<?xml version="1.0"?>
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	<id>https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheSavageProdigy</id>
	<title>Stationeers Community Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://stationeers-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheSavageProdigy"/>
	<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/Special:Contributions/TheSavageProdigy"/>
	<updated>2026-04-05T15:33:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16548</id>
		<title>Fridge (Large)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16548"/>
		<updated>2023-08-08T04:09:06Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: fixed minor issue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Furniture]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Fridge (Large)&lt;br /&gt;
 | image       = [[File:FridgeLarge.jpg|thumb]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 20g [[Iron]], 5g [[Gold]], 5g [[Copper]], 15g [[Steel]]&lt;br /&gt;
 | maxinpower  = 250w&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Food Items spoil significantly slower. When the fridge is powered and the doors are closed, food inside can last up to 4x longer than normal without perishing. The fridge will then fill with N2 and cool itself to -131C. When you open the doors, the cold escapes into the atmosphere, and the food will begin to perish at a normal rate until the doors are closed again. The doors will beep if you leave them open too long. It has 15 slots in which you can store food and store other items just as a regular locker. (Does NOT work in a vacuum)&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16547</id>
		<title>Fridge (Large)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16547"/>
		<updated>2023-08-08T04:07:29Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: typo again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Furniture]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Fridge (Large)&lt;br /&gt;
 | image       = [[File:FridgeLarge.jpg|thumb]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 20g [[Iron]], 5g [[Gold]], 5g [[Copper]], 15g [[Steel]]&lt;br /&gt;
 | wattage     = 250w&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Food Items spoil significantly slower. When the fridge is powered and the doors are closed, food inside can last up to 4x longer than normal without perishing. The fridge will then fill with N2 and cool itself to -131C. When you open the doors, the cold escapes into the atmosphere, and the food will begin to perish at a normal rate until the doors are closed again. The doors will beep if you leave them open too long. It has 15 slots in which you can store food and store other items just as a regular locker. (Does NOT work in a vacuum)&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16546</id>
		<title>Fridge (Large)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16546"/>
		<updated>2023-08-08T04:05:44Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Furniture]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Fridge (Large)&lt;br /&gt;
 | image       = [[File:FridgeLarge.jpg|thumb]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 20g [[Iron]], 5g [[Gold]], 5g [[Copper]], 15g [[Steel]]&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
 | wattage     = 250W&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Food Items spoil significantly slower. When the fridge is powered and the doors are closed, food inside can last up to 4x longer than normal without perishing. The fridge will then fill with N2 and cool itself to -131C on its interior. When you open the doors, the cold escapes into the atmosphere, and the food will begin to perish at a normal rate until the doors are closed again. The doors will beep if you leave them open too long. It has 15 slots in which you can store food and store other items just as a regular locker. (Does NOT work in a vacuum)&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16545</id>
		<title>Fridge (Large)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16545"/>
		<updated>2023-08-08T04:04:47Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: added more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Furniture]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Fridge (Large)&lt;br /&gt;
 | image       = [[File:FridgeLarge.jpg|thumb]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 20g [[Iron]], 5g [[Gold]], 5g [[Copper]], 15g [[Steel]]&lt;br /&gt;
 | stacks      = 1&lt;br /&gt;
 | wattage      = 250W&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Food Items spoil significantly slower. When the fridge is powered and the doors are closed, food inside can last up to 4x longer than normal without perishing. The fridge will then fill with N2 and cool itself to -131C on its interior. When you open the doors, the cold escapes into the atmosphere, and the food will begin to perish at a normal rate until the doors are closed again. The doors will beep if you leave them open too long. It has 15 slots in which you can store food and store other items just as a regular locker. (Does NOT work in a vacuum)&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16544</id>
		<title>Fridge (Large)</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Fridge_(Large)&amp;diff=16544"/>
		<updated>2023-08-08T01:33:55Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Better explained the functionality of the fridge.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Furniture]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Fridge (Large)&lt;br /&gt;
 | image       = [[File:FridgeLarge.jpg|thumb]]&lt;br /&gt;
 | createdwith = [[Electronics Printer]]&lt;br /&gt;
