp;quot;ExportSlotOccupant&amp;quot;,&lt;br /&gt;
		&amp;quot;RequiredPower&amp;quot;,&lt;br /&gt;
		&amp;quot;HorizontalRatio&amp;quot;,&amp;quot;VerticalRatio&amp;quot;,&lt;br /&gt;
		&amp;quot;PowerRequired&amp;quot;,&amp;quot;Idle&amp;quot;,&lt;br /&gt;
		&amp;quot;Color&amp;quot;,&lt;br /&gt;
		&amp;quot;ElevatorSpeed&amp;quot;,&amp;quot;ElevatorLevel&amp;quot;,&lt;br /&gt;
		&amp;quot;RecipeHash&amp;quot;,&lt;br /&gt;
		&amp;quot;ExportSlotHash&amp;quot;,&amp;quot;ImportSlotHash&amp;quot;,&lt;br /&gt;
		&amp;quot;PlantHealth1&amp;quot;,&amp;quot;PlantHealth2&amp;quot;,&amp;quot;PlantHealth3&amp;quot;,&amp;quot;PlantHealth4&amp;quot;, --i think these are deprecated.&lt;br /&gt;
		&amp;quot;PlantGrowth1&amp;quot;,&amp;quot;PlantGrowth2&amp;quot;,&amp;quot;PlantGrowth3&amp;quot;,&amp;quot;PlantGrowth4&amp;quot;,&lt;br /&gt;
		&amp;quot;PlantEfficiency1&amp;quot;,&amp;quot;PlantEfficiency2&amp;quot;,&amp;quot;PlantEfficiency3&amp;quot;,&amp;quot;PlantEfficiency4&amp;quot;,&lt;br /&gt;
		&amp;quot;PlantHash1&amp;quot;,&amp;quot;PlantHash2&amp;quot;,&amp;quot;PlantHash3&amp;quot;,&amp;quot;PlantHash4&amp;quot;,&lt;br /&gt;
		&amp;quot;RequestHash&amp;quot;,&amp;quot;CompletionRatio&amp;quot;,&amp;quot;ClearMemory&amp;quot;,&amp;quot;ExportCount&amp;quot;,&amp;quot;ImportCount&amp;quot;,&lt;br /&gt;
		&amp;quot;PowerGeneration&amp;quot;,&lt;br /&gt;
		&amp;quot;TotalMoles&amp;quot;,&amp;quot;Volume&amp;quot;,&lt;br /&gt;
		&amp;quot;Plant&amp;quot;,&amp;quot;Harvest&amp;quot;,&amp;quot;Output&amp;quot;,&lt;br /&gt;
		&amp;quot;PressureSetting&amp;quot;,&amp;quot;TemperatureSetting&amp;quot;,&amp;quot;TemperatureExternal&amp;quot;,&amp;quot;Filtration&amp;quot;,&amp;quot;AirRelease&amp;quot;,&lt;br /&gt;
		&amp;quot;PositionX&amp;quot;,&amp;quot;PositionY&amp;quot;,&amp;quot;PositionZ&amp;quot;,&lt;br /&gt;
		&amp;quot;VelocityMagnitude&amp;quot;,&amp;quot;VelocityRelativeX&amp;quot;,&amp;quot;VelocityRelativeY&amp;quot;,&amp;quot;VelocityRelativeZ&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioNitrousOxide&amp;quot;,&lt;br /&gt;
		&amp;quot;PrefabHash&amp;quot;,&lt;br /&gt;
		&amp;quot;ForceWrite&amp;quot;,&lt;br /&gt;
		&amp;quot;SignalStrength&amp;quot;,&amp;quot;SignalID&amp;quot;,&amp;quot;TargetX&amp;quot;,&amp;quot;TargetY&amp;quot;,&amp;quot;TargetZ&amp;quot;,&amp;quot;SettingInput&amp;quot;,&amp;quot;SettingOutput&amp;quot;,&lt;br /&gt;
		&amp;quot;CurrentResearchPodType&amp;quot;,&amp;quot;ManualResearchRequiredPod&amp;quot;,&lt;br /&gt;
		&amp;quot;MineablesInVicinity&amp;quot;,&amp;quot;MineablesInQueue&amp;quot;,&lt;br /&gt;
		&amp;quot;NextWeatherEventTime&amp;quot;,&lt;br /&gt;
		&amp;quot;Combustion&amp;quot;,&lt;br /&gt;
		&amp;quot;Fuel&amp;quot;,&amp;quot;ReturnFuelCost&amp;quot;,&amp;quot;CollectableGoods&amp;quot;,&lt;br /&gt;
		&amp;quot;Time&amp;quot;,&amp;quot;Bpm&amp;quot;,&lt;br /&gt;
		&amp;quot;EnvironmentEfficiency&amp;quot;,&amp;quot;WorkingGasEfficiency&amp;quot;,&lt;br /&gt;
		&amp;quot;PressureInput&amp;quot;,&amp;quot;TemperatureInput&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioOxygenInput&amp;quot;,&amp;quot;RatioCarbonDioxideInput&amp;quot;,&amp;quot;RatioNitrogenInput&amp;quot;,&amp;quot;RatioPollutantInput&amp;quot;,&amp;quot;RatioVolatilesInput&amp;quot;,&amp;quot;RatioWaterInput&amp;quot;,&amp;quot;RatioNitrousOxideInput&amp;quot;,&lt;br /&gt;
		&amp;quot;TotalMolesInput&amp;quot;,&lt;br /&gt;
		&amp;quot;PressureInput2&amp;quot;,&amp;quot;TemperatureInput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioOxygenInput2&amp;quot;,&amp;quot;RatioCarbonDioxideInput2&amp;quot;,&amp;quot;RatioNitrogenInput2&amp;quot;,&amp;quot;RatioPollutantInput2&amp;quot;,&amp;quot;RatioVolatilesInput2&amp;quot;,&amp;quot;RatioWaterInput2&amp;quot;,&amp;quot;RatioNitrousOxideInput2&amp;quot;,&lt;br /&gt;
		&amp;quot;TotalMolesInput2&amp;quot;,&lt;br /&gt;
		&amp;quot;PressureOutput&amp;quot;,&amp;quot;TemperatureOutput&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioOxygenOutput&amp;quot;,&amp;quot;RatioCarbonDioxideOutput&amp;quot;,&amp;quot;RatioNitrogenOutput&amp;quot;,&amp;quot;RatioPollutantOutput&amp;quot;,&amp;quot;RatioVolatilesOutput&amp;quot;,&amp;quot;RatioWaterOutput&amp;quot;,&amp;quot;RatioNitrousOxideOutput&amp;quot;,&lt;br /&gt;
		&amp;quot;TotalMolesOutput&amp;quot;,&lt;br /&gt;
		&amp;quot;PressureOutput2&amp;quot;,&amp;quot;TemperatureOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioOxygenOutput2&amp;quot;,&amp;quot;RatioCarbonDioxideOutput2&amp;quot;,&amp;quot;RatioNitrogenOutput2&amp;quot;,&amp;quot;RatioPollutantOutput2&amp;quot;,&amp;quot;RatioVolatilesOutput2&amp;quot;,&amp;quot;RatioWaterOutput2&amp;quot;,&amp;quot;RatioNitrousOxideOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;TotalMolesOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;CombustionInput&amp;quot;,&amp;quot;CombustionInput2&amp;quot;,&amp;quot;CombustionOutput&amp;quot;,&amp;quot;CombustionOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;OperationalTemperatureEfficiency&amp;quot;,&amp;quot;TemperatureDifferentialEfficiency&amp;quot;,&amp;quot;PressureEfficiency&amp;quot;,&lt;br /&gt;
		&amp;quot;CombustionLimiter&amp;quot;,&amp;quot;Throttle&amp;quot;,&amp;quot;Rpm&amp;quot;,&amp;quot;Stress&amp;quot;,&lt;br /&gt;
		&amp;quot;InterrogationProgress&amp;quot;,&amp;quot;TargetPadIndex&amp;quot;,&amp;quot;SizeX&amp;quot;,&amp;quot;SizeY&amp;quot;,&amp;quot;SizeZ&amp;quot;,&amp;quot;MinimumWattsToContact&amp;quot;,&amp;quot;WattsReachingContact&amp;quot;,&lt;br /&gt;
		&amp;quot;Channel0&amp;quot;,&amp;quot;Channel1&amp;quot;,&amp;quot;Channel2&amp;quot;,&amp;quot;Channel3&amp;quot;,&amp;quot;Channel4&amp;quot;,&amp;quot;Channel5&amp;quot;,&amp;quot;Channel6&amp;quot;,&amp;quot;Channel7&amp;quot;,&lt;br /&gt;
		&amp;quot;LineNumber&amp;quot;,&lt;br /&gt;
		&amp;quot;Flush&amp;quot;,&amp;quot;SoundAlert&amp;quot;,&lt;br /&gt;
		&amp;quot;SolarIrradiance&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidNitrogen&amp;quot;,&amp;quot;RatioLiquidNitrogenInput&amp;quot;,&amp;quot;RatioLiquidNitrogenInput2&amp;quot;,&amp;quot;RatioLiquidNitrogenOutput&amp;quot;,&amp;quot;RatioLiquidNitrogenOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;VolumeOfLiquid&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidOxygen&amp;quot;,&amp;quot;RatioLiquidOxygenInput&amp;quot;,&amp;quot;RatioLiquidOxygenInput2&amp;quot;,&amp;quot;RatioLiquidOxygenOutput&amp;quot;,&amp;quot;RatioLiquidOxygenOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidVolatiles&amp;quot;,&amp;quot;RatioLiquidVolatilesInput&amp;quot;,&amp;quot;RatioLiquidVolatilesInput2&amp;quot;,&amp;quot;RatioLiquidVolatilesOutput&amp;quot;,&amp;quot;RatioLiquidVolatilesOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioSteam&amp;quot;,&amp;quot;RatioSteamInput&amp;quot;,&amp;quot;RatioSteamInput2&amp;quot;,&amp;quot;RatioSteamOutput&amp;quot;,&amp;quot;RatioSteamOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;ContactTypeId&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidCarbonDioxide&amp;quot;,&amp;quot;RatioLiquidCarbonDioxideInput&amp;quot;,&amp;quot;RatioLiquidCarbonDioxideInput2&amp;quot;,&amp;quot;RatioLiquidCarbonDioxideOutput&amp;quot;,&amp;quot;RatioLiquidCarbonDioxideOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidPollutant&amp;quot;,&amp;quot;RatioLiquidPollutantInput&amp;quot;,&amp;quot;RatioLiquidPollutantInput2&amp;quot;,&amp;quot;RatioLiquidPollutantOutput&amp;quot;,&amp;quot;RatioLiquidPollutantOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidNitrousOxide&amp;quot;,&amp;quot;RatioLiquidNitrousOxideInput&amp;quot;,&amp;quot;RatioLiquidNitrousOxideInput2&amp;quot;,&amp;quot;RatioLiquidNitrousOxideOutput&amp;quot;,&amp;quot;RatioLiquidNitrousOxideOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;Progress&amp;quot;,&amp;quot;DestinationCode&amp;quot;,&amp;quot;Acceleration&amp;quot;,&amp;quot;ReferenceId&amp;quot;,&amp;quot;AutoShutOff&amp;quot;,&amp;quot;Mass&amp;quot;,&amp;quot;DryMass&amp;quot;,&amp;quot;Thrust&amp;quot;,&amp;quot;Weight&amp;quot;,&amp;quot;ThrustToWeight&amp;quot;,&amp;quot;TimeToDestination&amp;quot;,&amp;quot;BurnTimeRemaining&amp;quot;,&lt;br /&gt;
		&amp;quot;AutoLand&amp;quot;,&amp;quot;ForwardX&amp;quot;,&amp;quot;ForwardY&amp;quot;,&amp;quot;ForwardZ&amp;quot;,&amp;quot;Orientation&amp;quot;,&amp;quot;VelocityX&amp;quot;,&amp;quot;VelocityY&amp;quot;,&amp;quot;VelocityZ&amp;quot;,&lt;br /&gt;
		&amp;quot;PassedMoles&amp;quot;,&amp;quot;ExhaustVelocity&amp;quot;,&lt;br /&gt;
		&amp;quot;FlightControlRule&amp;quot;,&amp;quot;ReEntryAltitude&amp;quot;,&amp;quot;Apex&amp;quot;,&lt;br /&gt;
		&amp;quot;EntityState&amp;quot;,&amp;quot;DrillCondition&amp;quot;,&lt;br /&gt;
		&amp;quot;Index&amp;quot;,&amp;quot;CelestialHash&amp;quot;,&amp;quot;AlignmentError&amp;quot;,&amp;quot;DistanceAu&amp;quot;,&amp;quot;OrbitPeriod&amp;quot;,&amp;quot;Inclination&amp;quot;,&amp;quot;Eccentricity&amp;quot;,&amp;quot;SemiMajorAxis&amp;quot;,&amp;quot;DistanceKm&amp;quot;,&amp;quot;CelestialParentHash&amp;quot;,&amp;quot;TrueAnomaly&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioHydrogen&amp;quot;,&amp;quot;RatioLiquidHydrogen&amp;quot;,&amp;quot;RatioPollutedWater&amp;quot;,&lt;br /&gt;
		&amp;quot;Discover&amp;quot;,&amp;quot;Chart&amp;quot;,&amp;quot;Survey&amp;quot;,&amp;quot;NavPoints&amp;quot;,&amp;quot;ChartedNavPoints&amp;quot;,&amp;quot;Sites&amp;quot;,&amp;quot;CurrentCode&amp;quot;,&amp;quot;Density&amp;quot;,&amp;quot;Richness&amp;quot;,&amp;quot;Size&amp;quot;,&amp;quot;TotalQuantity&amp;quot;,&amp;quot;MinedQuantity&amp;quot;,&lt;br /&gt;
		&amp;quot;BestContactFilter&amp;quot;,&lt;br /&gt;
		&amp;quot;NameHash&amp;quot;,&lt;br /&gt;
		&amp;quot;Altitude&amp;quot;,&lt;br /&gt;
		&amp;quot;TargetSlotIndex&amp;quot;,&amp;quot;TargetPrefabHash&amp;quot;,&lt;br /&gt;
		&amp;quot;Extended&amp;quot;,&lt;br /&gt;
		&amp;quot;NetworkFault&amp;quot;,&lt;br /&gt;
		&amp;quot;ProportionalGain&amp;quot;,&amp;quot;IntegralGain&amp;quot;,&amp;quot;DerivativeGain&amp;quot;,&amp;quot;Minimum&amp;quot;,&amp;quot;Setpoint&amp;quot;,&amp;quot;Reset&amp;quot;,&lt;br /&gt;
		&amp;quot;StackSize&amp;quot;,&lt;br /&gt;
		&amp;quot;NextWeatherHash&amp;quot;,&lt;br /&gt;
		&amp;quot;ContactSlotIndex&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioHydrazine&amp;quot;,&amp;quot;RatioLiquidHydrazine&amp;quot;,&amp;quot;RatioLiquidAlcohol&amp;quot;,&amp;quot;RatioHelium&amp;quot;,&amp;quot;RatioLiquidSodiumChloride&amp;quot;,&amp;quot;RatioSilanol&amp;quot;,&amp;quot;RatioLiquidSilanol&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioHydrochloricAcid&amp;quot;,&amp;quot;RatioLiquidHydrochloricAcid&amp;quot;,&amp;quot;RatioOzone&amp;quot;,&amp;quot;RatioLiquidOzone&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioHydrogenInput&amp;quot;,&amp;quot;RatioHydrogenInput2&amp;quot;,&amp;quot;RatioHydrogenOutput&amp;quot;,&amp;quot;RatioHydrogenOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidHydrogenInput&amp;quot;,&amp;quot;RatioLiquidHydrogenInput2&amp;quot;,&amp;quot;RatioLiquidHydrogenOutput&amp;quot;,&amp;quot;RatioLiquidHydrogenOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioPollutedWaterInput&amp;quot;,&amp;quot;RatioPollutedWaterInput2&amp;quot;,&amp;quot;RatioPollutedWaterOutput&amp;quot;,&amp;quot;RatioPollutedWaterOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioHydrazineInput&amp;quot;,&amp;quot;RatioHydrazineInput2&amp;quot;,&amp;quot;RatioHydrazineOutput&amp;quot;,&amp;quot;RatioHydrazineOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidHydrazineInput&amp;quot;,&amp;quot;RatioLiquidHydrazineInput2&amp;quot;,&amp;quot;RatioLiquidHydrazineOutput&amp;quot;,&amp;quot;RatioLiquidHydrazineOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidAlcoholInput&amp;quot;,&amp;quot;RatioLiquidAlcoholInput2&amp;quot;,&amp;quot;RatioLiquidAlcoholOutput&amp;quot;,&amp;quot;RatioLiquidAlcoholOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioHeliumInput&amp;quot;,&amp;quot;RatioHeliumInput2&amp;quot;,&amp;quot;RatioHeliumOutput&amp;quot;,&amp;quot;RatioHeliumOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidSodiumChlorideInput&amp;quot;,&amp;quot;RatioLiquidSodiumChlorideInput2&amp;quot;,&amp;quot;RatioLiquidSodiumChlorideOutput&amp;quot;,&amp;quot;RatioLiquidSodiumChlorideOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioSilanolInput&amp;quot;,&amp;quot;RatioSilanolInput2&amp;quot;,&amp;quot;RatioSilanolOutput&amp;quot;,&amp;quot;RatioSilanolOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioHydrochloricAcidInput&amp;quot;,&amp;quot;RatioHydrochloricAcidInput2&amp;quot;,&amp;quot;RatioHydrochloricAcidOutput&amp;quot;,&amp;quot;RatioHydrochloricAcidOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidHydrochloricAcidInput&amp;quot;,&amp;quot;RatioLiquidHydrochloricAcidInput2&amp;quot;,&amp;quot;RatioLiquidHydrochloricAcidOutput&amp;quot;,&amp;quot;RatioLiquidHydrochloricAcidOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioOzoneInput&amp;quot;,&amp;quot;RatioOzoneInput2&amp;quot;,&amp;quot;RatioOzoneOutput&amp;quot;,&amp;quot;RatioOzoneOutput2&amp;quot;,&lt;br /&gt;
		&amp;quot;RatioLiquidOzoneInput&amp;quot;,&amp;quot;RatioLiquidOzoneInput2&amp;quot;,&amp;quot;RatioLiquidOzoneOutput&amp;quot;,&amp;quot;RatioLiquidOzoneOutput2&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
table.insert(parameters, &amp;quot;Sum&amp;quot;) --these weren&#039;t on that list.&lt;br /&gt;
table.insert(parameters, &amp;quot;Average&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
-- Build lookup table for parameters&lt;br /&gt;
local parameter_lookup = {}&lt;br /&gt;
for _, par in ipairs(parameters) do&lt;br /&gt;
    parameter_lookup[par] = true&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local function highlight_line(line)&lt;br /&gt;
    -- breaks strings in IC10 as it escapes &amp;quot;&amp;quot; line = mw.text.nowiki(line)&lt;br /&gt;
    --minimal replacement instead&lt;br /&gt;
    line = line&lt;br /&gt;
    :gsub(&amp;quot;&amp;amp;&amp;quot;, &amp;quot;&amp;amp;amp;&amp;quot;)&lt;br /&gt;
    :gsub(&amp;quot;&amp;lt;&amp;quot;, &amp;quot;&amp;amp;lt;&amp;quot;)&lt;br /&gt;
    :gsub(&amp;quot;&amp;gt;&amp;quot;, &amp;quot;&amp;amp;gt;&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    -- comments&lt;br /&gt;
    line = string.gsub(line, &amp;quot;(#.*)&amp;quot;,&lt;br /&gt;
        &#039;&amp;lt;span style=&amp;quot;color:#7f8c8d;font-style:italic;&amp;quot;&amp;gt;%1&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- labels&lt;br /&gt;
    line = string.gsub(line, &amp;quot;^(%w+:)&amp;quot;,&lt;br /&gt;
        &#039;&amp;lt;span style=&amp;quot;color:#903F90;&amp;quot;&amp;gt;%1&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- r0–r9&lt;br /&gt;
    line = string.gsub(line, &amp;quot;%f[%w]r[0-9]%f[%W]&amp;quot;, &#039;&amp;lt;span style=&amp;quot;color:#4fc1ff;&amp;quot;&amp;gt;%0&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- r10–r15&lt;br /&gt;
    line = string.gsub(line, &amp;quot;%f[%w]r1[0-5]%f[%W]&amp;quot;, &#039;&amp;lt;span style=&amp;quot;color:#4fc1ff;&amp;quot;&amp;gt;%0&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- placeholder r?&lt;br /&gt;
    line = string.gsub(line, &amp;quot;%f[%w]r%?&amp;quot;, &#039;&amp;lt;span style=&amp;quot;color:#4fc1ff;&amp;quot;&amp;gt;%0&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- real devices d0–d5&lt;br /&gt;
    line = string.gsub(line, &amp;quot;%f[%w]d[0-5]%f[%W]&amp;quot;,&lt;br /&gt;
        &#039;&amp;lt;span style=&amp;quot;color:#3BD14F;&amp;quot;&amp;gt;%0&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- placeholder d?&lt;br /&gt;
    line = string.gsub(line, &amp;quot;%f[%w]d%?&amp;quot;, &lt;br /&gt;
        &#039;&amp;lt;span style=&amp;quot;color:#3BD14F;&amp;quot;&amp;gt;%0&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- numbers hex&lt;br /&gt;
    line = string.gsub(line, &amp;quot;(%$[%da-fA-F]+)%f[%W]&amp;quot;,&lt;br /&gt;
        &#039;&amp;lt;span style=&amp;quot;color:#4dd0e1;&amp;quot;&amp;gt;%1&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- numbers decimal&lt;br /&gt;
    line = string.gsub(line, &amp;quot;%f[%w](%-?%d+)%f[%W]&amp;quot;,&lt;br /&gt;
        &#039;&amp;lt;span style=&amp;quot;color:#4dd0e1;&amp;quot;&amp;gt;%1&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
&lt;br /&gt;
    -- opcodes&lt;br /&gt;
    for op,_ in pairs(opcode_lookup) do&lt;br /&gt;
        line = string.gsub(line,&lt;br /&gt;
            &amp;quot;%f[%w](&amp;quot;..op..&amp;quot;)%f[%W]&amp;quot;,&lt;br /&gt;
            &#039;&amp;lt;span style=&amp;quot;color: #b58900; font-weight: bold;&amp;quot;&amp;gt;%1&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    -- parameters&lt;br /&gt;
    for par,_ in pairs(parameter_lookup) do&lt;br /&gt;
        line = string.gsub(line,&lt;br /&gt;
            &amp;quot;%f[%w](&amp;quot;..par..&amp;quot;)%f[%W]&amp;quot;,&lt;br /&gt;
            &#039;&amp;lt;span style=&amp;quot;color: #F39C12; font-weight: bold;&amp;quot;&amp;gt;%1&amp;lt;/span&amp;gt;&#039;)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return line&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.highlight(frame)&lt;br /&gt;
    frame = frame:getParent()&lt;br /&gt;
    local text = frame.args[1]&lt;br /&gt;
    if not text then&lt;br /&gt;
       --There&#039;s probably an equals sign present in the code.&lt;br /&gt;
       --The mediawiki parser interprets this a named argument delimiter.&lt;br /&gt;
       --As a workaround to that, we&#039;re also including the named argument&#039;s name as part of the text.&lt;br /&gt;
       --pairs isn&#039;t guaranteed to run through them in a specific order so this assumes a single argument.&lt;br /&gt;
       --The presence of &amp;quot;|&amp;quot; characters makes the parser break the invoke down into multiple arguments, by which point code being in-order isn&#039;t guaranteed.&lt;br /&gt;
       for k,v in pairs(frame.args) do&lt;br /&gt;
       text = (text or &amp;quot;&amp;quot;)..k..&amp;quot;=&amp;quot;..v &lt;br /&gt;
       end&lt;br /&gt;
    end&lt;br /&gt;
    if not text then&lt;br /&gt;
       mw.logObject(frame)&lt;br /&gt;
       error(&amp;quot;Could not find text&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
    local lines = mw.text.split(text, &amp;quot;\n&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
    for i,line in ipairs(lines) do&lt;br /&gt;
        lines[i] = highlight_line(line)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return &#039;&amp;lt;pre style=&amp;quot;font-family:monospace; background-color:#0d1b2a; border:1px solid #1b263b; white-space:pre; display:block; padding:8px; color:#ffffff;&amp;quot;&amp;gt;&#039;&lt;br /&gt;
    .. table.concat(lines, &amp;quot;\n&amp;quot;) .. &#039;&amp;lt;/pre&amp;gt;&#039;&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Module:Rocketry&amp;diff=27355</id>
		<title>Module:Rocketry</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Module:Rocketry&amp;diff=27355"/>
		<updated>2026-03-27T14:04:42Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: fix GetCombustionTemperature not being idempotent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local Gas = require(&amp;quot;Module:Gas&amp;quot;)&lt;br /&gt;
local Combustion = require(&amp;quot;Module:Combustion&amp;quot;)&lt;br /&gt;
local CombustionData = require(&amp;quot;Module:Combustion/data&amp;quot;)&lt;br /&gt;
local GasData = mw.loadData(&amp;quot;Module:Gas/data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.GetCombustionTemperature(fuel, oxidizer, reactiondata, combustionRatio, fuelTemperature, oxidizerTemperature)&lt;br /&gt;
&lt;br /&gt;
local EnthalpyMultiplier = 1&lt;br /&gt;
fuelTemperature = fuelTemperature or 100&lt;br /&gt;
oxidizerTemperature = oxidizerTemperature or 100&lt;br /&gt;
combustionRatio = combustionRatio or 0.96&lt;br /&gt;
&lt;br /&gt;
if not outputs then&lt;br /&gt;
    if not oxidizer then&lt;br /&gt;
        reactiondata = CombustionData[fuel]&lt;br /&gt;
    else&lt;br /&gt;
        reactiondata = CombustionData[fuel][oxidizer]&lt;br /&gt;
        EnthalpyMultiplier = Gas.GetGas(oxidizer).EnthalpyMultiplier&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local FuelEnthalpy = Gas.GetGas(fuel).Enthalpy&lt;br /&gt;
local FuelHeatEnergy = (Gas.GetGas(fuel).SpecificHeat*fuelTemperature)*reactiondata.FuelAmount&lt;br /&gt;
local OxidizerHeatEnergy = (Gas.GetGas(oxidizer).SpecificHeat*oxidizerTemperature)*reactiondata.OxidizerAmount&lt;br /&gt;
local CombustionEnergy = FuelEnthalpy*reactiondata.FuelAmount*combustionRatio*EnthalpyMultiplier&lt;br /&gt;
local TotalEnergy = FuelHeatEnergy + OxidizerHeatEnergy + CombustionEnergy&lt;br /&gt;
&lt;br /&gt;
--add uncombusted contents to reaction outputs&lt;br /&gt;
&lt;br /&gt;
  --We need a copy of the table as writing to the original reactiondata table contaminates it.&lt;br /&gt;
    local newreactiondata={}&lt;br /&gt;
    for k,v in pairs(reactiondata) do&lt;br /&gt;
       newreactiondata[k] = v&lt;br /&gt;
       if type(v) == &amp;quot;table&amp;quot; then&lt;br /&gt;
           newreactiondata[k] = {}&lt;br /&gt;
           for k2,v2 in pairs(v) do&lt;br /&gt;
              --it&#039;s okay to pass the gas table as a reference as we&#039;re only reading it.&lt;br /&gt;
              newreactiondata[k][k2]=v2&lt;br /&gt;
           end&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
if combustionRatio &amp;lt; 1 then&lt;br /&gt;
    table.insert(newreactiondata.Outputs,&lt;br /&gt;
        {&lt;br /&gt;
            Gas = Gas.GetGas(fuel),&lt;br /&gt;
            Amount = newreactiondata.FuelAmount*(1-combustionRatio)&lt;br /&gt;
        }&lt;br /&gt;
    )&lt;br /&gt;
    table.insert(newreactiondata.Outputs,&lt;br /&gt;
        {&lt;br /&gt;
            Gas = Gas.GetGas(oxidizer),&lt;br /&gt;
            Amount = newreactiondata.OxidizerAmount*(1-combustionRatio)&lt;br /&gt;
        }&lt;br /&gt;
    )&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
--calculate Heat Capacity of reaction output&lt;br /&gt;
local OutputHeatCapacity = 0&lt;br /&gt;
for k,v in pairs(newreactiondata.Outputs) do&lt;br /&gt;
    OutputHeatCapacity = OutputHeatCapacity + (v.Gas.SpecificHeat * v.Amount)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return TotalEnergy / OutputHeatCapacity, newreactiondata --i&#039;ll want that later on for exhaust velocity because of heat capacity ratio.&lt;br /&gt;
&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.GetExhaustVelocity(engineEfficiency, combustiontemperature, heatcapacityratio)&lt;br /&gt;
    if not heatcapacityratio then heatcapacityratio = GasData.TriatomicHeatCapacityRatio end&lt;br /&gt;
    if type(heatcapacityratio) == &amp;quot;table&amp;quot; and type(heatcapacityratio.Outputs) == &amp;quot;table&amp;quot; then&lt;br /&gt;
        --calculate heat capacity ratio by averaging out the heat capacity ratio of exhaust composition&lt;br /&gt;
        local TotalMoles = 0&lt;br /&gt;
        local TotalMolarHeatCapacityRatio = 0&lt;br /&gt;
        for k,v in pairs(heatcapacityratio.Outputs) do&lt;br /&gt;
            TotalMoles = TotalMoles + v.Amount&lt;br /&gt;
            TotalMolarHeatCapacityRatio = TotalMolarHeatCapacityRatio + (v.Amount * v.Gas.HeatCapacityRatio)&lt;br /&gt;
        end&lt;br /&gt;
        heatcapacityratio = TotalMolarHeatCapacityRatio/TotalMoles&lt;br /&gt;
    end&lt;br /&gt;
    if type(heatcapacityratio) == &amp;quot;string&amp;quot; then heatcapacityratio = tonumber(heatcapacityratio) end&lt;br /&gt;
    if type(heatcapacityratio) ~= number then&lt;br /&gt;
    mw.log.warn(&amp;quot;WARN: UNABLE TO PARSE HEAT CAPACITY RATIO. ASSUMING TriatomicHeatCapacityRatio&amp;quot;)&lt;br /&gt;
    heatcapacityratio = GasData.TriatomicHeatCapacityRatio&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return 25*engineEfficiency*((8.3144*heatcapacityratio*combustiontemperature)^0.5)&lt;br /&gt;
    &lt;br /&gt;
end&lt;br /&gt;
function p.GetThrust(ExhaustVelocity, MassFlowRate)&lt;br /&gt;
    if type(MassFlowRate) == &amp;quot;table&amp;quot; and type(MassFlowRate.Outputs) == &amp;quot;table&amp;quot; then&lt;br /&gt;
        --calculate the molar mass of exhaust composition&lt;br /&gt;
        local TotalMoles = 0&lt;br /&gt;
        for k,v in pairs(heatcapacityratio.Outputs) do&lt;br /&gt;
            TotalMoles = TotalMoles + v.Amount&lt;br /&gt;
        end&lt;br /&gt;
        MassFlowRate = TotalMoles&lt;br /&gt;
    end&lt;br /&gt;
    return 2*ExhaustVelocity*MassFlowRate --2 ticks/second; MassFlowRate is given in mols/tick.&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Module:Rocketry&amp;diff=27354</id>
		<title>Module:Rocketry</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Module:Rocketry&amp;diff=27354"/>
		<updated>2026-03-27T13:35:51Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: change log to warn type, make combustion take multiple fuel moles into account&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local Gas = require(&amp;quot;Module:Gas&amp;quot;)&lt;br /&gt;
local Combustion = require(&amp;quot;Module:Combustion&amp;quot;)&lt;br /&gt;
local CombustionData = require(&amp;quot;Module:Combustion/data&amp;quot;)&lt;br /&gt;
local GasData = mw.loadData(&amp;quot;Module:Gas/data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.GetCombustionTemperature(fuel, oxidizer, reactiondata, combustionRatio, fuelTemperature, oxidizerTemperature)&lt;br /&gt;
&lt;br /&gt;
local EnthalpyMultiplier = 1&lt;br /&gt;
fuelTemperature = fuelTemperature or 100&lt;br /&gt;
oxidizerTemperature = oxidizerTemperature or 100&lt;br /&gt;
combustionRatio = combustionRatio or 0.96&lt;br /&gt;
&lt;br /&gt;
