Auto-injector
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Description
Can be manually used, or programmatically used via writing to its Activate logic value while within an autoinjector slot in a gear worn by a player through a Integrated Circuit (IC10) in a Hardsuit, HARM Suit, Advanced Tablet or Survival Belt.
Disappears after use.
Variants
Auto-Injector (Health)
| Used With |
Survival Belt Marine Armor |
|---|---|
| Properties | |
| Paintable | No |
| Logic | |
| Item Hash | -1442148233 |
| Item Name | ItemInjectorHealth |
| Logic Classes |
AutoInjector |
Heal 51% damage to the player and its internal Organs over the course of 5 seconds.
Auto-Injector (Stim)
| Used With |
Survival Belt Marine Armor |
|---|---|
| Properties | |
| Paintable | No |
| Logic | |
| Item Hash | -1821597879 |
| Item Name | ItemInjectorEpi |
| Logic Classes |
AutoInjector |
Instantly heal 1000% Stun damage to the player, then heal 1000% Stun damage over the course of 30 seconds.
Auto-Injector (Stun)
| Used With |
Survival Belt Marine Armor |
|---|---|
| Properties | |
| Paintable | No |
| Logic | |
| Item Hash | -476591173 |
| Item Name | ItemInjectorStun |
| Logic Classes |
AutoInjector |
Instantly cause 1000% Stun damage to the player, then cause 1000% Stun damage over the course of 120 seconds.