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	<updated>2026-04-03T22:45:09Z</updated>
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	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9686</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9686"/>
		<updated>2020-09-28T13:11:58Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Added Advanced Furnace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Volume !! Max. Pressure !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]], also craftable at [[Autolathe]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || 100 L || 60 MPa || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Label]] || [[Pipe Label|Kit (Pipe Label)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually label pipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| ? || ? || - || Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || ? || ? || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes, adjustable || varies? || ? || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Meter]] || [[Pipe Meter|Kit (Pipe Meter)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually show pipe&#039;s pressure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Analyzer]] || [[Pipe Analyzer|Kit (Pipe Analyzer)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || 50W || Sense pipe&#039;s pressure, temperature, and composition, for visual display and logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || ? || ? || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || ? || ? || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || ? || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]] || [[Pipe Radiator|Kit (Pipe Radiator)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Heat/cool: Passively exchange heat between a pipe and a space.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || Yes, reversable || Yes || Yes || ? || ?&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || No || No || No || - || - || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 64 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 101 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 790 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 10.1 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, draggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 6 kL || 60 MPa || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 50 kL || 60 MPa || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Furnace]] || [[Furnace|Kit (Furnace)]], craftable at [[Autolathe]] || 1 || 1 || Yes || No || No || 1 kL || ? || - || Smelt ores, but can also melt/sublimate Ices directly into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Furnace]] || [[Advanced Furnace|Kit (Advanced Furnace)]], craftable at [[Electronics Printer]] Mk. II || 1 || 1 || Yes || Yes || Yes, adjustable || 1 kL? || ? || ? || Smelt ores and sublimate Ices, with active, adjustable pumping on input and output.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit:&#039;&#039;&#039; The item used to build the component. These are the names as they appear in fabrication lists, which does not always match the true name of the item. Except where noted, all of these items are manufactured with a [[Hydraulic Pipe Bender]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input/Output:&#039;&#039;&#039; &amp;quot;Generic&amp;quot; connections are pipe fittings that are not explicitly for input or output. &amp;quot;Space&amp;quot; indicates an interface to fluids that are not contained in pipes (e.g., the atmosphere or the contents of a room). &amp;quot;Clamp-on&amp;quot; components have no fittings of their own; they clamp onto an existing Straight Pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way:&#039;&#039;&#039; Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched:&#039;&#039;&#039; Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor:&#039;&#039;&#039; Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Pressure:&#039;&#039;&#039; The component will begin to fail when pressure exceeds this. More precisely, this is the maximum &#039;&#039;difference&#039;&#039; in pressure between the component&#039;s internal volume and the surrounding space. Some components list &amp;quot;60 MPa&amp;quot; because attached pipes will fail, even if the true limit of the component itself is unknown. Even where a higher limit is known (e.g., canisters), this limitation still holds and places a practical maximum on most setups.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 3:&#039;&#039;&#039; The Active Vent will &#039;&#039;fail&#039;&#039; at ? MPa. The pressure at which it will stop pumping is configurable through the data network and defaults to 0 Pa for Inward mode and 101 kPa (1 standard atmosphere) for Outward mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 4:&#039;&#039;&#039; These Volume and Max. Pressure ratings reflect the limits of the removable canisters and tanks. Note that the 101 MPa limit of a Gas Canister is considerably higher than the 60 MPa overall limit of a pipe network.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9685</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9685"/>
		<updated>2020-09-28T13:03:28Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Noted that Pipe Volume Pump is an adjustable compressor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Volume !! Max. Pressure !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]], also craftable at [[Autolathe]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || 100 L || 60 MPa || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Label]] || [[Pipe Label|Kit (Pipe Label)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually label pipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| ? || ? || - || Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || ? || ? || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes, adjustable || varies? || ? || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Meter]] || [[Pipe Meter|Kit (Pipe Meter)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually show pipe&#039;s pressure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Analyzer]] || [[Pipe Analyzer|Kit (Pipe Analyzer)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || 50W || Sense pipe&#039;s pressure, temperature, and composition, for visual display and logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || ? || ? || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || ? || ? || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || ? || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]] || [[Pipe Radiator|Kit (Pipe Radiator)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Heat/cool: Passively exchange heat between a pipe and a space.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || Yes, reversable || Yes || Yes || ? || ?&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || No || No || No || - || - || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 64 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 101 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 790 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 10.1 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, draggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 6 kL || 60 MPa || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 50 kL || 60 MPa || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Furnace]] || [[Furnace|Kit (Furnace)]], craftable at [[Autolathe]] || 1 || 1 || Yes || No || No || 1 kL || ? || - || Smelt ores, but can also melt/sublimate Ices directly into a pipe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit:&#039;&#039;&#039; The item used to build the component. These are the names as they appear in fabrication lists, which does not always match the true name of the item. Except where noted, all of these items are manufactured with a [[Hydraulic Pipe Bender]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input/Output:&#039;&#039;&#039; &amp;quot;Generic&amp;quot; connections are pipe fittings that are not explicitly for input or output. &amp;quot;Space&amp;quot; indicates an interface to fluids that are not contained in pipes (e.g., the atmosphere or the contents of a room). &amp;quot;Clamp-on&amp;quot; components have no fittings of their own; they clamp onto an existing Straight Pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way:&#039;&#039;&#039; Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched:&#039;&#039;&#039; Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor:&#039;&#039;&#039; Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Pressure:&#039;&#039;&#039; The component will begin to fail when pressure exceeds this. More precisely, this is the maximum &#039;&#039;difference&#039;&#039; in pressure between the component&#039;s internal volume and the surrounding space. Some components list &amp;quot;60 MPa&amp;quot; because attached pipes will fail, even if the true limit of the component itself is unknown. Even where a higher limit is known (e.g., canisters), this limitation still holds and places a practical maximum on most setups.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 3:&#039;&#039;&#039; The Active Vent will &#039;&#039;fail&#039;&#039; at ? MPa. The pressure at which it will stop pumping is configurable through the data network and defaults to 0 Pa for Inward mode and 101 kPa (1 standard atmosphere) for Outward mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 4:&#039;&#039;&#039; These Volume and Max. Pressure ratings reflect the limits of the removable canisters and tanks. Note that the 101 MPa limit of a Gas Canister is considerably higher than the 60 MPa overall limit of a pipe network.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9684</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9684"/>
		<updated>2020-09-28T13:02:10Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Removed references to Fabricator, since it no longer exists&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Volume !! Max. Pressure !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]], also craftable at [[Autolathe]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || 100 L || 60 MPa || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Label]] || [[Pipe Label|Kit (Pipe Label)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually label pipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| ? || ? || - || Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || ? || ? || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes || varies? || ? || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Meter]] || [[Pipe Meter|Kit (Pipe Meter)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually show pipe&#039;s pressure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Analyzer]] || [[Pipe Analyzer|Kit (Pipe Analyzer)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || 50W || Sense pipe&#039;s pressure, temperature, and composition, for visual display and logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || ? || ? || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || ? || ? || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || ? || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]] || [[Pipe Radiator|Kit (Pipe Radiator)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Heat/cool: Passively exchange heat between a pipe and a space.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || Yes, reversable || Yes || Yes || ? || ?&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || No || No || No || - || - || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 64 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 101 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 790 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 10.1 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, draggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 6 kL || 60 MPa || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 50 kL || 60 MPa || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Furnace]] || [[Furnace|Kit (Furnace)]], craftable at [[Autolathe]] || 1 || 1 || Yes || No || No || 1 kL || ? || - || Smelt ores, but can also melt/sublimate Ices directly into a pipe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit:&#039;&#039;&#039; The item used to build the component. These are the names as they appear in fabrication lists, which does not always match the true name of the item. Except where noted, all of these items are manufactured with a [[Hydraulic Pipe Bender]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input/Output:&#039;&#039;&#039; &amp;quot;Generic&amp;quot; connections are pipe fittings that are not explicitly for input or output. &amp;quot;Space&amp;quot; indicates an interface to fluids that are not contained in pipes (e.g., the atmosphere or the contents of a room). &amp;quot;Clamp-on&amp;quot; components have no fittings of their own; they clamp onto an existing Straight Pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way:&#039;&#039;&#039; Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched:&#039;&#039;&#039; Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor:&#039;&#039;&#039; Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Pressure:&#039;&#039;&#039; The component will begin to fail when pressure exceeds this. More precisely, this is the maximum &#039;&#039;difference&#039;&#039; in pressure between the component&#039;s internal volume and the surrounding space. Some components list &amp;quot;60 MPa&amp;quot; because attached pipes will fail, even if the true limit of the component itself is unknown. Even where a higher limit is known (e.g., canisters), this limitation still holds and places a practical maximum on most setups.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 3:&#039;&#039;&#039; The Active Vent will &#039;&#039;fail&#039;&#039; at ? MPa. The pressure at which it will stop pumping is configurable through the data network and defaults to 0 Pa for Inward mode and 101 kPa (1 standard atmosphere) for Outward mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 4:&#039;&#039;&#039; These Volume and Max. Pressure ratings reflect the limits of the removable canisters and tanks. Note that the 101 MPa limit of a Gas Canister is considerably higher than the 60 MPa overall limit of a pipe network.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9679</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9679"/>
		<updated>2020-09-27T14:59:39Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Some section headers for the future&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Take This Blob and Shove It.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
That is, two molecules of hydrogen-hydrogen react with one molecule of oxygen-oxygen, producing heat and two molecules of water. This can scale up to larger amounts, of course, and to apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting any gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this measuring method is faithful to real-world metallurgy, the formulas themselves are simplified (or totally different) from their real counterparts, as shown in the table below.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
===Comparison to Real Formulas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Alloy !! Stationeers Formula !! Real Formula !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Steel || 75%&amp;amp;nbsp;iron +&amp;amp;nbsp;25%&amp;amp;nbsp;carbon || mostly&amp;amp;nbsp;iron +&amp;amp;nbsp;&amp;lt;&amp;amp;nbsp;2.2%&amp;amp;nbsp;carbon +&amp;amp;nbsp;others || Real steel comes in many varieties for different purposes, all with different iron-carbon ratios and additives. Stainless steel, tool steel, and spring steel name just a few wide classes.&lt;br /&gt;
|-&lt;br /&gt;
| Electrum || 50%&amp;amp;nbsp;silver +&amp;amp;nbsp;50%&amp;amp;nbsp;gold|| 20%~80%&amp;amp;nbsp;silver +&amp;amp;nbsp;20%~80%&amp;amp;nbsp;gold || Real electrum is one of Earth&#039;s few naturally-occurring alloys. Natural deposits vary widely in their ratios, and other elements can be included.&lt;br /&gt;
|-&lt;br /&gt;
| Invar || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;50%&amp;amp;nbsp;nickel || 64%&amp;amp;nbsp;iron +&amp;amp;nbsp;36%&amp;amp;nbsp;nickel || Real invar is used when an object needs to precisely keep its size and shape as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Constantan || 50%&amp;amp;nbsp;copper +&amp;amp;nbsp;50%&amp;amp;nbsp;nickel|| about 55%&amp;amp;nbsp;copper +&amp;amp;nbsp;45%&amp;amp;nbsp;nickel || Real constantan is used when an object needs to precisely keep its electrical resistivity as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Solder || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;50%&amp;amp;nbsp;lead || varies || In the real world, &amp;quot;solder&amp;quot; describes many different materials that are very different from one another in composition. They all melt at low temperatures, solidify at room temperature, and are used to bond objects together, but the varieties used for electrical circuits, plumbing parts, and jewelry are each tailored for their applications. &amp;quot;Classic&amp;quot; solder is a mixture of lead and &#039;&#039;tin&#039;&#039;, but modern solder often contains no lead (as it&#039;s toxic). Iron is not a typical solder ingredient. (However, the tool used to melt and apply solder is generally called an &amp;quot;iron&amp;quot;, whatever it&#039;s made of.)&lt;br /&gt;