if not outputs then&lt;br /&gt;
    if not oxidizer then&lt;br /&gt;
        reactiondata = CombustionData[fuel]&lt;br /&gt;
    else&lt;br /&gt;
        reactiondata = CombustionData[fuel][oxidizer]&lt;br /&gt;
        EnthalpyMultiplier = Gas.GetGas(oxidizer).EnthalpyMultiplier&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local FuelEnthalpy = Gas.GetGas(fuel).Enthalpy&lt;br /&gt;
local FuelHeatEnergy = (Gas.GetGas(fuel).SpecificHeat*fuelTemperature)*reactiondata.FuelAmount&lt;br /&gt;
local OxidizerHeatEnergy = (Gas.GetGas(oxidizer).SpecificHeat*oxidizerTemperature)*reactiondata.OxidizerAmount&lt;br /&gt;
local CombustionEnergy = FuelEnthalpy*reactiondata.FuelAmount*combustionRatio*EnthalpyMultiplier&lt;br /&gt;
local TotalEnergy = FuelHeatEnergy + OxidizerHeatEnergy + CombustionEnergy&lt;br /&gt;
&lt;br /&gt;
--add uncombusted contents to reaction outputs&lt;br /&gt;
&lt;br /&gt;
if combustionRatio &amp;lt; 1 then&lt;br /&gt;
    table.insert(reactiondata.Outputs,&lt;br /&gt;
        {&lt;br /&gt;
            Gas = Gas.GetGas(fuel),&lt;br /&gt;
            Amount = reactiondata.FuelAmount*(1-combustionRatio)&lt;br /&gt;
        }&lt;br /&gt;
    )&lt;br /&gt;
    table.insert(reactiondata.Outputs,&lt;br /&gt;
        {&lt;br /&gt;
            Gas = Gas.GetGas(oxidizer),&lt;br /&gt;
            Amount = reactiondata.OxidizerAmount*(1-combustionRatio)&lt;br /&gt;
        }&lt;br /&gt;
    )&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
--calculate Heat Capacity of reaction output&lt;br /&gt;
local OutputHeatCapacity = 0&lt;br /&gt;
for k,v in pairs(reactiondata.Outputs) do&lt;br /&gt;
    OutputHeatCapacity = OutputHeatCapacity + (v.Gas.SpecificHeat * v.Amount)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return TotalEnergy / OutputHeatCapacity, reactiondata --i&#039;ll want that later on for exhaust velocity because of heat capacity ratio.&lt;br /&gt;
&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.GetExhaustVelocity(engineEfficiency, combustiontemperature, heatcapacityratio)&lt;br /&gt;
    if not heatcapacityratio then heatcapacityratio = GasData.TriatomicHeatCapacityRatio end&lt;br /&gt;
    if type(heatcapacityratio) == &amp;quot;table&amp;quot; and type(heatcapacityratio.Outputs) == &amp;quot;table&amp;quot; then&lt;br /&gt;
        --calculate heat capacity ratio by averaging out the heat capacity ratio of exhaust composition&lt;br /&gt;
        local TotalMoles = 0&lt;br /&gt;
        local TotalMolarHeatCapacityRatio = 0&lt;br /&gt;
        for k,v in pairs(heatcapacityratio.Outputs) do&lt;br /&gt;
            TotalMoles = TotalMoles + v.Amount&lt;br /&gt;
            TotalMolarHeatCapacityRatio = TotalMolarHeatCapacityRatio + (v.Amount * v.Gas.HeatCapacityRatio)&lt;br /&gt;
        end&lt;br /&gt;
        heatcapacityratio = TotalMolarHeatCapacityRatio/TotalMoles&lt;br /&gt;
    end&lt;br /&gt;
    if type(heatcapacityratio) == &amp;quot;string&amp;quot; then heatcapacityratio = tonumber(heatcapacityratio) end&lt;br /&gt;
    if type(heatcapacityratio) ~= number then&lt;br /&gt;
    mw.log.warn(&amp;quot;WARN: UNABLE TO PARSE HEAT CAPACITY RATIO. ASSUMING TriatomicHeatCapacityRatio&amp;quot;)&lt;br /&gt;
    heatcapacityratio = GasData.TriatomicHeatCapacityRatio&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return 25*engineEfficiency*((8.3144*heatcapacityratio*combustiontemperature)^0.5)&lt;br /&gt;
    &lt;br /&gt;
end&lt;br /&gt;
function p.GetThrust(ExhaustVelocity, MassFlowRate)&lt;br /&gt;
    if type(MassFlowRate) == &amp;quot;table&amp;quot; and type(MassFlowRate.Outputs) == &amp;quot;table&amp;quot; then&lt;br /&gt;
        --calculate the molar mass of exhaust composition&lt;br /&gt;
        local TotalMoles = 0&lt;br /&gt;
        for k,v in pairs(heatcapacityratio.Outputs) do&lt;br /&gt;
            TotalMoles = TotalMoles + v.Amount&lt;br /&gt;
        end&lt;br /&gt;
        MassFlowRate = TotalMoles&lt;br /&gt;
    end&lt;br /&gt;
    return 2*ExhaustVelocity*MassFlowRate --2 ticks/second; MassFlowRate is given in mols/tick.&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Module:Rocketry&amp;diff=27353</id>
		<title>Module:Rocketry</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Module:Rocketry&amp;diff=27353"/>
		<updated>2026-03-27T13:15:39Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Created page with &amp;quot;local Gas = require(&amp;quot;Module:Gas&amp;quot;) local Combustion = require(&amp;quot;Module:Combustion&amp;quot;) local CombustionData = require(&amp;quot;Module:Combustion/data&amp;quot;) local GasData = mw.loadData(&amp;quot;Module:Gas/data&amp;quot;)  local p = {}  function p.GetCombustionTemperature(fuel, oxidizer, reactiondata, combustionRatio, fuelTemperature, oxidizerTemperature)  local EnthalpyMultiplier = 1 fuelTemperature = fuelTemperature or 0 oxidizerTemperature = oxidizerTemperature or 0 combustionRatio = combustionRatio or...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local Gas = require(&amp;quot;Module:Gas&amp;quot;)&lt;br /&gt;
local Combustion = require(&amp;quot;Module:Combustion&amp;quot;)&lt;br /&gt;
local CombustionData = require(&amp;quot;Module:Combustion/data&amp;quot;)&lt;br /&gt;
local GasData = mw.loadData(&amp;quot;Module:Gas/data&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.GetCombustionTemperature(fuel, oxidizer, reactiondata, combustionRatio, fuelTemperature, oxidizerTemperature)&lt;br /&gt;
&lt;br /&gt;
local EnthalpyMultiplier = 1&lt;br /&gt;
fuelTemperature = fuelTemperature or 0&lt;br /&gt;
oxidizerTemperature = oxidizerTemperature or 0&lt;br /&gt;
combustionRatio = combustionRatio or 0.96&lt;br /&gt;
&lt;br /&gt;
if not outputs then&lt;br /&gt;
    if not oxidizer then&lt;br /&gt;
        reactiondata = CombustionData[fuel]&lt;br /&gt;
    else&lt;br /&gt;
        reactiondata = CombustionData[fuel][oxidizer]&lt;br /&gt;
        EnthalpyMultiplier = Gas.GetGas(oxidizer).EnthalpyMultiplier&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local FuelEnthalpy = Gas.GetGas(fuel).Enthalpy&lt;br /&gt;
local FuelHeatEnergy = Gas.GetGas(fuel).SpecificHeat*fuelTemperature*reactiondata.FuelAmount&lt;br /&gt;
local OxidizerHeatEnergy = Gas.GetGas(oxidizer).SpecificHeat*oxidizerTemperature*reactiondata.OxidizerAmount&lt;br /&gt;
local CombustionEnergy = FuelEnthalpy*combustionRatio*EnthalpyMultiplier&lt;br /&gt;
local TotalEnergy = FuelHeatEnergy + OxidizerHeatEnergy + CombustionEnergy&lt;br /&gt;
&lt;br /&gt;
--add uncombusted contents to reaction outputs&lt;br /&gt;
&lt;br /&gt;
if combustionRatio &amp;lt; 1 then&lt;br /&gt;
    table.insert(reactiondata.Outputs,&lt;br /&gt;
        {&lt;br /&gt;
            Gas = Gas.GetGas(fuel),&lt;br /&gt;
            Amount = reactiondata.FuelAmount*(1-combustionRatio)&lt;br /&gt;
        }&lt;br /&gt;
    )&lt;br /&gt;
    table.insert(reactiondata.Outputs,&lt;br /&gt;
        {&lt;br /&gt;
            Gas = Gas.GetGas(oxidizer),&lt;br /&gt;
            Amount = reactiondata.OxidizerAmount*(1-combustionRatio)&lt;br /&gt;
        }&lt;br /&gt;
    )&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
--calculate Heat Capacity of reaction output&lt;br /&gt;
local OutputHeatCapacity = 0&lt;br /&gt;
for k,v in pairs(reactiondata.Outputs) do&lt;br /&gt;
    OutputHeatCapacity = OutputHeatCapacity + (v.Gas.SpecificHeat * v.Amount)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return TotalEnergy / OutputHeatCapacity, reactiondata --i&#039;ll want that later on for exhaust velocity because of heat capacity ratio.&lt;br /&gt;
&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.GetExhaustVelocity(engineEfficiency, combustiontemperature, heatcapacityratio)&lt;br /&gt;
    if not heatcapacityratio then heatcapacityratio = GasData.TriatomicHeatCapacityRatio end&lt;br /&gt;
    if type(heatcapacityratio) == &amp;quot;table&amp;quot; and type(heatcapacityratio.Outputs) == &amp;quot;table&amp;quot; then&lt;br /&gt;
        --calculate heat capacity ratio by averaging out the heat capacity ratio of exhaust composition&lt;br /&gt;
        local TotalMoles = 0&lt;br /&gt;
        local TotalMolarHeatCapacityRatio = 0&lt;br /&gt;
        for k,v in pairs(heatcapacityratio.Outputs) do&lt;br /&gt;
            TotalMoles = TotalMoles + v.Amount&lt;br /&gt;
            TotalMolarHeatCapacityRatio = TotalMolarHeatCapacityRatio + (v.Amount * v.Gas.HeatCapacityRatio)&lt;br /&gt;
        end&lt;br /&gt;
        heatcapacityratio = TotalMolarHeatCapacityRatio/TotalMoles&lt;br /&gt;
    end&lt;br /&gt;
    if type(heatcapacityratio) == &amp;quot;string&amp;quot; then heatcapacityratio = tonumber(heatcapacityratio) end&lt;br /&gt;
    if type(heatcapacityratio) ~= number then&lt;br /&gt;
    mw.Log(&amp;quot;WARN: UNABLE TO PARSE HEAT CAPACITY RATIO. ASSUMING TriatomicHeatCapacityRatio&amp;quot;)&lt;br /&gt;
    heatcapacityratio = GasData.TriatomicHeatCapacityRatio&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    return 25*engineEfficiency*((8.3144*heatcapacityratio*combustiontemperature)^0.5)&lt;br /&gt;
    &lt;br /&gt;
end&lt;br /&gt;
function p.GetThrust(ExhaustVelocity, MassFlowRate)&lt;br /&gt;
    if type(MassFlowRate) == &amp;quot;table&amp;quot; and type(MassFlowRate.Outputs) == &amp;quot;table&amp;quot; then&lt;br /&gt;
        --calculate the molar mass of exhaust composition&lt;br /&gt;
        local TotalMoles = 0&lt;br /&gt;
        for k,v in pairs(heatcapacityratio.Outputs) do&lt;br /&gt;
            TotalMoles = TotalMoles + v.Amount&lt;br /&gt;
        end&lt;br /&gt;
        MassFlowRate = TotalMoles&lt;br /&gt;
    end&lt;br /&gt;
    return 2*ExhaustVelocity*MassFlowRate --2 ticks/second; MassFlowRate is given in mols/tick.&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Talk:Ice_(Oxite)&amp;diff=27352</id>
		<title>Talk:Ice (Oxite)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Talk:Ice_(Oxite)&amp;diff=27352"/>
		<updated>2026-03-27T11:24:28Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: /* Suggestion to combine all ice pages into one */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TODO: Fix information about melting. Now it does have specific melting point instead of using applied heat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;q&amp;gt;I can&#039;t move this page, but I think we should move it to [[Oxite]] and just make this a redirect, similar to [[Nitrice]]. Easier to type/cleaner?&amp;lt;/q&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;- dLX 1:36 AM&lt;br /&gt;
&lt;br /&gt;
== Suggestion to combine all ice pages into one ==&lt;br /&gt;
&lt;br /&gt;
All these pages (Oxite, Volatiles, Water, Nitrice) contain mostly identical information about mining and melting. The only unique content is the chemical composition, images and usage tips. I suggest creating a single &amp;quot;Ices&amp;quot; page page and turning the individual ice pages into redirects that point to the relevant sections. The Ices page should include:&lt;br /&gt;
* a table or list of all natural ices,&lt;br /&gt;
* a table/list with every artificial pure ice,&lt;br /&gt;
* complete  information about melting.&lt;br /&gt;
* a link to mining guide&lt;br /&gt;
&lt;br /&gt;
An alternative suggestion if we decide to keep the individual Ice pages is to cut the repeating melting info into a different entity and somehow include it through wiki magic into every ice page, thus avoiding duplication or possible inconsistencies.&lt;br /&gt;
&lt;br /&gt;
The melting info needs to be streamlined and expanded, I am planning to perform some research on the topic.&lt;br /&gt;
&lt;br /&gt;
[[User:Legolegs|Legolegs]] ([[User talk:Legolegs|talk]]) 08:07, 27 March 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nitrice&#039;s nitrous oxide condensation behavior is unique enough that i wouldn&#039;t recommend leaving it as a footnote instead of its own page. There&#039;s also the distinction between ices melting under sunlight but not pure ices, pure ices not being straight multiples of 50 mols, space ices being technically pure ices(even impure salt), and salt being a pure ice with a melting temperature above 20°C which makes it impossible to process in an ice crusher.&lt;br /&gt;
&lt;br /&gt;
--[[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 11:24, 27 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User_talk:Jeb_Keerman&amp;diff=27313</id>
		<title>User talk:Jeb Keerman</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User_talk:Jeb_Keerman&amp;diff=27313"/>
		<updated>2026-03-26T02:10:50Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Welcome to the crew!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to Stationeers Community Wiki, Stationeer!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re now part of the crew. A few tips to get started:&lt;br /&gt;
* Browse [[Special:RecentChanges|recent changes]] to see what the community is working on&lt;br /&gt;
* Read the [[https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents|help pages]] if you&#039;re new to wiki editing&lt;br /&gt;
* Don&#039;t hesitate to jump in, every edit helps [[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 02:10, 26 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=27308</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=27308"/>
		<updated>2026-03-25T01:28:54Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: surround main image with border for better text visibility on light mode&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: var(--space-lg); background: var(--color-surface-1); border-radius: var(--border-radius-large); border: 1px solid var(--border-color-base); box-shadow: var(--box-shadow-small); text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Wiki_home_banner.png|center|800px|link=https://stationeers.com/]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Template:SearchTrigger}}&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/WelcomeIntro}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:MainPage/UpdateTrigger}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Current stable version is: The Gases Update ([[Updates_Overview|{{CurrentVersion}}]])&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/SectionLinkTiles}}&lt;br /&gt;
{{:Main_Page/LegacyPageList}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/WelcomeCTA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt; New to the game? Not sure where to start? We got you covered: &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/YoutubeBeginnersGuide}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt; Need some inspiration? &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/YoutubeInspiration}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=MediaWiki:Pivot.css&amp;diff=27307</id>
		<title>MediaWiki:Pivot.css</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=MediaWiki:Pivot.css&amp;diff=27307"/>
		<updated>2026-03-25T01:24:06Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: add main page tiling.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Some skin variables as a subset of Citizen&#039;s CSS. included here for compatibility because some userspace templates ended up using them.&lt;br /&gt;
   Only includes oklch color space support but i don&#039;t think anyone is using a pre-2023 browser.&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
    --color-base: oklch(var(--color-base-oklch__l) var(--color-base-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-base-fixed: #202122;&lt;br /&gt;
    --color-base--hover: oklch(calc(var(--color-base-oklch__l) + var(--delta-lightness-hover-state)) var(--color-base-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-emphasized: oklch(var(--color-emphasized-oklch__l) var(--color-emphasized-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-subtle: oklch(var(--color-subtle-oklch__l) var(--color-subtle-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-placeholder: oklch(var(--color-placeholder-oklch__l) var(--color-placeholder-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-disabled: oklch(var(--color-disabled-oklch__l) var(--color-disabled-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-inverted: #fff;&lt;br /&gt;
    --color-inverted-fixed: #fff;&lt;br /&gt;
    --color-progressive: oklch(var(--color-progressive-oklch__l) var(--color-progressive-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-progressive--hover: oklch(calc(var(--color-progressive-oklch__l) + var(--delta-lightness-hover-state)) var(--color-progressive-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-progressive--active: oklch(calc(var(--color-progressive-oklch__l) + var(--delta-lightness-active-state)) var(--color-progressive-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --color-destructive: hsl(var(--color-destructive__h),100%,var(--color-destructive__l));&lt;br /&gt;
    --color-destructive--hover: hsl(var(--color-destructive__h),100%,calc(var(--color-destructive__l) + var(--delta-lightness-hover-state)));&lt;br /&gt;
    --color-destructive--active: hsl(var(--color-destructive__h),100%,calc(var(--color-destructive__l) + var(--delta-lightness-active-state)));&lt;br /&gt;
    --color-destructive--focus: var(--color-progressive);&lt;br /&gt;
    --color-visited: var(--color-link);&lt;br /&gt;
    --color-destructive--visited: var(--color-destructive);&lt;br /&gt;
    --color-error: var(--color-destructive);&lt;br /&gt;
    --color-warning: hsl(var(--color-warning__h),100%,var(--color-warning__l));&lt;br /&gt;
    --color-success: hsl(var(--color-success__h),100%,var(--color-success__l));&lt;br /&gt;
    --color-notice: var(--color-base);&lt;br /&gt;
    --color-content-added: var(--color-success);&lt;br /&gt;
    --color-content-removed: var(--color-destructive);&lt;br /&gt;
    --filter-invert-icon: 0;&lt;br /&gt;
    --filter-invert-primary-button-icon: 1;&lt;br /&gt;
    --box-shadow-color-base: var(--box-shadow-color-alpha-base);&lt;br /&gt;
    --box-shadow-color-progressive--active: var(--color-progressive--active);&lt;br /&gt;
    --box-shadow-color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --box-shadow-color-progressive-selected: var(--color-progressive);&lt;br /&gt;
    --box-shadow-color-progressive-selected--hover: var(--color-progressive--hover);&lt;br /&gt;
    --box-shadow-color-progressive-selected--active: var(--color-progressive--active);&lt;br /&gt;
    --box-shadow-color-destructive--focus: var(--color-progressive);&lt;br /&gt;
    --box-shadow-color-inverted: #fff;&lt;br /&gt;
    --box-shadow-color-transparent: transparent;&lt;br /&gt;
    --background-color-base: var(--color-surface-0);&lt;br /&gt;
    --background-color-base-fixed: oklch(96% 0.01 var(--color-progressive-oklch__h));&lt;br /&gt;
    --background-color-neutral: var(--color-surface-2);&lt;br /&gt;
    --background-color-neutral-subtle: var(--color-surface-1);&lt;br /&gt;
    --background-color-interactive: var(--color-surface-2);&lt;br /&gt;
    --background-color-interactive-subtle: var(--color-surface-1);&lt;br /&gt;
    --background-color-disabled: var(--color-surface-3);&lt;br /&gt;
    --background-color-disabled-subtle: var(--color-surface-1);&lt;br /&gt;
    --background-color-inverted: #101418;&lt;br /&gt;
    --background-color-progressive: var(--color-progressive);&lt;br /&gt;
    --background-color-progressive--hover: var(--color-progressive--hover);&lt;br /&gt;
    --background-color-progressive--active: var(--color-progressive--active);&lt;br /&gt;
    --background-color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --background-color-progressive-subtle: hsl(var(--color-progressive-hsl__h),var(--color-progressive-hsl__s),var(--background-color-subtle__l));&lt;br /&gt;
    --background-color-destructive: var(--color-destructive);&lt;br /&gt;
    --background-color-destructive--hover: var(--color-destructive--hover);&lt;br /&gt;
    --background-color-destructive--active: var(--color-destructive--active);&lt;br /&gt;
    --background-color-destructive--focus: var(--color-progressive);&lt;br /&gt;
    --background-color-destructive-subtle: hsl(var(--color-destructive__h),var(--background-color-subtle__s),var(--background-color-subtle__l));&lt;br /&gt;
    --background-color-error: var(--color-destructive);&lt;br /&gt;
    --background-color-error--hover: var(--color-destructive--hover);&lt;br /&gt;
    --background-color-error--active: var(--color-destructive--active);&lt;br /&gt;
    --background-color-error-subtle: var(--background-color-destructive-subtle);&lt;br /&gt;
    --background-color-warning-subtle: hsl(var(--color-warning__h),var(--background-color-subtle__s),var(--background-color-subtle__l));&lt;br /&gt;
    --background-color-success-subtle: hsl(var(--color-success__h),var(--background-color-subtle__s),var(--background-color-subtle__l));&lt;br /&gt;
    --background-color-notice-subtle: var(--color-surface-2);&lt;br /&gt;
    --background-color-content-added: var(--background-color-success-subtle);&lt;br /&gt;
    --background-color-content-removed: var(--background-color-destructive-subtle);&lt;br /&gt;
    --background-color-transparent: transparent;&lt;br /&gt;
    --background-color-backdrop-light: oklch(var(--color-surface-0-oklch__l) var(--color-surface-0-oklch__c) var(--color-progressive-oklch__h) / var(--backdrop-opacity));&lt;br /&gt;
    --background-color-backdrop-dark: rgba(0,0,0,var(--backdrop-opacity));&lt;br /&gt;
    --background-color-button-quiet--hover: rgba(0,24,73,0.027);&lt;br /&gt;
    --background-color-button-quiet--active: rgba(0,24,73,0.082);&lt;br /&gt;
    --background-color-input-binary--checked: var(--color-progressive);&lt;br /&gt;
    --background-color-tab-list-item-framed--hover: rgba(255,255,255,0.3);&lt;br /&gt;
    --background-color-tab-list-item-framed--active: rgba(255,255,255,0.65);&lt;br /&gt;
    --opacity-icon-base: 0.6;&lt;br /&gt;
    --opacity-icon-base--hover: 0.74;&lt;br /&gt;
    --opacity-icon-base--selected: 1;&lt;br /&gt;
    --opacity-icon-base--disabled: 0.51;&lt;br /&gt;
    --opacity-icon-placeholder: 0.51;&lt;br /&gt;
    --opacity-icon-subtle: 0.67;&lt;br /&gt;
    --border-color-base: rgb(0 0 0 / 0.1);&lt;br /&gt;
    --border-color-subtle: rgb(0 0 0 / 0.05);&lt;br /&gt;
    --border-color-muted: rgb(0 0 0 / 0.03);&lt;br /&gt;
    --border-color-interactive: rgb(0 0 0 / 0.1);&lt;br /&gt;
    --border-color-disabled: var(--border-color-subtle);&lt;br /&gt;
    --border-color-inverted: #fff;&lt;br /&gt;
    --border-color-progressive: var(--color-progressive);&lt;br /&gt;
    --border-color-progressive--hover: var(--color-progressive--hover);&lt;br /&gt;
    --border-color-progressive--active: var(--color-progressive--active);&lt;br /&gt;
    --border-color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --border-color-destructive: var(--color-destructive);&lt;br /&gt;
    --border-color-destructive--hover: var(--color-destructive--hover);&lt;br /&gt;
    --border-color-destructive--active: var(--color-destructive--active);&lt;br /&gt;
    --border-color-destructive--focus: var(--color-progressive);&lt;br /&gt;
    --border-color-error: var(--border-color-base);&lt;br /&gt;
    --border-color-error--hover: var(--border-color-base);&lt;br /&gt;
    --border-color-warning: var(--border-color-base);&lt;br /&gt;
    --border-color-success: var(--border-color-base);&lt;br /&gt;
    --border-color-notice: var(--border-color-base);&lt;br /&gt;
    --border-color-content-added: var(--border-color-base);&lt;br /&gt;
    --border-color-content-removed: var(--border-color-base);&lt;br /&gt;
    --border-color-transparent: transparent;&lt;br /&gt;
    --border-color-divider: var(--border-color-base);&lt;br /&gt;
    --outline-color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --color-link-red: var(--color-destructive);&lt;br /&gt;
    --color-link-red--hover: var(--color-destructive--hover);&lt;br /&gt;
    --color-link-red--active: var(--color-destructive--active);&lt;br /&gt;
    --color-link-red--focus: var(--color-destructive--focus);&lt;br /&gt;
    --color-link-red--visited: var(--color-destructive--visited);&lt;br /&gt;
    --border-color-input--hover: var(--border-color-interactive);&lt;br /&gt;
    --border-color-input-binary: var(--border-color-interactive);&lt;br /&gt;
    --border-color-input-binary--hover: var(--border-color-progressive--hover);&lt;br /&gt;
    --border-color-input-binary--active: var(--border-color-progressive--active);&lt;br /&gt;
    --border-color-input-binary--focus: var(--border-color-progressive--focus);&lt;br /&gt;
    --border-color-input-binary--checked: var(--border-color-progressive);&lt;br /&gt;
    --color-visited--hover: var(--color-progressive--hover);&lt;br /&gt;
    --color-visited--active: var(--color-progressive--active);&lt;br /&gt;
    --color-destructive--visited--hover: var(--color-destructive--hover);&lt;br /&gt;
    --color-destructive--visited--active: var(--color-destructive--active);&lt;br /&gt;
    --background-color-interactive--hover: var(--color-surface-2--hover);&lt;br /&gt;
    --background-color-interactive--active: var(--color-surface-2--active);&lt;br /&gt;
    --color-link-red--visited--hover: var(--color-destructive--visited--hover);&lt;br /&gt;
    --color-link-red--visited--active: var(--color-destructive--visited--active);&lt;br /&gt;
    --background-color-interactive-subtle--hover: var(--color-surface-1--hover);&lt;br /&gt;
    --background-color-interactive-subtle--active: var(--color-surface-1--active);&lt;br /&gt;
    --accent-color-base: var(--color-progressive);&lt;br /&gt;
    --box-shadow-color-alpha-base: oklch(var(--shadow-color-oklch__l) var(--shadow-color-oklch__c) var(--color-progressive-oklch__h) / var(--shadow-opacity));&lt;br /&gt;
