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Trader: Difference between revisions

From Stationeers Community Wiki
Azera (talk | contribs)
Split into separate Traders and Guide (Trading) articles. Restructure contact slot table. Add full listing of buy and sell items for all trader types.
Azera (talk | contribs)
m Rubbish collection note was misleading. Rephrasing
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† Rubbish Collection: the trader removes [[Decayed Food]] (25 units per transaction) and charges the player 4 cr. The player pays; this is a disposal service, not a sale.
† Rubbish Collection: each purchase delivers one stack of [[Decayed Food]] and pays the player 4 cr.  


=== Items Purchased ===
=== Items Purchased ===

Revision as of 22:36, 12 April 2026


Old preview image for the trading feature showing now deprecated landing pad

Traders are NPC ships that can be summoned to a Landing Pad using a Satellite Dish and Computer. Each trader type carries a fixed inventory of goods to sell to the player and a list of items or resources they will buy. Prices are fixed per visit; stock quantities for bulk goods scale with the ship size.

For a step-by-step guide to setting up and using the trading system, see Guide (Trading).

Mechanics

Contact Slots

The Satellite Dish contacts traders through one of five contact slots. Each slot determines which ship type arrives, the dish power required to make contact, how long negotiations take, how long the signal remains detectable, and the downtime before the next contact appears.

The min. watts to appear is the minimum wattage that must reach the contact for it to enter the signal list and begin resolving. Contacts below this threshold are invisible to the dish regardless of aim. Utility and Basic contacts have no floor and will appear at any detectable power level. The contact time is the base duration of the negotiation phase: how long the dish must continuously transmit after pressing Interrogate before the contact is established. This is the time at the minimum required wattage; supplying more power shortens it proportionally (double the minimum wattage halves the time). The value is randomised per visit within the range shown. The signal window is how long you have to detect and successfully interrogate the contact before it disappears. The downtime timer starts when a contact is removed (whether it expired uncontacted or was dismissed after a visit) and controls how long before the next contact for that slot appears.

Slot Ship Type Min. Watts to Appear Min. Power to Contact Contact Time Signal Window Downtime Special Requirement
Utility Small Shuttle 0 W 25–30 W 20–30 s ~20 min 300–600 s (5–10 min)
Basic Small Shuttle 0 W 25–30 W 20–30 s ~20 min 30 s
Medium Medium Shuttle or Plane 20 W 180–200 W 60–120 s ~20 min 30–60 s
Large Large Shuttle or Plane 250 W 6,000–8,000 W 400–600 s ~30 min 60–120 s
Exotics Small Shuttle 100 W 6,000–8,000 W 400–600 s ~30 min 1,200–2,400 s (20–40 min) Human atmosphere required to trade

Utility vs. Basic: Both use an identical small shuttle and require the same dish power. The only functional difference is downtime: Utility traders have a 5–10 minute cooldown between visits, while Basic traders are available again within 30 seconds. Food, Hardware, Consumables, and Appliance traders all use the Utility slot, making them significantly less frequent despite appearing to require the same equipment.

Exotics: Requires high dish power and has the longest downtime (20–40 minutes). The Exotics slot is the only slot with any atmosphere requirement. Crucially, this does not block contact or landing; the trader will dock regardless of conditions. The atmosphere is instead checked continuously while the trader is landed to control the ship's doors: they open only when the pad has safe pressure, temperature between 0°C and 50°C, low toxins, and sufficient oxygen. If conditions degrade mid-visit, the doors close and trading suspends until the atmosphere is restored.

One trader per slot at a time: Only one trader of each contact slot type (landed or in transit) can be present at any given time. A second trader of the same slot type will not appear until the current one has departed and cleared the area.

Landing Pad Requirements

Each shuttle type requires a minimum landing pad size. Plane variants additionally require a clear runway of a fixed length in the approach direction, indicated by the arrow on the Landing Pad Center.

Shuttle Type Pad Size Runway Length
Small (standard or gas) 3×3 None
Medium (standard or gas) 5×5 None
Medium Plane 7×7 15 blocks
Large (standard or gas) 6×6 None
Large Plane 9×9 20 blocks

Storm Behaviour

During a storm, regular shuttle traders (Small, Medium, and Large, including gas variants) cannot land. Plane traders (Medium Plane and Large Plane) are unaffected and can land normally during a storm. All trader types can depart during a storm regardless of ship type.

Bulk Scaling

Many goods are listed as bulk items. The quantity delivered or required scales with the contact slot's bulk multiplier. Stock and required quantities in the tables below are base values (at ×1.0 multiplier).