 | cost        = 20g [[Iron]], 5g [[Gold]], 5g [[Copper]], 15g [[Steel]]&lt;br /&gt;
 | stacks      = ?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Food Items spoil significantly slower. When the fridge is powered and the doors are closed, food inside can last up to 4x longer than normal without perishing. The fridge will then fill with N2 and cool itself to -131C on its interior. When you open the doors, the cold escapes into the atmosphere, and the food will begin to perish at a normal rate until the doors are closed again.&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16543</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16543"/>
		<updated>2023-08-08T01:26:27Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Fixed Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | image            = [[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
== Description == &lt;br /&gt;
The Cryotube has one gas input, one power input, and one data input. On the gas input, feed it breathable air (or pure Oxygen with a C02 filtration system as you would a sleeper) at room temperature (0-30C) to heal a player and repair damaged lungs. To Revive a player, feed a 80/20 oxygen-nitrogen mix into the gas input at a pressure of 80-100Kpa, and at a temperature of -150C. Be sure to have a system to filter out the C02.&lt;br /&gt;
&lt;br /&gt;
== History == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to your lungs.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16542</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16542"/>
		<updated>2023-08-08T01:24:08Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: I have updated the information of this page to be accurate, up to date, and easy to understand for players who are confused about the  parameters and use of the Cyrotube&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | image            = [[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
== Description == &lt;br /&gt;
The Cryotube has one gas input, one power input, and one data input. On the gas input, feed it breathable air (or pure Oxygen with a C02 filtration system as you would a sleeper) at room temperature (0-30C) to heal a player and repair damaged lungs. To Revive a player, feed a 80/20 oxygen-nitrogen mix into the gas input at a pressure of 80-100Kpa, and at a temperature of -150C. Be sure to have a system to filter out the C02.&lt;br /&gt;
&lt;br /&gt;
== History == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16541</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16541"/>
		<updated>2023-08-08T00:45:37Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | image            = [[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16539</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16539"/>
		<updated>2023-08-07T21:34:41Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Properly Fixed Image This Time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | image            = [[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16538</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16538"/>
		<updated>2023-08-07T21:32:18Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Fixing Image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
[[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16537</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16537"/>
		<updated>2023-08-07T21:31:38Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: I fixed the image again.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | [[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16536</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16536"/>
		<updated>2023-08-07T21:28:31Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Moved Image Again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16532</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16532"/>
		<updated>2023-08-07T21:26:27Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Moved Image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
[[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16526</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16526"/>
		<updated>2023-08-07T21:25:35Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Uploaded An Image For The Cyrotube&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]]&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=File:Cyrotube.jpg&amp;diff=16525</id>
		<title>File:Cyrotube.jpg</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=File:Cyrotube.jpg&amp;diff=16525"/>
		<updated>2023-08-07T21:24:39Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Cyrotube.&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16523</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16523"/>
		<updated>2023-08-07T21:15:09Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Fixed Grammar and Minor Issues&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you are able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16522</id>
		<title>Cryotube</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Cryotube&amp;diff=16522"/>
		<updated>2023-08-07T21:11:58Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: I have fixed the text to  be more legible and comprehensible to wiki users. Now it is a quick and readable answer as to how the Cyrotube Functions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;translate&amp;gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
{{Itembox&lt;br /&gt;
 | name        = Kit (Cryotube)&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]] &#039;&#039;&#039;MK2&#039;&#039;&#039;&lt;br /&gt;
 | cost        = 10g [[Gold]], 10g [[Copper]], 10g [[Steel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Cryotube&lt;br /&gt;