    --font-size-x-small: 0.75rem;&lt;br /&gt;
    --font-size-small: 0.875rem;&lt;br /&gt;
    --font-size-medium: 1rem;&lt;br /&gt;
    --font-size-large: 1.125rem;&lt;br /&gt;
    --font-size-x-large: 1.25rem;&lt;br /&gt;
    --font-size-xx-large: 1.5rem;&lt;br /&gt;
    --font-size-xxx-large: 1.75rem;&lt;br /&gt;
    --line-height-x-small: 1.25rem;&lt;br /&gt;
    --line-height-small: 1.375rem;&lt;br /&gt;
    --line-height-medium: 1.625rem;&lt;br /&gt;
    --line-height-large: 1.75rem;&lt;br /&gt;
    --line-height-x-large: 1.875rem;&lt;br /&gt;
    --line-height-xx-large: 2.125rem;&lt;br /&gt;
    --line-height-xxx-large: 2.375rem;&lt;br /&gt;
    --line-height-content: 1.625&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
    --delta-lightness-state-base: 4%;&lt;br /&gt;
    --delta-lightness-hover-state: calc(var(--delta-lightness-state-base) * 1);&lt;br /&gt;
    --delta-lightness-active-state: calc(var(--delta-lightness-state-base) * -1);&lt;br /&gt;
    --delta-lightness-surface-base: -2%;&lt;br /&gt;
    --color-progressive-oklch__l: 53.25%;&lt;br /&gt;
    --color-progressive-oklch__c: 0.1679;&lt;br /&gt;
    --color-progressive-oklch__h: 262.29;&lt;br /&gt;
    --color-surface-0-oklch__l: 96%;&lt;br /&gt;
    --color-surface-0-oklch__c: 0.01;&lt;br /&gt;
    --color-surface-1-oklch__l: calc(var(--color-surface-0-oklch__l) + var(--delta-lightness-surface-base));&lt;br /&gt;
    --color-surface-1-oklch__c: 0.015;&lt;br /&gt;
    --color-surface-2-oklch__l: calc(var(--color-surface-0-oklch__l) + (var(--delta-lightness-surface-base) * 2));&lt;br /&gt;
    --color-surface-2-oklch__c: 0.02;&lt;br /&gt;
    --color-surface-3-oklch__l: calc(var(--color-surface-0-oklch__l) + (var(--delta-lightness-surface-base) * 3));&lt;br /&gt;
    --color-surface-3-oklch__c: 0.03;&lt;br /&gt;
    --color-surface-4-oklch__l: calc(var(--color-surface-0-oklch__l) + (var(--delta-lightness-surface-base) * 4));&lt;br /&gt;
    --color-surface-4-oklch__c: 0.04;&lt;br /&gt;
    --color-surface-0: oklch(var(--color-surface-0-oklch__l) var(--color-surface-0-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-1: oklch(var(--color-surface-1-oklch__l) var(--color-surface-1-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-1--hover: oklch(calc(var(--color-surface-1-oklch__l) + var(--delta-lightness-hover-state)) var(--color-surface-1-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-1--active: oklch(calc(var(--color-surface-1-oklch__l) + var(--delta-lightness-active-state)) var(--color-surface-1-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-2: oklch(var(--color-surface-2-oklch__l) var(--color-surface-2-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-2--hover: oklch(calc(var(--color-surface-2-oklch__l) + var(--delta-lightness-hover-state)) var(--color-surface-2-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-2--active: oklch(calc(var(--color-surface-2-oklch__l) + var(--delta-lightness-active-state)) var(--color-surface-2-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-3: oklch(var(--color-surface-3-oklch__l) var(--color-surface-3-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-4: oklch(var(--color-surface-4-oklch__l) var(--color-surface-4-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-emphasized-oklch__l: 5%;&lt;br /&gt;
    --color-emphasized-oklch__c: 0.07000000000000001;&lt;br /&gt;
    --color-base-oklch__l: 20%;&lt;br /&gt;
    --color-base-oklch__c: 0.09;&lt;br /&gt;
    --color-subtle-oklch__l: 35%;&lt;br /&gt;
    --color-subtle-oklch__c: 0.11;&lt;br /&gt;
    --color-placeholder-oklch__l: 40%;&lt;br /&gt;
    --color-placeholder-oklch__c: 0.07000000000000001;&lt;br /&gt;
    --color-disabled-oklch__l: 60%;&lt;br /&gt;
    --color-disabled-oklch__c: 0.05;&lt;br /&gt;
    --color-inverted-primary: #fff;&lt;br /&gt;
    --color-destructive__h: 340;&lt;br /&gt;
    --color-destructive__l: 40%;&lt;br /&gt;
    --color-success__h: 170;&lt;br /&gt;
    --color-success__l: 17%;&lt;br /&gt;
    --color-warning__h: 48;&lt;br /&gt;
    --color-warning__l: 40%;&lt;br /&gt;
    --background-color-subtle__s: 95%;&lt;br /&gt;
    --background-color-subtle__l: 95%;&lt;br /&gt;
    --background-color-icon: rgba(0,0,0,var(--opacity-icon-base));&lt;br /&gt;
    --background-color-icon--hover: rgba(0,0,0,var(--opacity-icon-base--hover));&lt;br /&gt;
    --background-color-icon--active: rgba(0,0,0,var(--opacity-icon-base--active));&lt;br /&gt;
    --color-link: var(--color-progressive);&lt;br /&gt;
    --color-link--hover: var(--color-progressive--hover);&lt;br /&gt;
    --color-link--active: var(--color-progressive--active);&lt;br /&gt;
    --color-syntax-red: #e53935;&lt;br /&gt;
    --color-syntax-orange: #f76d47;&lt;br /&gt;
    --color-syntax-yellow: #e2931d;&lt;br /&gt;
    --color-syntax-green: #91b859;&lt;br /&gt;
    --color-syntax-cyan: #39adb5;&lt;br /&gt;
    --color-syntax-blue: #6182b8;&lt;br /&gt;
    --color-syntax-paleblue: #8796b0;&lt;br /&gt;
    --color-syntax-purple: #9c3eda;&lt;br /&gt;
    --color-syntax-brown: #916b53;&lt;br /&gt;
    --color-syntax-pink: #ff5370;&lt;br /&gt;
    --color-syntax-violet: #945eb8;&lt;br /&gt;
    --color-syntax-grey: #90a4ae;&lt;br /&gt;
    --backdrop-filter-frosted-glass: blur(16px) saturate(140%);&lt;br /&gt;
    --backdrop-opacity: 0.65;&lt;br /&gt;
    --filter-invert: none;&lt;br /&gt;
    --filter-invert-primary: invert(1) hue-rotate(180deg);&lt;br /&gt;
    --opacity-glass: 0.9;&lt;br /&gt;
    --font-grade: 25;&lt;br /&gt;
    --shadow-color-oklch__l: 12%;&lt;br /&gt;
    --shadow-color-oklch__c: 0.01;&lt;br /&gt;
    --shadow-color-hsl__s: 10%;&lt;br /&gt;
    --shadow-color-hsl__l: 20%;&lt;br /&gt;
    --shadow-opacity: 0.03;&lt;br /&gt;
    color-scheme: light;&lt;br /&gt;
    --color-progressive-hsl__h: 220;&lt;br /&gt;
    --color-progressive-hsl__s: 60%;&lt;br /&gt;
    --color-progressive-hsl__l: 50%;&lt;br /&gt;
    --color-surface-0-hsl__s: 30%;&lt;br /&gt;
    --color-surface-0-hsl__l: 96%;&lt;br /&gt;
    --color-surface-1-hsl__s: 40%;&lt;br /&gt;
    --color-surface-1-hsl__l: calc(var(--color-surface-0-hsl__l) + var(--delta-lightness-surface-base));&lt;br /&gt;
    --color-surface-2-hsl__s: 40%;&lt;br /&gt;
    --color-surface-2-hsl__l: calc(var(--color-surface-0-hsl__l) + (var(--delta-lightness-surface-base) * 2));&lt;br /&gt;
    --color-surface-3-hsl__s: 43%;&lt;br /&gt;
    --color-surface-3-hsl__l: calc(var(--color-surface-0-hsl__l) + (var(--delta-lightness-surface-base) * 3));&lt;br /&gt;
    --color-surface-4-hsl__s: 46%;&lt;br /&gt;
    --color-surface-4-hsl__l: calc(var(--color-surface-0-hsl__l) + (var(--delta-lightness-surface-base) * 4));&lt;br /&gt;
    --color-emphasized-hsl__s: 85%;&lt;br /&gt;
    --color-emphasized-hsl__l: 5%;&lt;br /&gt;
    --color-base-hsl__s: 30%;&lt;br /&gt;
    --color-base-hsl__l: 20%;&lt;br /&gt;
    --color-subtle-hsl__s: 40%;&lt;br /&gt;
    --color-subtle-hsl__l: 35%;&lt;br /&gt;
    --color-placeholder-hsl__s: 85%;&lt;br /&gt;
    --color-placeholder-hsl__l: 40%;&lt;br /&gt;
    --color-disabled-hsl__s: 85%;&lt;br /&gt;
    --color-disabled-hsl__l: 60%;&lt;br /&gt;
    --border-radius-medium: calc(var(--border-radius-base) * 2);&lt;br /&gt;
    --border-radius-large: calc(var(--border-radius-base) * 3);&lt;br /&gt;
    --box-shadow-border: var(--border-color-base) 0 0 0 1px;&lt;br /&gt;
    --filter-invert-fixed: invert(1) hue-rotate(180deg);&lt;br /&gt;
    --filter-image-brightness: none;&lt;br /&gt;
    --font-family-citizen-base: &#039;Roboto&#039;,&#039;Roboto-fallback&#039;;&lt;br /&gt;
    --font-family-citizen-serif: &#039;Roboto Serif&#039;,&#039;Roboto Serif-fallback&#039;;&lt;br /&gt;
    --font-family-citizen-monospace: &#039;Roboto Mono&#039;,&#039;Roboto Mono-fallback&#039;;&lt;br /&gt;
    --font-family-language-base: &#039;&#039;;&lt;br /&gt;
    --font-family-language-serif: &#039;&#039;;&lt;br /&gt;
    --font-family-language-monospace: &#039;&#039;;&lt;br /&gt;
    --size-icon: 1.25rem;&lt;br /&gt;
    --toolbar-size: 2.5rem;&lt;br /&gt;
    --height-sticky-header: 0px;&lt;br /&gt;
    --header-size: 3.5rem;&lt;br /&gt;
    --header-card-maxheight: 80vh;&lt;br /&gt;
    --overflow-gradient-size: 2rem;&lt;br /&gt;
    --width-layout: 1080px;&lt;br /&gt;
    --width-layout--extended: calc(var(--width-layout) * 1.5);&lt;br /&gt;
    --width-toc: 240px;&lt;br /&gt;
    --width-page: 1080px;&lt;br /&gt;
    --padding-page: 16px;&lt;br /&gt;
    --space-unit: 1rem;&lt;br /&gt;
    --space-xxs: calc(0.25 * var(--space-unit));&lt;br /&gt;
    --space-xs: calc(0.5 * var(--space-unit));&lt;br /&gt;
    --space-sm: calc(0.75 * var(--space-unit));&lt;br /&gt;
    --space-md: var(--space-unit);&lt;br /&gt;
    --space-lg: calc(1.25 * var(--space-unit));&lt;br /&gt;
    --space-xl: calc(1.5 * var(--space-unit));&lt;br /&gt;
    --space-xxl: calc(2 * var(--space-unit));&lt;br /&gt;
    --transition-delay-menu: 100ms;&lt;br /&gt;
    --transition-timing-function-ease: cubic-bezier(0.44,0.21,0,1);&lt;br /&gt;
    --transition-timing-function-ease-in: cubic-bezier(0.75,0,1,1);&lt;br /&gt;
    --transition-timing-function-ease-out: cubic-bezier(0.215,0.61,0.355,1);&lt;br /&gt;
    --transform-image-hover: scale(1.1);&lt;br /&gt;
    --border-base: var(--border-width-base) solid var(--border-color-base);&lt;br /&gt;
    --border-subtle: var(--border-width-base) solid var(--border-color-subtle);&lt;br /&gt;
    --border-width-base: 1px;&lt;br /&gt;
    --border-width-thick: 2px;&lt;br /&gt;
    --border-radius-base: 4px;&lt;br /&gt;
    --border-radius-sharp: 0;&lt;br /&gt;
    --border-radius-pill: 9999px;&lt;br /&gt;
    --border-radius-circle: 50%;&lt;br /&gt;
    --box-shadow-small: 0 0 0 1px var(--border-color-base);&lt;br /&gt;
    --box-shadow-medium: 0 0.5px 0.6px var(--box-shadow-color-alpha-base),0 1.6px 1.8px -0.8px var(--box-shadow-color-alpha-base),0 4px 4.5px -1.7px var(--box-shadow-color-alpha-base),0 9.8px 11px -2.5px var(--box-shadow-color-alpha-base);&lt;br /&gt;
    --box-shadow-large: 0 0.5px 0.6px var(--box-shadow-color-alpha-base),0 2.8px 3.1px -0.4px var(--box-shadow-color-alpha-base),0 5.3px 6px -0.7px var(--box-shadow-color-alpha-base),0 8.7px 9.8px -1.1px var(--box-shadow-color-alpha-base),0 13.9px 15.6px -1.4px var(--box-shadow-color-alpha-base),0 21.8px 24.5px -1.8px var(--box-shadow-color-alpha-base);&lt;br /&gt;
    --font-family-base: var(--font-family-citizen-base),var(--font-family-language-base),system-ui,-apple-system,sans-serif;&lt;br /&gt;
    --font-family-serif: var(--font-family-citizen-serif),var(--font-family-language-serif),&#039;Linux Libertine&#039;,&#039;Georgia&#039;,&#039;Times&#039;,&#039;Source Serif Pro&#039;,serif;&lt;br /&gt;
    --font-family-monospace: var(--font-family-citizen-monospace),var(--font-family-language-monospace),&#039;Menlo&#039;,&#039;Consolas&#039;,&#039;Liberation Mono&#039;,&#039;Fira Code&#039;,&#039;Courier New&#039;,monospace;&lt;br /&gt;
    --font-weight-normal: 400;&lt;br /&gt;
    --font-weight-medium: calc(var(--font-weight-normal) + 100);&lt;br /&gt;
    --font-weight-semi-bold: calc(var(--font-weight-normal) + 200);&lt;br /&gt;
    --font-weight-bold: calc(var(--font-weight-normal) + 300);&lt;br /&gt;
    --font-family-overline: var(--font-family-base);&lt;br /&gt;
    --font-weight-overline: var(--font-weight-medium);&lt;br /&gt;
    --font-size-overline: var(--font-size-small);&lt;br /&gt;
    --line-height-overline: var(--line-height-small);&lt;br /&gt;
    --text-transform-overline: none;&lt;br /&gt;
    --letter-spacing-overline: normal;&lt;br /&gt;
    --header-direction: row;&lt;br /&gt;
    --header-size-inline-start: 0px;&lt;br /&gt;
    --header-size-inline-end: 0px;&lt;br /&gt;
    --header-size-block-start: 0px;&lt;br /&gt;
    --header-size-block-end: 0px;&lt;br /&gt;
    --header-inset-block-start: 0px;&lt;br /&gt;
    --header-inset-block-end: 0px;&lt;br /&gt;
    --header-inset-inline-start: 0px;&lt;br /&gt;
    --header-inset-inline-end: 0px;&lt;br /&gt;
    --header-border-block-start-width: 0px;&lt;br /&gt;
    --header-border-block-end-width: 0px;&lt;br /&gt;
    --header-border-inline-start-width: 0px;&lt;br /&gt;
    --header-border-inline-end-width: 0px;&lt;br /&gt;
    --color-primary__h: var(--color-progressive-hsl__h);&lt;br /&gt;
    --color-primary__s: var(--color-progressive-hsl__s);&lt;br /&gt;
    --color-primary__l: var(--color-progressive-hsl__l);&lt;br /&gt;
    --font-size-base: var(--font-size-medium);&lt;br /&gt;
    --line-height: 1.6;&lt;br /&gt;
    --line-height-xxx-small: 1.25;&lt;br /&gt;
    --line-height-xx-small: 1.375;&lt;br /&gt;
    --box-shadow-drop-small: var(--box-shadow-small);&lt;br /&gt;
    --box-shadow-drop-medium: var(--box-shadow-medium);&lt;br /&gt;
    --box-shadow-drop-xx-large: var(--box-shadow-large)&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* mainpage tiling. Turns out that class is ALSO missing on this skin and it breaks main page flow.*/&lt;br /&gt;
.mainpage-grid-compact {&lt;br /&gt;
    display: grid;&lt;br /&gt;
    grid-template-columns: repeat(auto-fit, minmax(110px, 1fr));&lt;br /&gt;
    gap: var(--space-sm);&lt;br /&gt;
    margin: var(--space-md) 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Custom colors - top bar*/&lt;br /&gt;
.tab-bar {&lt;br /&gt;
    background: #041424;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* style the labels */&lt;br /&gt;
.side-nav li a:not(.button) {&lt;br /&gt;
    color: #ddd;&lt;br /&gt;
    transition: color 0.15s ease-in;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.side-nav li a:not(.button):hover, .side-nav li a:not(.button):focus {&lt;br /&gt;
    background: transparent;&lt;br /&gt;
    color: #fc640b;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.side-nav label {&lt;br /&gt;
    /* orange */&lt;br /&gt;
    background: #fc640b;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
    padding: .25em .5em;&lt;br /&gt;
}&lt;br /&gt;
/* Side-nav logo */&lt;br /&gt;
.side-nav&amp;gt;.logo {&lt;br /&gt;
    max-width: 300px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* sidebar background color */&lt;br /&gt;
body {&lt;br /&gt;
    /* blue */&lt;br /&gt;
    background-color: #183d62;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Namespace labels */&lt;br /&gt;
h4.namespace.label {&lt;br /&gt;
    background-color: #677e94;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Labels (Categories) */&lt;br /&gt;
.label {&lt;br /&gt;
    background: #1d6eb3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* controls the main body area styling */&lt;br /&gt;
#p-cactions {&lt;br /&gt;
    padding-top: .5em;&lt;br /&gt;
    padding-bottom: .5em;&lt;br /&gt;
    background-color: #f6f6f6;&lt;br /&gt;
    border-left: 1px solid #ccc;&lt;br /&gt;
    border-right: 1px solid #ccc;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions&amp;gt;footer {&lt;br /&gt;
    margin-bottom: 0;&lt;br /&gt;
    padding-bottom: 0;&lt;br /&gt;
    background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Side left and right user menus*/&lt;br /&gt;
&lt;br /&gt;
ul.off-canvas-list li label {&lt;br /&gt;
  background: #183d62;&lt;br /&gt;
  border: none;&lt;br /&gt;
  color: #eee;&lt;br /&gt;
  line-height: 2.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.off-canvas-list li a {&lt;br /&gt;
    color: #fc640b;&lt;br /&gt;
    transition: background-color 0.15s ease-in, color 0.15s ease-in;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.off-canvas-list li a:hover {&lt;br /&gt;
    background: #c5d8e8;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.right-off-canvas-menu, .left-off-canvas-menu {&lt;br /&gt;
    background: #eee;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fix side nav title cursors */&lt;br /&gt;
ul.side-nav label {&lt;br /&gt;
    cursor: default;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dropdown menu */&lt;br /&gt;
#p-cactions #drop1 {&lt;br /&gt;
    border: 1px solid #b9c4d0;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=MediaWiki:Pivot.css&amp;diff=27306</id>
		<title>MediaWiki:Pivot.css</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=MediaWiki:Pivot.css&amp;diff=27306"/>
		<updated>2026-03-25T01:15:42Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Adds CSS variables taken from Citizen skin in an attempt to fix templates broken on this skin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Some skin variables as a subset of Citizen&#039;s CSS. included here for compatibility because some userspace templates ended up using them.&lt;br /&gt;
   Only includes oklch color space support but i don&#039;t think anyone is using a pre-2023 browser.&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
    --color-base: oklch(var(--color-base-oklch__l) var(--color-base-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-base-fixed: #202122;&lt;br /&gt;
    --color-base--hover: oklch(calc(var(--color-base-oklch__l) + var(--delta-lightness-hover-state)) var(--color-base-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-emphasized: oklch(var(--color-emphasized-oklch__l) var(--color-emphasized-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-subtle: oklch(var(--color-subtle-oklch__l) var(--color-subtle-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-placeholder: oklch(var(--color-placeholder-oklch__l) var(--color-placeholder-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-disabled: oklch(var(--color-disabled-oklch__l) var(--color-disabled-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-inverted: #fff;&lt;br /&gt;
    --color-inverted-fixed: #fff;&lt;br /&gt;
    --color-progressive: oklch(var(--color-progressive-oklch__l) var(--color-progressive-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-progressive--hover: oklch(calc(var(--color-progressive-oklch__l) + var(--delta-lightness-hover-state)) var(--color-progressive-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-progressive--active: oklch(calc(var(--color-progressive-oklch__l) + var(--delta-lightness-active-state)) var(--color-progressive-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --color-destructive: hsl(var(--color-destructive__h),100%,var(--color-destructive__l));&lt;br /&gt;
    --color-destructive--hover: hsl(var(--color-destructive__h),100%,calc(var(--color-destructive__l) + var(--delta-lightness-hover-state)));&lt;br /&gt;
    --color-destructive--active: hsl(var(--color-destructive__h),100%,calc(var(--color-destructive__l) + var(--delta-lightness-active-state)));&lt;br /&gt;
    --color-destructive--focus: var(--color-progressive);&lt;br /&gt;
    --color-visited: var(--color-link);&lt;br /&gt;
    --color-destructive--visited: var(--color-destructive);&lt;br /&gt;
    --color-error: var(--color-destructive);&lt;br /&gt;
    --color-warning: hsl(var(--color-warning__h),100%,var(--color-warning__l));&lt;br /&gt;
    --color-success: hsl(var(--color-success__h),100%,var(--color-success__l));&lt;br /&gt;
    --color-notice: var(--color-base);&lt;br /&gt;
    --color-content-added: var(--color-success);&lt;br /&gt;
    --color-content-removed: var(--color-destructive);&lt;br /&gt;
    --filter-invert-icon: 0;&lt;br /&gt;
    --filter-invert-primary-button-icon: 1;&lt;br /&gt;
    --box-shadow-color-base: var(--box-shadow-color-alpha-base);&lt;br /&gt;
    --box-shadow-color-progressive--active: var(--color-progressive--active);&lt;br /&gt;
    --box-shadow-color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --box-shadow-color-progressive-selected: var(--color-progressive);&lt;br /&gt;
    --box-shadow-color-progressive-selected--hover: var(--color-progressive--hover);&lt;br /&gt;
    --box-shadow-color-progressive-selected--active: var(--color-progressive--active);&lt;br /&gt;
    --box-shadow-color-destructive--focus: var(--color-progressive);&lt;br /&gt;
    --box-shadow-color-inverted: #fff;&lt;br /&gt;
    --box-shadow-color-transparent: transparent;&lt;br /&gt;
    --background-color-base: var(--color-surface-0);&lt;br /&gt;
    --background-color-base-fixed: oklch(96% 0.01 var(--color-progressive-oklch__h));&lt;br /&gt;
    --background-color-neutral: var(--color-surface-2);&lt;br /&gt;
    --background-color-neutral-subtle: var(--color-surface-1);&lt;br /&gt;
    --background-color-interactive: var(--color-surface-2);&lt;br /&gt;
    --background-color-interactive-subtle: var(--color-surface-1);&lt;br /&gt;
    --background-color-disabled: var(--color-surface-3);&lt;br /&gt;
    --background-color-disabled-subtle: var(--color-surface-1);&lt;br /&gt;
    --background-color-inverted: #101418;&lt;br /&gt;
    --background-color-progressive: var(--color-progressive);&lt;br /&gt;
    --background-color-progressive--hover: var(--color-progressive--hover);&lt;br /&gt;
    --background-color-progressive--active: var(--color-progressive--active);&lt;br /&gt;
    --background-color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --background-color-progressive-subtle: hsl(var(--color-progressive-hsl__h),var(--color-progressive-hsl__s),var(--background-color-subtle__l));&lt;br /&gt;
    --background-color-destructive: var(--color-destructive);&lt;br /&gt;
    --background-color-destructive--hover: var(--color-destructive--hover);&lt;br /&gt;
    --background-color-destructive--active: var(--color-destructive--active);&lt;br /&gt;
    --background-color-destructive--focus: var(--color-progressive);&lt;br /&gt;
    --background-color-destructive-subtle: hsl(var(--color-destructive__h),var(--background-color-subtle__s),var(--background-color-subtle__l));&lt;br /&gt;
    --background-color-error: var(--color-destructive);&lt;br /&gt;
    --background-color-error--hover: var(--color-destructive--hover);&lt;br /&gt;
    --background-color-error--active: var(--color-destructive--active);&lt;br /&gt;
    --background-color-error-subtle: var(--background-color-destructive-subtle);&lt;br /&gt;
    --background-color-warning-subtle: hsl(var(--color-warning__h),var(--background-color-subtle__s),var(--background-color-subtle__l));&lt;br /&gt;
    --background-color-success-subtle: hsl(var(--color-success__h),var(--background-color-subtle__s),var(--background-color-subtle__l));&lt;br /&gt;
    --background-color-notice-subtle: var(--color-surface-2);&lt;br /&gt;
    --background-color-content-added: var(--background-color-success-subtle);&lt;br /&gt;
    --background-color-content-removed: var(--background-color-destructive-subtle);&lt;br /&gt;
    --background-color-transparent: transparent;&lt;br /&gt;
    --background-color-backdrop-light: oklch(var(--color-surface-0-oklch__l) var(--color-surface-0-oklch__c) var(--color-progressive-oklch__h) / var(--backdrop-opacity));&lt;br /&gt;
    --background-color-backdrop-dark: rgba(0,0,0,var(--backdrop-opacity));&lt;br /&gt;
    --background-color-button-quiet--hover: rgba(0,24,73,0.027);&lt;br /&gt;
    --background-color-button-quiet--active: rgba(0,24,73,0.082);&lt;br /&gt;
    --background-color-input-binary--checked: var(--color-progressive);&lt;br /&gt;
    --background-color-tab-list-item-framed--hover: rgba(255,255,255,0.3);&lt;br /&gt;
    --background-color-tab-list-item-framed--active: rgba(255,255,255,0.65);&lt;br /&gt;
    --opacity-icon-base: 0.6;&lt;br /&gt;
    --opacity-icon-base--hover: 0.74;&lt;br /&gt;
    --opacity-icon-base--selected: 1;&lt;br /&gt;
    --opacity-icon-base--disabled: 0.51;&lt;br /&gt;
    --opacity-icon-placeholder: 0.51;&lt;br /&gt;
    --opacity-icon-subtle: 0.67;&lt;br /&gt;
    --border-color-base: rgb(0 0 0 / 0.1);&lt;br /&gt;
    --border-color-subtle: rgb(0 0 0 / 0.05);&lt;br /&gt;
    --border-color-muted: rgb(0 0 0 / 0.03);&lt;br /&gt;
    --border-color-interactive: rgb(0 0 0 / 0.1);&lt;br /&gt;
    --border-color-disabled: var(--border-color-subtle);&lt;br /&gt;
    --border-color-inverted: #fff;&lt;br /&gt;
    --border-color-progressive: var(--color-progressive);&lt;br /&gt;
    --border-color-progressive--hover: var(--color-progressive--hover);&lt;br /&gt;
    --border-color-progressive--active: var(--color-progressive--active);&lt;br /&gt;
    --border-color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --border-color-destructive: var(--color-destructive);&lt;br /&gt;
    --border-color-destructive--hover: var(--color-destructive--hover);&lt;br /&gt;
    --border-color-destructive--active: var(--color-destructive--active);&lt;br /&gt;
    --border-color-destructive--focus: var(--color-progressive);&lt;br /&gt;
    --border-color-error: var(--border-color-base);&lt;br /&gt;
    --border-color-error--hover: var(--border-color-base);&lt;br /&gt;
    --border-color-warning: var(--border-color-base);&lt;br /&gt;
    --border-color-success: var(--border-color-base);&lt;br /&gt;
    --border-color-notice: var(--border-color-base);&lt;br /&gt;
    --border-color-content-added: var(--border-color-base);&lt;br /&gt;
    --border-color-content-removed: var(--border-color-base);&lt;br /&gt;
    --border-color-transparent: transparent;&lt;br /&gt;
    --border-color-divider: var(--border-color-base);&lt;br /&gt;
    --outline-color-progressive--focus: var(--color-progressive);&lt;br /&gt;
    --color-link-red: var(--color-destructive);&lt;br /&gt;
    --color-link-red--hover: var(--color-destructive--hover);&lt;br /&gt;
    --color-link-red--active: var(--color-destructive--active);&lt;br /&gt;
    --color-link-red--focus: var(--color-destructive--focus);&lt;br /&gt;
    --color-link-red--visited: var(--color-destructive--visited);&lt;br /&gt;
    --border-color-input--hover: var(--border-color-interactive);&lt;br /&gt;
    --border-color-input-binary: var(--border-color-interactive);&lt;br /&gt;