|-&lt;br /&gt;
| Astroloy || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;25%&amp;amp;nbsp;copper +&amp;amp;nbsp;25%&amp;amp;nbsp;cobalt || mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;17%&amp;amp;nbsp;cobalt +&amp;amp;nbsp;15%&amp;amp;nbsp;chromium +&amp;amp;nbsp;molybdenum, aluminum, titanium, and others || Real Astroloy was developed for specialized aerospace uses, such as jet engine turbines.&lt;br /&gt;
|-&lt;br /&gt;
| Hastelloy || 50%&amp;amp;nbsp;nickel +&amp;amp;nbsp;25%&amp;amp;nbsp;silver +&amp;amp;nbsp;25%&amp;amp;nbsp;cobalt || C-276 formula: mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;17%&amp;amp;nbsp;molybdenum +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;14.5%&amp;amp;nbsp;chromium +&amp;amp;nbsp;iron, tungsten, cobalt, and others || The various real formulas for Hastelloy are all nickel based. They are used in chemical processing systems for their corrosion resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Inconel || 50%&amp;amp;nbsp;nickel +&amp;amp;nbsp;25%&amp;amp;nbsp;gold +&amp;amp;nbsp;25%&amp;amp;nbsp;iron || 625 formula: mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;20%&amp;amp;nbsp;chromium +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;8%&amp;amp;nbsp;molybdenum +&amp;amp;nbsp;niobium, tantalum, and others || The various real formulas for Inconel are all nickel-chromium based. They are used because they are self-protecting against corrosion and oxidation at high temperatures, along with being physically strong.&lt;br /&gt;
|-&lt;br /&gt;
| Waspaloy || 50%&amp;amp;nbsp;nickel +&amp;amp;nbsp;25%&amp;amp;nbsp;lead +&amp;amp;nbsp;25%&amp;amp;nbsp;silver || mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;19%&amp;amp;nbsp;chromium +&amp;amp;nbsp;13%&amp;amp;nbsp;cobalt +&amp;amp;nbsp;molybdenum, titanium, aluminum, and others || Real Waspaloy is used in demanding high-temperature applications, such as jet engines.&lt;br /&gt;
|-&lt;br /&gt;
| Stellite || 50%&amp;amp;nbsp;cobalt +&amp;amp;nbsp;25%&amp;amp;nbsp;silver +&amp;amp;nbsp;25%&amp;amp;nbsp;silicon || Stellite 1 formula: mostly&amp;amp;nbsp;cobalt +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;28%&amp;amp;nbsp;chromium +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;11%&amp;amp;nbsp;tungsten +&amp;amp;nbsp;carbon, silicon, iron, nickel, and others || Real Stellite is used for hard-wearing applications, such as power tool faces and cutlery.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Physiology==&lt;br /&gt;
&lt;br /&gt;
==Botany==&lt;br /&gt;
&lt;br /&gt;
Or, Sow What?&lt;br /&gt;
&lt;br /&gt;
==Ornithology==&lt;br /&gt;
&lt;br /&gt;
Or, Layers Upon Layers&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9672</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9672"/>
		<updated>2020-09-21T17:55:42Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Implications */ Split formula table to new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Take This Blob and Shove It.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
That is, two molecules of hydrogen-hydrogen react with one molecule of oxygen-oxygen, producing heat and two molecules of water. This can scale up to larger amounts, of course, and to apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting any gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this measuring method is faithful to real-world metallurgy, the formulas themselves are simplified (or totally different) from their real counterparts, as shown in the table below.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
===Comparison to Real Formulas===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Alloy !! Stationeers Formula !! Real Formula !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Steel || 75%&amp;amp;nbsp;iron +&amp;amp;nbsp;25%&amp;amp;nbsp;carbon || mostly&amp;amp;nbsp;iron +&amp;amp;nbsp;&amp;lt;&amp;amp;nbsp;2.2%&amp;amp;nbsp;carbon +&amp;amp;nbsp;others || Real steel comes in many varieties for different purposes, all with different iron-carbon ratios and additives. Stainless steel, tool steel, and spring steel name just a few wide classes.&lt;br /&gt;
|-&lt;br /&gt;
| Electrum || 50%&amp;amp;nbsp;silver +&amp;amp;nbsp;50%&amp;amp;nbsp;gold|| 20%~80%&amp;amp;nbsp;silver +&amp;amp;nbsp;20%~80%&amp;amp;nbsp;gold || Real electrum is one of Earth&#039;s few naturally-occurring alloys. Natural deposits vary widely in their ratios, and other elements can be included.&lt;br /&gt;
|-&lt;br /&gt;
| Invar || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;50%&amp;amp;nbsp;nickel || 64%&amp;amp;nbsp;iron +&amp;amp;nbsp;36%&amp;amp;nbsp;nickel || Real invar is used when an object needs to precisely keep its size and shape as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Constantan || 50%&amp;amp;nbsp;copper +&amp;amp;nbsp;50%&amp;amp;nbsp;nickel|| about 55%&amp;amp;nbsp;copper +&amp;amp;nbsp;45%&amp;amp;nbsp;nickel || Real constantan is used when an object needs to precisely keep its electrical resistivity as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Solder || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;50%&amp;amp;nbsp;lead || varies || In the real world, &amp;quot;solder&amp;quot; describes many different materials that are very different from one another in composition. They all melt at low temperatures, solidify at room temperature, and are used to bond objects together, but the varieties used for electrical circuits, plumbing parts, and jewelry are each tailored for their applications. &amp;quot;Classic&amp;quot; solder is a mixture of lead and &#039;&#039;tin&#039;&#039;, but modern solder often contains no lead (as it&#039;s toxic). Iron is not a typical solder ingredient. (However, the tool used to melt and apply solder is generally called an &amp;quot;iron&amp;quot;, whatever it&#039;s made of.)&lt;br /&gt;
|-&lt;br /&gt;
| Astroloy || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;25%&amp;amp;nbsp;copper +&amp;amp;nbsp;25%&amp;amp;nbsp;cobalt || mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;17%&amp;amp;nbsp;cobalt +&amp;amp;nbsp;15%&amp;amp;nbsp;chromium +&amp;amp;nbsp;molybdenum, aluminum, titanium, and others || Real Astroloy was developed for specialized aerospace uses, such as jet engine turbines.&lt;br /&gt;
|-&lt;br /&gt;
| Hastelloy || 50%&amp;amp;nbsp;nickel +&amp;amp;nbsp;25%&amp;amp;nbsp;silver +&amp;amp;nbsp;25%&amp;amp;nbsp;cobalt || C-276 formula: mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;17%&amp;amp;nbsp;molybdenum +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;14.5%&amp;amp;nbsp;chromium +&amp;amp;nbsp;iron, tungsten, cobalt, and others || The various real formulas for Hastelloy are all nickel based. They are used in chemical processing systems for their corrosion resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Inconel || 50%&amp;amp;nbsp;nickel +&amp;amp;nbsp;25%&amp;amp;nbsp;gold +&amp;amp;nbsp;25%&amp;amp;nbsp;iron || 625 formula: mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;20%&amp;amp;nbsp;chromium +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;8%&amp;amp;nbsp;molybdenum +&amp;amp;nbsp;niobium, tantalum, and others || The various real formulas for Inconel are all nickel-chromium based. They are used because they are self-protecting against corrosion and oxidation at high temperatures, along with being physically strong.&lt;br /&gt;
|-&lt;br /&gt;
| Waspaloy || 50%&amp;amp;nbsp;nickel +&amp;amp;nbsp;25%&amp;amp;nbsp;lead +&amp;amp;nbsp;25%&amp;amp;nbsp;silver || mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;19%&amp;amp;nbsp;chromium +&amp;amp;nbsp;13%&amp;amp;nbsp;cobalt +&amp;amp;nbsp;molybdenum, titanium, aluminum, and others || Real Waspaloy is used in demanding high-temperature applications, such as jet engines.&lt;br /&gt;
|-&lt;br /&gt;
| Stellite || 50%&amp;amp;nbsp;cobalt +&amp;amp;nbsp;25%&amp;amp;nbsp;silver +&amp;amp;nbsp;25%&amp;amp;nbsp;silicon || Stellite 1 formula: mostly&amp;amp;nbsp;cobalt +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;28%&amp;amp;nbsp;chromium +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;11%&amp;amp;nbsp;tungsten +&amp;amp;nbsp;carbon, silicon, iron, nickel, and others || Real Stellite is used for hard-wearing applications, such as power tool faces and cutlery.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9670</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9670"/>
		<updated>2020-09-21T15:59:05Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Implications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Take This Blob and Shove It.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
That is, two molecules of hydrogen-hydrogen react with one molecule of oxygen-oxygen, producing heat and two molecules of water. This can scale up to larger amounts, of course, and to apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting any gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this measuring method is faithful to real-world metallurgy, the recipes themselves are simplified (or totally different) from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Alloy !! Stationeers Recipe !! Real Recipe !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Steel || 75%&amp;amp;nbsp;iron +&amp;amp;nbsp;25%&amp;amp;nbsp;carbon || mostly&amp;amp;nbsp;iron +&amp;amp;nbsp;&amp;lt;&amp;amp;nbsp;2.2%&amp;amp;nbsp;carbon +&amp;amp;nbsp;others || Real steel comes in many varieties for different purposes, all with different iron-carbon ratios and additives. Stainless steel, tool steel, and spring steel name just a few wide classes.&lt;br /&gt;
|-&lt;br /&gt;
| Electrum || 50%&amp;amp;nbsp;silver +&amp;amp;nbsp;50%&amp;amp;nbsp;gold|| 20%~80%&amp;amp;nbsp;silver +&amp;amp;nbsp;20%~80%&amp;amp;nbsp;gold || Real electrum is one of Earth&#039;s few naturally-occurring alloys. Natural deposits vary widely in their ratios, and other elements can be included.&lt;br /&gt;
|-&lt;br /&gt;
| Invar || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;50%&amp;amp;nbsp;nickel || 64%&amp;amp;nbsp;iron +&amp;amp;nbsp;36%&amp;amp;nbsp;nickel || Real invar is used when an object needs to precisely keep its size and shape as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Constantan || 50%&amp;amp;nbsp;copper +&amp;amp;nbsp;50%&amp;amp;nbsp;nickel|| about 55%&amp;amp;nbsp;copper +&amp;amp;nbsp;45%&amp;amp;nbsp;nickel || Real constantan is used when an object needs to precisely keep its electrical resistivity as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Solder || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;50%&amp;amp;nbsp;lead || varies || In the real world, &amp;quot;solder&amp;quot; describes many different materials that are very different from one another in composition. They all melt at low temperatures, solidify at room temperature, and are used to bond objects together, but the varieties used for electrical circuits, plumbing parts, and jewelry are each tailored for their applications. &amp;quot;Classic&amp;quot; solder is a mixture of lead and &#039;&#039;tin&#039;&#039;, but modern solder often contains no lead (as it&#039;s toxic). Iron is not a typical solder ingredient. (However, the tool used to melt and apply solder is generally called an &amp;quot;iron&amp;quot;, whatever it&#039;s made of.)&lt;br /&gt;
|-&lt;br /&gt;
| Astroloy || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;25%&amp;amp;nbsp;copper +&amp;amp;nbsp;25%&amp;amp;nbsp;cobalt || mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;17%&amp;amp;nbsp;cobalt +&amp;amp;nbsp;15%&amp;amp;nbsp;chromium +&amp;amp;nbsp;molybdenum, aluminum, titanium, and others || Real Astroloy was developed for specialized aerospace uses, such as jet engine turbines.&lt;br /&gt;
|-&lt;br /&gt;
| Hastelloy || 50%&amp;amp;nbsp;nickel +&amp;amp;nbsp;25%&amp;amp;nbsp;silver +&amp;amp;nbsp;25%&amp;amp;nbsp;cobalt || C-276 formula: mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;17%&amp;amp;nbsp;molybdenum +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;14.5%&amp;amp;nbsp;chromium +&amp;amp;nbsp;iron, tungsten, cobalt, and others || Real Hastelloy comes in several different formulas, all nickel based. They are used in chemical processing systems for their corrosion resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9669</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9669"/>
		<updated>2020-09-21T13:42:07Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Implications */ Added some superalloys. Added NBSPs for cleaner word wrapping.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Take This Blob and Shove It.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
That is, two molecules of hydrogen-hydrogen react with one molecule of oxygen-oxygen, producing heat and two molecules of water. This can scale up to larger amounts, of course, and to apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting any gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this measuring method is faithful to real-world metallurgy, the recipes themselves are simplified (or totally different) from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Alloy !! Stationeers Recipe !! Real Recipe !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Steel || 75%&amp;amp;nbsp;iron +&amp;amp;nbsp;25%&amp;amp;nbsp;carbon || mostly&amp;amp;nbsp;iron +&amp;amp;nbsp;&amp;lt;&amp;amp;nbsp;2.2%&amp;amp;nbsp;carbon +&amp;amp;nbsp;others || Real steel comes in many varieties for different purposes, all with different iron-carbon ratios and additives. Stainless steel, tool steel, and spring steel name just a few wide classes.&lt;br /&gt;
|-&lt;br /&gt;
| Electrum || 50%&amp;amp;nbsp;silver +&amp;amp;nbsp;50%&amp;amp;nbsp;gold|| 20%~80%&amp;amp;nbsp;silver +&amp;amp;nbsp;20%~80%&amp;amp;nbsp;gold || Real electrum is one of Earth&#039;s few naturally-occurring alloys. Natural deposits vary widely in their ratios, and other elements can be included.&lt;br /&gt;
|-&lt;br /&gt;
| Invar || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;50%&amp;amp;nbsp;nickel || 64%&amp;amp;nbsp;iron +&amp;amp;nbsp;36%&amp;amp;nbsp;nickel || Real invar is used when an object needs to precisely keep its size and shape as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Constantan || 50%&amp;amp;nbsp;copper +&amp;amp;nbsp;50%&amp;amp;nbsp;nickel|| about 55%&amp;amp;nbsp;copper +&amp;amp;nbsp;45%&amp;amp;nbsp;nickel || Real constantan is used when an object needs to precisely keep its electrical resistivity as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Solder || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;50%&amp;amp;nbsp;lead || varies || In the real world, &amp;quot;solder&amp;quot; describes many different materials that are very different from one another in composition. They all melt at low temperatures, solidify at room temperature, and are used to bond objects together, but the varieties used for electrical circuits, plumbing parts, and jewelry are each tailored for their applications. &amp;quot;Classic&amp;quot; solder is a mixture of lead and &#039;&#039;tin&#039;&#039;, but modern solder often contains no lead (as it&#039;s toxic). Iron is not a typical solder ingredient. (However, the tool used to melt and apply solder is generally called an &amp;quot;iron&amp;quot;, whatever it&#039;s made of.)&lt;br /&gt;
|-&lt;br /&gt;
| Astroloy || 50%&amp;amp;nbsp;iron +&amp;amp;nbsp;25%&amp;amp;nbsp;copper +&amp;amp;nbsp;25%&amp;amp;nbsp;cobalt || mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;17%&amp;amp;nbsp;cobalt +&amp;amp;nbsp;15%&amp;amp;nbsp;chromium +&amp;amp;nbsp;molybdenum, aluminum, titanium, and others || Real Astroloy is produced by materials firm ATI for specialized aerospace uses, such as jet engine turbines.&lt;br /&gt;
|-&lt;br /&gt;
| Hastelloy || 50%&amp;amp;nbsp;nickel +&amp;amp;nbsp;25%&amp;amp;nbsp;silver +&amp;amp;nbsp;25%&amp;amp;nbsp;cobalt || C-276 formula: mostly&amp;amp;nbsp;nickel +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;17%&amp;amp;nbsp;molybdenum +&amp;amp;nbsp;&amp;gt;&amp;amp;nbsp;14.5%&amp;amp;nbsp;chromium +&amp;amp;nbsp;iron, tungsten, cobalt, and others || Real Hastelloy comes in several different formulas, all nickel based. They are used in chemical processing systems for their corrosion resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9668</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9668"/>
		<updated>2020-09-21T13:09:10Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Implications */ Added a table of alloy recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Take This Blob and Shove It.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
That is, two molecules of hydrogen-hydrogen react with one molecule of oxygen-oxygen, producing heat and two molecules of water. This can scale up to larger amounts, of course, and to apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting any gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this measuring method is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Alloy !! Stationeers Recipe !! Real Recipe !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| Steel || 75% iron + 25% carbon || mostly iron + &amp;lt; 2.2% carbon + others || Real steel comes in many varieties for different purposes, all with different iron-carbon ratios and additives. Stainless steel, tool steel, and spring steel name just a few wide classes.&lt;br /&gt;
|-&lt;br /&gt;
| Electrum || 50% silver + 50% gold|| 20%~80% silver + 20%~80% gold || Real electrum is one of Earth&#039;s few naturally-occurring alloys. Natural deposits vary widely in their ratios, and other elements can be included.&lt;br /&gt;