Slot Bulk Multiplier
Utility ×0.5
Basic ×0.5
Medium ×1.0
Large ×2.0
Exotics ×0.5

For example, a sell item with a base stock of 800 (Bulk) delivers 400 units from a Basic or Utility ship, 800 from a Medium ship, and 1,600 from a Large ship.

IC10 Automation

The Satellite Dish exposes a logic variable ContactTypeId that identifies the currently tracked trader type. This is a Unity hash of the trader's internal ID string and can be used with an Integrated Circuit (IC10) to automate dish tracking and contact selection. Values for each trader type:

Trader ContactTypeId
Ore Trader −1374574351
Alloy Trader 54412100
Hydroponics Trader −1077922067
Gas Trader −470575659
Construction Trader 175935584
Liquid Trader 135244511
Food Trader −82964957
Hardware Trader 1325142661
Consumables Trader −1650376125
Appliance Trader −1590718013
Genetics Trader −188927486
Rare Items Trader 649254485

Standard Ship Supplies

Most traders accept a common set of supply bundles as payment. These are defined once here; each trader section below notes which of these they accept. All bundles have fixed prices and conditions; the trader will only accept them if the contents exactly meet the listed requirements.

Bundle Price Chance Will Buy Contents
Hardsuit Package 550 cr 10% 1 Cardboard Box containing: Hardsuit Helmet; Hardsuit loaded with an air tank (≥100 mol pure O₂), empty waste tank, Large Battery Cell (≥99% charge), and one CO₂ filter
Oxygen Replenishment 15 cr 20% 20–40 (Bulk) 100 moles Oxygen, 100% pure, 10–30°C
Water Replenishment 75 cr 20% 3–8 (Bulk) 250 moles Water, 100% pure, 10–25°C
Ship Refuel 30 cr 50% 5–10 (Bulk) 100 moles gas: ≥32% Oxygen + ≥65% Volatiles
Food Package 300 cr 20% 1–2 Cardboard Box containing: Tomato Soup, Corn Soup, 2× Bread Loaf, Muffin, Water Bottle (all 100% full; food items decay <50%)
Consumables Package 100 cr 20% 1 Cardboard Box containing: 2× Duct Tape, 2× Filter (Carbon Dioxide), 10× Plastic Sheets, 10× Cable Coil (all 100% full)
Marine Clothing Package 150 cr 20% 1 Cardboard Box containing: 2× Marine Helmet, 2× Marine Body Armor, 2× Marine Uniform
Ship Repair Package 250 cr 10% 1 Cardboard Box containing: 10× Steel Frames, 20× Steel Sheets, 20× Plastic Sheets, 15× Cable Coil, 10× Kit (Pipe); plus one of: Welding Torch (with fuel canister) or Arc Welder (with charged Battery Cell)
Box of Muffins 250 cr 10% 1 Cardboard Box containing 5× Muffin (100% full, decay <50%)
Packaged Burger 350 cr 25% 1 Burger Box containing 1× Burger (100% full, decay <50%)
Chocolate Cake in a Box 350 cr 10% 1 Cardboard Box containing 1× Chocolate Cake (100% full, decay <50%)
Cake 200 cr 20% 1 Plain Cake (100% full, decay <50%)
Box of Chocolates 300 cr 25% 1 Cardboard Box containing 5× Chocolate Bar (100% full)
Box of Canned Edamame 200 cr 25% 1–2 Cardboard Box containing 5× Canned Edamame (100% full)
Box of Rice Pudding 120 cr 25% 1–2 Cardboard Box containing 5× Canned Rice Pudding (100% full)
Box of Tomato Soup 200 cr 25% 1–2 Cardboard Box containing 5× Tomato Soup (100% full)
Box of Pumpkin Soup 250 cr 25% 1–2 Cardboard Box containing 5× Pumpkin Soup (100% full)
Box of Corn Soup 200 cr 25% 1–2 Cardboard Box containing 5× Corn Soup (100% full)

The "Chance" column indicates the probability that a given trader requests this bundle on any particular visit. "Will Buy" is the maximum number of bundles the trader will accept per visit (scaled by Bulk multiplier where applicable); you can sell any amount up to that number, and partial sales are always accepted.

Trader Directory

Ore Trader

Sells raw ores and ice in bulk. On larger ships, rarer metals are added to the inventory. Also buys mining equipment on a rotating basis.