    --border-color-input-binary--hover: var(--border-color-progressive--hover);&lt;br /&gt;
    --border-color-input-binary--active: var(--border-color-progressive--active);&lt;br /&gt;
    --border-color-input-binary--focus: var(--border-color-progressive--focus);&lt;br /&gt;
    --border-color-input-binary--checked: var(--border-color-progressive);&lt;br /&gt;
    --color-visited--hover: var(--color-progressive--hover);&lt;br /&gt;
    --color-visited--active: var(--color-progressive--active);&lt;br /&gt;
    --color-destructive--visited--hover: var(--color-destructive--hover);&lt;br /&gt;
    --color-destructive--visited--active: var(--color-destructive--active);&lt;br /&gt;
    --background-color-interactive--hover: var(--color-surface-2--hover);&lt;br /&gt;
    --background-color-interactive--active: var(--color-surface-2--active);&lt;br /&gt;
    --color-link-red--visited--hover: var(--color-destructive--visited--hover);&lt;br /&gt;
    --color-link-red--visited--active: var(--color-destructive--visited--active);&lt;br /&gt;
    --background-color-interactive-subtle--hover: var(--color-surface-1--hover);&lt;br /&gt;
    --background-color-interactive-subtle--active: var(--color-surface-1--active);&lt;br /&gt;
    --accent-color-base: var(--color-progressive);&lt;br /&gt;
    --box-shadow-color-alpha-base: oklch(var(--shadow-color-oklch__l) var(--shadow-color-oklch__c) var(--color-progressive-oklch__h) / var(--shadow-opacity));&lt;br /&gt;
    --font-size-x-small: 0.75rem;&lt;br /&gt;
    --font-size-small: 0.875rem;&lt;br /&gt;
    --font-size-medium: 1rem;&lt;br /&gt;
    --font-size-large: 1.125rem;&lt;br /&gt;
    --font-size-x-large: 1.25rem;&lt;br /&gt;
    --font-size-xx-large: 1.5rem;&lt;br /&gt;
    --font-size-xxx-large: 1.75rem;&lt;br /&gt;
    --line-height-x-small: 1.25rem;&lt;br /&gt;
    --line-height-small: 1.375rem;&lt;br /&gt;
    --line-height-medium: 1.625rem;&lt;br /&gt;
    --line-height-large: 1.75rem;&lt;br /&gt;
    --line-height-x-large: 1.875rem;&lt;br /&gt;
    --line-height-xx-large: 2.125rem;&lt;br /&gt;
    --line-height-xxx-large: 2.375rem;&lt;br /&gt;
    --line-height-content: 1.625&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
    --delta-lightness-state-base: 4%;&lt;br /&gt;
    --delta-lightness-hover-state: calc(var(--delta-lightness-state-base) * 1);&lt;br /&gt;
    --delta-lightness-active-state: calc(var(--delta-lightness-state-base) * -1);&lt;br /&gt;
    --delta-lightness-surface-base: -2%;&lt;br /&gt;
    --color-progressive-oklch__l: 53.25%;&lt;br /&gt;
    --color-progressive-oklch__c: 0.1679;&lt;br /&gt;
    --color-progressive-oklch__h: 262.29;&lt;br /&gt;
    --color-surface-0-oklch__l: 96%;&lt;br /&gt;
    --color-surface-0-oklch__c: 0.01;&lt;br /&gt;
    --color-surface-1-oklch__l: calc(var(--color-surface-0-oklch__l) + var(--delta-lightness-surface-base));&lt;br /&gt;
    --color-surface-1-oklch__c: 0.015;&lt;br /&gt;
    --color-surface-2-oklch__l: calc(var(--color-surface-0-oklch__l) + (var(--delta-lightness-surface-base) * 2));&lt;br /&gt;
    --color-surface-2-oklch__c: 0.02;&lt;br /&gt;
    --color-surface-3-oklch__l: calc(var(--color-surface-0-oklch__l) + (var(--delta-lightness-surface-base) * 3));&lt;br /&gt;
    --color-surface-3-oklch__c: 0.03;&lt;br /&gt;
    --color-surface-4-oklch__l: calc(var(--color-surface-0-oklch__l) + (var(--delta-lightness-surface-base) * 4));&lt;br /&gt;
    --color-surface-4-oklch__c: 0.04;&lt;br /&gt;
    --color-surface-0: oklch(var(--color-surface-0-oklch__l) var(--color-surface-0-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-1: oklch(var(--color-surface-1-oklch__l) var(--color-surface-1-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-1--hover: oklch(calc(var(--color-surface-1-oklch__l) + var(--delta-lightness-hover-state)) var(--color-surface-1-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-1--active: oklch(calc(var(--color-surface-1-oklch__l) + var(--delta-lightness-active-state)) var(--color-surface-1-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-2: oklch(var(--color-surface-2-oklch__l) var(--color-surface-2-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-2--hover: oklch(calc(var(--color-surface-2-oklch__l) + var(--delta-lightness-hover-state)) var(--color-surface-2-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-2--active: oklch(calc(var(--color-surface-2-oklch__l) + var(--delta-lightness-active-state)) var(--color-surface-2-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-3: oklch(var(--color-surface-3-oklch__l) var(--color-surface-3-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-surface-4: oklch(var(--color-surface-4-oklch__l) var(--color-surface-4-oklch__c) var(--color-progressive-oklch__h));&lt;br /&gt;
    --color-emphasized-oklch__l: 5%;&lt;br /&gt;
    --color-emphasized-oklch__c: 0.07000000000000001;&lt;br /&gt;
    --color-base-oklch__l: 20%;&lt;br /&gt;
    --color-base-oklch__c: 0.09;&lt;br /&gt;
    --color-subtle-oklch__l: 35%;&lt;br /&gt;
    --color-subtle-oklch__c: 0.11;&lt;br /&gt;
    --color-placeholder-oklch__l: 40%;&lt;br /&gt;
    --color-placeholder-oklch__c: 0.07000000000000001;&lt;br /&gt;
    --color-disabled-oklch__l: 60%;&lt;br /&gt;
    --color-disabled-oklch__c: 0.05;&lt;br /&gt;
    --color-inverted-primary: #fff;&lt;br /&gt;
    --color-destructive__h: 340;&lt;br /&gt;
    --color-destructive__l: 40%;&lt;br /&gt;
    --color-success__h: 170;&lt;br /&gt;
    --color-success__l: 17%;&lt;br /&gt;
    --color-warning__h: 48;&lt;br /&gt;
    --color-warning__l: 40%;&lt;br /&gt;
    --background-color-subtle__s: 95%;&lt;br /&gt;
    --background-color-subtle__l: 95%;&lt;br /&gt;
    --background-color-icon: rgba(0,0,0,var(--opacity-icon-base));&lt;br /&gt;
    --background-color-icon--hover: rgba(0,0,0,var(--opacity-icon-base--hover));&lt;br /&gt;
    --background-color-icon--active: rgba(0,0,0,var(--opacity-icon-base--active));&lt;br /&gt;
    --color-link: var(--color-progressive);&lt;br /&gt;
    --color-link--hover: var(--color-progressive--hover);&lt;br /&gt;
    --color-link--active: var(--color-progressive--active);&lt;br /&gt;
    --color-syntax-red: #e53935;&lt;br /&gt;
    --color-syntax-orange: #f76d47;&lt;br /&gt;
    --color-syntax-yellow: #e2931d;&lt;br /&gt;
    --color-syntax-green: #91b859;&lt;br /&gt;
    --color-syntax-cyan: #39adb5;&lt;br /&gt;
    --color-syntax-blue: #6182b8;&lt;br /&gt;
    --color-syntax-paleblue: #8796b0;&lt;br /&gt;
    --color-syntax-purple: #9c3eda;&lt;br /&gt;
    --color-syntax-brown: #916b53;&lt;br /&gt;
    --color-syntax-pink: #ff5370;&lt;br /&gt;
    --color-syntax-violet: #945eb8;&lt;br /&gt;
    --color-syntax-grey: #90a4ae;&lt;br /&gt;
    --backdrop-filter-frosted-glass: blur(16px) saturate(140%);&lt;br /&gt;
    --backdrop-opacity: 0.65;&lt;br /&gt;
    --filter-invert: none;&lt;br /&gt;
    --filter-invert-primary: invert(1) hue-rotate(180deg);&lt;br /&gt;
    --opacity-glass: 0.9;&lt;br /&gt;
    --font-grade: 25;&lt;br /&gt;
    --shadow-color-oklch__l: 12%;&lt;br /&gt;
    --shadow-color-oklch__c: 0.01;&lt;br /&gt;
    --shadow-color-hsl__s: 10%;&lt;br /&gt;
    --shadow-color-hsl__l: 20%;&lt;br /&gt;
    --shadow-opacity: 0.03;&lt;br /&gt;
    color-scheme: light;&lt;br /&gt;
    --color-progressive-hsl__h: 220;&lt;br /&gt;
    --color-progressive-hsl__s: 60%;&lt;br /&gt;
    --color-progressive-hsl__l: 50%;&lt;br /&gt;
    --color-surface-0-hsl__s: 30%;&lt;br /&gt;
    --color-surface-0-hsl__l: 96%;&lt;br /&gt;
    --color-surface-1-hsl__s: 40%;&lt;br /&gt;
    --color-surface-1-hsl__l: calc(var(--color-surface-0-hsl__l) + var(--delta-lightness-surface-base));&lt;br /&gt;
    --color-surface-2-hsl__s: 40%;&lt;br /&gt;
    --color-surface-2-hsl__l: calc(var(--color-surface-0-hsl__l) + (var(--delta-lightness-surface-base) * 2));&lt;br /&gt;
    --color-surface-3-hsl__s: 43%;&lt;br /&gt;
    --color-surface-3-hsl__l: calc(var(--color-surface-0-hsl__l) + (var(--delta-lightness-surface-base) * 3));&lt;br /&gt;
    --color-surface-4-hsl__s: 46%;&lt;br /&gt;
    --color-surface-4-hsl__l: calc(var(--color-surface-0-hsl__l) + (var(--delta-lightness-surface-base) * 4));&lt;br /&gt;
    --color-emphasized-hsl__s: 85%;&lt;br /&gt;
    --color-emphasized-hsl__l: 5%;&lt;br /&gt;
    --color-base-hsl__s: 30%;&lt;br /&gt;
    --color-base-hsl__l: 20%;&lt;br /&gt;
    --color-subtle-hsl__s: 40%;&lt;br /&gt;
    --color-subtle-hsl__l: 35%;&lt;br /&gt;
    --color-placeholder-hsl__s: 85%;&lt;br /&gt;
    --color-placeholder-hsl__l: 40%;&lt;br /&gt;
    --color-disabled-hsl__s: 85%;&lt;br /&gt;
    --color-disabled-hsl__l: 60%;&lt;br /&gt;
    --border-radius-medium: calc(var(--border-radius-base) * 2);&lt;br /&gt;
    --border-radius-large: calc(var(--border-radius-base) * 3);&lt;br /&gt;
    --box-shadow-border: var(--border-color-base) 0 0 0 1px;&lt;br /&gt;
    --filter-invert-fixed: invert(1) hue-rotate(180deg);&lt;br /&gt;
    --filter-image-brightness: none;&lt;br /&gt;
    --font-family-citizen-base: &#039;Roboto&#039;,&#039;Roboto-fallback&#039;;&lt;br /&gt;
    --font-family-citizen-serif: &#039;Roboto Serif&#039;,&#039;Roboto Serif-fallback&#039;;&lt;br /&gt;
    --font-family-citizen-monospace: &#039;Roboto Mono&#039;,&#039;Roboto Mono-fallback&#039;;&lt;br /&gt;
    --font-family-language-base: &#039;&#039;;&lt;br /&gt;
    --font-family-language-serif: &#039;&#039;;&lt;br /&gt;
    --font-family-language-monospace: &#039;&#039;;&lt;br /&gt;
    --size-icon: 1.25rem;&lt;br /&gt;
    --toolbar-size: 2.5rem;&lt;br /&gt;
    --height-sticky-header: 0px;&lt;br /&gt;
    --header-size: 3.5rem;&lt;br /&gt;
    --header-card-maxheight: 80vh;&lt;br /&gt;
    --overflow-gradient-size: 2rem;&lt;br /&gt;
    --width-layout: 1080px;&lt;br /&gt;
    --width-layout--extended: calc(var(--width-layout) * 1.5);&lt;br /&gt;
    --width-toc: 240px;&lt;br /&gt;
    --width-page: 1080px;&lt;br /&gt;
    --padding-page: 16px;&lt;br /&gt;
    --space-unit: 1rem;&lt;br /&gt;
    --space-xxs: calc(0.25 * var(--space-unit));&lt;br /&gt;
    --space-xs: calc(0.5 * var(--space-unit));&lt;br /&gt;
    --space-sm: calc(0.75 * var(--space-unit));&lt;br /&gt;
    --space-md: var(--space-unit);&lt;br /&gt;
    --space-lg: calc(1.25 * var(--space-unit));&lt;br /&gt;
    --space-xl: calc(1.5 * var(--space-unit));&lt;br /&gt;
    --space-xxl: calc(2 * var(--space-unit));&lt;br /&gt;
    --transition-delay-menu: 100ms;&lt;br /&gt;
    --transition-timing-function-ease: cubic-bezier(0.44,0.21,0,1);&lt;br /&gt;
    --transition-timing-function-ease-in: cubic-bezier(0.75,0,1,1);&lt;br /&gt;
    --transition-timing-function-ease-out: cubic-bezier(0.215,0.61,0.355,1);&lt;br /&gt;
    --transform-image-hover: scale(1.1);&lt;br /&gt;
    --border-base: var(--border-width-base) solid var(--border-color-base);&lt;br /&gt;
    --border-subtle: var(--border-width-base) solid var(--border-color-subtle);&lt;br /&gt;
    --border-width-base: 1px;&lt;br /&gt;
    --border-width-thick: 2px;&lt;br /&gt;
    --border-radius-base: 4px;&lt;br /&gt;
    --border-radius-sharp: 0;&lt;br /&gt;
    --border-radius-pill: 9999px;&lt;br /&gt;
    --border-radius-circle: 50%;&lt;br /&gt;
    --box-shadow-small: 0 0 0 1px var(--border-color-base);&lt;br /&gt;
    --box-shadow-medium: 0 0.5px 0.6px var(--box-shadow-color-alpha-base),0 1.6px 1.8px -0.8px var(--box-shadow-color-alpha-base),0 4px 4.5px -1.7px var(--box-shadow-color-alpha-base),0 9.8px 11px -2.5px var(--box-shadow-color-alpha-base);&lt;br /&gt;
    --box-shadow-large: 0 0.5px 0.6px var(--box-shadow-color-alpha-base),0 2.8px 3.1px -0.4px var(--box-shadow-color-alpha-base),0 5.3px 6px -0.7px var(--box-shadow-color-alpha-base),0 8.7px 9.8px -1.1px var(--box-shadow-color-alpha-base),0 13.9px 15.6px -1.4px var(--box-shadow-color-alpha-base),0 21.8px 24.5px -1.8px var(--box-shadow-color-alpha-base);&lt;br /&gt;
    --font-family-base: var(--font-family-citizen-base),var(--font-family-language-base),system-ui,-apple-system,sans-serif;&lt;br /&gt;
    --font-family-serif: var(--font-family-citizen-serif),var(--font-family-language-serif),&#039;Linux Libertine&#039;,&#039;Georgia&#039;,&#039;Times&#039;,&#039;Source Serif Pro&#039;,serif;&lt;br /&gt;
    --font-family-monospace: var(--font-family-citizen-monospace),var(--font-family-language-monospace),&#039;Menlo&#039;,&#039;Consolas&#039;,&#039;Liberation Mono&#039;,&#039;Fira Code&#039;,&#039;Courier New&#039;,monospace;&lt;br /&gt;
    --font-weight-normal: 400;&lt;br /&gt;
    --font-weight-medium: calc(var(--font-weight-normal) + 100);&lt;br /&gt;
    --font-weight-semi-bold: calc(var(--font-weight-normal) + 200);&lt;br /&gt;
    --font-weight-bold: calc(var(--font-weight-normal) + 300);&lt;br /&gt;
    --font-family-overline: var(--font-family-base);&lt;br /&gt;
    --font-weight-overline: var(--font-weight-medium);&lt;br /&gt;
    --font-size-overline: var(--font-size-small);&lt;br /&gt;
    --line-height-overline: var(--line-height-small);&lt;br /&gt;
    --text-transform-overline: none;&lt;br /&gt;
    --letter-spacing-overline: normal;&lt;br /&gt;
    --header-direction: row;&lt;br /&gt;
    --header-size-inline-start: 0px;&lt;br /&gt;
    --header-size-inline-end: 0px;&lt;br /&gt;
    --header-size-block-start: 0px;&lt;br /&gt;
    --header-size-block-end: 0px;&lt;br /&gt;
    --header-inset-block-start: 0px;&lt;br /&gt;
    --header-inset-block-end: 0px;&lt;br /&gt;
    --header-inset-inline-start: 0px;&lt;br /&gt;
    --header-inset-inline-end: 0px;&lt;br /&gt;
    --header-border-block-start-width: 0px;&lt;br /&gt;
    --header-border-block-end-width: 0px;&lt;br /&gt;
    --header-border-inline-start-width: 0px;&lt;br /&gt;
    --header-border-inline-end-width: 0px;&lt;br /&gt;
    --color-primary__h: var(--color-progressive-hsl__h);&lt;br /&gt;
    --color-primary__s: var(--color-progressive-hsl__s);&lt;br /&gt;
    --color-primary__l: var(--color-progressive-hsl__l);&lt;br /&gt;
    --font-size-base: var(--font-size-medium);&lt;br /&gt;
    --line-height: 1.6;&lt;br /&gt;
    --line-height-xxx-small: 1.25;&lt;br /&gt;
    --line-height-xx-small: 1.375;&lt;br /&gt;
    --box-shadow-drop-small: var(--box-shadow-small);&lt;br /&gt;
    --box-shadow-drop-medium: var(--box-shadow-medium);&lt;br /&gt;
    --box-shadow-drop-xx-large: var(--box-shadow-large)&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Custom colors - top bar*/&lt;br /&gt;
.tab-bar {&lt;br /&gt;
    background: #041424;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* style the labels */&lt;br /&gt;
.side-nav li a:not(.button) {&lt;br /&gt;
    color: #ddd;&lt;br /&gt;
    transition: color 0.15s ease-in;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.side-nav li a:not(.button):hover, .side-nav li a:not(.button):focus {&lt;br /&gt;
    background: transparent;&lt;br /&gt;
    color: #fc640b;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.side-nav label {&lt;br /&gt;
    /* orange */&lt;br /&gt;
    background: #fc640b;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
    padding: .25em .5em;&lt;br /&gt;
}&lt;br /&gt;
/* Side-nav logo */&lt;br /&gt;
.side-nav&amp;gt;.logo {&lt;br /&gt;
    max-width: 300px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* sidebar background color */&lt;br /&gt;
body {&lt;br /&gt;
    /* blue */&lt;br /&gt;
    background-color: #183d62;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Namespace labels */&lt;br /&gt;
h4.namespace.label {&lt;br /&gt;
    background-color: #677e94;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Labels (Categories) */&lt;br /&gt;
.label {&lt;br /&gt;
    background: #1d6eb3;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* controls the main body area styling */&lt;br /&gt;
#p-cactions {&lt;br /&gt;
    padding-top: .5em;&lt;br /&gt;
    padding-bottom: .5em;&lt;br /&gt;
    background-color: #f6f6f6;&lt;br /&gt;
    border-left: 1px solid #ccc;&lt;br /&gt;
    border-right: 1px solid #ccc;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions&amp;gt;footer {&lt;br /&gt;
    margin-bottom: 0;&lt;br /&gt;
    padding-bottom: 0;&lt;br /&gt;
    background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Side left and right user menus*/&lt;br /&gt;
&lt;br /&gt;
ul.off-canvas-list li label {&lt;br /&gt;
  background: #183d62;&lt;br /&gt;
  border: none;&lt;br /&gt;
  color: #eee;&lt;br /&gt;
  line-height: 2.5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.off-canvas-list li a {&lt;br /&gt;
    color: #fc640b;&lt;br /&gt;
    transition: background-color 0.15s ease-in, color 0.15s ease-in;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
ul.off-canvas-list li a:hover {&lt;br /&gt;
    background: #c5d8e8;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.right-off-canvas-menu, .left-off-canvas-menu {&lt;br /&gt;
    background: #eee;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Fix side nav title cursors */&lt;br /&gt;
ul.side-nav label {&lt;br /&gt;
    cursor: default;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dropdown menu */&lt;br /&gt;
#p-cactions #drop1 {&lt;br /&gt;
    border: 1px solid #b9c4d0;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User_talk:Cartz&amp;diff=27304</id>
		<title>User talk:Cartz</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User_talk:Cartz&amp;diff=27304"/>
		<updated>2026-03-23T19:22:22Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Welcome to the crew!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to Stationeers Community Wiki, Stationeer!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re now part of the crew. A few tips to get started:&lt;br /&gt;
* Browse [[Special:RecentChanges|recent changes]] to see what the community is working on&lt;br /&gt;
* Read the [[https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents|help pages]] if you&#039;re new to wiki editing&lt;br /&gt;
* Don&#039;t hesitate to jump in, every edit helps [[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 19:22, 23 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User_talk:Scibust&amp;diff=27303</id>
		<title>User talk:Scibust</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User_talk:Scibust&amp;diff=27303"/>
		<updated>2026-03-23T19:22:02Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Welcome to the crew!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to Stationeers Community Wiki, Stationeer!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re now part of the crew. A few tips to get started:&lt;br /&gt;
* Browse [[Special:RecentChanges|recent changes]] to see what the community is working on&lt;br /&gt;
* Read the [[https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents|help pages]] if you&#039;re new to wiki editing&lt;br /&gt;
* Don&#039;t hesitate to jump in, every edit helps [[User:RA2lover|RA2lover]] ([[User talk:RA2lover|talk]]) 19:22, 23 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Advanced_Composter&amp;diff=27302</id>
		<title>Advanced Composter</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Advanced_Composter&amp;diff=27302"/>
		<updated>2026-03-23T12:43:36Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: /* Recipes */ Change volatiles to methane&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Taken from [[Stationeers]] [[Stationpedia]]... &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;the advanced composter creates fertilizer out of organic matter.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;It accepts [[food]], decayed food, or biomass. It requires water and [[power]] to operate, accelerating the natural composting process.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;When processing, it releases Nitrogen and [[Volatiles]], as well as a small amount of heat.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Fertilizer is produced at a 1:3 ratio of fertilizer to ingredients. The fertilizer&#039;s effects on [[plants]] will vary depending on the respective proportions of its ingredients.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! INGREDIENTS !! EFFECT&lt;br /&gt;
|-&lt;br /&gt;
| Food || Increases Yield up to 2x&lt;br /&gt;
|-&lt;br /&gt;
| [[Decayed food]] || Increases Growth Speed up to 2x&lt;br /&gt;
|-&lt;br /&gt;
| [[Biomass]] || Increases Growth Cycles before the Fertilizer runs out, up to 5x&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Usage:&lt;br /&gt;
* Connect a [[Water|H2O]] [[pipe]] with at least 20 mol H2O&lt;br /&gt;
* Connect power&lt;br /&gt;
* Insert at least 3 ingredients into the input slot on the side&lt;br /&gt;
* Turn on the On [[switch]], it will grind the ingredients&lt;br /&gt;
* Point at the panel and it will tell you how many are ready for processing.  You need at least 3 to produce 1 fertilizer&lt;br /&gt;
* Press the Activate button, and it will start processing, including outputting H2 and N2&lt;br /&gt;
* When done processing, a fertilizer will be ejected from the output slot&lt;br /&gt;
More information:&lt;br /&gt;
* Constructed from the [[Kit (Advanced Composter)]] which can be produced in the [[Electronics Printer Mk. II]] (Tier Two)&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&lt;br /&gt;
* 3 items of Food or [[Decayed food]] or [[Biomass]]   (it will be consumed in the ratio provided, if there 10 food, 20 biomass: 1 food 2 biomass will be consumed)&lt;br /&gt;
* 20 moles of [[Water]]&lt;br /&gt;
&lt;br /&gt;
produces&lt;br /&gt;
&lt;br /&gt;
* 1 [[Fertilizer]]&lt;br /&gt;
* 50 moles [[Nitrogen]] (at 45&amp;amp;deg;C)   (updated: 2025-01-21: from 4.9mols to 50)&lt;br /&gt;
* 50 moles [[Methane]]&lt;br /&gt;
&lt;br /&gt;
The exact moles consumed or produced is slightly variable. &amp;lt;!-- Check if machine works without water. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters|&lt;br /&gt;
{{Data Parameters/row|On|Boolean||multiple=2|0|Off|1|On}}&lt;br /&gt;
{{Data Parameters/row|Error|Boolean|w=0|1 if device is in error state, otherwise 0|multiple=2|0|&amp;lt;p&amp;gt;&amp;lt;/p&amp;gt;|1|Error}}&lt;br /&gt;
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Advanced Composter is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}&lt;br /&gt;
{{Data Parameters/row|Activate|Boolean|Set to 1 to start processing.|multiple=2|0|Idle|1|Processing}}&lt;br /&gt;
{{Data Parameters/row|Open|Boolean||multiple=2|0|Closed|1|Open}}&lt;br /&gt;
{{Data Parameters/row|Lock|Boolean|Disable manual operation.|multiple=2|0|Unlocked|1|Locked}}&lt;br /&gt;
{{Data Parameters/row|Quantity|Integer|w=0|Number of ingredients currently in the composter.}}&lt;br /&gt;
{{Data Parameters/row|RequiredPower|Integer|Idle operating power quantity, does not necessarily include extra demand power}}}&lt;br /&gt;
{{Data Parameters/row|ImportCount|Integer|w=0|How many items imported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|ExportCount|Integer|w=0|How many items exported since last ClearMemory}}&lt;br /&gt;
{{Data Parameters/row|ClearMemory|Boolean|r=0|When set to 1, clears the counter memory (e.g. ExportCount). Will set itself back to 0 when actioned}}&lt;br /&gt;
{{Data Parameters/row|Mode|Integer|If the Composter is grinding|0}}&lt;br /&gt;
{{Data Parameters/row|Setting|Integer|?|50}}&lt;br /&gt;
{{Data Parameters/row|Maximum|Integer|w=0|?|100}}&lt;br /&gt;
{{Data Parameters/row|Ratio|Float|w=0|?|0.5}}&lt;br /&gt;
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure|446212963}}&lt;br /&gt;
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}&lt;br /&gt;
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Ozone&amp;diff=27301</id>
		<title>Ozone</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Ozone&amp;diff=27301"/>
		<updated>2026-03-22T23:30:38Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Undo revision 27271 by Taparu (talk)  All pure ices create multiples of 50 mols on formation (PureIce.OnPrefabLoad). The lower quantity reported has likely been caused by AssignSpawnGasValues not receiving a multiple-of-50 gas quantity when freezing in-world gases/liquids. I&amp;#039;m okay with this being filled with rocket mining map entries but pure ices would result in inaccurate numbers when not creative/thing spawned.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox gas&lt;br /&gt;
| gas_name = Ozone&lt;br /&gt;
| image = Icon-Ozone.png&lt;br /&gt;
| heat = 38.6 J/mol*K &amp;lt;!-- Atmospherics.Mole::GetSpecificHeat --&amp;gt;&lt;br /&gt;
| latent_heat = 1000 J/mol &amp;lt;!-- Atmospherics.Mole::LatentHeatOfVaporization --&amp;gt;&lt;br /&gt;
| minimum_condensation = 250 kPa at 81.4067268868 K&lt;br /&gt;
| max_liquid = 6000 kPa at 304.387897614 K&lt;br /&gt;
| freezes = 81.4067268868 K &amp;lt;!-- evaporation temperature at 250kPa--&amp;gt;&lt;br /&gt;
| coefficient_a = 0.006219763823043718 &amp;lt;!-- Evaporation Temperature = (pressure_kPa/A)^(1/B) --&amp;gt;&lt;br /&gt;
| coefficient_b = 2.4097251251207226 &amp;lt;!-- Evaporation Pressure = A*(Temperature^B) --&amp;gt;&lt;br /&gt;
| autoignition_offset = -150&lt;br /&gt;
| enthalpy_multiplier = 2&lt;br /&gt;
| liquid_volume = 26 L/kmol&lt;br /&gt;
| molar_mass = 24 g/mol&lt;br /&gt;
| heat_capacity_ratio = 1.333333 &lt;br /&gt;
| thermal_efficiency = 0.12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= Description = &amp;lt;blockquote&amp;gt;&amp;lt;q&amp;gt;Ozone is a highly energetic oxidiser. As with [[Nitrous Oxide]], when mixed with a volatile gas Ozone will create extra hot combustion.&amp;lt;/q&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;- [[Stationpedia]]&#039;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ozone&amp;lt;/b&amp;gt;, also referred to as &amp;lt;b&amp;gt;O&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;, is an upcoming gas/liquid.&lt;br /&gt;
&lt;br /&gt;
= Details =&lt;br /&gt;