|-&lt;br /&gt;
| Invar || 50% iron + 50% nickel || 64% iron + 36% nickel || Real invar is used when an object needs to precisely keep its size and shape as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Constantan || 50% copper + 50% nickel|| about 55% copper + 45% nickel || Real constantan is used when an object needs to precisely keep its electrical resistivity as its temperature changes.&lt;br /&gt;
|-&lt;br /&gt;
| Solder || 50% iron + 50% lead || varies || In the real world, &amp;quot;solder&amp;quot; describes many different materials that are very different from one another in composition. They all melt at low temperatures, solidify at room temperature, and are used to bond objects together, but the varieties used for electrical circuits, plumbing parts, and jewelry are each tailored for their applications. &amp;quot;Classic&amp;quot; solder is a mixture of lead and &#039;&#039;tin&#039;&#039;, but modern solder often contains no lead (as it&#039;s toxic). Iron is not a typical solder ingredient. (However, the tool used to melt and apply solder is generally called an &amp;quot;iron&amp;quot;, whatever it&#039;s made of.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9600</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9600"/>
		<updated>2020-08-09T07:47:37Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Mass */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Take This Blob and Shove It.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
That is, two molecules of hydrogen-hydrogen react with one molecule of oxygen-oxygen, producing heat and two molecules of water. This can scale up to larger amounts, of course, and to apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9599</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9599"/>
		<updated>2020-08-09T07:44:41Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Moles Versus Mass */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Can I Push That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
That is, two molecules of hydrogen-hydrogen react with one molecule of oxygen-oxygen, producing heat and two molecules of water. This can scale up to larger amounts, of course, and to apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9598</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9598"/>
		<updated>2020-08-09T07:43:12Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Moles Versus Mass */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Can I Push That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
That is, two molecules of hydrogen-hydrogen react with one molecule of oxygen-oxygen, producing heat and two molecules of water. To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9463</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9463"/>
		<updated>2020-06-14T01:35:49Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Direct Measurement */ Auto-sublimation at 273K&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Can I Push That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;. (This is why ices placed in a [[Furnace]] will change to gas on their own if the Furnace is above 273K, and otherwise just sit there.)&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9435</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9435"/>
		<updated>2020-06-02T00:48:41Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Can I Push That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually conduct heat between its contents and the surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9434</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9434"/>
		<updated>2020-06-02T00:44:13Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Expand Temperature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Can I Push That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Thermal energy moves around by three major methods. In &#039;&#039;&#039;conduction&#039;&#039;&#039;, heat transfers directly through matter, tending to bring regions of high and low temperature into equilibrium. (Think &amp;quot;burned by a hot pan&amp;quot;.) In thermal &#039;&#039;&#039;radiation&#039;&#039;&#039;, heat generates electromagnetic emissions that can be transmitted even across a vacuum, then absorbed by other matter causing it to heat up in turn. (Think &amp;quot;sunshine is warm&amp;quot;.) In &#039;&#039;&#039;convection&#039;&#039;&#039;, conduction heats a portion of a fluid, creating local pressure changes which cause the fluid to move; it carries the heat with it. (Think &amp;quot;hot air rises&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually exchange heat with its surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
To be tested: Do different materials have different conductivity?&lt;br /&gt;
&lt;br /&gt;
To be tested: Is thermal radiation modeled? Try in a vacuum.&lt;br /&gt;
&lt;br /&gt;
To be tested: Can fluid flow be induced with heat alone?&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9433</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9433"/>
		<updated>2020-06-02T00:24:04Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Can I Push That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume. As such, when you set the mix ratio on a [[Pipe Gas Mixer]], that&#039;s a ratio of moles as well.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Thermal energy will tend to transfer through matter (conduction) from regions of high temperature to lower temperature. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually exchange heat with its surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9432</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9432"/>
		<updated>2020-06-02T00:14:32Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Expand mass, move some Mass to new Metallurgy, redo headers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass==&lt;br /&gt;
&lt;br /&gt;
Or, Can I Push That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
The laws of science make two major statements about mass that are relevant to stationeering. First, the amount of force it takes to accelerate an object is directly proportional to its mass. Big things are harder to push, stop, or steer. Second, mass cannot be created nor destroyed, even when it undergoes drastic chemical and physical changes. This second rule is broken in relativistic situations, such as nuclear reactions.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard to say how faithful &#039;&#039;Stationeers&#039;&#039; is to the laws of mass, force, and acceleration. For example, it seems unlikely, but not impossible, that the physics engine calculates the total mass of a Stationeer and all of the objects they carry, applying that to the results of player movement.&lt;br /&gt;
&lt;br /&gt;
To be tested: Ships and rovers?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; is generally very faithful about conservation of mass. The smelting of alloys, for example, always produces the same mass as the ingredients put in. There is an exception due to odd behavior of the [[Centrifuge]]; see [[#Metallurgy|Metallurgy]].&lt;br /&gt;
&lt;br /&gt;
There are currently no nuclear reactions in &#039;&#039;Stationeers&#039;&#039; to violate the conservation of mass legitimately. (Despite the name, the [[Battery Cell#Nuclear Cell|Nuclear Cell]] is really just a super-capacity energy storage device; it does not consume fuel.)&lt;br /&gt;
&lt;br /&gt;
==Moles==&lt;br /&gt;
&lt;br /&gt;
Or, Will It Blend?&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
Or, You Know Where You Can Put That?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature==&lt;br /&gt;
&lt;br /&gt;
Or, Will That Cook Me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Thermal energy will tend to transfer through matter (conduction) from regions of high temperature to lower temperature. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually exchange heat with its surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Metallurgy==&lt;br /&gt;
&lt;br /&gt;
Or, He Who Smelted&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9431</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9431"/>
		<updated>2020-06-01T18:38:48Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: /* Implications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Thermal energy will tend to transfer through matter (conduction) from regions of high temperature to lower temperature. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; clearly models heat conduction in general. For example, a Pipe will gradually exchange heat with its surrounding matter to reach equilibrium, and this exchange rate is greatly increased by adding a [[Pipe Radiator]]. It also models the reality that forcibly &amp;quot;pumping&amp;quot; heat from one volume to another (e.g., with an [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] or an [[EVA Suit]]) requires the use of energy, and also that excess heat is not simply destroyed in this process—it still has to be disposed of somehow.&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9430</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9430"/>
		<updated>2020-06-01T09:17:37Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which is not contained and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Thermal energy will tend to transfer through matter (conduction) from regions of high temperature to lower temperature. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9429</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9429"/>
		<updated>2020-06-01T02:05:05Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Temperature.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which does not &amp;quot;contain&amp;quot; anything and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Temperature: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Temperature|Temperature]]&#039;&#039;&#039; is the measurement of how hot or cold matter is. The precise thermodynamic definition is complex, but it can be roughly summarized as the amount of energy embedded into a substance. Thermal energy will tend to transfer through matter (conduction) from regions of high temperature to lower temperature. Temperature has a very direct effect on [[#Pressure, Absolute|pressure]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures temperature on two scales. Fluids within plumbing (e.g., pipes, tanks, furnaces) are measured in &#039;&#039;&#039;kelvin&#039;&#039;&#039; (K), where 0K represents the theoretical complete absence of thermal energy (&amp;quot;[[wikipedia:Absolute zero|absolute zero]]&amp;quot;). Fluids in enclosed spaces or in the atmosphere are measured in &#039;&#039;&#039;degrees Celsius&#039;&#039;&#039; (°C), where 0°C is the freezing point of water at standard atmospheric pressure (101.325 kPa). One kelvin is exactly equal to one degree Celsius, so you can easily convert from K to °C by subtracting &#039;&#039;&#039;273.15&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9428</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9428"/>
		<updated>2020-06-01T01:12:09Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Volume: Dimensions of grid cube&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which does not &amp;quot;contain&amp;quot; anything and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L (= 8 m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; = 2 meters per side)&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9427</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9427"/>
		<updated>2020-06-01T00:59:07Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Mass: Alloy recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The [[Furnace#Recipes|recipe for an alloy]] is given as ratios between ingredients, not as exact amounts. These are ratios of mass, not of moles or volume. While this is faithful to real-world metallurgy, the recipes themselves are simplified from their real counterparts.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which does not &amp;quot;contain&amp;quot; anything and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9426</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9426"/>
		<updated>2020-06-01T00:48:06Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which does not &amp;quot;contain&amp;quot; anything and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9425</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9425"/>
		<updated>2020-06-01T00:43:54Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Volume.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
Although there is a direct relationship between moles and mass, the reason to use moles because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Volume|Volume]]&#039;&#039;&#039; is, simply, the amount of space occupied by a three-dimensional shape. If a substance can compress (like a gas), and a container is rigid, then the volume will remain constant even as you pump mass/moles into or out of the container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;liter&#039;&#039;&#039; (L) for volume. Some spaces are more practical to measure in thousands of liters; 1,000 L can be referred to as 1 kL (kiloliter), but it would more commonly be called a &#039;&#039;&#039;cubic meter&#039;&#039;&#039; (m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; calculates a volume for everything that can contain gases/fluids.&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
The exception is the global atmosphere, which does not &amp;quot;contain&amp;quot; anything and can be said to have infinite volume&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The volume of plumbing and other components is not usually made obvious by the player interface, but it is a real and essential factor in calculations of [[#Pressure, Absolute|pressure]] and other properties. Say you produce X mol of gas, and you connect it to a [[Tank]] for storage, with no active pumping components between. The more [[Pipes]] present between the source and the Tank, the lower the total pressure, because each Pipe adds 100L of volume.&lt;br /&gt;
&lt;br /&gt;
Here are some important reference volumes.&lt;br /&gt;
* One large grid cube: 8,000 L&lt;br /&gt;
* [[Gas Canister]]: 64 L&lt;br /&gt;
* [[Portable Tank]]: 790 L&lt;br /&gt;
* [[Tank#Small Tank|Small Tank]]: 6,000 L&lt;br /&gt;
* [[Tank#Large Tank|Large Tank]]: 50,000 L&lt;br /&gt;
* [[Furnace]] chamber: 1,000 L&lt;br /&gt;
* A Stationeer&#039;s lungs: 6 L&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9424</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9424"/>
		<updated>2020-05-31T23:43:27Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
The reason to use moles rather than the seemingly more intuitive mass is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all [[:Category:Gas|gases and other bulk fluids]] in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9423</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9423"/>
		<updated>2020-05-31T23:37:04Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
The reason to use moles rather than the seemingly more intuitive mass is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all gases and other bulk fluids in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but when burned they behave more like a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9422</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9422"/>
		<updated>2020-05-31T23:35:18Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Stoichiometry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
The reason to use moles rather than the seemingly more intuitive mass is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all gases and other bulk fluids in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole (see [[wikipedia:Stoichiometry|stoichiometry]]), not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but in other contexts they are more similar to a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9421</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9421"/>
		<updated>2020-05-31T23:29:40Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Moles: Chemical, not physical.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In chemical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
The reason to use moles rather than the seemingly more intuitive mass is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all gases and other bulk fluids in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole, not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but in other contexts they are more similar to a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9420</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9420"/>
		<updated>2020-05-31T23:26:55Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Moles.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and notes on how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures most properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
In pure physical terms, [[wikipedia:Amount of substance|&amp;quot;amounts&amp;quot; of substance]] are not measured as mass, but as counts of particles. In &#039;&#039;Stationeers&#039;&#039;, the particles in question are always molecules, and the game relates these counts using the SI unit &#039;&#039;&#039;mole&#039;&#039;&#039;. A mole is 6.0 × 10&amp;lt;sup&amp;gt;23&amp;lt;/sup&amp;gt; molecules (the Avogadro number). It is abbreviated as &#039;&#039;&#039;mol&#039;&#039;&#039;; &#039;&#039;Stationeers&#039;&#039; also uses &#039;&#039;&#039;kmol&#039;&#039;&#039; (one thousand moles) and &#039;&#039;&#039;Mmol&#039;&#039;&#039; (one million moles).&lt;br /&gt;