Possible names: More Ore Less, Asteroid Assayers, Cosmic Crush, Galactic Gravels, Nebula Nuggets, Orbit Ore Oasis, Stellar Stone Supply, Interstellar Excavators, Void Vein Vendors, Planetary Pebbles

Contact Requirements

Slot Ship Type Min. Power Downtime
Basic Small Shuttle 25–30 W 30 s
Medium Medium Shuttle or Plane 180–200 W 30–60 s
Large Large Shuttle or Plane 6,000–8,000 W 60–120 s

Items for Sale

Item Price (cr) Min. Size Stock (Bulk) Chance
Iron Ore 1 Basic 800 Always
Copper Ore 1.2 Basic 400 Always
Silicon Ore 1.4 Basic 400 Always
Gold Ore 1.8 Basic 200 Always
Coal Ore 1.2 Basic 400 Always
Ice (Oxite) 0.5 Basic 300 Always
Ice (Volatiles) 0.75 Basic 150 Always
Unprocessed Ore† 0.2 Basic 800 Always
Junk Ore†† 0 Basic 800 30%
Lead Ore 2.5 Medium 200 Always
Nickel Ore 4 Medium 200 Always
Silver Ore 3 Medium 200 Always
Cobalt Ore 4 Medium 200 Always
Salt 4 Medium 150 Always

† Unprocessed Ore is a reagent mix; the blend is randomly selected per visit from: Iron/Gold/Copper/Lead; Iron/Copper; Gold/Silver/Lead; Copper/Nickel; or Silicon/Cobalt.

†† Junk Ore is a reagent mix containing only 10% of a single ore (Iron, Copper, or Silicon, randomly selected). It has no monetary value.

Items Purchased

Standard supplies accepted: Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates, Box of Canned Edamame, Box of Rice Pudding, Box of Tomato Soup, Box of Pumpkin Soup, Box of Corn Soup.

Trader-specific purchases:

Item Price (cr) Will Buy Chance Notes
Mining Drill (with full Battery Cell) 50 1–3 50% Randomly pooled with Heavy Mining Drill
Mining Drill (Heavy) (with full Large Battery Cell) 250 1–3 25% Randomly pooled with Mining Drill
Hard Mining Backpack 100 1 50% Randomly pooled with Mining Belt MkII
Mining Belt MkII 100 1 33% Randomly pooled with Hard Mining Backpack

The mining gear purchases are drawn from random pools; the trader will request one item from each pool, not all of them simultaneously.

Alloy Trader

Sells processed metal ingots. On larger ships, advanced superalloys are added. Buys raw ores and specialty fuel mixes.

Possible names: All Alloys, Metal Mavens, AstroAlloy Emporium, Cosmic Forge, Galactic Metallurgy, OrbitOre Outfitters, Stellar Smelter, Interstellar Ingots, Nebula Nucleus, Space Alloy Specialists, Star Smelter

Contact Requirements

Slot Ship Type Min. Power Downtime
Basic Small Shuttle 25–30 W 30 s
Medium Medium Shuttle or Plane 180–200 W 30–60 s
Large Large Shuttle or Plane 6,000–8,000 W 60–120 s

Items for Sale

Item Price (cr) Min. Size Stock (Bulk) Chance
Ingot (Steel) 1.5 Basic 200 Always
Ingot (Solder) 2.5 Basic 100 Always
Ingot (Constantan) 3 Basic 100 Always
Ingot (Electrum) 4 Basic 100 Always
Ingot (Invar) 5 Basic 100 Always
Ingot (Astroloy) 11 Medium 100 Always
Ingot (Waspaloy) 15 Medium 100 Always
Ingot (Hastelloy) 15 Medium 100 Always
Ingot (Inconel) 12 Medium 100 Always
Ingot (Stellite) 12 Medium 100 Always
Solid Fuel (Hydrocarbon) 1 Large 500–1,000 Always

Items Purchased

Standard supplies accepted: Box of Muffins, Ship Repair Package, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.

Trader-specific purchases:

Item Price (cr) Min. Size Will Buy (Bulk) Notes
Iron Ore 1 Basic 600
Copper Ore 1.2 Basic 600
Silicon Ore 1.4 Basic 400
Gold Ore 1.8 Basic 400
Coal Ore 1.2 Basic 400
Lead Ore 2.5 Medium 200
Nickel Ore 2 / 1.3 Medium 200 Price is 1.3 cr on Vulcan or Venus
Silver Ore 3 / 1.5 Medium 200 Price is 1.5 cr on Vulcan or Venus
Cobalt Ore 3 Medium 200
Standard fuel mix† 10 Medium 5–10 (Bulk)
Nitrous Oxide fuel mix†† 25 Large 5–10 (Bulk)

† Standard fuel mix: 100 moles, ≥32% Oxygen + ≥65% Volatiles.

†† Nitrous Oxide fuel mix: 100 moles, ≥49% Volatiles + ≥49% Nitrous Oxide.

Hydroponics Trader

Sells seed packs for all farmable crops. Each pack contains 3 seeds. Available on Basic and Medium ships only, with no Large variant.

