Pumped Liquid Engine
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| Fabrication | |
|---|---|
| Created with | Rocket Manufactory (Tier One) |
| Cost | 60000 Energy, 15g Steel, 5g Electrum, 10g Constantan |
| Temperature | |
| Flashpoint | 373K (100°C) |
| Autoignition | 573K (300°C) |
| Other properties | |
| Paintable | Yes |
| Stack Size | 1 |
| Prefabs | |
| Prefab Hash | 1921918951 |
| Prefab Name | ItemKitPumpedLiquidEngine |
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| Operation | |
|---|---|
| Base Power Usage | 200W |
| Rocket Mass Contribution | 500kg |
| Max Thrust | 17,6kN |
| Efficiency | 140% |
| Exhaust Velocity | 5,47km/s (Isp: 559s) |
| Contruction | |
| Total cost | 2,5g Iron, 17g Steel, 5g Electrum, 10g Constantan |
| Constructed from | Kit (Pumped Liquid Engine) |
| Other properties | |
| Paintable | Yes |
| Prefabs | |
| Prefab Hash | -23091440019 |
| Prefab Name | StructurePumpedLiquidEngine |
Description
"Liquid propellants bring greater efficiencies with Pumped Liquid Engine. Two inputs are provided so Stationeers can seperate their fuels, the Setting variable controls the mixing ratio of the inputs. The engine is designed to run on Liquid Volatiles and Liquid Oxygen, some Stationeers have reported excessive thrust values by switching to Liquid Nitrous Oxide."
- Stationpedia
Comparison
Rocket Engines give you their max output in kN with this you can calculate what they can reasonably carry into orbit depending on the planet or moon you are on. Force = Mass * Acceleration. Acceleration is equal to the planet's gravity, Mass is given in kg per part of the rocket, and Force is kN. If your thrust force listed below is less than the weight of the rocket in kN then you will not even take off. It is better to have a thrust much higher than the weight of the rocket or else you risk running out of fuel on launch and on landing.
Liquid propellants bring greater efficiencies. Using Nitrous Oxide as oxidizer provides excessive thrust values. Keep in mind that N2O fuel mix is 1.9375 times heavier at same moles, or 2.15 times heavier at same volume, while thrust boost is around 1.5-1.7. Engine efficiency determines "bonus" thrust multiplier, meaning engine with higher efficiency will give more thrust consuming same amount of fuel. Thus using liquid engines is more favorable if one can cool fuel down, moreover Pressure Fed Engines consume fuel inversely proportional to its temperature. On the other hand if Volatiles and Oxygen are in excess (e.g. farm on Vulcan) is may be much easier to opt for Pressure Fed Gas Engine. It will provide ~40kN at 20°C.
| Name | Power Usage, W | Rocket Mass Contribution, kg | Formal Max Thrust, kN | Tested Max Thrust, kN | Propellant consumption[1], mol/tick | Efficiency, % | Exhaust Velocity, km/s | Specifc Index Isp, s | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Using O2 | Using N2O | Using
O3 |
Using
N2H4 |
Using O2 | Using N2O | Using
N2H4 | |||||||
| Pumped Gas Engine | 200 | 500 | 16.20 | 16.54 | 24.47 | 19.40 | 18.10 | 18.00 | 18.00 | 100 | 4.02 | 411 | |
| Pumped Liquid Engine | 200 | 500 | 17.90 | 18.74[2] | 31.25[2] | 5.52 | 25.00 | 15.00 | 16.66 | 140 | 5.56 | 568 | |
| Pressure Fed Gas Engine | 10 | 500 | 40.30 | 60.32 | 41.57 | 69.77 | 31.68[3] | 96 | 3.86 | 394 | |||
| Pressure Fed Liquid Engine | 20 | 500 | 29.30 | 38.84 | 59.70 | 27.23 | 28.16 | 160 | 6.31 | 644 | |||
| Heavy Pressure Fed Gas Engine[4] | 10 | 750 | 62.60 | 93.87 | 64.75 | 118.45 | 53.83[3] | 88 | 3.54 | 361 | |||
| Heavy Pressure Fed Liquid Engine[4] | 20 | 750 | 44.30 | 60.39 | 95.52 | 47.03 | 49.86 | 144 | 5.68 | 579 | |||
| Update 0.2.6136.26812 - 01/28/2026 Rocket_Engines | |||||||||||||
Note: Hydrazine (N2H4) testing was performed at 282K (9C) for Liquid Pumped, and 500K (227C) for Gas Pumped engines. Methane and Ozone (O3) tests performed at 128K (-145C) for Liquid Pumped, and 273K (0C) for Gas Pumped engines. Methane and Ozone performed very poorly in a liquid configuration.