&lt;br /&gt;
===Moles Versus Mass===&lt;br /&gt;
&lt;br /&gt;
The reason to use moles rather than the seemingly more intuitive mass is because it makes chemistry equations less awkward. Take, for example, the combustion of hydrogen:&lt;br /&gt;
&lt;br /&gt;
2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O + a bunch of heat&lt;br /&gt;
&lt;br /&gt;
To apply real amounts of substance to this equation, you can do it very simply as long as everything is expressed in moles.&lt;br /&gt;
&lt;br /&gt;
2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 1mol O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 2mol H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
To express the same thing with mass, you would have to account for the very different mass per molecule of hydrogen gas, oxygen gas, and water.&lt;br /&gt;
&lt;br /&gt;
4.032g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 31.999g O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; → 36.031g H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O&lt;br /&gt;
&lt;br /&gt;
The numbers add up (because mass is conserved), but they&#039;re odd-looking, and they obscure the fact that the reaction takes more hydrogen than oxygen, molecule for molecule.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all gases and other bulk fluids in moles, so you will see molar readings on, for example, [[Pipe Analyzer]]s and a [[Handheld Tablet]] running the Atmos Analyzer [[Cartridge]]. These fluids are found in:&lt;br /&gt;
* The [[Atmosphere|atmosphere]] (if any)&lt;br /&gt;
* Enclosed spaces such as rooms&lt;br /&gt;
* [[Pipe]]s&lt;br /&gt;
* Pipe-fitted devices such as [[Furnace]]s and [[Tank]]s&lt;br /&gt;
* [[Portable Tank]]s&lt;br /&gt;
* [[Gas Canister]]s&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The game does not include a reference to the [[wikipedia:Molar mass|molar masses]] of these fluids, but it should not normally be necessary. Ratios of one substance to another can be crucial (e.g., for [[Fuel]]), but these are always calculated by mole, not by mass or volume.&lt;br /&gt;
&lt;br /&gt;
The game is &#039;&#039;&#039;not faithful&#039;&#039;&#039; to molar chemistry when it comes to the substance called &amp;quot;[[Volatiles]]&amp;quot;. Volatiles behave in some chemical contexts like pure hydrogen gas (and are sometimes labeled &amp;quot;H2&amp;quot;), but in other contexts they are more similar to a [[wikipedia:Hydrocarbon|hydrocarbon]].&lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9419</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9419"/>
		<updated>2020-05-31T18:20:50Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and to how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all measurable properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ore|Ores]] are not measured by mass, but each unit of ore always produces one gram of product (not counting off-gas byproducts) when smelted.&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in grams of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;&amp;lt;sup&amp;gt;[verification needed]&amp;lt;/sup&amp;gt;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
Direct &amp;quot;amounts&amp;quot; of substance are not mass, but &#039;&#039;&#039;moles&#039;&#039;&#039;. Moles are closely related to mass, but they are uncommon outside of chemistry equations. Specifically, &lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9418</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9418"/>
		<updated>2020-05-31T18:01:24Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Mass: Ore does not have mass. Centrifuge exploit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and to how &#039;&#039;Stationeers&#039;&#039; is faithful or unfaithful them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all measurable properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;Can I Push That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[wikipedia:Mass|Mass]]&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI unit &#039;&#039;&#039;gram&#039;&#039;&#039; (g) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ingot|Ingots]]&lt;br /&gt;
* The input contents of crafting machines, and the ingredients of their recipes&lt;br /&gt;
* [[Reagent Mix]]&lt;br /&gt;
* The products of a [[Reagent Processor]] (except [[Soy Oil]], which is measured by [[#Volume|volume]])&lt;br /&gt;
&lt;br /&gt;
===Implications===&lt;br /&gt;
&lt;br /&gt;
The total count of the ore units output from a [[Centrifuge]] always equals the mass in kilograms of the mix put in. This is &#039;&#039;&#039;not faithful&#039;&#039;&#039;, because all ores in the game explicitly include impurities. The implication is that the Centrifuge somehow reintroduces the original impurities, and in fact this can be exploited to create those impurities from nothing, if you find them useful.&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;Will It Blend?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
Direct &amp;quot;amounts&amp;quot; of substance are not mass, but &#039;&#039;&#039;moles&#039;&#039;&#039;. Moles are closely related to mass, but they are uncommon outside of chemistry equations. Specifically, &lt;br /&gt;
&lt;br /&gt;
==Volume: &amp;quot;Where Can I Fit That?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Heat: &amp;quot;Will That Cook Me?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9417</id>
		<title>User:TheNicestGuy/Science</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/Science&amp;diff=9417"/>
		<updated>2020-05-31T17:35:52Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Intro and Mass&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stationeers&#039;&#039; models many of the real universe&#039;s physical laws, to simulate the behavior of things like gases, electricity, and stationeers. This is a reference guide to the underlying physical science concepts, and to how &#039;&#039;Stationeers&#039;&#039; is consistent or inconsistent with them.&lt;br /&gt;
&lt;br /&gt;
==Measurement==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; measures all measurable properties using units standardized in the [[wikipedia:International System of Units|International System of Units]] (&amp;quot;SI&amp;quot;). This applies to the HUD and other visual displays, but it also applies to values used in logic circuitry, which is important to logic-based math.&lt;br /&gt;
&lt;br /&gt;
==Mass: &amp;quot;How Much Matter?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mass&#039;&#039;&#039; measures an amount of matter, in terms of its relationship to forces (e.g., gravity), inertia, and acceleration. &#039;&#039;Stationeers&#039;&#039; uses the SI units &#039;&#039;&#039;gram&#039;&#039;&#039; (g) and &#039;&#039;&#039;kilogram&#039;&#039;&#039; (kg, 1,000 grams) for mass.&lt;br /&gt;
&lt;br /&gt;
===Direct Measurement===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stationeers&#039;&#039; probably uses mass extensively behind the scenes, within the physics engine to calculate the movement of objects. In the player interface, however, only certain substances are given mass measurements:&lt;br /&gt;
* [[:Category:Ore|Ore]] is stacked in units of one kilogram each.&lt;br /&gt;
* [[:Category:Ingot|Ingots]] are each a discrete mass measured in kilograms.&lt;br /&gt;
* [[Reagent Mix]] is measured in kilograms. The sum of the Ore masses output from a [[Centrifuge]] always equals the mass of the mix put in.&lt;br /&gt;
* The products of a [[Reagent Processor]] are generally measured in grams. The exception is [[Soy Oil]], which is instead measured by [[#Volume]].&lt;br /&gt;
&lt;br /&gt;
==Moles: &amp;quot;How Many Matters?&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
==Volume==&lt;br /&gt;
&lt;br /&gt;
==Heat==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Absolute==&lt;br /&gt;
&lt;br /&gt;
==Pressure, Differential==&lt;br /&gt;
&lt;br /&gt;
==Phase==&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9411</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9411"/>
		<updated>2020-05-29T17:13:33Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Correction: Swap Inward and Outward in note about target pressures for Active Vent.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Volume !! Max. Pressure !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]], also craftable at [[Autolathe]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || 100 L || 60 MPa || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Label]] || [[Pipe Label|Kit (Pipe Label)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually label pipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| ? || ? || - || Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || ? || ? || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes || varies? || ? || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Meter]] || [[Pipe Meter|Kit (Pipe Meter)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually show pipe&#039;s pressure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Analyzer]] || [[Pipe Analyzer|Kit (Pipe Analyzer)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || 50W || Sense pipe&#039;s pressure, temperature, and composition, for visual display and logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || ? || ? || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || ? || ? || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || ? || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]] || [[Pipe Radiator|Kit (Pipe Radiator)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Heat/cool: Passively exchange heat between a pipe and a space.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || Yes, reversable || Yes || Yes || ? || ?&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || No || No || No || - || - || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 64 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 101 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 790 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 10.1 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, draggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 6 kL || 60 MPa || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 50 kL || 60 MPa || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Furnace]] || [[Furnace|Kit (Furnace)]], craftable at [[Autolathe]] or [[Fabricator]] || 1 || 1 || Yes || No || No || 1 kL || ? || - || Smelt ores, but can also melt/sublimate Ices directly into a pipe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit:&#039;&#039;&#039; The item used to build the component. These are the names as they appear in fabrication lists, which does not always match the true name of the item. Except where noted, all of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input/Output:&#039;&#039;&#039; &amp;quot;Generic&amp;quot; connections are pipe fittings that are not explicitly for input or output. &amp;quot;Space&amp;quot; indicates an interface to fluids that are not contained in pipes (e.g., the atmosphere or the contents of a room). &amp;quot;Clamp-on&amp;quot; components have no fittings of their own; they clamp onto an existing Straight Pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way:&#039;&#039;&#039; Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched:&#039;&#039;&#039; Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor:&#039;&#039;&#039; Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Pressure:&#039;&#039;&#039; The component will begin to fail when pressure exceeds this. More precisely, this is the maximum &#039;&#039;difference&#039;&#039; in pressure between the component&#039;s internal volume and the surrounding space. Some components list &amp;quot;60 MPa&amp;quot; because attached pipes will fail, even if the true limit of the component itself is unknown. Even where a higher limit is known (e.g., canisters), this limitation still holds and places a practical maximum on most setups.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 3:&#039;&#039;&#039; The Active Vent will &#039;&#039;fail&#039;&#039; at ? MPa. The pressure at which it will stop pumping is configurable through the data network and defaults to 0 Pa for Inward mode and 101 kPa (1 standard atmosphere) for Outward mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 4:&#039;&#039;&#039; These Volume and Max. Pressure ratings reflect the limits of the removable canisters and tanks. Note that the 101 MPa limit of a Gas Canister is considerably higher than the 60 MPa overall limit of a pipe network.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9410</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9410"/>
		<updated>2020-05-29T14:32:38Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add Volume and Max. Pressure columns.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Volume !! Max. Pressure !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]], also craftable at [[Autolathe]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || 100 L || 60 MPa || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Label]] || [[Pipe Label|Kit (Pipe Label)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually label pipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| ? || ? || - || Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || ? || ? || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes || varies? || ? || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || ? || 20 MPa || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Meter]] || [[Pipe Meter|Kit (Pipe Meter)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Visually show pipe&#039;s pressure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Analyzer]] || [[Pipe Analyzer|Kit (Pipe Analyzer)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || 50W || Sense pipe&#039;s pressure, temperature, and composition, for visual display and logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || ? || ? || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || ? || ? || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || ? || ? || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || ? || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]] || [[Pipe Radiator|Kit (Pipe Radiator)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || - || - || Heat/cool: Passively exchange heat between a pipe and a space.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || Yes, reversable || Yes || Yes || ? || ?&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || No || No || No || - || - || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 64 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 101 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || 790 L&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || 10.1 MPa&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, draggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 6 kL || 60 MPa || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || 50 kL || 60 MPa || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Furnace]] || [[Furnace|Kit (Furnace)]], craftable at [[Autolathe]] or [[Fabricator]] || 1 || 1 || Yes || No || No || 1 kL || ? || - || Smelt ores, but can also melt/sublimate Ices directly into a pipe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit:&#039;&#039;&#039; The item used to build the component. These are the names as they appear in fabrication lists, which does not always match the true name of the item. Except where noted, all of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input/Output:&#039;&#039;&#039; &amp;quot;Generic&amp;quot; connections are pipe fittings that are not explicitly for input or output. &amp;quot;Space&amp;quot; indicates an interface to fluids that are not contained in pipes (e.g., the atmosphere or the contents of a room). &amp;quot;Clamp-on&amp;quot; components have no fittings of their own; they clamp onto an existing Straight Pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way:&#039;&#039;&#039; Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched:&#039;&#039;&#039; Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor:&#039;&#039;&#039; Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max. Pressure:&#039;&#039;&#039; The component will begin to fail when pressure exceeds this. More precisely, this is the maximum &#039;&#039;difference&#039;&#039; in pressure between the component&#039;s internal volume and the surrounding space. Some components list &amp;quot;60 MPa&amp;quot; because attached pipes will fail, even if the true limit of the component itself is unknown. Even where a higher limit is known (e.g., canisters), this limitation still holds and places a practical maximum on most setups.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 3:&#039;&#039;&#039; The Active Vent will &#039;&#039;fail&#039;&#039; at ? MPa. The pressure at which it will stop pumping is configurable through the data network and defaults to 0 Pa for Outward mode and 101 kPa (1 standard atmosphere) for Inward mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 4:&#039;&#039;&#039; These Volume and Max. Pressure ratings reflect the limits of the removable canisters and tanks. Note that the 101 MPa limit of a Gas Canister is considerably higher than the 60 MPa overall limit of a pipe network.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9408</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9408"/>