Possible names: Green Futures, AstroAgronomics, Stellar Sprouts, HydroHarvest Haven, Orbiting Orchards, Galactic Growers, CosmoCrop Connect, Space Sprout Suppliers, Nebula Nurturers, Star Seedlings, EcoSphere Essentials, Interstellar Irrigation

Contact Requirements

Slot Ship Type Min. Power Downtime
Basic Small Shuttle 25–30 W 30 s
Medium Medium Shuttle or Plane 180–200 W 30–60 s

Items for Sale

All items are available at both Basic and Medium size.

Item Price (cr) Stock Chance
Fern Seeds 100 1 Always
Mushroom Seeds 300 1 Always
Corn Seeds 300 1 Always
Potato Seeds 50 1 Always
Pumpkin Seeds 400 1 Always
Rice Seeds 200 1 Always
Soybean Seeds 200 1 Always
Switchgrass Seed 200 1 Always
Tomato Seeds 50 1 Always
Wheat Seeds 50 1 Always
Sugarcane Seeds 100 1 Always
Cocoa Seeds 250 1 Always
Watermelon Seeds 250 1 50%
Blueberry Seeds 250 1 50%
Strawberry Seeds 250 1 50%

Items Purchased

Standard supplies accepted: Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.

Trader-specific purchases:

Item Price (cr) Will Buy Chance
Carbon Dioxide (100 moles, 100% pure, 0–40°C) 10 20 (Bulk) Always
Water (100 moles, 100% pure, 10–35°C) 15 50–200 (Bulk) Always
Kit (Planter) 25 1–3 25%
Kit (Hydroponic Tray) 15 1–10 25%
Kit (Liquid Pipe) 1.5 10–40 25%
Kit (Pipe Utility Liquid) 15 1–10 25%

Gas Trader

Sells bulk gases and pressurized canisters. Arrives in a gas shuttle variant. Buys ice and empty canisters; on certain worlds, buys locally abundant gases at a bonus rate.

Possible names: Gas For Less, AstroAether, Cosmic Clouds, Nebula Nectars, Orbiting Oxygens, Galactic Gases, Stellar Steam, Interstellar Inhalants, Void Vapors, Space Gas Station

Contact Requirements

Slot Ship Type Min. Power Downtime
Basic Small Shuttle (Gas) 25–30 W 30 s
Medium Medium Shuttle or Plane (Gas) 180–200 W 30–60 s
Large Large Shuttle or Plane (Gas) 6,000–8,000 W 60–120 s

Items for Sale

Bulk gases: pumped directly into base pipework via the Landing Pad Gas Storage. Priced per 100 moles (or per litre for water).

Gas Price Unit Min. Size Stock (Bulk) Chance Temperature
Oxygen 5 cr per 100 mol Basic 50–70 Always 20°C
Nitrogen 3 cr per 100 mol Basic 30–50 Always 20°C
Carbon Dioxide 7.5 cr per 100 mol Basic 20–30 Always 20°C
Volatiles (Methane) 7.5 cr per 100 mol Basic 50–70 Always 20°C
Pollutant −1 cr per 100 mol Basic 30–40 Always 20°C
Water 18 cr per litre Basic 50–80 Always 20°C
Nitrous Oxide 30 cr per 100 mol Basic 10–40 Always 20°C
Dirty Volatiles† 2 cr per 100 mol Basic 50–100 Always 500°C
Steam 10 cr per 100 mol Basic 50–100 Always 800°C
Helium 8 cr per 100 mol Medium 20–40 Always 20°C
Hydrogen 10 cr per 100 mol Medium 30–50 Always 20°C
Silanol 50 cr per 100 mol Medium 10–15 Always 20°C
Ozone†† 40 cr per 100 mol Medium 10–40 Always 40°C

† Dirty Volatiles: approximately 65 mol Volatiles + 30 mol CO₂ + 5 mol Hydrochloric Acid at 500°C. Requires filtering before use.

†† Listed in-game as "Bulk Ozone" but the gas supplied is Nitrous Oxide at 40°C. This is a known inconsistency in the game data.

Gas canisters: individual pressurized items:

Item Contents Price (cr) Stock Chance
Oxygen Canister 150 mol O₂ @ 20°C 10 5 Always
Fuel Canister 100 mol Volatiles + 50 mol O₂ @ −20°C 20 5 Always
Nitrogen Canister 150 mol N₂ @ 20°C 10 5 Always
Liquid Hydrazine Canister 12 L Hydrazine @ 20°C 150 1–3 Always
Water Canister 12 L Water @ 20°C 250 1–5 Always
Emergency Water Water Bottle (100% full) 25 5 Always

Items Purchased

Standard supplies accepted: Hardsuit Package, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.

Note: Gas Trader does not accept Oxygen Replenishment, Water Replenishment, or Ship Refuel bundles, as it sells these gases itself.