 | power_usage      = 400W&lt;br /&gt;
 | placed_with_item = [[Kit (Cryotube)]]&lt;br /&gt;
 | placed_on_grid   = Small Grid&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Cryotube)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description == &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
Used to grow organs for players.&amp;lt;ref&amp;gt;[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums]&lt;br /&gt;
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am &lt;br /&gt;
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these &amp;quot;growable&amp;quot; in cryotubes, but having organs able to be manufactured is also something we want to do.&amp;lt;/ref&amp;gt;&lt;br /&gt;
As of 06/09/2020 you able to enter a powered cryotube and &amp;quot;regrow&amp;quot; damage to my lungs.&lt;br /&gt;
&lt;br /&gt;
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Make sure to have a system to filter out C02.&lt;br /&gt;
&lt;br /&gt;
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube&#039;s behavior appears to be that when filled with a gas, that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; to CO&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, but that requires further testing. There is a single input for gas in the back, and it can accept &amp;lt;i&amp;gt;either&amp;lt;/i&amp;gt; O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; &amp;lt;i&amp;gt;or&amp;lt;/i&amp;gt; chilled N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O. Testing indicates that even while unpowered, the tube &amp;quot;freezes&amp;quot; a player in time, stopping hunger/thirst/etc. When powered and supplied with O&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;, it appears to heal the organs of living players. When powered and supplied with -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;O tube, they slowly die but stay &amp;quot;frozen&amp;quot; in the game, until the door is opened and the game recognizes the player has died.&lt;br /&gt;
&lt;br /&gt;
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.&lt;br /&gt;
&lt;br /&gt;
{{Data Network Header}}&lt;br /&gt;
&lt;br /&gt;
{{Data Parameters}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Data Outputs}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References === &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/translate&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Suit_Storage&amp;diff=16521</id>
		<title>Suit Storage</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Suit_Storage&amp;diff=16521"/>
		<updated>2023-08-07T20:58:36Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: Fixed Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | name        = Kit (Suit Storage)&lt;br /&gt;
 | image       = [[File:ItemKitSuitStorage.png]]&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]], [[Fabricator]]&lt;br /&gt;
 | cost        = 15g [[Iron]], 5g [[Copper]], 5g [[Silver]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Suit Storage&lt;br /&gt;
 | image            = [[File:SuitStorage front.png]]&lt;br /&gt;
 | placed_with_item = [[Kit (Suit Storage)]]&lt;br /&gt;
 | placed_on_grid   = Free (forced right side up)&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Suit Storage)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Used to store the [[EVA Suit]], [[Helmet]], [[Headlamp]], and [[Spacepack]]. If the suit storage is powered and has pipes connected with Oxygen [O2] or Propellant [N2], it will recharge the batteries (1kW charge rate + 50w Standby\Operating cost) and equalize the Air Tank [[Canister]] and the Propellant Tank [[Canister]] with the pipesystem inside it. The wastetank will be pumped out to the pipe connected to the waste outlet.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All pipes must be connected or it will error out, it will still charge the battery in error mode&#039;&#039;.&lt;br /&gt;
It does not have internal pressure regulators, Must be connected to regulated O2/N2 supply. &lt;br /&gt;
&lt;br /&gt;
Inputs/Outputs:&lt;br /&gt;
Front Input is O2,&lt;br /&gt;
Back Bottom Input is N2, and&lt;br /&gt;
Top Back Output is Waste&lt;br /&gt;
&lt;br /&gt;
=== Data Network Properties ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
These are all [[:Category:Data Network|Data Network]] properties of this device.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Data Parameters ====&lt;br /&gt;
These are all parameters, that can be written to with a [[Kit_(Logic_I/O)#Logic_Writer|Logic Writer]] or a [[Kit_(Logic_I/O)#Batch_Writer|Batch Writer]]. The outputs are listed in the order a Logic Writer&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the device on, when set &amp;gt;= 1. Turns it off, when set to &amp;lt;1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Outputs ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Logic_Reader|Logic Reader]]. The outputs are listed in the order a Logic Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the device is turned on and receives power. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the device is flashing an error. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the device is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the device, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Helmet || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || Suit || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || Back|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | All&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Suit&lt;br /&gt;
|-&lt;br /&gt;
| ChargeRatio || Integer || Percent charge in 0-1.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || Integer || Charge in Joules.&lt;br /&gt;
|-&lt;br /&gt;