		<updated>2020-05-29T10:57:35Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add Furnace.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]], also craftable at [[Autolathe]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Label]] || [[Pipe Label|Kit (Pipe Label)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Visually label pipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Meter]] || [[Pipe Meter|Kit (Pipe Meter)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Visually show pipe&#039;s pressure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Analyzer]] || [[Pipe Analyzer|Kit (Pipe Analyzer)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || 50W || Sense pipe&#039;s pressure, temperature, and composition, for visual display and logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]] || [[Pipe Radiator|Kit (Pipe Radiator)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Cool fluid or heat space: Passively transfer heat from a pipe to a space.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, luggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Furnace]] || [[Furnace|Kit (Furnace)]], craftable at [[Autolathe]] or [[Fabricator]] || 1 || 1 || Yes || No || No || - || Smelt ores, but can also melt/sublimate Ices directly into a pipe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit&#039;&#039;&#039;: The item used to build the component. These are the names as they appear in fabrication lists, which does not always match the true name of the item. Except where noted, all of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input/Output&#039;&#039;&#039;: &amp;quot;Generic&amp;quot; connections are pipe fittings that are not explicitly for input or output. &amp;quot;Space&amp;quot; indicates an interface to fluids that are not contained in pipes (e.g., the atmosphere or the contents of a room). &amp;quot;Clamp-on&amp;quot; components have no fittings of their own; they clamp onto an existing Straight Pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=9400</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Main_Page&amp;diff=9400"/>
		<updated>2020-05-26T18:53:20Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add Atmospheric Components Quick Reference under Cheat Sheets.&lt;/p&gt;
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                    &amp;lt;li&amp;gt;&#039;&#039;&#039;[[Special:MyLanguage/Beginner&#039;s Guide|Beginner&#039;s Guide]]&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide (Airlock)|Guide (Airlock)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide (Farming)|Guide (Farming)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Air_Filtration_System|Air Filtration System]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Craftable items|List of all craftable items]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Constructing and Deconstructing Walls|Constructing and Deconstructing Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Dedicated_Server_Guide|Dedicated server guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Solar_Logic_Circuits_Guide|Solar Panel Control using Logic Gates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Starting Gear|Starting Gear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Guide_(Modding)|Modding the Game]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;small-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h4 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-book fa-lg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;User Made Guides&amp;lt;/h4&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cheat Sheets&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Research Tree]] (Wiki Page)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://goo.gl/TsdqfM Silent1&#039;s Cheat Sheet] by silent1 (Reference sheet)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Atmospheric Components Quick Reference]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Tutorial&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1230358763 Building your first base] by Sunspots (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1230373894 Hardly&#039;s List of Lamentable Mistakes] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1253687517 Tutorial Video Series] by Rhadamant (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Modding&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Adding new worlds]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Automation&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Auto_Night_Lights Auto Night Lights circuit] by DocRabbit (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Automated_Arc_Furnace Automated Arc Furnace] by JavaSkeptre (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Automated_Coal_Generator Automated Coal Generator] by JavaSkeptre (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1231053369 Manual No More! Quick Guide to Auto-Solar Power] by {LEO} SuPeR GunshotXxX (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1254363900 The most effective automation of solar panels] by H_Sage (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1251261186 Simple Stacker Automatisation] by Arran Chace (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1232888907 Super Simple Autocycling Airlock] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1231660909 Super Simple Steel Smelting] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://stationeers-wiki.com/Semi-Automatic_Autolathe Semi-Automatic Autolathe] by Korbah (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Satellite_Tracking Automatic Satellite Tracking] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;large-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Atmospherics&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1283505695 25 Watt Passive Cooling Solution] By Amallore (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Automated Temperature Regulation]] by Jaffa (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Basic Canister Mixing Setup]] by Viperel (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1271148797 Canister handling made easy] by Gears (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1232718432 HELP! My welder fuel is gone!] by Moomanji (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1256512507 Logic Thermostat 20-25C] by Gears (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1248037824 Pipe Regulators 101] by NugunsKnight (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1245663146 Simple Gas Filtration System] by Wesir (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1293043168 Thermostat or Filtration with Buffer] By Amallore (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://stationeers-wiki.com/Custom_Airlock_IC10 Custom Airlock with IC10] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Logic&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Always-on circuit guide|Always-On- / Auto-Restart- Circuit]] by Raumfahrtdoc (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Dead Simple Light Switch]] by Evie Codes (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/workshop/filedetails/discussion/1517633472/1735465524705571551/ How to use IC scripts from the workshop] By DirtyRat (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Logic Pulse Former]] by Evie Codes (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Timing Circuit|Timer circuit]] by MrBigras (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[http://steamcommunity.com/sharedfiles/filedetails/?id=1236169037 Slightly-Less-Simple Logic Units] by Hardly (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[https://steamcommunity.com/sharedfiles/filedetails/?id=1536155985 The ultimate power display] by adamkk03 (Steam Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Advanced IC10 Programming]] by JedBolt (Wiki Guide)&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cubes fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Ores&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Ores&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Cobalt)|Ore (Cobalt)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Copper)|Ore (Copper)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Gold)|Ore (Gold)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Iron)|Ore (Iron)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Lead)|Ore (Lead)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Nickel)|Ore (Nickel)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Silicon)|Ore (Silicon)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Silver)|Ore (Silver)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Reagent Mix|Reagent Mix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Solid Fuels&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Coal)|Ore (Coal)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ore (Uranium)|Ore (Uranium)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Frozen Gases&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Oxite)|Ice (Oxite)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Volatiles)|Ice (Volatiles)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ice (Water)|Ice (Water)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-filter fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Ingots&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elements&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Copper)|Ingot (Copper)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Gold)|Ingot (Gold)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Iron)|Ingot (Iron)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Lead)|Ingot (Lead)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Nickel)|Ingot (Nickel)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Silicon)|Ingot (Silicon)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Silver)|Ingot (Silver)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Ingot (Waste)|Ingot (Waste)]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Alloys&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Constantan)|Ingot (Constantan)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Electrum)|Ingot (Electrum)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Invar)|Ingot (Invar)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Solder)|Ingot (Solder)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Steel)|Ingot (Steel)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Superalloys&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Astroloy)|Ingot (Astroloy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Hastelloy)|Ingot (Hastelloy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Inconel)|Ingot (Inconel)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Stellite)|Ingot (Stellite)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ingot (Waspaloy)|Ingot (Waspaloy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-spinner fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gases&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-5 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elements&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hydrogen|Hydrogen (H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Nitrogen|Nitrogen (N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Oxygen|Oxygen (O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pollutant|Pollutants (X)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Volatiles|Volatiles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-7 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Compounds&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Carbon Dioxide|Carbon Dioxide (CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Nitrous Oxide|Nitrous Oxide (N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Water|Water (H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mixtures&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fuel|Fuel (66.6% H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; + 33.3% O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-wrench fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Hand Tools&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Construction&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Arc Welder|Arc Welder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Angle Grinder|Angle Grinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Authoring Tool|Authoring Tool]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Crowbar|Crowbar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Data Disk|Data Disk]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hand Drill|Hand Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Screwdriver|Screwdriver]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Spray Paint|Spray Paint]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Welding Torch|Welding Torch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wire Cutters|Wire Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Wreckage Constructor|Wreckage Constructor]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wrench|Wrench]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mining&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ground Penetrating Radar|Ground Penetrating Radar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Drill|Mining Drill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Drill (Heavy)|Mining Drill (Heavy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pickaxe|Pickaxe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Location Markers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Chem Light|Chem Light]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Small Flag)|Kit ()]] [[Special:MyLanguage/Kit (Small Flag) Small Flag|Small Flag]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Road Flare|Road Flare]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tracking Beacon|Tracking Beacon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Others&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Duct Tape|Duct Tape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fire Extinguisher|Fire Extinguisher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handheld Tablet|Handheld Tablet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Handheld Scanner|Handheld Scanner]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Labeller|Labeller ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Portable Light|Portable Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Space Cleaner|Space Cleaner]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Weapons&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Ammo Box|Ammo Box]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Energy Pistol|Energy Pistol]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Energy Rifle|Energy Rifle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fire Arm SMG|Fire Arm SMG]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hand Grenade|Hand Grenade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handgun|Handgun]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Handgun Magazine|Handgun Magazine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Lightsword|Lightsword]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Remote Detonator|Remote Detonator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Remote Explosive|Remote Explosive]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/SMG Magazine|SMG Magazine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-tasks fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Cartridges&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge|Cartridges]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Access Control)|Cartridge (Access Control)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Atmos Analyzer)|Cartridge (Atmos Analyzer)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Configuration)|Cartridge (Configuration)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (eReader)|Cartridge (eReader)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (GPS)|Cartridge (GPS)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Medical Analyzer)|Cartridge (Medical Analyzer)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Network Analyzer)|Cartridge (Network Analyzer)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Ore Scanner)|Cartridge (Ore Scanner)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Ore Scanner (Color))|Cartridge (Ore Scanner (Color))]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cartridge (Tracker)|Cartridge (Tracker)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:63--&amp;gt; &amp;lt;div class=&amp;quot;large-6 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-thermometer fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Atmospherics&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Pipes&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe)|Kit ()]] [[Special:MyLanguage/Kit (Pipe) Pipe|Pipe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Label)|Kit ()]] [[Special:MyLanguage/Kit (Pipe Label) Pipe Label|Pipe Label]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Vents&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Active Vent)|Kit ()]] [[Special:MyLanguage/Kit (Active Vent) Active Vent|Active Vent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Passive Vent)|Kit ()]] [[Special:MyLanguage/Kit (Passive Vent) Passive Vent|Passive Vent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Digital