Trader-specific purchases:

Item Price (cr) Will Buy Chance Restriction
Ice (Oxite) 0.5 300–600 (Bulk) Always Not available on Vulcan or Venus
Ice (Nitrice) 1 300–600 (Bulk) Always Not available on Vulcan or Venus
Ice (Water) 1.5 300–600 (Bulk) Always Not available on Vulcan or Venus
Ice (Volatiles) 0.8 300–600 (Bulk) Always Not available on Vulcan or Venus
Methane (100 mol Volatiles, 100%, 0–140°C) 2 100–200 (Bulk) Always Vulcan only
Hydrogen (100 mol H₂, 100%, 0–140°C) 2.5 50–100 (Bulk) Always Vulcan only
Oxygen (100 mol O₂, 100%, −100–30°C) 2 100–200 (Bulk) Always Europa only
Carbon Dioxide (100 mol CO₂, 100%, 0–500°C) 1.5 50–100 (Bulk) Always Venus only
Carbon Dioxide (100 mol CO₂, 100%, 0–30°C) 3 50–100 (Bulk) Always Mars only
Empty Gas Canister 7.5 10–20 25% None
Large Gas Filter (random type, 100% full)† 30 1–3 50% Medium or larger
Pumpkin Pie 200 1–3 30% None

† One filter type is randomly selected per visit from: Nitrogen, Oxygen, Pollutants, Volatiles, Nitrous Oxide, or Carbon Dioxide (large/heavy format).

Construction Trader

Sells building materials and cable. Buys processed ingots.

Possible names: Build INC

Contact Requirements

Slot Ship Type Min. Power Downtime
Basic Small Shuttle 25–30 W 30 s
Medium Medium Shuttle or Plane 180–200 W 30–60 s
Large Large Shuttle or Plane 6,000–8,000 W 60–120 s

Items for Sale

Item Price (cr) Min. Size Stock (Bulk) Chance
Steel Frames 3 Basic 150 Always
Kit (Wall) 1.5 Basic 100 Always
Steel Sheets 0.75 Basic 200 Always
Plastic Sheets 0.75 Basic 200 Always
Glass Sheets 3 Basic 50 Always
Cable Coil 0.75 Basic 200 Always
Kit (Pipe) 0.5 Basic 200 Always
Cable Coil (Heavy) 1 Medium 200 Always
Cable Coil (Super Heavy) 2 Medium 200 Always

Items Purchased

Standard supplies accepted: Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Ship Repair Package, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.

Note: Construction Trader does not accept the Consumables Package.

Trader-specific purchases:

Item Price (cr) Min. Size Will Buy (Bulk) Chance
Ingot (Steel) 1.25 Basic 300 Always
Ingot (Solder) 2 Basic 300 Always
Ingot (Constantan) 2.5 Basic 300 Always
Ingot (Electrum) 3 Basic 300 Always
Ingot (Invar) 3 Basic 300 Always
Ingot (Astroloy) 11 Medium 300 Always
Ingot (Waspaloy) 14 Medium 300 Always
Ingot (Hastelloy) 15 Medium 300 Always
Ingot (Inconel) 12 Medium 300 Always
Ingot (Stellite) 12 Medium 300 Always
Autolathe Printer Mod 200 Basic 1 25%

Liquid Trader

Sells cryogenic and industrial liquids in bulk and in individual canisters. Available on Medium and Large ships only, with no Basic variant. Arrives in a gas shuttle variant.

Possible names: Payless Liquids, Frosty Barrels, Cosmic Concoctions, Galactic Gush, Nebula Nectars, Orbital Oceans, Stellar Streams, Interstellar Icicles, Void Vessels, Space Springs, Star Sippers

Contact Requirements

Slot Ship Type Min. Power Downtime
Medium Medium Shuttle or Plane (Gas) 180–200 W 30–60 s
Large Large Shuttle or Plane (Gas) 6,000–8,000 W 60–120 s

Items for Sale

Bulk liquids: pumped directly into base liquid pipework via the Landing Pad Gas Storage. Priced per litre.

Liquid Price (cr/L) Min. Size Stock (Bulk) Temperature
Water 12 Medium 100–300 20°C
Liquid Nitrogen 5.75 Medium 100–300 −220°C
Liquid Oxygen 7 Medium 100–300 −200°C
Liquid Methane 15 Medium 100–300 −180°C
Liquid Hydrogen 25 Large 100–200 −230°C
Liquid Hydrazine 40 Large 100–200 20°C
Liquid Ozone 25 Large 100–200 −180°C
Liquid Hydrochloric Acid 10 Large 100–200 20°C

Liquid canisters: individual items:

Item Contents Price (cr) Stock Chance
Water Canister 12 L Water @ 20°C 200 1–5 Always
Liquid Nitrogen Canister 12 L Liquid Nitrogen @ −220°C 100 1–5 Always
Liquid Oxygen Canister 12 L Liquid Oxygen @ −200°C 135 1–5 Always
Liquid Methane Canister 12 L Liquid Methane @ −220°C 95 1–5 Always
Emergency Water Water Bottle (100% full) 25 5 Always

Items Purchased

Standard supplies accepted: Hardsuit Package, Oxygen Replenishment, Ship Refuel, Food Package, Consumables Package, Ship Repair Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.