Ozone will condense into &#039;&#039;&#039;Liquid Ozone&#039;&#039;&#039; starting at {{Temperature|304.38}}.&lt;br /&gt;
&lt;br /&gt;
Combustions with Ozone are twice as energetic as [[Oxygen]] - a gain similar to [[Nitrous Oxide]]. Autoignition temperatures get reduced by 150°C.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When used as [[oxidizer]] in rocket [[fuel]], Ozone has a mass of 41.(6) mol/kg.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
You can collect Ozone from the following sources:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| ? || ?&lt;br /&gt;
|-}&lt;br /&gt;
&lt;br /&gt;
{{:Gases and Liquids/Menu}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gas]][[Category:Liquid]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27220</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27220"/>
		<updated>2026-03-20T09:28:35Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: /* Fuel Combustion */ remove volatiles link, add redundant hydrogen link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Fuel&lt;br /&gt;
 | image        = [[File:Icon-fuel.png]]&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 573.15 K&lt;br /&gt;
}}&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Superfuel&lt;br /&gt;
 | image        = [[File:Icon-nitro.png]]&lt;br /&gt;
 | heatCapacity = 21.7 Joule / mol&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 323.15 K&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
There are two categories of fuel, [[Solid Fuel|solid fuel]] and gas mixtures. &lt;br /&gt;
===Solid fuel===&lt;br /&gt;
There are currently only two [[Solid Fuel|solid fuels]] available in the game [[Ore (Coal)|Coal]], and [[Charcoal|Charcoal]].  Both can be used to fuel the [[Solid Fuel Generator]].&lt;br /&gt;
When burning [[coal]] and [[charcoal]] they produce the following gases. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Pollutant]] !!CO2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore_(Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore_(Coal)|Coal]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol||  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;10 mol&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCharcoal.png|link=Charcoal]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Charcoal|Charcoal]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gas Fuel===&lt;br /&gt;
In order to use gases for fuel you need a combustible gas combined with an oxidizer. There are  two  flammable gases  in the game [[Hydrogen]] and [[Volatiles|Methane]], and there are three oxygen sources; [[Oxygen]],[[Ozone]] and [[Nitrous Oxide]]. This can be done by manually  [[Fuel#Making_Fuels|mixing chunks of ice]], or by using a [[Gas Mixer]] .&lt;br /&gt;
&lt;br /&gt;
When using [[Liquid Fuel|liquid fuel]] some heat [[energy]] produced will be spent to evaporate [[Liquid Fuel|liquid fuel]] components.&lt;br /&gt;
&lt;br /&gt;
===Fuel Combustion===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Fuel &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[Oxidizer]] &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Fuel Icon &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot;| Combustion products &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Heat &lt;br /&gt;
|- &lt;br /&gt;
! [[Pollutant|Pollutants]]&lt;br /&gt;
! [[Nitrogen]]&lt;br /&gt;
! [[Carbon Dioxide]]&lt;br /&gt;
! [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Methane]]&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Oxygen&#039;&#039;&#039;||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-fuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitro.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1716 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Hydrogen]]&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1836 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Alcohol]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|564 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Alcohol&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1130 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Alcohol&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1130 kJ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Making Fuels ==&lt;br /&gt;
Fuel can be mixed in a number of ways, by feeding the ice directly into the input of a furnace, by feeding the ice into an Ice Crusher, by melting the ices in an enclosed space and collecting the gases.&lt;br /&gt;
&lt;br /&gt;
Depending on how exact the proportions of your gas mixture are you will end up with different end temperatures and pressures after ignition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dirty Fuel===&lt;br /&gt;
A fuel that can be made easily in the early game is Dirty Fuel. It can be made by mixing Volatile Ice and Oxite at a 2:1 ratio. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Gas|Gases]] &lt;br /&gt;
! Percentage&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Volatiles)|Volatiles]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;20 mol &amp;lt;br&amp;gt;    &lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2 mol&lt;br /&gt;
|58%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5.8%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Oxite]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Oxite)|Oxite]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;22.5 mol&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2.5 mol &lt;br /&gt;
|| 32.6%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3.26%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a simple ratio and will burn fairly well, but will leave some unburned Oxygen. A mixture of 45 Volatile Ice to 22 Oxite will result in an ideal Fuel to oxidizer ratio, but will still contain Nitrogen which will not help with combustion. If more pure fuel mixtures are desired the unused or undesired constituents will need to be filter out, and the fuel mixture will potentially need to be re-balanced. But Dirty Fuel will perform adequately well in the early part of the game.&lt;br /&gt;
&lt;br /&gt;
An alternative recipe uses Volatiles ice and [[Nitrice]] at a 1:8.8 (5:44) ratio. Although nitrous oxide is a more energetic oxidizer, the large amounts of nitrogen present on Nitrice make the combustion reach lower temperatures and less water is produced.&lt;br /&gt;
&lt;br /&gt;
===Refined Fuels===&lt;br /&gt;
Later in the game, or on more advanced planets, gases can be collected, filtered and combined to make pure fuel mixtures. This will require holding [[Tank|Tanks]], [[Filtration]] units, and [[Pipe_Gas_Mixer|Gas Mixers]].  On some [[planets]] gases may be collected directly from the [[atmosphere]],This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]] and a [[Gas Tank Storage|gas tank storage]]. Depending on the atmosphere pollutants or inert gases will need to be removed from the collected gases, a [[Filtration|filtration unit]] and a [[filter]] will be needed for this.  On other planets there is no atmosphere and gases will have to be collected by crushing Ices. Crushing Ices is by far the most common source for gases early in the game.&lt;br /&gt;
&lt;br /&gt;
===Basic Ice Crusher Setup===&lt;br /&gt;
A basic [[Ice Crusher]] setup will provide most of your gas collection and mixing needs. Gases can be collected by crushing Ices or by collecting atmospheric gases, if present.    &lt;br /&gt;
&lt;br /&gt;
====Parts required====&lt;br /&gt;
* 1 x [[Ice Crusher]]&lt;br /&gt;
* 5 x [[Pipes]]&lt;br /&gt;
* 1 x [[Pipe_Volume_Pump|Volume Pump]]&lt;br /&gt;
* 1 x [[Pressure Regulator]]&lt;br /&gt;
Optional&lt;br /&gt;
* 1 x [[Active Vent]]&lt;br /&gt;
With this setup you can collect gases from ices to mix later. You can also pre-mix the gases by adding Volatile ice and Oxite at a 2:1 ratio. You can then load the pre-mixed fuel  in canisters in pre-measured amounts using the [[pressure]] regulator.&lt;br /&gt;
====Setup====&lt;br /&gt;
[[File:ICE_CRUSHER.png|thumb|Combination Ice Crusher, Gas collection, and Gas measuring station, Front View (Caution: Be sure to turn of the pressure regulator, and pump al the gas out of the crusher when mixing gases)]]&lt;br /&gt;
# Place the ice crusher &lt;br /&gt;
# Place a [[pipe]] facing to the right&lt;br /&gt;
# Place a volume pump&lt;br /&gt;
# Place a pipe tee facing left,right, and down. &lt;br /&gt;
# Place a [[canister]] storage below the tee&lt;br /&gt;
# Place a regulator to the right of the tee&lt;br /&gt;
# Place a tee  facing left,right, and down, Or an elbow facing left and down.&lt;br /&gt;
# Place a second canister storage below the tee or elbow. &lt;br /&gt;
# (Optional) Place an active vent to the right of the last canister storage. &lt;br /&gt;
====Usage====&lt;br /&gt;
====Fuel mixing====&lt;br /&gt;
# Place Volatile Ice and Oxites in the ice crusher at a 2:1 ratio. &amp;lt;br&amp;gt; &amp;amp;ensp; &amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can safely fit 8 Volatile to 4 Oxites in a canister. A Ratio of 10:5 will overfill a single canister &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;**&#039;&#039;&#039; Be sure to pump all the gases out of the crusher into a single canister, otherwise the mixture will fluxuate as the grinder processes and outputs ices. &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;***&#039;&#039;&#039; Also be sure to turn off your regulator while you are collecting gases.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pump the gases to your storage containers. &amp;lt;br&amp;gt;&lt;br /&gt;
# Set the regulator to the approximate pressure required to load the amount of fuel you need into the canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can check the exact amount in the canister using the [[tablet]] and the gas analyzer&lt;br /&gt;
&lt;br /&gt;
====Refiling oxygen tanks====&lt;br /&gt;
# Purge the [[Pipe Network|pipe network]] of any spurious gases from previous operations. &lt;br /&gt;
# Crush Oxites in the the ice crusher&lt;br /&gt;
# Pump the Oxites into a canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;A canister can hold approximately 12 Oxites.&amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;You will need to use a nitrogen filter in additon to your regular CO2 filter when breathing crushed Oxites. &lt;br /&gt;
====Emptying Canisters====&lt;br /&gt;
# Place any canisters you want to empty into the far left canister storage&lt;br /&gt;
# Set the active vent to &amp;quot;outward&amp;quot; and turn it on. &lt;br /&gt;
====Collecting Atmospheric Gases====&lt;br /&gt;
# Place any canisters you want to fill in the far left slot. &lt;br /&gt;
# Set the active vent to &amp;quot;Inwards&amp;quot; and turn it on. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;Be aware that the canister will fill very quickly, be careful not to over-pressurize the canister.&lt;br /&gt;
&lt;br /&gt;
== Mixing Fuel ==&lt;br /&gt;
You can easily mix fuel by adding oxidizes and fuel, which have been previously collected to a [[Pipe Network|pipe network]] in order to put it into tank storage. From the tank storage it can be pumped in to canister or directly into a [[furnace]].&lt;br /&gt;
 &lt;br /&gt;
=== Mixing and storing Nitro === &lt;br /&gt;
Note that keeping [[Nitrous]] Oxide below autoignition temperature means condensation at pressures above 1MPa pressure, making it hard to store or mix fuel in large quantities without liquid management as the latent heat of condensation can result in enough heating for autoignition to occur. While this reaction releases the same amount of energy as the classic fuel combustion above, it does so using half the volatiles and heating waste gases with less thermal mass resulting in higher temperatures.&lt;br /&gt;
&lt;br /&gt;
=== Collecting gases ===&lt;br /&gt;
&lt;br /&gt;
This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]]  and a [[Gas Tank Storage|gas tank storage]].  Raw gases can also be collected from an Ice Crusher setup or by melting them in a furnace. Regardless of the collection method the gases will need to be separated with a filtration setup. Once gases are collected and filtered they can be mixed into fuels. Using a [[Pipe_Gas_Mixer|gas mixer]] requires that both gasses have equal temperature for a correct ratio of gasses in the output&lt;br /&gt;
&lt;br /&gt;
===Basic Canister Mixing Setup===&lt;br /&gt;
Once filtered and stored gases can be mixed to obtain purified fuel, these fuel will burn more completely and have fewer combustion products  &lt;br /&gt;
====Parts required====&lt;br /&gt;
* 2 x [[Portables Connector]]&lt;br /&gt;
* 2 x [[Portable Gas Tank]]&lt;br /&gt;
* 1 x [[Pipe Gas Mixer]]&lt;br /&gt;
* 1 x [[Gas Tank Storage]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Pipes]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Cables]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Gas Canister]]&lt;br /&gt;
&lt;br /&gt;
====Setup====&lt;br /&gt;
# Place both Portable Connectors&lt;br /&gt;
# Connect both Portable Connectors to the the inputs of the Pipe Gas Mixer&lt;br /&gt;
# Connect the Pipe Gas Mixer output to the Gas [[Tank]] Storage input&lt;br /&gt;
# Connect the Pipe Gas Mixer [[power]] input to power source.&lt;br /&gt;
&lt;br /&gt;
====Use====&lt;br /&gt;
# Put first Portable Gas Tank or scrubber filled with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; on one Portables Connector.&lt;br /&gt;
# Put second Portable Gas Tank or scrubber filled with H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;/volatile on the other Portables Connector.&lt;br /&gt;
# Use a [[wrench]] to connect both Portable Gas Tanks to their places.&lt;br /&gt;
# Optional: for a perfect fuel mix, ensure the temperatures of both gases are exactly the same.&lt;br /&gt;
# Set the Pipe Gas Mixer to desired combination (34% O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 66% H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;) Note: as the combination is a floating point number, you can also enter 0.333... or 0.666... with a [[Labeller]] to get a more precise mix.&lt;br /&gt;
# Turn on Pipe Gas Mixer&lt;br /&gt;
# Place an empty Gas Canister in Gas Tank Storage.&lt;br /&gt;
{{:Gases and Liquids/Menu}}&lt;br /&gt;
[[Category:Gas]][[Category:Liquid]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27219</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27219"/>
		<updated>2026-03-20T09:26:37Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: /* Fuel Combustion */ Add fuel combustion table entries for alcohol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Fuel&lt;br /&gt;
 | image        = [[File:Icon-fuel.png]]&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 573.15 K&lt;br /&gt;
}}&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Superfuel&lt;br /&gt;
 | image        = [[File:Icon-nitro.png]]&lt;br /&gt;
 | heatCapacity = 21.7 Joule / mol&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 323.15 K&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
There are two categories of fuel, [[Solid Fuel|solid fuel]] and gas mixtures. &lt;br /&gt;
===Solid fuel===&lt;br /&gt;
There are currently only two [[Solid Fuel|solid fuels]] available in the game [[Ore (Coal)|Coal]], and [[Charcoal|Charcoal]].  Both can be used to fuel the [[Solid Fuel Generator]].&lt;br /&gt;
When burning [[coal]] and [[charcoal]] they produce the following gases. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Pollutant]] !!CO2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore_(Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore_(Coal)|Coal]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol||  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;10 mol&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCharcoal.png|link=Charcoal]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Charcoal|Charcoal]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gas Fuel===&lt;br /&gt;
In order to use gases for fuel you need a combustible gas combined with an oxidizer. There are  two  flammable gases  in the game [[Hydrogen]] and [[Volatiles|Methane]], and there are three oxygen sources; [[Oxygen]],[[Ozone]] and [[Nitrous Oxide]]. This can be done by manually  [[Fuel#Making_Fuels|mixing chunks of ice]], or by using a [[Gas Mixer]] .&lt;br /&gt;
&lt;br /&gt;
When using [[Liquid Fuel|liquid fuel]] some heat [[energy]] produced will be spent to evaporate [[Liquid Fuel|liquid fuel]] components.&lt;br /&gt;
&lt;br /&gt;
===Fuel Combustion===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[Volatiles]] &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[Oxidizer]] &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Fuel &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot;| Combustion products &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Heat &lt;br /&gt;
|- &lt;br /&gt;
! [[Pollutant|Pollutants]]&lt;br /&gt;
! [[Nitrogen]]&lt;br /&gt;
! [[Carbon Dioxide]]&lt;br /&gt;
! [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Methane]]&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Oxygen&#039;&#039;&#039;||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-fuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitro.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1716 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1836 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Alcohol]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|564 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Alcohol&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1130 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-LiquidAlcohol.png|link=Alcohol]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Alcohol&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1130 kJ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Making Fuels ==&lt;br /&gt;
Fuel can be mixed in a number of ways, by feeding the ice directly into the input of a furnace, by feeding the ice into an Ice Crusher, by melting the ices in an enclosed space and collecting the gases.&lt;br /&gt;
&lt;br /&gt;
Depending on how exact the proportions of your gas mixture are you will end up with different end temperatures and pressures after ignition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dirty Fuel===&lt;br /&gt;
A fuel that can be made easily in the early game is Dirty Fuel. It can be made by mixing Volatile Ice and Oxite at a 2:1 ratio. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Gas|Gases]] &lt;br /&gt;
! Percentage&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Volatiles)|Volatiles]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;20 mol &amp;lt;br&amp;gt;    &lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2 mol&lt;br /&gt;
|58%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5.8%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Oxite]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Oxite)|Oxite]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;22.5 mol&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2.5 mol &lt;br /&gt;
|| 32.6%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3.26%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a simple ratio and will burn fairly well, but will leave some unburned Oxygen. A mixture of 45 Volatile Ice to 22 Oxite will result in an ideal Fuel to oxidizer ratio, but will still contain Nitrogen which will not help with combustion. If more pure fuel mixtures are desired the unused or undesired constituents will need to be filter out, and the fuel mixture will potentially need to be re-balanced. But Dirty Fuel will perform adequately well in the early part of the game.&lt;br /&gt;
&lt;br /&gt;
An alternative recipe uses Volatiles ice and [[Nitrice]] at a 1:8.8 (5:44) ratio. Although nitrous oxide is a more energetic oxidizer, the large amounts of nitrogen present on Nitrice make the combustion reach lower temperatures and less water is produced.&lt;br /&gt;
&lt;br /&gt;
===Refined Fuels===&lt;br /&gt;
Later in the game, or on more advanced planets, gases can be collected, filtered and combined to make pure fuel mixtures. This will require holding [[Tank|Tanks]], [[Filtration]] units, and [[Pipe_Gas_Mixer|Gas Mixers]].  On some [[planets]] gases may be collected directly from the [[atmosphere]],This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]] and a [[Gas Tank Storage|gas tank storage]]. Depending on the atmosphere pollutants or inert gases will need to be removed from the collected gases, a [[Filtration|filtration unit]] and a [[filter]] will be needed for this.  On other planets there is no atmosphere and gases will have to be collected by crushing Ices. Crushing Ices is by far the most common source for gases early in the game.&lt;br /&gt;
&lt;br /&gt;
===Basic Ice Crusher Setup===&lt;br /&gt;
A basic [[Ice Crusher]] setup will provide most of your gas collection and mixing needs. Gases can be collected by crushing Ices or by collecting atmospheric gases, if present.    &lt;br /&gt;
&lt;br /&gt;
====Parts required====&lt;br /&gt;
* 1 x [[Ice Crusher]]&lt;br /&gt;
* 5 x [[Pipes]]&lt;br /&gt;
* 1 x [[Pipe_Volume_Pump|Volume Pump]]&lt;br /&gt;
* 1 x [[Pressure Regulator]]&lt;br /&gt;
Optional&lt;br /&gt;
* 1 x [[Active Vent]]&lt;br /&gt;
With this setup you can collect gases from ices to mix later. You can also pre-mix the gases by adding Volatile ice and Oxite at a 2:1 ratio. You can then load the pre-mixed fuel  in canisters in pre-measured amounts using the [[pressure]] regulator.&lt;br /&gt;
====Setup====&lt;br /&gt;
[[File:ICE_CRUSHER.png|thumb|Combination Ice Crusher, Gas collection, and Gas measuring station, Front View (Caution: Be sure to turn of the pressure regulator, and pump al the gas out of the crusher when mixing gases)]]&lt;br /&gt;
# Place the ice crusher &lt;br /&gt;
# Place a [[pipe]] facing to the right&lt;br /&gt;
# Place a volume pump&lt;br /&gt;
# Place a pipe tee facing left,right, and down. &lt;br /&gt;
# Place a [[canister]] storage below the tee&lt;br /&gt;
# Place a regulator to the right of the tee&lt;br /&gt;
# Place a tee  facing left,right, and down, Or an elbow facing left and down.&lt;br /&gt;
# Place a second canister storage below the tee or elbow. &lt;br /&gt;
# (Optional) Place an active vent to the right of the last canister storage. &lt;br /&gt;
====Usage====&lt;br /&gt;
====Fuel mixing====&lt;br /&gt;
# Place Volatile Ice and Oxites in the ice crusher at a 2:1 ratio. &amp;lt;br&amp;gt; &amp;amp;ensp; &amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can safely fit 8 Volatile to 4 Oxites in a canister. A Ratio of 10:5 will overfill a single canister &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;**&#039;&#039;&#039; Be sure to pump all the gases out of the crusher into a single canister, otherwise the mixture will fluxuate as the grinder processes and outputs ices. &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;***&#039;&#039;&#039; Also be sure to turn off your regulator while you are collecting gases.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pump the gases to your storage containers. &amp;lt;br&amp;gt;&lt;br /&gt;
# Set the regulator to the approximate pressure required to load the amount of fuel you need into the canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can check the exact amount in the canister using the [[tablet]] and the gas analyzer&lt;br /&gt;
&lt;br /&gt;
====Refiling oxygen tanks====&lt;br /&gt;
# Purge the [[Pipe Network|pipe network]] of any spurious gases from previous operations. &lt;br /&gt;
# Crush Oxites in the the ice crusher&lt;br /&gt;
# Pump the Oxites into a canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;A canister can hold approximately 12 Oxites.&amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;You will need to use a nitrogen filter in additon to your regular CO2 filter when breathing crushed Oxites. &lt;br /&gt;
====Emptying Canisters====&lt;br /&gt;
# Place any canisters you want to empty into the far left canister storage&lt;br /&gt;
# Set the active vent to &amp;quot;outward&amp;quot; and turn it on. &lt;br /&gt;
====Collecting Atmospheric Gases====&lt;br /&gt;
# Place any canisters you want to fill in the far left slot. &lt;br /&gt;
# Set the active vent to &amp;quot;Inwards&amp;quot; and turn it on. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;Be aware that the canister will fill very quickly, be careful not to over-pressurize the canister.&lt;br /&gt;
&lt;br /&gt;
== Mixing Fuel ==&lt;br /&gt;
You can easily mix fuel by adding oxidizes and fuel, which have been previously collected to a [[Pipe Network|pipe network]] in order to put it into tank storage. From the tank storage it can be pumped in to canister or directly into a [[furnace]].&lt;br /&gt;
 &lt;br /&gt;
=== Mixing and storing Nitro === &lt;br /&gt;
Note that keeping [[Nitrous]] Oxide below autoignition temperature means condensation at pressures above 1MPa pressure, making it hard to store or mix fuel in large quantities without liquid management as the latent heat of condensation can result in enough heating for autoignition to occur. While this reaction releases the same amount of energy as the classic fuel combustion above, it does so using half the volatiles and heating waste gases with less thermal mass resulting in higher temperatures.&lt;br /&gt;
&lt;br /&gt;
=== Collecting gases ===&lt;br /&gt;
&lt;br /&gt;
This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]]  and a [[Gas Tank Storage|gas tank storage]].  Raw gases can also be collected from an Ice Crusher setup or by melting them in a furnace. Regardless of the collection method the gases will need to be separated with a filtration setup. Once gases are collected and filtered they can be mixed into fuels. Using a [[Pipe_Gas_Mixer|gas mixer]] requires that both gasses have equal temperature for a correct ratio of gasses in the output&lt;br /&gt;