Valve)|Kit ()]] [[Special:MyLanguage/Kit (Digital Valve) Digital Valve|Digital Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Gas Mixer)|Kit ()]] [[Special:MyLanguage/Kit (Gas Mixer) Gas Mixer|Gas Mixer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Valve)|Kit ()]] [[Special:MyLanguage/Kit (Pipe Valve) Pipe Valve|Pipe Valve]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pressure Regulator)|Kit (Pressure Regulator)]] [[Special:MyLanguage/Kit (Pressure Regulator) Pressure Regulator|Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pressure Regulator)|Kit (Pressure Regulator)]] [[Special:MyLanguage/Kit (Pressure Regulator) Back Pressure Regulator|Back Pressure Regulator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Volume Pump)|Kit ()]] [[Special:MyLanguage/Kit (Volume Pump) Volume Pump|Volume Pump]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Radiators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Radiator)|Kit ()]] [[Special:MyLanguage/Kit (Radiator) Radiator|Radiator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall Cooler)|Kit ()]] [[Special:MyLanguage/Kit (Wall Cooler) Wall Cooler|Wall Cooler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall Heater)|Kit ()]] [[Special:MyLanguage/Kit (Wall Heater) Wall Heater|Wall Heater]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Processors&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Kit (Atmospherics)]] [[Special:MyLanguage/Kit (Atmospherics) Air Conditioner|Air Conditioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Kit (Atmospherics)]] [[Special:MyLanguage/Kit (Atmospherics) Electrolyzer|Electrolyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Atmospherics)|Kit (Atmospherics)]] [[Special:MyLanguage/Kit (Atmospherics) Filtration|Filtration]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Air Conditioner)|Kit ()]] [[Special:MyLanguage/Kit (Portable Air Conditioner) Portable Air Conditioner|Portable Air Conditioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Scrubber)|Kit ()]] [[Special:MyLanguage/Kit (Portable Scrubber) Portable Scrubber|Portable Scrubber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Analyzers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Analyzer)|Kit ()]] [[Special:MyLanguage/Kit (Pipe Analyzer) Pipe Analyzer|Pipe Analyzer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Pipe Meter)|Kit ()]] [[Special:MyLanguage/Kit (Pipe Meter) Pipe Meter|Pipe Meter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&amp;lt;li&amp;gt;Storage&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Canister|Canister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Gas Canister (Smart)|Gas Canister (Smart)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Canister Storage)|Kit ()]] [[Special:MyLanguage/Kit (Canister Storage) Canister Storage|Canister Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Tank)|Kit ()]] [[Special:MyLanguage/Kit (Portable Tank) Portable Tank|Portable Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank)|Kit (Tank)]] [[Special:MyLanguage/Kit (Tank) Large Tank|Large Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank)|Kit (Tank)]] [[Special:MyLanguage/Kit (Tank) Small Tank|Small Tank]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tank Connector)|Kit ()]] [[Special:MyLanguage/Kit (Tank Connector) Tank Connector|Tank Connector]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Filters&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Filter|Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Heavy Filter|Heavy Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Medium Filter|Medium Filter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:70--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:71--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Manufacturing&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Printers&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Autolathe)|Kit ()]] [[Special:MyLanguage/Kit (Autolathe) Autolathe|Autolathe]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Electronics Printer)|Kit ()]] [[Special:MyLanguage/Kit (Electronics Printer) Electronics Printer|Electronics Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Fabricator)|Kit ()]] [[Special:MyLanguage/Kit (Fabricator) Fabricator|Fabricator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydraulic Pipe Bender)|Kit ()]] [[Special:MyLanguage/Kit (Hydraulic Pipe Bender) Hydraulic Pipe Bender|Hydraulic Pipe Bender]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Organics Printer)|Kit ()]] [[Special:MyLanguage/Kit (Organics Printer) Organics Printer|Organics Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Security Printer)|Kit ()]] [[Special:MyLanguage/Kit (Security Printer) Security Printer|Security Printer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Tool Manufactory)|Kit ()]] [[Special:MyLanguage/Kit (Tool Manufactory) Tool Manufactory|Tool Manufactory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;MK2&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Autolathe Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Electronics Printer Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Hydraulic Pipe Bender Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Tool Manufactory Mk. II]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Mods&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Autolathe Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Electronic Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Pipe Bender Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Tool Printer Mod]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Appliances&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chemistry Station|Chemistry Station]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Microwave|Microwave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Paint Mixer|Paint Mixer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Reagent Processor|Reagent Processor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Smelting&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Advanced Furnace)|Kit ()]] [[Special:MyLanguage/Kit (Advanced Furnace) Advanced Furnace|Advanced Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Arc Furnace)|Kit ()]] [[Special:MyLanguage/Kit (Arc Furnace) Arc Furnace|Arc Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furnace)|Kit ()]] [[Special:MyLanguage/Kit (Furnace) Furnace|Furnace]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Recycling&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Centrifuge)|Kit ()]] [[Special:MyLanguage/Kit (Centrifuge) Centrifuge|Centrifuge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Recycler)|Kit ()]] [[Special:MyLanguage/Kit (Recycler) Recycler|Recycler]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Chutes)|Kit ()]] [[Special:MyLanguage/Kit (Chutes) Chutes|Chutes]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Conveyors)|Kit ()]] [[Special:MyLanguage/Kit (Conveyors) Conveyors|Conveyors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sorter)|Kit ()]] [[Special:MyLanguage/Kit (Sorter) Sorter|Sorter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Stacker)|Kit ()]] [[Special:MyLanguage/Kit (Stacker) Stacker|Stacker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Vending Machine)|Kit ()]] [[Special:MyLanguage/Kit (Vending Machine) Vending Machine|Vending Machine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                   &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
       &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:72--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-8 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-building fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Structure&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Doors&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Airlock)|Kit ()]] [[Special:MyLanguage/Kit (Airlock) Airlock|Airlock]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Blast Door)|Kit ()]] [[Special:MyLanguage/Kit (Blast Door) Blast Door|Blast Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Docking Port)|Kit (Docking Port)]]&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Docking Port) Dock Port Side|Dock Port Side]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Docking Port)|Kit (Docking Port)]]&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Docking Port) Dock Ship Side|Dock Ship Side]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Kit (Door)]] [[Special:MyLanguage/Kit (Door) Composite Door|Composite Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Kit (Door)]] [[Special:MyLanguage/Kit (Door) Composite Roll Cover|Composite Roll Cover]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Door)|Kit (Door)]] [[Special:MyLanguage/Kit (Door) Glass Door|Glass Door]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Elevators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Elevator)|Kit (Elevator)]] [[Special:MyLanguage/Kit (Elevator) Elevator Level|Elevator Level]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Elevator)|Kit (Elevator)]] [[Special:MyLanguage/Kit (Elevator) Elevator Shaft|Elevator Shaft]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Kit (Ladder)]] [[Special:MyLanguage/Kit (Ladder) Ladder|Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Kit (Ladder)]] [[Special:MyLanguage/Kit (Ladder) Ladder End|Ladder End]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Ladder)|Kit (Ladder)]] [[Special:MyLanguage/Kit (Ladder) Ladder Platform|Ladder Platform]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Stairs)|Kit ()]] [[Special:MyLanguage/Kit (Stairs) Stairs|Stairs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Frames&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Cube)|Kit ()]]&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;[[Special:MyLanguage/Kit (Cube) Cube|Cube]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Iron Frames|Iron Frames]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Steel Frames|Steel Frames]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Floors &amp;amp; Walls&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Insulation|Insulation]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Arched Wall)|Kit ()]] [[Special:MyLanguage/Kit (Arched Wall) Arched Wall|Arched Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cladding)|Kit ()]] [[Special:MyLanguage/Kit (Cladding) Cladding|Cladding]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Flat Wall)|Kit ()]] [[Special:MyLanguage/Kit (Flat Wall) Flat Wall|Flat Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Floor Grating)|Kit ()]] [[Special:MyLanguage/Kit (Floor Grating) Floor Grating|Floor Grating]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Geometric Wall)|Kit ()]] [[Special:MyLanguage/Kit (Geometric Wall) Geometric Wall|Geometric Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Iron Walls)|Kit ()]] [[Special:MyLanguage/Kit (Iron Walls) Iron Walls|Iron Walls]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Padded Wall)|Kit ()]] [[Special:MyLanguage/Kit (Padded Wall) Padded Wall|Padded Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Wall)|Kit ()]] [[Special:MyLanguage/Kit (Wall) Wall|Wall]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Lights&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Flashing Light)|Kit ()]] [[Special:MyLanguage/Kit (Flashing Light) Flashing Light|Flashing Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]] [[Special:MyLanguage/Kit (Lights) Diode Slide|Diode Slide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]] [[Special:MyLanguage/Kit (Lights) LED|LED]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]] [[Special:MyLanguage/Kit (Lights) Wall Light|Wall Light]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]] [[Special:MyLanguage/Kit (Lights) Wall Light (Battery)|Wall Light (Battery)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]] [[Special:MyLanguage/Kit (Lights) Wall Light (Long)|Wall Light (Long)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]] [[Special:MyLanguage/Kit (Lights) Wall Light (Long Angled)|Wall Light (Long Angled)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]] [[Special:MyLanguage/Kit (Lights) Wall Light (Long Wide)|Wall Light (Long Wide)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Signs&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sign)|Kit (Sign)]] [[Special:MyLanguage/Kit (Sign) Sign|Sign]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Rovers and Shuttles&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Landing Pad)|Kit ()]] [[Special:MyLanguage/Kit (Landing Pad) Landing Pad|Landing Pad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Rover Frame)|Kit (Rover Frame)]] [[Special:MyLanguage/Rover (Cargo)|Rover (Cargo)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Lander|Lander]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Robot|Robot]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Sheets&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Glass Sheets|Glass Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Iron Sheets|Iron Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Plastic Sheets|Plastic Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Steel Sheets|Steel Sheets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Motherships&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Large)|Kit ()]] [[Special:MyLanguage/Kit (Engine Large) Engine Large|Engine Large]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Medium)|Kit ()]] [[Special:MyLanguage/Kit (Engine Medium) Engine Medium|Engine Medium]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Engine Small)|Kit ()]] [[Special:MyLanguage/Kit (Engine Small) Engine Small|Engine Small]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Kit (Furniture)]] [[Special:MyLanguage/Kit (Furniture) Control Chair|Control Chair]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Gyroscope)|Kit ()]] [[Special:MyLanguage/Kit (Gyroscope) Gyroscope|Gyroscope]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Mothership)|Kit ()]] [[Special:MyLanguage/Kit (Mothership) Mothership|Mothership]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Stellar Anchor)|Kit ()]] [[Special:MyLanguage/Kit (Stellar Anchor) Stellar Anchor|Stellar Anchor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Torpedo Launcher)|Kit ()]] [[Special:MyLanguage/Kit (Torpedo Launcher) Torpedo Launcher|Torpedo Launcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Turret)|Kit ()]] [[Special:MyLanguage/Kit (Turret) Turret|Turret]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:80--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:81--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Personal&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Soft Suit&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/EVA Suit|EVA Suit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Space Helmet|Space Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Spacepack|Spacepack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Hard Suit&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit|Hardsuit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Backpack|Hardsuit Backpack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Helmet|Hardsuit Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Hardsuit Jetpack|Hardsuit Jetpack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Marine&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Armor|Marine Armor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Helmet|Marine Helmet]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Uniforms&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Jump Suit (Orange)|Jump Suit (Orange)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Uniform Comander|Uniform Comander]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Marine Uniform|Marine Uniform]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Accessories&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Glasses|Glasses]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Night Vision Goggles|Night Vision Goggles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Access Card|Access Card]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Credit Card|Credit Card]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mining Belt|Mining Belt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tool Belt|Tool Belt]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Headwear&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Headlamp|Headlamp]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Hat|Hat]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:82--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-2 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Power&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-12 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Batteries&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Large)|Battery Cell (Large)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Nuclear)|Battery Cell (Nuclear)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Battery Cell (Small)|Battery Cell (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Battery)|Kit ()]] [[Special:MyLanguage/Kit (Battery) Battery|Battery]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Battery Charger)|Kit ()]] [[Special:MyLanguage/Kit (Battery Charger) Battery Charger|Battery Charger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cables&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cable