Note: Liquid Trader does not accept Water Replenishment, as it sells water itself.

Trader-specific purchases:

Item Price (cr) Will Buy Chance Restriction
Empty Liquid Canister 7.5 10–20 25% None
Large Liquid Filter (random type, 100% full)† 30 1–3 50% Medium or larger
Ice (Water) 1.5 300–600 (Bulk) Always None

† Same filter pool as Gas Trader: Nitrogen, Oxygen, Pollutants, Volatiles, Nitrous Oxide, or Carbon Dioxide (large format).

Food Trader

Sells prepared foods and raw cooking ingredients. Buys fresh produce and packaging materials. Arrives on the Utility slot; expect 5–10 minutes between visits.

Possible names: Starlight Suppers, Galactic Groceries, Orbiting Organics, Cosmic Cuisine, Asteroid Eats, Nebula Nibbles, Stellar Snacks, Interstellar Ingredients, Space Spices, Void Vegetables, Planetary Produce

Contact Requirements

Slot Ship Type Min. Power Downtime
Utility Small Shuttle 25–30 W 300–600 s (5–10 min)

Items for Sale

Item Price (cr) Stock Chance
Rubbish Collection† −4 5–15 50%
Chocolate Bar 30 1–5 Always
Chocolate Cake 100 1 Always
Cake 100 1 Always
Milk 20 1–5 Always
Cheese 40 1–2 Always
Soy Oil (50 units) 25 1–2 Always
Egg Carton (6 eggs) 35 1–5 Always
Flour (200 units) 40 1–5 Always
Sugar (200 units) 50 1–5 Always
Cocoa Powder (10 units) 75 1–5 Always
Canned Condensed Milk 40 1–5 50%
Canned Edamame 20 1–5 50%
Canned Mushroom 25 1–5 50%
Canned Powdered Eggs 20 1–2 50%
Canned Rice Pudding 20 1–5 50%
Corn Soup 30 1–5 50%
Pumpkin Soup 40 1–5 50%
Tomato Soup 30 1–5 50%

† Rubbish Collection: each purchase delivers one stack of Decayed Food and pays the player 4 cr.

Items Purchased

Standard supplies accepted: Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Consumables Package, Ship Repair Package.

Note: Food Trader does not accept the Food Package or any food bundles.

Trader-specific purchases (all fresh produce requires decay <50%):

Item Price (cr) Will Buy Chance
Empty Can 0.6 10–50 Always
Cardboard Box 0.3 10–30 33%
Potato 3 10–50 33%
Wheat 3 10–30 33%
Rice 6 10–30 33%
Corn 12 10–30 33%
Soybean 6 10–30 33%
Mushroom 8 10–30 33%
Tomato 6 10–30 33%
Pumpkin 12 10–30 33%
Cocoa 10 10–30 33%
Sugarcane 6 10–30 33%

Hardware Trader

Sells tools, batteries, and basic construction materials. Arrives on the Utility slot; expect 5–10 minutes between visits.

Possible names: Cosmic Tools and More, Galactic Gearworks, Stellar Supplies, OrbitOps Hardware, Interstellar Implements, Void Ventures, Asteroid Artisans, Space Spanners, Meteor Mechanics

Contact Requirements

Slot Ship Type Min. Power Downtime
Utility Small Shuttle 25–30 W 300–600 s (5–10 min)

Items for Sale

Item Price (cr) Stock Chance
Box of Spray Cans (6 cans, assorted colours) 6 1–3 Always
Box of Battery Cells (Small) (6× full Battery Cell (Small)) 40 1 50%
Box of Battery Cells (Large) (6× full Battery Cell (Large)) 300 1 50%
Hard Hat 15 1–3 50%
Angle Grinder (with full Battery Cell) 15 1 Always
Hand Drill (with full Battery Cell) 15 1 Always
Labeller (with full Battery Cell) 15 1 Always
Mining Charge 5 12–30 50%
Welding Torch 15 1 Always
Welding Fuel Canister (100 mol Volatiles + 50 mol O₂ @ −20°C) 20 1 Always
Wire Cutters 6 1 Always
Screwdriver 6 1 Always
Crowbar 6 1 Always
Reusable Fire Extinguisher (with 12 L Water canister) 200 1 Always
Steel Sheets 1 20–50 Always
Plastic Sheets 1 20–50 Always
Glass Sheets 3 20–50 Always
Cable Coil 0.75 40–80 Always
Kit (Pipe) 1 10–60 Always
Cable Coil (Heavy) 2 20–50 Always

Items Purchased

Standard supplies accepted: Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package, Box of Muffins, Packaged Burger, Chocolate Cake in a Box, Cake, Box of Chocolates.