&lt;br /&gt;
===Basic Canister Mixing Setup===&lt;br /&gt;
Once filtered and stored gases can be mixed to obtain purified fuel, these fuel will burn more completely and have fewer combustion products  &lt;br /&gt;
====Parts required====&lt;br /&gt;
* 2 x [[Portables Connector]]&lt;br /&gt;
* 2 x [[Portable Gas Tank]]&lt;br /&gt;
* 1 x [[Pipe Gas Mixer]]&lt;br /&gt;
* 1 x [[Gas Tank Storage]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Pipes]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Cables]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Gas Canister]]&lt;br /&gt;
&lt;br /&gt;
====Setup====&lt;br /&gt;
# Place both Portable Connectors&lt;br /&gt;
# Connect both Portable Connectors to the the inputs of the Pipe Gas Mixer&lt;br /&gt;
# Connect the Pipe Gas Mixer output to the Gas [[Tank]] Storage input&lt;br /&gt;
# Connect the Pipe Gas Mixer [[power]] input to power source.&lt;br /&gt;
&lt;br /&gt;
====Use====&lt;br /&gt;
# Put first Portable Gas Tank or scrubber filled with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; on one Portables Connector.&lt;br /&gt;
# Put second Portable Gas Tank or scrubber filled with H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;/volatile on the other Portables Connector.&lt;br /&gt;
# Use a [[wrench]] to connect both Portable Gas Tanks to their places.&lt;br /&gt;
# Optional: for a perfect fuel mix, ensure the temperatures of both gases are exactly the same.&lt;br /&gt;
# Set the Pipe Gas Mixer to desired combination (34% O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 66% H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;) Note: as the combination is a floating point number, you can also enter 0.333... or 0.666... with a [[Labeller]] to get a more precise mix.&lt;br /&gt;
# Turn on Pipe Gas Mixer&lt;br /&gt;
# Place an empty Gas Canister in Gas Tank Storage.&lt;br /&gt;
{{:Gases and Liquids/Menu}}&lt;br /&gt;
[[Category:Gas]][[Category:Liquid]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27218</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fuel&amp;diff=27218"/>
		<updated>2026-03-20T09:13:52Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: /* Dirty Fuel */ add volatile ice / nitrice dirty fuel recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Fuel&lt;br /&gt;
 | image        = [[File:Icon-fuel.png]]&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 573.15 K&lt;br /&gt;
}}&lt;br /&gt;
{{Fluidbox&lt;br /&gt;
 | name         = Superfuel&lt;br /&gt;
 | image        = [[File:Icon-nitro.png]]&lt;br /&gt;
 | heatCapacity = 21.7 Joule / mol&lt;br /&gt;
 | heatCapacity = 20.86 Joule / mol&lt;br /&gt;
 | Autoigntemp  = 323.15 K&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
There are two categories of fuel, [[Solid Fuel|solid fuel]] and gas mixtures. &lt;br /&gt;
===Solid fuel===&lt;br /&gt;
There are currently only two [[Solid Fuel|solid fuels]] available in the game [[Ore (Coal)|Coal]], and [[Charcoal|Charcoal]].  Both can be used to fuel the [[Solid Fuel Generator]].&lt;br /&gt;
When burning [[coal]] and [[charcoal]] they produce the following gases. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Pollutant]] !!CO2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCoalOre.png|link=Ore_(Coal)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ore_(Coal)|Coal]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol||  &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;10 mol&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemCharcoal.png|link=Charcoal]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Charcoal|Charcoal]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;3 mol&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gas Fuel===&lt;br /&gt;
In order to use gases for fuel you need a combustible gas combined with an oxidizer. There are  two  flammable gases  in the game [[Hydrogen]] and [[Volatiles|Methane]], and there are three oxygen sources; [[Oxygen]],[[Ozone]] and [[Nitrous Oxide]]. This can be done by manually  [[Fuel#Making_Fuels|mixing chunks of ice]], or by using a [[Gas Mixer]] .&lt;br /&gt;
&lt;br /&gt;
When using [[Liquid Fuel|liquid fuel]] some heat [[energy]] produced will be spent to evaporate [[Liquid Fuel|liquid fuel]] components.&lt;br /&gt;
&lt;br /&gt;
===Fuel Combustion===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[Volatiles]] &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[Oxidizer]] &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Fuel &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot;| Combustion products &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot;| Heat &lt;br /&gt;
|- &lt;br /&gt;
! [[Pollutant|Pollutants]]&lt;br /&gt;
! [[Nitrogen]]&lt;br /&gt;
! [[Carbon Dioxide]]&lt;br /&gt;
! [[Water]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;[[Methane]]&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Oxygen&#039;&#039;&#039;||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-fuel.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_Oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitro.png|link=Fuel]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|572 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Methane&#039;&#039;&#039; ||&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-pollutant.png|link=Pollutant]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pollutants&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-carbondioxide.png|link=Carbon_Dioxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Carbon Dioxide&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1716 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Oxygen&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrousoxide.png|link=Nitrous_oxide]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrous Oxide&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nitrogen&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|612 kJ&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; ||&#039;&#039;&#039;1&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Ozone.png|link=Ozone]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt; &amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ozone&#039;&#039;&#039; |||&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-water.png|link=Water]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
|1836 kJ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Making Fuels ==&lt;br /&gt;
Fuel can be mixed in a number of ways, by feeding the ice directly into the input of a furnace, by feeding the ice into an Ice Crusher, by melting the ices in an enclosed space and collecting the gases.&lt;br /&gt;
&lt;br /&gt;
Depending on how exact the proportions of your gas mixture are you will end up with different end temperatures and pressures after ignition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dirty Fuel===&lt;br /&gt;
A fuel that can be made easily in the early game is Dirty Fuel. It can be made by mixing Volatile Ice and Oxite at a 2:1 ratio. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Source !![[Gas|Gases]] &lt;br /&gt;
! Percentage&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemVolatiles.png|link=Ice_(Volatiles)]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Volatiles)|Volatiles]] || &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Methane.png|link=Methane]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;20 mol &amp;lt;br&amp;gt;    &lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-Hydrogen.png|link=Hydrogen]]&amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2 mol&lt;br /&gt;
|58%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5.8%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:ItemOxite.png|link=Oxite]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;1&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt; [[Ice_(Oxite)|Oxite]] ||&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-oxygen.png|link=Oxygen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;22.5 mol&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;stationeers-icon&amp;quot;&amp;gt;[[File:Icon-nitrogen.png|link=Nitrogen]] &amp;lt;div class=&amp;quot;stationeers-icon-text&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;2.5 mol &lt;br /&gt;
|| 32.6%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3.26%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a simple ratio and will burn fairly well, but will leave some unburned Oxygen. A mixture of 45 Volatile Ice to 22 Oxite will result in an ideal Fuel to oxidizer ratio, but will still contain Nitrogen which will not help with combustion. If more pure fuel mixtures are desired the unused or undesired constituents will need to be filter out, and the fuel mixture will potentially need to be re-balanced. But Dirty Fuel will perform adequately well in the early part of the game.&lt;br /&gt;
&lt;br /&gt;
An alternative recipe uses Volatiles ice and [[Nitrice]] at a 1:8.8 (5:44) ratio. Although nitrous oxide is a more energetic oxidizer, the large amounts of nitrogen present on Nitrice make the combustion reach lower temperatures and less water is produced.&lt;br /&gt;
&lt;br /&gt;
===Refined Fuels===&lt;br /&gt;
Later in the game, or on more advanced planets, gases can be collected, filtered and combined to make pure fuel mixtures. This will require holding [[Tank|Tanks]], [[Filtration]] units, and [[Pipe_Gas_Mixer|Gas Mixers]].  On some [[planets]] gases may be collected directly from the [[atmosphere]],This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]] and a [[Gas Tank Storage|gas tank storage]]. Depending on the atmosphere pollutants or inert gases will need to be removed from the collected gases, a [[Filtration|filtration unit]] and a [[filter]] will be needed for this.  On other planets there is no atmosphere and gases will have to be collected by crushing Ices. Crushing Ices is by far the most common source for gases early in the game.&lt;br /&gt;
&lt;br /&gt;
===Basic Ice Crusher Setup===&lt;br /&gt;
A basic [[Ice Crusher]] setup will provide most of your gas collection and mixing needs. Gases can be collected by crushing Ices or by collecting atmospheric gases, if present.    &lt;br /&gt;
&lt;br /&gt;
====Parts required====&lt;br /&gt;
* 1 x [[Ice Crusher]]&lt;br /&gt;
* 5 x [[Pipes]]&lt;br /&gt;
* 1 x [[Pipe_Volume_Pump|Volume Pump]]&lt;br /&gt;
* 1 x [[Pressure Regulator]]&lt;br /&gt;
Optional&lt;br /&gt;
* 1 x [[Active Vent]]&lt;br /&gt;
With this setup you can collect gases from ices to mix later. You can also pre-mix the gases by adding Volatile ice and Oxite at a 2:1 ratio. You can then load the pre-mixed fuel  in canisters in pre-measured amounts using the [[pressure]] regulator.&lt;br /&gt;
====Setup====&lt;br /&gt;
[[File:ICE_CRUSHER.png|thumb|Combination Ice Crusher, Gas collection, and Gas measuring station, Front View (Caution: Be sure to turn of the pressure regulator, and pump al the gas out of the crusher when mixing gases)]]&lt;br /&gt;
# Place the ice crusher &lt;br /&gt;
# Place a [[pipe]] facing to the right&lt;br /&gt;
# Place a volume pump&lt;br /&gt;
# Place a pipe tee facing left,right, and down. &lt;br /&gt;
# Place a [[canister]] storage below the tee&lt;br /&gt;
# Place a regulator to the right of the tee&lt;br /&gt;
# Place a tee  facing left,right, and down, Or an elbow facing left and down.&lt;br /&gt;
# Place a second canister storage below the tee or elbow. &lt;br /&gt;
# (Optional) Place an active vent to the right of the last canister storage. &lt;br /&gt;
====Usage====&lt;br /&gt;
====Fuel mixing====&lt;br /&gt;
# Place Volatile Ice and Oxites in the ice crusher at a 2:1 ratio. &amp;lt;br&amp;gt; &amp;amp;ensp; &amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can safely fit 8 Volatile to 4 Oxites in a canister. A Ratio of 10:5 will overfill a single canister &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;**&#039;&#039;&#039; Be sure to pump all the gases out of the crusher into a single canister, otherwise the mixture will fluxuate as the grinder processes and outputs ices. &amp;lt;br&amp;gt; &amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;***&#039;&#039;&#039; Also be sure to turn off your regulator while you are collecting gases.&amp;lt;br&amp;gt;&lt;br /&gt;
# Pump the gases to your storage containers. &amp;lt;br&amp;gt;&lt;br /&gt;
# Set the regulator to the approximate pressure required to load the amount of fuel you need into the canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039; You can check the exact amount in the canister using the [[tablet]] and the gas analyzer&lt;br /&gt;
&lt;br /&gt;
====Refiling oxygen tanks====&lt;br /&gt;
# Purge the [[Pipe Network|pipe network]] of any spurious gases from previous operations. &lt;br /&gt;
# Crush Oxites in the the ice crusher&lt;br /&gt;
# Pump the Oxites into a canister. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;A canister can hold approximately 12 Oxites.&amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;You will need to use a nitrogen filter in additon to your regular CO2 filter when breathing crushed Oxites. &lt;br /&gt;
====Emptying Canisters====&lt;br /&gt;
# Place any canisters you want to empty into the far left canister storage&lt;br /&gt;
# Set the active vent to &amp;quot;outward&amp;quot; and turn it on. &lt;br /&gt;
====Collecting Atmospheric Gases====&lt;br /&gt;
# Place any canisters you want to fill in the far left slot. &lt;br /&gt;
# Set the active vent to &amp;quot;Inwards&amp;quot; and turn it on. &amp;lt;br&amp;gt;&amp;amp;ensp;&amp;amp;emsp;&#039;&#039;&#039;*&#039;&#039;&#039;Be aware that the canister will fill very quickly, be careful not to over-pressurize the canister.&lt;br /&gt;
&lt;br /&gt;
== Mixing Fuel ==&lt;br /&gt;
You can easily mix fuel by adding oxidizes and fuel, which have been previously collected to a [[Pipe Network|pipe network]] in order to put it into tank storage. From the tank storage it can be pumped in to canister or directly into a [[furnace]].&lt;br /&gt;
 &lt;br /&gt;
=== Mixing and storing Nitro === &lt;br /&gt;
Note that keeping [[Nitrous]] Oxide below autoignition temperature means condensation at pressures above 1MPa pressure, making it hard to store or mix fuel in large quantities without liquid management as the latent heat of condensation can result in enough heating for autoignition to occur. While this reaction releases the same amount of energy as the classic fuel combustion above, it does so using half the volatiles and heating waste gases with less thermal mass resulting in higher temperatures.&lt;br /&gt;
&lt;br /&gt;
=== Collecting gases ===&lt;br /&gt;
&lt;br /&gt;
This can be accomplished with an [[Active_Vent|active vent]], some [[Pipes|pipe]]  and a [[Gas Tank Storage|gas tank storage]].  Raw gases can also be collected from an Ice Crusher setup or by melting them in a furnace. Regardless of the collection method the gases will need to be separated with a filtration setup. Once gases are collected and filtered they can be mixed into fuels. Using a [[Pipe_Gas_Mixer|gas mixer]] requires that both gasses have equal temperature for a correct ratio of gasses in the output&lt;br /&gt;
&lt;br /&gt;
===Basic Canister Mixing Setup===&lt;br /&gt;
Once filtered and stored gases can be mixed to obtain purified fuel, these fuel will burn more completely and have fewer combustion products  &lt;br /&gt;
====Parts required====&lt;br /&gt;
* 2 x [[Portables Connector]]&lt;br /&gt;
* 2 x [[Portable Gas Tank]]&lt;br /&gt;
* 1 x [[Pipe Gas Mixer]]&lt;br /&gt;
* 1 x [[Gas Tank Storage]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Pipes]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Cables]]&lt;br /&gt;
* &#039;&#039;n&#039;&#039; x [[Gas Canister]]&lt;br /&gt;
&lt;br /&gt;
====Setup====&lt;br /&gt;
# Place both Portable Connectors&lt;br /&gt;
# Connect both Portable Connectors to the the inputs of the Pipe Gas Mixer&lt;br /&gt;
# Connect the Pipe Gas Mixer output to the Gas [[Tank]] Storage input&lt;br /&gt;
# Connect the Pipe Gas Mixer [[power]] input to power source.&lt;br /&gt;
&lt;br /&gt;
====Use====&lt;br /&gt;
# Put first Portable Gas Tank or scrubber filled with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; on one Portables Connector.&lt;br /&gt;
# Put second Portable Gas Tank or scrubber filled with H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;/volatile on the other Portables Connector.&lt;br /&gt;
# Use a [[wrench]] to connect both Portable Gas Tanks to their places.&lt;br /&gt;
# Optional: for a perfect fuel mix, ensure the temperatures of both gases are exactly the same.&lt;br /&gt;
# Set the Pipe Gas Mixer to desired combination (34% O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 66% H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;) Note: as the combination is a floating point number, you can also enter 0.333... or 0.666... with a [[Labeller]] to get a more precise mix.&lt;br /&gt;
# Turn on Pipe Gas Mixer&lt;br /&gt;
# Place an empty Gas Canister in Gas Tank Storage.&lt;br /&gt;
{{:Gases and Liquids/Menu}}&lt;br /&gt;
[[Category:Gas]][[Category:Liquid]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Combustor&amp;diff=27213</id>
		<title>Combustor</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Combustor&amp;diff=27213"/>
		<updated>2026-03-20T08:44:00Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Reverted edit by Starviking (talk) to last revision by RA2lover&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atmospherics]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The Combustor allows for controlled combustion of volatile gases. When fed with [[Hydrogen]] and [[Oxygen]] it will output [[Steam]] which can be cooled for drinking [[water]] or [[hydroponics]].&lt;br /&gt;
&lt;br /&gt;
-[[Stationpedia]]&amp;lt;/blockquote&amp;gt;{{Structurebox&lt;br /&gt;
 | name             = Combustor&lt;br /&gt;
 | image            = [[File:H2 Combustor.jpg]]&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Atmospherics)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | requires_frames  = Yes&lt;br /&gt;
 | decon_with_tool1 = [[Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Atmospherics)]]&lt;br /&gt;
|paintable=Yes|constructable_in_rockets=No|volume=100 L|prefab_name=H2Combustor|prefab_hash=1840108251|convection=0.5056462|radiation=0.5056462|solar_heating=0.5056462|stage_image1=[[File:H2Combustor BuildState0.png]]|stage_image2=[[File:H2Combustor BuildState1.png]]|const_with_item2=2x [[Kit (Pipe)]]|decon_with_tool2=[[Wrench]]|item_rec2=2x [[Kit (Pipe)]]|stage_image3=[[File:H2Combustor BuildState2.png]]|const_with_tool3=[[Screwdriver]]|const_with_item3=2x [[Cable Coil]]|const_with_item1=[[Kit (Atmospherics)]]}}&lt;br /&gt;
=Description=&lt;br /&gt;
Burns a [[fuel]] mixture to produce high-temperature byproducts. &lt;br /&gt;
&lt;br /&gt;
To generate electricity with fuel instead, see the [[Kit (Gas Fuel Generator)|Gas Fuel Generator]]. Alternatively, the heat generated by the H2 Combustor may be used with a [[Kit (Stirling Engine)|Stirling Engine]] to generate [[power]] at a lower efficiency.&lt;br /&gt;
&lt;br /&gt;
However, while lower efficiency than a [[Gas Fuel Generator]], in terms of [[energy]] output per mole of fuel input, a [[Stirling Engine]] is a practical and effective first step for cooling the output due to the fact that it generates power from cooling, rather than consuming power to cool the output (such as with an [[Air Conditioner]]). Depending on the exact setup, and how efficiently the Stirling Engine can be cooled (best on cold non-vacuum [[planets]] like [[Europa]] and [[Mars]]), it&#039;s possible for the Stirling Engine to offset the power cost of the Combustor, [[Filtration]], and the entire rest of the cooling system, resulting in a zero-loss or even net-positive system. Alternatively, the outputs may be air-cooled using radiators on cooler planets or in a vacuum.&lt;br /&gt;
&lt;br /&gt;
=Characteristics=&lt;br /&gt;
* Rate of fuel consumption from the input, and thus rate of production, is based on the difference in [[pressure]] between input and internal [[atmosphere]].&lt;br /&gt;
* Transfers gases from the input into its internal atmosphere, moving from 100 kPa*10L when unassisted to 200 atm*10L with a 60.7 MPa pressure gradient.  &lt;br /&gt;
* Combusts 99% of the fuel passed into it. Imprecise ratios will result in unburnt excess in the output.&lt;br /&gt;
* Has an internal volume of 100L, where the product of the combustion is stored before being equalized to the output [[pipe]].&lt;br /&gt;
* The unit, and gas inside it, will interact with the surrounding environment, as well as radiating heat in a vacuum (and thus cooling the gas inside it).  In an air-filled [[room]], this will significantly heat the surroundings.&lt;br /&gt;
* Each [[tick]] that the unit is &#039;&#039;turned on&#039;&#039;, it will first equalize its internal volume with the output [[Pipe Network|pipe network]], before pulling in and combusting more fuel to add to the internal volume.&lt;br /&gt;
** This only occurs when the unit is turned on, so if the unit is switched off, whatever gas remains in the unit will continue cooling through radiation or convection without equalizing to the output pipe.&lt;br /&gt;
** Since the equalization occurs before more fuel is pulled in, after the first tick the unit is on, it will have gases stored inside it but won&#039;t have pushed any to the output pipe yet.&lt;br /&gt;
** Has a &#039;&#039;Mode&#039;&#039; variable that can be set to 0 to allow the unit to be kept on, and continue to equalize gases with the output, without pulling more fuel in.&lt;br /&gt;
* Consumes only 10 W of power even when running.&lt;br /&gt;
&lt;br /&gt;
=== Logic ===&lt;br /&gt;
These are all the [[logic]] parameters of the device.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter !! Type !! Access !! Description&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Read/Write || The current state of the device, 0 for off, 1 for on.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Boolean || Read/Write || Whether the unit pulls in more fuel to combust, if the unit is also turned on.  1 (default) for pulling more fuel in, 0 to disable input.&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Read/Write || Whether the unit pulled fuel in last tick. May not sync with &#039;&#039;Mode&#039;&#039; if no fuel could be pulled from the input.&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower|| Float || Read-only || Idle and active operating power quantity.  10W.&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Read-only || 1 if the device is in error state, otherwise 0.&lt;br /&gt;
|-&lt;br /&gt;
| Power || Float  || Read-only || Can be read to return if the device is correctly powered or not, set via power system, return 1 if powered and 0 if not.&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Read/Write || No apparent effect.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Read/Write || 1 if a device is locked, otherwise 0, can be set in most devices and prevents the user from writing values.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Read-only || The [[hash]] of the structure.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Float || Read-only || Maximum setting of the device.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Float || Read-only || Percentage conversion of the Setting parameter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Kit (Atmospherics)]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Flower&amp;diff=27107</id>
		<title>Flower</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Flower&amp;diff=27107"/>
		<updated>2026-03-19T21:38:08Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: add deprecation tag. Peace/tropical lily still appear to exist but don&amp;#039;t seem to be this one.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Plants]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Flower&lt;br /&gt;
 | image       = [[File:Flowers.gif]] [[File:Blue Flower 00 0.1.1567.7381.png|thumb|A blue flower placed on a Bench.]]&lt;br /&gt;
 | stacks      = 100&lt;br /&gt;
}}&lt;br /&gt;
Can be grown in hydroponics to yield 2 x Flower Seeds at an early stage and 2 x Flowers when fully grown.&lt;br /&gt;
&amp;lt;br&amp;gt;Provide water into piping and CO2 in atmosphere Min ~7.7Kpa. The plants will produce oxygen and heat which you will need to remove.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Info !! Data&lt;br /&gt;
|-&lt;br /&gt;
| Time to fruiting || 8 minutes in light&lt;br /&gt;
|-&lt;br /&gt;
| Yield || 2+2&lt;br /&gt;
|-&lt;br /&gt;
| Raw Nutrition || No&lt;br /&gt;
|-&lt;br /&gt;
| Edible By Chickens|| No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Used in the [[Reagent Processor]] to make [[Coloring]] based on the flower&#039;s color.&lt;br /&gt;
*For each flower, you get 5g of the related color, up to 20 for 100g per process.&lt;br /&gt;
*Available colors are currently Red, Blue, Green, Yellow and Orange.&lt;br /&gt;
*For monochrome tones, use [[Powder|Powders]] instead.&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Coloring&amp;diff=27106</id>
		<title>Coloring</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Coloring&amp;diff=27106"/>
