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LArRE Dock (Cargo)

From Stationeers Community Wiki
(Redirected from Kit (LArRE Dock Cargo))
Kit (LArRE Dock Cargo)
Constructing Options LArRE Dock (Cargo)
Properties
Stacks No
Paintable No
Autoignition 573 K (300°C)
Flashpoint 373 K (100°C)
Recipe
Created With Electronics Printer
Cost 10g Inconel, 5g Hastelloy, 15g Astroloy
LArRE Dock (Cargo)
Paintable Yes
Operation
Power Usage 10W
Prefab Hash -1555459562
Prefab Name StructureLarreDockCargo
Construction
Placed with Kit (LArRE Dock Cargo)
Placed on Small Grid
Paintable Yes
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (LArRE Dock Cargo)
Stage 2
Deconstruction
Deconstructed with Hand Drill
Item received 2 x Electronic Parts


Description

"The cargo LArRE can take things out of and put things into slots of devices. The dial on the front panel indicates which slot on the device to interact with. The slot variables of the item in the target slot can be read using the Proxy Slot Index (255)

Pressing the activate button while the LArRE arm is at its home dock will move the arm off the main rail. This allows other arms on the same rail to pass by."

- Stationpedia

Usage

The dock can be connected on both sides to a network of Linear Rails to enable LArRE to move horizontally and vertically.

Linear Rail Stations must be positioned so that LArRE can stop and interact with the device below. The network can only be linear (i.e. without intersections). Each station (including the dock) is assigned a number. Stations can be assigned a negative number unless the rail connections make a loop back to the dock.

If the network is modified (by removing or adding a rail), LARrE will be teleported to its dock. LARrE is also susceptible to collisions with players and structures. If it is blocked while moving towards its target station, LArRE will stop and flash an error until the path is cleared or the target is changed.

Data Network Properties

These are all Data Network properties of this device.This LArRE contains an Arm Slot (0) and Target Slot (255). The Arm Slot refers to the item in the LArRE Arm, and the Target Slot refers to the object underneath the Arm when positioned at a Linear Rail Station.

Data Parameters

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10), and can be read with a Logic Reader, Batch Reader, or Integrated Circuit (IC10).

Click here to see/hide all the data network properties
Parameter Name Data Type Access Value Description
Power Boolean
Read
0 Unpowered Can be read to return if the LArRE Dock is correctly powered or not, set via the power system, return 1 if powered and 0 if not
1 Powered
Open Boolean
Read
0

1 if device is in open, otherwise 0
1
Error Boolean
Read
0

1 if device is in error state, otherwise 0
1 Error
Activate Integer
Read Write
Set this to 1 to make LArRE use its claw (either to place or fetch an item)
Setting Integer
Read Write
Set this to make LArRE move to a station
On Boolean
Read Write
0 Off The current state of the LArRE Dock.
1 On
RequiredPower Integer
Read
Idle operating power quantity, does not necessarily include extra demand power
Idle Integer
Read
Returns 1 if the LArRE Dock is currently idle (stationary), otherwise 0 (moving). Use this to detect if it has completed its movement/action.
PositionX Integer
Read
The current position for the LArRE Dock on the rails. This usually does not correlate with Setting if the LarRE dock is moving.
PrefabHash Integer
Read
The hash of the structure
ReferenceId Integer
Read
Unique Reference Identifier for this object
NameHash Integer
Read
Provides the hash value for the name of the object as a 32 bit integer.
TargetSlotIndex Integer
Read Write
The current slot on the Target Structure. Used for interacting with objects with multiple slots (e.g. Lockers). Corresponds with "The dial on the front panel" in the Stationpedia description
TargetPrefabHash Integer
Read
The prefab hash of the Target Structure.
Extended Boolean
Read
0 Retracted If the LArRE Dock is Extended
1 Extended


Data Slots

These are all parameters, that can be read with a Slots Reader. The outputs are listed in the order a Slots Reader's "VAR" setting cycles through them. The slot variables of the Target Slot correspond to the Slots of the target device; refer to the target device documentation for Slot descriptions.

Number Name Description
0 Occupied
0 OccupantHash
0 Quantity
0 Damage
0 Class
0 MaxQuantity
0 PrefabHash
0 SortingCLass
0 ReferenceId
0 FreeSlots
0 TotalSlots