Note: Hardware Trader does not accept the Consumables Package or Ship Repair Package. Hardware Trader has no trader-specific purchases.

Consumables Trader

Sells everyday consumables, medical supplies, and batteries. Arrives on the Utility slot; expect 5–10 minutes between visits.

Possible names: AstroMart, Cosmo's Convenience, StarStop, Nebula Necessities, Interstellar Essentials, Void Vending, Meteor Munchies

Contact Requirements

Slot Ship Type Min. Power Downtime
Utility Small Shuttle 25–30 W 300–600 s (5–10 min)

Items for Sale

Item Price (cr) Stock Chance
Chocolate Bar 50 1–3 Always
Milk 40 1–2 Always
Cheese 60 1–2 Always
Soy Oil (50 units) 50 1 Always
Egg Carton (6 eggs) 50 1 Always
Flour (200 units) 60 1 Always
Cocoa Powder (10 units) 100 1–5 Always
Sugar (200 units) 75 1 Always
Duct Tape 15 3–5 Always
Battery Cell (Small) (full) 15 1–5 Always
Cereal Bar 15 2–6 Always
Water Bottle (full) 10 2–5 Always
Filter (Carbon Dioxide) 20 5 Always
Road Flares (set of 5) 10 1–3 Always
Box of Chemlights (5× assorted colours) 15 1 Always
Box of Spray Cans (6 cans, assorted colours) 15 1–3 Always
HEMDroid Repair Kit 200 1–3 Always
Medical Pill 200 1–3 Always
Hand Sanitizer 100 1–3 Always

Items Purchased

Standard supplies accepted: Hardsuit Package, Oxygen Replenishment, Water Replenishment, Ship Refuel, Ship Repair Package.

Note: Consumables Trader does not accept any food bundles. Consumables Trader has no trader-specific purchases.

Appliance Trader

Sells portable appliances and electronic components. Arrives on the Utility slot; expect 5–10 minutes between visits.

Possible names: Galactic Gadgets, Orbitron Appliances, Stellar Systems Store, Space Savvy Solutions, Interstellar Innovations, Void Visions, Asteroid Appliances, Meteor Mechanics

Contact Requirements

Slot Ship Type Min. Power Downtime
Utility Small Shuttle 25–30 W 300–600 s (5–10 min)

Items for Sale

Item Price (cr) Stock Chance
Microwave 25 1 Always
Reagent Processor 75 1 Always
Kit (Portable Scrubber) 195 1 Always
Autolathe Construction Kit† 100 1 Always
Basic Packaging Machine 75 1 30%
Tablet Dock 35 1 30%
Chemistry Station 75 1 30%
Laptop 50 1 30%
Appliance Desk Lamp Left 45 1 50%
Kit (Portable Air Conditioner) 175 1 50%
Kit (Weather Station) 245 1 25%
Kit (Portable Generator) 195 1 50%

† Autolathe Construction Kit: Cardboard Box containing Kit (Autolathe), 2× Iron Sheets, 2× Cable Coil, 2× Plastic Sheets, and a Screwdriver.

Items Purchased

Standard supplies accepted: Hardsuit Package, Oxygen Replenishment, Water Replenishment, Food Package, Consumables Package, Ship Repair Package, Box of Muffins.

Note: Appliance Trader does not accept Ship Refuel or Water Replenishment bundles.

Trader-specific purchases:

Item Price (cr) Will Buy Chance
Cable Coil 0.4 50–150 Always
Electronic Parts 1 5–30 Always
Integrated Circuit (IC10) 25 1–10 15%
Ingot (Gold) 2 50–100 50%
Ingot (Silver) 1 50–100 50%
Ingot (Electrum) 3 50–100 Always

Genetics Trader

Sells rare plants, genetically modified crops, and fertilized eggs. Only available via the Exotics slot, requiring a human-breathable atmosphere at the station. The long downtime (20–40 minutes) makes this one of the rarest traders in the game.

Possible names: Genetic Engineering

Contact Requirements

Slot Ship Type Min. Power Downtime Special Requirement
Exotics Small Shuttle 6,000–8,000 W 1,200–2,400 s (20–40 min) Human atmosphere to open doors

The trader will land regardless of atmosphere. The ship's doors (and therefore trading) will only open while the landing pad has safe pressure, 0–50°C temperature, low toxins, and sufficient oxygen. This is checked continuously while the trader is landed; if conditions degrade, the doors close until the atmosphere is restored.