		<updated>2026-03-19T21:35:03Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: add deprecation tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Deprecated}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Dyes]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Coloring&lt;br /&gt;
 | image       = [[File:ReagentColoring.gif]]&lt;br /&gt;
 | createdwith = [[Reagent Processor]]&lt;br /&gt;
 | cost        = [[Flower|Flowers]]&lt;br /&gt;
 | stacks      = 100g&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
*Derived from [[Flower|Flowers]] in the [[Reagent Processor]] in batches up to 100g, 5g per flower.&lt;br /&gt;
*Coloring is the counterpart to [[Powder|Powders]], which give you monochrome tones.&lt;br /&gt;
*Used in the [[Paint Mixer]] to create [[Spray Paint]].&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Template:Combustion/testcases&amp;diff=27105</id>
		<title>Template:Combustion/testcases</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Template:Combustion/testcases&amp;diff=27105"/>
		<updated>2026-03-19T19:33:59Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: RA2lover moved page Template:Combustion/tests to Template:Combustion/testcases without leaving a redirect: Combustion/tests shows up on the visual editor search.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hypergol==&lt;br /&gt;
&lt;br /&gt;
====Autofill hypergol====&lt;br /&gt;
 Hydrazine (and nothing else) (check if things get autofilled)&lt;br /&gt;
{{Combustion|Fuel=Hydrazine}}&lt;br /&gt;
&lt;br /&gt;
====Output Energy Only, hypergol====&lt;br /&gt;
 1 Hydrazine, DontAutofillOutputs (check if inputs don&#039;t get autofilled)&lt;br /&gt;
{{Combustion|Fuel=Hydrazine,1|DontAutofillOutputs=true}}&lt;br /&gt;
 1 Hydrazine, missing DontAutofillOutputs (check if inputs get autofilled)&lt;br /&gt;
{{Combustion|Fuel=Hydrazine, 1}}&lt;br /&gt;
&lt;br /&gt;
====Evaporate hypergol====&lt;br /&gt;
 1 Liquid Hydrazine, 4 Pollutant (check if evaporation reduces enthalpy)&lt;br /&gt;
{{Combustion|Fuel=Liquid Hydrazine, 1 | Outputs = Pollutant, 4}}&lt;br /&gt;
&lt;br /&gt;
====Multifuel hypergol====&lt;br /&gt;
 2 hydrazine, 8 pollutant (check if enthalpy gets multiplied)&lt;br /&gt;
{{Combustion|Fuel=Hydrazine, 2|OutputA = Pollutant,8}}&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Storm&amp;diff=27104</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Storm&amp;diff=27104"/>
		<updated>2026-03-19T13:54:18Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: mension solar storms also happen on vulcan&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Solar power]]&lt;br /&gt;
A storm is an extreme weather condition found on most [[Worlds]]. These are all except the [[Worlds#Mimas|Mimas]], and [[Worlds#Space|Space]].&lt;br /&gt;
&lt;br /&gt;
There are 2 storm types:&lt;br /&gt;
&lt;br /&gt;
* Simple storm&lt;br /&gt;
* Solar storm (introduced in [[Update v0.2.5954.26176|The Storm Update]])&lt;br /&gt;
&lt;br /&gt;
=== Solar storms ===&lt;br /&gt;
Could occur only on the [[Moon]] and [[Vulcan]]. During the storm the Sun becomes significantly brighter, which &#039;&#039;&#039;leads to the following&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* everything outside becomes significantly brighter, which could make navigation a bit harder in terms of visual perception. May cause some eye discomfort because of high brightness&lt;br /&gt;
* more heat is emitted from the Sun, so everything in the [[world]] is heating rapidly&lt;br /&gt;
&lt;br /&gt;
Despite simple storms, which don&#039;t have any pros, solar storms have &#039;&#039;&#039;positive effects&#039;&#039;&#039; on:&lt;br /&gt;
&lt;br /&gt;
* [[solar panels]], which output could reach 1,5kW for each, when [[Solar Logic Circuits Guide|facing the Sun directly]]&lt;br /&gt;
* [[plants]]&lt;br /&gt;
&lt;br /&gt;
The following &#039;&#039;&#039;moments&#039;&#039;&#039; about solar storms &#039;&#039;&#039;should be noted&#039;&#039;&#039;, when building a base on the Moon:&lt;br /&gt;
&lt;br /&gt;
* venturing outside during the solar storm heats your suit, so the [[battery]] usage is increased, because the life support system is working at increased capacity ([[HARM Suit|HARM suit]] is recommended)&lt;br /&gt;
* take attention to cables in your [[energy]] network, because simple [[cables]] could handle only 1kW of energy, which could be less, then output of just one solar panel during the solar storm ([[Power Controller|Area Power Control]] or [[Transformer]] could be used to separate the energy network with heavy cables)&lt;br /&gt;
&lt;br /&gt;
=== Simple storms ===&lt;br /&gt;
&lt;br /&gt;
==== Effects: ====&lt;br /&gt;
* severely reducing visibility&lt;br /&gt;
* can blow away loose items and players, especially if they are not touching the ground.&lt;br /&gt;
* damage [[equipment]]&lt;br /&gt;
* change the temperature while active&lt;br /&gt;
&lt;br /&gt;
Items and [[structures]] that are known to be damaged by storms include:&lt;br /&gt;
&lt;br /&gt;
* [[Solar Panel|Solar Panels]]&lt;br /&gt;
* Any loose items&lt;br /&gt;
* The starting [[Lander|Lander]]&lt;br /&gt;
* [[AIMEe]]&lt;br /&gt;
* [[Rover]] Mk I &lt;br /&gt;
&lt;br /&gt;
Damaged items and structures can be repaired, depending on the kind of structure, with [[Duct Tape|Duct Tape]], [[Glass Sheets]] or by unbuilding and rebuilding. (Except AIMEe and Rover Mk I).&lt;br /&gt;
&lt;br /&gt;
Players can get advance warning of a storm by using a [[Weather Station|Weather Station]].&lt;br /&gt;
&lt;br /&gt;
[[Room|Rooms]] are safe from storms. Note however, the max [[room]] size is 1200 cubes. Storms will occur inside rooms bigger than that.&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=27087</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=27087"/>
		<updated>2026-03-19T09:13:47Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Add gases update note. Remind me to change the template to do that automatically later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:1em;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Wiki_home_banner.png|center|800px|link=https://stationeers.com/]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Template:SearchTrigger}}&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/WelcomeIntro}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:MainPage/UpdateTrigger}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Current stable version is: The Gases Update ([[Updates_Overview|{{CurrentVersion}}]])&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/SectionLinkTiles}}&lt;br /&gt;
{{:Main_Page/LegacyPageList}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/WelcomeCTA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt; New to the game? Not sure where to start? We got you covered: &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/YoutubeBeginnersGuide}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:120%; font-weight:bold; margin:10px 0;&amp;quot;&amp;gt; Need some inspiration? &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Main_Page/YoutubeInspiration}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Updates_Overview&amp;diff=27086</id>
		<title>Updates Overview</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Updates_Overview&amp;diff=27086"/>
		<updated>2026-03-19T09:11:29Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: new major update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Updates]]&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%; border: 2px solid red&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Do you want to contribute to the Stationeers-Wiki by maintaining the category &amp;quot;Updates&amp;quot;? Please consider reading the [[Styleguide_Category_Updates|Styleguide]] to achieve a plesant user experience and uniform design.&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Updated:  19.03.2026&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Only Stable versions:&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&#039;&#039;&#039;Version&#039;&#039;&#039;&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&#039;&#039;&#039;Release&#039;&#039;&#039;&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&#039;&#039;&#039;Type (Steam)&#039;&#039;&#039;&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;&#039;&#039;&#039;BuildID (Steam)&#039;&#039;&#039;&amp;lt;/th&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Updated:  25.02.2026&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Only Stable versions:&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;The Gases Update &amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;/ Current Stable Version.&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[v0.2.6217.27046]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.03.2026 (Thu) 02:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22406008&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[v0.2.6182.26959]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.02.2026 (Mon) 01:43 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22044887&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;The Combustion [[Deep Miner]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Update_v0.2.6175.26943|v0.2.6175.26943]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.02.2026 (Thu) 03:56 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21995233&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Multiplayer]] Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Update_v0.2.6136.26812|v0.2.6136.26812]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.01.2026 (Wed) 04:40 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21501725&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Update_v0.2.6091.26702|v0.2.6091.26702]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12.12.2025 (Fri) 02:58 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21154813&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Respawn Update: Round Robin Community Starts &#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Update_v0.2.6085.26682|v0.2.6085.26682]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.12.2025 (Wed) 05:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21125405&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Storm]] Update: Solar Storm &amp;amp; New Suit &#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5954.26176|v0.2.5954.26176]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16.10.2025 (Thu) 07:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20412838&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Small [[Vending Machine]] &amp;amp; Performance Improvements&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5919.26060|v0.2.5919.26060]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.09.2025 (Tue) 11:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20086927&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5906.26015|v0.2.5906.26015]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16.09.2025 (Tue) 02:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19993116&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5904.26009|v0.2.5904.26009]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.09.2025 (Mon) 10:40 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19983252&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Biggest Update Ever&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5903.26007|v0.2.5903.26007]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.09.2025 (Mon) 06:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;MAJOR - Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19979678&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Big Changes Coming: Terrain Preview, Melting Ice, Modding, &amp;amp; Localization&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5499.24517|v0.2.5499.24517]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;17.03.2025 (Mon) 07:48 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;17747366&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5370.24111|v0.2.5370.24111]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12.12.2024 (Thu) 02:43 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16715482&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5366.24104-Hotfix|v0.2.5366.24104]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11.12.2024 (Wed) 10:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16705789&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Emergency Kit: Gas Masks &amp;amp; Engine Upgrade&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5366.24104|v0.2.5366.24104]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11.12.2024 (Wed) 07:16 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16702758&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Redefining Plants: Moddable Plants, Berries, &amp;amp; Watermelons&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5314.23994|v0.2.5314.23994]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.11.2024 (Fri) 02:24 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16413829&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Short Circuit: Liquid Device Interactions&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5284.23867|v0.2.5284.23867]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.10.2024 (Mon) 21:58 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16209132&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;In World Water&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5259.23818|v0.2.5259.23818]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11.10.2024 (Fri) 02:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16001303&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5225.23702|v0.2.5225.23702]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25.09.2024 (Wed) 23:04 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15829033&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Support the Devs DLC&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5218.23679|v0.2.5218.23679]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;24.09.2024 (Tue) 03:47 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15798488&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;LArRE Reloaded&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5195.23625|v0.2.5195.23625]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;09.09.2024 (Mon) 22:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15643425&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5175.23517|v0.2.5175.23517]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.08.2024 (Tue) 00:24 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15498803&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Defining Success: Steam Achievements&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5165.23502|v0.2.5165.23502]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.08.2024 (Thu) 04:04 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15455490&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Bug Fixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5137.23331|v0.2.5137.23331]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.08.2024 (Tue) 02:49 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15349136&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Getting Started: Tutorials &amp;amp; Helper Hints&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5116.23239|v0.2.5116.23239]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;05.08.2024 (Mon) 12:11 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15263452&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4945.22690-B|v0.2.4945.22690-B]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.07.2024 (Tue) 03:39 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15119656&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Walls, Doors, and Valves&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5085.23101|v0.2.5085.23101]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.07.2024 (Mon) 04:54 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15107564&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;LArRE: The Linear Articulated Rail Entity&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5064.23017|v0.2.5064.23017]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.07.2024 (Mon) 04:28 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14960694&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Brutal Starts: New Challenges, and Better Window Shutters&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.5025.22811|v0.2.5025.22811]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.06.2024 (Thu) 07:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14701695&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4945.22690|v0.2.4945.22690]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.05.2024 (Tue) 04:46 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14514801&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;New beginnings: Gear improvments, Vulcan and Mimas Changes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4966.22676|v0.2.4966.22676]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.05.2024 (Mon) 01:44 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14501786&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Printer Instructions: Sugar, Cocoa, and Cake&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4966.22543|v0.2.4966.22543]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.05.2024 (Mon) 01:07 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14344210&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4945.22425|v0.2.4945.22425]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29.04.2024 (Mon) 05:55 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14204880&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Logic Sorter: Insulation, Ore Tablet, and Future Content&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4936.22393|v0.2.4936.22393]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;24.04.2024 (Wed) 02:51 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14152738&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4902.22241|v0.2.4902.22241]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;04.04.2024 (Thu) 22:48 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13955134&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4899.22229|v0.2.4899.22229]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;03.04.2024 (Wed) 07:47 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13932520&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4891.22206|v0.2.4891.22206]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.03.2024 (Thu) 04:00 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13878028&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Pipe Upgrader: Chickens &amp;amp; Rocket Data&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4889.22194|v0.2.4889.22194]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.03.2024 (Wed) 09:08 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13867678&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&#039;&#039;&#039;Shelter in Space: getting out of your suit&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4870.22138|v0.2.4870.22138]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21.03.2024 (Thu) 03:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13805112&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!-- Claimer --&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4767.21868|v0.2.4767.21868]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;02.02.2024 (Fri) 04:45 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13343286&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Meson [[Scanner]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4765.21864|v0.2.4765.21864]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;02.02.2024 (Fri) 02:54 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13181699&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Pneumatic Hand Miner &amp;amp; Rocket Mining Heads&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4726.21691|v0.2.4726.21691]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16.01.2024 (Tue) 07:59 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13181699&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4709.21646|v0.2.4709.21646]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;09.01.2024 (Mon) 03:36 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13122969&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4677.21598|v0.2.4677.21598]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18.12.2023 (Mon) 01:40 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12985980&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4672.21576|v0.2.4672.21576]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14.12.2023 (Thu) 02:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12956879&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Rocket Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4657.21547|v0.2.4657.21547]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12.12.2023 (Tue) 08:51 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12937550&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4297.19997|v0.2.4297.19997]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.08.2023 (Tue) 08:53 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12001137&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Airflow Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4294.19984|v0.2.4294.19984]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21.08.2023 (Mon) 02:27 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11988597&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Powered Vent]] Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4258.19848|v0.2.4258.19848]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31.07.2023 (Mon) 04:19 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11825444&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4225.19745|v0.2.4225.19745]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21.07.2023 (Fri) 09:47 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11756263&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Phase Change Update: Liquids, gases, solids&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4218.19726|v0.2.4218.19726]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20.07.2023 (Thu) 04:44 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11744158&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4120.19431|v0.2.4120.19431]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.06.2023 (Thu) 22:28 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11427612&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4117.19426|v0.2.4117.19426]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.06.2023 (Thu) 11:43 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11423058&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;Character Movement, Bitshifting, and a new [[Spray Gun]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4089.19416|v0.2.4089.19416]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.06.2023 (Thu) 06:12 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11418493&amp;lt;/td&amp;gt;&lt;br /&gt;