| PressureWaste || Integer || Pressure of wastetank.&lt;br /&gt;
|-&lt;br /&gt;
| PressureAir || Integer || Pressure of airtank.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Back&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Integer || Pressure of Jettank.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
	<entry>
		<id>https://stationeers-wiki.com/index.php?title=Suit_Storage&amp;diff=16520</id>
		<title>Suit Storage</title>
		<link rel="alternate" type="text/html" href="https://stationeers-wiki.com/index.php?title=Suit_Storage&amp;diff=16520"/>
		<updated>2023-08-07T20:57:35Z</updated>

		<summary type="html">&lt;p&gt;TheSavageProdigy: I have clarified to users what gases are in each input port to avoid confusion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itembox&lt;br /&gt;
 | name        = Kit (Suit Storage)&lt;br /&gt;
 | image       = [[File:ItemKitSuitStorage.png]]&lt;br /&gt;
 | createdwith = [[Hydraulic Pipe Bender]], [[Fabricator]]&lt;br /&gt;
 | cost        = 15g [[Iron]], 5g [[Copper]], 5g [[Silver]]&lt;br /&gt;
}}&lt;br /&gt;
{{Structurebox&lt;br /&gt;
 | name             = Suit Storage&lt;br /&gt;
 | image            = [[File:SuitStorage front.png]]&lt;br /&gt;
 | placed_with_item = [[Kit (Suit Storage)]]&lt;br /&gt;
 | placed_on_grid   = Free (forced right side up)&lt;br /&gt;
 | decon_with_tool1 = [[Hand Drill]]&lt;br /&gt;
 | item_rec1        = [[Kit (Suit Storage)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Used to store the [[EVA Suit]], [[Helmet]], [[Headlamp]], and [[Spacepack]]. If the suit storage is powered and has pipes connected with Oxygen [O2] or Propellant [N2], it will recharge the batteries (1kW charge rate + 50w Standby\Operating cost) and equalize the Air Tank [[Canister]] and the Propellant Tank [[Canister]] with the pipesystem inside it. The wastetank will be pumped out to the pipe connected to the waste outlet.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All pipes must be connected or it will error out, it will still charge the battery in error mode&#039;&#039;.&lt;br /&gt;
It does not have internal pressure regulators, Must be connected to regulated O2/N2 supply. &lt;br /&gt;
&lt;br /&gt;
Inputs/Outputs:&lt;br /&gt;
Front Input is O2&lt;br /&gt;
Back Bottom Input is N2&lt;br /&gt;
Top Output is Waste&lt;br /&gt;
&lt;br /&gt;
=== Data Network Properties ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
These are all [[:Category:Data Network|Data Network]] properties of this device.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Data Parameters ====&lt;br /&gt;
These are all parameters, that can be written to with a [[Kit_(Logic_I/O)#Logic_Writer|Logic Writer]] or a [[Kit_(Logic_I/O)#Batch_Writer|Batch Writer]]. The outputs are listed in the order a Logic Writer&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Parameter Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Turns the device on, when set &amp;gt;= 1. Turns it off, when set to &amp;lt;1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Outputs ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Logic_Reader|Logic Reader]]. The outputs are listed in the order a Logic Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Output Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power || Boolean || Returns whether the device is turned on and receives power. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| Error || Boolean || Returns whether the device is flashing an error. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| Setting || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| Maximum || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| Ratio || Integer || Inherited from pump class.&lt;br /&gt;
|-&lt;br /&gt;
| On || Boolean || Returns whether the device is turned on. (0 for no, 1 for yes)&lt;br /&gt;
|-&lt;br /&gt;
| RequiredPower || Integer || Returns the current amount of power, required by the device, in watts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Data Slots ====&lt;br /&gt;
These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Slots_Reader|Slots Reader]]. The outputs are listed in the order a Slots Reader&#039;s &amp;quot;VAR&amp;quot; setting cycles through them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number || Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Helmet || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || Suit || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || Back|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Data Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | All&lt;br /&gt;
|-&lt;br /&gt;
| Occupied || Boolean || Returns whether the slot occupied. (0 for no, 1 for yes).&lt;br /&gt;
|-&lt;br /&gt;
| OccupantHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
| MaxQuantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| Damage || Integer || Item durability in percent.&lt;br /&gt;
|-&lt;br /&gt;
| Class || Integer || Item class ID.&lt;br /&gt;
|-&lt;br /&gt;
| Quantity || Integer || Size of stack.&lt;br /&gt;
|-&lt;br /&gt;
| PrefabHash || Integer || Returns [[ItemHash]] of item in slot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Suit&lt;br /&gt;
|-&lt;br /&gt;
| ChargeRatio || Integer || Percent charge in 0-1.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || Integer || Charge in Joules.&lt;br /&gt;
|-&lt;br /&gt;
| PressureWaste || Integer || Pressure of wastetank.&lt;br /&gt;
|-&lt;br /&gt;
| PressureAir || Integer || Pressure of airtank.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 | Back&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || Integer || Pressure of Jettank.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TheSavageProdigy</name></author>
	</entry>
</feed>