Coil|Cable Coil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cable Coil (Heavy)|Cable Coil (Heavy)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cable Analyser)|Kit ()]] [[Special:MyLanguage/Kit (Cable Analyser) Cable Analyser|Cable Analyser]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cable Fuses)|Kit ()]] [[Special:MyLanguage/Kit (Cable Fuses) Cable Fuses|Cable Fuses]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Power Connector)|Kit ()]] [[Special:MyLanguage/Kit (Power Connector) Power Connector|Power Connector]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Generators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Gas Fuel Generator)|Kit ()]] [[Special:MyLanguage/Kit (Gas Fuel Generator) Gas Fuel Generator|Gas Fuel Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Generator)|Kit ()]] [[Special:MyLanguage/Kit (Portable Generator) Portable Generator|Portable Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Solar Panel)|Kit ()]] [[Special:MyLanguage/Kit (Solar Panel) Solar Panel|Solar Panel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Solid Generator)|Kit ()]] [[Special:MyLanguage/Kit (Solid Generator) Solid Generator|Solid Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Turbine Generator)|Kit ()]] [[Special:MyLanguage/Kit (Turbine Generator) Turbine Generator|Turbine Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Portable Solar Panel|Portable Solar Panel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/RTG|RTG]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Regulators&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Power Controller)|Kit ()]] [[Special:MyLanguage/Kit (Power Controller) Power Controller|Power Controller]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Transformer)|Kit ()]] [[Special:MyLanguage/Kit (Transformer) Transformer|Transformer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Transformer Small)|Kit ()]] [[Special:MyLanguage/Kit (Transformer Small) Transformer Small|Transformer Small]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:83--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-8 medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Electronics&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard|Circuitboards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Advanced Airlock)|Circuitboard (Advanced Airlock)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Air Control)|Circuitboard (Air Control)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Airlock)|Circuitboard (Airlock)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Circuitboard (Camera Display)|Circuitboard (Camera Display)]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Door Control)|Circuitboard (Door Control)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Gas Display)|Circuitboard (Gas Display)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Graph Display)|Circuitboard (Graph Display)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Hash  Display)|Circuitboard (Hash Display)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Mode Control)|Circuitboard (Mode Control)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Power Control)|Circuitboard (Power Control)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Ship Display)|Circuitboard (Ship Display)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Circuitboard (Solar Control)|Circuitboard (Solar Control)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Integrated Circuit|Integrated Circuits]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Integrated Circuit (IC10)|Integrated Circuit (IC10)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (IC Housing)|Kit ()]] [[Special:MyLanguage/Kit (IC Housing) IC Housing|IC Housing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Consoles]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Kit (Consoles)]] [[Special:MyLanguage/Kit (Consoles) Console|Console]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Kit (Consoles)]] [[Special:MyLanguage/Kit (Consoles) Console Dual|Console Dual]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Kit (Consoles)]] [[Special:MyLanguage/Kit (Consoles) Console Monitor|Console Monitor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Consoles)|Kit (Consoles)]] [[Special:MyLanguage/Kit (Consoles) LED Display|LED Display]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Logic I/O&#039;s]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Batch Reader|Batch Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Batch Slot Reader|Batch Slot Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Batch Writer|Batch Writer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Logic Mirror|Logic Mirror]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Logic Writer Switch|Logic Writer Switch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Reader|Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Reagent Reader|Reagent Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Slot Reader|Slot Reader]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic I/O)|Kit (Logic I/O)]] [[Special:MyLanguage/Kit (Logic I/O) Writer|Writer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Logic Memory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Kit (Logic Memory)]] [[Special:MyLanguage/Kit (Logic Memory) Hash Generator|Hash Generator]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Memory)|Kit (Logic Memory)]] [[Special:MyLanguage/Kit (Logic Memory) Logic Memory|Logic Memory]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Logic Processors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Kit (Logic Processor)]] [[Special:MyLanguage/Kit (Logic Processor) Logic Compare|Logic Compare]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Kit (Logic Processor)]] [[Special:MyLanguage/Kit (Logic Processor) Logic Math|Logic Math]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Kit (Logic Processor)]] [[Special:MyLanguage/Kit (Logic Processor) Logic Min/Max|Logic Min/Max]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Kit (Logic Processor)]] [[Special:MyLanguage/Kit (Logic Processor) Logic Select|Logic Select]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Processor)|Kit (Logic Processor)]] [[Special:MyLanguage/Kit (Logic Processor) Math Unary|Math Unary]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Logic Switches]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Kit (Logic Switch)]] [[Special:MyLanguage/Kit (Logic Switch) Button|Button]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Kit (Logic Switch)]] [[Special:MyLanguage/Kit (Logic Switch) Dial|Dial]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Kit (Logic Switch)]] [[Special:MyLanguage/Kit (Logic Switch) Lever|Lever]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Switch)|Kit (Logic Switch)]] [[Special:MyLanguage/Kit (Logic Switch) Switch|Switch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Logic Transmitter)|Logic Transmitters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Logic Transmitter)|Kit ()]] [[Special:MyLanguage/Kit (Logic Transmitter) Logic Transmitter|Logic Transmitter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboards|Motherboards]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Communications)|Motherboard (Communications)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (IC Editor)|Motherboard (IC Editor)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Logic)|Motherboard (Logic)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Manufacturing)|Motherboard (Manufacturing)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Motherboard (Sorter)|Motherboard (Sorter)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Sensors|Sensors]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Kit (Sensors)]] [[Special:MyLanguage/Kit (Sensors) Daylight Sensor|Daylight Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Kit (Sensors)]] [[Special:MyLanguage/Kit (Sensors) Gas Sensor|Gas Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sensors)|Kit (Sensors)]] [[Special:MyLanguage/Kit (Sensors) Motion Sensor|Motion Sensor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Kit ()]] [[Special:MyLanguage/Kit (Trigger Plate) Trigger Plate (Large)|Trigger Plate (Large)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Kit ()]] [[Special:MyLanguage/Kit (Trigger Plate) Trigger Plate (Medium)|Trigger Plate (Medium)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Trigger Plate)|Kit ()]] [[Special:MyLanguage/Kit (Trigger Plate) Trigger Plate (Small)|Trigger Plate (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Security Camera|Security Camera]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Others&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Beacon)|Kit ()]] [[Special:MyLanguage/Kit (Beacon) Beacon|Beacon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Computer)|Kit ()]] [[Special:MyLanguage/Kit (Computer) Computer|Computer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Igniter)|Kit ()]] [[Special:MyLanguage/Kit (Igniter) Igniter|Igniter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Speaker)|Kit (Speaker)]] [[Special:MyLanguage/Kit (Speaker) Klaxon Speaker|Klaxon Speaker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Satellite Dish)|Kit ()]] [[Special:MyLanguage/Kit (Satellite Dish) Satellite Dish|Satellite Dish]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--T:90--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:91--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-4 medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Furniture&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
               &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Entertainment&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Book|Book]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Basket|Basket]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Basket Ball|Basket Ball]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Coffee Mug|Coffee Mug]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Meteorite|Meteorite]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Furniture]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Kit (Furniture)]] [[Special:MyLanguage/Kit (Furniture) Bench|Bench]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Furniture)|Kit (Furniture)]] [[Special:MyLanguage/Kit (Furniture) Chair|Chair]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Medical&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Cryo Tube)|Kit ()]] [[Special:MyLanguage/Kit (Cryo Tube) Cryo Tube|Cryo Tube]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Sleeper)|Kit ()]] [[Special:MyLanguage/Kit (Sleeper) Sleeper|Sleeper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-6 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Storage&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Cardboard Box|Cardboard Box]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Container Mount)|Kit ()]] [[Special:MyLanguage/Kit (Container Mount) Container Mount|Container Mount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Crate)|Kit ()]] [[Special:MyLanguage/Kit (Crate) Crate|Crate]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Locker)|Kit ()]] [[Special:MyLanguage/Kit (Locker) Locker|Locker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Locker)|Kit ()]] [[Special:MyLanguage/Kit (Locker) Locker (Small)|Locker (Small)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Suit Storage)|Kit ()]] [[Special:MyLanguage/Kit (Suit Storage) Suit Storage|Suit Storage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;!--T:92--&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;large-8 medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h3 class=&amp;quot;subheader&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;fa fa-cogs fa-lg&amp;quot; style=&amp;quot;display:inline;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Farming, Plants, Animals &amp;amp; Foods&amp;lt;/h3&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Animals&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Character Player|Character Player]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chick|Chick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Chicken|Chicken]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fertilized Egg|Fertilized Egg]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Grounder|Grounder]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Skeleton|Skeleton]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Cooked Foods&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Baked Potato|Baked Potato]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cereal Bar|Cereal Bar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fries|Fries]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Milk|Milk]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Muffin|Muffin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pumpkin Pie|Pumpkin Pie]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tomato Soup|Tomato Soup]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Ingredients&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Color Dye|Color Dye]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Egg|Egg]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Egg Carton|Egg Carton]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Flour|Flour]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Soy Oil|Soy Oil]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Reagents&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Carbon Powder|Carbon Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Cobalt Powder|Cobalt Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Electrum Powder|Electrum Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fenoxitone Powder|Fenoxitone Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Gold Powder|Gold Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Invar Powder|Invar Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Silver Powder|Silver Powder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Medical&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pill (Medical)|Pill (Medical)]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Pill (Stun)|Pill (Stun)]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
            &amp;lt;div class=&amp;quot;medium-4 columns&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Hydroponics&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Automated Hydroponics)|Kit ()]] [[Special:MyLanguage/Kit (Automated Hydroponics) Automated Hydroponics|Automated Hydroponics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydroponic Station)|Kit ()]] [[Special:MyLanguage/Kit (Hydroponic Station) Hydroponic Station|Hydroponic Station]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Hydroponic Tray)|Kit ()]] [[Special:MyLanguage/Kit (Hydroponic Tray) Hydroponic Tray|Hydroponic Tray]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Kit (Portable Hydroponics)|Kit ()]] [[Special:MyLanguage/Kit (Portable Hydroponics) Portable Hydroponics|Portable Hydroponics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li&amp;gt;Plants&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;ul&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;&amp;lt;del&amp;gt;[[Special:MyLanguage/Alien Mushroom|Alien Mushroom]]&amp;lt;/del&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Corn|Corn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Fern|Fern]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Flower|Flower]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Mushroom|Mushroom]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Potato|Potato]]es&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Pumpkin|Pumpkin]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Rice|Rice]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Soybean|Soybean]]s&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Tomato|Tomato]]es&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;li&amp;gt;[[Special:MyLanguage/Wheat|Wheat]]&amp;lt;/li&amp;gt;&lt;br /&gt;
                   &amp;lt;/ul&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&lt;br /&gt;
            &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:100--&amp;gt;&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/AtmoCompQuickRef&amp;diff=9399</id>
		<title>User:TheNicestGuy/AtmoCompQuickRef</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=User:TheNicestGuy/AtmoCompQuickRef&amp;diff=9399"/>
		<updated>2020-05-26T18:45:39Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: TheNicestGuy moved page User:TheNicestGuy/AtmoCompQuickRef to Atmospheric Components Quick Reference: First draft complete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Atmospheric Components Quick Reference]]&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9398</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9398"/>