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		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4039.19189|v0.2.4039.19189]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.05.2023 (Wed) 08:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11196352&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4036.19180|v0.2.4036.19180]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;09.05.2023 (Tue) 15:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11190196&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Project Clinic | Developers Playtest&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.4035.19177|v0.2.4035.19177]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;09.05.2023 (Tue) 10:11 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11186376&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Integrated Circuitry&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.????.?????|v0.2.????.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.04.2023 (Thu) 08:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11088471 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Performance [[Power]]-Up&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3920.18842|v0.2.3920.18842]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;06.04.2023 (Thu) 03:29 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10941954 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3893.18771|v0.2.3893.18771]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;24.03.2023 (Fri) 00:46 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10843519 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Multiplayer Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3888.18748|v0.2.3888.18748]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.03.2023 (Wed) 22:15 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10825506 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Trading]] Update V&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3860.18648|v0.2.3860.18648]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;05.03.2023 (Sun) 22:04 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10695982 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Trading Update IV&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3809.18408|v0.2.3809.18408]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;01.02.2023 (Wed) 08:00 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10449447 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;New Years Bugfixes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3773.18265|v0.2.3773.18265]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12.01.2023 (Thu) 08:45 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10302677 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3761.18233|v0.2.3761.18233]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.12.2022 (Fri) 00:02 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10203271 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Trading Update III: Contact&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3759.18228|v0.2.3759.18228]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.12.2022 (Thu) 00:23 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10195738 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3742.18161|v0.2.3742.18161]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.12.2022 (Thu) 02:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10150621 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Trading Update II: Bulk Gas and Hanger Doors&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3740.18150|v0.2.3740.18150]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14.12.2022 (Wed) 07:35 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10143708 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Trading Update I&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3719.18087|v0.2.3719.18087]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;02.12.2022 (Fri) 02:35 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10061419 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3709.18040|v0.2.3709.18040]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29.11.2022 (Tue) 00:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10034195 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The [[Farming]] Update III: Genetic Manipulation&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;24.11.2022 (Thu) 05:25 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10005539 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Farming Update Part II: Balancing &amp;amp; Bugs&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3678.17897|v0.2.3678.17897]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.11.2022 (Thu) 06:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9906405 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;The Farming Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3667.17838|v0.2.3667.17838]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;03.11.2022 (Thu) 05:31 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9859067 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Performance &amp;amp; Bug Fixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3647.17684|v0.2.3647.17684]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.10.2022 (Fri) 01:00 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9669465 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3623.17642|v0.2.3623.17642]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;21.09.2022 (Wed) 06:14 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9558864 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Deep Miner, Centrifuges, and [[Chutes]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3619.17630|v0.2.3619.17630]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20.09.2022 (Tue) 11:01 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9550356 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;[[Sensors]], Shadows, Sleepers, and [[Stationpedia]]&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3600.17504|v0.2.3600.17504]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.09.2022 (Wed) 23:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9466947 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;???&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3570.17364|v0.2.3570.17364]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;02.09.2022 (Fri) 04:48 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9437650 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Thermodynamics &amp;amp; Standardized Difficulty Settings&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3587.17447|v0.2.3587.17447]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31.08.2022 (Wed) 06:11 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9421267 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3591.17448|v0.2.3591.17448]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.08.2022 (Tue) 04:00 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9367741 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;More [[Atmospherics]] | Upgrades to Atmospheric Machines and Bug Fixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3566.17335|v0.2.3566.17335]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.08.2022 (Mon) 21:49 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9342025 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Tools &amp;amp; Backpacks new content and rebalance together with plenty of bugfixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3545.17252|v0.2.3545.17252]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.08.2022 (Wed) 10:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9286021 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3530.17210|v0.2.3530.17210]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;05.08.2022 (Fri) 05:15 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9257681 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;[[Nitrolyzer]] &amp;amp; Dedicated Server Fixes lay the groundwork for atmospheric changes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3525.17189|v0.2.3525.17189]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;04.08.2022 (Thu) 04:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9249495 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.35??.?????|v0.2.35??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28.07.2022 (Thu) 03:48 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9204936 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3508.17103|v0.2.3508.17103]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.07.2022 (Wed) 06:13 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9197941 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.07.2022 (Wed) 04:06 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9197073 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;27.07.2022 (Wed) 00:21 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9196363 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26.07.2022 (Tue) 13:05 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9192620 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Playing with Fire | New fire mechanics, Multiplayer Fixes, and more&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3499.17067|v0.2.3499.17067]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26.07.2022 (Tue) 11:39 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9192041 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.07.2022 (Tue) 17:13 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9150375 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.07.2022 (Tue) 16:16 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9150051 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;[[Nitrogen]] Ice, Optimizations &amp;amp; Tutorial Improvements&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3456.16909|v0.2.3456.16909]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19.07.2022 (Tue) 05:25 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9146294 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hot Patch&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3431.16810|v0.2.3431.16810]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.07.2022 (Wed) 13:26 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9113507 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Bugfixes &amp;amp; Stability&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3429.16807|v0.2.3429.16807]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13.07.2022 (Wed) 08:30 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9111902 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.07.2022 (Sun) 08:38 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9093321 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.07.2022 (Sun) 04:01 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9093239 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10.07.2022 (Sun) 02:30 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9093054 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.07.2022 (Fri) 06:34 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9083867 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.07.2022 (Fri) 03:38 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9083205 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.07.2022 (Thu) 23:17 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9082070 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;No title&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.34??.?????|v0.2.34??.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.07.2022 (Thu) 21:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;?&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9081680 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Return of Tutorials &amp;amp; more Bugfixing&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3403.16721|v0.2.3403.16721]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;07.07.2022 (Thu) 10:49 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9077230 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3396.16649|v0.2.3396.16649]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25.06.2022 (Sat) 09:52 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9005826 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Atmospherics System Refactor&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3392.16643|v0.2.3392.16643]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23.06.2022 (Thu) 04:45 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8990706 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3344.16555|v0.2.3344.16555]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;17.06.2022 (Fri) 00:46 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8952510 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;[[Stationeers]] Dedicated Server &amp;amp; Fixes&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3336.16533|v0.2.3336.16533]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15.06.2022 (Wed) 06:03 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8938977 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3304.16432|v0.2.3304.16432]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;06.06.2022 (Mon) 04:14 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8877321 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3300.16424|v0.2.3300.16424]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;05.06.2022 (Sun) 10:11 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8874789 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.0.3299.16422|v0.0.3299.16422]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;03.06.2022 (Fri) 12:21 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8866508 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Stationeers Reboot | Our Refactor is ready!&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3298.16420|v0.2.3298.16420]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;03.06.2022 (Fri) 07:18 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Big Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8864292 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Stationeers Beta Branch Update&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v0.2.3???.?????|v0.2.3???.?????]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;08.04.2022 (Fri) 11:09 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;? &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&#039;&#039;&#039;Hotfix&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[update_v.0.2.3036.15111|v.0.2.3036.15111]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;01.11.2021 (Mon) 00:20 UTC&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Small Update&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;7634162 &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other Wiki-Links (to be migrated)==&lt;br /&gt;
# [[Version_history|Version History]]&lt;br /&gt;
# [[Patch_Notes|Patch Notes]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
# [https://store.steampowered.com/news/app/544550?updates=true Steam News-Hub]&lt;br /&gt;
# [https://steamdb.info/app/544550/patchnotes/ SteamDB Patchnotes]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Combustor&amp;diff=27085</id>
		<title>Combustor</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Combustor&amp;diff=27085"/>
		<updated>2026-03-19T09:05:53Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Add construction stage images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atmospherics]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The Combustor allows for controlled combustion of volatile gases. When fed with [[Hydrogen]] and [[Oxygen]] it will output [[Steam]] which can be cooled for drinking [[water]] or [[hydroponics]].&lt;br /&gt;
&lt;br /&gt;
-[[Stationpedia]]&amp;lt;/blockquote&amp;gt;{{Structurebox&lt;br /&gt;
 | name             = Combustor&lt;br /&gt;
 | image            = [[File:H2 Combustor.jpg]]&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Atmospherics)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | requires_frames  = Yes&lt;br /&gt;
 | decon_with_tool1 = [[Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Atmospherics)]]&lt;br /&gt;
|paintable=Yes|constructable_in_rockets=No|volume=100 L|prefab_name=H2Combustor|prefab_hash=1840108251|convection=0.5056462|radiation=0.5056462|solar_heating=0.5056462|stage_image1=[[File:H2Combustor BuildState0.png]]|stage_image2=[[File:H2Combustor BuildState1.png]]|const_with_item2=2x [[Kit (Pipe)]]|decon_with_tool2=[[Wrench]]|item_rec2=2x [[Kit (Pipe)]]|stage_image3=[[File:H2Combustor BuildState2.png]]|const_with_tool3=[[Screwdriver]]|const_with_item3=2x [[Cable Coil]]|const_with_item1=[[Kit (Atmospherics)]]}}&lt;br /&gt;
=Description=&lt;br /&gt;
Burns a [[fuel]] mixture to produce high-temperature byproducts. &lt;br /&gt;
&lt;br /&gt;
To generate electricity with fuel instead, see the [[Kit (Gas Fuel Generator)|Gas Fuel Generator]]. Alternatively, the heat generated by the H2 Combustor may be used with a [[Kit (Stirling Engine)|Stirling Engine]] to generate [[power]] at a lower efficiency.&lt;br /&gt;
&lt;br /&gt;
However, while lower efficiency than a [[Gas Fuel Generator]], in terms of [[energy]] output per mole of fuel input, a [[Stirling Engine]] is a practical and effective first step for cooling the output due to the fact that it generates power from cooling, rather than consuming power to cool the output (such as with an [[Air Conditioner]]). Depending on the exact setup, and how efficiently the Stirling Engine can be cooled (best on cold non-vacuum [[planets]] like [[Europa]] and [[Mars]]), it&#039;s possible for the Stirling Engine to offset the power cost of the Combustor, [[Filtration]], and the entire rest of the cooling system, resulting in a zero-loss or even net-positive system. Alternatively, the outputs may be air-cooled using radiators on cooler planets or in a vacuum.&lt;br /&gt;
&lt;br /&gt;
=Characteristics=&lt;br /&gt;
* Rate of fuel consumption from the input, and thus rate of production, is based on the difference in [[pressure]] between input and internal [[atmosphere]].&lt;br /&gt;
* Transfers gases from the input into its internal atmosphere, moving from 100 kPa*10L when unassisted to 200 atm*10L with a 60.7 MPa pressure gradient.  &lt;br /&gt;
* Combusts 99% of the fuel passed into it. Imprecise ratios will result in unburnt excess in the output.&lt;br /&gt;
* Has an internal volume of 100L, where the product of the combustion is stored before being equalized to the output [[pipe]].&lt;br /&gt;
* The unit, and gas inside it, will interact with the surrounding environment, as well as radiating heat in a vacuum (and thus cooling the gas inside it).  In an air-filled [[room]], this will significantly heat the surroundings.&lt;br /&gt;
* Each [[tick]] that the unit is &#039;&#039;turned on&#039;&#039;, it will first equalize its internal volume with the output [[Pipe Network|pipe network]], before pulling in and combusting more fuel to add to the internal volume.&lt;br /&gt;
** This only occurs when the unit is turned on, so if the unit is switched off, whatever gas remains in the unit will continue cooling through radiation or convection without equalizing to the output pipe.&lt;br /&gt;
** Since the equalization occurs before more fuel is pulled in, after the first tick the unit is on, it will have gases stored inside it but won&#039;t have pushed any to the output pipe yet.&lt;br /&gt;
** Has a &#039;&#039;Mode&#039;&#039; variable that can be set to 0 to allow the unit to be kept on, and continue to equalize gases with the output, without pulling more fuel in.&lt;br /&gt;
* Consumes only 10 W of power even when running.&lt;br /&gt;
&lt;br /&gt;
=== Logic ===&lt;br /&gt;
These are all the [[logic]] parameters of the device.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter !! Type !! Access !! Description&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Read/Write || The current state of the device, 0 for off, 1 for on.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Boolean || Read/Write || Whether the unit pulls in more fuel to combust, if the unit is also turned on.  1 (default) for pulling more fuel in, 0 to disable input.&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Read/Write || Whether the unit pulled fuel in last tick. May not sync with &#039;&#039;Mode&#039;&#039; if no fuel could be pulled from the input.&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower|| Float || Read-only || Idle and active operating power quantity.  10W.&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Read-only || 1 if the device is in error state, otherwise 0.&lt;br /&gt;
|-&lt;br /&gt;
| Power || Float  || Read-only || Can be read to return if the device is correctly powered or not, set via power system, return 1 if powered and 0 if not.&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Read/Write || No apparent effect.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Read/Write || 1 if a device is locked, otherwise 0, can be set in most devices and prevents the user from writing values.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Read-only || The [[hash]] of the structure.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Float || Read-only || Maximum setting of the device.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Float || Read-only || Percentage conversion of the Setting parameter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Kit (Atmospherics)]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Combustor&amp;diff=27084</id>
		<title>Combustor</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Combustor&amp;diff=27084"/>
		<updated>2026-03-19T09:05:12Z</updated>

		<summary type="html">&lt;p&gt;RA2lover: Add construction stage images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atmospherics]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The Combustor allows for controlled combustion of volatile gases. When fed with [[Hydrogen]] and [[Oxygen]] it will output [[Steam]] which can be cooled for drinking [[water]] or [[hydroponics]].&lt;br /&gt;
&lt;br /&gt;
-[[Stationpedia]]&amp;lt;/blockquote&amp;gt;{{Structurebox&lt;br /&gt;
 | name             = Combustor&lt;br /&gt;
 | image            = [[File:H2 Combustor.jpg]]&lt;br /&gt;
 | power_usage      = 10W&lt;br /&gt;
 | placed_with_item = [[Kit (Atmospherics)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | requires_frames  = Yes&lt;br /&gt;
 | decon_with_tool1 = [[Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Atmospherics)]]&lt;br /&gt;
|paintable=Yes|constructable_in_rockets=No|volume=100 L|prefab_name=H2Combustor|prefab_hash=1840108251|convection=0.5056462|radiation=0.5056462|solar_heating=0.5056462|stage_image1=[[File:H2Combustor BuildState0.png]]|stage_image2=[[File:H2Combustor BuildState1.png]]|const_with_item2=2x [[Kit (Pipe)]]|decon_with_tool2=[[Wrench]]|item_rec2=2x [[Kit (Pipe)]]|stage_image3=[[File:H2Combustor BuildState2.png]]|const_with_tool3=[[Screwdriver]]|const_with_item3=2x [[Cable Coil]]|const_with_item1=[[Kit (Atmospherics)]]}}&lt;br /&gt;
=Description=&lt;br /&gt;
Burns a [[fuel]] mixture to produce high-temperature byproducts. &lt;br /&gt;
&lt;br /&gt;
To generate electricity with fuel instead, see the [[Kit (Gas Fuel Generator)|Gas Fuel Generator]]. Alternatively, the heat generated by the H2 Combustor may be used with a [[Kit (Stirling Engine)|Stirling Engine]] to generate [[power]] at a lower efficiency.&lt;br /&gt;
&lt;br /&gt;
However, while lower efficiency than a [[Gas Fuel Generator]], in terms of [[energy]] output per mole of fuel input, a [[Stirling Engine]] is a practical and effective first step for cooling the output due to the fact that it generates power from cooling, rather than consuming power to cool the output (such as with an [[Air Conditioner]]). Depending on the exact setup, and how efficiently the Stirling Engine can be cooled (best on cold non-vacuum [[planets]] like [[Europa]] and [[Mars]]), it&#039;s possible for the Stirling Engine to offset the power cost of the Combustor, [[Filtration]], and the entire rest of the cooling system, resulting in a zero-loss or even net-positive system. Alternatively, the outputs may be air-cooled using radiators on cooler planets or in a vacuum.&lt;br /&gt;
&lt;br /&gt;
=Characteristics=&lt;br /&gt;
* Rate of fuel consumption from the input, and thus rate of production, is based on the difference in [[pressure]] between input and internal [[atmosphere]].&lt;br /&gt;
* Transfers gases from the input into its internal atmosphere, moving from 100 kPa*10L when unassisted to 200 atm*10L with a 60.7 MPa pressure gradient.  &lt;br /&gt;
* Combusts 99% of the fuel passed into it. Imprecise ratios will result in unburnt excess in the output.&lt;br /&gt;
* Has an internal volume of 100L, where the product of the combustion is stored before being equalized to the output [[pipe]].&lt;br /&gt;
* The unit, and gas inside it, will interact with the surrounding environment, as well as radiating heat in a vacuum (and thus cooling the gas inside it).  In an air-filled [[room]], this will significantly heat the surroundings.&lt;br /&gt;
* Each [[tick]] that the unit is &#039;&#039;turned on&#039;&#039;, it will first equalize its internal volume with the output [[Pipe Network|pipe network]], before pulling in and combusting more fuel to add to the internal volume.&lt;br /&gt;
** This only occurs when the unit is turned on, so if the unit is switched off, whatever gas remains in the unit will continue cooling through radiation or convection without equalizing to the output pipe.&lt;br /&gt;
** Since the equalization occurs before more fuel is pulled in, after the first tick the unit is on, it will have gases stored inside it but won&#039;t have pushed any to the output pipe yet.&lt;br /&gt;
** Has a &#039;&#039;Mode&#039;&#039; variable that can be set to 0 to allow the unit to be kept on, and continue to equalize gases with the output, without pulling more fuel in.&lt;br /&gt;
* Consumes only 10 W of power even when running.&lt;br /&gt;
&lt;br /&gt;
=== Logic ===&lt;br /&gt;
These are all the [[logic]] parameters of the device.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter !! Type !! Access !! Description&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Read/Write || The current state of the device, 0 for off, 1 for on.&lt;br /&gt;
|-&lt;br /&gt;
| Mode || Boolean || Read/Write || Whether the unit pulls in more fuel to combust, if the unit is also turned on.  1 (default) for pulling more fuel in, 0 to disable input.&lt;br /&gt;
|-&lt;br /&gt;
| Activate || Boolean || Read/Write || Whether the unit pulled fuel in last tick. May not sync with &#039;&#039;Mode&#039;&#039; if no fuel could be pulled from the input.&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower|| Float || Read-only || Idle and active operating power quantity.  10W.&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Read-only || 1 if the device is in error state, otherwise 0.&lt;br /&gt;
|-&lt;br /&gt;
| Power || Float  || Read-only || Can be read to return if the device is correctly powered or not, set via power system, return 1 if powered and 0 if not.&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Read/Write || No apparent effect.&lt;br /&gt;
|-&lt;br /&gt;
| Lock || Boolean || Read/Write || 1 if a device is locked, otherwise 0, can be set in most devices and prevents the user from writing values.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Read-only || The [[hash]] of the structure.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Float || Read-only || Maximum setting of the device.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Float || Read-only || Percentage conversion of the Setting parameter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Kit (Atmospherics)]]&lt;/div&gt;</summary>
		<author><name>RA2lover</name></author>
	</entry>
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