Items for Sale

Item Price (cr) Stock Chance Notes
Winterspawn (Alpha) 400 1–4 Always Endothermic plant, base strain
Winterspawn (Beta) 800 1 50% Endothermic plant, improved strain
Hades Flower (Alpha) 400 1–4 Always Thermogenic plant, base strain
Hades Flower (Beta) 800 1 50% Thermogenic plant, improved strain
Darga Fern 500 1–2 Always Atmospheric filter plant
Alien Mushroom 1,000 1 Always
Tropical Lily 100 1–5 Always
Fast-Growing Potato† 600 1 Always Genetically modified
Super Corn†† 600 1 Always Genetically modified
Resilient Fern††† 600 1 Always Genetically modified
Egg†††† 250 1–2 Always

† Fast-Growing Potato: growth time multiplier 0.8 (20% faster than standard).

†† Super Corn: reduced darkness tolerance loss per day (−0.9), reduced water usage (−0.5), growth time multiplier 0.5 (twice as fast as standard).

††† Resilient Fern: multiple genetic modifications covering drought tolerance, water usage, gas production rate, pressure and temperature resistance, and light tolerance.

†††† Sold as a fertilized egg; it can be hatched into a chick. This is distinct from the regular Egg used in cooking.

Items Purchased

Standard supplies accepted: Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package.

Note: Genetics Trader does not accept the Hardsuit Package, Consumables Package, Ship Repair Package, or any food bundles.

Trader-specific purchases:

Item Price (cr) Will Buy Chance
Carbon Dioxide (100 mol, 100% pure, 0–40°C) 10 20 (Bulk) Always
Water (100 mol, 100% pure, 10–35°C) 15 50–200 (Bulk) Always
Plant Genetic Splicer 200 1 40%
Plant Genetic Stabilizer 200 1 40%
Plant Genetic Analyzer 40 1 50%
Plant Sampler (with full Battery Cell) 50 1 25%

Rare Items Trader

Sells rocket engine kits, fuselage components, catalytic filters, and nuclear battery cells. Only available via the Exotics slot, requiring a human-breathable atmosphere. This is the only legitimate source for catalytic (reusable) filters and heavy rocket engine kits in unmodded gameplay.

Possible names: Cosmic Curiosities

Contact Requirements

Slot Ship Type Min. Power Downtime Special Requirement
Exotics Small Shuttle 6,000–8,000 W 1,200–2,400 s (20–40 min) Human atmosphere to open doors

The trader will land regardless of atmosphere. The ship's doors (and therefore trading) will only open while the landing pad has safe pressure, 0–50°C temperature, low toxins, and sufficient oxygen. This is checked continuously while the trader is landed; if conditions degrade, the doors close until the atmosphere is restored.

Items for Sale

Item Price (cr) Stock Chance
Kit (Heavy Pressure Fed Gas Engine) 1,000 1 Always
Kit (Heavy Pressure Fed Liquid Engine) 1,000 1 Always
Kit (Fuselage Type A) 40 3–6 Always
Kit (Fuselage Type B) 40 3–6 Always
Kit (Fuselage Type C) 40 3–6 Always
Kit (Fuselage Type D) 40 3–6 Always
Catalytic Filter (Carbon Dioxide) 100 1–4 Always
Catalytic Filter (Alcohol) 100 1–4 Always
Catalytic Filter (Hydrochloric Acid) 100 1–4 Always
Catalytic Filter (Helium) 100 1–4 Always
Catalytic Filter (Hydrazine) 100 1–4 Always
Catalytic Filter (Hydrogen) 100 1–4 Always
Catalytic Filter (Ozone) 100 1–4 Always
Catalytic Filter (Polluted Water) 100 1–4 Always
Catalytic Filter (Salt) 100 1–4 Always
Catalytic Filter (Silanol) 100 1–4 Always
Catalytic Filter (Nitrogen) 100 1–4 Always
Catalytic Filter (Nitrous Oxide) 100 1–4 Always
Catalytic Filter (Oxygen) 100 1–4 Always
Catalytic Filter (Pollutants) 100 1–4 Always
Catalytic Filter (Methane) 100 1–4 Always
Catalytic Filter (Water) 100 1–4 Always
Box of Nuclear Battery Cells (6× Battery Cell (Nuclear)) 400 1 Always

Items Purchased

Standard supplies accepted: Oxygen Replenishment, Water Replenishment, Ship Refuel, Food Package.

Rare Items Trader has no trader-specific purchases.