		<updated>2020-05-26T18:45:39Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: TheNicestGuy moved page User:TheNicestGuy/AtmoCompQuickRef to Atmospheric Components Quick Reference: First draft complete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Label]] || [[Pipe Label|Kit (Pipe Label)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Visually label pipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Meter]] || [[Pipe Meter|Kit (Pipe Meter)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Visually show pipe&#039;s pressure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Analyzer]] || [[Pipe Analyzer|Kit (Pipe Analyzer)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || 50W || Sense pipe&#039;s pressure, temperature, and composition, for visual display and logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]] || [[Pipe Radiator|Kit (Pipe Radiator)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Cool fluid or heat space: Passively transfer heat from a pipe to a space.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, luggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit&#039;&#039;&#039;: The item used to build the component. All of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input/Output&#039;&#039;&#039;: &amp;quot;Generic&amp;quot; connections are pipe fittings that are not explicitly for input or output. &amp;quot;Space&amp;quot; indicates an interface to fluids that are not contained in pipes (e.g., the atmosphere or the contents of a room). &amp;quot;Clamp-on&amp;quot; components have no fittings of their own; they clamp onto an existing Straight Pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9397</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9397"/>
		<updated>2020-05-26T18:32:39Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add clamp-on components.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Label]] || [[Pipe Label|Kit (Pipe Label)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Visually label pipes.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Meter]] || [[Pipe Meter|Kit (Pipe Meter)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Visually show pipe&#039;s pressure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Analyzer]] || [[Pipe Analyzer|Kit (Pipe Analyzer)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || 50W || Sense pipe&#039;s pressure, temperature, and composition, for visual display and logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Radiator]] || [[Pipe Radiator|Kit (Pipe Radiator)]] || colspan=&amp;quot;2&amp;quot;|clamp-on || - || - || - || - || Cool fluid or heat space: Passively transfer heat from a pipe to a space.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 generic, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, luggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit&#039;&#039;&#039;: The item used to build the component. All of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input/Output&#039;&#039;&#039;: &amp;quot;Generic&amp;quot; connections are pipe fittings that are not explicitly for input or output. &amp;quot;Space&amp;quot; indicates an interface to fluids that are not contained in pipes (e.g., the atmosphere or the contents of a room). &amp;quot;Clamp-on&amp;quot; components have no fittings of their own; they clamp onto an existing Straight Pipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9396</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9396"/>
		<updated>2020-05-26T17:57:00Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Split large and small tank. Improve phrasing of functions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual only || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Mix fluids: Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 5W || Sort fluids: Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || 1,400W || Create fuel: From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || Cool a space: Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Small storage: Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Medium storage: Attach pipes to [[Portable Tank]]s (removable, luggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Small Tank]] || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank|Large Tank]] || [[Tank|Kit (Tank)]] × 5 || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, super-capacity fluid storage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit&#039;&#039;&#039;: The item used to build the component. All of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]], except where noted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9395</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9395"/>
		<updated>2020-05-26T17:43:12Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add storage components.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes|Kit (Pipe)]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve|Kit (Pipe Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve|Kit (Digital Valve)]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump|Kit (Volume Pump)]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator|Kit (Pressure Regulator)]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer|Kit (Gas Mixer)]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 5W || Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || 1,400W || From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler|Kit (Wall Cooler)]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent|Kit (Active Vent)]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent|Kit (Passive Vent)]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || [[Gas Tank Storage|Kit (Canister Storage)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Attach pipes to [[Gas Canister]]s (removable, inventory-portable fluid storage).&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || [[Tank Connector|Kit (Tank Connector)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || No || No || - || Attach pipes to [[Portable Tank]]s (removable, luggable fluid storage), and also to [[Portable Air Scrubber]]s and [[Portable Air Conditioner]]s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || [[Tank|Kit (Tank)]] || colspan=&amp;quot;2&amp;quot;|1 generic || No || Logic only? || No || - || Permanent, high-capacity fluid storage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit&#039;&#039;&#039;: The item used to build the component. All of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]], except where noted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all flow when switched off or unpowered? Except where noted, switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9394</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9394"/>
		<updated>2020-05-26T16:57:08Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: No compressor can mean no pressure changes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 5W || Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || 1,400W || From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit&#039;&#039;&#039;: The item used to build the component. All of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]], except where noted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all flow when switched off or unpowered? All switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output, or it does not enable any pressure changes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9393</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9393"/>
		<updated>2020-05-26T16:55:01Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add Air Conditioner and Wall Cooler.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 5W || Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || 1,400W || From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 7,000W, varies || Heat or cool a fluid: From input, split heat between right-temperature and wrong-temperature outputs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler]] || space || 1 || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || Yes, for heat&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; || ? || Actively remove heat from a space into a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit&#039;&#039;&#039;: The item used to build the component. All of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]], except where noted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent fluid from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all flow when switched off or unpowered? All switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; The Wall Cooler&#039;s one-way, switched, and &amp;quot;compressor&amp;quot; qualities apply only to the heat exchange. It does not directly affect the pressure or flow in its attached pipe.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9392</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9392"/>
		<updated>2020-05-26T16:26:25Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add Kit column.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the traits of the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Kit !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || [[Pipes]] || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || [[Pipe Volume Pump]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || [[Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || [[Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || [[Pipe Gas Mixer]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || [[Kit (Atmospherics)]] || 1 || 2 || Yes || Yes || Yes || 5W || Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || [[Kit (Atmospherics)]] || 1 || 1 || Yes || Yes || Yes || 1,400W || From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || [[Wall Cooler]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || [[Kit (Atmospherics)]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || kit || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kit&#039;&#039;&#039;: The item used to build the component. All of these items are manufactured with a [[Hydraulic Pipe Bender]] or [[Fabricator]], except where noted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent gas from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all gas flow when switched off or unpowered? All switched components can be switched either manually or using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9391</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9391"/>
		<updated>2020-05-26T15:53:19Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Digital Valve: Add link to Logic I/O.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the traits of the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using [[Kit (Logic I/O)|logic circuits]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || 1 || 2 || Yes || Yes || Yes || 5W || Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || 1 || 1 || Yes || Yes || Yes || 1,400W || From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent gas from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all gas flow when switched off or unpowered?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9390</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9390"/>
		<updated>2020-05-26T15:49:55Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Electrolyzer: Add links to function. Volatiles are not hydrogen.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the traits of the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || 1 || 2 || Yes || Yes || Yes || 5W || Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || 1 || 1 || Yes || Yes || Yes || 1,400W || From input [[water|H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O]], output mixed [[Oxygen|O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;]] and [[Volatiles]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent gas from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all gas flow when switched off or unpowered?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9389</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9389"/>
		<updated>2020-05-26T15:40:33Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add Electrolyzer.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the traits of the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || 1 || 2 || Yes || Yes || Yes || 5W || Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || 1 || 1 || Yes || Yes || Yes || 1,400W || From input H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, output mixed H&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; and O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent gas from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all gas flow when switched off or unpowered?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9388</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9388"/>
		<updated>2020-05-26T15:27:36Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add mixer and filter.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the traits of the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || 2 || 1 || Yes || Yes || Yes&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; || 100W || Combine two input mixes into one output mix, at an adjustable ratio.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || 1 || 2 || Yes || Yes || Yes || 5W || Separate an input mix into a pure output and a &amp;quot;leftover&amp;quot; output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent gas from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all gas flow when switched off or unpowered?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note 1:&#039;&#039;&#039; While the Pipe Gas Mixer will actively compress from output to input, it will stop when either input is empty, to preserve the mix ratio.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9386</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9386"/>
		<updated>2020-05-26T15:06:59Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add pump.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the traits of the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || 1 || 1 || Yes || Yes || Yes || 800W, varies || Pump fluid at adjustable rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize pressure between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent gas from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all gas flow when switched off or unpowered?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9385</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9385"/>
		<updated>2020-05-26T14:24:19Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add regulators.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the traits of the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump gas between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize gas between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at output.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || 1 || 1 || Yes || Yes || Yes || 100W || Achieve target pressure at input.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent gas from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all gas flow when switched off or unpowered?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9384</id>
		<title>Atmospheric Components Quick Reference</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Atmospheric_Components_Quick_Reference&amp;diff=9384"/>
		<updated>2020-05-26T14:17:05Z</updated>

		<summary type="html">&lt;p&gt;TheNicestGuy: Add valves.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a quick reference to the traits of the various components of a piped-fluid network.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Inputs !! Outputs !! One-way? !! Switched? !! Compressor? !! Max. Power !! Primary Function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipes|Pipe]] (various shapes) || colspan=&amp;quot;2&amp;quot;|2-6 generic || No || No || No || - || Provide a pathway.&lt;br /&gt;
|-&lt;br /&gt;
| [[Active Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || Yes, reversable || Yes || Yes || 100W || Pump gas between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Passive Vent]] || colspan=&amp;quot;2&amp;quot;|1 pipe, 1 space || No || No || No || - || Equalize gas between a space and a pipe.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Manual || No|| -|| Open/close flow manually.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Digital Valve]] || colspan=&amp;quot;2&amp;quot;|2 generic || No || Yes || No || 25W || Open/close flow using logic circuits.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Pressure_Regulator|Pressure Regulator]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pressure_Regulator#Back_Pressure_Regulator|Back Pressure Regulator]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Volume Pump]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipe Gas Mixer]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Wall Cooler]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Air Conditioner|Air Conditioner]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Electrolyzer|Electrolyzer]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Kit (Atmospherics) Filtration|Filtration]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Gas Tank Storage]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank]] (Large and Small) || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Connector]] || x || x || 1w || switch || comp || 100W || function&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-way&#039;&#039;&#039;: Does the component prevent gas from flowing the wrong way, from output to input?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Switched&#039;&#039;&#039;: Does it prevent all gas flow when switched off or unpowered?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compressor&#039;&#039;&#039;: Will it actively increase pressure in the output and decrease pressure in the input? If no, the component only allows pressure to change toward equilibrium between input and output.&lt;/div&gt;</summary>
		<author><name>TheNicestGuy</name></author>
	</entry>
</feed>