Fuel Comparison
These values are based on manual testing. In all scenarios, the liquid fuels and oxidizers were pressurized using Helium at the same temperature as the fuel/oxidizer and stored in insulated pipe networks. Thrust remained stable throughout the tests.
| Alcohol (300K) | Methane (120K) | Hydrogen (40K) | Hydrazine (300K) | |
|---|---|---|---|---|
| Nitrous Oxide (300K) | 37.35 | 30.703 | 31.672 | - |
| Oxygen (120K) | 18.603 | 18.676 | 24.595 | - |
| Ozone (120K) | 27.957 | 23.731 | 38.372 | - |
| None | - | - | - | 24.999 |
Data Network Properties
Input Data (Write)
| Parameter Name | Data Type | Value | Description |
|---|---|---|---|
| On | Boolean | 0 | Turns the device off. |
| 1 | Turns the device on. | ||
| Setting | ??? | A variable setting that can be read or written, depending on the device. | |
| Throttle | ??? | Increases the rate at which the machine workes (range: 0-100) | |
| Update 0.2.4726.21691 - 19/01/2024 /Data_Network | |||
Output Data (Read)
| Parameter Name | Data Type | Value | Description |
|---|---|---|---|
| Power | Boolean | Can be read to return if the device is correctly powered or not, set cia the power system, return 1 if powered and 0 if not. | |
| Error | Boolean | 1 if device is in error state, otherwise 0. | |
| Pressure | ??? | The current pressure reading of the device. | |
| Temperature | ??? | The current temperature reading of the device. | |
| Setting | float | 70 | A writable value to control the mixing Ratio percentage. |
| RatioOxygen | ??? | The ratio of Oxygen in device atmosphere. | |
| RatioCarbonDioxide | ??? | The ratio of Carbon Dioxide in device atmosphere. | |
| RatioNitrogen | ??? | The ratio of Nitrogen in device atmosphere. | |
| RatioPollutant | ??? | The ratio of Pollutant in device atmosphere. | |
| RatioVolatiles | ??? | The ratio of Volatiles in device atmosphere. | |
| RatioVolatiles | ??? | The ratio of water in device atmosphere. | |
| Maximum | ??? | Maximum setting of the device. | |
| Ratio | float | Setting/100.0 | read-only version of the Setting that converts from the percentage to a 0-1 fraction. |
| Ratio | Boolean | The current state of the device, 0 for off, 1 for on. | |
| RequiredPower | ??? | Idle operating power quantity, does not nevessarily include extra demand power. | |
| TotalMoles | ??? | Returns the total moles of the device. | |
| RatioNitrousOxide | ??? | The ratio of Nitrous Oxide in device atmosphere. | |
| PrefabHash | ??? | The hash of the structure. | |
| Combustion | Boolean | The assess atmosphere is on fire. Returns 1 if atmosphere is on fire, 0 if not. | |
| Throttle | ??? | Increases the rate at which the machie works (range: 0-100) | |
| ReferenceId | ??? | Unique Reference Identifier for this object. | |
| PassedMoles | ??? | The number of moles that passed through this device on the previous simulation tick. | |
| Update 0.2.4726.21691 - 19/01/2024 /Data_Network | |||
Plumbing
The most straightforward way to store fuel is to fill one tank with fuel, and the other with oxidizer. In order to make the gasses match the display on the rocket control computer, the ingredients must be connected to the correct port on the rocket engine.
After this, the fuel:oxidizer ratio needs to be set appropriately for the type of mix being burned. Because different liquids have different molar densities, this results in the following ratios after liquid density correction is applied:
| Alcohol | Liquid Methane | Liquid Hydrogen | |
|---|---|---|---|
| Liquid Nitrous Oxide | 52.72727% | 60.6060% | 51.8518% |
| Liquid Oxygen | 39.189189%* | 72.7272% | 65.1162% |
| Liquid Ozone | 52.72727% | 69.7674% | 76.3636% |
*As of The Sanitation Update(July 2026), the Fuel:Oxidizer ratio being used for in-game stationpedia thrust value calculations is currently set to 75% on an Alcohol:Liquid Oxygen mix instead of the stoichiometric ratio. This leads to incomplete fuel combustion and severely reduced thrust figures.
Advanced rocket building techniques may use a single fuel tank containing both fuel and oxidizer. In this case, only one input needs to be used, at either 100% or 0% ratio depending on which port is being used. This prevents the use of Alcohol without Liquid Nitrous Oxide (and vice versa) as other fuels/oxidizers would cause them to freeze inside pipes. They may also evaporate at different rates if the mixed tank is kept at an insufficient pressure, resulting in a changing combustion ratio, or potentially even catastrophic freezing, if the tank isn't pressurized to prevent this from happening. Recommended pressurant choices are Helium or Hydrogen for their lower molar mass and phase stability properties.
Note that unlike the Pressure Fed Liquid Engine, only liquids are removed from the inputs. As such, only the amount of pressurant required to prevent evaporation on an empty fuel tank is required. If evaporation pressure is low enough, this pressurant can be stored within ullage, up until propellant tank pressure limits.
Build States
| Stage | Image | Relevant item | Tool for construction | Tool for deconstruction |
|---|---|---|---|---|
| 1 |
|
1x Kit (Pumped Liquid Engine) | none | Hand Drill |
| 2 |
|
5x Kit (Liquid Pipe) | none | Wrench |
| 3 |
|
4x Steel Sheets | Welding Torch | Angle Grinder |
| Update 0.2.4726.21691 - Fri 19/01/2024 /Build_States | ||||
- ↑ Consumption values were measured for "Tested Max Thrust", maximum efficiency.
- ↑ 2.0 2.1 Cooling fuel lower than barely condensing temperatures gives minor upside on engine thrust, <1% increase.
- ↑ 3.0 3.1 N2O temperature must be above max condensing point to allow high pressures, therefore decreasing pumping rate.
- ↑ 4.0 4.1 In normal playthrough, could only be aquired via trade with 'Cosmic Curiosities' trader for 1000 credits.




